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  • Can someone please explain Cursor in android ?

    - by Prabhat
    Can some one explain how the cursor exactly works ? Or the flow of the following part of the code ? I know that this is sub activity and all but I did not understand how Cursor works exactly. final Uri data = Uri.parse("content://contacts/people/"); final Cursor c = managedQuery(data, null, null, null, null); String[] from = new String[] { People.NAME }; int[] to = new int[] { R.id.itemTextView }; SimpleCursorAdapter adapter = new SimpleCursorAdapter(this,R.layout.listitemlayout, c, from, to); ListView lv = (ListView) findViewById(R.id.contactListView); lv.setAdapter(adapter); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int pos, long id) { c.moveToPosition(pos); int rowId = c.getInt(c.getColumnIndexOrThrow("_id")); Uri outURI = Uri.parse(data.toString() + rowId); Intent outData = new Intent(); outData.setData(outURI); setResult(Activity.RESULT_OK, outData); finish(); } }); Thanks.

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  • Attempted GCF app for Android

    - by Aaron
    I am new to Android and am trying to create a very basic app that calculates and displays the GCF of two numbers entered by the user. Here is a copy of my GCF.java: package com.example.GCF; import java.util.Arrays; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class GCF extends Activity { private TextView mAnswer; private EditText mA, mB; private Button ok; private String A, B; private int iA, iB; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mA = (EditText) findViewById(R.id.entry); mB = (EditText) findViewById(R.id.entry1); ok = (Button) findViewById(R.id.ok); mAnswer = (TextView) findViewById(R.id.answer1); ok.setOnClickListener(new OnClickListener() { public void onClick(View v) { A = mA.getText().toString(); B = mB.getText().toString(); } }); // the String to int conversion happens here iA = Integer.parseInt(A.trim()); iB = Integer.parseInt(B.trim()); while (iA != iB) { int[] nums={ iA, iB, Math.abs(iA-iB) }; Arrays.sort(nums); iA=nums[0]; iB=nums[1]; } updateDisplay(); } private void updateDisplay() { mAnswer.setText( new StringBuilder().append(iA)); } } Any Suggestions? Thank you!

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  • CustomButton Field not aligning in the center

    - by rupesh
    Hi all I have created a custom button and i am placing the bunch of Custombuttons in a verticalfieldManager , I have aligned the verticalField Manager in the center. when i am creating a default buttonField then verticalfield Manager is able to align the buttonfield in the center. but when i am assigning custombuttonfield in the verticalField Manager it's not aligning in the center. here is my custombuttoncode enter code herepublic CustomButtonField(String label,long style) { super(style); this.label = label; onPicture = Bitmap.getBitmapResource(onPicturePath); font = getFont(); this.setPadding(5,5, 5, 5); } public String getLabel() { return label; } public int getPreferredHeight() { return onPicture.getHeight(); } public int getPreferredWidth() { return onPicture.getWidth(); } protected void layout(int width , int height) { setExtent(Math.min(width, Display.getWidth()), Math.min(height,getPreferredHeight())); } protected void paint(Graphics graphics) { int texty =(getHeight()-getFont().getHeight())/2; if (isFocus()) { graphics.setColor(Color.BLACK); graphics.drawBitmap(0, 0, getWidth(), getHeight(),onPicture , 0, 0); graphics.setColor(Color.WHITE); graphics.setFont(font); graphics.drawText(label,0,texty,DrawStyle.ELLIPSIS,getWidth()); } else { graphics.drawBitmap(0, 0, getWidth(), getHeight(),onPicture , 0, 0); graphics.setColor(Color.WHITE); graphics.setFont(font); graphics.drawText(label,0,texty,DrawStyle.ELLIPSIS,getWidth()); } } public boolean isFocusable() { return true; } protected void onFocus(int direction) { super.onFocus(direction); invalidate(); } protected void onUnfocus() { super.onUnfocus(); invalidate(); } protected boolean navigationClick(int status, int time) { fieldChangeNotify(0); return true; } protected boolean keyChar(char character, int status, int time) { if (character == Keypad.KEY_ENTER) { fieldChangeNotify(0); return true; } return super.keyChar(character, status, time); } }

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  • MVC design pattern in complex iPad app: is one fat controller acceptable?

    - by nutsmuggler
    I am building a complex iPad application; think of it as a scrapbook. For the purpose of this question, let's consider a page with two images over it. My main view displays my doc data rendered as a single UIImage; this because I need to do some global manipulation over them. This is my DisplayView. When editing I need to instantiate an EditorView with my two images as subviews; this way I can interact with a single image, (rotate it, scale it, move it). When editing is triggered, I hide my DisplayView and show my EditorView. In a iPhone app, I'd associate each main view (that is, a view filling the screen) to a view controller. The problem is here there is just one view controller; I've considered passing the EditorView via a modal view controller, but it's not an option (there a complex layout with a mask covering everything and palettes over it; rebuilding it in the EditorView would create duplicate code). Presently the EditorView incorporates some logic (loads data from the model, invokes some subviews for fine editing, saves data back to the model); EditorView subviews also incorporate some logic (I manipulate images and pass them back to the main EditorView). I feel this logic belongs more to a controller. On the other hand, I am not sure making my only view controller so fat a good idea. What is the best, cocoa-ish implementation of such a class structure? Feel free to ask for clarifications. Cheers.

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  • How to accommodate for the next iPhones totally different screen resolution?

    - by mystify
    This is a programming question! Read on before you vote to close! According to Gizmodo, the next iPhone will have a new screen resolution: The 3.5-inch screen has a resolution of 960?×?640 pixels This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. So the big question is: How will the developers compensate their layout and graphics? Are there already solutions which can be used to calculate coordinates and sizes in a normalized manner, which then appear to be exactly the same when viewing them on a screen of any resolution, assuming at least that the aspect ration won't change? This is community wiki. Just add anything that you think is relevant to this huge problem (constant screen res was one of the main reasons why I didn't go for Android!!).

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  • Prototype: Form.serialize missing some inputs (due to table?)

    - by Chris
    I'm using JavaScript Prototype (through Ruby on Rails) to handle some Ajax calls; but in one particular case I'm missing a field from the form. I have a layout like this: +---------+---------+ | Thing 1 | Thing 2 | +---------+---------+-----------+ | o Opt 1 | o Opt 1 | <Confirm> | | o Opt 2 | o Opt 2 | | +---------+---------+-----------+ Opt 1 and 2 are Radio buttons, Confirm is a button. The entire table is wrapped in a form, with code like: <form action="javascript:void(0)"> <input type="hidden" name="context" value="foo" /> <input type="hidden" name="subcontext" value="bar" /> <table> <tr><td>Thing 1</td><td>Thing2</td></tr> <tr><td> <input type="radio" name="choice" value="1.1" />Opt 1<br /> <input type="radio" name="choice" value="1.2" />Opt 2<br /> </td><td> <input type="radio" name="choice" value="2.1" />Opt 1<br /> <input type="radio" name="choice" value="2.2" />Opt 2<br /> </td><td> <input name="choice_btn" type="button" value="Confirm" onclick="new AJAX.Updater('my_form', '/process_form', {asynchronous:true, evalScripts:true, parameters:Form.serialize(this.form)}); return false;" /> </td></tr> </table> </form> But I can see that the POST generated by clicking the Confirm button contains the foo and bar values for the hidden fields, but not the choice of the radio buttons. Is this because I've got a table inside my form? How can I get around this?

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  • how do i make the app take correct input..?

    - by user1824343
    This is my windows app's one layout which converts Celsius to Fahrenheit. The problem is that when I try to input the temperature it shows some junk(for eg: if i enter '3' it displayin '3.0000009') and sometimes its even showing stack overflow exception. The output is also not shown properly : cel.text is the textbox for celsius. fahre.text is the textbox for fahrenheit. namespace PanoramaApp1 { public partial class FahretoCel : PhoneApplicationPage { public FahretoCel() { InitializeComponent(); } private void fahre_TextChanged(object sender, TextChangedEventArgs e) { if (fahre.Text != "") { try { double F = Convert.ToDouble(fahre.Text); cel.Text = "" + ((5.0/9.0) * (F - 32)) ; //this is conversion expression } catch (FormatException) { fahre.Text = ""; cel.Text = ""; } } else { cel.Text = ""; } } private void cel_TextChanged(object sender, TextChangedEventArgs e) { if (cel.Text != "") { try { Double c = Convert.ToDouble(cel.Text); fahre.Text = "" + ((c *(9.0 / 5.0 )) + 32); } catch (FormatException) { fahre.Text = ""; cel.Text = ""; } } else { fahre.Text = ""; } } } }

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  • Does everything inside a <ul> have to be wrapped in an <li>?

    - by Drew
    Hello, I need some guidance about nested lists in HTML. I have a layout that I would like to be built like below. Is it a terrible thing to nest an element not wrapped by an <li>? I'm fairly sure that it is against standards, but don't know what ill effect it has. <ul> <li> <h1>header 1</h1> <li> <ul> <li>nested</li> <li>list</li> </ul> </li> </li> <li> <h1>header 2</h1> <li> <ul> <li>nested</li> <li>list</li> </ul> </li> </li> </ul>

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  • Android getSelectedItem, how to use?

    - by user1881184
    Im trying use the spinner control result in order to point it to another screen that would be on the app. For example in the spinner control if the user chose chevy it would then take you to another screen which is coded in chevy.xml and Chevy.class. This is what i have thus far and need some help, as our book only used getSelectedItem and the example was only for an output statement. Please help. import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemSelectedListener; import android.widget.Spinner; public class Mainpage extends Activity implements OnItemSelectedListener { String carChoice, chevy, ford, dodge, toyota; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); /* carChoice = group.getSelectedItem().toString(); } if (carChoice.compareTo(chevy)==0) { startActivity(new Intent(Mainpage.this, Chevy.class)); */ } public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3) { final Spinner group = (Spinner) findViewById(R.id.carGroup); group.setOnItemSelectedListener(this); // TODO Auto-generated method stub String selected = group.getItemAtPosition(1).toString(); } public void onNothingSelected(AdapterView<?> arg0) { // TODO Auto-generated method stub } }

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  • Wrapping a Flash/AS3 Sprite as a Flex MXML component

    - by John
    For my game, I am making the main game view as a plain Flash/AS3 class, something like: public class GameArena extends Sprite This is simply a big rectangle in which game objects are drawn, so no need for fancy UI and I want to keep the main game engine Flex-free so I can use Sprites rather than heavier Flex components. However for the entire game/app, I do still want to use Flex for GUI/layout. So I thought I could create a Flex class subclassing UIComponent, which has a GameView object as a child... now I can use this in MXML as a standard Flex component. e.g. public class ArenaView extends UIComponent { public var gameArena:GameArena; override protected function createChildren():void { super.createChildren(); if (!gameArena) { gameArena = new GameArena(); gameArena.width = 200; gameArena.height = 200; addChild(gameArena); } } } Then I have a simple line in my main App MXML like: <logic:Arena x="0" y="0" width="50%" height="100%" name="TestArenaPanel" /> But so far while my code compiles, the Flash class isn't getting rendered. Maybe it's something simple, but I wanted to ask if this is a reasonable approach, or there is something better? BTW: I've had the "should Flex be used" conversation many times. If you want to discuss that please do so in comments, but keep answers on topic.

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  • Positioning objects in views during re-orientation in iPad

    - by Arni
    iPad Gurus: Apple wants us to support all orientations. I take that to mean that a particular layout should either rotate so that all objects are positioned relatively the same OR, if that doesn't look good, then they ought to be repositioned, OR two views ought to be designed and built. If I rely on the built-in rotation mechanism, the objects either get resized or they straddle the edge of the page in one orientation or the other, or they disappear from view altogether. I can't seem to find the right settings to get the objects to align clearly so they are seen in each orientation. Repositioning leads to a lot of if statements in the View Controller. So I don't think Apple had that in mind. I tried replacing views and even view controllers in "willRotateToInterfaceOrientation" method, but that either causes crashes or the portrait views end up in landscape unexpectedly and vv. Moreover, two view controllers means double the coding for the same view. There must be proper way to handle orientation changes, but I have searched the internet and documentation and sample code in vain for something that works. How is this done properly? Thanks!

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  • CakePHP update multiple elements in one div

    - by sw3n
    The idea is that I've 3 ajax links and each link is coupled to one single element (a form). The element will be loaded in one div. Each time when you click on a different link, the element that is requested before must be removed and the new one must come in there. So it has to update the DIV. The problem is, that it request the element, but it does not remove the other one. So when you click one the first link, it shows the first element, click on the second link and it puts the second element beneath them, and with the third one will happen exactly the same. If you clicked all the 3 links, it shows 3 forms right under each other. Some Code: Controller: function view($id) { // content could come from a database, xml, etc. $content = array ( array($this->render(null, 'ajax', '/elements/ga')), array($this->render(null, 'ajax', '/elements/ex')), array($this->render(null, 'ajax', '/elements/both')) ); $this->set('google', $content[$id][0]); // use ajax layout $this->render('/pages/form', 'ajax'); } View code: echo $ajax-link( 'Google', array( 'controller' = 'analytics', 'action' = 'view', 0 ), array( 'update' = 'dynamic1')); echo ' | '; echo $ajax-link( 'Exact', array( 'controller' = 'analytics', 'action' = 'view', 1 ), array( 'update' = 'dynamic1', 'loading' = 'Effect.BlindDownUp(\'dynamic1\')')); echo ' | '; echo $ajax-link( 'Beide', array( 'controller' = 'analytics', 'action' = 'view', 2 ), array( 'update' = 'dynamic1', 'loading' = 'Effect.BlindDown(\'dynamic1\')' )); echo $ajax-div('dynamic1'); echo $google; echo $ajax-divEnd('dynamic1');

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  • Forcing size of a complex Flash object.

    - by John
    As I've found recently, setting width/height properties on a Sprite only forces the Sprite to fit the given dimensions by scaling the actual size, which is calculated by Flash based on the rendered content. This leaves me confused. If I have a custom Sprite subclass which draws using Graphics, how can I do layout before an initial render - the size will be zero until it is first drawn? For a more complex issue, let's say I have a 2D game world with objects spread over a wide area with world coordinates from (0,0) to (5000,5000), where each object has a size of maybe up to 100x100. I want to have a Flash component which is the "game window", and has a fixed size like 400x300, rendering part of the game world. So how do I force the game window size to 400x300 pixels? I can draw a 400x300 rectangle to get the size correct but then if I draw any objects which are partly in-view, they can screw this up. Is the right approach to provide a custom setSize(w,h) method which is used rather than width & height setters? But even so, is there no way to make a Sprite force to the size I want? Do you really have to catch it every render and re-scale it?

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  • android costumized button problem with changing text color

    - by alaxid
    Hi, I made a button that changes the background drawable on different states, this way: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/btn_location_pressed" /> <!-- pressed --> <item android:state_focused="true" android:drawable="@drawable/btn_location_pressed"/> <!-- focused --> <item android:drawable="@drawable/btn_location"/> <!-- default --> The problem here is that I'm also trying to change the textColor as I do with the drawable but I'm not being able to. I already tried android:textColor and android:color but the first doesn't work whilst the seconds changes my background. The next code is part of my layout. Regarding to the text color it only works for the normal state text color, thus not changing it to the white one while pressed <Button android:id="@+id/location_name" android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingTop="5dp" android:background="@drawable/location" android:textSize="15sp" android:textColor="@color/location_color" android:textColorHighlight="#FFFFFF" /> As anybody got a clue? ty! :)

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  • How does an ASP.NET programmer go from working on/developing existing sites, to creating one from sc

    - by SLC
    I've been an ASP.NET developer for some time, always working on existing ASP.NET pages, modifying functionality, adding features, tweaking things etc. but have never built a site up from scratch. I've read books on ASP.NET, and they generally talk you through the various features of ASP.NET with a mock up site, but it's always very basic and they jump straight in. The time has come however, to write a site from scratch for a client. I've never done this before. There are design considerations, but like a lot of ASP.NET sites, the basic idea is, you have a site, where users can log in, and save some information like their name and password and address. The site has some functionality, but that's the basic design of a majority of (business-related) asp.net websites I would wager. I know how to program in ASP.NET already on an existing site, but I don't know how to design my own properly that meets the criteria above. I guess the main worry is security. I don't know the best way to handle a simple log-in system that stores user information like their name and password. I understand there are a few approaches to this, but the catch with this project is that it has to be absolutely bulletproof. Maximum security. All those good practices for security, it needs to have them all. I'm not asking what they are, but I am asking where to begin. What should be the first steps after I do File New Project ? Where can I look for information about setting up a secure ASP.NET website? I'll figure out the content and page layout later, it's the framework that is the big thing. Any and all advice would be welcome. I really want to get my first from-scratch project right from the beginning. Just to confuse things, it's possible I will be using MVC, I am not sure if this has any impact.

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  • Defining EditText imeOptions when using InputMethodManager.showSoftInput(View, int, ResultReceiver)

    - by TuomasR
    In my application I have a custom view which requires some text input. As the view in itself doesn't contain any actual views (it's a Surface with custom drawing being done), I have a FrameLayout which contains the custom view and underneath it an EditText -view. When the user does a specific action, the custom view is hidden and the EditText takes over for user input. This works fine, but android:imeOptions seem to be ignored for this view. I'm currently doing this: InputMethodManager inputMethodManager = (InputMethodManager)parent.getSystemService(Context.INPUT_METHOD_SERVICE); EditText t = (EditText)parent.findViewById(R.id.DummyEditor); t.setImeOptions(EditorInfo.IME_ACTION_DONE); inputMethodManager.showSoftInput(t, 0, new ResultReceiver(mHandler) { @Override protected void onReceiveResult( int resultCode, Bundle resultData) { // We're done System.out.println("Editing done : " + ((EditText)parent.findViewById(R.id.DummyEditor)).getText()); } } ); It seems that the setImeOptions(EditorInfo.IME_ACTION_DONE) has no effect. I've also tried adding the option to the layout XML with android:imeOptions="actionDone". No help. Any ideas?

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  • "Ghost" values in PHP/Smarty.

    - by Kyle Sevenoaks
    I've been working on a site for a while changing the layout and skin of a webshop checkout process. I've noticed that if you go all the way through the process until the last page, then click the link to go back to the view products page, the delivery method price displays underneath the navigation buttons, until you refresh and it goes away again. I've downloaded both sourced from the browser (Chrome, but this bug applies to all browsers) and used a file difference tool to display the differences, the result being only: < error.html vs > normal.html 34c34 < <link href="gzip.php?file=167842c1496093fbcd391b41cf7b03da.css&time=1272272181" rel="Stylesheet" type="text/css"/> --- > <link href="gzip.php?file=167842c1496093fbcd391b41cf7b03da.css&time=1272272348" rel="Stylesheet" type="text/css"/> Which is just the way it zips up the CSS stylesheets. (afaik) Has anyone ever encountered such a problem, or anything similar? Normal: Error: I can't even hazard a guess as to what is causing this, at all. I've searched over Google for anything and come up with nothing. What could be causing this? The site in question is Euroworker.no. HTML @ Pastebin. Smarty snippet: {if !$CANONICAL} {canonical}{self}{/canonical} {/if} <link rel="canonical" href="{$CANONICAL}" /> <!-- Css includes --> {includeCss file="frontend/Frontend.css"} {includeCss file="backend/stat.css"} {if {isRTL}} {includeCss file="frontend/FrontendRTL.css"} {/if} {compiledCss glue=true nameMethod=hash} <!--[if lt IE 8]> <link href="stylesheet/frontend/FrontendIE.css" rel="Stylesheet" type="text/css"/> {if $ieCss} <link href="{$ieCss}" rel="Stylesheet" type="text/css"/> {/if} <![endif]--> Thanks.

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  • How to stop calling the Activity again when device orientation is changed??

    - by user1460323
    My app uses Barcode Scanner. I want to launch the scanner when I open the app so I have it in the onCreate method. The problem is that if I have it like that, when I turn the device it calls again onCreate and calls another scanner. Also I have the first activity that calls the scanner. it has a menu so if he user presses back, it goes to that menu. If I turn the screen on that menu, it goes to barcode scanner again. To solve it I have a flag that indicates if it is the first time I call the scanner, if it's not I don't call it again. Now the problem is that if I go out of the app and go in again it doesn't go to the scanner, it goes to the menu, becasuse is not the first time I call it. Any ideas?? Is there a way to change the flag when I go out of my main activity or any other solution?? My code. private static boolean first = true; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); integrator = new IntentIntegrator(this); if (first) { first = false; integrator.initiateScan(); } }

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  • Magento - use an alternate "price.phtml" (in addition to the existing one)

    - by sdek
    I am looking for a way to have an alternate template/catalog/product/price.phml used in one specific location, and to continue using the existing price.phtml file in all other locations. To explain further, I need to display the regular price, and then another special price right below it - but only on the product page (for the main product being displayed). This special price is not a price that can be calculated by the catalog price rules, so I wrote my own module to do the calculation. So, everywhere that I am displaying prices I want to display with the regular ol' template/catalog/product/price.phtml file... but for the product page (the main product - not the related, upsells, etc) I want to use my own custom template/catalog/product/price-custom.phtml template file. Can anybody help? Normally I just look in the layout xml files (for example catalog.xml) to find these types of things, but price.phtml is kinda special - it isn't that simple. And for the life of me I can't figure out if there is an easy way to swap it out conditionally on the page being viewed. I am aware that I can just update price.phtml to always print out this extra price, and then use css to hide the price everywhere, but I would rather not do that if possible. (Also you may want to know that I only have simple products.)

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  • android nested lists

    - by Raogrimm
    i'm new to programming android and i have found some useful things for my app, but i can't seem to find how to make a list filled with an string array display a new list that is going to be populated with a string array. i would like to have the user choose an item from the top_menu list and from there go to the desired area and have that array appear. this is what i have so far: public class HelloListActivity extends ListActivity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); String[] top_menu = getResources().getStringArray(R.array.top_menu); setListAdapter(new ArrayAdapter<String>(this, R.layout.list_item, top_menu)); ListView lv = getListView(); lv.setTextFilterEnabled(true); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { ??? } }); } all my arrays are working fine, i just don't know how to repopulate a new list with the other array depending on the choice the user made. any help is greatly appreciated

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  • Web page for IPhone - Large fonts instead of scrolling?

    - by chris_l
    I'm planning the layout of my web page, which should also be usable on the IPhone. I don't really have much experience with the IPhone yet - I just installed the IPhone Simulator on my Mac. The page's contents are flexible, so I think it would be better to use this flexibility to avoid that the user has to scroll around the entire page. Especially I have A header and a sidebar that will be used all the time to perform several actions. A main content area with a number of elements (e.g. images). The UI would stay usable pretty well, if the number of elements shown at one time is reduced for a small screen (e.g. by JavaScript). It would also be okay to make the main content area scrollable (as opposed to the entire page). The problem: If I simply display the page on the IPhone, it uses an extremely small font size, so that users must zoom in first, and then scroll around - so that they can't see the header and sidebar all the time. What's the best way to deal with this situation? Just leave it this way (very small fonts), because users expect that behaviour on the IPhone? Increase the font size (by specifying it in em or px or with xx-large, or what would be the best way?), if I detect - somehow - that it's being displayed on the IPhone. Or is there some way to restrict the viewport size to the screen size, and make it zoom in automatically? I think that would be the easiest solution in my case. Or ...?

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  • Java JCheckBox ArrayList help needed

    - by user2929626
    I'm new to Java and struggling with something which I'm sure must have a simple answer but I can't seem to find it. I have an array of checkbox objects defined as: ArrayList<JCheckBox> checkBoxList A JPanel is created with a grid layout and the checkboxes are added to the JPanel and the ArrayList: for (int i = 0; i < 256; i++) { JCheckBox c = new JCheckBox(); c.setSelected(false); checkBoxList.add(c); mainPanel.add(c); } Yes, there are 256 checkboxes! The panel is added to a JFrame and eventually the GUI is displayed. The user can select any combination of the 256 checkboxes. My class implements Serializable and this ArrayList of checkboxes can be saved and restored using 'Save' and 'Load' GUI buttons. My code to load the saved object is as below: public class LoadListener implements ActionListener { public void actionPerformed(ActionEvent a) { try { // Prompt the user for a load file JFileChooser fileLoad = new JFileChooser(); fileLoad.showOpenDialog(mainFrame); // Create a object/file input stream linking to the selected file ObjectInputStream is = new ObjectInputStream(new FileInputStream(fileLoad.getSelectedFile())); // Read the checkBox array list checkBoxList = (ArrayList<JCheckBox>) is.readObject(); is.close(); } catch (Exception ex) { ex.printStackTrace(); } } On loading the ArrayList object, the values of the checkboxes are correctly populated, however I want to update the checkboxes on the GUI to reflect this. Is there an easy way to do this? I assumed as the array of checkboxes had the correct values that I could just repaint the panel / frame but this doesn't work. I'd like to understand why - does my loaded array of checkbox objects no longer reflect the checkbox objects on the GUI? Any help would be much appreciated. Thanks!

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  • how to run TimerTask off main UI thread?

    - by huskyd97
    I am having trouble with a TimerTask Interfering with In App Purchasing (Async Tasks). I am weak with Threads, so I believe it is running on the main UI thread, eating up resources. How can I run this outside the UI thread? I have searched, and tried some suggestions using handlers. but seems like I get the same result, app gets really laggy. when I don't run this task (refreshes every 500mS), the activity runs smoothly, and there are no hangs during In app purchases. Your help is appreciated, code snippet below: public class DummyButtonClickerActivity extends Activity { protected Timer timeTicker = new Timer("Ticker"); private Handler timerHandler = new Handler(); protected int timeTickDown = 20; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mainhd); // start money earned timer handler TimerTask tick = new TimerTask() { public void run() { myTickTask(); } }; timeTicker.scheduleAtFixedRate(tick, 0, 500); // 500 ms each } // End OnCreate protected void myTickTask() { if (timeTickDown == 0) { /// run my code here //total = total + _Rate; timerHandler.post(doUpdateTimeout); } else if(timeTickDown < 0) { // do nothing } timeTickDown--; } private Runnable doUpdateTimeout = new Runnable() { public void run() { updateTimeout(); } }; private void updateTimeout() { // reset tick timeTickDown = 2; // 2* 500ms == once a second } }

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  • Facebook call back function with timeout

    - by Dirty Bird Design
    So I've been getting my ass kicked pretty good with Facebook's moving target of an API. I need to display some hidden content after a person clicks 'like' on a landing page. I can somewhat get this to work, when the user clicks 'like' the normal fb dialogue appears and then goes away immediately and content is displayed. I have 'achieved' this with the following js. <script> FB.Event.subscribe('edge.create', function(href, widget) { document.getElementById('goodies').style.display = "block"; document.getElementById('fb-content').style.display= "block"; document.getElementById('copy').style.display = "none"; }); </script> I cannot find any documentation about a callback event after someone hits "post to facebook" or after the dialogue closes, only afte they hit like. How would I incorporate a setTimeout function into this to give people some time to fill out the fb dialogue? thanks. If anyone has a better way to do this I'm all ears. This is for a business page and I cannot seem to add an app to get an app ID anymore so the API is pretty useless to me at this point. Also, if the url to be liked is a fb page, the callbacks don't seem to fire. Other code used: <html xmlns:fb="http://ogp.me/ns/fb#"> <div id="fb-root"></div> <script>(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/all.js#xfbml=1"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk')); </script> <fb:like href="onlynonfburl.com" send="false" layout="button_count" width="450" show_faces="false" font="arial"></fb:like>

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  • How to reset keyboard for an entry field?

    - by David.Chu.ca
    I am using tag field as a flag for text fields text view fields for auto-jumping to the next field: - (BOOL)findNextEntryFieldAsResponder:(UIControl *)field { BOOL retVal = NO; for (UIView* aView in mEntryFields) { if (aView.tag == (field.tag + 1)) { [aView becomeFirstResponder]; retVal = YES; break; } } return retVal; } It works fine in terms of auto-jumping to the next field when Next key is pressed. However, my case is that the keyboards are different some fields. For example, one fields is numeric & punctuation, and the next one is default (alphabetic keys). For the numeric & punctuation keyboard is OK, but the next field will stay as the same layout. It requires user to press 123 to go back ABC keyboard. I am not sure if there is any way to reset the keyboard for a field as its keyboard defined in xib? Not sure if there is any APIs available? I guess I have to do something is the following delegate? -(void)textFieldDidBegingEditing:(UITextField*) textField { // reset to the keyboard to request specific keyboard view? .... } OK. I found a solution close to my case by slatvik: -(void) textFieldDidBeginEditing:(UITextField*) textField { textField.keyboardType = UIKeybardTypeAlphabet; } However, in the case of the previous text fields is numeric, the keyboard stays numeric when auto-jumped to the next field. Is there any way to set keyboard to alphabet mode?

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