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  • How to access the user font settings of the Internet Explorer?

    - by Mil
    I would like to access the Internet Explorer user settings for fonts, especially the font family, within a Browser Helper Object written in C#. I have looked into SHDocVw.WebBrowser and IHTMLDocument( to 5) but I don't see what I'm looking for or missing the property. The BHO is for Internet Explorer 7. Thank you very much! Edit: Richard asks why I need this information: The font-family you can adjust in the IE7 settings is used if the given font-families by the HTML document or CSS are not installed on the system. I need this application-based font-family which is used to render the text in the last instance (if all other information fail).

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  • How can I use the proxy settings on Epic privacy browser to log on to Facebook?

    - by EddieN120
    I love the Epic privacy browser because it is built from the ground up to enhance privacy. It's built on Chromium but because it has stripped out all code that tracks users across the Internet, pages load faster and things work snappier. With one click you can enable a proxy to hide your IP address, sort of like Chrome's "Incognito" mode on steroids. But there's a problem: if I load Epic, go to facebook.com, log in, and then click the proxy button, I can use Facebook for a while. But eventually, Facebook would throw up an error screen, saying that it thinks that my account has been hacked, and then it would make me verify my identity, force me to change my password, etc. I've had to change my password four times in as many days, which is very annoying. Now I turn on the proxy for browsing on to every other site but Facebook. Question: how can I use the proxy settings on Epic privacy browser to successfully log onto and use Facebook?

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  • Compile error in java application using netbeans - linked project

    - by Malachi
    I have a project which has shared functionality between three other projects and have linked these to existing projects as I normally would using the add project functionality of the libraries folder. This all used to work however when I started up Netbeans yesterday it just wasn't working as in the other projects won't compile even though the projects are linked. It can recognise the packages - just the actual classes themselves were not recognised. I have checked the dist folder of the shared project and the Shared.jar file exists. Any suggestions?

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  • .NET: Split web application into multiple DLLs?

    - by aximili
    Is it possible to compile some code-behind (.cs) files (eg. all .cs file under a particular folder) into one DLL, and the rest into another DLL? We have some common codes and pages (aspx + cs files) that we want to use across many websites. We want this to compile into a DLL (eg. Common.dll). The rest of the files will be website-specific, unique to each website and should compile into another DLL (eg. Website3.dll) This is so that if we make changes to a common code-behind, we can just publish Common.dll onto all our websites. Is that possible using VS Web Developer Express 2008? Thanks in advance. EDIT: We are already using a class library, but not for pages (aspx+cs)

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  • Is it possible to sync specific router settings across multiple routers?

    - by Betard Fooser
    I recently purchased a second Linksys wireless routers set up on the other side of my home and I am wondering if it is possible to somehow sync particular settings between the two? For instance what I am really after is the "MAC Filter List". I would "like" to be able to maintain the list on both routers without having to manually type in the field values. maybe this isn't possible, or has an easy answer, but hopefully those of you who know will cut me a bit of slack. I tried to "google" the answer to this of course, but it seems any searches with the words "sync" and "router" and/or "wifi" result in pages of people having issues with synching their iOS devices over wifi. I would say that have decent amount of networking knowledge in regards to average home networks, and I imagine in larger businesses / corporations they must have a "simpler" way of maintaining things like this. Any insight to point me in the right direction will be much appreciated.

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  • netbeans + hibernate for java swing application

    - by blow
    Hi all, im developing a java swing app and i would use hibernate for persistance. Im totally new in jpa, hibernate and ORM in general. Im follow this tutorial, its easy but the problem is the java class that descrive a table in db are made from the table with reverse enginering. I want do the opposite process: i want make db table from the java class. The question is, how can i do this with netbeans? There are some tutorial?

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  • Best way to daemonize Java application on Linux

    - by SyBer
    Hi. While I found this question being answered here on SW several times, I didn't find a concluding answer what is the best approach. I'm not looking to use any external wrapper, as I found them launching the java process under a nice level lower then themselves which potentially lowers the performance, so it seems only the shell methods are left. I so far found 3 different shell methods: start-stop-daemon RedHat daemon init.d function nohup on start / disown after start What you people are using, and can recommend as the most reliable method? Thanks.

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  • what's wrong with concatenation in blackberry application?

    - by sexitrainer
    For the life of me, I can't understand why adding a concatenated string to the MainScreen is causing the BB simulator to throw an exception. If I run a VERY simple hello program with the following control, all is well: RichTextField rtfHello = new RichTextField("Hello There !!!"); add(rtfItemDescription); But if I add a concatenated string, the entire app breaks: String MyName = "John Doe"; RichTextField rtfHello = new RichTextField("Hello There !!!" + MyName); add(rtfItemDescription); So what am I doing wrong? Why would the simulator throw an exception for the second example?

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  • Segmentation fault in Qt application framework

    - by yan bellavance
    this generates a segmentation fault becuase of "QColor colorMap[9]";. If I remove colorMap the segmentation fault goes away. If I put it back. It comes back. If I do a clean all then build all, it goes away. If I increase its arraysize it comes back. On the other hand if I reduce it it doesnt come back. I tired adding this array to another project and What could be happening. I am really curious to know. I have removed everything else in that class. This widget subclassed is used to promote a widget in a QMainWindow. class LevelIndicator : public QWidget { public: LevelIndicator(QWidget * parent); void paintEvent(QPaintEvent * event ); float percent; QColor colorMap[9]; int NUM_GRADS; }; the error happens inside ui_mainwindow.h at one of these lines: hpaFwdPwrLvl->setObjectName(QString::fromUtf8("hpaFwdPwrLvl")); verticalLayout->addWidget(hpaFwdPwrLvl); I know i am not providing much but I will give alink to the app. Im trying to see if anyone has a quick answer for this.

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  • Where should an application's default folder live?

    - by HotOil
    Hi: I'm creating a little app that configures a connected device and then saves the config information in a file. The filename cannot be chosen by the user, but its location can be chosen. Where is the best place for the app's default save-to folder? I have seen examples out there where it is the "MyDocuments" location (eg Visual Studio does this). I have seen a folder created right at the top of the C:\ drive. I find that to be a little obnoxious, personally. It could be in the Program Files[Manufacturer] or Program Files[Product Name], or wherever the app was installed. I have used this location in the past; I dislike it because Windows Explorer does not allow a user to browse to there very easily ('browsability'). Going with this last notion that 'browsability' is a factor, I suppose MyDocuments is the best choice. Is this the most common, most widely accepted practice? I think historically we have chosen the install folder because that co-locates the data with the device management utilities. But I would really like to get away from that. I don't want the user to have to go pawing through system files to find his/her data, esp if that person is not too Windows-savvy. Also, I am using the .NET WinForms FolderBrowserDialog, and the "Environment.SpecialFolders" enum isn't helpful in setting up the dialog to point into the Program Files folder. Thanks for your input! Suz.

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  • fork within Cocoa application

    - by liuliu
    My problem is not the best scenario for fork(). However, this is the best func I can get. I am working on a Firefox plugin on Mac OSX. To make it robust, I need to create a new process to run my plugin. The problem is, when I forked a new process, much like this: if (fork() == 0) exit(other_main()); However, since the state is not cleaned, I cannot properly initialized my new process (call NSApplicationLoad etc.). Any ideas? BTW, I certainly don't want create a new binary and exec it.

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  • Using IBM FileNet Web services in C# Application

    - by acadia
    Hello Experts, Our organization uses IBM FileNet as document management system. FileNet P8 comes with a web services API which can be used in .net Has anyone of you guys tried this? If yes could you please direct me to any resources to kick start? Thanks a ton in advance.

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  • Application error when drawing to SurfaceView

    - by DKDiveDude
    I'm am doing a simple coding attempt trying to draw on a SurfaceView created on my main.xml layout. I can change background color and display an icon fine, but when I try to draw I get an error. I am a newbie so obvious I am missing something, please lent a helping hint, thanks! main.xml <?xml version="1.0" encoding="utf-8"?> <SurfaceView android:id="@+id/Paper" android:layout_height="fill_parent" android:layout_width="fill_parent"> </SurfaceView> and code here; package com.example.SurfaceViewTest; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; public class SurfaceViewTest extends Activity implements SurfaceHolder.Callback { private SurfaceView mSurfaceView; private SurfaceHolder mSurfaceHolder; private Paint paint; private Canvas canvas; Bitmap mDrawing; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSurfaceView = (SurfaceView) this.findViewById(R.id.Paper); mSurfaceHolder = mSurfaceView.getHolder(); mSurfaceHolder.addCallback(this); mSurfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // TODO Auto-generated method stub } @Override public void surfaceCreated(SurfaceHolder holder) { mSurfaceView.setBackgroundColor(Color.rgb(0, 255, 0)); //mSurfaceView.setBackgroundResource(R.drawable.icon); canvas = holder.lockCanvas(null); mDrawing = Bitmap.createBitmap(100, 100, Bitmap.Config.RGB_565); canvas.setBitmap(mDrawing); paint = new Paint(); paint.setColor(Color.rgb(255, 255,255)); canvas.drawLine(1,1,200,300, paint); holder.unlockCanvasAndPost(canvas); } @Override public void surfaceDestroyed(SurfaceHolder holder) { // TODO Auto-generated method stub } }

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  • Providing the path to an image stored on the server, not in the application files

    - by twal
    I need to display images on my ASP.NET MVC page that will be stored on the server i have an apphelper class that I can use to provide the path like this public static class AppHelper { public static string ImageLowResPath(string imageName) { } } How can I get the file path that is stored on the c: drive of the server here? In my view I will get the filepath like this img src='<%=AppHelper.ImagelowResPath("10-1010.jpg") %' Thank you

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  • upload video to youtube via iphone application ----ServiceForbiddenException

    - by user577670
    Hey,I use GData try to upload my video to youtube, but meet these error: serviceBase:<GDataServiceGoogleYouTube: 0x2435f0> objectFetcher:<GDataHTTPUploadFetcher: 0x26dca0> failedWithStatus:403 data:<errors xmlns='http://schemas.google.com/g/2005'> <error> <domain>GData</domain> <code>ServiceForbiddenException</code> <internalReason>Currently authenticated user does not have write access to desrender&apos;s videos.</internalReason> </error> </errors> * is my youtube account. Following is the code: - (GDataServiceGoogleYouTube *)youTubeService { static GDataServiceGoogleYouTube* service = nil; if (!service) { service = [[GDataServiceGoogleYouTube alloc] init]; [service setShouldCacheDatedData:YES]; [service setServiceShouldFollowNextLinks:YES]; [service setIsServiceRetryEnabled:YES]; } // update the username/password each time the service is requested NSString *username = [mUsernameField text]; NSString *password = [mPasswordField text]; if ([username length] > 0 && [password length] > 0) { [service setUserCredentialsWithUsername:username password:password]; } else { // fetch unauthenticated [service setUserCredentialsWithUsername:nil password:nil]; } NSString *devKey = [mDeveloperKeyField text]; [service setYouTubeDeveloperKey:devKey]; return service; } - (IBAction)uploadPressed:(id)sender { NSString *devKey = [mDeveloperKeyField text]; GDataServiceGoogleYouTube *service = [self youTubeService]; [service setYouTubeDeveloperKey:devKey]; NSString *username = [mUsernameField text]; NSString *clientID = [mClientIDField text]; NSURL *url = [GDataServiceGoogleYouTube youTubeUploadURLForUserID:username clientID:clientID]; // load the file data NSString *path = [[NSBundle mainBundle] pathForResource:@"YouTubeTest" ofType:@"m4v"]; NSData *data = [NSData dataWithContentsOfFile:path]; NSString *filename = [path lastPathComponent]; // gather all the metadata needed for the mediaGroup NSString *titleStr = [mTitleField text]; GDataMediaTitle *title = [GDataMediaTitle textConstructWithString:titleStr]; NSString *categoryStr = [mCategoryField text]; GDataMediaCategory *category = [GDataMediaCategory mediaCategoryWithString:categoryStr]; [category setScheme:kGDataSchemeYouTubeCategory]; NSString *descStr = [mDescriptionField text]; GDataMediaDescription *desc = [GDataMediaDescription textConstructWithString:descStr]; NSString *keywordsStr = [mKeywordsField text]; GDataMediaKeywords *keywords = [GDataMediaKeywords keywordsWithString:keywordsStr]; BOOL isPrivate = mIsPrivate; GDataYouTubeMediaGroup *mediaGroup = [GDataYouTubeMediaGroup mediaGroup]; [mediaGroup setMediaTitle:title]; [mediaGroup setMediaDescription:desc]; [mediaGroup addMediaCategory:category]; [mediaGroup setMediaKeywords:keywords]; [mediaGroup setIsPrivate:isPrivate]; NSString *mimeType = [GDataUtilities MIMETypeForFileAtPath:path defaultMIMEType:@"video/mp4"]; // create the upload entry with the mediaGroup and the file data GDataEntryYouTubeUpload *entry; entry = [GDataEntryYouTubeUpload uploadEntryWithMediaGroup:mediaGroup data:data MIMEType:mimeType slug:filename]; SEL progressSel = @selector(ticket:hasDeliveredByteCount:ofTotalByteCount:); [service setServiceUploadProgressSelector:progressSel]; GDataServiceTicket *ticket; ticket = [service fetchEntryByInsertingEntry:entry forFeedURL:url delegate:self didFinishSelector:@selector(uploadTicket:finishedWithEntry:error:)]; [self setUploadTicket:ticket]; } It almost same as GData's YouTubeSample.. Someone help me!!!!

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  • Measuring time spent in application / thread

    - by Adamski
    I am writing a simulation in Java whereby objects act under Newtonian physics. An object may have a force applied to it and the resulting velocity causes it to move across the screen. The nature of the simulation means that objects move in discrete steps depending on the time ellapsed between the current and previous iteration of the animation loop; e.g public void animationLoop() { long prev = System.currentTimeMillis(); long now; while(true) { long now = System.currentTimeMillis(); long deltaMillis = now - prev; prev = now; if (deltaMillis > 0) { // Some time has passed for (Mass m : masses) { m.updatePosition(deltaMillis); } // Do all repaints. } } } A problem arises if the animation thread is delayed in some way causing a large amount of time to ellapse (the classic case being under Windows whereby clicking and holding on minimise / maximise prevents a repaint), which causes objects to move at an alarming rate. My question: Is there a way to determine the time spent in the animation thread rather than the wallclock time, or can anyone suggest a workaround to avoid this problem? My only thought so far is to contstrain deltaMillis by some upper bound.

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  • facebook application testing

    - by Jacksta
    I am goign to start mucking around with a facebook app. You are spposed to be able to test code here http://developers.facebook.com/tools.php but that url is a 404. Does anyone know if the Test Console still exists?

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  • Cnoverting application to MVC architecture

    - by terence6
    I'm practicing writing MVC applications. I have a Mastermind game, that I would like to rewrite as MVC app. I have divided my code to parts, but instead of working game I'm getting empty Frame and an error in "public void paint( Graphics g )". Error comes from calling this method in my view with null argument. But how to overcome this ? MVC was quite simple with swing but awt and it's paint methods are much more complicated. Code of working app : http://paste.pocoo.org/show/224982/ App divided to MVC : Main : public class Main { public static void main(String[] args){ Model model = new Model(); View view = new View("Mastermind", 400, 590, model); Controller controller = new Controller(model, view); view.setVisible(true); } } Controller : import java.awt.*; import java.awt.event.*; public class Controller implements MouseListener, ActionListener { private Model model; private View view; public Controller(Model m, View v){ model = m; view = v; view.addWindowListener( new WindowAdapter(){ public void windowClosing(WindowEvent e){ System.exit(0); } }); view.addMouseListener(this); } public void actionPerformed( ActionEvent e ) { if(e.getSource() == view.checkAnswer){ if(model.isRowFull){ model.check(); } } } public void mousePressed(MouseEvent e) { Point mouse = new Point(); mouse = e.getPoint(); if (model.isPlaying){ if (mouse.x > 350) { int button = 1 + (int)((mouse.y - 32) / 50); if ((button >= 1) && (button <= 5)){ model.fillHole(button); } } } } public void mouseClicked(MouseEvent e) {} public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} } View : import java.awt.*; import javax.swing.*; import java.awt.event.*; public class View extends Frame implements ActionListener { Model model; JButton checkAnswer; private JPanel button; static final int HIT_X[] = {270,290,310,290,310}, HIT_Y[] = {506,496,496,516,516}; public View(String name, int w, int h, Model m){ model = m; setTitle( name ); setSize( w,h ); setResizable( false ); this.setLayout(new BorderLayout()); button = new JPanel(); button.setSize( new Dimension(400, 100)); button.setVisible(true); checkAnswer = new JButton("Check"); checkAnswer.addActionListener(this); checkAnswer.setSize( new Dimension(200, 30)); button.add( checkAnswer ); this.add( button, BorderLayout.SOUTH); button.setVisible(true); for ( int i=0; i < model.SCORE; i++ ){ for ( int j = 0; j < model.LINE; j++ ){ model.pins[i][j] = new Pin(20,0); model.pins[i][j].setPosition(j*50+30,510-i*50); model.pins[i+model.SCORE][j] = new Pin(8,0); model.pins[i+model.SCORE][j].setPosition(HIT_X[j],HIT_Y[j]-i*50); } } for ( int i=0; i < model.LINE; i++ ){ model.pins[model.OPTIONS][i] = new Pin( 20, i+2 ); model.pins[model.OPTIONS][i].setPosition( 370,i * 50 + 56); } model.combination(); model.paint(null); } public void actionPerformed( ActionEvent e ) { } } Model: import java.awt.*; public class Model extends Frame{ static final int LINE = 5, SCORE = 10, OPTIONS = 20; Pin pins[][] = new Pin[21][LINE]; int combination[] = new int[LINE]; int curPin = 0; int turn = 1; int repaintPin; boolean isUpdate = true, isPlaying = true, isRowFull = false; public Model(){ } void fillHole(int color) { pins[turn-1][curPin].setColor(color+1); repaintPins( turn ); curPin = (curPin+1) % LINE; if (curPin == 0){ isRowFull = true; } } public void paint( Graphics g ) { g.setColor( new Color(238, 238, 238)); g.fillRect( 0,0,400,590); for ( int i=0; i < pins.length; i++ ) { pins[i][0].paint(g); pins[i][1].paint(g); pins[i][2].paint(g); pins[i][3].paint(g); pins[i][4].paint(g); } } public void update( Graphics g ) { if ( isUpdate ) { paint(g); } else { isUpdate = true; pins[repaintPin-1][0].paint(g); pins[repaintPin-1][1].paint(g); pins[repaintPin-1][2].paint(g); pins[repaintPin-1][3].paint(g); pins[repaintPin-1][4].paint(g); } } void repaintPins( int pin ) { repaintPin = pin; isUpdate = false; repaint(); } void check() { int junkPegs[] = new int[LINE], junkCode[] = new int[LINE]; int pegCount = 0, pico = 0; for ( int i = 0; i < LINE; i++ ) { junkPegs[i] = pins[turn-1][i].getColor(); junkCode[i] = combination[i]; } for ( int i = 0; i < LINE; i++ ){ if (junkPegs[i]==junkCode[i]) { pins[turn+SCORE][pegCount].setColor(1); pegCount++; pico++; junkPegs[i] = 98; junkCode[i] = 99; } } for ( int i = 0; i < LINE; i++ ){ for ( int j = 0; j < LINE; j++ ) if (junkPegs[i]==junkCode[j]) { pins[turn+SCORE][pegCount].setColor(2); pegCount++; junkPegs[i] = 98; junkCode[j] = 99; j = LINE; } } repaintPins( turn+SCORE ); if ( pico == LINE ){ isPlaying = false; } else if ( turn >= 10 ){ isPlaying = false; } else{ curPin = 0; isRowFull = false; turn++; } } void combination() { for ( int i = 0; i < LINE; i++ ){ combination[i] = 1 + (int)(Math.random()*5); System.out.print(i+","); } } } class Pin{ private int color, X, Y, radius; private static final Color COLORS[] = { Color.black, Color.white, Color.red, Color.yellow, Color.green, Color.blue, new Color(7, 254, 250)}; public Pin(){ X = 0; Y = 0; radius = 0; color = 0; } public Pin( int r,int c ){ X = 0; Y = 0; radius = r; color = c; } public void paint( Graphics g ){ int x = X-radius; int y = Y-radius; if (color > 0){ g.setColor( COLORS[color]); g.fillOval( x,y,2*radius,2*radius ); } else{ g.setColor( new Color(238, 238, 238) ); g.drawOval( x,y,2*radius-1,2*radius-1 ); } g.setColor( Color.black ); g.drawOval( x,y,2*radius,2*radius ); } public void setPosition( int x,int y ){ this.X = x ; this.Y = y ; } public void setColor( int c ){ color = c; } public int getColor() { return color; } } Any clues on how to overcome this would be great. Have I divided my code improperly ?

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  • How we run a .NET 32-bit application in a 64-bit Windows server?

    - by Geo
    We are installing a third party application in one of our 64-bit Windows servers. This application apparently was build with the compiler option set to choose the platform at run time. When we run the application it gives us an error: System.BadImageFormatException: is not a valid Win32 application. I have seen in MSDN forums that in order to fix this error I have to build the application set to 32-bit, and that way it will run fine on a 64-bit server. I check on other StackOverflow links Other Posts. How to get around this situation? For everyone that wants to know more information: The application is running fine in a 32-bit test server. IIS version 6 using SQL Server Express 2005 On the Web Service Extension there are both Framework64\v2.0.50727\aspnet_isapi.dll and Framework\v2.0.50727\aspnet_isapi.dll

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  • WPF application

    - by Senthilkumar
    Hi I am new to WPF.. Can any one tell what is the difference between standalone applications and XAML browser applications (XBAPs) and how it differs in handling navigation and other stuff..

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  • Have threads run indefinitely in a java application

    - by TP
    I am trying to program a game in which I have a Table class and each person sitting at the table is a separate thread. The game involves the people passing tokens around and then stopping when the party chime sounds. how do i program the run() method so that once I start the person threads, they do not die and are alive until the end of the game One solution that I tried was having a while (true) {} loop in the run() method but that increases my CPU utilization to around 60-70 percent. Is there a better method?

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  • Using WPF class in a web application, problem with hosting permission

    - by tanathos
    I'm developing a DLL that uses WPF classes to make image manipulation. It works fine in my local environment, but when I try to use it in an hosted web site I retrieve this error: Request for the permission of type 'System.Security.Permissions.MediaPermission, WindowsBase, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' failed. exactly when I try to call the EndInit() of a BitmapImage object: BitmapImage originalImage = new BitmapImage(); originalImage.BeginInit(); originalImage.CacheOption = BitmapCacheOption.OnLoad; originalImage.UriSource = new Uri(physical_imagepath); originalImage.EndInit(); Any suggestion?

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  • Is code clearness killing application performance?

    - by Jorge Córdoba
    As today's code is getting more complex by the minute, code needs to be designed to be maintainable - meaning easy to read, and easy to understand. That being said, I can't help but remember the programs that ran a couple of years ago such as Winamp or some games in which you needed a high performance program because your 486 100 Mhz wouldn't play mp3s with that beautiful mp3 player which consumed all of your CPU cycles. Now I run Media Player (or whatever), start playing an mp3 and it eats up a 25-30% of one of my four cores. Come on!! If a 486 can do it, how can the playback take up so much processor to do the same? I'm a developer myself, and I always used to advise: keep your code simple, don't prematurely optimize for performance. It seems that we've gone from "trying to get it to use the least amount of CPU as possible" to "if it doesn't take too much CPU is all right". So, do you think we are killing performance by ignoring optimizations?

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