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  • Android: Unable to make httprequest behind firewall

    - by Yang
    The standard getUrlContent works welll when there is no firewall. But I got exceptions when I try to do it behind a firewall. I've tried to set "http proxy server" in AVD manager, but it didn't work. Any idea how to correctly set it up? protected static synchronized String getUrlContent(String url) throws ApiException { if(url.equals("try")){ return "thanks"; } if (sUserAgent == null) { throw new ApiException("User-Agent string must be prepared"); } // Create client and set our specific user-agent string HttpClient client = new DefaultHttpClient(); HttpGet request = new HttpGet(url); request.setHeader("User-Agent", sUserAgent); try { HttpResponse response = client.execute(request); // Check if server response is valid StatusLine status = response.getStatusLine(); if (status.getStatusCode() != HTTP_STATUS_OK) { throw new ApiException("Invalid response from server: " + status.toString()); } // Pull content stream from response HttpEntity entity = response.getEntity(); InputStream inputStream = entity.getContent(); ByteArrayOutputStream content = new ByteArrayOutputStream(); // Read response into a buffered stream int readBytes = 0; while ((readBytes = inputStream.read(sBuffer)) != -1) { content.write(sBuffer, 0, readBytes); } // Return result from buffered stream return new String(content.toByteArray()); } catch (IOException e) { throw new ApiException("Problem communicating with API", e); } }

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  • Qt Socket blocking functions required to run in QThread where created. Any way past this?

    - by Alexander Kondratskiy
    The title is very cryptic, so here goes! I am writing a client that behaves in a very synchronous manner. Due to the design of the protocol and the server, everything has to happen sequentially (send request, wait for reply, service reply etc.), so I am using blocking sockets. Here is where Qt comes in. In my application I have a GUI thread, a command processing thread and a scripting engine thread. I create the QTcpSocket in the command processing thread, as part of my Client class. The Client class has various methods that boil down to writing to the socket, reading back a specific number of bytes, and returning a result. The problem comes when I try to directly call Client methods from the scripting engine thread. The Qt sockets randomly time out and when using a debug build of Qt, I get these warnings: QSocketNotifier: socket notifiers cannot be enabled from another thread QSocketNotifier: socket notifiers cannot be disabled from another thread Anytime I call these methods from the command processing thread (where Client was created), I do not get these problems. To simply phrase the situation: Calling blocking functions of QAbstractSocket, like waitForReadyRead(), from a thread other than the one where the socket was created (dynamically allocated), causes random behaviour and debug asserts/warnings. Anyone else experienced this? Ways around it? Thanks in advance.

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  • Display post data !

    - by Comii
    I am trying to post data from vb.net application to web service asmx that is located on server! For posting data from vb.net application I am using this code: Public Function Post(ByVal url As String, ByVal data As String) As String Dim vystup As String = Nothing Try 'Our postvars Dim buffer As Byte() = Encoding.ASCII.GetBytes(data) 'Initialisation, we use localhost, change if appliable Dim WebReq As HttpWebRequest = DirectCast(WebRequest.Create(url), HttpWebRequest) 'Our method is post, otherwise the buffer (postvars) would be useless WebReq.Method = "POST" 'We use form contentType, for the postvars. WebReq.ContentType = "application/x-www-form-urlencoded" 'The length of the buffer (postvars) is used as contentlength. WebReq.ContentLength = buffer.Length 'We open a stream for writing the postvars Dim PostData As Stream = WebReq.GetRequestStream() 'Now we write, and afterwards, we close. Closing is always important! PostData.Write(buffer, 0, buffer.Length) PostData.Close() 'Get the response handle, we have no true response yet! Dim WebResp As HttpWebResponse = DirectCast(WebReq.GetResponse(), HttpWebResponse) 'Let's show some information about the response Console.WriteLine(WebResp.StatusCode) Console.WriteLine(WebResp.Server) 'Now, we read the response (the string), and output it. Dim Answer As Stream = WebResp.GetResponseStream() Dim _Answer As New StreamReader(Answer) 'Congratulations, you just requested your first POST page, you 'can now start logging into most login forms, with your application 'Or other examples. vystup = _Answer.ReadToEnd() Catch ex As Exception MessageBox.Show(ex.Message) End Try Return vystup.Trim() & vbLf End Function Now how i can retrieve this data in asmx service?

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  • libav/ffmpeg: avcodec_decode_video2() returns -1 when separating demultiplexing and decoding

    - by unbekannt
    I'm using libav (from a C++ program on Linux and Windows) to decode video streams from a file, which works fine (decoding various formats like H264 and MPEG2) using avformat_open_input(), av_read_frame() and avcodec_decode_video2(). Now I have to separate demultiplexing and decoding. One class will call avformat_open_input() and av_read_frame() and then pass the AVPackets into a queue that is read by another class. There I use avcodec_alloc_context3() to get the AVCodecContext needed for avcodec_decode_video2(). I've tested that with a MPEG2 video stream and it works. Problems arise if I try to decode a H264 stream: avcodec_decode_video2() always returns -1 and outputs "no frame". I understand that additional data (SPS/PPS) is needed to decode this stream, so I've tried to replicate the original AVCodecContext from the demultiplexer in the decoder, but it won't work: Copying the content of the extradata field and setting all other values that differ from the default ones in the decoder: -1 is returned Using the same context (i.e. passing along the pointer) results in a crash I also tried to set CODEC_FLAG2_CHUNKS. avcodec_decode_video2() then always returns packet.size - 3 (??) and frameFinished is never set to 1. In my opinion I have a general problem here that will arise whenever settings from the original CodecContext are needed to decode the AVPackets. I'd be grateful for any hints on how to solve that problem!

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  • Saving and retrieving image in SQL database from C# problem

    - by Mobin
    I used this code for inserting records in a person table in my DB System.IO.MemoryStream ms = new System.IO.MemoryStream(); Image img = Image_Box.Image; img.Save(ms, System.Drawing.Imaging.ImageFormat.Bmp); this.personTableAdapter1.Insert(NIC_Box.Text.Trim(), Application_Box.Text.Trim(), Name_Box.Text.Trim(), Father_Name_Box.Text.Trim(), DOB_TimePicker.Value.Date, Address_Box.Text.Trim(), City_Box.Text.Trim(), Country_Box.Text.Trim(), ms.GetBuffer()); but when i retrieve this with this code byte[] image = (byte[])Person_On_Application.Rows[0][8]; MemoryStream Stream = new MemoryStream(); Stream.Write(image, 0, image.Length); Bitmap Display_Picture = new Bitmap(Stream); Image_Box.Image = Display_Picture; it works perfectly fine but if i update this with my own generated Query like System.IO.MemoryStream ms = new System.IO.MemoryStream(); Image img = Image_Box.Image; img.Save(ms, System.Drawing.Imaging.ImageFormat.Bmp); Query = "UPDATE Person SET Person_Image ='"+ms.GetBuffer()+"' WHERE (Person_NIC = '"+NIC_Box.Text.Trim()+"')"; the next time i use the same code for retrieving the image and displaying it as used above . Program throws an exception

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  • Core Data Inferred Migration – Automatic "lightweight" vs Manual

    - by ohhorob
    I've updated the model of an existing iPhone app in some simple ways (remove attribute, add attribute, remove index), and can use automatic lightweight migration to migrate the persistent store. Due to the typical size of the data set, the processing time is not insignificant, and warrants feedback for the user. NSMigrationManager provides a simple but useful migrationProgress value that sends KVO notifications as the migration is performed. That forms the basis of providing feedback, however attempting to use an inferred model ([NSMappingModel inferredMappingModelForSourceModel:destinationModel:error:]) results in drastically different timing for the exact same dataset. Profile results on and original iPhone (2G) Automatic inferred lightweight migration PROFILE: CacheManager -migrateStore PROFILE: 0.6130 (+0.6130) models loaded PROFILE: 1.1759 (+0.5629) delegate -CacheManagerWillMigrate: PROFILE: 1.2516 (+0.0757) persistent store coordinator loaded PROFILE: 5.1436 (+3.8920) automatic lightweight migration completed PROFILE: 5.5435 (+0.3999) delegate -CacheManagerDidFinishMigration:withError: Manual inferred migration PROFILE: CacheManager -migrateStore PROFILE: 0.6660 (+0.6660) models loaded PROFILE: 1.1471 (+0.4811) inferred mapping model generated PROFILE: 1.4046 (+0.2574) delegate -CacheManagerWillMigrate: PROFILE: 1.5058 (+0.1013) persistent store coordinator loaded PROFILE: 22.6952 (+21.1894) manual migration completed PROFILE: 23.1478 (+0.4525) delegate -CacheManagerDidFinishMigration:withError: So, with an inferred model, the manual migration takes over 5 times longer than automatic! It's a big inconsistency, and the lightweight option that NSPersistentStoreCoordinator -addPersistentStoreWithType:configuration:URL:options:error: provides absolutely no indication of progress while processing. Can anybody provide a supported way to get the migrationProgress values during automatic migration, OR a way to configure an inferred mapping model to be as fast during manual processing as automatic?

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  • Method for launching audio player on Android from web page for streaming media

    - by Brad
    To link to SHOUTcast/HTTP internet radio streams, traditionally you would link to a playlist file, such as an M3U or PLS. From there, the browser would launch the audio player registered to handle the playlist. This works great on any PC, Palm, Blackberry, and iPhone. This method does not work in Android without installing extra software. Sure, Just Playlists or StreamFurious can handle it just fine, but I am assuming there has to be a way to invoke the audio or video player commonly installed by default on Android installations. By default, no audio player is capable of handling M3U or PLS. The player seems to open it, but says "Unsupported Media Type". To make this more annoying, the browser is capable of streaming MP3 audio over HTTP, simply by opening a link to an MP3 file. I have tried simply linking directly to the MP3 stream hosted by SHOUTcast, which should end up in the same result, but SHOUTcast detects "Mozilla" in the user-agent string, and instead of sending the stream, it sends the information page for the station. How should I link to a SHOUTcast stream on Android, from a normal mobile site, without using extra applications?

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  • Serializing a DataType="time" field using XmlSerializer

    - by CraftyFella
    Hi, I'm getting an odd result when serializing a DateTime field using XmlSerializer. I have the following class: public class RecordExample { [XmlElement("TheTime", DataType = "time")] public DateTime TheTime { get; set; } [XmlElement("TheDate", DataType = "date")] public DateTime TheDate { get; set; } public static bool Serialize(Stream stream, object obj, Type objType, Encoding encoding) { try { using (var writer = XmlWriter.Create(stream, new XmlWriterSettings { Encoding = encoding })) { var xmlSerializer = new XmlSerializer(objType); if (writer != null) xmlSerializer.Serialize(writer, obj); } return true; } catch (Exception) { return false; } } } When i call the use the XmlSerializer with the following testing code: var obj = new RecordExample {TheDate = DateTime.Now.Date, TheTime = new DateTime(0001, 1, 1, 12, 00, 00)}; var ms = new MemoryStream(); RecordExample.Serialize(ms, obj, typeof (RecordExample), Encoding.UTF8); txtSource2.Text = Encoding.UTF8.GetString(ms.ToArray()); I get some strange results, here's the xml that is produced: <?xml version="1.0" encoding="utf-8"?> <RecordExample xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <TheTime>12:00:00.0000000+00:00</TheTime> <TheDate>2010-03-08</TheDate> </RecordExample> Any idea's how i can get the "TheTime" element to contain a time which looks more like this: <TheTime>12:00:00.0Z</TheTime> ...as that's what i was expecting? Thanks Dave

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  • login to website with post method

    - by druffmuff
    I want to log in into a website with c#. Here's the html code of the forumlar: <form action="http://www.site.com/login.php" method="post" name="login" id="login"> <table border="0" cellpadding="2" cellspacing="0"> <tbody> <tr><td><b>User:</b></td><td colspan=\"2\"><b>Passwort:</b></td></tr> <tr> <td><input class="inputbg" name="user" type="text"></td> <td><input class="inputbg" name="password" type="password"></td> <td><input type="submit" name="user_control" value="Eingabe" class="buttonbg" ></td> </tr> </tbody></table></form> I actually tried it like this: HttpWebRequest request = (HttpWebRequest)WebRequest.Create("http://www.site.com/login.php"); request.Method = "POST"; using (StreamWriter writer = new StreamWriter(request.GetRequestStream(), Encoding.ASCII)) { writer.Write("user=user&password=pass&user_control=Eingabe"); } HttpWebResponse response = (HttpWebResponse)request.GetResponse(); using (StreamReader reader = new StreamReader(response.GetResponseStream())) { stream = new StreamWriter("login.html"); stream.Write(reader.ReadToEnd()); stream.Close(); } But this is not working. Any Ideas, why this is failing?

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  • iPod library song path access

    - by Narendra Kumar
    I studied a lot but did not find any good answer. My problem is i am calculating beats per minute of song.I used Bass api for that, now problem is i am able to get bpm of a file which i have in my resource folder but i have to get bpm of all songs of iPod library. I am getting path of song from MPMediaItemPropertyAssetURL property of MpMediaItem but when passing this one in api api is saying stream cant load BASS_StreamCreateFile(). In my point of view i am not getting right path of song. How can we access valid path? Did any one access ipod library song with external api? Please help me . Thanks CODE IS THIS NSURL *assetURL = [song valueForProperty:MPMediaItemPropertyAssetURL]; NSString *respath = [NSString stringWithFormat:@"%@",[assetURL absoluteString]]; BASS_SetConfig(BASS_CONFIG_IOS_MIXAUDIO, 0); // Disable mixing. To be called before BASS_Init. if (HIWORD(BASS_GetVersion()) != BASSVERSION) { NSLog(@"An incorrect version of BASS was loaded"); } // Initialize default device. if (!BASS_Init(-1, 44100, 0, NULL, NULL)) { //textView.text = [NSString stringWithFormat:@"%@ CAN'T Load Stream",textView.text]; } DWORD chan1; if(!(chan1=BASS_StreamCreateFile(FALSE, [respath UTF8String], 0, 0, BASS_SAMPLE_LOOP))) { NSLog(@"Can't load stream!"); textView.text = [NSString stringWithFormat:@"%@ not loading...",textView.text]; } mainStream=BASS_StreamCreateFile(FALSE, [respath cStringUsingEncoding:NSUTF8StringEncoding], 0, 0, BASS_SAMPLE_FLOAT|BASS_STREAM_PRESCAN|BASS_STREAM_DECODE); float playBackDuration=BASS_ChannelBytes2Seconds(mainStream, BASS_ChannelGetLength(mainStream, BASS_POS_BYTE)); NSLog(@"Play back duration is %f",playBackDuration); HSTREAM bpmStream=BASS_StreamCreateFile(FALSE, [respath UTF8String], 0, 0, BASS_STREAM_PRESCAN|BASS_SAMPLE_FLOAT|BASS_STREAM_DECODE); //BASS_ChannelPlay(bpmStream,FALSE); BpmValue= BASS_FX_BPM_DecodeGet(bpmStream,0.0, playBackDuration, MAKELONG(45,256), BASS_FX_BPM_MULT2| BASS_FX_BPM_MULT2 | BASS_FX_FREESOURCE, (BPMPROCESSPROC*)proc); textView.text = [NSString stringWithFormat:@"%@ %f",textView.text,BpmValue];

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  • What is the right pattern for a async data fetching method in .net async/await

    - by s093294
    Given a class with a method GetData. A few other clients call GetData, and instead of it fetching data each time, i would like to create a pattern where the first call starts the task to get the data, and the rest of the calls wait for the task to complete. private Task<string> _data; private async Task<string> _getdata() { return "my random data from the net"; //get_data_from_net() } public string GetData() { if(_data==null) _data=_getdata(); _data.wait(); //are there not a problem here. cant wait a task that is already completed ? if(_data.status != rantocompletion) _data.wait() is not any better, it might complete between the check and the _data.wait? return _data.Result; } How would i do the pattern correctly? (Solution) private static object _servertime_lock = new object(); private static Task<string> _servertime; private static async Task<string> servertime() { try { var thetvdb = new HttpClient(); thetvdb.Timeout = TimeSpan.FromSeconds(5); // var st = await thetvdb.GetStreamAsync("http://www.thetvdb.com/api/Updates.php?type=none"); var response = await thetvdb.GetAsync("http://www.thetvdb.com/api/Updates.php?type=none"); response.EnsureSuccessStatusCode(); Stream stream = await response.Content.ReadAsStreamAsync(); XDocument xdoc = XDocument.Load(stream); return xdoc.Descendants("Time").First().Value; } catch { return null; } } public static async Task<string> GetServerTime() { lock (_servertime_lock) { if (_servertime == null) _servertime = servertime(); } var time = await _servertime; if (time == null) _servertime = null; return time; }

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  • C# TCP socket with session

    - by Zé Carlos
    Is there any way of dealing with sessions with sockets in C#? Example of my problem: I have a server with a socket listening on port 5672. TcpListener socket = new TcpListener(localAddr, 5672); socket.Start(); Console.Write("Waiting for a connection... "); // Perform a blocking call to accept requests. TcpClient client = socket.AcceptTcpClient(); Console.WriteLine("Connected to client!"); And i have two clients that will send one byte. Client A send 0x1 and client B send 0x2. From the server side, i read this data like this: Byte[] bytes = new Byte[256]; String data = null; NetworkStream stream = client.GetStream(); while ((stream.Read(bytes, 0, bytes.Length)) != 0) { byte[] answer = new ... stream.Write(answer , 0, answer.Length); } Then client A sends 0x11. I need a way to know that this client is the same that sent "0x1" before.

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  • c# calling process "cannot find the file specified"

    - by laura
    I'm a c# newbie so bear with me. I'm trying to call "pslist" from PsTools from a c# app, but I keep getting "The system cannot find the file specified". I thought I read somewhere on google that the exe should be in c:\windows\system32, so I tried that, still nothing. Even trying the full path to c:\windows\system32\PsList.exe is not working. I can open other things like notepad or regedit. Any ideas? C:\WINDOWS\system32dir C:\WINDOWS\SYSTEM32\PsList.exe Volume in drive C has no label. Volume Serial Number is ECC0-70AA Directory of C:\WINDOWS\SYSTEM32 04/27/2010 11:04 AM 231,288 PsList.exe 1 File(s) 231,288 bytes 0 Dir(s) 8,425,492,480 bytes free try { // Start the child process. Process p = new Process(); // Redirect the output stream of the child process. p.StartInfo.UseShellExecute = false; p.StartInfo.RedirectStandardOutput = true; //This works //p.StartInfo.FileName = @"C:\WINDOWS\regedit.EXE"; //This doesn't p.StartInfo.FileName = @"C:\WINDOWS\system32\PsList.exe"; p.Start(); // Do not wait for the child process to exit before // reading to the end of its redirected stream. p.WaitForExit(); // Read the output stream first and then wait. s1 = p.StandardOutput.ReadToEnd(); p.WaitForExit(); } catch (Exception ex) { Console.WriteLine("Exception Occurred :{0},{1}", ex.Message, ex.StackTrace.ToString()); Console.ReadLine(); }

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  • Rails running multiple delayed_job - lock tables

    - by pepernik
    Hey. I use delayed_job for background processing. I have 8 CPU server, MySQL and I start 7 delayed_job processes RAILS_ENV=production script/delayed_job -n 7 start Q1: I'm wondering is it possible that 2 or more delayed_job processes start processing the same process (the same record-row in the database delayed_jobs). I checked the code of the delayed_job plugin but can not find the lock directive in a way it should be. I think each process should lock the database table before executing an UPDATE on lock_by column. They lock the record simply by updating the locked_by field (UPDATE delayed_jobs SET locked_by...). Is that really enough? No locking needed? Why? I know that UPDATE has higher priority than SELECT but I think this does not have the effect in this case. My understanding of the multy-threaded situation is: Process1: Get waiting job X. [OK] Process2: Get waiting jobs X. [OK] Process1: Update locked_by field. [OK] Process2: Update locked_by field. [OK] Process1: Get waiting job X. [Already processed] Process2: Get waiting jobs X. [Already processed] I think in some cases more jobs can get the same information and can start processing the same process. Q2: Is 7 delayed_jobs a good number for 8CPU server? Why yes/not. Thx 10x!

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  • how to send binary data within an xml string

    - by daemonkid
    I want to send a binary file to .net c# component in the following xml format <BinaryFileString fileType='pdf'> <!--binary file data string here--> </BinaryFileString> In the component that is called I will use the above xml string and convert the binary string recieved within the BinaryFileString tag, into a file as specified by the filetype='' attribute. The file type could be doc/pdf/xls/rtf I have the code in the calling application to get out the bytes from the file to be sent. How do I prepare it to be sent with xml tags wrapped around it? I want the application to send out a string to the component and not a byte stream. This is because there is no way I can decipher the file type [pdf/doc/xls] by just looking at the byte stream. Hence the xml string with the filetype attribute. Any ideas on this? method for extracting Bytes below FileStream fs = new FileStream(_filePath, FileMode.Open, FileAccess.Read); using (Stream input = fs) { byte[] buffer = new byte[8192]; int bytesRead; while ((bytesRead = input.Read(buffer, 0, buffer.Length)) > 0) { } } return buffer; Thanks.

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  • Audio output from Silverlight

    - by leecarter
    I'm looking to develop a Silverlight application which will take a stream of data (not an audio stream as such) from a web server. The data stream would then be manipulated to give audio of a certain format (G.711 a-Law for example) which would then be converted into PCM so that additional effects can be applied (such as boosting the volume). I'm OK up to this point. I've got my data, converted the G.711 into PCM but my problem is being able to output this PCM audio to the sound card. I basing a solution on some C# code intended for a .Net application but in Silverlight there is a problem with trying to take a copy of a delegate (function pointer) which will be the topic of a separate question once I've produced a simple code sample. So, the question is... How can I output the PCM audio that I have held in a data structure (currently an array) in my Silverlight to the user? (Please don't say write the byte values to a text box) If it were a MP3 or WMA file I would play it using a MediaElement but I don't want to have to make it into a file as this would put a crimp on applying dynamic effects to the audio. I've seen a few posts from people saying low level audio support is poor/non-existant in Silverlight so I'm open to any suggestions/ideas people may have.

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  • Performance: float to int cast and clipping result to range

    - by durandai
    I'm doing some audio processing with float. The result needs to be converted back to PCM samples, and I noticed that the cast from float to int is surprisingly expensive. Whats furthermore frustrating that I need to clip the result to the range of a short (-32768 to 32767). While I would normally instictively assume that this could be assured by simply casting float to short, this fails miserably in Java, since on the bytecode level it results in F2I followed by I2S. So instead of a simple: int sample = (short) flotVal; I needed to resort to this ugly sequence: int sample = (int) floatVal; if (sample > 32767) { sample = 32767; } else if (sample < -32768) { sample = -32768; } Is there a faster way to do this? (about ~6% of the total runtime seems to be spent on casting, while 6% seem to be not that much at first glance, its astounding when I consider that the processing part involves a good chunk of matrix multiplications and IDCT) EDIT The cast/clipping code above is (not surprisingly) in the body of a loop that reads float values from a float[] and puts them into a byte[]. I have a test suite that measures total runtime on several test cases (processing about 200MB of raw audio data). The 6% were concluded from the runtime difference when the cast assignment "int sample = (int) floatVal" was replaced by assigning the loop index to sample. EDIT @leopoldkot: I'm aware of the truncation in Java, as stated in the original question (F2I, I2S bytecode sequence). I only tried the cast to short because I assumed that Java had an F2S bytecode, which it unfortunately does not (comming originally from an 68K assembly background, where a simple "fmove.w FP0, D0" would have done exactly what I wanted).

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  • Response.Redirect not firing due to code to prevent re-submission

    - by Marco
    I have an event which needs to contact some third party providers before performing a redirect (think 'final payment page on ecommerce site') and hence has some lag associated with its processing. It is very important that these third party providers are not contacted more than once, and sometimes impatient users may try and refresh the page (hence re-submitting the data). The general code structure is: If Session("orderStatus") <> 'processing' Then Session("orderStatus") = 'processing' DoThirdPartyStuffThatTakesSomeTime() Response.Redirect("confirmationPage.asp", True) End If The problem is, if the user refreshes the page, the response.redirect does not happen (even though the rest of the code will run before the redirect from the original submission). It seems that the new submission creates a new thread for the browser which takes precedence - it skips this bit of code obviously to prevent the third party providers being contacted a second time, and since there is no redirect, just comes back to the same page. The whole second submission may have completed before the first submission has finished its job. Any help on how I can still ignore all of the subsequent submissions of the page, but still make the redirect work...? Thanks

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  • Memorystream and Large Object Heap

    - by Flo
    I have to transfer large files between computers on via unreliable connections using WCF. Because I want to be able to resume the file and I don't want to be limited in my filesize by WCF, I am chunking the files into 1MB pieces. These "chunk" are transported as stream. Which works quite nice, so far. My steps are: open filestream read chunk from file into byet[] and create memorystream transfer chunk back to 2. until the whole file is sent My problem is in step 2. I assume that when I create a memory stream from a byte array, it will end up on the LOH and ultimately cause an outofmemory exception. I could not actually create this error, maybe I am wrong in my assumption. Now, I don't want to send the byte[] in the message, as WCF will tell me the array size is too big. I can change the max allowed array size and/or the size of my chunk, but I hope there is another solution. My actual question(s): Will my current solution create objects on the LOH and will that cause me problem? Is there a better way to solve this? Btw.: On the receiving side I simple read smaller chunks from the arriving stream and write them directly into the file, so no large byte arrays involved.

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  • Attempting to Convert Byte[] into Image... but is there platform issues involved

    - by user305535
    Greetings, Current, I'm attempting to develop an application that takes a Byte Array that is streamed to us from a Linux C language program across a TCPClient (stream) and reassemble it back into an image/jpg. The "sending" application was developed by a off-site developer who claims that the image reassembles back into an image without any problems or errors in his test environment (all Linux)... However, we are not so fortunate. I (believe) we successfully get all of the data sent, storing it as a string (lets us append the stream until it is complete) and then we convert it back into a Byte[]. This appears to be working fine... But, when we take the byte[] we get from the streaming (and our string assembly) and try to convert it into an image using the System.Drawing.Image.FromStream() we get errors.... Anyone have any idea what we're doing wrong? Or, does anyone know if this is a cross-platform issue? We're developing our app for Windows XP and C# .net, but the off-site developer did his work in c and Linux... perhaps there's some difference as to how each Operating System Coverts Images into Byte Arrays? Anyway, here's the code for converting our received ByteArray (from the TCPClient Stream) into an image. This code works when we send an image from a test machine we built that RUNS on XP, but not from the Linux box... System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); byte[] imageBytes = encoding.GetBytes(data); MemoryStream ms = new MemoryStream(imageBytes, 0, imageBytes.Length); // Convert byte[] to Image ms.Write(imageBytes, 0, imageBytes.Length); System.Drawing.Image image = System.Drawing.Image.FromStream(ms, false); <-- DIES here, throws a {System.ArgumentException: Parameter is not valid.} error Any advice, suggestions, theories, or HELP would be GREATLY appreciated! Please let me know??? Best wishes all! Thanks in advance! Greg

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  • How to write a flexible modular program with good interaction possibilities between modules?

    - by PeterK
    I went through answers on similar topics here on SO but could't find a satisfying answer. Since i know this is a rather large topic, i will try to be more specific. I want to write a program which processes files. The processing is nontrivial, so the best way is to split different phases into standalone modules which then would be used as necessary (since sometimes i will be only interested in the output of module A, sometimes i would need output of five other modules, etc). The thing is, that i need the modules to cooperate, because the output of one might be the input of another. And i need it to be FAST. Moreover i want to avoid doing certain processing more than once (if module A creates some data which then need to be processed by module B and C, i don't want to run module A twice to create the input for modules B,C ). The information the modules need to share would mostly be blocks of binary data and/or offsets into the processed files. The task of the main program would be quite simple - just parse arguments, run required modules (and perhaps give some output, or should this be the task of the modules?). I don't need the modules to be loaded at runtime. It's perfectly fine to have libs with a .h file and recompile the program every time there is a new module or some module is updated. The idea of modules is here mainly because of code readability, maintaining and to be able to have more people working on different modules without the need to have some predefined interface or whatever (on the other hand, some "guidelines" on how to write the modules would be probably required, i know that). We can assume that the file processing is a read-only operation, the original file is not changed. Could someone point me in a good direction on how to do this in C++ ? Any advice is wellcome (links, tutorials, pdf books...).

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  • What if a large number of objects are passed to my SwingWorker.process() method?

    - by Trejkaz
    I just found an interesting situation. Suppose you have some SwingWorker (I've made this one vaguely reminiscent of my own): public class AddressTreeBuildingWorker extends SwingWorker<Void, NodePair> { private DefaultTreeModel model; public AddressTreeBuildingWorker(DefaultTreeModel model) { } @Override protected Void doInBackground() { // Omitted; performs variable processing to build a tree of address nodes. } @Override protected void process(List<NodePair> chunks) { for (NodePair pair : chunks) { // Actually the real thing inserts in order. model.insertNodeInto(parent, child, parent.getChildCount()); } } private static class NodePair { private final DefaultMutableTreeNode parent; private final DefaultMutableTreeNode child; private NodePair(DefaultMutableTreeNode parent, DefaultMutableTreeNode child) { this.parent = parent; this.child = child; } } } If the work done in the background is significant then things work well - process() is called with relatively small lists of objects and everything is happy. Problem is, if the work done in the background is suddenly insignificant for whatever reason, process() receives a huge list of objects (I have seen 1,000,000, for instance) and by the time you process each object, you have spent 20 seconds on the Event Dispatch Thread, exactly what SwingWorker was designed to avoid. In case it isn't clear, both of these occur on the same SwingWorker class for me - it depends on the input data, and the type of processing the caller wanted. Is there a proper way to handle this? Obviously I can intentionally delay or yield the background processing thread so that a smaller number might arrive each time, but this doesn't feel like the right solution to me.

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  • Download dynaic file with GWT

    - by Maksim
    I have a GWT page where user enter data (start date, end date, etc.), then this data goes to the server via RPC call. On the server I want to generate Excel report with POI and let user save that file on their local machine. This is my test code to stream file back to the client but for some reason it does not know: public class ReportsServiceImpl extends RemoteServiceServlet implements ReportsService { public String myMethod(String s) { File f = new File("/excelTestFile.xls"); String filename = f.getName(); int length = 0; try { HttpServletResponse resp = getThreadLocalResponse(); ServletOutputStream op = resp.getOutputStream(); ServletContext context = getServletConfig().getServletContext(); resp.setContentType("application/octet-stream"); resp.setContentLength((int) f.length()); resp.setHeader("Content-Disposition", "attachment; filename*=\"utf-8''" + filename + ""); byte[] bbuf = new byte[1024]; DataInputStream in = new DataInputStream(new FileInputStream(f)); while ((in != null) && ((length = in.read(bbuf)) != -1)) { op.write(bbuf, 0, length); } in.close(); op.flush(); op.close(); } catch (Exception ex) { ex.printStackTrace(); } return "Server says: " + filename; } } I've red somewhere on internet that you can't do file stream with RPC and I have to use Servlet for that. Is there any example of how to use Servlet and how to call that servlet from ReportsServiceImpl

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  • Why do the outputs differ when I run this code using Netbeans 6.8 and Eclipse?

    - by Vimal Basdeo
    When I am running the following codes using Eclipse and Netbeans 6.8. I want to see the available COM ports on my computer. When running in Eclipse it is returning me all available COm ports but when running t in Netbeans, it does not seem to find any ports .. public static void test(){ Enumeration lists=CommPortIdentifier.getPortIdentifiers(); System.out.println(lists.hasMoreElements()); while (lists.hasMoreElements()){ CommPortIdentifier cn=(CommPortIdentifier)lists.nextElement(); if ((CommPortIdentifier.PORT_SERIAL==cn.getPortType())){ System.out.println("Name is serail portzzzz "+cn.getName()+" Owned status "+cn.isCurrentlyOwned()); try{ SerialPort port1=(SerialPort)cn.open("ComControl",800000); port1.setSerialPortParams(9600, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); System.out.println("Before get stream"); OutputStream out=port1.getOutputStream(); InputStream input=port1.getInputStream(); System.out.println("Before write"); out.write("AT".getBytes()); System.out.println("After write"); int sample=0; //while((( sample=input.read())!=-1)){ System.out.println("Before read"); //System.out.println(input.read() + "TEsting "); //} System.out.println("After read"); System.out.println("Receive timeout is "+port1.getReceiveTimeout()); }catch(Exception e){ System.err.println(e.getMessage()); } } else{ System.out.println("Name is parallel portzzzz "+cn.getName()+" Owned status "+cn.isCurrentlyOwned()+cn.getPortType()+" "); } } } Output with Netbeans false Output using Eclipse true Name is serail portzzzz COM1 Owned status false Before get stream Before write After write Before read After read Receive timeout is -1 Name is serail portzzzz COM2 Owned status false Before get stream Before write After write Before read After read Receive timeout is -1 Name is parallel portzzzz LPT1 Owned status false2 Name is parallel portzzzz LPT2 Owned status false2

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  • How to Return Variable for all tests to use Unittest

    - by chrissygormley
    Hello, I have a Python script and I am trying to set a variable so that if the first test fail's the rest of then will be set to fail. The script I have so far is: class Tests(): def function: result function.......... def errorHandle(self): return self.error def sudsPass(self): try: result = self.client.service.GetStreamUri(self.stream, self.token) except suds.WebFault, e: assert False except Exception, e: pass finally: if 'result' in locals(): self.error = True self.errorHandle() assert True else: self.error = False self.errorHandle() assert False def sudsFail(self): try: result = self.client.service.GetStreamUri(self.stream, self.token) except suds.WebFault, e: assert False except Exception, e: pass finally: if 'result' in locals() or self.error == False: assert False else: assert True class GetStreamUri(TestGetStreamUri): def runTest(self): self.sudsPass() class GetStreamUriProtocolFail(TestGetStreamUri): def runTest(self): self.stream.Transport.Protocol = "NoValue" self.errorHandle() self.sudsFail() if __name__ == '__main__': unittest.main() I am trying to get self.error to be set to False if the first test fail. I understand that it is being set in another test but I was hoping someone could help me find a solution to this problem using some other means. Thanks PS. Please ignore the strange tests. There is a problem with the error handling at the moment.

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