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  • Can I add a portrait layout on top of a landscape Camera SurfaceView?

    - by Uwe Krass
    My application should hold a camera preview surface. The camera is fixed to landscape view via AndroidMainfest.xml <application android:icon="@drawable/icon" android:label="Camera"> <uses-library android:name="com.google.android.maps" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" /> <activity android:name=".CameraPreview" android:label="Camera" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> If there is another way to get the camera preview itself to behave correctly, please let me know. Now I need to have an overlay that holds a bunch of buttons. Due to usability, the user interface should be set to portrait view (or even better orientation aware). Is there a way to have a transparent layout (for buttons and other GUI elements) in portrait orientation? I tried to write a special rotated layout by extending a RelativeLayout, but the onDraw method isn't called at anytime. public class RotatedOverlay extends RelativeLayout { private static final String TAG = "RotatedOverlay"; public RotatedOverlay(Context context, AttributeSet attrs ) { super(context, attrs); } @Override protected void onDraw(Canvas canvas) { canvas.rotate(90); super.onDraw(canvas); } I am quite new to the Android plattform programming. Of course I dont know much about the programming tricks and workarounds yet. I did a lot of research over the last two weeks (even studied the native Camera implementation), but couldnt find a good solution so far. Maybe it works with two seperate Activities, but I dont think, that this can the right solution.

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  • COCOS2D - Animation Stops During Move

    - by maiko
    Hey guys! I am trying to run a "Walk" style animation on my main game sprite. The animations work fine, and my sprite is hooked up to my joystick all fine and dandy. However, I think where I setup the call for my walk animations are wrong. Because everytime the sprite is moving, the animation stops. I know putting the animation in such a weak if statement is probably bad, but please tell me how I could get my sprite to animate properly while it is being moved by the joystick. The sprite faces the right direction, so I can tell the action's first frame is being called, however, it doesn't animate until I stop touching my joystick. Here is How I call the action: //WALK LEFT if (joypadCap.position.x <= 69 /*&& joypadCap.position.y < && joypadCap.position.y 40 */ ) { [tjSprite runAction:walkLeft]; }; //WALK RIGHT if ( joypadCap.position.x = 71 /* && joypadCap.position.y < 100 && joypadCap.position.y 40 */) { [tjSprite runAction:walkRight]; }; THIS: is the how the joystick controls the character: CGPoint newLocation = ccp(tjSprite.position.x - distance/8 * cosf(touchAngle), tjSprite.position.y - distance/8 * sinf(touchAngle)); tjSprite.position = newLocation; Please help. Any alternative ways to call the characters walk animation would be greatly appreciated!

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  • how to write right click event for selected row in ng-grid using angularjs

    - by user3819122
    i am using angularjs to write click event for selected row from ng-grid.but i want to write right click event for selected row from ng-grid in angularjs.below is my sample code for click event for selected row in ng-grid. Sample.html: <html> <body> <div ng-controller="tableController"> <div class="gridStyle" ng-grid="gridOptions"></div> </div> </body> </html> Sample.js: app.controller('tableController', function($scope) { $scope.myData = [{ name: "Moroni", age: 50 }, { name: "Tiancum", age: 43 }, { name: "Jacob", age: 27 }, { name: "Nephi", age: 29 }, { name: "Enos", age: 34 }]; $scope.gridOptions = { data: 'myData', enableRowSelection: true, columnDefs: [{ field: 'name', displayName: 'Name', cellTemplate: '<div ng-click="foo()" ng-bind="row.getProperty(col.field)"></div>' }, { field: 'age', displayName: 'Age', cellTemplate: '<div ng-click="foo()" ng-bind="row.getProperty(col.field)"></div>' } ] }; $scope.foo = function() { alert('select'); } }); please suggest me how to do this.

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  • jquery-ui autocomplete with ASP MVC suggestions not displaying

    - by adamnickerson
    I have been trying to get a simple example of the jquery-ui autocomplete to work. I have a controller setup to handle the query, and it returns the json that looks to be in order, but I am getting no suggestions showing up. Here are the js libraries I am including: <script type="text/javascript" language="javascript" src="/Scripts/jquery-1.4.1.js"></script> <script type="text/javascript" language="javascript" src="/Scripts/jquery-ui-1.8.1.custom.min.js"></script> <link href="/Content/jquery-ui-1.8.1.custom.css" rel="stylesheet" type="text/css" /> and here is the javascript and the form tags: <script type="text/javascript"> $(function () { $("#organization").autocomplete({ source: function (request, response) { $.ajax({ url: '/Organization/OrganizationLookup', dataType: "json", data: { limit: 12, q: request.term } }) }, minLength: 2 }); }); </script> <div class="ui-widget"> <label for="organization">Organization: </label> <input id="organization" /> </div> I get back a json response that looks reasonable from my controller: [{"id":"Sector A","value":"Sector A"},{"id":"Sector B","value":"Sector B"},{"id":"Sector C","value":"Sector C"}] id and value seem to be the default naming that autocomplete is looking for. But I get no joy at all. Any thoughts?

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  • RichFaces a4j:support parameter passing

    - by Mark Lewis
    Hello I have a number of rich:inplaceInput tags in RichFaces which represent numbers in an array. The validator allows integers only. When a user clicks in an input and changes a value, how can I get the bean to sort the array given the new number and reRender the list of rich:inplaceInput tags so that they're in numerical order? EG <a4j:region> <rich:dataTable value="#{MyBacking.config}" var="feed" cellpadding="0" cellspacing="0" width="100%" border="0" columns="5" id="Admin"> ... <a4j:repeat... <a4j:region id="MsgCon"> <rich:inplaceInput value="#{h.id}" validator="#{MyBacking.validateID}" id="andID" showControls="true"> <a4j:support event="onviewactivated" action="#{MyBacking.sort}" reRender="Admin" /> </rich:inplaceInput> </a4j:region> </a4j:repeat> </data:Table> </a4j:region> Note I do NOT want to use dataTable sort functions. The table is complicated and I've specified id="Admin" (ie the whole table) to reRender as I've not found a way to send more localised values to the backing bean through the inplaceInput. This question is about how to use a4j:support action attribute to call the sort method so that when the reRender rerenders the component, it outputs the list in sorted order. I have the sort method working ok when I click a button to sort, but I want to have the list sorted automatically as soon as a new valid value is entered into the inplaceInput component. Thanks

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  • Returning Database Blobs in TurboGears 2.x / FCGI / Lighttpd extremely slow

    - by Tom
    Hey everyone, I am running a TG2 App on lighttpd via flup/fastcgi. We are reading images (~30kb each) from BlobFields in a MySQL database and return those images with a custom mime type via a controller method. Caching these images on the hard disk makes no sense because they change with every request, the only reason we cache these in the DB is that creating these images is quite expensive and the data used to create the images is also present in plain text on the website. Now to the problem itself: When returning such an image, things get extremely slow. The code runs totally fine on paster itself with no visible delay, but as soon as its running via fcgi/lighttpd the described phenomenon happens. I profiled the method of my controller that returns my blob, and the entire method runs in a few miliseconds, but when "return" executes, the entire app hangs for roughly 10 seconds. We could not reproduce the same error with PHP on FCGI. This only seems to happen with Turbogears or Pylons. Here for your consideration the concerned piece of source code: @expose(content_type=CUSTOM_CONTENT_TYPE) def return_img(self, img_id): """ Return a DB persisted image when requested """ img = model.Images.by_id(img_id) #get image from DB response.headers['content-type'] = 'image/png' return img.data # this causes the app to hang for 10 seconds

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  • Struts2 Converting Enum Array fills array with single null value

    - by Kyle Partridge
    For a simple action class with these member variables: ... private TestConverterEnum test; private TestConverterEnum[] tests; private List<TestConverterEnum> tList; ... And a simple enum: public enum TestConverterEnum { A, B, C; } Using the default struts2 enum conversion, when I send the request like so: TestConterter.action?test=&tests=&tList=&b=asdf For test I get a null value, which is expected. For the Array and List, however, I get and Array (or list) with one null element. Is this what is expected? Is there a way to prevent this. We recently upgraded our struts2 version, and we had our own converters, which also don't work in this case, so I was hoping to use the default conversion method. We already have code that is validating these arrays for null and length, and I don't want to have to add another condition to these branches. Is there a way to prevent this bevavior?

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  • Generic callbacks

    - by bobobobo
    Extends So, I'm trying to learn template metaprogramming better and I figure this is a good exercise for it. I'm trying to write code that can callback a function with any number of arguments I like passed to it. // First function to call int add( int x, int y ) ; // Second function to call double square( double x ) ; // Third func to call void go() ; The callback creation code should look like: // Write a callback object that // will be executed after 42ms for "add" Callback<int, int, int> c1 ; c1.func = add ; c1.args.push_back( 2 ); // these are the 2 args c1.args.push_back( 5 ); // to pass to the "add" function // when it is called Callback<double, double> c2 ; c2.func = square ; c2.args.push_back( 52.2 ) ; What I'm thinking is, using template metaprogramming I want to be able to declare callbacks like, write a struct like this (please keep in mind this is VERY PSEUDOcode) <TEMPLATING ACTION <<ANY NUMBER OF TYPES GO HERE>> > struct Callback { double execTime ; // when to execute TYPE1 (*func)( TYPE2 a, TYPE3 b ) ; void* argList ; // a stored list of arguments // to plug in when it is time to call __func__ } ; So for when called with Callback<int, int, int> c1 ; You would automatically get constructed for you by < HARDCORE TEMPLATING ACTION > a struct like struct Callback { double execTime ; // when to execute int (*func)( int a, int b ) ; void* argList ; // this would still be void*, // but I somehow need to remember // the types of the args.. } ; Any pointers in the right direction to get started on writing this?

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  • Calling DI Container directly in method code (MVC Actions)

    - by fearofawhackplanet
    I'm playing with DI (using Unity). I've learned how to do Constructor and Property injection. I have a static container exposed through a property in my Global.asax file (MvcApplication class). I have a need for a number of different objects in my Controller. It doesn't seem right to inject these throught the constructor, partly because of the high quantity of them, and partly because they are only needed in some Actions methods. The question is, is there anything wrong with just calling my container directly from within the Action methods? public ActionResult Foo() { IBar bar = (Bar)MvcApplication.Container.Resolve(IBar); // ... Bar uses a default constructor, I'm not actually doing any // injection here, I'm just telling my conatiner to give me Bar // when I ask for IBar so I can hide the existence of the concrete // Bar from my Controller. } This seems the simplest and most efficient way of doing things, but I've never seen an example used in this way. Is there anything wrong with this? Am I missing the concept in some way?

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  • How to upload image to remote server in iphone?

    - by Atulkumar V. Jain
    Hi Everybody, I am trying to upload a image which i am clicking with the help of the camera. I am trying the following code to upload the image to the remote server. -(void)searchAction:(UIImage*)theImage { UIDevice *dev = [UIDevice currentDevice]; NSString *uniqueId = dev.uniqueIdentifier; NSData * imageData = UIImagePNGRepresentation(theImage); NSString *postLength = [NSString stringWithFormat:@"%d",[imageData length]]; NSString *urlString = [@"http://www.amolconsultants.com/im.jsp?" stringByAppendingString:@"imagedata=iPhoneV0&mcid="]; urlString = [urlString stringByAppendingString:uniqueId]; urlString = [urlString stringByAppendingString:@"&lang=en_US.UTF-8"]; NSLog(@"The URL of the image is :- %@", urlString); NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setHTTPBody:imageData]; NSURLConnection *conn=[[NSURLConnection alloc] initWithRequest:request delegate:self]; if (conn == nil) { NSLog(@"Failed to create the connection"); } } But nothing is getting posted. Nothing comes in the console window also. I am calling this method in the action sheet. When the user clicks on the 1st button of the action sheet this method is called to post the image. Can anyone help me with this... Any code will be very helpful... Thanx in advance...

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  • CCAnimate/CCAnimation cause inconsistent setTexture behavior in cocos2d on iPhone

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • UITableViewIndex Grows to Incorrect Bounds Unexpectedly

    - by chadburggraf
    I have a standard UITableView + UISearchDisplayController + UITableViewIndex setup. Everything works like a champ. Except, under very specific conditions, the index grows too long to display on the screen. Specifically, after ending a search and re-displaying the unfiltered, indexed table, the index sometimes grows too long. More specifically, this doesn't happen if I search then cancel. It only happens if I search, then push a view controller from the search table, then pop that view controller back to the still-searching table, then cancel the search, then re-search and then cancel that final search. After the end of the final search the index is too long. In portrait, the table view is reporting a height of 416 and the index a height of 404 under normal conditions. If I log from searchDisplayControllerDidEndSearch when the index is sized incorrectly, it is reporting a height of 620. I've tried everything from setLayout on the table and the index to manually re-sizing the frame. Nothing works (the manual re-size causes the correct height to be logged, but it doesn't change the display on screen). I was about to try re-sizing after a delay in case the cancel animation was interfering, but then I realized what an absurd situation I'm in and thought seeking help might be wise...

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  • Getting basepath from view in zend framework

    - by mobmad
    Case: you're developing a site with Zend Framework and need relative links to the folder the webapp is deployed in. I.e. mysite.com/folder online and localhost:8080 under development. The following works nice in controllers regardless of deployed location: $this->_helper->redirector->gotoSimple($action, $controller, $module, $params); And the following inside a viewscript, ie. index.phtml: <a href="<?php echo $this->url(array('controller'=>'index', 'action' => 'index'), null, true); ?>"> But how do I get the correct basepath when linking to images or stylesheets? (in a layout.phtml file, for example): <img src='<?php echo WHAT_TO_TYPE_HERE; ?>images/logo.png' /> and $this->headLink()->appendStylesheet( WHAT_TO_TYPE_HERE . 'css/default.css'); WHAT_TO_TYPE_HERE should be replaced with something that gives <img src="/folder/images/logo.png />` on mysite.com and `<img src="/images/logo.png /> on localhost

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  • ASP.NET MVC Patterns

    - by Sam Striano
    Hello, I am fairly new to MVC, but after playing with it (MVC 3/Razor), I am hooked. I have a few questions: 1) What is the best, or most widely used pattern to develop MVC apps in? Repository, DDD, UOW? 2) I am using the Entity Framework 4, so could some please explain to me or point me to a good source that will explain the Repository Pattern w/EF4? Doesn't EF4 take place as the business layer and the data access layer? Does the Repository Pattern even provide a benefit? 3) Also, one last question, could someone explain the whole relationship between the Controller, the Model and the View? I get the basics, but maybe a little more in depth of the correct way to use it. View Models - Say I have a view that displays customer info, and one that edits it, should I have a view model and an edit model, or can the be passed around? 4) Examples?? Thanks for the help up front, $("Sam") ** EDIT ** Am I on the right track here: Public Class HomeController Inherits System.Web.Mvc.Controller Function Index(ByVal id As Integer) As ActionResult Return View(New HomeModel) End Function <HttpPost()> _ Function Index(ByVal Model As HomeModel) As ActionResult Return View(Model) End Function End Class Public Class HomeModel Private _Repository As IRepository(Of Customer) Public Property Customer As Customer Public Sub New() End Sub Public Sub New(ByVal ID As Integer) _Repository = New CustomerRepository Customer = _Repository.GetByID(ID) End Sub End Class Public Interface IRepository(Of T) Function GetByID(ByVal ID As Integer) As T Sub Add(ByVal Entity As T) Sub Delete(ByVal Entity As T) End Interface Public Class CustomerRepository Implements IRepository(Of Customer) Public Sub Add(ByVal Entity As Customer) Implements IRepository(Of Customer).Add End Sub Public Sub Delete(ByVal Entity As Customer) Implements IRepository(Of Customer).Delete End Sub Public Function GetByID(ByVal ID As Integer) As Customer Implements IRepository(Of Customer).GetByID Return New Customer With {.ID = ID, .FirstName = "Sam", .LastName = "Striano"} End Function End Class Public Class Customer Public Property ID As Integer Public Property FirstName As String Public Property LastName As String End Class

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  • RoR - howto convert some HTML-elements with css to Rails

    - by NicoJuicy
    I have old HTML code with html and css.. <form action="login" method="post"> <div class="field"> <label for="username">Username</label> <input type="text" class="text" id="username" name="username" value="just click login !"/> </div> <span class="fright"> <button class="button" type="submit"><strong>Log In</strong></button> </span> </div> How can i convert this code to decent rails code? I came up with this, but it ain't right :-( : <% form_for :user, @user, :url => { :action => "login" } do |f| %> <% div_for f, :class => "field text" do %> <%= f.text_field :username %> <%= f.password_field :password, :class => "field text" %> <% end %> <span class="fright"> <%= submit_tag '<strong>Inloggen</strong>', :class => "button",:disable_with => 'verwerken...' %></span> <% end %> I'm having problems with the <strong>Inloggen</strong> And with the <% div_for f, :class => "field text" do %>

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  • dynamic JSF composite component styling/rendering

    - by Checkoff
    I've a little problem with a composite component. This component's implementation looks like: <composite:implementation> <h:outputStylesheet name="foo.css" library="bar"/> <div id="#{cc.clientId}"> <composite:insertChildren/> </div> </composite:implementation> It is included dynamically into a facelet page which include this component with JSTL core tags. The facelet page is similar to the following one. <h:panelGroup id="viewport" layout="block"> <c:if test="#{controller.object != null}"> <c:forEach items="#{controller.object.elements}" var="element"> <c:if test="#{element.type == 'type1'}"> <my:componentTypeOne id="#{element.id}"/> </c:if> <c:if test="#{element.type == 'type2'}"> <my:componentTypeTwo id="#{element.id}"/> </c:if> </c:forEach> </c:if> </h:panelGroup> So when I only render the viewport of the page the components are rendered but without the stylesheet defined within the composite component my:component. Is there any way to include the stylesheet on the fly without rendering the whole page? EDIT: extension of the example code..

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  • Custom Button on top of another custom button?

    - by Jim
    I'm trying to make two custom buttons in code. One that fills the full screen with a small button on top. The problem I'm having is the larger button is triggered when the smaller button is tapped. I've tried doing exactly the same thing with IB and it works. Is there some sort of trapping/masking method that I need to use with code? I've checked the documentation and not come across anything that would suggest why this is happening. CGRect bFrame = CGRectMake(0, 0, 320, 480); UIButton *cancelButton = [[UIButton alloc] init]; cancelButton = [UIButton buttonWithType:UIButtonTypeCustom]; cancelButton.frame = bFrame; [cancelButton setBackgroundColor:[UIColor clearColor]]; [cancelButton addTarget:self action:@selector(animate:) forControlEvents:UIControlEventTouchUpInside]; UIButton *priceButton = [[UIButton alloc] init]; priceButton.center = CGPointMake(228, 98); [priceButton addTarget:self action:@selector(callNumber:) forControlEvents:UIControlEventTouchUpInside]; [priceButton setTitle:@"BUY" forState:UIControlStateNormal]; //[cancelButton addSubview:priceButton]; [self.view addSubview:cancelButton]; [self.view bringSubviewToFront:priceButton];

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  • Any danger in calling flash messages html_safe?

    - by PreciousBodilyFluids
    I want a flash message that looks something like: "That confirmation link is invalid or expired. Click here to have a new one generated." Where "click here" is of course a link to another action in the app where a new confirmation link can be generated. Two drawbacks: One, since link_to isn't defined in the controller where the flash message is being set, I have to put the link html in myself. No big deal, but kind of messy. Number two: In order for the link to actually display properly on the page I have to html_safe the flash display function in the view, so now it looks like (using Haml): - flash.each do |name, message| = content_tag :div, message.html_safe This gives me pause. Everything else I html_safe has been HTML I've written myself in helpers and whatnot, but the contents of the flash hash are stored in a cookie client-side, and could conceivably be changed. I've thought through it, and I don't see how this could result in an XSS attack, but XSS isn't something I have a great understanding of anyway. So, two questions: 1. Is there any danger in always html_safe-ing all flash contents like this? 2. The fact that this solution is so messy (breaking MVC by using HTML in the controller, always html_safe-ing all flash contents) make me think I'm going about this wrong. Is there a more elegant, Rails-ish way to do this? I'm using Rails 3.0.0.beta3.

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  • Form submit capture into database not working

    - by kielie
    Hi guys, I have a form that has two buttons on it, one yes, one no, and at the moment I capture the clicked button into a database, but for some reason, it doesn't always capture the clicked button, I have gone through all my code and everything seems fine, here is the form <div id="mid_prompt"> <form action="refer.php" method="post" onsubmit="return submit_form()" > <div class="prompt_container" style="float: left;"> <span class="prompt_item"><input type="image" src="images/yes.jpg" alt="submit" name="refer" value="yes" /></span> </div> </form> <form action="thank_you.php" method="post" onsubmit="return submit_form()" > <div class="prompt_container" style="float: right;"> <span class="prompt_item"><input type="image" src="images/no.jpg" alt="submit" name="refer" value="no" /></span> </div> </form> </div> I am using sessions to carry the variables all the way to the end of the forms where I then write all the data to a database, I have checked my sessions and they seem to be working fine, the only one that is giving problems is the yes/no. So basically I need it to capture that yes/no everytime. Thanx in advance!

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  • JDBC transaction dead-lock solution required?

    - by user49767
    It's a scenario described my friend and challenged to find solution. He is using Oracle database and JDBC connection with read committed as transaction isolation level. In one of the transaction, he updates a record and executes selects statement and commits the transaction. when everything happening within single thread, things are fine. But when multiple requests are handled, dead-lock happens. Thread-A updates a record. Thread B updates another record. Thread-A issues select statement and waits for Thread-B's transaction to complete the commit operation. Thread-B issues select statement and waits for Thread-A's transaction to complete the commit operation. Now above causes dead-lock. Since they use command pattern, the base framework allows to issue commit only once (at the end of all the db operation), so they are unable to issue commit immediately after select statement. My argument was Thread-A supposed to select all the records which are committed and hence should not be issue. But he said that Thread-A will surely wait till Thread-B commits the record. is that true? What are all the ways, to avoid the above issue? is it possible to change isolation-level? (without changing underlying java framework) Little information about base framework, it is something similar to Struts action, their each and every request handled by one action, transaction begins before execution and commits after execution.

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  • Sliding & hiding multiple panels in jQuery.

    - by lloydphillips
    I have a table with multiple rows in each row is a select list and based on the selection (when the onchange event is fired) panels appear containing additional data below the row.I currently have code like this: var allPnls = '.inv-dtl-comnts-add,.inv-dtl-comnts-update'; $(document).ready(function(){ hideAll(); //select action change $(".inv-dtl-ddlaction").change(onSelectChange); $(".btn-cancel").click(function(event){ slideAll(); $(".inv-dtl-ddlaction").val('[Select an Action]'); return false; }); }); function onSelectChange(event){ //find out which select item was clicked switch($(this).val()) { case 'View/Add Comment': $(this).closest(".row").children(allPnls).slideUp("fast", function(){ $(this).closest(".row").children(".inv-dtl-comnts-add").slideToggle("fast"); }); break; case 'Change Status': $(this).closest(".row").children(allPnls).slideUp("fast", function(){ $(this).closest(".row").children(".inv-dtl-comnts-update").slideToggle("fast"); }); break; default: //code to be executed if n is different from case 1 and 2 } } function hideAll(){ $(allPnls).hide(); } function slideAll(){ $(allPnls).slideUp("fast"); } So I'm hiding all the panels when the page loads and if a panel is already open I want to slide it shut before reopening the new panel. This works with the postback. With just one panel in the selection it worked great but with two panels the sliding up happens twice (it seems to slide down unopened panels before sliding them back up again). How can I adjust this so that I can get all panels listed in the variable allPnls to slide shut ONLY if they are already open? Is there a better way of sliding the panels shut and then having a callback to have the slideToggle work? Lloyd

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  • AjaxFileUpload return download panel when data is json

    - by Tr.Crab
    I use AjaxFileUpload (http://www.phpletter.com/Our-Projects/AjaxFileUpload/ ) to upload a file and get json result type response in struts2 ( code.google.struts2jsonresult.JSONResult ) but browser always pop-up download pane, plz give me some suggestions, thanks in advance Here is my config in struts.xml : ...... <result-type name="json" class="code.google.struts2jsonresult.JSONResult"> ............ <action name="doGetList" method="doGetList" class="main.java.GetListAction"> <result type="json"> <param name="target">jsonObject</param> <param name="deepSerialize">true</param> <param name="patterns"> -*.class</param> </result> </action> and js client : function ajaxFileUpload(){ $("#loading").ajaxStart(function(){ $(this).show(); }).ajaxComplete(function(){ $(this).hide(); }); $.ajaxFileUpload ( { url:'doGetList.do', secureuri:false, fileElementId:'uploadfile', dataType: 'json', success: function (data, status) { if(typeof(data.error) != 'undefined') { if(data.error != '') { alert(data.error); } else { alert(data.msg); } } }, error: function (data, status, e) { alert(e); alert(data.records); } } ) return false; }

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  • ASP.NET MVC3 - Bug using Javascript

    - by ebb
    Hey there, I'm trying to use Ajax.BeginForm() to POST A Json result from my controller (I'm using MVC3). When the Json result is called it should be sent to a javascript function and extract the object using "var myObject = content.get_response().get_object();", However it just throws a "Microsoft JScript runtime error: Object doesn't support this property or method" when trying to invoke the Ajax POST. My code: Controller: [HttpPost] public ActionResult Index(string message) { return Json(new { Success = true, Message = message }); } View: <!DOCTYPE html> <html> <head> <script src="@Url.Content("~/Scripts/jquery-1.4.4.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.unobtrusive-ajax.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/MicrosoftAjax.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/MicrosoftMvcAjax.js")" type="text/javascript"></script> <script type="text/javascript"> function JsonAdd_OnComplete(mycontext) { var myObject = mycontext.get_response().get_object(); alert(mycontext.Message); } </script> </head> <body> <div> @using(Ajax.BeginForm("Index", "Home", new AjaxOptions() { HttpMethod = "POST", OnComplete = "JsonAdd_OnComplete" })) { @Html.TextBox("message") <input type="submit" value="SUBMIT" /> } </div> </body> </html> The strange thing is that the exactly same code works in MVC2 - Is this a bug, or have I forgot something? Thanks in advance.

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  • Multiple UIWebViewNavigationTypeBackForward not only false but make inferring the actual url impossi

    - by SG1
    I have a UIWebView and a UITextField for the url. Naturally, I want the textField to always show the current document url. This works fine for urls directly input in the field, but I also have some buttons attached to the view for reload, back, and forward. So I've added all the UIWebViewDelegate methods to my controller, so it can listen to whenever the webView navigates and change the url in the textField as needed. Here's how I'm using the shouldStartLoadWithRequest: method: - (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType { NSLog(@"navigated via %d", navigationType); //loads the user cares about if ( navigationType == UIWebViewNavigationTypeLinkClicked || navigationType == UIWebViewNavigationTypeBackForward ) { //URL setting [self setUrlQuietly:request.URL]; } return YES; } Now, my problem here is that an actual click will generate a single navigation of type "LinkClicked" followed by a dozen type "Other" (redirects and ad loads I assume), which gets handled correctly by the code, but a back/forward action will generate all its requests as back/forward requests. In other words, a click calls setUrlQuietly: once, but a back/forward calls it multiple times. I am trying to use this method to determine if the user actually initiated the action (and I'd like to catch page redirects too). But if the method has no way of distinguishing between an actual "back" and a "load initiated as a result of a back", how can I make this assessment? Without this, I am completely stumped as to how I can only show the actual url and not intermediate urls. Thank you!

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  • Need an explanation on this code - c#

    - by ltech
    I am getting familiar with C# day by day and I came across this piece of code public static void CopyStreamToStream( Stream source, Stream destination, Action<Stream,Stream,Exception> completed) { byte[] buffer = new byte[0x1000]; AsyncOperation asyncOp = AsyncOperationManager.CreateOperation(null); Action<Exception> done = e => { if (completed != null) asyncOp.Post(delegate { completed(source, destination, e); }, null); }; AsyncCallback rc = null; rc = readResult => { try { int read = source.EndRead(readResult); if (read > 0) { destination.BeginWrite(buffer, 0, read, writeResult => { try { destination.EndWrite(writeResult); source.BeginRead( buffer, 0, buffer.Length, rc, null); } catch (Exception exc) { done(exc); } }, null); } else done(null); } catch (Exception exc) { done(exc); } }; source.BeginRead(buffer, 0, buffer.Length, rc, null); } From this article Article What I fail to follow is that how does the delegate get notified that the copy is done? Say after the copy is done I want to perform an operation on the copied file.

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