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  • Demantra 7.3.1.3 Controlling MDP_MATRIX Combinations Assigned to Forecasting Tasks Using TargetTaskSize

    - by user702295
    New 7.3.1.3 parameter: TargetTaskSize Old parameter: BranchID  Multiple, deprecated  7.3.1.3 onwards Parameter Location: Parameters > System Parameters > Engine > Proport   Default: 0   Engine Mode: Both   Details: Specifies how many MDP_MATRIX combinations the analytical engine attempts to assign to each forecasting task.  Allocation will be affected by forecsat tree branch size.  TaskTargetSize is automcatically calculated.  It holds the perferred branch size, in number of combinations in the lowest level. This parameter is adjusted to a lower value for smaller schemas, depending on the number of available engines.   - As the forecast is generated the engine goes up the tree using max_fore_level and not top_level -1.  Max_fore_level has     to be less than or equal to top_level -1.  Due to this requirement, combinations falling under the same top level -1     member must be in the same task.  A member of the top level -1 of the forecast tree is known as a branch.  An engine     task is therefore comprised of one or more branches.     - Reveal current task size       go to Engine Administrator --> View --> Branch Information and run the application on your Demantra schema.  This will be deprecated in 7.3.1.3 since there is no longer a means of adjusting the brach size directly.  The focus is now on proper hierarchy / forecast design.     - Control of tasks       The number of tasks created is the lowest of number of branches, as defined by top level -1 members in forecast       tree, and engine sessions and the value of TargetTaskSize.  You are used to using the branch multiplier in this       calculation.  As of 7.3.1.3, the branch ID multiple is deprecated.     - Discovery of current branch size       To resolve this you must review the 2nd highest level in the forecast tree (below highest/highest) as this is the       level which determines the size of the branches.  If a few resulting tasks are too large it is recommended that       the forecast tree level driving branches be revised or at times completely removed from the forecast tree.     - Control of foreacast tree branch size         - Run the following sql to determine how even the branches are being split by the engine:             select count(*),branch_id from mdp_matrix where prediction_status = 1 and do_fore = 1 group by branch_id;             This will give you an understanding if some of the individual branches have an unusually large number of           rows and thus might indicate that the engine is not efficiently dividing up the parallel tasks.         - Based on the results of this sql, we may want to adjust the branch id multiplier and/or the number of engines           (both of these settings are found in the Engine Administrator)           select count(*), level_id from mdp_matrix where prediction_status = 1 and do_fore = 1 group by level_id;           This will give us an understanding at which level of the Forecast tree where the forecast is being generated.            Having a majority of combinations higher on the forecast tree might indicate either a poorly designed forecast           tree and/or engine parameters that are too strict           Based on the results of this we would adjust the Forecast Tree to see if choosing a different hierarchy might           produce a forecast, with more combinations, at a lower level.           For example:             - Review the 2nd highest level in the forecast tree, below highest/highest, as this is the level which               determines the size of the branches.             - If a few resulting tasks are too large it is recommended that the forecast tree level driving branches               be revised or at times completely removed from the forecast tree.               - For example, if the highest level of the forecast tree is set to Brand/All Locations.             - You have 10 brands but 2 of the brands account for 67% and 29% of all combinations.             - There is a distinct possibility that the tasks resulting from these 2 branches will be too large for               a single engine to process.  Some possible solutions could be to remove the Brand level and instead               use a different product grouping which has a more even distribution, possibly Product Group.               - It is also possible to add a location dimension to this forecast tree level, for example Customer.                This will also reduce forecast tree branch size and will deliver a balanced task allocation.             - A correctly configured Forecast Tree is something that is done by the Implementation team and is               not the responsibility of Oracle Support.  Allocation will be affected by forecast tree branch size.  When TargetTaskSize is set to 0, the default value, the system automatically calculates a value for 'TargetTaskSize' depending on the number of engines.   - QUESTION:  Does this mean that if TargetTaskSize is 1, we use tree branch size to allocate branches to tasks instead                of automatically calculating the size?     ANSWER: DEV Strongly recommends that the setting of TargetTaskSize remain at the DEFAULT of ZERO (0).   - How to control the number of engines?     Determine how many CPUs are on the machine(s) that is (are) running the engine.  As mentioned earlier, the general     rule is that you should designate 2 engines per each CPU that is available.  So for example, if you are running the     engine on a machine that has 4 CPU then you can have up to 8 engines designated in the Engine Administrator.  In this     type of architecture then instead of having one 'localhost' in your Engine Settings Screen, you would have 'localhost'     repeated eight times in this field.     Where do I set the number of engines?                 To add multiples computers where engine will run, please do a back-up of Settings.xml file under         Analytical Engines\bin\ folder, then edit it and add there the selected machines.                 Example, this will allow 3 engines to start:         - <Entry>           <Key argument="ComputerNames" />           <Value type="string" argument="localhost,localhost,localhost" />           </Entry Otherwise, if there are no additional engines defined, the calculated value of 'TargetTaskSize' is used. (Oracle does not recommend changing the default value.) The TargetTaskSize holds the engines prefered branch size, in number of level 1 combinations.   - Level 1 combinations, known as group size The engine manager will use this parameter to attempt creating branches with similar size.   * The engine manager will not create engines that do not have a branch. The engine divider algorithm uses the value of 'TargetTaskSize' as a system-preferred branch size to create branches that are more equal in size which improves engine performance.  The engine divider will try to add as many tasks as possible to an existing branch, up to the limit of 'TargetTaskSize' level 1 combinations, before adding new branches. Coming up next: - The engine divider - Group size - Level 1 combinations - MAX_FORE_LEVEL - Engine Parameters  

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  • Using Google App Engine to Perform World Updates vs an Authoritative Server

    - by Error 454
    I am considering different game server architectures that use GAE. The types of games I am considering are turn-based where the world status would need to be updated about once per minute. I am looking for an answer that persuades me to either perform the world update on the google servers OR an authoritative server that syncs with the datastore. The main goal here would be to minimize GAE daily quotas. For some rough numbers, I am assuming 10,000 entities requiring updates. Each entity update would require: Reading 5 private entity variables (fetched from datastore) Fetching as many as 20 static variables (from datastore or persisted in server memory) Writing 5 entity variables Clients of the game would authenticate and set state directly against GAE as well as pull the latest world state from GAE. Running the update on GAE would consist of a cron job launched every minute. This would update all of the entities and save the results to the datastore. This would be more CPU intensive for GAE. Running the update on an authoritative server would consist of fetching entity data from the GAE datastore, calculating the new entity states and pushing the new state variables back to the datastore. This would be more bandwidth intensive for the datastore.

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  • Solaris 11 Customer Maintenance Lifecycle

    - by user12244672
    Hi Folks, Welcome to my new blog, http://blogs.oracle.com/Solaris11Life , which is all about the Customer Maintenance Lifecycle for Image Packaging System (IPS) based Solaris releases, such as Solaris 11. It'll include policies, best practices, clarifications, and lots of other stuff which I hope you'll find useful as you get up to speed with Solaris 11 and IPS.   Let's start with a version of my Solaris 11 Customer Maintenance Lifecycle presentation which I gave at this year's Oracle Open World and at the recent Deutsche Oracle Anwendergruppe (DOAG - German Oracle Users Group) conference in Nürnberg. Some of you may be familiar with my Patch Corner blog, http://blogs.oracle.com/patch , which fulfilled a similar purpose for System V [five] Release 4 (SVR4) based Solaris releases, such as Solaris 10 and below. Since maintaining a Solaris 11 system is quite different to maintaining a Solaris 10 system, I thought it prudent to start this 2nd parallel blog for Solaris 11. Actually, I have an ulterior motive for starting this separate blog.  Since IPS is a single tier packaging architecture, it doesn't have any patches, only package updates.  I've therefore banned the word "patch" in Solaris 11 and introduced a swear box to which my colleagues must contribute a quarter [$0.25] every time they use the word "patch" in a public forum.  From their Oracle Open World presentations, John Fowler owes 50 cents, Liane Preza owes $1.25, and Bart Smaalders owes 75 cents.  Since I'm stinging my colleagues in what could be a lucrative enterprise, I couldn't very well discuss IPS best practices on a blog called "Patch Corner" with a URI of http://blogs.oracle.com/patch.  I simply couldn't afford all those contributions to the "patch" swear box. :) Feel free to let me know what topics you'd like covered - just post a comment in the comment box on the blog. Best Wishes, Gerry.

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  • How do I find a programming internship / practice?

    - by user828584
    I'm taking the SAT soon, and quickly heading toward the chaos of figuring out which college's I will be able to attend, and how on Earth I'll be able to afford it. I would like to be able to gain some experience in programming or web development, but I don't know where to look. I've been trying my best to learn over the past year, and have been doing alright in C# and the web languages (HTML, PHP, CSS, javascript). I have no idea where to look though. I've asked similar questions and rummaged through old questions on here, and they all say nothing specifically. The main two points are always "Contribute to open source projects" and "Find a company and ask to be a part of it." I don't know how to find either of the two. I've looked online at github and source forge, and the like, but all the projects are already so progressed and I just don't have the experience needed to bring myself up to speed with their code. I don't have much experience in code management, and I don't know how to get it. I would be ecstatic to be able to start a project with a group of more experienced members, but, like I said, I have no clue how to find these people.

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  • django & postgres linux hosting (with SSH access) recommendations

    - by Justin Grant
    We're looking for a good place to host our custom Django app (a fork of OSQA) and its postgresql backend. Requirements include: Linux Python 2.6 or (ideally) Python 2.7 Django 1.2 Postgres 8.4 or later DB backup/restore handled by the hoster, not us OS & dev-platform-stack patching/maintenance handled by the hoster, not us SSH access (so we can pull source code from GitHub, so we can install python eggs, etc.) ability to set up cron jobs (e.g. to send out dail email updates) ability to send up to 10K emails/day good performance (not ganged up with a zillion other sites on one CPU, not starved for RAM) FTP or SCP access to web logs dedicated public IP SSL support Costs under $1000/month for a relatively small site (<5M pageviews/month) Good customer service We already have a prototype site running on EC2 on top of a Bitnami DjangoStack. The problem is that we have to patch the OS, patch postgres, etc. We'd really prefer a platform-as-a-service (PaaS) offering, like Heroku offers for Rails apps, where all we need to worry about is deploying our code instead of worrying about system software patching and maintenance. Google App Engine is closest to what we're looking for, but they don't offer relational DB access (not yet at least). Anyone have a recommendation?

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  • Architectural and Design Challenges with SOA

    With all of the hype about service oriented architecture (SOA) primarily through the use of web services, not much has been said about potential issues of using SOA in the design of an application. I am personally a fan of SOA, but it is not the solution for every application. Proper evaluation should be done on all requirements and use cases prior to deciding to go down the SOA road. It is important to consider how your application/service will handle the following perils as it executes. Example Challenges of SOA Network Connectivity Issues Handling Connectivity Issues Longer Processing/Transaction Times How many of us have had issues visiting our favorite web sites from time to time? The same issue will occur when using service based architecture especially if it is implemented using web services. Forcing applications to access services via a network connection introduces a lot of new failure points to the application. Potential failure points include: DNS issues, network hardware issues, remote server issues, and the lack of physical network connections. When network connectivity issues do occur, how are the service clients are implemented is very important. Should the client wait and poll the service until it is accessible again? If so what is the maximum wait time or number of attempts it should retry. Due to the fact of services being distributed across a network automatically increase the responsiveness of client applications due to the fact that processing time must now also include time to send and receive messages from called services. This could add nanoseconds to minutes per each request based on network load and server usage of the service provider. If speed highly desirable quality attribute then I would consider creating components that are hosted where the client application is located. References: Rader, Dave. (2002). Overcoming Web Services Challenges with Smart Design: http://soa.sys-con.com/node/39458

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  • CodePlex Daily Summary for Sunday, January 09, 2011

    CodePlex Daily Summary for Sunday, January 09, 2011Popular ReleasesEnhSim: EnhSim 2.2.10 BETA: 2.2.10 BETAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Removed the part...TweetSharp: TweetSharp v2.0.0.0 - Preview 7: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 7 ChangesFixes the regression issue in OAuth from Preview 6 Preview 6 ChangesMaintenance release with user reported fixes Preview 5 ChangesMaintenance release with user reported fixes Third Party Library VersionsHammock v1.0.6: http://hammock.codeplex.com Json.NET 3.5 Release 8: http://json.codeplex.comExtended WPF Toolkit: Extended WPF Toolkit - 1.3.0: What's in the 1.3.0 Release?BusyIndicator ButtonSpinner ChildWindow ColorPicker - Updated (Breaking Changes) DateTimeUpDown - New Control Magnifier - New Control MaskedTextBox - New Control MessageBox NumericUpDown RichTextBox RichTextBoxFormatBar - Updated .NET 3.5 binaries and SourcePlease note: The Extended WPF Toolkit 3.5 is dependent on .NET Framework 3.5 and the WPFToolkit. You must install .NET Framework 3.5 and the WPFToolkit in order to use any features in the To...sNPCedit: sNPCedit v0.9d: added elementclient coordinate catcher to catch coordinates select a target (ingame) i.e. your char, npc or monster than click the button and coordinates+direction will be transfered to the selected row in the table corrected labels from Rot to Direction (because it is a vector)AutoLoL: AutoLoL v1.5.2: Implemented the Auto Updater Fix: Your settings will no longer be cleared with new releases of AutoLoL The mastery Editor and Browser now have their own tabs instead of nested tabs The Browser tab will only show the masteries matching ALL filters instead of just one Added a 'Browse' button in the Mastery Editor tab to open the Masteries Directory The Browser tab now shows a message when there are no mastery files in the Masteries Directory Fix: Fixed the Save As dialog again, for ...Ionics Isapi Rewrite Filter: 2.1 latest stable: V2.1 is stable, and is in maintenance mode. This is v2.1.1.25. It is a bug-fix release. There are no new features. 28629 29172 28722 27626 28074 29164 27659 27900 many documentation updates and fixes proper x64 build environment. This release includes x64 binaries in zip form, but no x64 MSI file. You'll have to manually install x64 servers, following the instructions in the documentation.StyleCop for ReSharper: StyleCop for ReSharper 5.1.14980.000: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes: - StyleCop's new ObjectBasedEnvironment object does not resolve the StyleCop installation path, thus it does not return the correct path ...VivoSocial: VivoSocial 7.4.1: New release with bug fixes and updates for performance.SSH.NET Library: 2011.1.6: Fixes CommandTimeout default value is fixed to infinite. Port Forwarding feature improvements Memory leaks fixes New Features Add ErrorOccurred event to handle errors that occurred on different thread New and improve SFTP features SftpFile now has more attributes and some operations Most standard operations now available Allow specify encoding for command execution KeyboardInteractiveConnectionInfo class added for "keyboard-interactive" authentication. Add ability to specify bo....NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.03: Added lot's of new extensions and new projects for MVC and Entity Framework. object.FindTypeByRecursion Int32.InRange String.RemoveAllSpecialCharacters String.IsEmptyOrWhiteSpace String.IsNotEmptyOrWhiteSpace String.IfEmptyOrWhiteSpace String.ToUpperFirstLetter String.GetBytes String.ToTitleCase String.ToPlural DateTime.GetDaysInYear DateTime.GetPeriodOfDay IEnumberable.RemoveAll IEnumberable.Distinct ICollection.RemoveAll IList.Join IList.Match IList.Cast Array.IsNullOrEmpty Array.W...EFMVC - ASP.NET MVC 3 and EF Code First: EFMVC 0.5- ASP.NET MVC 3 and EF Code First: Demo web app ASP.NET MVC 3, Razor and EF Code FirstVidCoder: 0.8.0: Added x64 version. Made the audio output preview more detailed and accurate. If the chosen encoder or mixdown is incompatible with the source, the fallback that will be used is displayed. Added "Auto" to the audio mixdown choices. Reworked non-anamorphic size calculation to work better with non-standard pixel aspect ratios and cropping. Reworked Custom anamorphic to be more intuitive and allow display width to be set automatically (Thanks, Statick). Allowing higher bitrates for 6-ch....NET Voice Recorder: Auto-Tune Release: This is the source code and binaries to accompany the article on the Coding 4 Fun website. It is the Auto Tuner release of the .NET Voice Recorder application.BloodSim: BloodSim - 1.3.2.0: - Simulation Log is now automatically disabled and hidden when running 10 or more iterations - Hit and Expertise are now entered by Rating, and include option for a Racial Expertise bonus - Added option for boss to use a periodic magic ability (Dragon Breath) - Added option for boss to periodically Enrage, gaining a Damage/Attack Speed buffAllNewsManager.NET: AllNewsManager.NET 1.2.1: AllNewsManager.NET 1.2.1 It is a minor update from version 1.2xUnit.net - Unit Testing for .NET: xUnit.net 1.7 Beta: xUnit.net release 1.7 betaBuild #1533 Important notes for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. This release adds the following new features: Added support for ASP.NET MVC 3 Added Assert.Equal(double expected, double actual, int precision)...Json.NET: Json.NET 4.0 Release 1: New feature - Added Windows Phone 7 project New feature - Added dynamic support to LINQ to JSON New feature - Added dynamic support to serializer New feature - Added INotifyCollectionChanged to JContainer in .NET 4 build New feature - Added ReadAsDateTimeOffset to JsonReader New feature - Added ReadAsDecimal to JsonReader New feature - Added covariance to IJEnumerable type parameter New feature - Added XmlSerializer style Specified property support New feature - Added ...ASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.2: Atomic CMS 2.1.2 release notes Atomic CMS installation guide N2 CMS: 2.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) All-round improvements and bugfixes File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open the proj...Mobile Device Detection and Redirection: 0.1.11.10: IMPORTANT CHANGESThis release changes the way some WURFL capabilities and attributes are exposed to .NET developers. If you cast MobileCapabilities to return some values then please read the Release Note before implementing this release. The following code snippet can be used to access any WURFL capability. For instance, if the device is a tablet: string capability = Request.Browser["is_tablet"]; SummaryNew attributes have been added to the redirect section: originalUrlAsQueryString If se...New Projects[OOBL] Projekt: Projekt iz kolegija Objektno Oblikovanje na Fakultetu Elektrotehnike i Racunarstva u Zagrebu.Aikido Glossary Reader: The Aikido Glossary Reader application makes it easier for Aikido students to search for Japanese terms used in martial arts training.AsyncFunc: AsyncFunc makes it easy to implement Event-based Asynchronous Pattern in .NET.BeijingAgricultureScience: ???????????BizTalk 5010 999 Generation: Create 5010 999 acknowledgement from the default 997 Generated by BizTalk ServerCheck if Knowledge Base fix is installed script: A handy script that checks if a knowledge base fix is installed or not.Coproject - rich project management: Coproject is a sample Silverlight application built on WCF RIA Services and Caliburn.Micro framework. It should demonstrate typical scenarios in business applications.DeskNote: DeskNote, makes taking and displaying a notes a lot easier. Have your notes on your desktop, write your notes in a text file and it will be automatically displayed on the desktop. DriveBackup: Are you tired of losing data? And do you sometimes forget to backup your data? Then this program is right for you, one-time setup with each new removable disk and after that Drive Backup instantly backs up your data in the background, without you pushing a button.ELSEngine XNA Game OS Engine: XNA Game Operating System Engine, designed to handle and make easy to use Interface, Interface assets, game screens, menus, controls, and more. Designed to be adaptable to XBOX or Windows, and to ANY style game.FermaProject: Team Ferma ProjectHalfNetworkNET: HalfNetworkNET makes it easier for <target user group> to <activity>. You'll no longer have to <activity>. It's developed in C++/CLILFS Record: LFS Record is a camera animation and video recording tool for Live for Speed users. It doesn't replace programs like Fraps 100%, but in most cases you'll find LFS Record allows a lot more freedom and control. It's developed in C# using WPF .net 4.MPC HC Web remote: A Web interface for Media Player Classic Home Cinema. Designed especialy for smart phones. Tested on Nokia 5800, but in theory it works on all smart phones with wifi & a browser.MSMS2CMP: Very simple application to swap particular strings (MSMS and CMPD number) in .mgf files (results from Mascot search engine used to identify proteins by mass spectrometry data). This might be a kind of example of using Regex and Text File I/OMy Now Playing to Twitter: A Simple WinForm Program that can get what user is playing in Winamp and send a status to Twitter. It's wrote in VB.Net but some source code is port of MiniTwitter(http://minitwitter.codeplex.com)and uses tagLib-sharp library(https://github.com/mono/taglib-sharp)RPM Header for .NET: RPM Header for .NET allows a developer to access the headers of RPM Package Manager files. It's developed in C#.SilverMenu: SilverMenu brings some of the menu functionality of Silverlight for Windows Phone 7 to the XNA world.Smartgrid Smartmeter GRYD: The GRYD smartgrid and Smartmeter project shows features and capabilities like Demand Response, Smart Home Appliance Load Curtailments, DMS integration with SCADA etc. GRYD, Gryd.org is to teach you the technology, this is only for personal use and not commercial use.WakeMeQt: WakeMeQt is a smart alarm for the Nokia n810 (and probably n800) internet tablets. Using a Nintendo Wii remote as the sensor it monitors your movements during sleep and chooses the optimal time to wake you. It's developed in C++ using the Qt framework.WPF SplitButton & MenuButton: This WPF SplitButton and MenuButton implementation aims to be more robust and visual attractive than the other WPF split buttons available on CodePlex and elsewhere. The code is based on David Anson's implementation made available on his blog.Y2XMas: Merry Chirstmas - Happy New Year 2011 software

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  • Windows Azure and Server App Fabric &ndash; kinsmen or distant relatives?

    - by kaleidoscope
    Technorati Tags: tinu,windows azure,windows server,app fabric,caching windows azure If you are into Windows Azure then it would be rather demeaning to ask if you are aware of Windows Azure App Fabric. Just in case you are not - Windows Azure App Fabric provides a secure connectivity service by means of which developers can build distributed applications as well as services that work across network and organizational boundaries in the cloud. But some of you may have heard of another similar term floating around forums and blog posts - Windows Server App Fabric. The momentary déjà vu that you might have felt upon encountering it is not unheard of in the Cloud Computing circles - http://social.msdn.microsoft.com/Forums/en/netservices/thread/5ad4bf92-6afb-4ede-b4a8-6c2bcf8f2f3f http://forums.virtualizationtimes.com/session-state-management-using-windows-server-app-fabric Many have fallen prey to this ambiguous nomenclature but its not without a purpose. First announced at PDC 2009, Windows Server AppFabric is a set of application services focused on improving the speed, scale, and management of Web, Composite, and Enterprise applications. Initially codenamed Dublin the app fabric (oops....Windows Server App Fabric) provides add-ons like Monitoring,Tracking and Persistence into your hosted Workflow and Services without the Developer worried about these Functionalities. Alongwith this it also provides Distributed In-Memory caching features from Velocity caching. In short it is a healthy equivalent of Windows Azure App Fabric minus the cloud part. So why bring this up while talking about Windows Azure? Well, apart from their similar last names these powers are soon to be combined if Microsoft's roadmap is to be believed - "Together, Windows Server AppFabric and Windows Azure platform AppFabric provide a comprehensive set of services that help developers rapidly develop new applications spanning Windows Azure and Windows Server, and which also interoperate with other industry platforms such as Java, Ruby, and PHP." One of the most powerful features of the Windows Server App Fabric is its distributed caching mechanism which if appropriately leveraged with the Windows Azure App Fabric could very well mean a revolution in the Session Management techniques for the Azure platform. Well Microsoft, we do have our fingers crossed..... Read on... http://blogs.technet.com/windowsserver/archive/2010/03/01/windows-server-appfabric-beta-2-available.aspx

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  • At the time of installing ubuntu, i am getting dark black screen only

    - by faruque
    I am trying to install Ubuntu 12.04 LTS dual boot with Windows 7, but when i click on Try or even Install ubuntu, i am getting black screen only. I can't see any text or anything else. When i see my Laptop's screen from close look, ubuntu in the middle of screen shown but screen is dark black. So because of this i am unable to install Ubuntu on my laptop. Please help in this regard. Following deatails of my laptop. Details of my Laptop: Manufacturer- Acer Aspire 4736 Processor- Intel core 2 duo CPU T660 Graphics driver- Mobile Intel(R) 4 series express chipset family (Microsoft corporation - WDDM 1.1), Current version installed- 8.15.10.2302 In ubuntu 11.04 i know how to boot into nomodeset, but i don't know how to boot through nomodeset in ubuntu 12.04 LTS. Because there is no option shown for F6 key. My laptop is Acer aspire 4736, and my Video/Graphics card shows unknown by ubuntu. Please someone help me. Can changing or upgrading my laptop's graphic card solve this problem..?? If yes then, which graphic card should i go for which is supported by Ubuntu and other Linux distros? Please someone help.

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  • Processing component pools problem - Entity Subsystem

    - by mani3xis
    Architecture description I'm creating (designing) an entity system and I ran into many problems. I'm trying to keep it Data-Oriented and efficient as much as possible. My components are POD structures (array of bytes to be precise) allocated in homogeneous pools. Each pool has a ComponentDescriptor - it just contains component name, field types and field names. Entity is just a pointer to array of components (where address acts like an entity ID). EntityPrototype contains entity name and array of component names. Finally Subsystem (System or Processor) which works on component pools. Actual problem The problem is that some components dependents on others (Model, Sprite, PhysicalBody, Animation depends on Transform component) which makes a lot of problems when it comes to processing them. For example, lets define some entities using [S]prite, [P]hysicalBody and [H]ealth: Tank: Transform, Sprite, PhysicalBody BgTree: Transform, Sprite House: Transform, Sprite, Health and create 4 Tanks, 5 BgTrees and 2 Houses and my pools will look like: TTTTTTTTTTT // Transform pool SSSSSSSSSSS // Sprite pool PPPP // PhysicalBody pool HH // Health component There is no way to process them using indices. I spend 3 days working on it and I still don't have any ideas. In previous designs TransformComponent was bound to the entity - but it wasn't a good idea. Can you give me some advices how to process them? Or maybe I should change the overall design? Maybe I should create pools of entites (pools of component pools) - but I guess it will be a nightmare for CPU caches. Thanks

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  • Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed

    - by Jason Fitzpatrick
    A smart phone in your pocket is great for on the go news, web browsing, and—of course—mobile gaming. It’s also fantastic for comparison shopping. Today we take a look at four Android scanners and price comparison engines. It’s quite a neat time to be a consumer. Historically if you wanted to do serious price comparisons you had to haul yourself around town, gather flyers from the newspapers, and otherwise invest way too much energy into potential savings that might not even break into double digits. Now you can comparison shop with an ease that borders on magic: by simply pulling out your smart phone and scanning the barcode or typing in the name of the item you wish to compare. Today we’re taking a look at some of the more popular and powerful barcode scanners and price comparison engines available for the Android platform. Before we get to that, a word on our methodology. To test the barcode scanners and the resulting search results we wandered around and rounded up some relatively random items from around the How-To Geek offices. This included a children’s graphic novel, a Wii game, a board game, a pack of razors, a box of tea, and a bottle of nail polish. It’s a decent spread of consumer items that covers several genres. For each application we scanned all the items, looked for the best price at the time, and noted any other relevant benefits of using one scanner over another. It’s worth noting that our primary focus was on the speed and ease of use. You may find that certain scanners have specific features that best suit your needs. What we focused on was how fast you could scan, compare prices, and purchase items if you desired. Since all the scanners are free-as-in-beer, feel free to download them all and run your own tests to confirm our conclusions. Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed How to Run Android Apps on Your Desktop the Easy Way HTG Explains: Do You Really Need to Defrag Your PC?

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  • Visual Studio 2010 editor painfully slow

    - by Daniel Gehriger
    I'm running out of patience with MS VisualStudio 2010: I'm working on a solution containing ~50 C++ projects. When using the editor, I experience a lag of 1 - 2 seconds whenever I move the cursor to a different line, or when I move to a different window, or generally when the editor losses and gains focus. I went through a whole series of optimizations, to no avail: installed all hotfixes for VS2010 disabled all add-ins and extensions disabled Intellisense deleted all temporary files created by VS2010 disabled hardware acceleration unloaded all but 15 projects disabled tracking changes closed all but one window and so on. This is on a Dual Core machine with SSD harddrive (verified throughput 100MB/s), enough free space on HD, Windows 7 Pro 32-bit with 3GB of RAM and most of it still free. Whenever I type a letter, CPU usage of devenv.exe goes to 50 - 90% in process monitor for 1 - 2 seconds before returning to 5%. I used Process Explorer to analyze registry and file system access, and I only notice frequent accesses to the .sln file (which is quiet small), and a few registry reads, but nothing that would raise a red flag. I don't have this problem with solutions containing less projects, so I'm inclined to think that it's related to the number of projects. For your information, the entire solution has been migrated over the years from VS2005 to VS2008 to now VS2010. Does anyone have any ideas what else I could do to resume work on this project, other than returning to VS2008?

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  • An Oracle Exastack Recap

    - by Kristin Rose
    For those ISVs and OEMs who tuned into Oracle’s FY13 Partner Kickoff, thank you! It was with your participation and presence that helped make this year’s show another great success. The OPN Communications team was lucky enough to get a chance to sit down with Chris Baker, Oracle SVP of Worldwide ISV, OEM & Java, all the way from London, as he recapped the achievements that were seen over the past year with the Oracle Exastack Program. Be sure to watch his short video below: Here are some highlights: 1000 “Readies”- Those partners that are ready to use the latest version of our products Over 100 partners that are ready to use Oracle Exastack,  Oracle Exadata Database Machine, and Oracle Exalogic Elastic Cloud New Oracle Exalytics machine for analysis In less than one year, more than 100 ISV applications have achieved an Oracle Exastack Ready status and more than 35 ISV applications have achieved Oracle Exastack Optimized status. These partners can be found by Oracle customers listed in the Oracle Solutions Catalog.Demonstrating to customers that their solutions are tuned to deliver optimum speed, scalability and reliability on Oracle Engineered Systems, Oracle partners are rapidly achieving Oracle Exastack Optimized certification. Read the press release here. By simplifying your company’s architecture with the Oracle Exastack program, both ISV’s and OEMs are able to better concentrate on their application and deliver enhanced benefits to their customers.Cheers!The OPN Communications Team

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  • Why would accessing photos over a network be a problem for Digikam?

    - by Shedeki
    Digikam has always worked nicely for me. I recently setup a Synology DiskStation (DS212+) and moved all my pictures to it, keeping them in an encrypted folder. I mount that folder using cifs, as some bug prevents eCryptfs and NFS from working together. This has led Digikam to being incredibly slow. Startup takes a very long time (several minutes for 41779 items, 123.8GB) but worse is how long it takes Digikam to write files. I like using Digikams import feature to copy new images from my camera to the hard drive because it checks for duplicates as well as creating a clear folder structure according to the dates the images were taken. Since I moved to using the network drive Digikam takes about 5 to 10 times as long to import photos than it did before. Saving modified or converted images takes equally long. What I am looking for is a way to help Digikam speed things up or an alternative piece of software (I have never liked Digikam being so very much KDEish…). There are just so many features that only Digikam seems to combine, e.g.: Batch processing. Respects existing folder structure. Does not mess up files for other applications. *.NEF support. Caches thumbnails in a clean way.

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  • How do I prevent other dynamic bodies from affecting the player's velocity with Box2D?

    - by Milo
    I'm working on my player object for my game. PhysicsBodyDef def; def.fixedRotation = true; def.density = 1.0f; def.position = Vec2(200.0f, 200.0f); def.isDynamic = true; def.size = Vec2(50.0f,200.0f); m_player.init(def,&m_physicsEngine.getWorld()); This is how he moves: b2Vec2 vel = getBody()->GetLinearVelocity(); float desiredVel = 0; if (m_keys[ALLEGRO_KEY_A] || m_keys[ALLEGRO_KEY_LEFT]) { desiredVel = -5; } else if (m_keys[ALLEGRO_KEY_D] || m_keys[ALLEGRO_KEY_RIGHT]) { desiredVel = 5; } else { desiredVel = 0; } float velChange = desiredVel - vel.x; float impulse = getBody()->GetMass() * velChange; //disregard time factor getBody()->ApplyLinearImpulse( b2Vec2(impulse,0), getBody()->GetWorldCenter(),true); This creates a few problems. First, to move the player at a constant speed he must be given a high velocity. The problem with this is if he just comes in contact with a small box, he makes it move a lot. Now, I can fix this by lowering his density, but then comes my main issue: I need other objects to be able to run into him, but when they do, he should be like a static wall and not move. I'm not sure how to do that without high density. I cannot use collision groups since I still need him to be solid toward other dynamic things. How can this be done? Essentially, how do I prevent other dynamic bodies from affecting the player's velocity?

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  • The Ideal Platform for Oracle Database 12c In-Memory and in-memory Applications

    - by Michael Palmeter (Engineered Systems Product Management)
    Oracle SuperCluster, Oracle's SPARC M6 and T5 servers, Oracle Solaris, Oracle VM Server for SPARC, and Oracle Enterprise Manager have been co-engineered with Oracle Database and Oracle applications to provide maximum In-Memory performance, scalability, efficiency and reliability for the most critical and demanding enterprise deployments. The In-Memory option for the Oracle Database 12c, which has just been released, has been specifically optimized for SPARC servers running Oracle Solaris. The unique combination of Oracle's M6 32 Terabytes Big Memory Machine and Oracle Database 12c In-Memory demonstrates 2X increase in OLTP performance and 100X increase in analytics response times, allowing complex analysis of incredibly large data sets at the speed of thought. Numerous unique enhancements, including the large cache on the SPARC M6 processor, massive 32 TB of memory, uniform memory access architecture, Oracle Solaris high-performance kernel, and Oracle Database SGA optimization, result in orders of magnitude better transaction processing speeds across a range of in-memory workloads. Oracle Database 12c In-Memory The Power of Oracle SuperCluster and In-Memory Applications (Video, 3:13) Oracle’s In-Memory applications Oracle E-Business Suite In-Memory Cost Management on the Oracle SuperCluster M6-32 (PDF) Oracle JD Edwards Enterprise One In-Memory Applications on Oracle SuperCluster M6-32 (PDF) Oracle JD Edwards Enterprise One In-Memory Sales Advisor on the SuperCluster M6-32 (PDF) Oracle JD Edwards Enterprise One Project Portfolio Management on the SuperCluster M6-32 (PDF)

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  • Visual Studio 2010 editor painfully slow [closed]

    - by Daniel Gehriger
    I'm running out of patience with MS VisualStudio 2010: I'm working on a solution containing ~50 C++ projects. When using the editor, I experience a lag of 1 - 2 seconds whenever I move the cursor to a different line, or when I move to a different window, or generally when the editor losses and gains focus. I went through a whole series of optimizations, to no avail: installed all hotfixes for VS2010 disabled all add-ins and extensions disabled Intellisense deleted all temporary files created by VS2010 disabled hardware acceleration unloaded all but 15 projects disabled tracking changes closed all but one window and so on. This is on a Dual Core machine with SSD harddrive (verified throughput 100MB/s), enough free space on HD, Windows 7 Pro 32-bit with 3GB of RAM and most of it still free. Whenever I type a letter, CPU usage of devenv.exe goes to 50 - 90% in process monitor for 1 - 2 seconds before returning to 5%. I used Process Explorer to analyze registry and file system access, and I only notice frequent accesses to the .sln file (which is quiet small), and a few registry reads, but nothing that would raise a red flag. I don't have this problem with solutions containing less projects, so I'm inclined to think that it's related to the number of projects. For your information, the entire solution has been migrated over the years from VS2005 to VS2008 to now VS2010. Does anyone have any ideas what else I could do to resume work on this project, other than returning to VS2008?

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  • CodePlex Daily Summary for Friday, June 14, 2013

    CodePlex Daily Summary for Friday, June 14, 2013Popular ReleasesBlackJumboDog: Ver5.9.1: 2013.06.13 Ver5.9.1 (1) Web??????SSI?#include???、CGI?????????????????????? (2) ???????????????????????????BrightstarDB: BrightstarDB 1.3.40613: This is the first "official" BrightstarDB release under the MIT open source license. The code base has been reworked to replace / remove the use of third-party closed-source tools and has been updated to use a patched version of dotNetRDF 1.0 that includes the most recent updates for SPARQL 1.1 and Turtle. We have also extended the core RDF API to support targeting a specific graph with an update or query operation and made a change to the core profiling code to disable it by default, leadin...Lakana - WPF Framework: Lakana V2.1 RTM: - Dynamic text localization - A new application wide message busPokemon Battle Online: ETV: ETV???2012?12??????,????,???????$/PBO/branches/PrivateBeta??。 ???????bug???????。 ???? Server??????,?????。 ?????????,?????????????,?????????。 ????????,????,?????????,???????????(??)??。 ???? ????????????。 ???????。 ???PP????,????????????????????PP????,??3。 ?????????????,??????????。 ???????? ??? ?? ???? ??? ???? ?? ?????????? ?? ??? ??? ??? ???????? ???? ???? ???????????????、???????????,??“???????”??。 ???bug ???Web Pages CMS: 0.5.0.5: Added empty media directoryModern UI for WPF: Modern UI 1.0.4: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extension includes the ModernUI.WPF NuGet package. DownloadToolbox for Dynamics CRM 2011: XrmToolBox (v1.2013.6.11): XrmToolbox improvement Add exception handling when loading plugins Updated information panel for displaying two lines of text Tools improvementMetadata Document Generator (v1.2013.6.10)New tool Web Resources Manager (v1.2013.6.11)Retrieve list of unused web resources Retrieve web resources from a solution All tools listAccess Checker (v1.2013.2.5) Attribute Bulk Updater (v1.2013.1.17) FetchXml Tester (v1.2013.3.4) Iconator (v1.2013.1.17) Metadata Document Generator (v1.2013.6.10) Privilege...Document.Editor: 2013.23: What's new for Document.Editor 2013.23: New Insert Emoticon support Improved Format support Minor Bug Fix's, improvements and speed upsChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.4 for VS2012: V2.4 - Release Date 6/10/2013 Items addressed in this 2.4 release Updated MSBuild Community Tasks reference to 1.4.0.61 Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesLayered Architecture Sample for .NET: Leave Sample - June 2013 (for .NET 4.5): Thank You for downloading Layered Architecture Sample. Please read the accompanying README.txt file for setup and installation instructions. This is the first set of a series of revised samples that will be released to illustrate the layered architecture design pattern. This version is only supported on Visual Studio 2012. This samples illustrates the use of ASP.NET Web Forms, ASP.NET Model Binding, Windows Communications Foundation (WCF), Windows Workflow Foundation (WF) and Microsoft Ente...Papercut: Papercut 2013-6-10: Feature: Shows From, To, Date and Subject of Email. Feature: Async UI and loading spinner. Enhancement: Improved speed when loading large attachments. Enhancement: Decoupled SMTP server into secondary assembly. Enhancement: Upgraded to .NET v4. Fix: Messages lost when received very fast. Fix: Email encoding issues on display/Automatically detect message Encoding Installation Note:Installation is copy and paste. Incoming messages are written to the start-up directory of Papercut. If you do n...Supporting Guidance and Whitepapers: v1.BETA Unit test Generator Documentation: Welcome to the Unit Test Generator Once you’ve moved to Visual Studio 2012, what’s a dev to do without the Create Unit Tests feature? Based on the high demand on User Voice for this feature to be restored, the Visual Studio ALM Rangers have introduced the Unit Test Generator Visual Studio Extension. The extension adds the “create unit test” feature back, with a focus on automating project creation, adding references and generating stubs, extensibility, and targeting of multiple test framewor...MapWindow 4: MapWindow GIS v4.8.8 - Release Candidate - 32Bit: Download the release notes here: http://svn.mapwindow.org/svnroot/MapWindow4Dev/Bin/MapWindowNotes.rtfLINQ to Twitter: LINQ to Twitter v2.1.06: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.VR Player: VR Player 0.3.1 ALPHA: New plugin system with individual folders TrackIR support Maya and 3ds max formats support Dual screen support Mono layouts (left and right) Cylinder height parameter Barel effect factor parameter Razer hydra filter parameter VRPN bug fixes UI improvements Performances improvements Stabilization and logging with Log4Net New default values base on users feedback CTRL key to open menuSimCityPak: SimCityPak 0.1.0.8: SimCityPak 0.1.0.8 New features: Import BMP color palettes for vehicles Import RASTER file (uncompressed 8.8.8.8 DDS files) View different channels of RASTER files or preview of all layers combined Find text in javascripts TGA viewer Ground textures added to lot editor Many additional identified instances and propertiesWsus Package Publisher: Release v1.2.1306.09: Add more verifications on certificate validation. WPP will not let user to try publishing an update until the certificate is valid. Add certificate expiration date on the 'About' form. Filter Approbation to avoid a user to try to approve an update for uninstallation when the update do not support uninstallation. Add the server and console version on the 'About' form. WPP will not let user to publish an update until the server and console are not at the same level. WPP do not let user ...AJAX Control Toolkit: June 2013 Release: AJAX Control Toolkit Release Notes - June 2013 Release Version 7.0607June 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can be found at...Rawr: Rawr 5.2.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...VG-Ripper & PG-Ripper: PG-Ripper 1.4.13: changes NEW: Added Support for "ImageJumbo.com" links FIXED: Ripping of Threads with multiple pagesNew ProjectsControl de stock: sistema para control de stockEmails Outlook Mac Recovery Software That Is Provenly Better Than Others: Recover OLM Emails with Outlook Mac Recovery Software that restore Mac OLM files as well as Convert OLM files in EML and DBX file format. Horarios e Disciplinas: O projeto de Grade Horária do CEPE é desenvolvido por um analista programador experiente e dois estagiários ciosos de conhecimento nas linguagens C#, Razor, Entity Framework, AJAX.Hyper-v VHost and VM Inventory Reports: Get a detailed inventory/report from your VHost and it's VMs. Powershell script that dumps the report as a test file.jean0614changbranch: ddjean0614jabbrchangebranch: dLandscape: Planned Maintenance System, is a system being used for any fleet of assets where a regular maintenance is required.MongoCamp: MongoCamp for MongoDBNo-nonsense Flickr Uploader: Simple, easy to-use, stable, flickr uploader for large batch uploads.Outlook PST Converter to Export, Convert & Save PST in Other Formats: Outlook PST Converter to export Outlook emails in other formats from PST format which will be a better option to change format of Outlook PST file to PDF, MSG.Penrose Tiles: A simple windows forms based penrose tile generator.Ranch Master - an Object Oriented Progamming 2013 College Project: Raise the sheep by maintaining the Hunger & Thirst level low, keep the condition to 'Healthy', collect wools produced, trade the wools into points.SH Demo App: Summary!Stock Right: Initial releaseTesting Project: testingtestjabbr0613: testUnits of Measure: Simple solution to cope with units of measure in C# applications. You can develop your own unit system, be it SI-based or anything else that suits your needs.User Friendly Registration Plugin for DotNetNuke: This plugin makes DotNetNuke registration process more user friendly. Main idea is to inform user about possible mistakes in the registration form immediately,

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  • Regulating how much to draw based on how much was drawn last frame.

    - by Mike Howard
    I have a 3D game world on an iPhone (limited graphics speed), and I'm already regulating whether I draw each shape on the screen based on it's size and distance from the camera. Something like... if (how_big_it_looks_from_the_camera > constant) then draw What I want to do now is also take into account how many shapes are being drawn, so that in busier areas of the game world I can draw less than I otherwise would. I tried to do this by dividing how_big_it_looks by the number of shapes that were drawn last frame (well, the square root of this but I'm simplifying - the problem is the same). if (how_big_it_looks / shapes_drawn > constant2) then draw But the check happens at the level of objects which represent many drawn shapes, and if an object containing many shapes is switched on, it increases shapes_drawn lots and switches itself back off the next frame. It flickers on and off. I tried keeping a kind of weighted average of previous values, by each frame doing something like shapes_drawn_recently = 0.9 * shapes_drawn_recently + 0.1 * shapes_just_drawn, but of course it only slows the flickering down because of the nature of the feedback loop. Is there a good way of solving this? My project is in Objective-C, but a general algorithm or pseudo-code is good too. Thanks.

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  • Reproducible freezes with on an AMD fusion (e350) sony vaio

    - by doycho
    So a week ago I bought it and I've been struggling to make the Ubuntu which I installed stable. There's one thing that makes my life miserable, though. There's this easily reproducible freeze when I start some kind of video. So here is what happens: Everything works fine for some time I start vlc/mplayer/flashplayer/totem with something to watch In few minutes time I lose the sound (nothing in the logs at this point) At that time the video app instantly allocates all the memory and its CPU usage skyrockets. Total freeze. I can move the cursor around for few seconds and sometimes even switch to another app. But ultimately there comes the time I can't do anything - can't kill X with ctrl+alt+backspace (I have it enabled), can't switch to any other console (ctrl+alt+f1-6), can't connect to the machine via ssh. The only way to restart it is the ctrl+alt+SysRq+UABI magic :) What discourages me most is the fact I can't see anything in the logs. The only error I've noticed is Jun 19 17:00:37 serenity kernel: [ 1506.350676] software-center[17581]: segfault at 30 ip 00007fd3631b814c sp 00007fff18a6fa10 error 4 in libgtk-x11-2.0.so.0.2400.4[7fd362f7d000+436000]. I've been searching through the Xorg log, kernel logs, syslog. If you have any idea how I can get more debug info I'll be glad to try them. Things I've tried: Changing drivers - the open source one, the proprietary driver xorg-edgers' ppa - https://launchpad.net/~xorg-edgers/+archive/ppa changing to the last stable kernel (2.6.39) Some notes: It my be irrelevant but the sound is constantly stuttering. This probably is a separate issue though I've found that if I start more video/sound apps the freeze happens faster.

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  • Good 2D Platformer Physics

    - by Joe Wreschnig
    I have a basic character controller set up for a 2D platformer with Box2D, and I'm starting to tweak it to try to make it feel good. Physics engines have a lot of knobs to tweak, and it's not clear to me, writing with a physics engine for the first time, which ones I should use. Should jumping apply a force for several ticks? An impulse? Directly set velocity? How do I stop the avatar from sticking to walls without taking away all its friction (or do I take away all the friction, but only in the air)? Should I model the character as a capsule? A box with rounded corners? A box with two wheels? Just one big wheel? I feel like someone must have done this before! There seem to be very few resources available on the web that are not "baby's first physics", which all cut off where I'm hoping someone has already solved the issues. Most examples of physics engines for platformers have floaty-feeling controls, or in-air jumps, or easily exploitable behavior when temporary penetration is too high, etc. Some examples of what I mean: A short tap of jump jumps a short distance; a long tap jumps higher. Short skidding when stopping or reversing directions at high velocity. Standing stably on inclines (but maybe sliding down them when ducking). Analog speed when using an analog controller. All the other things that separate good platformers from bad platformers. Dare I suggest, stable moving platforms? I'm not really looking for "hey, do this." Obviously, the right thing to do is dependent on what I want in the game. But I'm hoping someone somewhere has gone through the possibilities and said "well technique A does feature X well, technique B does Y well, but that doesn't work with C", or has some worked examples beyond "if (key == space) character.impulse(0, 1)"

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  • Displaying possible movement tiles

    - by Ash Blue
    What's the fastest way to highlight all possible movement tiles for a player on a square grid? Players can only move up, down, left, right. Tiles can cost more than one movement, multiple levels are available to move, and players can be larger than one tile. Think of games like Fire Emblem, Front Mission, and XCOM. My first thought was to recursively search for connecting tiles. This quickly demonstrated many shortcomings when blockers, movement costs, and other features were added into the mix. My second thought was to use an A* pathfinding algorithm to check all tiles presumed valid. Presumed valid tiles would come from an algorithm that generates a diamond of tiles from the player's speed (see example here http://jsfiddle.net/truefreestyle/Suww8/9/). Problem is this seems a little slow and expensive. Is there a faster way? Edit: In Lua for Corona SDK, I integrated the following movement generation controller. I've linked to a Gist here because the solution is around 90 lines of code. https://gist.github.com/ashblue/5546009

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  • ERP/CRM Systems. Desktop Based ? Web based?

    - by Parhs
    Hello guys... I have seen 2-3 ERPs in action. I am wondering what is better. Desktop based application or webbased displayed on a browser. My first expirience was with a web based ERP when i was 14 years old.. It was web based and terribly slow... For most simple task you had to do lots of clicks... no keyboard support ..... Pages took ages to load. Last year i worked for migrating to a newer computer some old terminal based cobol application. The computer that worked till today and still has no problem was from 1993. The user interface ofcourse was textbased.. The speed that guys placed orders was amazing! just typing the name of the customer , then 5-10 keys to add a product to order.... Comparing to this ERP the page for placing orders Link (click sales orders) seems terribly slow to add a product... No keyboard shortcut works to save what you added and generally i believe you need 4 times more time to place an order compared to the text interface... Having to use both mouse and keyboard for this task is BAD and sadistic... So how can tek heck these people ever use a system like that ??? So in the long run desktop application seems the only way... Ofcourse browsers support shortcuts but the way to overide the defaults that browsers uses isnt cross compatible... That is a hudge problem. Finnaly, if we MUST/forced use cloud in near future what about keyboard shortcuts?? I feel confused... I have seen converters of desktop applications to browser applications but are SLOW as hell... The question is what about user friendliness?What kind of application would you use?

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  • Microsoft IntelliMouse episodic pauses

    - by Rob Hills
    I have a Microsoft IntelliMouse connected via USB to a computer (directly, NOT via hub) currently running Ubuntu 11.10, but this problem also existed before we upgraded from 10.10. Every now and then (apparently randomly) the computer "pauses" for anything up to a few seconds. This usually occurs after a mouse movement and during the pause, the computer is completely unresponsive to mouse or keyboard. lsusb shows: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 0409:0058 NEC Corp. HighSpeed Hub Bus 001 Device 004: ID 05e3:0605 Genesys Logic, Inc. USB 2.0 Hub [ednet] Bus 003 Device 013: ID 045e:001e Microsoft Corp. IntelliMouse Explorer Bus 001 Device 005: ID 04a9:1097 Canon, Inc. PIXMA iP5000 Bus 001 Device 006: ID 0a5c:200a Broadcom Corp. Bluetooth dongle Bus 001 Device 007: ID 0911:1c57 Philips Speech Processing Bus 001 Device 008: ID 04a9:2219 Canon, Inc. CanoScan 9950F so the mouse appears to be correctly identified. Syslog episodically shows the following sequence: Jan 15 11:48:32 kayes-computer kernel: [10588.512036] usb 3-1: USB disconnect, device number 10 Jan 15 11:48:33 kayes-computer kernel: [10589.248026] usb 3-1: new low speed USB device number 11 using uhci_hcd Jan 15 11:48:33 kayes-computer mtp-probe: checking bus 3, device 11: "/sys/devices/pci0000:00/0000:00:1d.1/usb3/3-1" Jan 15 11:48:33 kayes-computer kernel: [10589.448596] input: Microsoft Microsoft IntelliMouse® Explorer as /devices/pci0000:00/0000:00:1d.1/usb3/3-1/3-1:1.0/input/input11 Jan 15 11:48:33 kayes-computer kernel: [10589.448706] generic-usb 0003:045E:001E.000B: input,hidraw0: USB HID v1.00 Mouse [Microsoft Microsoft IntelliMouse® Explorer] on usb-0000:00:1d.1-1/input0 Jan 15 11:48:33 kayes-computer mtp-probe: bus: 3, device: 11 was not an MTP device though I can't confirm if these are directly associated with the "pauses". Any thoughts on what might be causing this or what else I can do to diagnose the problem?

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  • Can't get sprite to rotate correctly?

    - by rphello101
    I'm attempting to play with graphics using Java/Slick 2d. I'm trying to get my sprite to rotate to wherever the mouse is on the screen and then move accordingly. I figured the best way to do this was to keep track of the angle the sprite is at since I have to multiply the cosine/sine of the angle by the move speed in order to get the sprite to go "forwards" even if it is, say, facing 45 degrees in quadrant 3. However, before I even worry about that, I'm having trouble even getting my sprite to rotate in the first place. Preliminary console tests showed that this code worked, but when applied to the sprite, it just kind twitches. Anyone know what's wrong? int mX = Mouse.getX(); int mY = HEIGHT - Mouse.getY(); int pX = sprite.x; int pY = sprite.y; int tempY, tempX; double mAng, pAng = sprite.angle; double angRotate=0; if(mX!=pX){ tempY=pY-mY; tempX=mX-pX; mAng = Math.toDegrees(Math.atan2(Math.abs((tempY)),Math.abs((tempX)))); if(mAng==0 && mX<=pX) mAng=180; } else{ if(mY>pY) mAng=270; else mAng=90; } //Calculations if(mX<pX&&mY<pY){ //If in Q2 mAng = 180-mAng; } if(mX<pX&&mY>pY){ //If in Q3 mAng = 180+mAng; } if(mX>pX&&mY>pY){ //If in Q4 mAng = 360-mAng; } angRotate = mAng-pAng; sprite.angle = mAng; sprite.image.setRotation((float)angRotate);

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