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  • Rails validation error messages: Displaying only one per field

    - by Sergio Oliveira Jr.
    Rails has an annoying "feature" which displays ALL validation error messages associated with a given field. So for example if I have 3 validates_XXXXX_of :email, and I leave the field blank I get 3 messages in the error list. This is non-sense. It is better to display one messages at a time. If I have 10 validation messages for a field does it mean I will get 10 validation error messages if I leave it blank? Is there an easy way to correct this problem? It looks straightforward to have a condition like: If you found an error for :email, stop validating :email and skip to the other field. Ex: validates_presence_of :name validates_presence_of :email validates_presence_of :text validates_length_of :name, :in = 6..30 validates_length_of :email, :in = 4..40 validates_length_of :text, :in = 4..200 validates_format_of :email, :with = /^([^@\s]+)@((?:[-a-z0-9]+.)+[a-z]{2,})$/i <%= error_messages_for :comment % gives me: 7 errors prohibited this comment from being saved There were problems with the following fields: Name can't be blank Name is too short (minimum is 6 characters) Email can't be blank Email is too short (minimum is 4 characters) Email is invalid Text can't be blank Text is too short (minimum is 4 characters)

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  • UINavigationBar is getting buttons from another view

    - by Rafael Oliveira
    I have three Views, Splash, Login and List. From Splash I just wait and then Push Login View, with the Navigation Bar hidden. In Login I Show the NavigationBar, hide the BackButton1 and add a new RightButton1, then I check if Settings.bundle "login" and "pass" are set. If so, I push List View. Otherwise I stay in the Login view waiting for the user to fill the form and press a button. In List View I add a new RightButton2 and a new BackButton2. The problem is that if Settings.bundle data is not null, and in Login View I quickly push List View the RightButton1 appears in List View, or no buttons appear at all, or only BackButton2 doesn't appear... The most strange thing of all is that everything was OK and all of sudden it started to get messy. Login View: // Making the Navigation Bar Visible [self.navigationController setNavigationBarHidden:NO animated:NO]; // Hiding the Back Button in THIS view (Login) [self.navigationItem setHidesBackButton:YES]; // Inserting the Logout Button for the Next View (List) UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:@"Logout" style:UIBarButtonItemStylePlain target:nil action:nil]; self.navigationItem.backBarButtonItem = backButton; [backButton release]; UIBarButtonItem* newAccountButton = [[UIBarButtonItem alloc] initWithTitle:@"New Account" style:UIBarButtonItemStylePlain target:self action:@selector(newAccountButtonPressed)]; self.navigationItem.rightBarButtonItem = newAccountButton; [newAccountButton release]; List View // Making the Navigation Bar Visible [self.navigationController setNavigationBarHidden:NO animated:NO]; UIBarButtonItem* aboutButton = [[UIBarButtonItem alloc] initWithTitle:@"About" style:UIBarButtonItemStylePlain target:self action:@selector(aboutButtonPressed)]; self.navigationItem.rightBarButtonItem = aboutButton; [aboutButton release]; Any ideas ?

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  • jQuery Cycle Plugin: How to preload first images with a loading background gif then fade in Cycle Sl

    - by Theo Ribeiro
    Hello all, I'm struggling with this, maybe some of you can help... I have a home page slideshow with large images at www.theoribeiro.com using jQuery Cycle plugin Images are large and sometimes with slow connections (but even in fast ones) the behavior of the slideshow start is pretty ugly, showing the image all of a sudden or half-loaded. I want to make sure that at least the 2 or 3 first images are loaded before the slideshow starts and meanwhile I want to run a loading animated gif, then I want to fade in the first image. I searched a lot on the internet and on the forums and tried loads of stuff with my limited knowledge of javascript and jQuery but could't come up with a solution. Any help would be greatly appreciated!!!

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  • [Rails 3] Creating helper tag with UJS

    - by Theo B
    Firstly, sorry for my english. I´m brazilian guy that is improving yet. I want create a helper tag called "collection_cascading_select". That helper is similar to "collection_select", but he has one more argument called "source". The "source" is the other collection in the view. Ever that other option is select in the "source", a javascript function needs run to gets his value. Then populate the "collection_cascading_select" collection agreed of that value. That gets confusing ?!? Sorry... But help me! I'm one week in this problem and my brazilian brothers don´t are help me. THANKS!

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  • Share pre-initialized GIT repository

    - by Theo.T
    We were sharing a GIT repository via file-sharing system (smb://) and got it badly corrupted (a power cut meanwhile the post-send :P). Being new to GIT, trying to fix it I made it even worse and I lost all the refs (left with the object folder). Since the incident I haven't had the time to look at the problem and have just been keeping committing to my local clone. So my question is : Is there a way to copy the local repository back to the location of the old repository and make it a shared repository in order to keep some track of previous the history ? That's all I could figure out (I'm still a git-noob), any other solutions are more than welcome ! Thanks in advance !

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  • Creating spotlight in OpenGL scene

    - by Victor Oliveira
    Im studying OpenGL and trying to create a spot light at my application. The code that Im using for my #vertex-shader is below: #:vertex-shader #{ #version 150 core in vec3 in_pos; in vec2 in_tc; out vec2 tc; glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 20.0f); GLfloat spot_direction[] = { -1.0, -1.0, 0.0 }; glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, spot_direction); glEnable(GL_LIGHT0); void main() { vec4 pos= vec4(vec3(1.0)*in_pos - vec3(1.0), 1.0); pos.z=0.0; gl_Position = pos; tc = in_tc; } } The thing is, everytime Im trying to run the code an Error that says: Type: other, Source: api, ID: 131169, Severity: low Message: Framebuffer detailed info: The driver allocated storage for renderbuffer 1. len = 157, written = 0 failed to compile vertex shader of deferred: directional info log for shader deferred: directional vertex info log for shader deferred: directional: ERROR: Unbound variable: when Specifications: Renderer: GeForce GTX 580/PCIe/SSE2 Version: 3.3.0 NVIDIA 319.17 GLSL: 3.30 NVIDIA via Cg compiler Status: Using GLEW 1.9.0 1024 x 768 OS: Linux debian I guess to create this spotlight is pretty much simple, but since Im really new to OpenGL I dont have a clue how to do it until now, even reading sources like: http://www.glprogramming.com/red/chapter05.html#name3 Read also in some place that light spots can get really hard to understand, but I cant avoid this step right now since Im following my lecture schedule. Could anybody help me?

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  • Use the [Serializable] attribute or subclassing from MarshalByRefObject?

    - by Theo Lenndorff
    I'd like to use an object across AppDomains. For this I can use the [Serializeable] attribute: [Serializable] class MyClass { public string GetSomeString() { return "someString" } } Or subclass from MarshalByRefObject: class MyClass: MarshalByRefObject { public string GetSomeString() { return "someString" } } In both cases I can use the class like this: AppDomain appDomain = AppDomain.CreateDomain("AppDomain"); MyClass myObject = (MyClass)appDomain.CreateInstanceAndUnwrap( typeof(MyClass).Assembly.FullName, typeof(MyClass).FullName); Console.WriteLine(myObject.GetSomeString()); Why do both approaches seem to have the same effect? What is the difference in both approaches? When should I favor the one approach over the other? EDIT: At the surface I know that there are differences between both mechanisms, but if someone jumped out of a bush and asked me the question I couldn't give him a proper answer. The questions are quite open questions. I hoped that someone can explain it better than I could do.

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  • Using Fzip lib under Adobe Air App

    - by Rafael Oliveira
    I'm currently working on a project for Adobe Air (1.5.3) and I need to unzip a file, copy some of its contents to another file. Then I saw people talking about the Fzip (http://codeazur.com.br/lab/fzip) lib. The problem is that I don't know how to "import" or use this library with Javascript and Adobe Air, since Javascript doesn't have the import directive. How can I manage to do that ?

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  • Shell how configure command to always work with some params?

    - by Gabriel L. Oliveira
    Hi. I want to know how to configure your environment to execute some command with specific params everytime you use it. So, if I have a command named: spec I want to know where I configure my bash to always use: spec -c --format nested instead of just 'spec' I tried to put this like an alias on my .bashrc file, like: alias spec='spec -c --format pretty' but didn't work. Any tip?

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  • How can I make an even more random number in ActionScript 2.0

    - by Theo
    I write a piece of software that runs inside banner ads which generates millions of session IDs every day. For a long time I've known that the random number generator in Flash is't random enough to generate sufficiently unique IDs, so I've employed a number of tricks to get even more random numbers. However, in ActionScript 2.0 it's not easy, and I'm seeing more and more collisions, so I wonder if there is something I've overlooked. As far as I can tell the problem with Math.random() is that it's seeded by the system time, and when you have sufficient numbers of simultaneous attempts you're bound to see collisions. In ActionScript 3.0 I use the System.totalMemory, but there's no equivalent in ActionScript 2.0. AS3 also has Font.enumerateFonts, and a few other things that are different from system to system. On the server side I also add the IP address to the session ID, but even that isn't enough (for example, many large companies use a single proxy server and that means that thousands of people all have the same IP -- and since they tend to look at the same sites, with the same ads, roughly at the same time, there are many session ID collisions). What I need isn't something perfectly random, just something that is random enough to dilute the randomness I get from Math.random(). Think of it this way: there is a certain chance that two people will generate the same random number sequence using only Math.random(), but the chance of two people generating the same sequence and having, say, the exact same list of fonts is significantly lower. I cannot rely on having sufficient script access to use ExternalInterface to get hold of things like the user agent, or the URL of the page. I don't need suggestions of how to do it in AS3, or any other system, only AS2 -- using only what's available in the standard APIs. The best I've come up with so far is to use the list of microphones (Microphone.names), but I've also tried to make some fingerprinting using some of the properties in System.capabilities, I'm not sure how much randomness I can get out of that though so I'm not using that at the moment. I hope I've overlooked something.

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  • Rails route, show all elements on the same page

    - by Igor Oliveira Antonio
    I need to show all my elements on the same page. In routes: namespace :nourishment do resources :diets do resources :nourishment_meals, :controller => 'meals' get 'nourishment_meals/show_all_meals' => 'meals#show_all_meals', as: "show_all_meals" end end which will generate: nourishment_diet_nourishment_meals_path GET /nourishment/diets/:diet_id/nourishment_meals(.:format) nourishment/meals#index POST /nourishment/diets/:diet_id/nourishment_meals(.:format) nourishment/meals#create new_nourishment_diet_nourishment_meal_path GET /nourishment/diets/:diet_id/nourishment_meals/new(.:format) nourishment/meals#new edit_nourishment_diet_nourishment_meal_path GET /nourishment/diets/:diet_id/nourishment_meals/:id/edit(.:format) nourishment/meals#edit nourishment_diet_nourishment_meal_path GET /nourishment/diets/:diet_id/nourishment_meals/:id(.:format) nourishment/meals#show PATCH /nourishment/diets/:diet_id/nourishment_meals/:id(.:format) nourishment/meals#update PUT /nourishment/diets/:diet_id/nourishment_meals/:id(.:format) nourishment/meals#update DELETE /nourishment/diets/:diet_id/nourishment_meals/:id(.:format) nourishment/meals#destroy [**THIS**] nourishment_diet_show_all_meals_path GET /nourishment/diets/:diet_id/nourishment_meals/show_all_meals(.:format) nourishment/meals#show_all_meals The problem, when I do this: <%= link_to "Show all meals", nourishment_diet_show_all_meals_path, :class=>"button green" %> This error raise: Problem: Document(s) not found for class NourishmentMeal with id(s) show_all. Summary: When calling NourishmentMeal.find with an id or array of ids, each parameter must match a document Can someone help me?

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  • Using attr_accessible in a join model with has_many :through relationship

    - by Paulo Oliveira
    I have a USER that creates a COMPANY and become an EMPLOYEE in the process. The employees table has an :user_id and a :company_id. class User has_many :employees has_many :companies, :through => :employees class Employee belongs_to :user belongs_to :company attr_accessible :active class Company has_many :employees has_many :users, :through => employees Pretty basic. But here's the thing, the resource EMPLOYEE has other attributes than its foreign keys, like the boolean :active. I would like to use attr_accessible, but this causes some problems. The attribute :user_id is set right, but :company_id is nil. @user.companies << Company.new(...) Employee id:1 user_id:1 company_id:nil So my question is: if :user_id is set right, despite it is not an attr_accessible, why :company_id isn't set right just the same? It shouldn't be an attr_accessible. I'm using Rails 3.0.8, and have also tested with 3.0.7.

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  • Cucumber - How configure it to use "--format pretty" as default?

    - by Gabriel L. Oliveira
    I'm starting learning rails, and having some troubles on configure cucumber to run my bdd tests. What I want is run cucumber features and this translate to cucumber features --format pretty I tried to do this editing the config/cucumber.yml file (on a rails project). Edited the line: default: <%= std_opts % features resulting on: default: <%= std_opts % --format pretty features But it make some erros happen: Using the default profile... All but one formatter must use --out, only one can print to each stream (or STDOUT) (RuntimeError) What I can do to make this option "--format pretty" default? Also, is there any other good option to put as default to make result more clear? Thank you.

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  • NSMutableArray: count is a method or a property?

    - by Rafael Oliveira
    I want to verify if I'm in the last cell of the UITable. Should I use a NSInteger property in my controller and store the value of the count of the data (it's an NSMutableArray) that populates the table? I'm asking because I don't know if count iterates over all objects of the array to count or if it only gets me a value of a count property. What would be better ? store the value: myCount = [myArray count] use directly: [myArray count] store numberOfRows: myCount = numberOfRowsInSection:[indexPath 0] use numberOfRows directly: numberOfRowsInSection:[indexPath 0]

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  • Gnome Desktop Icons Alignment

    - by Gabriel L. Oliveira
    Hi all. It has been a long time since I started to compare the gnome desktop to the windows desktop. But since I began to use linux, I realized that the "gnome way" to align the icons on Desktop is not that nice for me. And comparing to Windows's way, windows is better for me. (remember, for me). I'd like to know if anyone has some tip to make "gnome desktop icon alignment" more like windows do. I tried to reduce the icon's size, did something, but was not that all. So, could anyone tell another tip? I like when I put something on windows desktop, and wherever I put the file, Windows organize the file and put the icon right after the last icon (in a cascade style) (and automatically). Any tips?

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  • Shell - How to find directory of some command?

    - by Gabriel L. Oliveira
    I know that when you are on shell, the only commands that can be used are the ones that can be found on some directory set on PATH. Even I don't know how to see what dirs are on my PATH variable (and this is another good question that could be answered), what I'd like to know is: I come to shell and write: $ lshw I want to know a command on shell that can tell me WHERE this command is located. In other words, where this "executable file" is located? Something like: $ location lshw /usr/bin Anyone?

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  • Rhino Mocks - Do we really need stubs?

    - by Marcelo Oliveira
    If it's possible to change mock behaviour in Rhino Mocks using mock.Stub().Return(), why do we need Stubs anyway? What do we lose by always using MockRepository.GenerateMock()? One big benefit of using Mocks instead of Stubs is that we will be able to reuse the same instance among all the tests keeping them cleaner and straightforward. The moq framework works in a similar way... we don't have different objects for mocks and stubs. (please, don't answer with a link to Fowler's "Mocks aren't stubs" article)

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  • Python: Pass parameter one time, but use more times

    - by Gabriel L. Oliveira
    I'm trying to do this: commands = { 'py': 'python %s', 'md': 'markdown "%s" "%s.html"; gnome-open "%s.html"', } commands['md'] % 'file.md' But like you see, the commmands['md'] uses the parameter 3 times, but the commands['py'] just use once. How can I repeat the parameter without changing the last line (so, just passing the parameter one time?)

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  • Pass parameter one time, but use more times

    - by Gabriel L. Oliveira
    I'm trying to do this: commands = { 'py': 'python %s', 'md': 'markdown "%s" "%s.html"; gnome-open "%s.html"', } commands['md'] % 'file.md' But like you see, the commmands['md'] uses the parameter 3 times, but the commands['py'] just use once. How can I repeat the parameter without changing the last line (so, just passing the parameter one time?)

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  • How do you detect when the mouse leaves the stage in ActionScript 2?

    - by Theo
    I have the bad luck of having to downport some ActionScript 3 code to ActionScript 2 and I have a problem with detecting when the mouse leaves the stage. In ActionScript 3 there is an event called Event.MOUSE_LEAVE, which can be used to detect when the mouse leaves the stage, but there is no equivalent in ActionScript 2 as far as I can see. How would you best emulate the same functionality? Listening for mouse movement and checking the mouse coordinates against the bounds of the stage doesn't work because the mouse coordinates stop updating when the mouse leaves the stage.

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  • What is the best way to read files in an EventMachine-based app?

    - by Theo
    In order not to block the reactor I would like to read files asynchronously, but I've found no obvious way of doing it using EventMachine. I've tried a few different approaches, but none of them feels right: Just read the file, it'll block the reactor, but what the hell, it's not that slow (unless it's a big file, and then it definitely is). Open the file for reading and read a chunk on each tick (but how much to read? too much and it'll block the reactor, too little and reading will get slower than necessary). EM.popen('cat some/file', FileReader) feels really weird, but works better than the alternatives above. In combination with the LineAndTextProtocol it reads lines pretty swiftly. EM.attach, but I haven't found any examples of how to use it, and the only thing I've found on the mailing list is that it's deprecated in favour of… EM.watch, which I've found no examples of how to use for reading files. How do you read files within a EventMachine reactor loop?

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