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  • Does Ubuntu Touch consume less power than Android?

    - by Eduard Florinescu
    One of the problems of new OSs is power consumption. That is because power and performance requires a lot of tweaks and experience with the kernel, drivers and OS code-base on one hand, and a lot of extensive long-term test and quality assurance on the other hand. Given that Android is a rather old and established OS I saw that it has pretty good power consumption. Phoronix does this kind of comparissions but I was not able to find much about Ubuntu Touch. Does Ubuntu Touch consume less than Android, do you have data on some platforms compared?

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  • Is it possible to construct a cube with less than 24 vertices

    - by Telanor
    I have a cube-based world like minecraft and I'm wondering if there's a way to construct a cube with less than 24 vertices so I can reduce memory usage. It doesn't seem possible to me for 2 reasons: the normals wouldn't come out right and per-face textures wouldn't work. Is this the case or am I wrong? Maybe there's some fancy new dx11 tech that can help? Edit: Just to clarify, I have 2 requirements: I need surface normals for each cube face in order to do proper lighting and I need a way to address a different indexes in a texture array for each cube face

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  • Style sheet compression and .less add-in...updated with source

    Design time minification and .net less for style sheets.Read my previous post on this subject. http://blog.waynebrantley.com/2009/12/ultimate-automatic-stylesheet-combining.html Known IssuesIt has been reported that this does not work in 'web site project'. I do not use those anymore, not since they brought back our 'web application project'. If anyone wants to try and make it work, the...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Style sheet compression and .less add-in...updated with source

    Design time minification and .net less for style sheets.Read my previous post on this subject. http://blog.waynebrantley.com/2009/12/ultimate-automatic-stylesheet-combining.html Known IssuesIt has been reported that this does not work in 'web site project'. I do not use those anymore, not since they brought back our 'web application project'. If anyone wants to try and make it work, the...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Will the world depend less of developers?

    - by nmiranda
    Hi everybody, yesterday I had a little chat with a friend that is in the field of development as I am. And he told me that he planned to change of business, I mean, he wants to get off developing cause he doesn't think that it has future. "There will come days were you could have a job as a developer but you would never get rich" he said. "Nowadays is more important to have an idea and develop it in a product than being a software developer. Today you can find a lot of applications that can help you to make it. We have already non-sql databases, better cases than 10 years ago and other tools much of them free, everything is directed to depend less of developers and you'll see it more 10 years from now" Do you agree with that?

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  • Less known Solaris features: pwait

    - by user13366125
    This is a nifty small tool that i'm using quite often in scripts that stop something and do some tasks afterwards and i don't want to hassle around with the contract file system. It's not a cool feature, but it's useful and relatively less known. An example: As i wrote long ago, you should never use kill -9 because often the normal kill is intercepted by the application and it starts to do some clean up tasks first before really stopping the process. So just because kill has returned, it doesn't imply that the process is away. How do you wait for process to disappear? (more)

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  • Do open world games need less backstory?

    - by Raceimaztion
    I've played a few open-world games and really enjoyed them, though the ones I've really enjoyed have generally received complaints about how little story there is to them. The Saboteur is one example of this. Fully open-world, good enough story (for me, anyway), engaging gameplay, and still has received complaints in reviews about not having enough story. Do open-world games actually need a full, all-encompassing story? Or can fun and engaging gameplay fill in the gap and let the designer get away with a slightly less complete story?

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  • Password Security: Short and Complex versus ‘Short or Lengthy’ and Less Complex

    - by Akemi Iwaya
    Creating secure passwords for our online accounts is a necessary evil due to the huge increase in database and account hacking that occurs these days. The problem though is that no two companies have a similar policy for complex and secure password creation, then factor in the continued creation of insecure passwords or multi-site use of the same password and trouble is just waiting to happen. Ars Technica decided to take a look at multiple password types, how users fared with them, and how well those password types held up to cracking attempts in their latest study. The password types that Ars Technica looked at were comprehensive8, basic8, and basic16. The comprehensive type required a variety of upper-case, lower-case, digits, and symbols with no dictionary words allowed. The only restriction on the two basic types was the number of characters used. Which type do you think was easier for users to adopt and did better in the two password cracking tests? You can learn more about how well users did with the three password types and the results of the tests by visiting the article linked below. What are your thoughts on the matter? Are shorter, more complex passwords better or worse than using short or long, but less complex passwords? What methods do you feel work best since most passwords are limited to approximately 16 characters in length? Perhaps you use a service like LastPass or keep a dedicated list/notebook to manage your passwords. Let us know in the comments!    

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  • Less is more: The making of a 37 signals style pizza

    - by Liam McLennan
    For years now we have been hearing from 37 signals that the way to bake a great web app is to build less – well the same is true of pizza. Our western hedonism has led us to pursue ever cheesier and more stuffed crusts at the expense of the simple flavours. All we are left with is a fatty, salty heart attack in waiting. The Italians know that the secret to great taste is simplicity. With that in mind I decided to base my pizza masterpiece on these simple flavours: tomato sopressa (spicy aged salami) mozzarella garlic basil Of course the first thing one needs when making pizza is a base.   A freshly made base is extremely important but unfortunately I was too lazy. Next up is the tomato sauce. My wife made the sauce by reducing some tomatoes and adding herbs and sugar. We had selected some fine ingredients to make our topping: sopressa salami, fresh basil and the best mozzarella we could find.   It is, according to google, important to bake pizza at a high temperature, so I set the oven to 250C (480F). Here are the before and after shots: Meanwhile, the dog did nothing.

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  • XNA - Inconsistent accessibility: parameter type is less accessible than method

    - by DijkeMark
    I have a level class in which I make a new turret. I give the turret the level class as parameter. So far so good. Then in the Update function of the Turret I call a function Shoot(), which has that level parameter it got at the moment I created it. But from that moment it gives the following error: Inconsistent accessibility: parameter type 'Space_Game.Level' is less accessible than method 'Space_Game.GameObject.Shoot(Space_Game.Level, string)' All I know it has something to do with not thr right protection level or something like that. The level class: public Level(Game game, Viewport viewport) { _game = game; _viewport = viewport; _turret = new Turret(_game, "blue", this); _turret.SetPosition((_viewport.Width / 2).ToString(), (_viewport.Height / 2).ToString()); } The Turret Class: public Turret(Game game, String team, Level level) :base(game) { _team = team; _level = level; switch (_team) { case "blue": _texture = LoadResources._blue_turret.Texture; _rows = LoadResources._blue_turret.Rows; _columns = LoadResources._blue_turret.Columns; _maxFrameCounter = 10; break; default: break; } _frameCounter = 0; _currentFrame = 0; _currentFrameMultiplier = 1; } public override void Update() { base.Update(); SetRotation(); Shoot(_level, "turret"); } The Shoot Function (Which is in GameObject class. The Turret Class inherited the GameObject Class. (Am I saying that right?)): protected void Shoot(Level level, String type) { MouseState mouse = Mouse.GetState(); if (mouse.LeftButton == ButtonState.Pressed) { switch (_team) { case "blue": switch (type) { case "turret": TurretBullet _turretBullet = new TurretBullet(_game, _team); level.AddProjectile(_turretBullet); break; default: break; } break; default: break; } } } Thanks in Advance, Mark Dijkema

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  • Less graphics power all the sudden (Intel HD 3000)

    - by queueoverflow
    I have a Intel Sandy Bridge i5 with the HD 3000 graphics card. I used to be able to play Urban Terror and Nexuiz comfortably with 85 and 60 frames per seconds until mid/end of October 2012, the former even on a full HD display with that many frames. Now I have around 30 to 45 on the smaller laptop screen and around 20 to 30 on the external monitor. Did something happen to Kubuntu 12.04 so that it has less graphics performance than previously? Update I looked into the system monitor and could not detect anything being at the maximum. The four CPU cores were pretty much bored, the 8 GB RAM were filled with maybe 2 GB. And I ran intel_cpu_top and did not notice anything at its limit. See the output. after Kernel bisecting I now did a kernel bisect and tried 3.2.0-23, 3.2.0-27, 3.2.0-29 and 3.2.0-30 and all had full graphics power. Interestingly, I then had full power when I just booted back into the regular 3.2.0-32 kernel. This does not make sense to me …

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  • When Less is More

    - by aditya.agarkar
    How do you reconcile the fact that while the overall warehouse volume is down you still need more workers in the warehouse to ship all the orders? A WMS customer recently pointed out this seemingly perplexing fact in a customer conference. So what is going on? Didn't we tell you before that for a warehouse the customer is really the "king"? In this case customers are merely responding to a low overall low demand and uncertainty. They do not want to hold down inventory and one of the ways to do that is by decreasing the order size and ordering more frequently. Overall impact to the warehouse? Two words: "More work!!" This is not all. Smaller order sizes also mean challenges from a transportation perspective including a rise in costlier parcel or LTL shipments instead of cheaper TL shipments. Here is a hypothetical scenario where a customer reduces the order size by 10% and increases the order frequency by 10%. As you can see in the following table, the overall volume declines by 1% but the warehouse has to ship roughly 10% more lines. Order Frequency (Line Count)Order Size (Units)Total VolumeChange (%)10010010,000 -110909,900-1% If you want to see how "Less is More" in graphical terms, this is how it appears: Even though the volume is down, there is going to be more work in the warehouse in terms of number of lines shipped. The operators need to pick more discrete orders, pack them into more shipping containers and ship more deliveries. What do you do differently if you are facing this situation?In this case here are some obvious steps to take:Uno: Change your pick methods. If you are used to doing order picks, it needs to go out the door. You need to evaluate batch picking and grouping techniques. Go for cluster picking, go for zone picking, pick and pass...anything that improves your picker productivity. More than anything, cluster picking works like a charm and above all, its simple and very effective. Dos: Are you minimize "touch" points in your pick process? Consider doing one step pick, pack and confirm i.e. pick and pack stuff directly into shipping cartons. Done correctly the container will not require any more "touch" points all the way to the trailer loading. Use cartonization!Tres: Are the being picked from an optimized pick face? Are the items slotted correctly? This needs to be looked into. Consider automated "pull" or "push" replenishment into your pick face and also make sure that high demand items are occupying the golden zones.  Cuatro: Are you tracking labor productivity? If not there needs to be a concerted push for having labor standards in place. Hope you found these ideas useful.

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  • How to make creating viewmodels at runtime less painful

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painful. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genius since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use a DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an in-depth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • MVVM - how to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • How to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • Cmd+Less Than (10.8.2) not working after Xcode (4.5.x) installed

    - by Felix Lieb
    I had to reinstall my MBP recently. I stress Cmd+Less Than a lot for switching between Xcode's main window and the Organizer for documentation. The standard OSX-shortcut for doing that is Cmd + Less Than. After installing Xcode it didn't work any longer. I saw, that Xcode uses Cmd+LT for "Edit Schemes", a rarely used option. Even after deleting the shortcut for "Edit Schemes" in Xcode, Cmd+LT didn't work. How can I get Cmd + Less Than to work again? Mac OS X Mount Lion 10.8.2 Xcode 4.5.2 I have less than 10 reputation on superuser (acutally first post here), so I can't post the answer to my question. Would yo be so kind and upvote this question, so I can officially answer the question? The question, as well as the answer is only correct, if you use German keyboard layout.

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  • Nodes set of the same type with if-test. Make it less.

    - by Kalinin
    How to make the code more beautiful (compact)? <xsl:template match="part"> <table class="part"> <xsl:if test="name != ''"> <tr> <td>????????</td><td><xsl:value-of select="name"/></td> </tr> </xsl:if> <xsl:if test="model != ''"> <tr> <td>??????</td><td><xsl:value-of select="model"/></td> </tr> </xsl:if> <xsl:if test="year != ''"> <tr> <td>???</td><td><xsl:value-of select="year"/></td> </tr> </xsl:if> <xsl:if test="glass_type != ''"> <tr> <td>???</td><td><xsl:value-of select="glass_type"/></td> </tr> </xsl:if> <xsl:if test="scancode != ''"> <tr> <td>???????</td><td><xsl:value-of select="scancode"/></td> </tr> </xsl:if> <xsl:if test="eurocode != ''"> <tr> <td>???????</td><td><xsl:value-of select="eurocode"/></td> </tr> </xsl:if> <xsl:if test="coment != ''"> <tr> <td>???????????</td><td><xsl:value-of select="coment"/></td> </tr> </xsl:if> <xsl:if test="glass_size != ''"> <tr> <td>??????</td><td><xsl:value-of select="glass_size"/></td> </tr> </xsl:if> <xsl:if test="vendor != ''"> <tr> <td>?????????????</td><td><xsl:value-of select="vendor"/></td> </tr> </xsl:if> <xsl:if test="trademark != ''"> <tr> <td>???????? ?????</td><td><xsl:value-of select="trademark"/></td> </tr> </xsl:if> <xsl:if test="fprice != ''"> <tr> <td>????</td><td><xsl:value-of select="fprice"/></td> </tr> </xsl:if> </table> </xsl:template> Update: i wrote: <my:translations xmlns:my="my:my"> <w e="name" r="????????"/> <w e="model" r="??????"/> <w e="year" r="???"/> <w e="glass_type" r="???"/> <w e="scancode" r="???????"/> <w e="eurocode" r="???????"/> <w e="comment" r="???????????"/> <w e="glass_size" r="??????"/> <w e="vendor" r="?????????????"/> <w e="trademark" r="???????? ?????"/> <w e="fprice" r="????"/> </my:translations> <xsl:value-of select="//w/@r"/> And have no result from this code. Is it normal? And how can i get new element w?

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  • ssh Password-less login to multiple machines when you already have one

    - by tandu
    I'm a little bit confused about setting up a password-less login for multiple machines to begin with, but I think I could do it from scratch. The problem is I already have it set up for one machine and I don't want that to be blown away when I try to set it up for the other machine. Let's clarify: Machine A: the machine I'm connecting from Machine B: the machine I'm connecting to. Password required Machine C: the machine I'm connecting to. Password-less ssh I have read some tutorials on setting up password-less ssh to a certain site, but they usually start with "move id_rsa out of the way so it doesn't get blown away," but then at the end of the tutorial it's not moved back. If I had no help at all, here is what I would do: Log into B ssh-keygen -t rsa -f ~/id_rsa.other scp id_rsa.other.pub A:~/.ssh echo "Host A \n Identity File ~/.ssh/id_rsa.other" > ~/.ssh/config (Note that I realize these commands may not be exactly correct, but this is just the idea). What I'm not quite clear on is if I need to update the config for A, B, or both. I'm fairly certain to do a password-less login from A to B, it is A that needs the public key .. but I also suppose I need B to use the correct id_rsa file for that public key. Finally, I don't want the password-less login for C to be affected at all .. it's using id_rsa. Am I going wrong anywhere?

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  • How can I add the "--watch" flag to this TextMate snippet?

    - by Jannis
    I love TextMate as my editor for all things web, and so I'd like to use a snippet to use it with style.less files to automatically take advantage of the .less way of compiling .css files on the fly using the native $ lessc {filepath} --watch as suggested in the less documentation (link) My (thanks to someone who wrote the LESS TM Bundle!) current TextMate snippet works well for writing the currently opened .less file to the .css file but I'd like to take advantage of the --watch parameter so that every change to the .less file gets automatically compiled into the .css file. This works well when using the Terminal command line for it, so I am sure it must be possible to use it in an adapted version of the current LESS Command for TextMate since that only invokes the command to compile the file. So how do I add the --watch flag to this command:? #!/usr/bin/env ruby file = STDIN.read[/lessc: ([^*]+\.less)/, 1] || ENV["TM_FILEPATH"] system("lessc \"#{file}\"") I assume it should be something like: #!/usr/bin/env ruby file = STDIN.read[/lessc: ([^*]+\.less)/, 1] || ENV["TM_FILEPATH"] system("lessc \"#{file}\" --watch") But doing so only crashes the TextMate.app. Any ideas would be much appreciated. Thanks for reading. Jannis

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  • Anthony Lye: How Pharmaceutical Reps Can Sell More & Report Less

    - by charles.knapp
    On March 31, watch as senior vice president of CRM, Anthony Lye, and director of life sciences product strategy, Piers Evans, provide the first public look at Oracle's new Pharmaceutical Sales solution, powered by Oracle CRM On Demand - Life Sciences Edition. You will see a next generation approach to: • Increase sales effectiveness • Equip reps worldwide • Get the best value Register now for this informative GLOBAL webcast on March 31, 9 AM PDT/4 PM GMT.

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  • Notify-osd -- Now with 70% Less Annoy :-)

    <b>SilverWav's Journal:</b> "Reduce the notify-osd time-out to 3 seconds, rather than the default 10. Its amazing how much this changed my appreciation of the notifications... I have found the annoyance is mainly based on them being on screen too long"

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  • 64-bit 13.10 shows 1GB less RAM than 64-bit 13.04 did

    - by kiloseven
    Multiple 64-bit versions (Kubuntu, Lubuntu and Xubuntu) once installed on my ThinkPad R60 show 3GB of RAM, not the correct 4GB of RAM. Last week with 13.04, I had 4GB of RAM (which matches the BIOS) and this week I have 3GB available. Inquiring minds want to know. Details follow: Linux R60 3.11.0-12-generic #19-Ubuntu SMP Wed Oct 9 16:20:46 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux r60 free -m reports: _ total used free shared buffers cached Mem: 3001 854 2146 0 22 486 -/+ buffers/cache: 346 2655 Swap: 0 0 0 . . . . . . lshw shows: description: Notebook product: 9459AT8 () vendor: LENOVO version: ThinkPad R60/R60i serial: redacted width: 64 bits capabilities: smbios-2.4 dmi-2.4 vsyscall32 configuration: administrator_password=disabled boot=normal chassis=notebook family=ThinkPad R60/R60i frontpanel_password=unknown keyboard_password=disabled power-on_password=disabled uuid=126E4001-48CA-11CB-9D53-B982AE0D1ABB *-core description: Motherboard product: 9459AT8 vendor: LENOVO physical id: 0 version: Not Available *-firmware description: BIOS vendor: LENOVO physical id: 0 version: 7CETC1WW (2.11 ) date: 01/09/2007 size: 144KiB capacity: 1984KiB capabilities: pci pcmcia pnp upgrade shadowing escd cdboot bootselect socketedrom edd acpi usb biosbootspecification {snip} *-memory description: System Memory physical id: 29 slot: System board or motherboard size: 4GiB *-bank:0 description: SODIMM DDR2 Synchronous physical id: 0 slot: DIMM 1 size: 2GiB width: 64 bits *-bank:1 description: SODIMM DDR2 Synchronous physical id: 1 slot: DIMM 2 size: 2GiB width: 64 bits dpkg -l linux-* returns: Desired=Unknown/Install/Remove/Purge/Hold | Status=Not/Inst/Conf-files/Unpacked/halF-conf/Half-inst/trig-aWait/Trig-pend |/ Err?=(none)/Reinst-required (Status,Err: uppercase=bad) ||/ Name Version Description +++-======================================-=======================================-========================================================================== un linux-doc-3.2.0 (no description available) ii linux-firmware 1.79.6 Firmware for Linux kernel drivers ii linux-generic 3.2.0.52.62 Complete Generic Linux kernel un linux-headers (no description available) un linux-headers-3 (no description available) un linux-headers-3.0 (no description available) un linux-headers-3.2.0-23 (no description available) un linux-headers-3.2.0-23-generic (no description available) ii linux-headers-3.2.0-52 3.2.0-52.78 Header files related to Linux kernel version 3.2.0 ii linux-headers-3.2.0-52-generic 3.2.0-52.78 Linux kernel headers for version 3.2.0 on 64 bit x86 SMP ii linux-headers-generic 3.2.0.52.62 Generic Linux kernel headers un linux-image (no description available) un linux-image-3.0 (no description available) ii linux-image-3.2.0-52-generic 3.2.0-52.78 Linux kernel image for version 3.2.0 on 64 bit x86 SMP ii linux-image-generic 3.2.0.52.62 Generic Linux kernel image un linux-initramfs-tool (no description available) un linux-kernel-headers (no description available) un linux-kernel-log-daemon (no description available) ii linux-libc-dev 3.2.0-52.78 Linux Kernel Headers for development un linux-restricted-common (no description available) ii linux-sound-base 1.0.25+dfsg-0ubuntu1.1 base package for ALSA and OSS sound systems un linux-source-3.2.0 (no description available) un linux-tools (no description available)

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  • From .psd to working HTML and CSS - help me suck less

    - by kevinmajor1
    I am not much of a designer. My strength lies in coding. That said, I'm often forced into the role of "The Man," responsible for all aspects of site creation. So, that said I'm wondering if the pros can give me tips/solutions/links to tutorials to my main questions. Resolution. What should I aim for? What are the lower and upper edges I should be aware of? I know that systems like 960 Grid were popular recently. Is that the number I should still aim for? Slicing up a .psd - are there any tricks I should know? I've always found it difficult to get my slices pixel perfect. I'm also really slow at it. I must be looking at it wrong, or missing something fundamental. The same goes for text. Layouts are always filled with the classic "Lorem...", but I can never seem to get real content to fit quite as well on the screen. The advanced (to me, anyway) looking things, like a part of a logo/image overlaying what looks like a content area. How does one do that? How do layouts change/are informed by the decision to go fixed or liquid? Again, any tips/tricks/suggestions/tutorials you can share would be greatly appreciated.

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  • Regional Office Virtualization - Less Can Be More

    The dream of an 'office in a box' has been around for years, but the increasing sophistication of virtualization software has turned the dream into reality. Ben Lye explains the problems and benefits of reducing the amount of physical hardware that were deployed in his organisation's regional offices.

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