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  • Delete Google Chrome's tab history

    - by wizlog
    After browsing the web for a while, I want to delete my history. So I press CTRL and H keys, and click the Edit items on the blue bar at the top of the page. Then I select the checkboxes for the items I want to remove. Then I click remove selected items. When I go into any of my open tabs, their history isn't deleted. Without restarting the tab or the browser, is there any way to clear the history within a tab? I also want to know how to clear just one tab's history, without needing to know all the pages that the tab had visited, then going to the history page...

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  • IE8 Stopped Keeping History

    - by BillP3rd
    Like the title says, apparently my IE8 has stopped keeping the history of pages I've visited. I've searched SU and Google and can't find anything that seems to describe what I'm seeing. I have IE set to retain history for 999 days (the maximum allowed): As you can see below, apart from today and last Thursday, IE appears to be oblivious to any activity more recent than three weeks ago. Clicking on either "Thursday" or "Today" reveals no recorded history, however. Very odd behavior. Finally, the history does extend back 30 weeks to when I built the computer, and there is recorded history for every week. I'd appreciate suggestions. NB. Windows 7 Ultimate, x64 (but 32-bit IE8).

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  • Help with malloc and free: Glibc detected: free(): invalid pointer

    - by nunos
    I need help with debugging this piece of code. I know the problem is in malloc and free but can't find exactly where, why and how to fix it. Please don't answer: "Use gdb" and that's it. I would use gdb to debug it, but I still don't know much about it and am still learning it, and would like to have, in the meanwhile, another solution. Thanks. #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <unistd.h> #include <string.h> #include <sys/wait.h> #include <sys/types.h> #define MAX_COMMAND_LENGTH 256 #define MAX_ARGS_NUMBER 128 #define MAX_HISTORY_NUMBER 100 #define PROMPT ">>> " int num_elems; typedef enum {false, true} bool; typedef struct { char **arg; char *infile; char *outfile; int background; } Command_Info; int parse_cmd(char *cmd_line, Command_Info *cmd_info) { char *arg; char *args[MAX_ARGS_NUMBER]; int i = 0; arg = strtok(cmd_line, " "); while (arg != NULL) { args[i] = arg; arg = strtok(NULL, " "); i++; } num_elems = i;precisa em free_mem if (num_elems == 0) return 0; cmd_info->arg = (char **) ( malloc(num_elems * sizeof(char *)) ); cmd_info->infile = NULL; cmd_info->outfile = NULL; cmd_info->background = 0; bool b_infile = false; bool b_outfile = false; int iarg = 0; for (i = 0; i < num_elems; i++) { if ( !strcmp(args[i], "<") ) { if ( b_infile || i == num_elems-1 || !strcmp(args[i+1], "<") || !strcmp(args[i+1], ">") || !strcmp(args[i+1], "&") ) return -1; i++; cmd_info->infile = malloc(strlen(args[i]) * sizeof(char)); strcpy(cmd_info->infile, args[i]); b_infile = true; } else if (!strcmp(args[i], ">")) { if ( b_outfile || i == num_elems-1 || !strcmp(args[i+1], ">") || !strcmp(args[i+1], "<") || !strcmp(args[i+1], "&") ) return -1; i++; cmd_info->outfile = malloc(strlen(args[i]) * sizeof(char)); strcpy(cmd_info->outfile, args[i]); b_outfile = true; } else if (!strcmp(args[i], "&")) { if ( i == 0 || i != num_elems-1 || cmd_info->background ) return -1; cmd_info->background = true; } else { cmd_info->arg[iarg] = malloc(strlen(args[i]) * sizeof(char)); strcpy(cmd_info->arg[iarg], args[i]); iarg++; } } cmd_info->arg[iarg] = NULL; return 0; } void print_cmd(Command_Info *cmd_info) { int i; for (i = 0; cmd_info->arg[i] != NULL; i++) printf("arg[%d]=\"%s\"\n", i, cmd_info->arg[i]); printf("arg[%d]=\"%s\"\n", i, cmd_info->arg[i]); printf("infile=\"%s\"\n", cmd_info->infile); printf("outfile=\"%s\"\n", cmd_info->outfile); printf("background=\"%d\"\n", cmd_info->background); } void get_cmd(char* str) { fgets(str, MAX_COMMAND_LENGTH, stdin); str[strlen(str)-1] = '\0'; } pid_t exec_simple(Command_Info *cmd_info) { pid_t pid = fork(); if (pid < 0) { perror("Fork Error"); return -1; } if (pid == 0) { if ( (execvp(cmd_info->arg[0], cmd_info->arg)) == -1) { perror(cmd_info->arg[0]); exit(1); } } return pid; } void type_prompt(void) { printf("%s", PROMPT); } void syntax_error(void) { printf("msh syntax error\n"); } void free_mem(Command_Info *cmd_info) { int i; for (i = 0; cmd_info->arg[i] != NULL; i++) free(cmd_info->arg[i]); free(cmd_info->arg); free(cmd_info->infile); free(cmd_info->outfile); } int main(int argc, char* argv[]) { char cmd_line[MAX_COMMAND_LENGTH]; Command_Info cmd_info; //char* history[MAX_HISTORY_NUMBER]; while (true) { type_prompt(); get_cmd(cmd_line); if ( parse_cmd(cmd_line, &cmd_info) == -1) { syntax_error(); continue; } if (!strcmp(cmd_line, "")) continue; if (!strcmp(cmd_info.arg[0], "exit")) exit(0); pid_t pid = exec_simple(&cmd_info); waitpid(pid, NULL, 0); free_mem(&cmd_info); } return 0; }

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  • malloc: error checking and freeing memory

    - by yCalleecharan
    Hi, I'm using malloc to make an error check of whether memory can be allocated or not for the particular array z1. ARRAY_SIZE is a predefined with a numerical value. I use casting as I've read it's safe to do so. long double *z1 = (long double *)malloc(sizeof (long double) * ARRAY_SIZE); if(z1 == NULL){ printf("Out of memory\n"); exit(-1); } The above is just a snippet of my code, but when I add the error checking part (contained in the if statement above), I get a lot of compile time errors with visual studio 2008. It is this error checking part that's generating all the errors. What am I doing wrong? On a related issue with malloc, I understand that the memory needs to be deallocated/freed after the variable/array z1 has been used. For the array z1, I use: free(z1); z1 = NULL; Is the second line z1 = NULL necessary? Thanks a lot...

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  • Multidimensional array with unequal second dimension size using malloc()

    - by user288422
    Hello, I am playing around with multidimensional array of unequal second dimension size. Lets assume that I need the following data structure: [&ptr0]-[0][1][2][3][4][5][6][7][8][9] [&ptr1]-[0][1][2] [&ptr2]-[0][1][2][3][4] int main() { int *a[3]; int *b; int i; a[0] = (int *)malloc(10 * sizeof(int)); a[1] = (int *)malloc(2 * sizeof(int)); a[2] = (int *)malloc(4 * sizeof(int)); for(i=0; i<10; i++) a[0][i]=i; for(i=0; i<2; i++) a[1][i]=i; for(i=0; i<4; i++) a[2][i]=i; } I did some tests and it seems like I can store a value at a[1][3]. Does it mean that rows in my array are of equal size 10?

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  • C Programming: malloc() inside another function

    - by vikramtheone
    Hi Guys, I need help with malloc() inside another function. I'm passing a pointer and size to the function from my main() and I would like to allocate memory for that pointer dynamically using malloc() from inside that called function, but what I see is that.... the memory which is getting allocated is for the pointer declared withing my called function and not for the pointer which is inside the main(). How should I pass a pointer to a function and allocate memory for the passed pointer from inside the called function? Can anyone throw light on this? Help!!! Vikram I have written the following code and I get the output as shown below SOURCE: main() { unsigned char *input_image; unsigned int bmp_image_size = 262144; if(alloc_pixels(input_image, bmp_image_size)==NULL) printf("\nPoint2: Memory allocated: %d bytes",_msize(input_image)); else printf("\nPoint3: Memory not allocated"); } signed char alloc_pixels(unsigned char *ptr, unsigned int size) { signed char status = NO_ERROR; ptr = NULL; ptr = (unsigned char*)malloc(size); if(ptr== NULL) { status = ERROR; free(ptr); printf("\nERROR: Memory allocation did not complete successfully!"); } printf("\nPoint1: Memory allocated: %d bytes",_msize(ptr)); return status; } PROGRAM OUTPUT: Point1: Memory allocated ptr: 262144 bytes Point2: Memory allocated input_image: 0 bytes

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  • c++ malloc segment fault

    - by chnet
    I have a problem about malloc(). It is wired. My code is in the following. I use random generator to generate elements for an array. The array is opened by malloc(). If the array size is smaller than 8192, it is OK. If the size is larger than 8192, it shows segment fault. void random_generator(int num, int * array) { srand((unsigned)time(0)); int random_integer; for(int index=0; index< num; index++){ random_integer = (rand()%10000)+1; *(array+index) = random_integer; cout << index << endl; } } int main() { int array_size = 10000; int *input_array; input_array = (int*) malloc((array_size)); random_generator(8192, input_array); // if the number is larger than 8192, segment fault free(input_array); }

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  • c++ malloc segmentation fault

    - by chnet
    I have a problem about malloc(). It is weird. My code is in the following. I use random generator to generate elements for an array. The array is opened by malloc(). If the array size is smaller than 8192, it is OK. If the size is larger than 8192, it shows segment fault. void random_generator(int num, int * array) { srand((unsigned)time(0)); int random_integer; for(int index=0; index< num; index++){ random_integer = (rand()%10000)+1; *(array+index) = random_integer; cout << index << endl; } } int main() { int array_size = 10000; int *input_array; input_array = (int*) malloc((array_size)); random_generator(8192, input_array); // if the number is larger than 8192, segment fault free(input_array); }

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  • The History of April Fools Day [Video]

    - by Jason Fitzpatrick
    When exactly did April 1st become a day of pranks and merriment? While it’s difficult to pin down the exact year, this informative video provides a solid historical overview of April Fools Day. [via Neatorama] How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

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  • This Week in Geek History: Birth of NACA, Chemical Composition of DNA Discovered, Telephone Introduced

    - by Jason Fitzpatrick
    Every week we bring you new facts and figures from the annals of Geekdom. This week we’re taking a look at the birth of NASA’s forefather, the composition of DNA, and the first telephone. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

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  • History.js not working in Internet Explorer

    - by Wilcoholic
    I am trying to get history.js to work in Internet Explorer because I need history.pushState() to work. I have read over the instructions on GitHub (https://github.com/balupton/History.js/) and have tried implementing it, but havent had any success. Here's what I have <!DOCTYPE html> <html> <head> <!-- jQuery --> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.6.2/jquery.min.js"></script> <!-- History.js --> <script defer src="http://balupton.github.com/history.js/scripts/bundled/html4+html5/jquery.history.js"></script> <script type="text/javascript"> function addHistory(){ // Prepare var History = window.History; // Note: We are using a capital H instead of a lower h // Change our States History.pushState(null, null, "?mylink.html"); } </script> </head> <body> <a href="mylink.html">My Link</a> <a href="otherlink.html">Other Link</a> <button onclick="addHistory()" type="button">Add History</button> </body> Not sure what I'm doing wrong, but it's definitely not working in IE. Any help is appreciated

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  • C Programming: malloc and free within a loop

    - by kouei
    Hi all, I just started out with C and have very little knowledge about performance issues with malloc() and free(). My question is as such: if I were to call malloc() followed by free() in a while-loop that loops for, say, 20 times, would it run slower compared to if I were to call free() outside the loop? I am actually using the first method to allocate memory to a buffer, read a string of variable length in a file, perform some string operation, and then clear the buffer after every iteration. If my method results in a lot of overhead then I'd like to ask for a better way for me to achieve the same results. Sorry for my bad English. Thanks and regards, K

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  • C Programming: malloc() for a 2D array (using pointer-to-pointer)

    - by vikramtheone
    Hi Guys, yesterday I had posted a question: How should I pass a pointer to a function and allocate memory for the passed pointer from inside the called function? From the answers I got, I was able to understand what mistake I was doing. I'm facing a new problem now, can anyone help out with this? I want to dynamically allocate a 2D array, so I'm passing a Pointer-to-Pointer from my main() to another function called alloc_2D_pixels(...), where I use malloc(...) and for(...) loop to allocate memory for the 2D array. Well, after returning from the alloc_2D_pixels(...) function, the pointer-to-pointer still remains NULL, so naturally, when I try accessing or try to free(...) the Pointer-to-Pointer, the program hangs. Can anyone suggest me what mistakes I'm doing here? Help!!! Vikram SOURCE: main() { unsigned char **ptr; unsigned int rows, cols; if(alloc_2D_pixels(&ptr, rows, cols)==ERROR) // Satisfies this condition printf("Memory for the 2D array not allocated"); // NO ERROR is returned if(ptr == NULL) // ptr is NULL so no memory was allocated printf("Yes its NULL!"); // Because ptr is NULL, with any of these 3 statements below the program HANGS ptr[0][0] = 10; printf("Element: %d",ptr[0][0]); free_2D_alloc(&ptr); } signed char alloc_2D_pixels(unsigned char ***memory, unsigned int rows, unsigned int cols) { signed char status = NO_ERROR; memory = malloc(rows * sizeof(unsigned char** )); if(memory == NULL) { status = ERROR; printf("ERROR: Memory allocation failed!"); } else { int i; for(i = 0; i< cols; i++) { memory[i] = malloc(cols * sizeof(unsigned char)); if(memory[i]==NULL) { status = ERROR; printf("ERROR: Memory allocation failed!"); } } } // Inserted the statements below for debug purpose only memory[0][0] = (unsigned char)10; // I'm able to access the array from printf("\nElement %d",memory[0][0]); // here with no problems return status; } void free_2D_pixels(unsigned char ***ptr, unsigned int rows) { int i; for(i = 0; i < rows; i++) { free(ptr[i]); } free(ptr); }

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  • Taming the malloc/free beast -- tips & tricks

    - by roufamatic
    I've been using C on some projects for a master's degree but have never built production software with it. (.NET & Javascript are my bread and butter.) Obviously, the need to free() memory that you malloc() is critical in C. This is fine, well and good if you can do both in one routine. But as programs grow, and structs deepen, keeping track of what's been malloc'd where and what's appropriate to free gets harder and harder. I've looked around on the interwebs and only found a few generic recommendations for this. What I suspect is that some of you long-time C coders have come up with your own patterns and practices to simplify this process and keep the evil in front of you. So: how do you recommend structuring your C programs to keep dynamic allocations from becoming memory leaks?

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  • malloc hangs in Linux

    - by Rahul
    I am using Linux on a 16 G with 2 quad core CPU. There are 8 processes which are doing some work (CPU intensive/network i/o). Out of which 4 have a memory leak (These are test conditions so no problem in having leaks here). Total space is occupied by all processes is around 15.4 G only 200 MB is free in system. Things are fine for some hours. But after that malloc hangs (for a process which doesn't have a memory leak). Its stuck for for more than 4 minutes (Note CPU is not 100% but io has gone up signficantly). Now there is no problem in the hanged process. (It has not corrupted the memory). What malloc is doing? (is it tryibg to defragment or builidng up swap space).I am using SUSE 10. Any pointers?

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  • Iphone memory leak with malloc

    - by Icky
    Hello. I have memory leak, found by instruments and it is supposed to be in this line of code: indices = malloc( sizeof(indices[0]) * totalQuads * 6); This is actually a code snippet from a tutorial, something which i think is leak-free so to say. Now I reckon, the error is somewhere else, but I do not know, where. These are the last trackbacks: 5 ColorRun -[EAGLView initWithCoder:] /Users/thomaskopinski/programming/colorrun_3.26/Classes/EAGLView.m:98 4 ColorRun -[EAGLView initGame] /Users/thomaskopinski/programming/colorrun_3.26/Classes/EAGLView.m:201 3 ColorRun -[SpriteSheet initWithImageNamed:spriteWidth:spriteHeight:spacing:imageScale:] /Users/thomaskopinski/programming/colorrun_3.26/SpriteSheet.m:68 2 ColorRun -[Image initWithImage:scale:] /Users/thomaskopinski/programming/colorrun_3.26/Image.m:122 1 ColorRun -[Image initImpl] /Users/thomaskopinski/programming/colorrun_3.26/Image.m:158 0 libSystem.B.dylib malloc Does anyone know how to approach this?

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  • Help with memory leak (malloc)

    - by user146780
    I'v followed a tutorial to use OGL tesselaton. In one of the callbacks there is a malloc and it creates a leak every time I render a new frame. void CALLBACK combineCallback(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], GLdouble **dataOut) { GLdouble *vertex; vertex = (GLdouble *) malloc(6 * sizeof(GLdouble)); vertex[0] = coords[0]; vertex[1] = coords[1]; vertex[2] = coords[2]; for (int i = 3; i < 6; i++) { vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[0][i] + weight[2] * vertex_data[0][i] + weight[3] * vertex_data[0][i]; } *dataOut = vertex; } I'v tried to free(vertex) but then the polygons did not render. I also tried allocating on the heap then doing delete(vertex) but then the polygon rendered awkwardly. I'm not sure what to do. Thanks

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  • Firefox 29 - how do I delete history entries visited fewer than x times

    - by lousyuser
    Context: I've been using my Firefox profile for a couple of years now. My history file has become huge, naturally. I got Firefox Sync set up between my main desktop PC and my laptop. HW configs: PC: i5-3450, 8 GB DDR3 RAM, Crucial M4 128 GB SSD laptop: Pentium SU4100, 4 GB DDR3 RAM, WD 5400 rpm HDD Accessing history entries when typing into the Awesome Bar on my desktop takes quite a long time despite the decent config, the laptop is even slower. The experience is quite unresponsive. I figured if I cleared the history up a little bit, I might avoid creating a new profile to speed things up. The question itself: to illustrate: Is there a way to delete all history entries that have been visited fewer than x (let's say 5) times and at the same time the recent visit is fewer than y (let's say 120) days old? afaik the history file is some kind of SQL database, but I'm not really sure how the data is saved, if there's a "safe way" to edit it and what the query to do what I need would look like. Thanks in advance for any help. I kept browsing through previous SuperUser questions to see if I could find relevant information. "In my Firefox profile directory, there is a filed named places.sqlite. Opening it with sqlite reveals (amongst others) the tables moz_places and moz_historyvisits. It seems that moz_historyvisits uses the primary of moz_places to refer to the URLs." As I'm unfamiliar with databases, I don't really understand the way the two tables mentioned in the quote are related. screenshot of a part of the tables I've noticed the visit_count is in a standard format, making it easy to work with. The last_visit_date looks encrypted to my naked eye, but I can't see in which way. Hope that helps, I'm at my wits' end.

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  • Google Chrome doesn't delete my browsing history correctly

    - by Derfder
    I have deleted everything that I could from my browser history: chrome://settings/clearBrowserData I checked everything and select the begining of time Then when I access browsing history: chrome://history/ There is nothing (as I expected), or to be precise No history entries found. The problem is that I still see my specific search url with very specific query I have made a month ago, when I start typing the url of the website into chrome address bar. How is that possible? Where is Google stroing these data. How to get rid off them completely? I want to mention that my autosuggestion options look like this: So, what else should I delete to remove everything from autosuggestions? Right now it has some specific URLs (subpages, pages with very specific search query I have made in a month or so). I have tried restarting Chrome and restarting my computer, but the urls are still in the autosuggestion. Also I am unable to turn off the autosuggestion, even I have unchecked that option in settings. My Google Chrome version is: Version 27.0.1453.116 m (probably the latest) Btw. in Firefox deleting the history works as expected. So, I guess that this has nothing to do with the operating system I am using (Windows 7), but only it's an issue with Chrome itself.

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  • Command history in zsh

    - by Art
    Currently I have zsh set up in such a way that command history is shared between all sessions immediately. Say I have a terminal emulator open with two tabs, each with a zsh session, A1 and A2. If I enter ls -la in A1, and then go to A2 and press up arrow key, I will see ls -la in the command prompt. I would like to change it so sessions don't share the command history with each other although when you start new session it gets all the previous history from all sessions before it.

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  • How to get Bash shell history range

    - by Aniti
    How can I get/filter history entries in a specific range? I have a large history file and frequently use history | grep somecommand Now, my memory is pretty bad and I also want to see what else I did around the time I entered the command. For now I do this: get match, say 4992 somecommand, then I do history | grep 49[0-9][0-9] this is usually good enough, but I would much rather do it more precisely, that is see commands from 4972 to 5012, that is 20 commands before and 20 after. I am wondering if there is an easier way? I suspect, a custom script is in order, but perhaps someone else has done something similar before.

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  • Google chrome disable url suggestions from history

    - by Tural Aliyev
    I was searching for a solution which will help me to disable URL auto suggestion (from history) while I type url on adressbar. But I haven't found anything about this solution. I tryied to uncheck Use a prediction service to help complete searches and URLs typed in the address barin privacy settings, but it doesn't help. Is there any way to disable history or disable url suggestions from history?

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  • question about Doug Lea's malloc

    - by hatorade
    http://gee.cs.oswego.edu/dl/html/malloc.html in making his array for the segmented bins, he makes bins for 8 - 512 using multiples of 8 (so 63 bins, but only the last 62 are ever used). how does he determine the size for the remaining 63 bins? He mentions they are logarithmically spaced, but is there some sort of equation he used to do that optimally?

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