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  • Can I develop games for mobile platforms in C++?

    - by James Bern
    I have a good grasp in C++ and C and have also experience developing AAA game using C++. Now, I'm shamelessly thinking to dive into mobile game development either in iOS or Android. Unfortunately, I don't know objective-C and java and neither have courage to learn it. So, As above mentioned reason, Is there any possibility to do mobile development in C++ without using any single statement of JAVA and Objective-C ?

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  • IIS: Content-Length 0 for CSS, Javascript and Images

    - by Adrian Grigore
    After a clean re-installation of my Windows 7 system, I can't get IIS 7 to properly deliver any static content. Dynmic content (ASPX pages and content served by ASP.NET MVC controllers) works fine, but static files such as CSS, Javascript and Images give me a 200 OK status code and a Content-Length of 0. The problem occurs with all web sites on my server, even a brandnew ASP:NET MVC template project with no changes. It also occurs with both Firefox and IE 8. What could possibly be the problem? Note that I also installed the latest Windows Azure SDK, perhaps that messed up some settings. But I don't know how to proceed with for troubleshooting this.

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  • How to cache on CloudFlare images that are served to client as JSON?

    - by Askar Ibragimov
    I am using a gallery on my website that gets list of images from a JSON sent by a php script. So, the javascript gallery calls PHP backend and it replies with complex JSON where images are specified as object fields. These fields not necessarily include full URLs, merely a path to needed images. I'd like to use Cloudflare and want these images to be cached there. How I could learn whether these are cached or not, and make sure that these would be cached and not considered some sort of dynamic content?

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  • Adding images to iPhone Simulator

    - by Vijayeta
    Hi All, I am trying to use UIImagePickerController with UIImagePickerControllerSourceTypePhotoLibrary , but it says No photos , where does the simulator pick the images ? Where sdhould i copy the images so that they r displayed in the simulator ? Please do reply , i have been trying find this out since many days :( Thanx !!!

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  • Windows Phone 7 Mobile OS to Rival Android and iPhone

    Since Microsoft s original announcement of its mobile operating system at the Mobile World Congress in Barcelona a lot of changes have taken place despite the OS not even being released yet. Keep reading for a closer look at what s going on and how this mobile operating system stacks up against the competition.... Transportation Design - AutoCAD Civil 3D Design Road Projects 75% Faster with Automatic Documentation Updates!

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  • How to make softkeyboard candidate view not block application view?

    - by Cedric
    Hi, I am playing with the Demo SoftKeyboard the comes with the Android SDK. In portrait mode when the candidate view is shown, it doesn't move the app up as the default android keyboard does. Hence it covers part of the application view. What should be changed in order to make the candidate view in the demo softkeyboard behave as the default android keyboard does? I've also looked at the source of the android keyboard from git but found nothing related to this behavior.

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  • Adobe Air Mobile AS3 app: challenges and how to overcome them?

    - by Arthur Wulf White
    I made a PC flash game for LD 26 - minimalism and I am working on porting it to Android. Some questions I'd like to ask: Is it bad to heavily use vector graphics (ie. this.graphics.lineTo()) in Mobile Air? Does Stencyl completely alleviate this issue? Are there any inherit disadvantages to using Air Mobile that I'm missing? Where is the documentation for Air mobile (I googled and found no recent books or documentation pdf so far)

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  • gtk-button-images setting not working.

    - by PP
    When i try to set this property I am getting run time error, GtkSettings *settings; settings = gtk_settings_get_default(); g_object_set(G_OBJECT(settings), "gtk-button-images", TRUE, NULL); Error: (App:5191): GLib-GObject-WARNING **: IA__g_object_set_valist: object class `GtkSettings' has no property named `gtk-button-images' Why this might be happening? i am also using rc file with this.

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  • What kind of graphics would you like better? [ pictures ] [closed]

    - by Roger Travis
    I am looking forward to make an android game, something angrybirds style. I've already made my own engine and now have to decide what kind of graphics should I make. It could be either realistic, like that or a doodle-style like this Right now the first one looks more appealing to me... on the other hand, doodle-graphics are very easy to draw and their transparency doesn't seem to slow down the engine much. What do you think?

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  • How can a button click method find out which item is selected in a ListView?

    - by Ian Bayley
    I have a single screen with a bank of buttons below a ListView. Entries on the ListView light up in orange when I scroll so I assume that are selected. When I then press the "Delete" button I want the onClickListener to remove the currently selected entry. But getSelectedItemPosition() always gives me -1. If I can't hope to use the GUI controls in this way, please give me another way of getting the same result. I have even tried setting the onClickListener of the List View to store the index before the button is pressed (in case pressing the button unselects the entry) but even that is always -1 it seems. Here's the code (without the modification which didn't work) package com.bayley; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import java.util.ArrayList; /** * * @author p0074564 */ public class September extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); final ListView myListView = (ListView) findViewById(R.id.myListView); Button addButton = (Button) findViewById(R.id.AddButton); Button deleteButton = (Button) findViewById(R.id.DeleteButton); final EditText editText = (EditText) findViewById(R.id.myEditText); final ArrayList<String> todoItems = new ArrayList<String>(); todoItems.add("Monday"); todoItems.add("Tuesday"); todoItems.add("Wednesday"); final ArrayAdapter<String> aa = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, todoItems); myListView.setAdapter(aa); addButton.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { todoItems.add(editText.getText().toString()); aa.notifyDataSetChanged(); } }); deleteButton.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { // always returns -1 unfortunately ie nothing is ever selected int index = myListView.getSelectedItemPosition(); if (index >= 0) { todoItems.remove(index); } aa.notifyDataSetChanged(); } }); } }

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  • 3D open source physics engine suitable for mobile platforms (Android and iOS)

    - by lukeluke
    I have made some research and found that bullet, ode, newton and some others are open source physics engines that should be portable enough (but I have never tried to comile/use anyone of them on phones). I am writing my games for mobile platforms in C++, so the engine should be C or C++. I need a fast engine, since mobile platforms have limited resources. I need a free engine. A good design would be nice to have too. What engine is best suited for my task? What I really would like to hear from you is your direct experience. Documentation and support (for example, forum or an IRC channel) is a really important aspect to take into consideration.

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  • localize many images in Xcode at once?

    - by Sebastian
    I have this project that i need to add a translation to. I already know how to add localisation to single image files, but there are 200+ images with text on it in that project. Do i really have to click one file at a time, "get info", click "add localisation" enter the Language and click OK for every file? When i select multiple images the languages and do those steps the new language is not added :-/ Please someone have a way to save me from insanity ;-) Thanks! S

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  • How to render images in iphone sdk?

    - by piyushroongta
    hi, I am new in the field of iphone development. I want to render two images with the help of openGL one over the other the first image act as background and on the second image when the user touches then a method will execute. Please help me out how to render these images. thanks in advance

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  • Storing images in file system and returning URLs or virtually resizing and returning byte arrays?

    - by ismaelf
    I need to create a REST web service to manage user submitted images and displaying them all in a website. There are multiple websites that are going to use this service to manage and display images. The requirements are to have 5 pre-defined image sizes available. The 2 options I see are the following: The web service will create the 5 images, store them in the file system and and store the URL's in the database when the user submits the image. When the image is requested, the web service will return an array of URLs. I see this option to be a little hard on the hard drive. The estimates are 10,000 users per site, and lets say, 100 sites. The heavy processing will be done when the user submits the image and each image is going to be pulled from the File System. The web service will store just the image that the user submits in the file system and it's URL in the database. When the user request images, the web service will get the info from the DB, load the image on memory, create its 5 instances and return an object with 5 image arrays (I will probably cache the arrays). This option is harder on the processor and memory. The heavy processing will be done when the images get requested. A plus I see for option 2 is that it will give me the option to rewrite the URL of the image and make them site dependent (prettier) than having a image repository for all websites. But this is not a big deal. What do you think of these options? Do you have any other suggestions?

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  • Prevent abuse of public HTTP directory meant for images

    - by sutre
    The situation: Each user has their own public HTTP directory, meant for images only. This could easily be abused by users using it to serve large files, wasting bandwidth. The question: Is there any fairly simple way to prevent this abuse? Either by allowing the webserver to only images to be served, restricting size, or some other method.

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