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  • problem with f.readline()?

    - by kaushik
    I am reading one line at a time from a file, but at the end of each line it adds a '\n'. example: line is: 094 234 hii but my input is: 094 234 hii\n I want to read line by linem but I don't need to keep the newlines... My goal is to read a list from every line: I need ['094','234','hii'], not ['094','234','hii\n'] Any advice?

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  • c# asp.net problem with 'must declare the scalar variable'

    - by Verian
    I'm currently making a front end to display license information for my companies software audit but im no pro with sql or asp.net so iv ran into a bit of trouble. I'm trying to get a sum of how many licenses there are across several rows so i can put it in a text box, but im getting the error 'Must declare the scalar variable "@softwareID".' SqlConnection con1 = Connect.GetSQLConnection(); string dataEntry = softwareInputTxt.Text; string result; dataEntry = dataEntry + "%"; con1.Open(); SqlCommand Mycmd1; Mycmd1 = new SqlCommand("select sum(license_quantity_owned) from licenses where software_ID like @softwareID", con1); MyCmd.Parameters.AddWithValue("@softwareID", dataEntry); result = (string)Mycmd1.ExecuteScalar(); licenseOwnedTxt.Text = result; Could anyone point me in the right direction?

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  • Problem using VideoView in Android

    - by user443141
    Hi, I am using VideoView in Android for displaying streaming videos. While playing the videos if a user receives & disconnects the call , the video starts playing from beginning instead of the behaviour which should be that after the call disconnection , the video should start playing from the same place when the call was received. Kindly provide your suggestions/sample code if you have already implemented the same. Warm Regards, CB

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  • C++ Macro problem, not remplacing all values

    - by JP
    I have the following 2 macros: #define SCOPED_ENUM_HEADER(NAME) struct NAME{ enum _NAME{ #define SCOPED_ENUM_FOOTER(NAME) };}; typedef NAME::_NAME NAMEtype; Only the first instance of NAME get remplaced by the passed NAME. What's wrong with it? Is is to be used in such a way: SCOPED_ENUM_HEADER(LOGLEVEL) UNSET, FILE, SCREEN SCOPED_ENUM_FOOTER(LOGLEVEL) Thanks you

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  • Problem with Javascript object and accessing property which exists

    - by Newbie
    I have something like this: var test = {}; function blah() { test[2] = 'filled'; } console.log(test); //result test -> 2:"filled" console.log(test[2]); //result undefined I don't understand why I'm getting 'undefined' in the second instance when according to the first instance, the property of that object clearly exists! Does anyone have any ideas? Thanks

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  • Problem Initializing an Array Of Structs

    - by FallSe7en
    I am trying to initialize the following array of the following struct, but my code isn't compiling. Can anybody help me out? The struct/array: struct DiningCarSeat { int status; int order; int waiterNum; Lock customerLock; Condition customer; DiningCarSeat(seatNum) { char* tempLockName; sprintf(tempLockName, "diningCarSeatLock%d", seatNum); char* tempConditionName; sprintf(tempConditionName, "diningCarSeatCondition%d", seatNum); status = 0; order = 0; waiterNum = -1; customerLock = new Lock(tempLockName); customer = new Condition(tempConditionName); } } diningCarSeat[DINING_CAR_CAPACITY]; The relevant errors: ../threads/threadtest.cc: In constructor `DiningCarSeat::DiningCarSeat(int)': ../threads/threadtest.cc:58: error: no matching function for call to `Lock::Lock()' ../threads/synch.h:66: note: candidates are: Lock::Lock(const Lock&) ../threads/synch.h:68: note: Lock::Lock(char*) ../threads/threadtest.cc:58: error: no matching function for call to `Condition::Condition()' ../threads/synch.h:119: note: candidates are: Condition::Condition(const Condition&) ../threads/synch.h:121: note: Condition::Condition(char*) ../threads/threadtest.cc:63: error: expected primary-expression before '.' token ../threads/threadtest.cc:64: error: expected primary-expression before '.' token ../threads/threadtest.cc: At global scope: ../threads/threadtest.cc:69: error: no matching function for call to `DiningCarSeat::DiningCarSeat()' ../threads/threadtest.cc:51: note: candidates are: DiningCarSeat::DiningCarSeat(const DiningCarSeat&) ../threads/threadtest.cc:58: note: DiningCarSeat::DiningCarSeat(int) Thanks in advance!

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  • recaptcha problem please help me

    - by moustafa
    please see the following code // redirect to success page if ($success){ header( 'Location: ../Scripts/_lib/phpmailer-fe.php'); } else{ print "<meta http-equiv="refresh" content="0;URL=error.html">"; } its not working

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  • huge C file debugging problem

    - by valdo
    Hello all. I have a source file in my project, which has more than 65,536 code lines (112,444 to be exact). I'm using an "sqlite amalgamation", which comes in a single huge source file. I'm using MSVC 2005. The problems arrives during debugging. Everything compiles and links ok. But then when I'm trying to step into a function with the debugger - it shows an incorrect code line. What's interesting is that the difference between the correct line number and the one the debugger shows is exactly 65536. This makes me suspect (almost be sure in) some unsigned short overflow. I also suspect that it's not a bug in the MSVC itself. Perhaps it's the limitation of the debug information format. That is, the debug information format used by MSVC stores the line numbers as 2-byte shorts. Is there anything can be done about this (apart from cutting the huge file into several smaller ones) ?

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  • Scoping problem with Javascript callback

    - by nazbot
    I am having some trouble getting a callback function to work. Here is my code: SomeObject.prototype.refreshData = function() { var read_obj = new SomeAjaxCall("read_some_data", { }, this.readSuccess, this.readFail); } SomeObject.prototype.readSuccess = function(response) { this.data = response; this.someList = []; for (var i = 0; i < this.data.length; i++) { var systemData = this.data[i]; var system = new SomeSystem(systemData); this.someList.push(system); } this.refreshList(); } Basically SomeAjaxCall is making an ajax request for data. If it works we use the callback 'this.readSuccess' and if it fails 'this.readFail'. I have figured out that 'this' in the SomeObject.readSuccess is the global this (aka the window object) because my callbacks are being called as functions and not member methods. My understanding is that I need to use closures to keep the 'this' around, however, I have not been able to get this to work. If someone is able show me what I should be doing I would appreciate it greatly. I am still wrapping my head around how closures work and specifically how they would work in this situation. Thanks!

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  • Problem with "not declared in this scope" error

    - by lego69
    I've got: error a1 was not declared in this scope Can somebody please explain why this code causes that? quiz.h #ifndef QUIZ_H_ #define QUIZ_H_ #include "quiz.cpp" class A { private: int player; public: A(int initPlayer); ~A(); void foo(); }; #endif /* QUIZ_H_ */ quiz.cpp #include "quiz.h" #include <iostream> using std::cout; using std::endl; A::A(int initPlayer = 0){ player = initPlayer; } A::~A(){ } void A::foo(){ cout << player; } main function #include "quiz.h" int main() { quiz(7); return 0; } quiz function #include "quiz.h" void quiz(int i) { A a1(i); a1.foo(); }

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  • Problem decrementing in Java with '-='

    - by hanesjw
    I'm making a scrolling game on Android and am having a hard time figuring out why the code below does not decrement past 0. Objects start at the end of the screen (so the x position is equal to the width of the screen) the objects move accross the screen by decrementing their x positions. I want them to scroll off of the screen, but when the x position hits 0, the objects just stay at 0, they do not move into the negatives. Here is my code to move objects on the screen private void incrementPositions(long delta) { float incrementor = (delta / 1000F) * Globals.MAP_SECTION_SPEED; for(Map.Entry<Integer, HashMap<Integer, MapSection>> column : scrollingMap.entrySet()) { for(Map.Entry<Integer, MapSection> row : column.getValue().entrySet()) { MapSection section = row.getValue(); section.x -= incrementor; } } } It works ok if I change section.x -= incrementor; to section.x = section.x - (int)incrementor; but if i do that the scrolling doesn't appear as smooth.

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  • Guice Problem with Tests

    - by D3orn
    Hey I wrote a LudoGame and now I like to test it with a little GuiceInjection^^ I have an Interface IDie for my die. Now for the game I only need an IDie instead of a realdie = in tests I simply give the LudoGame a MokeDie to set up the Numbers I like to roll. The IDie has only one method: roll() which returns a int. BUT the mokeDie now has another public method: sendNextNumber() (should be clear what this does^^) Now I like to @Inject a Die and if @UseMokeDie is before a Test I'll like to pass the MokeDie but I'm very new to Guice... Need some advices please! Thx for Answers

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  • Problem with C++ classes

    - by Mike
    I have a class defined called extBlock. I then make an instance of that class with this extBlock mainBlock = new extBlock(1, 1024); I get this error: error C2440: 'initializing' : cannot convert from 'extBlock *' to 'extBlock' Can anyone help me with why I am getting this error. I have seen examples online of declaring it like this with a pointer extBlock *mainBlock = new extBlock(1, 1024); But if I do it this way it does not let me call the functions of mainBlock

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  • Problem with SDL 1.2 when setting videomode with SDL_SetVideoMode

    - by user574911
    I have a very simple program, in which I am initialising with SDL_Init(flags) and using SDL_SetVideoMode but It fails by returning null. I think I am missing some config parameters/options, if any one knows about this erro please let me know. My code is as below : if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) { fprintf(stderr, "Could not initialize SDL\n"); exit(1); } screen = SDL_SetVideoMode(640, 480, 0, 0); if(!screen) { fprintf(stderr, "SDL: could not set video mode - exiting\n"); exit(1); }

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  • The perverse hangman problem

    - by Shalmanese
    Perverse Hangman is a game played much like regular Hangman with one important difference: The winning word is determined dynamically by the house depending on what letters have been guessed. For example, say you have the board _ A I L and 12 remaining guesses. Because there are 13 different words ending in AIL (bail, fail, hail, jail, kail, mail, nail, pail, rail, sail, tail, vail, wail) the house is guaranteed to win because no matter what 12 letters you guess, the house will claim the chosen word was the one you didn't guess. However, if the board was _ I L M, you have cornered the house as FILM is the only word that ends in ILM. The challenge is: Given a dictionary, a word length & the number of allowed guesses, come up with an algorithm that either: a) proves that the player always wins by outputting a decision tree for the player that corners the house no matter what b) proves the house always wins by outputting a decision tree for the house that allows the house to escape no matter what. As a toy example, consider the dictionary: bat bar car If you are allowed 3 wrong guesses, the player wins with the following tree: Guess B NO -> Guess C, Guess A, Guess R, WIN YES-> Guess T NO -> Guess A, Guess R, WIN YES-> Guess A, WIN

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  • Problem with a large CSV file

    - by moustafa
    I have a very large CSV file. 51427 lines to be exact. I need to import the entire file into a MySQL database, however, the script times out due to server settings and slow connection (and maybe other reasons that I am not aware of). So - I am now passing parameters START and LIMIT via address bar to import, like this: http://my.server.address/import.php?...000&limit=1000 This reads the entire CSV file into an array, and starts at line 10000 of the array and inserts into the database until it reaches line 11000, and then terminates the script. This works very nicely, however, I am not happy having to reach the entire 51427 lines of the CSV file into an array before processing. Is there not a way where I can only read the required lines into an array? That would speed things up significantly.

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  • problem with Expression not equal types

    - by user428547
    class first { private int? firstID; } class second { private int secondID; private int secondField; } public override Expression<Func<first, bool>> FirstFilter() { Contex db = new Contex(); List<second> list = (from p in db.second select p).ToList(); return b => list.Select(p => p.secondID).Contains(b.firstID); } and i have error: cannot convert from 'System.Collections.Generic.IEnumerable' to 'System.Collections.Generic.IEnumerable' i have tried many diferent ways, but i just don't know how can i fix it.

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  • Problem with jQuery array

    - by user236106
    <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3/jquery.min.js" type="text/javascript"></script> <script type="text/jscript"> $('document').ready(function (){ var clickNo=0; $('div#pics>img').hide() $('div#pics>input').click(function(event){ $('div#pics>img')[0].show('slow'); }) }); </script> </head> <body> <div id="pics"> <input type="button" value="next" /> <--a bunch of img tags .I had to resort to this comment because the system won't let me include the img tag in the code--> </div> </body> </html> I can't understand why the line $('div#pics>img')[0].show('slow'); is not working.

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