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  • Drawing a TextBox in an extended Glass Frame (C# w/o WPF)

    - by Lazlo
    I am trying to draw a TextBox on the extended glass frame of my form. I won't describe this technique, it's well-known. Here's an example for those who haven't heard of it: http://www.danielmoth.com/Blog/Vista-Glass-In-C.aspx The thing is, it is complex to draw over this glass frame. Since black is considered to be the 0-alpha color, anything black disappears. There are apparently ways of countering this problem: drawing complex GDI+ shapes are not affected by this alpha-ness. For example, this code can be used to draw a Label on glass (note: GraphicsPath is used instead of DrawString in order to get around the horrible ClearType problem): public class GlassLabel : Control { public GlassLabel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { GraphicsPath font = new GraphicsPath(); font.AddString( this.Text, this.Font.FontFamily, (int)this.Font.Style, this.Font.Size, Point.Empty, StringFormat.GenericDefault); e.Graphics.SmoothingMode = SmoothingMode.HighQuality; e.Graphics.FillPath(new SolidBrush(this.ForeColor), font); } } Similarly, such an approach can be used to create a container on the glass area. Note the use of the polygons instead of the rectangle - when using the rectangle, its black parts are considered as alpha. public class GlassPanel : Panel { public GlassPanel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { Point[] area = new Point[] { new Point(0, 1), new Point(1, 0), new Point(this.Width - 2, 0), new Point(this.Width - 1, 1), new Point(this.Width -1, this.Height - 2), new Point(this.Width -2, this.Height-1), new Point(1, this.Height -1), new Point(0, this.Height - 2) }; Point[] inArea = new Point[] { new Point(1, 1), new Point(this.Width - 1, 1), new Point(this.Width - 1, this.Height - 1), new Point(this.Width - 1, this.Height - 1), new Point(1, this.Height - 1) }; e.Graphics.FillPolygon(new SolidBrush(Color.FromArgb(240, 240, 240)), inArea); e.Graphics.DrawPolygon(new Pen(Color.FromArgb(55, 0, 0, 0)), area); base.OnPaint(e); } } Now my problem is: How can I draw a TextBox? After lots of Googling, I came up with the following solutions: Subclassing the TextBox's OnPaint method. This is possible, although I could not get it to work properly. It should involve painting some magic things I don't know how to do yet. Making my own custom TextBox, perhaps on a TextBoxBase. If anyone has good, valid and working examples, and thinks this could be a good overall solution, please tell me. Using BufferedPaintSetAlpha. (http://msdn.microsoft.com/en-us/library/ms649805.aspx). The downsides of this method may be that the corners of the textbox might look odd, but I can live with that. If anyone knows how to implement that method properly from a Graphics object, please tell me. I personally don't, but this seems the best solution so far. Thanks!

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  • How do I catch the error from my printer with PrintDocument?

    - by Scottie
    I am using the PrintDocument class to print to my Brother label printer. When I execute the Print() method, the printer starts flashing a red error light, but everything else returns successful. I can run this same code on my laser printer and everything works fine. How can I see what is causing the error on my label printer? Code: public class Test { private Font printFont; private List<string> _documentLinesToPrint = new List<string>(); public void Run() { _documentLinesToPrint.Add("Test1"); _documentLinesToPrint.Add("Test2"); printFont = new Font("Arial", 10); var pd = new PrintDocument(); pd.DefaultPageSettings.Margins = new Margins(25, 25, 25, 25); pd.DefaultPageSettings.PaperSize = new PaperSize("Label", 400, 237); var printerSettings = new System.Drawing.Printing.PrinterSettings(); printerSettings.PrinterName ="Brother QL-570 LE"; pd.PrinterSettings = printerSettings; pd.PrinterSettings.Copies = 1; pd.PrintPage += new PrintPageEventHandler(this.pd_PrintPage); pd.Print(); } // The PrintPage event is raised for each page to be printed. private void pd_PrintPage(object sender, PrintPageEventArgs ev) { float linesPerPage = 0; float yPos = 0; int count = 0; float leftMargin = ev.MarginBounds.Left; float topMargin = ev.MarginBounds.Top; string line = null; // Calculate the number of lines per page. linesPerPage = ev.MarginBounds.Height / printFont.GetHeight(ev.Graphics); // Print each line of the file. while ((count < linesPerPage) && (count < _documentLinesToPrint.Count)) { line = _documentLinesToPrint[count]; yPos = topMargin + (count * printFont.GetHeight(ev.Graphics)); ev.Graphics.DrawString(line, printFont, Brushes.Black, leftMargin, yPos, new StringFormat()); line = null; count++; } // If more lines exist, print another page. if (line != null) ev.HasMorePages = true; else ev.HasMorePages = false; } }

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  • WPF multibound textblock not updating

    - by Superstringcheese
    I want to create a program which calculates how long it will take to repeat a process a certain number of times. I've scaled this down a lot for this example. So, I have some textboxes which are bound to properties in a class: Count: <TextBox x:Name="txtCount" Text="{Binding Count, Mode=TwoWay}" Width="50"/> Days: <TextBox x:Name="txtDays" Text="{Binding Days, Mode=TwoWay}" Width="50"/> and a textblock which is multibound like so: <TextBlock x:Name="tbkTotal"> <TextBlock.Text> <MultiBinding StringFormat="Days: {0}, Count: {1}"> <Binding Path="Days" /> /* This isn't updating */ <Binding Path="Count" /> </MultiBinding> </TextBlock.Text> </TextBlock> My DataContext is set in the Window1.xaml.cs file. public Window1() { InitializeComponent(); Sample sample = new Sample(); this.DataContext = sample; } I can update the multibound textblock with the Count property just fine, but the Days property always shows 0, even though the Days input accurately reflects changes. I believe that this is because my accessors are different for Days - namely, the Set method. This class is in a different file. public class Sample : INotifyPropertyChanged { private int _count; private TimeSpan _span; public int Count { get { return _count; } set { _count = value; NotifyPropertyChanged("Count"); /* Doesn't seem to be needed, actually */ } } public TimeSpan Span { get { return _span; } } /* The idea is to provide a property for Days, Hours, Minutes, etc. as conveniences to the inputter */ public double Days { get { return _span.Days; } set { TimeSpan ts = new TimeSpan(); double val = value > 0 ? value : 0; ts = TimeSpan.FromDays(val); _span.Add(ts); NotifyPropertyChanged("Span"); /* Here I can only get it to work if I notify that Span has changed - doesn't seem to be aware that the value behind Days has changed. */ } } private void NotifyPropertyChanged(string property) { if (null != this.PropertyChanged) { PropertyChanged(this, new PropertyChangedEventArgs(property)); } } public Sample() { _count = 0; _span = new TimeSpan(); } public event PropertyChangedEventHandler PropertyChanged; }

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  • WPF textbox derived control override drag&drop OnPreviewDrop (C sharp)

    - by Petr Klus
    Hi, I have been working on my custom control derived from the TextBox and I have encountered a problem I can not solve right now. Brief description of the problem: my textbox contains plain text which contains tags which I want to keep consistent - so far I have overriden text selection so they can be selected only as a whole tag etc. Right now I have moved to processing of drag&drop. If any text is dropped on the textfield and it is dropped on the tag, I want the insertion to be moved before or after the tag. The actual problem is with setting of the e.Handled=true. If I set it to true, it almost works - the text is inserted via my routine, but it is not removed from the source. If I set it to false, after executing my method the original textbox's insertion method is run. Is there any way to alter event routing? Or am I approaching this wrong from the start? Code of my method: protected override void OnPreviewDragEnter(DragEventArgs e) { base.OnPreviewDragEnter(e); e.Handled = true; // let us draw our very own caret... } protected override void OnPreviewDrop(DragEventArgs e) { base.OnPreviewDrop(e); fieldsReady = false; int selStart = this.SelectionStart; int selLength = this.SelectionLength; string droppedData = (string)e.Data.GetData(DataFormats.StringFormat); // where to insert Point whereDropped = e.GetPosition(this); int droppedIndex = GetCharacterIndexFromPoint(whereDropped, true); if (droppedIndex == this.Text.Length - 1) { double c = GetRectFromCharacterIndex(droppedIndex).X; if (whereDropped.X > c) droppedIndex++; } // only if the source was us, do this: if (this.SelectionLength > 0) // this means that we are dragging from our textbox! { // was there any selection? if so, remove it! this.Text = this.Text.Substring(0, selStart) + this.Text.Substring(selStart + selLength); e.Handled = true; // 2DO!! alter the indices depending on the removed selection // insertion this.Text = this.Text.Substring(0, droppedIndex) + droppedData + this.Text.Substring(droppedIndex); } }

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  • Why does WPF Style to show validation errors in ToolTip work for a TextBox but fails for a ComboBox?

    - by Mike B
    I am using a typical Style to display validation errors as a tooltip from IErrorDataInfo for a textbox as shown below and it works fine. <Style TargetType="{x:Type TextBox}"> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}"/> </Trigger> </Style.Triggers> </Style> But when i try to do the same thing for a ComboBox like this it fails <Style TargetType="{x:Type ComboBox}"> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}"/> </Trigger> </Style.Triggers> </Style> The error I get in the output window is: System.Windows.Data Error: 17 : Cannot get 'Item[]' value (type 'ValidationError') from '(Validation.Errors)' (type 'ReadOnlyObservableCollection`1'). BindingExpression:Path=(0)[0].ErrorContent; DataItem='ComboBox' (Name='ownerComboBox'); target element is 'ComboBox' (Name='ownerComboBox'); target property is 'ToolTip' (type 'Object') ArgumentOutOfRangeException:'System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values.Parameter name: index' Oddly it also attempts to make invalid Database changes when I close the window if I change any ComboBox values (This is also when the binding error occurs)!!! Cannot insert the value NULL into column 'EmpFirstName', table 'OITaskManager.dbo.Employees'; column does not allow nulls. INSERT fails. The statement has been terminated. Simply by commenting the style out everyting works perfectly. How do I fix this? Just in case anyone needs it one of the comboBox' xaml follows: <ComboBox ItemsSource="{Binding Path=Employees}" SelectedValuePath="EmpID" SelectedValue="{Binding Path=SelectedIssue.Employee2.EmpID, Mode=OneWay, ValidatesOnDataErrors=True}" ItemTemplate="{StaticResource LastNameFirstComboBoxTemplate}" Height="28" Name="ownerComboBox" Width="120" Margin="2" SelectionChanged="ownerComboBox_SelectionChanged" /> <DataTemplate x:Key="LastNameFirstComboBoxTemplate"> <TextBlock> <TextBlock.Text> <MultiBinding StringFormat="{}{1}, {0}" > <Binding Path="EmpFirstName" /> <Binding Path="EmpLastName" /> </MultiBinding> </TextBlock.Text> </TextBlock> </DataTemplate> SelectionChanged: (I do plan to implement commanding before long but, as this is my first WPF project I have not gone full MVVM yet. I am trying to take things in small-medium sized bites) // This is done this way to maintain the DataContext Integrity // and avoid an error due to an Object being "Not New" in Linq-to-SQL private void ownerComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { Employee currentEmpl = ownerComboBox.SelectedItem as Employee; if (currentEmpl != null && currentEmpl != statusBoardViewModel.SelectedIssue.Employee2) { statusBoardViewModel.SelectedIssue.Employee2 = currentEmpl; } }

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  • Drawing a TextBox in an extended Glass Frame w/o WPF

    - by Lazlo
    I am trying to draw a TextBox on the extended glass frame of my form. I won't describe this technique, it's well-known. Here's an example for those who haven't heard of it: http://www.danielmoth.com/Blog/Vista-Glass-In-C.aspx The thing is, it is complex to draw over this glass frame. Since black is considered to be the 0-alpha color, anything black disappears. There are apparently ways of countering this problem: drawing complex GDI+ shapes are not affected by this alpha-ness. For example, this code can be used to draw a Label on glass (note: GraphicsPath is used instead of DrawString in order to get around the horrible ClearType problem): public class GlassLabel : Control { public GlassLabel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { GraphicsPath font = new GraphicsPath(); font.AddString( this.Text, this.Font.FontFamily, (int)this.Font.Style, this.Font.Size, Point.Empty, StringFormat.GenericDefault); e.Graphics.SmoothingMode = SmoothingMode.HighQuality; e.Graphics.FillPath(new SolidBrush(this.ForeColor), font); } } Similarly, such an approach can be used to create a container on the glass area. Note the use of the polygons instead of the rectangle - when using the rectangle, its black parts are considered as alpha. public class GlassPanel : Panel { public GlassPanel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { Point[] area = new Point[] { new Point(0, 1), new Point(1, 0), new Point(this.Width - 2, 0), new Point(this.Width - 1, 1), new Point(this.Width -1, this.Height - 2), new Point(this.Width -2, this.Height-1), new Point(1, this.Height -1), new Point(0, this.Height - 2) }; Point[] inArea = new Point[] { new Point(1, 1), new Point(this.Width - 1, 1), new Point(this.Width - 1, this.Height - 1), new Point(this.Width - 1, this.Height - 1), new Point(1, this.Height - 1) }; e.Graphics.FillPolygon(new SolidBrush(Color.FromArgb(240, 240, 240)), inArea); e.Graphics.DrawPolygon(new Pen(Color.FromArgb(55, 0, 0, 0)), area); base.OnPaint(e); } } Now my problem is: How can I draw a TextBox? After lots of Googling, I came up with the following solutions: Subclassing the TextBox's OnPaint method. This is possible, although I could not get it to work properly. It should involve painting some magic things I don't know how to do yet. Making my own custom TextBox, perhaps on a TextBoxBase. If anyone has good, valid and working examples, and thinks this could be a good overall solution, please tell me. Using BufferedPaintSetAlpha. (http://msdn.microsoft.com/en-us/library/ms649805.aspx). The downsides of this method may be that the corners of the textbox might look odd, but I can live with that. If anyone knows how to implement that method properly from a Graphics object, please tell me. I personally don't, but this seems the best solution so far. To be honest, I found a great C++ article, but I am way too lazy to convert it. http://weblogs.asp.net/kennykerr/archive/2007/01/23/controls-and-the-desktop-window-manager.aspx Note: If I ever succeed with the BufferedPaint methods, I swear to s/o that I will make a simple DLL with all the common Windows Forms controls drawable on glass.

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  • How to get updated automatically WPF TreeViewItems with values based on .Net class properties?

    - by ProgrammerManiac
    Good morning. I have a class with data derived from InotifyPropertyChange. The data come from a background thread, which searches for files with certain extension in certain locations. Public property of the class reacts to an event OnPropertyChange by updating data in a separate thread. Besides, there are described in XAML TreeView, based on HierarhicalDataTemplates. Each TextBlock inside templates supplied ItemsSource = "{Binding FoundFilePaths, Mode = OneWay, NotifyOnTargetUpdated = True}". enter code here <HierarchicalDataTemplate DataType = "{x:Type lightvedo:FilesInfoStore}" ItemsSource="{Binding FoundFilePaths, Mode=OneWay, NotifyOnTargetUpdated=True}"> <!--????? ??????????? ???? ??????--> <StackPanel x:Name ="TreeNodeStackPanel" Orientation="Horizontal"> <TextBlock Margin="5,5,5,5" TargetUpdated="TextBlockExtensions_TargetUpdated"> <TextBlock.Text> <MultiBinding StringFormat="Files with Extension {0}"> <Binding Path="FileExtension"/> </MultiBinding> </TextBlock.Text> </TextBlock> <Button x:Name="OpenFolderForThisFiles" Click="OnOpenFolderForThisFiles_Click" Margin="5, 3, 5, 3" Width="22" Background="Transparent" BorderBrush="Transparent" BorderThickness="0.5"> <Image Source="images\Folder.png" Height="16" Width="20" > </Image> </Button> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type lightvedo:FilePathsStore}"> <TextBlock Text="{Binding FilePaths, Mode=OneWay, NotifyOnTargetUpdated=True}" TargetUpdated="OnTreeViewNodeChildren_Update" /> </HierarchicalDataTemplate> </TreeView.Resources> <TreeView.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform AngleX="-0.083"/> <RotateTransform/> <TranslateTransform X="-0.249"/> </TransformGroup> </TreeView.RenderTransform> <TreeView.BorderBrush> <LinearGradientBrush EndPoint="1,0.5" StartPoint="0,0.5"> <GradientStop Color="#FF74591F" Offset="0" /> <GradientStop Color="#FF9F7721" Offset="1" /> <GradientStop Color="#FFD9B972" Offset="0.49" /> </LinearGradientBrush> </TreeView.BorderBrush> </TreeView> Q: Why is the data from a class derived from INotifyPropertyChange does not affect the display of tree items. Do I understand: The interface will make INotifyPropertyChange be automatically redrawn TreeViewItems or do I need to manually carry out this operation? Currently TreeViewItems not updated and PropertyChamged always null. A feeling that no subscribers to the event OnPropertyChanged.

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  • Merge DataGrid ColumnHeaders

    - by Vishal
    I would like to merge two column-Headers. Before you go and mark this question as duplicate please read further. I don't want a super-Header. I just want to merge two column-headers. Take a look at image below: Can you see two columns with headers Mobile Number 1 and Mobile Number 2? I want to show there only 1 column header as Mobile Numbers. Here is the XAML used for creating above mentioned dataGrid: <DataGrid Grid.Row="1" Margin="0,10,0,0" ItemsSource="{Binding Ledgers}" IsReadOnly="True" AutoGenerateColumns="False"> <DataGrid.Columns> <DataGridTextColumn Header="Customer Name" Binding="{Binding LedgerName}" /> <DataGridTextColumn Header="City" Binding="{Binding City}" /> <DataGridTextColumn Header="Mobile Number 1" Binding="{Binding MobileNo1}" /> <DataGridTextColumn Header="Mobile Number 2" Binding="{Binding MobileNo2}" /> <DataGridTextColumn Header="Opening Balance" Binding="{Binding OpeningBalance}" /> </DataGrid.Columns> </DataGrid> Update1: Update2 I have created a converter as follows: public class MobileNumberFormatConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { if (value != null && value != DependencyProperty.UnsetValue) { if (value.ToString().Length <= 15) { int spacesToAdd = 15 - value.ToString().Length; string s = value.ToString().PadRight(value.ToString().Length + spacesToAdd); return s; } return value.ToString().Substring(0, value.ToString().Length - 3) + "..."; } return ""; } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { throw new NotImplementedException(); } } I have used it in XAML as follows: <DataGridTextColumn Header="Mobile Numbers"> <DataGridTextColumn.Binding> <MultiBinding StringFormat=" {0} {1}"> <Binding Path="MobileNo1" Converter="{StaticResource mobileNumberFormatConverter}"/> <Binding Path="MobileNo2" Converter="{StaticResource mobileNumberFormatConverter}"/> </MultiBinding> </DataGridTextColumn.Binding> </DataGridTextColumn> The output I got: Update3: At last I got the desired output. Here is the code for Converter: public class MobileNumberFormatConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { if (value != null && value != DependencyProperty.UnsetValue) { if (parameter.ToString().ToUpper() == "N") { if (value.ToString().Length <= 15) { return value.ToString(); } else { return value.ToString().Substring(0, 12); } } else if (parameter.ToString().ToUpper() == "S") { if (value.ToString().Length <= 15) { int spacesToAdd = 15 - value.ToString().Length; string spaces = ""; return spaces.PadRight(spacesToAdd); } else { return "..."; } } } return ""; } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { throw new NotImplementedException(); } } Here is my XAML: <DataGridTemplateColumn Header="Mobile Numbers"> <DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock> <Run Text="{Binding MobileNo1, Converter={StaticResource mobileNumberFormatConverter}, ConverterParameter=N}" /> <Run Text="{Binding MobileNo1, Converter={StaticResource mobileNumberFormatConverter}, ConverterParameter=S}" FontFamily="Consolas"/> <Run Text=" " FontFamily="Consolas"/> <Run Text="{Binding MobileNo2, Converter={StaticResource mobileNumberFormatConverter}, ConverterParameter=N}" /> <Run Text="{Binding MobileNo2, Converter={StaticResource mobileNumberFormatConverter}, ConverterParameter=S}" FontFamily="Consolas"/> </TextBlock> </DataTemplate> </DataGridTemplateColumn.CellTemplate> </DataGridTemplateColumn> Output:

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  • Font serialization in vb.net

    - by jovany
    Hello all, as the title says , I need to serialize my font. I have tried the following approach unfortunately to no avail. This is what I have and what happens; I have a drawing application and certain variables and properties need to be serialized. (So , Xml.Serialization has been used.) Now this has already been done in a huge portion and I've created some other attributes which needed to be serialized and it works. There is one base class and classes such as drawablestar, drawableeclipse ,etc. all inherit from this class. As does my drawabletextboxclass. The base class is Serializable as can be seen in the sample below. It looks like this... Imports System.Xml.Serialization <Serializable()> _ Public MustInherit Class Drawable ' Drawing characteristics. 'Font characteristics <XmlIgnore()> Public FontFamily As String <XmlIgnore()> Public FontSize As Integer <XmlIgnore()> Public FontType As Integer <XmlIgnore()> Public ForeColor As Color <XmlIgnore()> Public FillColor As Color <XmlAttributeAttribute()> Public LineWidth As Integer = 0 <XmlAttributeAttribute()> Public X1 As Integer <XmlAttributeAttribute()> Public Y1 As Integer <XmlAttributeAttribute()> Public X2 As Integer <XmlAttributeAttribute()> Public Y2 As Integer ' attributes for size textbox <XmlAttributeAttribute()> Public widthLabel As Integer <XmlAttributeAttribute()> Public heightLabel As Integer '<XmlTextAttribute()> Public FontFamily As String '<XmlAttributeAttribute()> Public FontSize As Integer 'this should actually not be here.. <XmlAttributeAttribute()> Public s_InsertLabel As String ' Indicates whether we should draw as selected. <XmlIgnore()> Public IsSelected As Boolean = False ' Constructors. Public Sub New() ForeColor = Color.Black FillColor = Color.White 'FontFamily = "Impact" 'FontSize = 12 End Sub Friend WriteOnly Property _Label() As String Set(ByVal Value As String) s_InsertLabel = Value End Set End Property Public Sub New(ByVal fore_color As Color, ByVal fill_color As Color, Optional ByVal line_width As Integer = 0) LineWidth = line_width ForeColor = fore_color FillColor = fill_color ' FontFamily = Font_Family ' FontSize = Font_Size End Sub ' Property procedures to serialize and ' deserialize ForeColor and FillColor. <XmlAttributeAttribute("ForeColor")> _ Public Property ForeColorArgb() As Integer Get Return ForeColor.ToArgb() End Get Set(ByVal Value As Integer) ForeColor = Color.FromArgb(Value) End Set End Property <XmlAttributeAttribute("BackColor")> _ Public Property FillColorArgb() As Integer Get Return FillColor.ToArgb() End Get Set(ByVal Value As Integer) FillColor = Color.FromArgb(Value) End Set End Property 'Property procedures to serialize and 'deserialize Font <XmlAttributeAttribute("InsertLabel")> _ Public Property InsertLabel_() As String Get Return s_InsertLabel End Get Set(ByVal value As String) s_InsertLabel = value End Set End Property <XmlAttributeAttribute("FontSize")> _ Public Property FontSizeGet() As Integer Get Return FontSize End Get Set(ByVal value As Integer) FontSize = value End Set End Property <XmlAttributeAttribute("FontFamily")> _ Public Property FontFamilyGet() As String Get Return FontFamily End Get Set(ByVal value As String) FontFamily = value End Set End Property <XmlAttributeAttribute("FontType")> _ Public Property FontType_() As Integer Get Return FontType End Get Set(ByVal value As Integer) FontType = value End Set End Property #Region "Methods to override" Public MustOverride Sub Draw(ByVal gr As Graphics) ' Return the object's bounding rectangle. Public MustOverride Function GetBounds() As Rectangle ...... ........ ..... End Class [/code] My textbox class which looks like this , is the one that needs to save it's font. Imports System.Math Imports System.Xml.Serialization Imports System.Windows.Forms <Serializable()> _ Public Class DrawableTextBox Inherits Drawable Private i_StringLength As Integer Private i_StringWidth As Integer Private drawFont As Font = New Font(FontFamily, 12, FontStyle.Regular) Private brsTextColor As Brush = Brushes.Black Private s_insertLabelTextbox As String = "label" ' Constructors. Public Sub New() End Sub Public Sub New(ByVal objCanvas As PictureBox, ByVal fore_color As Color, ByVal fill_color As Color, Optional ByVal line_width As Integer = 0, Optional ByVal new_x1 As Integer = 0, Optional ByVal new_y1 As Integer = 0, Optional ByVal new_x2 As Integer = 1, Optional ByVal new_y2 As Integer = 1) MyBase.New(fore_color, fill_color, line_width) Dim objGraphics As Graphics = objCanvas.CreateGraphics() X1 = new_x1 Y1 = new_y1 'Only rectangles ,circles and stars can resize for now b_Movement b_Movement = True Dim frm As New frmTextbox frm.MyFont = drawFont frm.ShowDialog() If frm.DialogResult = DialogResult.OK Then FontFamily = frm.MyFont.FontFamily.Name FontSize = frm.MyFont.Size FontType = frm.MyFont.Style 'drawFont = frm.MyFont drawFont = New Font(FontFamily, FontSize) drawFont = FontAttributes() brsTextColor = New SolidBrush(frm.txtLabel.ForeColor) s_InsertLabel = frm.txtLabel.Text i_StringLength = s_InsertLabel.Length 'gefixtf Dim objSizeF As SizeF = objGraphics.MeasureString(s_InsertLabel, drawFont, New PointF(X2 - X1, Y2 - Y1), New StringFormat(StringFormatFlags.NoClip)) Dim objPoint As Point = objCanvas.PointToClient(New Point(X1 + objSizeF.Width, Y1 + objSizeF.Height)) widthLabel = objSizeF.Width heightLabel = objSizeF.Height X2 = X1 + widthLabel Y2 = Y1 + heightLabel Else Throw New ApplicationException() End If End Sub ' Draw the object on this Graphics surface. Public Overrides Sub Draw(ByVal gr As System.Drawing.Graphics) ' Make a Rectangle representing this rectangle. Dim rectString As Rectangle rectString = New Rectangle(X1, Y1, widthLabel, heightLabel) rectString = GetBounds() ' See if we're selected. If IsSelected Then gr.DrawString(s_InsertLabel, drawFont, brsTextColor, X1, Y1) 'gr.DrawRectangle(Pens.Black, rect) ' Pens.Transparent gr.DrawRectangle(Pens.Black, rectString) ' Draw grab handles. DrawGrabHandle(gr, X1, Y1) DrawGrabHandle(gr, X1, Y2) DrawGrabHandle(gr, X2, Y2) DrawGrabHandle(gr, X2, Y1) Else gr.DrawString(s_InsertLabel, drawFont, brsTextColor, X1, Y1) 'gr.DrawRectangle(Pens.Black, rect) ' Pens.Transparent gr.DrawRectangle(Pens.Black, rectString) End If End Sub 'get fontattributes Public Function FontAttributes() As Font Return New Font(FontFamily, 12, FontStyle.Regular) End Function ' Return the object's bounding rectangle. Public Overrides Function GetBounds() As System.Drawing.Rectangle Return New Rectangle( _ Min(X1, X1), _ Min(Y1, Y1), _ Abs(widthLabel), _ Abs(heightLabel)) End Function ' Return True if this point is on the object. Public Overrides Function IsAt(ByVal x As Integer, ByVal y As Integer) As Boolean Return (x >= Min(X1, X2)) AndAlso _ (x <= Max(X1, X2)) AndAlso _ (y >= Min(Y1, Y2)) AndAlso _ (y <= Max(Y1, Y2)) End Function ' Move the second point. Public Overrides Sub NewPoint(ByVal x As Integer, ByVal y As Integer) X2 = x Y2 = y End Sub ' Return True if the object is empty (e.g. a zero-length line). Public Overrides Function IsEmpty() As Boolean Return (X1 = X2) AndAlso (Y1 = Y2) End Function End Class The coordinates ( X1 ,X2,Y1, Y2 ) are needed to draw a circle , rectangle etc. ( in the other classes ).This all works. If I load my saved file it shows me the correct location and correct size of drawn objects. If I open my xml file I can see all values are correctly saved ( including my FontFamily ). Also the color which can be adjusted is saved and then properly displayed when I load a previously saved drawing. Of course because the coordinates work, if I insert a textField ,the location where it is being displayed is correct. However here comes the problem , my fontSize and fontfamily don't work. As you can see I created them in the base class, However this does not work. Is my approach completely off? What can I do ? Before saving img14.imageshack.us/i/beforeos.jpg/ After loading the Font jumps back to Sans serif and size 12. I could really use some help here.. Edit: I've been using the sample from this website http://www.vb-helper.com/howto_net_drawing_framework.html

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  • WPF TreeView MouseDown

    - by imekon
    I've got something like this in a TreeView: <DataTemplate x:Key="myTemplate"> <StackPanel MouseDown="OnItemMouseDown"> ... </StackPanel> </DataTemplate> Using this I get the mouse down events if I click on items in the stack panel. However... there seems to be another item behind the stack panel that is the TreeViewItem - it's very hard to hit, but not impossible, and that's when the problems start to occur. I had a go at handling PreviewMouseDown on TreeViewItem, however that seems to require e.Handled = false otherwise standard tree view behaviour stops working. Ok, Here's the source code... MainWindow.xaml <Window x:Class="WPFMultiSelectTree.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WPFMultiSelectTree" Title="Multiple Selection Tree" Height="300" Width="300"> <Window.Resources> <!-- Declare the classes that convert bool to Visibility --> <local:VisibilityConverter x:Key="visibilityConverter"/> <local:VisibilityInverter x:Key="visibilityInverter"/> <!-- Set the style for any tree view item --> <Style TargetType="TreeViewItem"> <Style.Triggers> <DataTrigger Binding="{Binding Selected}" Value="True"> <Setter Property="Background" Value="DarkBlue"/> <Setter Property="Foreground" Value="White"/> </DataTrigger> </Style.Triggers> <EventSetter Event="PreviewMouseDown" Handler="OnTreePreviewMouseDown"/> </Style> <!-- Declare a hierarchical data template for the tree view items --> <HierarchicalDataTemplate x:Key="RecursiveTemplate" ItemsSource="{Binding Children}"> <StackPanel Margin="2" Orientation="Horizontal" MouseDown="OnTreeMouseDown"> <Ellipse Width="12" Height="12" Fill="Green"/> <TextBlock Margin="2" Text="{Binding Name}" Visibility="{Binding Editing, Converter={StaticResource visibilityInverter}}"/> <TextBox Margin="2" Text="{Binding Name}" KeyDown="OnTextBoxKeyDown" IsVisibleChanged="OnTextBoxIsVisibleChanged" Visibility="{Binding Editing, Converter={StaticResource visibilityConverter}}"/> <TextBlock Margin="2" Text="{Binding Index, StringFormat=({0})}"/> </StackPanel> </HierarchicalDataTemplate> <!-- Declare a simple template for a list box --> <DataTemplate x:Key="ListTemplate"> <TextBlock Text="{Binding Name}"/> </DataTemplate> </Window.Resources> <Grid> <!-- Declare the rows in this grid --> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition/> <RowDefinition Height="Auto"/> <RowDefinition/> </Grid.RowDefinitions> <!-- The first header --> <TextBlock Grid.Row="0" Margin="5" Background="PowderBlue">Multiple selection tree view</TextBlock> <!-- The tree view --> <TreeView Name="m_tree" Margin="2" Grid.Row="1" ItemsSource="{Binding Children}" ItemTemplate="{StaticResource RecursiveTemplate}"/> <!-- The second header --> <TextBlock Grid.Row="2" Margin="5" Background="PowderBlue">The currently selected items in the tree</TextBlock> <!-- The list box --> <ListBox Name="m_list" Margin="2" Grid.Row="3" ItemsSource="{Binding .}" ItemTemplate="{StaticResource ListTemplate}"/> </Grid> </Window> MainWindow.xaml.cs /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { private Container m_root; private Container m_first; private ObservableCollection<Container> m_selection; private string m_current; /// <summary> /// Constructor /// </summary> public MainWindow() { InitializeComponent(); m_selection = new ObservableCollection<Container>(); m_root = new Container("root"); for (int parents = 0; parents < 50; parents++) { Container parent = new Container(String.Format("parent{0}", parents + 1)); for (int children = 0; children < 1000; children++) { parent.Add(new Container(String.Format("child{0}", children + 1))); } m_root.Add(parent); } m_tree.DataContext = m_root; m_list.DataContext = m_selection; m_first = null; } /// <summary> /// Has the shift key been pressed? /// </summary> private bool ShiftPressed { get { return Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift); } } /// <summary> /// Has the control key been pressed? /// </summary> private bool CtrlPressed { get { return Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl); } } /// <summary> /// Clear down the selection list /// </summary> private void DeselectAndClear() { foreach(Container container in m_selection) { container.Selected = false; } m_selection.Clear(); } /// <summary> /// Add the container to the list (if not already present), /// mark as selected /// </summary> /// <param name="container"></param> private void AddToSelection(Container container) { if (container == null) { return; } foreach (Container child in m_selection) { if (child == container) { return; } } container.Selected = true; m_selection.Add(container); } /// <summary> /// Remove container from list, mark as not selected /// </summary> /// <param name="container"></param> private void RemoveFromSelection(Container container) { m_selection.Remove(container); container.Selected = false; } /// <summary> /// Process single click on a tree item /// /// Normally just select an item /// /// SHIFT-Click extends selection /// CTRL-Click toggles a selection /// </summary> /// <param name="sender"></param> private void OnTreeSingleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { if (CtrlPressed) { if (container.Selected) { RemoveFromSelection(container); } else { AddToSelection(container); } } else if (ShiftPressed) { if (container.Parent == m_first.Parent) { if (container.Index < m_first.Index) { Container item = container; for (int i = container.Index; i < m_first.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } else if (container.Index > m_first.Index) { Container item = m_first; for (int i = m_first.Index; i <= container.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } } } else { DeselectAndClear(); m_first = container; AddToSelection(container); } } } } /// <summary> /// Process double click on tree item /// </summary> /// <param name="sender"></param> private void OnTreeDoubleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { container.Editing = true; m_current = container.Name; } } } /// <summary> /// Clicked on the stack panel in the tree view /// /// Double left click: /// /// Switch to editing mode (flips visibility of textblock and textbox) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreeMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("StackPanel mouse down"); switch(e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 2: OnTreeDoubleClick(sender); e.Handled = true; break; } break; } } /// <summary> /// Clicked on tree view item in tree /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreePreviewMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("TreeViewItem preview mouse down"); switch (e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 1: { // We've had a single click on a tree view item // Unfortunately this is the WHOLE tree item, including the +/- // symbol to the left. The tree doesn't do a selection, so we // have to filter this out... MouseDevice device = e.Device as MouseDevice; Debug.WriteLine(String.Format("Tree item clicked on: {0}", device.DirectlyOver.GetType().ToString())); // This is bad. The whole point of WPF is for the code // not to know what the UI has - yet here we are testing for // it as a workaround. Sigh... if (device.DirectlyOver.GetType() != typeof(Path)) { OnTreeSingleClick(sender); } // Cannot say handled - if we do it stops the tree working! //e.Handled = true; } break; } break; } } /// <summary> /// Key press in text box /// /// Return key finishes editing /// Escape key finishes editing, restores original value (this doesn't work!) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxKeyDown(object sender, KeyEventArgs e) { switch(e.Key) { case Key.Return: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; e.Handled = true; } } } break; case Key.Escape: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; container.Name = m_current; e.Handled = true; } } } break; } } /// <summary> /// When text box becomes visible, grab focus and select all text in it. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxIsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e) { bool visible = (bool)e.NewValue; if (visible) { TextBox box = sender as TextBox; if (box != null) { box.Focus(); box.SelectAll(); } } } } Here's the Container class public class Container : INotifyPropertyChanged { private string m_name; private ObservableCollection<Container> m_children; private Container m_parent; private bool m_selected; private bool m_editing; /// <summary> /// Constructor /// </summary> /// <param name="name">name of object</param> public Container(string name) { m_name = name; m_children = new ObservableCollection<Container>(); m_parent = null; m_selected = false; m_editing = false; } /// <summary> /// Name of object /// </summary> public string Name { get { return m_name; } set { if (m_name != value) { m_name = value; OnPropertyChanged("Name"); } } } /// <summary> /// Index of object in parent's children /// /// If there's no parent, the index is -1 /// </summary> public int Index { get { if (m_parent != null) { return m_parent.Children.IndexOf(this); } return -1; } } /// <summary> /// Get the next item, assuming this is parented /// /// Returns null if end of list reached, or no parent /// </summary> public Container Next { get { if (m_parent != null) { int index = Index + 1; if (index < m_parent.Children.Count) { return m_parent.Children[index]; } } return null; } } /// <summary> /// List of children /// </summary> public ObservableCollection<Container> Children { get { return m_children; } } /// <summary> /// Selected status /// </summary> public bool Selected { get { return m_selected; } set { if (m_selected != value) { m_selected = value; OnPropertyChanged("Selected"); } } } /// <summary> /// Editing status /// </summary> public bool Editing { get { return m_editing; } set { if (m_editing != value) { m_editing = value; OnPropertyChanged("Editing"); } } } /// <summary> /// Parent of this object /// </summary> public Container Parent { get { return m_parent; } set { m_parent = value; } } /// <summary> /// WPF Property Changed event /// </summary> public event PropertyChangedEventHandler PropertyChanged; /// <summary> /// Handler to inform WPF that a property has changed /// </summary> /// <param name="name"></param> private void OnPropertyChanged(string name) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(name)); } } /// <summary> /// Add a child to this container /// </summary> /// <param name="child"></param> public void Add(Container child) { m_children.Add(child); child.m_parent = this; } /// <summary> /// Remove a child from this container /// </summary> /// <param name="child"></param> public void Remove(Container child) { m_children.Remove(child); child.m_parent = null; } } The two classes VisibilityConverter and VisibilityInverter are implementations of IValueConverter that translates bool to Visibility. They make sure the TextBlock is displayed when not editing, and the TextBox is displayed when editing.

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