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  • What is wrong with my version of strchr?

    - by Eduard Saakashvili
    My assignment is to write my own version of strchr, yet it doesn't seem to work. Any advice would be much appreciated. Here it is: char *strchr (const char *s, int c) //we are looking for c on the string s { int dog; //This is the index on the string, initialized as 0 dog = 0; int point; //this is the pointer to the location given by the index point = &s[dog]; while ((s[dog] != c) && (s[dog] != '\0')) { //it keeps adding to dog until it stumbles upon either c or '\0' dog++; } if (s[dog]==c) { return point; //at this point, if this value is equal to c it returns the pointer to that location } else { return NULL; //if not, this means that c is not on the string } }

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  • Correct Exceptions in C++

    - by Dr.Ackula
    I am just learning how to handle errors in my C++ code. I wrote this example that looks for a text file called some file, and if its not found will throw an exception. #include <iostream> #include <fstream> using namespace std; int main() { int array[90]; try { ifstream file; file.open("somefile.txt"); if(!file.good()) throw 56; } catch(int e) { cout<<"Error number "<<e<<endl; } return 0; } Now I have two questions. First I would like to know if I am using Exceptions correctly. Second, (assuming the first is true) what is the benefit to using them vs an If else statement?

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  • Proper way to handle issue when porting 32 to 64 bit. Conversion from DT1 to DT2 of greater size

    - by grobartn
    So I am trying to port 32 bit to 64 bit. I have turned on the VS2008 flag for detecting problems with 64 bit. I am trying following: char * pList = (char *)uiTmp); warning C4312: 'type cast' : conversion from 'unsigned int' to 'char *' of greater size Disregard the code itself. This is also true for any pointer, because 64 bit pointer is greater than 32 bit unsigned int or int for that purpose. Given that you have to cast smaller type to greater how would you go about doing it so it correctly on both 32/64 bit systems

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  • Help needed to assign the value of an object of array to a variable

    - by user594861
    Hi All, This is my code: int random=0; int counter=0; while(counter<25) { random=arc4random() % 40; BOOL flag=[array containsObject:[NSNumber numberWithInt:random] ]; if(flag) { counter--; } else { [array addObject:[NSNumber numberWithInt:random]]; int p=[array objectAtIndex:counter]; //**line4 counter++; } } getting a warning on line 4, not able to assign the value of an object of an array to a variable, please help me Thanks

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  • C pointer initialization and dereferencing, what's wrong here?

    - by randombits
    This should be super simple, but I'm not sure why the compiler is complaining here. #include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int *n = 5; printf ("n: %d", *n); exit(0); } Getting the following complaints: foo.c: In function ‘main’: foo.c:6: warning: initialization makes pointer from integer without a cast I just want to print the value that the pointer n references. I'm dereferencing it in the printf() statement and I get a segmentation fault. Compiling this with gcc -o foo foo.c.

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  • How to use a class as the base, but hide the class type publically?

    - by James
    I am currently just exposing the properties through a generic interface e.g. public interface IBaseClass { int ID { get; set; } } internal class MyBaseClass : IBaseClass { public MyBaseClass() { } public int ID { get; set; } } public class MyExposedClass : IBaseClass { private MyBaseClass _base = new MyBaseClass(); public int ID { get { return _base.ID; } set { _base.ID = value; } } } Then in my main application I can do: IBaseClass c = new MyExposedClass(); c.ID = 12345; But can't do: MyBaseClass b = new MyBaseClass(); This is my desired behaviour. However, I was just wondering if this is the correct approach? Or if there was a better way?

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  • (C++) If statement not effective

    - by Galileo
    void spriteput(int x,int y, int stype) { char sprite1[5]="OOOO"; char sprite2[5]="OOOO"; char sprite3[5]="OOOO"; char sprite4[5]="OOOO"; if (stype == 1) { char sprite1[5] = " OO "; char sprite2[5] = "OOOO"; char sprite3[5] = "OOOO"; char sprite4[5] = " OO "; mvprintw(2,y,"%s \n",sprite1); } mvprintw(x+1,y,"%s \n",sprite2); mvprintw(x+2,y,"%s \n",sprite3); mvprintw(x+3,y,"%s \n",sprite4); } If I'm correct that block of code should print out on a NCURSES screen OO OOOO OOOO OO Instead however, it prints out the default text (the first char statements). Can anyone tell me why this is? The "printw" statement inside the If-block prints out the proper text, so it's being assigned correctly. Thank you in advance.

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  • How to stop rendering invisible faces

    - by TheMorfeus
    I am making a voxel-based game, and for needs of it, i am creating a block rendering engine. Point is, that i need to generate lots of cubes. Every time i render more than 16x16x16 chunk of theese blocks, my FPS is dropped down hardly, because it renders all 6 faces of all of theese cubes. THat's 24 576 quads, and i dont want that. So, my question is, How to stop rendering vertices(or quads) that are not visible, and therefore increase performance of my game? Here is class for rendering of a block: public void renderBlock(int posx, int posy, int posz) { try{ //t.bind(); glEnable(GL_CULL_FACE); glCullFace(GL_BACK);// or even GL_FRONT_AND_BACK */); glPushMatrix(); GL11.glTranslatef((2*posx+0.5f),(2*posy+0.5f),(2*posz+0.5f)); // Move Right 1.5 Units And Into The Screen 6.0 GL11.glRotatef(rquad,1.0f,1.0f,1.0f); glBegin(GL_QUADS); // Draw A Quad GL11.glColor3f(0.5f, 0.4f, 0.4f); // Set The Color To Green GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Top) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Top) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f, 1f); // Bottom Left Of The Quad (Top) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f, 1f); // Bottom Right Of The Quad (Top) //GL11.glColor3f(1.2f,0.5f,0.9f); // Set The Color To Orange GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f, 1f); // Top Right Of The Quad (Bottom) GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f,-1f, 1f); // Top Left Of The Quad (Bottom) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Bottom) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Bottom) //GL11.glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Right Of The Quad (Front) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f, 1f); // Top Left Of The Quad (Front) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Left Of The Quad (Front) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Right Of The Quad (Front) //GL11.glColor3f(1f,0.5f,0.0f); // Set The Color To Yellow GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Left Of The Quad (Back) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Right Of The Quad (Back) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Right Of The Quad (Back) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f,-1f); // Top Left Of The Quad (Back) //GL11.glColor3f(0.0f,0.0f,0.3f); // Set The Color To Blue GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f, 1f, 1f); // Top Right Of The Quad (Left) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Left) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Left) GL11.glTexCoord2f(0,0); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Right Of The Quad (Left) //GL11.glColor3f(0.5f,0.0f,0.5f); // Set The Color To Violet GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Right) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Left Of The Quad (Right) GL11.glTexCoord2f(1,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Left Of The Quad (Right) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Right) //rquad+=0.0001f; glEnd(); glPopMatrix(); }catch(NullPointerException t){t.printStackTrace(); System.out.println("rendering block failed");} } Here is code that renders them: private void render() { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT|GL11.GL_DEPTH_BUFFER_BIT); for(int y=0; y<32; y++){ for(int x=0; x<16; x++){ for(int z=0; z<16; z++) { b.renderBlock(x, y, z); } } } }

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  • Printing escape character

    - by danutenshu
    When I am given "d""\"/""b", I need to print out the statement character for character. (d, b, a slash, a backslash, and 5 quotes) in C++. The only errors that show now are the lines if(i.at(j)="\\") and else if(i.at(j)="\""). Also, how should the outside double apostrophes be excluded? #include <iostream> #include <cstdlib> using namespace std; int main (int argc, const char* argv[] ) { string i= argv[1]; for (int j=0; j>=sizeof(i)-1; j++) { if(i.at(j)="\\") { cout << "\\"; } else if(i.at(j)="\"") { cout << "\""; } else { cout << i.at(j); } } return 0; }

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  • Best way to get a date in .NET?

    - by frenchie
    I'm getting a string back from my page and I want to make sure it's a date. This is what I have so far (it works) and I just want to know if this is the "best" way to do it. I'm using .NET 4. int TheMonth =0; int TheDay = 0; int TheYear = 0; DateTime NewDate; var TheIncomingParam = Request.Params.Get("__EVENTARGUMENT").ToString(); char[] TheBreak = { '/' }; string[] TheOutput = TheIncomingParam.Split(TheBreak); try { TheMonth = Convert.ToInt32(TheOutput[0]); } catch { } try { TheDay = Convert.ToInt32(TheOutput[1]); } catch { } try { TheYear = Convert.ToInt32(TheOutput[2]); } catch { } if (TheMonth!=0 && TheDay!=0 && TheYear!=0) { try { NewDate = new DateTime(TheYear, TheMonth, TheDay); } catch { var NoDate = true; } }

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  • C++ template overloading - wrong function called

    - by DeadMG
    template<typename T> T* Push(T* ptr); template<typename T> T* Push(T& ref); template<typename T, typename T1> T* Push(T1&& ref); I have int i = 0; Push<int>(i); But the compiler calls it ambiguous. How is that ambiguous? The second function is clearly the preferred match since it's more specialized. Especially since the T1&& won't bind to an lvalue unless I explicitly forward/move it. Sorry - i is an int. Otherwise, the question would make no sense, and I thought people would infer it since it's normally the loop iterator.

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  • What is the accepted way to replace java.util.Date(year,month,day)

    - by dagw
    I'm trying to do something really simple, but starting to realize that dates in Java are a bit of minefield. All I want is to get passed groups of three ints ( a year, a month and a date) create some Date objects, do some simple test on them (along the lines of as date A before date B and after January 1 1990), convert them to java.sql.Date objects and pass them off to the database via JDBC. All very simple and works fine using the java.util.Date(int year,int month,int day) constructor. Of course that constructor is depreciated, and I'd like to avoid using depreciated calls in new code I'm writing. However all the other options to solve this simple problem seem stupidly complicated. Is there really no simple way to do what I want without using depreciated constructors? I know the standard answer to all Java date related questions is "use joda time", but I really don't want to start pulling in third party libraries for such a seemingly trivial problem.

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  • Linq TakeWhile depending on sum (or aggregate) of elements

    - by martinweser
    I have a list of elements and want to takeWhile the sum (or any aggregation of the elements) satisfy a certain condition. The following code does the job, but i am pretty sure this is not an unusual problem for which a proper pattern should exist. var list = new List<int> { 1, 2, 3, 4, 5, 6, 7 }; int tmp = 0; var listWithSum = from x in list let sum = tmp+=x select new {x, sum}; int MAX = 10; var result = from x in listWithSum where x.sum < MAX select x.x; Does somebody know how to solve the task in nicer way, probably combining TakeWhile and Aggregate into one query? Thx

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  • partition from programming pearls

    - by davit-datuashvili
    hi suppose i have following array int a[]=new int[]{55,41,59,26,53,58,97,93}; i want to partition it around 55 so new array will be such } 41,26,53,55,59,58,93,93}; i have done such kinds of problems myself but this is from programming pearls and here code is like this we have some array[a..b] and given value t we write code following way int m=a-1; for i=[a..b] if ( array[i]<t) swap (++m;i); where swap function exchange two element in array at indexes ++m and i, i have run this program and it showed me mistake Exception java.lang.NullPointerException can anybody help me?

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  • What does this recursive function do?

    - by null
    What does this function do? And how do you evaluate it? How to trace it? How to understand recursive method? I just can't understand the recursion, and the exam date is coming soon, and I know in order to understand recursion, I must first understand recursion. But I just can't write a slightly complex recursive method, can anyone help me out using the simplest English words. public class BalancedStrings { public static void printBalanced(String prefix, int a, int b) { if (a > 0) printBalanced(prefix + "a", a - 1, b); if (b > 0) printBalanced(prefix + "b", a, b - 1); if (a == 0 && b == 0) System.out.println(prefix); } public static void printBalanced(int n) { if (n % 2 == 0) { printBalanced("", n / 2, n / 2); } } public static void main(String[] args) { printBalanced(4); } }

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  • Some help needed with a SQL query

    - by Psyche
    Hello, I need some help with a MySQL query. I have two tables, one with offers and one with statuses. An offer can has one or more statuses. What I would like to do is get all the offers and their latest status. For each status there's a table field named 'added' which can be used for sorting. I know this can be easily done with two queries, but I need to make it with only one because I also have to apply some filters later in the project. Here's my setup: CREATE TABLE `test`.`offers` ( `id` INT UNSIGNED NOT NULL AUTO_INCREMENT PRIMARY KEY , `client` TEXT NOT NULL , `products` TEXT NOT NULL , `contact` TEXT NOT NULL ) ENGINE = MYISAM ; CREATE TABLE `statuses` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `offer_id` int(11) NOT NULL, `options` text NOT NULL, `deadline` date NOT NULL, `added` datetime NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1

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  • Android RealViewSwitcher : How to start on second page?

    - by DarcCode
    i'm using RealViewSwitcher I got from this site. It works perfectly on my code, but I don't have any idea how to set the initial current screen to second or third screen. the method setCurrentScreen(int) doesn't affect anything and if I change the for loop inside the onLayout() method from for (int i = 0; i < count; i++) {...} into for (int i = 1; i < count; i++){...} It does starts in page two, but you can't go to page one. Any idea how to start on page two?

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  • C++ return type overload hack

    - by aaa
    I was bored and came up with such hack (pseudocode): 1 struct proxy { 2 operator int(); // int function 3 operator double(); // double function 4 proxy(arguments); 5 arguments &arguments_; 6 }; 7 8 proxy function(arguments &args) { 9 return proxy(args); 10 } 11 int v = function(...); 12 double u = function(...); is it evil to use in real code?

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  • Signed and unsigned, and how bit extension works in C

    - by hatorade
    unsigned short s; s = 0xffff; int i = s; How does the extension work here? 2 larger order bytes are added, but I'm confused whether 1's or 0's are extended there. This is probably platform dependent so let's focus on what Unix does. Would the two bigger order bytes of the int be filled with 1's or 0's, and why? Basically, does the computer know that s is unsigned, and correctly assign 0's to the higher order bits of the int? So i is now 0x0000ffff? Or since ints are default signed in unix does it take the signed bit from s (a 1) and copy that to the higher order bytes?

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  • In a C++ template, is it allowed to return an object with spesific type parameters?

    - by nieldw
    When I've got a template with certain type parameters, is it allowed for a function to return an object of this same template, but with different types? In other words, is the following allowed? template<class edgeDecor, class vertexDecor, bool dir> Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const { /* Construct new Graph with apropriate decorators */ Graph<edgeDecor,int,dir> span = new Graph<edgeDecor,int,dir>(); /* ... */ return span; }; If this is not allowed, how can I accomplish the same kind of thing?

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  • C# overloading with generics: bug or feature?

    - by TN
    Let's have a following simplified example: void Foo<T>(IEnumerable<T> collection, params T[] items) { // ... } void Foo<C, T>(C collection, T item) where C : ICollection<T> { // ... } void Main() { Foo((IEnumerable<int>)new[] { 1 }, 2); } Compiler says: The type 'System.Collections.Generic.IEnumerable' cannot be used as type parameter 'C' in the generic type or method 'UserQuery.Foo(C, T)'. There is no implicit reference conversion from 'System.Collections.Generic.IEnumerable' to 'System.Collections.Generic.ICollection'. If I change Main to: void Main() { Foo<int>((IEnumerable<int>)new[] { 1 }, 2); } It will work ok. Why compiler does not choose the right overload?

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  • mysql++ compile error

    - by rizzo0917
    when i complie code that includes mysql headers i get the following errors: c:\qt\2010.03\mingw\bin../lib/gcc/mingw32/4.4.0/../../../../include/stdint.h:27: error: 'int8_t' has a previous declaration as 'typedef signed char int8_t' c:\qt\2010.03\mingw\bin../lib/gcc/mingw32/4.4.0/../../../../include/stdint.h:31: error: 'int32_t' has a previous declaration as 'typedef int int32_t' c:\qt\2010.03\mingw\bin../lib/gcc/mingw32/4.4.0/../../../../include/stdint.h:32: error: 'uint32_t' has a previous declaration as 'typedef unsigned int uint32_t' Literally all I do is this. include cppconn/driver.h include cppconn/exception.h include cppconn/resultset.h include cppconn/statement.h include Now I can go into the file and comment the lines out that give me errors //typedef signed char int8_t; //typedef int int32_t; //typedef unsigned uint32_t; It compiles, but when I try to run the mysql code: sql::Driver *driver; driver = get_driver_instance(); I get this output test.exe exited with code -1073741515 Any Ideas?

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  • Using JLists and ListModels

    - by devoured elysium
    I have defined a DirectoryListModel class that extends the AbstractListModel class from the Java Api. Internally, I have a list of File objects. I have defined the getElementAt(int index) method as: @Override public Object getElementAt(int index) { return directoryElements.get(index) } The problem is that when I try to run my JList with my DirectoryListModel, it is going to show up the full paths of files instead of just the filenames. I could change this code to: @Override public Object getElementAt(int index) { return directoryElements.get(index).getName(); } and it'd work wonders, but the problem is that in the onclick event I'll want to have the File objects so I can do some checking with them (check if they're directories, etc). If I make getElementAt() return a String, I'm losing that possibility, thus I'd like to konw if there is a way I can format my File objects before the JList shows them in my window. Thanks

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  • Basic question on c++ header file inclusion ?

    - by siva
    What are the differences between below 3 programs ?. Is <iostream> a header file or C++ standard library ? 1 #include<iostream> using namespace std; int main() { return 0; } 2 #include<iostream> int main() { return 0; } 3 #include<iostream.h> int main() { return 0; } Thanks in advance.

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