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  • Odd Apple AirPort Express behaviour

    - by MatthewD
    I've been using a rather old AirPort Express for home Wi-Fi for a number of years. (It's old enough that it only supports WPA, not WPA2 -- perhaps this is an indication that I should upgrade!) In the last week I've been experiencing very slow internet over the Wi-Fi. Suspecting that someone outside my home was leeching from me (despite a reasonable password and MAC address filtering turned on) I decided to change some settings: I changed the SSID, turned off broadcast of the SSID and changed the password. After these changes, I managed to connect using the new password on my iPad. But on the other devices I tried (iPhone, PS3) I was not able to connect. In fact, I only succeeded in connecting when I entered my OLD password! Is this a known issue with ancient AirPort Express units? Is my unit cracked and unrecoverable?

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  • Odd Language In a BIOS Message

    - by Josh
    So I started up my laptop today and was greeted with the following message (not a direct quote): The type of the AC adapter cannot be determined. This may interfere with your computer's performance. Try unplugging the AC adapter and then plugging it back in, thanks. The problem was that I hadn't fully secured the plug into the back of the computer. However, I was a little taken aback when a message from BIOS said, "thanks." Is this normal? Any chance the message was illegitimate (virus)?

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  • Wireless slow, but very odd

    - by Logman
    I have a HP Pavilion dv6 laptop, internet through the wireless timeouts. Even though it connects fine to the AP/router. The computer had a virus (searchnu?) and I backed up the usual and restored the laptop to factory image. Problem is after the restore the internet through the wireless the same still... and connected via wired and everything worked fine. I was able to update the whole system. Internet worked perfect, speed great. But the wireless still was pitiful. Ping tests with wireless are interesting: Google= 18ms Gmail= 18ms Yahoo= 1023ms 8.8.8.8=30ms Microsoft= Request Timed Out Bing= Request Timed Out msn= Request Timed Out even though I get 18ms with google, the pages take a long time to load. Is this a root kit? is it the wireless card in the laptop?

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  • Odd behavior of permissions and icons

    - by Urban
    After some virus had infected my Windows 7, I did a complete format and re-installed the OS. I was just installing applications and copying back some data when I noticed some shortcuts changing their icons to something I couldnt recognize (Yellow icons in the image below). Also, a few exe files which previously did not ask for User permission, are now asking for it. Wondering if this is an icon cache problem, I cleared the cache by deleting the IconCache.db in AppData/Local but the problem still persists. Although I did a full system scan with MS Security Essentials, I'm not sure if this is another virus or some other problem. I would appreciate any suggestions you might have. Edit: Now even Firefox needs permissions to launch. It's icon hasnt changed, but it's got the 'shield' overlay on it like the other yellow icons.

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  • catching a deadlock in a simple odd-even sending

    - by user562264
    I'm trying to solve a simple problem with MPI, my implementation is MPICH2 and my code is in fortran. I have used the blocking send and receive, the idea is so simple but when I run it it crashes!!! I have absolutely no idea what is wrong? can anyone make quote on this issue please? there is a piece of the code: integer,parameter::IM=100,JM=100 REAL,ALLOCATABLE ::T(:,:),TF(:,:) CALL MPI_COMM_RANK(MPI_COMM_WORLD,RNK,IERR) CALL MPI_COMM_SIZE(MPI_COMM_WORLD,SIZ,IERR) prv = rnk-1 nxt = rnk+1 LIM = INT(IM/SIZ) IF (rnk==0) THEN ALLOCATE(TF(IM,JM)) prv = MPI_PROC_NULL ELSEIF(rnk==siz-1) THEN NXT = MPI_PROC_NULL LIM = LIM+MOD(IM,SIZ) END IF IF (MOD(RNK,2)==0) THEN CALL MPI_SEND(T(2,:),JM+2,MPI_REAL,PRV,10,MPI_COMM_WORLD,IERR) CALL MPI_RECV(T(1,:),JM+2,MPI_REAL,PRV,20,MPI_COMM_WORLD,STAT,IERR) ELSE CALL MPI_RECV(T(LIM+2,:),JM+2,MPI_REAL,NXT,10,MPI_COMM_WORLD,STAT,IERR) CALL MPI_SEND(T(LIM+1,:),JM+2,MPI_REAL,NXT,20,MPI_COMM_WORLD,IERR) END IF as I understood even processes are not receiving anything while the odd ones finish sending successfully, in some cases when I added some print to observe what is going on I saw that the variable NXT is changing during the sending procedure!!! for example all the odd process was sending message to process 0 not their next one!

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  • I need to unset the state of the jQuery .toggle(odd,even)

    - by Forkrul Assail
    Hi I have items in a table cell that gets toggled on and off. An external button accepts a click and submits the selected cell values via ajax. The problem is that I want to reset the toggle state for the selected cells. I can easily unset the highlighting, but then need a double click to trigger the correct toggle. Can the .toggle(odd, even) be reset or cycled via an external call? Thanks

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  • Getting every odd variable in a list?

    - by John
    If I make a list in Python and want to write a function that would return only odd numbers from a range 1 to x how would I do that? For example, if I have list [1, 2, 3, 4] from 1 to 4 (4 ix my x), I want to return [1, 3].

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  • Odd Drag and drag bug in nested attributes Rails

    - by Senthil
    I've got this weird bug when trying to use drag and drag for two models (one nested within another). I've a category model which has many apps. In my category index page, I tried use "content_tag_for" to sort categories and apps within each category. But for some odd reason only the first element has drag, drop enabled. I can drag and drop categories all I want, but I can't drag the app in the second category, just the first category. Copy and paste gets ridiculously hopeless with HAML, so here's a Pastie instead. I made a sample app on heroku for you to check out here. Drag and drag work for both category and app, so I'm guessing it has to do something with the ul or li. Any help is appreciated. Thanks.

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  • Odd Drag and drop sorting error Rails for nested attributes

    - by Senthil
    I've got this weird bug when trying to use drag and drag for two models (one nested within another). I've a category model which has many apps. In my category index page, I tried use "content_tag_for" to sort categories and apps within each category. But for some odd reason only the first element has drag, drop enabled. I can drag and drop categories all I want, but I can't drag the app in the second category, just the first category. Copy and paste gets ridiculously hopeless with HAML, so here's a Pastie instead. I made a sample app on heroku for you to check out here. Drag and drag work for both category and app, so I'm guessing it has to do something with the ul or li. Any help is appreciated. Thanks.

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  • WPF UC in Winforms occasionally has an odd border to the left / visually corrupted

    - by Ryan ONeill
    I have a WPF user control I created that is used to show the state of tasks in my UI. I get the odd report back that the control sometimes has a nasty looking border to the left and I cannot reproduce it. The control looks like this (when working) (grey tick=not run, green=OK,red cross=fail,hourglass=running); It looks like this when the problem occurs; It may have something to do with the layering of those icons, when the state changes the others are made invisible and the relevant icon is made visible. The four icons are all stacked on top of each other. It could also be the background in theory, which I'll look at next. Problem is reported on both flat panel and CRT displays. Any guidance greatly appreciated. Update: 1) SnapsToDevicePixels does not affect the issue. 2) Grid is not used, only a canvas.

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  • Pre-crash iphone symptoms - odd user position, volume change

    - by BankStrong
    I'm seeing intermittent strange symtoms in my app: Blue blob (user position in MKMapView) starts "exploding" (odd, jerky animation). Can begin at startup and seems to indicate eventual problems. Speaker volume suddenly increases (back to level before I invoked kAudioSessionSetProperty_OtherMixableAudioShouldDuck). The app keeps running, but this change tells me to expect no more sounds from AVAudioPlayer. Also a reliable indicator of a future crash (on save, etc). I'm having trouble provoking this in the debugger (seems to only happen with movement in GPS). Any ideas to track it down?

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  • question about Batcher odd-even sort

    - by davit-datuashvili
    hi i ave question about Batcher's odd-even sort i have following code public class Batcher{ public static void batchsort(int a[],int l,int r){ int n=r-l+1; for (int p=1;p<n;p+=p) for (int k=p;k>0;k/=2) for (int j=k%p;j+k<n;j+=(k+k)) for (int i=0;i<n-j-k;i++) if ((j+i)/(p+p)==(j+i+k)/(p+p)) exch(a,l+j+i,l+j+i+k); } public static void main(String[]args){ int a[]=new int[]{2,4,3,4,6,5,3}; batchsort(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static void exch(int a[],int i,int j){ int t=a[i]; a[i]=a[j]; a[j]=t; } } //result is 3 3 4 4 5 2 6 what i missed ? hat is wrong?

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  • Odd background image resizing on animating UIView

    - by Woody
    I have a UIView in the middle of a view that I am using as a game playing area (in a 2d cocoa view). This image has a background image of the same size as the view. Resizing the view I use animation to make it look smooth (and that works fine). However, when the animation starts, the background image immediately changes size, tiling or being clipped to a size that when the animation finishes, the background image is physically the same size. I don't want this, I want the image to always fit the view, regardless of the view size. UIImage *bgImage = [UIImage imageNamed:@"head.png"]; ... // resize the image returning another image self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:resizedImage]; [UIView beginAnimations:@"resizeView" context:nil]; [UIView setAnimationDuration:.5]; int localViewSize = ... // work out view sizes self.view.frame = CGRectMake(... ,localViewSize,localViewSize); [UIView commitAnimations]; It looks very odd as it jumps to a different size, then animates to the original size. I am guessing that maybe I would have to make a separate view underneath my main view but is that the only way?

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  • Odd DOM Problem with Firefox

    - by Bob
    Hello. I'm experiencing an odd problem when trying to navigate through a table's rows and cells in a while loop using javascript. I'm using Firefox 3.5.7 on Win7 with Firebug enabled. I have this markup: <table> <tbody> <tr id='firstRow'><td>a</td><td>b</td><td>c</td></tr> <tr><td>a</td><td>b</td><td>c</td></tr> <tr><td>a</td><td>b</td><td>c</td></tr> </tbody> </table> And this javascript: var row = document.getElementById('firstRow'); console.log(row); // Row call 1 while (row) { console.log(row); // Row call 2 row = row.nextSibling; } The problem I'm having is that on the line commented "Row call 1", Firebug is outputting <tr id='firstRow'> as expected. However, in the while loop, Firebug is giving me <tr id='firstRow'> <TextNode textContent="\n"> It is giving me different output for the exact same row, even immediately after the while loop begins executing and nothing else touched the row. For subsequent rows, it of course does not have id='firstRow' as an attribute. The bigger problem this is giving me is that if I'm in the while loop, and I want to access a particular cell of the current row using row.cells[0], Firebug will give me an error that row.cells is undefined. I want to know if someone could shed some light on this situation I am experiencing.

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  • MPI Odd/Even Compare-Split Deadlock

    - by erebel55
    I'm trying to write an MPI version of a program that runs an odd/even compare-split operation on n randomly generated elements. Process 0 should generated the elements and send nlocal of them to the other processes, (keeping the first nlocal for itself). From here, process 0 should print out it's results after running the CompareSplit algorithm. Then, receive the results from the other processes run of the algorithm. Finally, print out the results that it has just received. I have a large chunk of this already done, but I'm getting a deadlock that I can't seem to fix. I would greatly appreciate any hints that people could give me. Here is my code http://pastie.org/3742474 Right now I'm pretty sure that the deadlock is coming from the Send/Recv at lines 134 and 151. I've tried changing the Send to use "tag" instead of myrank for the tag parameter..but when I did that I just keep getting a "MPI_ERR_TAG: invalid tag" for some reason. Obviously I would also run the algorithm within the processors 0 but I took that part out for now, until I figure out what is going wrong. Any help is appreciated.

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  • Int Showing as Long Odd Value

    - by Josh Kahane
    Hi I am trying to send an int in my iphone game for game center multiplayer. The integer is coming up and appearing as an odd long integer value rather than the expected one. I have this in my .h: typedef enum { kPacketTypeScore, } EPacketTypes; typedef struct { EPacketTypes type; size_t size; } SPacketInfo; typedef struct { SPacketInfo packetInfo; int score; } SScorePacket; Then .m: Sending data: scoreData *score = [scoreData sharedData]; SScorePacket packet; packet.packetInfo.type = kPacketTypeScore; packet.packetInfo.size = sizeof(SScorePacket); packet.score = score.score; NSData* dataToSend = [NSData dataWithBytes:&packet length:packet.packetInfo.size]; NSError *error; [self.myMatch sendDataToAllPlayers: dataToSend withDataMode: GKMatchSendDataUnreliable error:&error]; if (error != nil) { // handle the error } Receiving: SPacketInfo* packet = (SPacketInfo*)[data bytes]; switch (packet->type) { case kPacketTypeScore: { SScorePacket* scorePacket = (SScorePacket*)packet; scoreData *score = [scoreData sharedData]; [scoreLabel setString:[NSString stringWithFormat:@"You: %d Challenger: %d", score.score, scorePacket]]; break; } default: CCLOG(@"received unknown packet type %i (size: %u)", packet->type, packet->size); break; } Any ideas? Thanks.

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  • Finding an odd perfect number

    - by Coin Bird
    I wrote these two methods to determine if a number is perfect. My prof wants me to combine them to find out if there is an odd perfect number. I know there isn't one(that is known), but I need to actually write the code to prove that. The issue is with my main method. I tested the two test methods. I tried debugging and it gets stuck on the number 5, though I can't figure out why. Here is my code: public class Lab6 { public static void main (String[]args) { int testNum = 3; while (testNum != sum_of_divisors(testNum) && testNum%2 != 0) testNum++; } public static int sum_of_divisors(int numDiv) { int count = 1; int totalDivisors = 0; while (count < numDiv) if (numDiv%count == 0) { totalDivisors = totalDivisors + count; count++; } else count++; return totalDivisors; } public static boolean is_perfect(int numPerfect) { int count = 1; int totalPerfect = 0; while (totalPerfect < numPerfect) { totalPerfect = totalPerfect + count; count++; } if (numPerfect == totalPerfect) return true; else return false; } }

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  • Odd values/movement with UITouch and CGPoint.

    - by Joshua
    I'm getting odd numbers from UITouch and CGPoint and one is different, I also think this maybe causing a flickering affect in my app when I try to move something by following a touch. This is the code I'm using: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchDown"); UITouch *touch = [touches anyObject]; firstTouch = [touch locationInView:self.view]; if (CGRectContainsPoint(but.frame, firstTouch)) { butContains = YES; NSLog(@"butContains = %d", butContains); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } NSLog(@"touch moved"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSLog(@"User tapped at %@", NSStringFromCGPoint(currentTouch)); NSLog(@"Point %a, %a", currentTouch.x, currentTouch.y); NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; NSLog(@"Point %a, %a", y, x); CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; NSLog(@"Point %g, %g", CGX, CGY); if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } butContains = NO; NSLog(@"touch ended"); } - (IBAction)add:(id)sender{ InSightViewController *contentView = [[InSightViewController alloc] initWithNibName:@"SubView" bundle:[NSBundle mainBundle]]; [contentView loadView]; [self.view insertSubview:contentView.view atIndex:0]; } This is what I get from the touchesEnded method in the Debugger. 2010-04-20 20:06:13.045 InSight[25042:207] User tapped at {50, 78} 2010-04-20 20:06:13.047 InSight[25042:207] Point 0x1.9p+5, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 0x1.900000027p-1037, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 50, 78 And this is what's happening in the Simulator. fwdr.org/file:y8bd As this is a complicated problem this is the source code of my XCode Project aswell. http://cl.ly/Qjj

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  • Odd tcp deadlock under windows

    - by John Robertson
    We are moving large amounts of data on a LAN and it has to happen very rapidly and reliably. Currently we use windows TCP as implemented in C++. Using large (synchronous) sends moves the data much faster than a bunch of smaller (synchronous) sends but will frequently deadlock for large gaps of time (.15 seconds) causing the overall transfer rate to plummet. This deadlock happens in very particular circumstances which makes me believe it should be preventable altogether. More importantly if we don't really know the cause we don't really know it won't happen some time with smaller sends anyway. Can anyone explain this deadlock? Deadlock description (OK, zombie-locked, it isn't dead, but for .15 or so seconds it stops, then starts again) The receiving side sends an ACK. The sending side sends a packet containing the end of a message (push flag is set) The call to socket.recv takes about .15 seconds(!) to return About the time the call returns an ACK is sent by the receiving side The the next packet from the sender is finally sent (why is it waiting? the tcp window is plenty big) The odd thing about (3) is that typically that call doesn't take much time at all and receives exactly the same amount of data. On a 2Ghz machine that's 300 million instructions worth of time. I am assuming the call doesn't (heaven forbid) wait for the received data to be acked before it returns, so the ack must be waiting for the call to return, or both must be delayed by something else. The problem NEVER happens when there is a second packet of data (part of the same message) arriving between 1 and 2. That part very clearly makes it sound like it has to do with the fact that windows TCP will not send back a no-data ACK until either a second packet arrives or a 200ms timer expires. However the delay is less than 200 ms (its more like 150 ms). The third unseemly character (and to my mind the real culprit) is (5). Send is definitely being called well before that .15 seconds is up, but the data NEVER hits the wire before that ack returns. That is the most bizarre part of this deadlock to me. Its not a tcp blockage because the TCP window is plenty big since we set SO_RCVBUF to something like 500*1460 (which is still under a meg). The data is coming in very fast (basically there is a loop spinning out data via send) so the buffer should fill almost immediately. According to msdn the buffer being full and at least one pending send should cause the data to be sent (though in another place it mentions that there various "heuristics" used in deciding when a send hits the wire). Anway, why the sender doesn't actually send more data during that .15 second pause is the most bizarre part to me. The information above was captured on the receiving side via wireshark (except of course the socket.recv return times which were logged in a text file). We tried changing the send buffer to zero and turning off Nagle on the sender (yes, I know Nagle is about not sending small packets - but we tried turning Nagle off in case that was part of the unstated "heuristics" affecting whether the message would be posted to the wire. Technically microsoft's Nagle is that a small packet isn't sent if the buffer is full and there is an outstanding ACK, so it seemed like a possibility).

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  • NHibernate, and odd "Session is Closed!" errors

    - by Sekhat
    Note: Now that I've typed this out, I have to apologize for the super long question, however, I think all the code and information presented here is in some way relevant. Okay, I'm getting odd "Session Is Closed" errors, at random points in my ASP.NET webforms application. Today, however, it's finally happening in the same place over and over again. I am near certain that nothing is disposing or closing the session in my code, as the bits of code that use are well contained away from all other code as you'll see below. I'm also using ninject as my IOC, which may / may not be important. Okay, so, First my SessionFactoryProvider and SessionProvider classes: SessionFactoryProvider public class SessionFactoryProvider : IDisposable { ISessionFactory sessionFactory; public ISessionFactory GetSessionFactory() { if (sessionFactory == null) sessionFactory = Fluently.Configure() .Database( MsSqlConfiguration.MsSql2005.ConnectionString(p => p.FromConnectionStringWithKey("QoiSqlConnection"))) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<JobMapping>()) .BuildSessionFactory(); return sessionFactory; } public void Dispose() { if (sessionFactory != null) sessionFactory.Dispose(); } } SessionProvider public class SessionProvider : IDisposable { ISessionFactory sessionFactory; ISession session; public SessionProvider(SessionFactoryProvider sessionFactoryProvider) { this.sessionFactory = sessionFactoryProvider.GetSessionFactory(); } public ISession GetCurrentSession() { if (session == null) session = sessionFactory.OpenSession(); return session; } public void Dispose() { if (session != null) { session.Dispose(); } } } These two classes are wired up with Ninject as so: NHibernateModule public class NHibernateModule : StandardModule { public override void Load() { Bind<SessionFactoryProvider>().ToSelf().Using<SingletonBehavior>(); Bind<SessionProvider>().ToSelf().Using<OnePerRequestBehavior>(); } } and as far as I can tell work as expected. Now my BaseDao<T> class: BaseDao public class BaseDao<T> : IDao<T> where T : EntityBase { private SessionProvider sessionManager; protected ISession session { get { return sessionManager.GetCurrentSession(); } } public BaseDao(SessionProvider sessionManager) { this.sessionManager = sessionManager; } public T GetBy(int id) { return session.Get<T>(id); } public void Save(T item) { using (var transaction = session.BeginTransaction()) { session.SaveOrUpdate(item); transaction.Commit(); } } public void Delete(T item) { using (var transaction = session.BeginTransaction()) { session.Delete(item); transaction.Commit(); } } public IList<T> GetAll() { return session.CreateCriteria<T>().List<T>(); } public IQueryable<T> Query() { return session.Linq<T>(); } } Which is bound in Ninject like so: DaoModule public class DaoModule : StandardModule { public override void Load() { Bind(typeof(IDao<>)).To(typeof(BaseDao<>)) .Using<OnePerRequestBehavior>(); } } Now the web request that is causing this is when I'm saving an object, it didn't occur till I made some model changes today, however the changes to my model has not changed the data access code in anyway. Though it changed a few NHibernate mappings (I can post these too if anyone is interested) From as far as I can tell, BaseDao<SomeClass>.Get is called then BaseDao<SomeOtherClass>.Get is called then BaseDao<TypeImTryingToSave>.Save is called. it's the third call at the line in Save() using (var transaction = session.BeginTransaction()) that fails with "Session is Closed!" or rather the exception: Session is closed! Object name: 'ISession'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ObjectDisposedException: Session is closed! Object name: 'ISession'. And indeed following through on the Debugger shows the third time the session is requested from the SessionProvider it is indeed closed and not connected. I have verified that Dispose on my SessionFactoryProvider and on my SessionProvider are called at the end of the request and not before the Save call is made on my Dao. So now I'm a little stuck. A few things pop to mind. Am I doing anything obviously wrong? Does NHibernate ever close sessions without me asking to? Any workarounds or ideas on what I might do? Thanks in advance

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  • Odd problem with IE8 and z-index CSS property

    - by DK39
    I not been able to put one DIV over his parent DIV in Internet Explorer. With Firefox is working as suposed to. The odd part is that if I open the html file directly in IE, everything works fine. But if I upload to the server and open from there, the div is hidden underneath his parent. I've tried several z-index combinations and none works. Here's the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title>Test</title> <meta http-equiv="content-type" content="text-html; charset=utf-8" /> <style type="text/css"> .col { float:left; width:310px; margin-right:13px; } .art { position:relative; border-bottom: 1px solid #d0d0d0; font: normal normal bold 11px Arial,Verdana,Helvetica; color:#A0A0A0; width:310px; height:50px; top:0px; left: 0px; margin-right:10px; background-color:#F0F0F0; } .art a { padding:3px; display:block; width:304px; height:100%; color:#707070; } .art a:visited { color:#A0A0A0; } .art a:hover { background-color:#E0E0E0; } .box { z-index:1000; background-color:#A0A0A0; color:#404040; font: normal normal bold 11px Arial,Verdana,Helvetica; display:none; position:absolute; top:30px; left:10px; text-align:left; border:3px solid #707070; margin:5px 0px 5px 5px; font-size:10px; color:White; width:100%; } </style> <script type="text/javascript"> function sh(obj) { var el = document.getElementById(obj); if ( el.style.display != 'block' ) { el.style.display = 'block'; } else { el.style.display = 'none'; } } </script> </head> <body> <div class="col"> <div class="art"> <a href="" target="_blank" onmouseover="javascript:sh('i0')" onmouseout="javascript:sh('i0')">Title 1</a> <div id="i0" class="box"> <div class="text"> Les "chemises rouges" manifestent depuis la mi-mars pour faire tomber le gouvernement et occupent depuis trois semaines un quartier touristique et commerçant autour duquel ils ont érigé des barricades. </div> </div> </div> <div class="art"> <a href="" target="_blank" onmouseover="javascript:sh('i1')" onmouseout="javascript:sh('i1')">Title2</a> <div id="i1" class="box"> <div class="text"> Une association ardéchoise accueillant des séminaires de "bien-être" et de "développement personnel" a refusé d'accueillir un stage de danse en invoquant l'homosexualité des participants, ont indiqué aujourd'hui les organisateurs. </div> </div> </div> </div> </body> </html> What's is going on here?

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