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  • How to give highest priority to events generated from main thread than those generated from secondar

    - by martjno
    I have a c++ application written in wxWidgets, which has a main thread (GUI) and a working thread (calculations). The working thread executes commands requested by the main thread and communicates the result to the main thread posting an event after every step of the processing. The problem is that when the working thread is sending many events consecutively, the gui requests made by the user (i.e. interrupt the processing clicking a button) won't be processed by the event handler until the working thread has finished. This is actually happening on OSX, on Windows it works perfectly. I've tried to wxThread::SetPriority and wxThread::Yield but nothing changes. It is working if I put wxThread::Sleep in the working thread, but this slows down very much the processing.

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  • If Possible, How Can One Set Either a Background Color on Cells within a Sizer or Gridlines for the

    - by MetaHyperBolic
    I am flailing about with wxWidgets, in particular, the wx.Sizer in wxPython. I have read the documents, I have a copy of wXPython in Action before me, and have set aside the problem to work on other things a better mental model of sizers hopefully gestated within my skull. None of this has worked. I am not grokking, or even getting to the point where I can bang about usefully, how sizers work. In HTML, I could at least set a background color on some div or td, or call forth borders so I could see how things are laid out. Here, I have a grey expanse and no idea which of the nested static box sizers from which it originates. I am giving static box sizers after making a mess out of the grid bag sizers. Either alternative would let me at least get a handle on how these work.

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  • Is there anyway to enable MultiSelect in the StyledTextCtrl

    - by John Baker
    I've noticed that the StyledTextControl (Scintilla basically) in wxWidgets has a great feature that allows multi-selections of text, just like TextMate. However wxRuby doesn't seem to have the function calls to support that feature. I'm wonder if there is a way to enable it or if there might be a way I could rewrite that wrapper to include that function. It seems strange that they would purposely omit that since they are seemingly pretty exhaustive on most functions calls. Any insight on this would be greatly appreciated. I'm trying to write an open source TextMate clone in Ruby and it's gonna be pretty hard without MultiSelect, I could probably hack something together but it'd be ugly. Thanks ahead of time.

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  • Best Practice - Validating Input In Simple GUI Application?

    - by Alex
    I'm writing a GUI app with wxwidgets in C++ for one of my programming classes. We have to validate input and throw custom exceptions if it doesn't meet certain conditions. My question is, what is best practice when it comes to this? Should I write a seperate function that checks for errors, and have my event handler's call that function? Or should I do my error-checking in my event handlers? Or does it really matter? Thanks!

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  • Is there a way to load an icon from a memory file handler?

    - by Jon Trauntvein
    I am writing wxWidgets application where I am importing the .ICO file as a header. I am attempting to use a wxMemoryFSHandler to make this icon (and others as well) accessible as files. I am using the following code to do this: wxFileSystem::AddHandler(new wxMemoryFSHandler); wxMemoryFSHandler::AddFileWithMimeType( "app_inactive.ico", CsiWebAdmin_ico, sizeof(CsiWebAdmin_ico), "image/vnd.microsoft.icon"); Unfortunately, if I try to load an icon from this "file" as shown below, it does not work. As I stepped through the MSW source (wx 2.8.10), I can see that the loader never attempted to resolve the virtual file name. wxIcon icon("memory:app_inactive.ico"); I have also tried the following: wxIcon icon(wxIconLocation("memory:app_inactive.ico")); and have encountered the same results. I realise that I can use resources to load these files but I would still face the same dilemma when the time came to port my application to GTK. Is there something obvious that I am missing?

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  • Is there a way to be notified when the user makes changes in a wxStyledTextCtrl?

    - by George Edison
    I have a wxWidgets application that has a wxStyledTextCtrl. But for the life of me, I cannot figure out how to get notified of modification events. I have the following code: void CMainWindow::OnDocumentModified(wxStyledTextEvent & event) { wxString msg; msg << event.GetModificationType(); wxMessageBox(msg); } This gets called for EVT_STC_MODIFIED. When I run the application and press a key, the message box displays 1040 and 8209. When I call SetText the same two messages are displayed. How can I differentiate between user events and programmatically-generated events?

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  • How do I have my apps dialog box pop up and take focus from the current running app?

    - by simba
    I know this type of thing is looked negatively upon but I write software for people with disabilities and sometimes good gui practices don't make sense. In this case, the user interacts with a assistive interface and under certain conditions, my control app needs to prompt the user with a question. My background process creates a dialog (I'm using wxwidgets wxDialog class) and calls Show(). The dialog box appears but it does not have focus (the application that the user was previously using keeps it). Since my users can't use mice, they can't simply click on the window. I've tried calling show and then followed by SetFocus(HWND) but that doesn't do it. What's the problem? Is this even possible? Window7. I'm thinking that it might have something to do with it being a dialog and not a full window (wxFrame). Any help is greatly appreciated.

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  • Executing MSYS from cmd.exe with arguments

    - by Chris Allison
    Hi, I am trying to learn wxWidgets library, using mingw and msys to compile the code. So far so good, but I can not find a way to send a command to MSYS through CMD.exe. I use SublimeText to edit files, and it has an option to run makefiles. I want my makefiles to be able to open an instance of MSYS and send the g++ command and arguments to it. Example: Right now my makefile is: test.exe : main.cpp g++ -s main.cpp -o test.exe `wx-config --cxxflags` `wx-config --libs` When mingw32-make goes to run the g++ command, it sends it to cmd.exe, which doesn't handle the back-ticks and wx-config jazz. (But the command does work when run from inside MSYS and the directory holding main.cpp) I want to be able to use something like... msys --command g++ -s main.cpp*...etc..* so it will load the msys enviroment, and run the command. Is this possible? I am a huge makefile newbie, so if there is an easier way, please show me! TIA!

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  • Dynamically created operators

    - by Gero
    I created a program using dev-cpp and wxwidgets which solves a puzzle. The user must fill the operations blocks and the results blocks, and the program will solve it. Im solving it using bruteforce, i generate all non repeated 9 length number combinations using a recursive algorithm. It does it pretty fast. Up to here all is great! But the problem is when my program operates depending the character on the blocks. Its extremely slow (it never gets the answer), because of the chars comparation against +, -, *, etc. Im doing a CASE. Is there some way or some programming language wich allows dinamic creation of operators? So i can define the operator ROW1COL2 to be a +, and the same way to all other operations. I leave a screenshot of the app, so its easier to understand how the puzzle works. http://www.imageshare.web.id/images/9gg5cev8vyokp8rhlot9.png PD: The algorithm works, i tryed it with a trivial puzzle, and solved it in a second.

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  • wxGraphicsContext dreadfully slow on Windows

    - by Jonatan
    I've implemented a plotter using wxGraphicsContext. The development was done using wxGTK, and the graphics was very fast. Then I switched to Windows (XP) using wxWidgets 2.9.0. And the same code is extremely slow. It takes about 350 ms to render a frame. Since the user is able to drag the plotter with the mouse to navigate it feels very sluggish with such a slow update rate. I've tried to implement some parts using wxDC and benchmarked the difference. With wxDC the code runs just about 100 times faster. As far as I know both Cairo and GDI+ are implemented in software at this point, so there's no real reason Cairo should be so much faster than GDI+. Am I doing something wrong? Or is the GDI+ implementation just not up on par with Cairo? One small note: I'm rendering to a wxBitmap now, with the wxGraphicsContext created from a wxMemoryDC. This is to avoid flicker on XP, since double buffering doesn't work there.

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  • Textfield - what is wxTextCtrlNameStr?

    - by Wallter
    I'm trying to create a basic wxWidgets program with a text entry box, in the constructor there is a variable wxTextCtrlNameStr - in researching I can't seem to find wxTextCtrlNameStr? any help? wxTextCtrl(wxWindow* parent, wxWindowID id, const wxString& value = "", const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr) My Code: MainFrame::MainFrame(const wxString& title) : wxFrame(NULL, wxID_ANY, title) { wxButton * Centigrade = new wxButton(this, BUTTON_CENTIGRADE, _T("to Centigrade"), wxPoint(20, 20), wxDefaultSize, 0); wxButton * Fahrenheit = new wxButton(this, BUTTON_FAHRENHEIT, _T("to Fahrenheit"), wxPoint(20, 40), wxDefaultSize, 0); F_txt = new wxTextCtrl(this, TXT_F_Main, "0", wxDefaultPosition, wxDefaultSize, wxDefaultValidator, wxTextCtrlNameStr); /***********************************************/ C_txt = new wxTextCtrl(this, TXT_C_Main, "0", wxDefaultPosition, wxDefaultSize, wxDefaultValidator, wxTextCtrlNameStr); /***********************************************/ ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ...

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  • Why Does .Hide()ing and .Show()ing Panels in wxPython Result in the Sizer Changing the Layout?

    - by MetaHyperBolic
    As referenced in my previous question, I am trying to make something slightly wizard-like in function. I have settled on a single frame with a sizer added to it. I build panels for each of the screens I would like users to see, add them to the frame's sizer, then switch between panels by .Hide()ing one panel, then calling a custom .ShowYourself() on the next panel. Obviously, I would like the buttons to remain in the same place as the user progresses through the process. I have linked together two panels in an infinite loop by their "Back" and "Next" buttons so you can see what is going on. The first panel looks great; tom10's code worked on that level, as it eschewed my initial, over-fancy attempt with borders flying every which way. And then the second panel seems to have shrunk down to the bare minimum. As we return to the first panel, the shrinkage has occurred here as well. Why does it look fine on the first panel, but not after I return there? Why is calling .Fit() necessary if I do not want a 10 pixel by 10 pixel wad of grey? And if it is necessary, why does .Fit() give inconsistent results? This infinite loop seems to characterize my experience with this: I fix the layout on a panel, only to find that switching ruins the layout for other panels. I fix that problem, by using sizer_h.Add(self.panel1, 0) instead of sizer_h.Add(self.panel1, 1, wx.EXPAND), and now my layouts are off again. So far, my "solution" is to add a mastersizer.SetMinSize((475, 592)) to each panel's master sizer (commented out in the code below). This is a cruddy solution because 1) I have had to find the numbers that work by trial and error (-5 pixels for the width, -28 pixels for the height). 2) I don't understand why the underlying issue still happens. What's the correct, non-ugly solution? Instead of adding all of the panels to the frame's sizer at once, should switching panels involve .Detach()ing that panel from the frame's sizer and then .Add()ing the next panel to the frame's sizer? Is there a .JustMakeThisFillThePanel() method hiding somewhere I have missed in both the wxWidgets and the wxPython documents online? I'm obviously missing something in my mental model of layout. Here's a TinyURL link, if I can't manage to embed the . Minimalist code pasted below. import wx import sys class My_App(wx.App): def OnInit(self): self.frame = My_Frame(None) self.frame.Show() self.SetTopWindow(self.frame) return True def OnExit(self): print 'Dying ...' class My_Frame(wx.Frame): def __init__(self, image, parent=None,id=-1, title='Generic Title', pos=wx.DefaultPosition, style=wx.CAPTION | wx.STAY_ON_TOP): size = (480, 620) wx.Frame.__init__(self, parent, id, 'Program Title', pos, size, style) sizer_h = wx.BoxSizer(wx.HORIZONTAL) self.panel0 = User_Interaction0(self) sizer_h.Add(self.panel0, 1, wx.EXPAND) self.panel1 = User_Interaction1(self) sizer_h.Add(self.panel1, 1, wx.EXPAND) self.SetSizer(sizer_h) self.panel0.ShowYourself() def ShutDown(self): self.Destroy() class User_Interaction0(wx.Panel): def __init__(self, parent, id=-1): wx.Panel.__init__(self, parent, id) # master sizer for the whole panel mastersizer = wx.BoxSizer(wx.VERTICAL) #mastersizer.SetMinSize((475, 592)) mastersizer.AddSpacer(15) # build the top row txtHeader = wx.StaticText(self, -1, 'Welcome to This Boring\nProgram', (0, 0)) font = wx.Font(16, wx.DEFAULT, wx.NORMAL, wx.BOLD) txtHeader.SetFont(font) txtOutOf = wx.StaticText(self, -1, '1 out of 7', (0, 0)) rowtopsizer = wx.BoxSizer(wx.HORIZONTAL) rowtopsizer.Add(txtHeader, 3, wx.ALIGN_LEFT) rowtopsizer.Add((0,0), 1) rowtopsizer.Add(txtOutOf, 0, wx.ALIGN_RIGHT) mastersizer.Add(rowtopsizer, 0, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # build the middle row text = 'PANEL 0\n\n' text = text + 'This could be a giant blob of explanatory text.\n' txtBasic = wx.StaticText(self, -1, text) font = wx.Font(11, wx.DEFAULT, wx.NORMAL, wx.NORMAL) txtBasic.SetFont(font) mastersizer.Add(txtBasic, 1, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # build the bottom row btnBack = wx.Button(self, -1, 'Back') self.Bind(wx.EVT_BUTTON, self.OnBack, id=btnBack.GetId()) btnNext = wx.Button(self, -1, 'Next') self.Bind(wx.EVT_BUTTON, self.OnNext, id=btnNext.GetId()) btnCancelExit = wx.Button(self, -1, 'Cancel and Exit') self.Bind(wx.EVT_BUTTON, self.OnCancelAndExit, id=btnCancelExit.GetId()) rowbottomsizer = wx.BoxSizer(wx.HORIZONTAL) rowbottomsizer.Add(btnBack, 0, wx.ALIGN_LEFT) rowbottomsizer.AddSpacer(5) rowbottomsizer.Add(btnNext, 0) rowbottomsizer.AddSpacer(5) rowbottomsizer.AddStretchSpacer(1) rowbottomsizer.Add(btnCancelExit, 0, wx.ALIGN_RIGHT) mastersizer.Add(rowbottomsizer, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # finish master sizer mastersizer.AddSpacer(15) self.SetSizer(mastersizer) self.Raise() self.SetPosition((0,0)) self.Fit() self.Hide() def ShowYourself(self): self.Raise() self.SetPosition((0,0)) self.Fit() self.Show() def OnBack(self, event): self.Hide() self.GetParent().panel1.ShowYourself() def OnNext(self, event): self.Hide() self.GetParent().panel1.ShowYourself() def OnCancelAndExit(self, event): self.GetParent().ShutDown() class User_Interaction1(wx.Panel): def __init__(self, parent, id=-1): wx.Panel.__init__(self, parent, id) # master sizer for the whole panel mastersizer = wx.BoxSizer(wx.VERTICAL) #mastersizer.SetMinSize((475, 592)) mastersizer.AddSpacer(15) # build the top row txtHeader = wx.StaticText(self, -1, 'Read about This Boring\nProgram', (0, 0)) font = wx.Font(16, wx.DEFAULT, wx.NORMAL, wx.BOLD) txtHeader.SetFont(font) txtOutOf = wx.StaticText(self, -1, '2 out of 7', (0, 0)) rowtopsizer = wx.BoxSizer(wx.HORIZONTAL) rowtopsizer.Add(txtHeader, 3, wx.ALIGN_LEFT) rowtopsizer.Add((0,0), 1) rowtopsizer.Add(txtOutOf, 0, wx.ALIGN_RIGHT) mastersizer.Add(rowtopsizer, 0, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # build the middle row text = 'PANEL 1\n\n' text = text + 'This could be a giant blob of boring text.\n' txtBasic = wx.StaticText(self, -1, text) font = wx.Font(11, wx.DEFAULT, wx.NORMAL, wx.NORMAL) txtBasic.SetFont(font) mastersizer.Add(txtBasic, 1, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # build the bottom row btnBack = wx.Button(self, -1, 'Back') self.Bind(wx.EVT_BUTTON, self.OnBack, id=btnBack.GetId()) btnNext = wx.Button(self, -1, 'Next') self.Bind(wx.EVT_BUTTON, self.OnNext, id=btnNext.GetId()) btnCancelExit = wx.Button(self, -1, 'Cancel and Exit') self.Bind(wx.EVT_BUTTON, self.OnCancelAndExit, id=btnCancelExit.GetId()) rowbottomsizer = wx.BoxSizer(wx.HORIZONTAL) rowbottomsizer.Add(btnBack, 0, wx.ALIGN_LEFT) rowbottomsizer.AddSpacer(5) rowbottomsizer.Add(btnNext, 0) rowbottomsizer.AddSpacer(5) rowbottomsizer.AddStretchSpacer(1) rowbottomsizer.Add(btnCancelExit, 0, wx.ALIGN_RIGHT) mastersizer.Add(rowbottomsizer, flag=wx.EXPAND | wx.LEFT | wx.RIGHT, border=15) # finish master sizer mastersizer.AddSpacer(15) self.SetSizer(mastersizer) self.Raise() self.SetPosition((0,0)) self.Fit() self.Hide() def ShowYourself(self): self.Raise() self.SetPosition((0,0)) self.Fit() self.Show() def OnBack(self, event): self.Hide() self.GetParent().panel0.ShowYourself() def OnNext(self, event): self.Hide() self.GetParent().panel0.ShowYourself() def OnCancelAndExit(self, event): self.GetParent().ShutDown() def main(): app = My_App(redirect = False) app.MainLoop() if __name__ == '__main__': main()

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  • Should I mix wxpython and pyobjc ?

    - by Anurag Uniyal
    I have a wxPython based app which I am porting to Mac OS X, in that I need to show some alerts which should look like native mac alerts, so I am using pyobjc for that e.g. import Cocoa import wx app = wx.PySimpleApp() frame = wx.Frame(None, title="mac alert test") app.SetTopWindow(frame) frame.Show() def onclick(event): Cocoa.CFUserNotificationDisplayAlert(0, 3, 0, 0, 0, "Should i mix wxpython and objc", "hmmm...", "Cool", "Not Cool", "Whatever") frame.Bind(wx.EVT_LEFT_DOWN, onclick) app.MainLoop() Is there any thing wrong in such mixing of wx and objc code, any failure points ?

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  • Example of configuring wxStyledTextCtrl/wxScintilla control as code editor for custom language

    - by Greg
    How do you enable actions like Goto line number Find(/Replace) There don't appear to be default triggers for these actions. There are a bunch of methods on the control, but I'm missing the first step of how to get the 'events' that would trigger these. For instance, how does one hook ctrl+f or F3/Alt+F3 in the control and make them do a find? Should I be looking at each key using EVT_STC_KEY? Would also like any examples of using this control with Custom language definition (say something similar to C++, but not C++) Auto completion (basic keywords to start, or including variables)

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  • IE Security Warning with widgets

    - by superexsl
    Hey I'm creating an ASP.NET application which uses Facebook Connect and fbml tags. It also uses the LinkedIn widget. When I run this app in any browser, there are no warnings and everything works. However, in IE, a message like this comes up: Security Warning: The current webpage is trying to open a site in your Trusted sites list. Do you want to allow this? Current site:http://www.facebook.com Trusted site:http://localhost (same for LinkedIn.com). I know how to fix this from a client perspective and to stop the security warning showing up. However, is it possible to ensure this message doesn't come up as it could be off putting for users who don't know how to suppress this warning? I haven't tried uploading it to my webhost, so not sure if this message will appear for everyone in production. However, I always get it on my local machine. (None of my pages use SSL, so I don't think that's the issue. I tried using FB's HTTPS urls but that didn't make a difference). Thanks

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  • Getting a RichTextCtrl's default font size in wxPython

    - by Sam
    I have a RichTextCtrl, which I've modified to accept HTML input. The HTML parsing code needs to be able to increase and decrease the font size as it gets tags like <font size="-1">, but I can't work out how to get the control's default font size to adjust. I tried the following (where self is my RichTextCtrl): fred = wx.richtext.RichTextAttr() self.GetStyle(0,fred) print fred.GetFontSize() However, the final instruction fails, because GetStyle turns fred into a TextAttrEx and so I get AttributeError: 'TextAttrEx' object has no attribute 'GetFontSize'. Am I missing a vastly easier way of getting the default font size?

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  • How to play sound in MacOS widget?

    - by omidomaru
    I want to play sound in my widget with this code: var soundFile = "/sound.wav"; widget.playSound (soundFile); But there is no sound. Please help me. I tried to find something like System.Sound.playSound(soundFile), but have not found analogue for Mac OS.

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  • ScrolledWindow and wx.EVT_LEAVE_WINDOW

    - by Joril
    Hi everyone! I have a frame with a textctrl. When the mouse enters the textctrl (EVT_ENTER_WINDOW) I show a PopupWindow on top of the textctrl, and when the mouse leaves the popup (EVT_LEAVE_WINDOW) I hide it again. Everything works fine, except when inside the PopupWindow there's a ScrolledWindow with shown scrollbars. The EVT_LEAVE_WINDOW gets fired when I move the mouse on top of a scrollbar, so it looks like wxPython thinks the scrollbars are not part of the scrolledwindow.. :/ I tried binding the event to the popup or the scrollwindow itself, but nothing changes.. Is there a way I could get around this? Many thanks! (wxPython 2.8.8.0 on Xubuntu 8.10)

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  • How come BraceMatch() doesn't work when a lexer is set in wxStyledTextCtrl?

    - by George Edison
    I have the following chunk of C++ code that gets called when } is pressed: int iCurPos = GetCurrentPos(); InsertText(iCurPos,wxT("}")); int iPos = BraceMatch(iCurPos); This works fine (iPos gets the position of the matching brace) except when I call SetLexer(...) beforehand. Then it returns -1? How can I get it to work? Edit: I should point out that the above code is being called from the EVT_KEY_DOWN handler in a wxStyledTextCtrl-derived class.

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  • Appropriate wx.Sizer(s) for the job?

    - by MetaHyperBolic
    I have a space in which I would like certain elements (represented here by A, B, D, and G) to each be in its own "corner" of the design. The corners ought to line up as if each of the four elements was repelling the other; a rectangle. This is to be contained within an unresizable panel. I will have several similar panels and want to keep the location of the elements as identical as possible. (I needed something a little more complex than a wx.Wizard, but with the same general idea.) AAAAAAAAAA BB CCCCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCC CCCCCCCCCCCCCC CCCCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCCCC DDD EEE FFF GGG A represents a text in a large font. B represents a numeric progress meter (e.g. "1 of 7") in a small font. C represents a large block of text. D, E, F, and G are buttons. The G button is separated from others for functionality. I have attempted nested wx.BoxSizers (horizontal boxes inside of one vertical box) without luck. My first problem with wx.BoxSizer is that the .SetMinSize on my last row has not been honored. The second problem is that I have no idea how to make the G button "take up space" without growing comically large, or how I can jam it up against the right edge and bottom edge. I have tried to use a wx.GridBagSizer, but ran into entirely different issues. After plowing through the various online tutorials and wxPython in Action, I'm a little frustrated. The relevant forums appear to see activity once every two weeks. "Playing around with it" has gotten me nowhere; I feel as if I am trying to smooth out a hump in ill-laid carpet.

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  • compile wxWidget on Snow Leopard

    - by Quincy
    I just downloaded wxWidget source code on my snow leopard machine. The source code is the multiplatform one, so it contains windows and GTK components of wxWidget as well. I'd like to compile the wxWidget source code, but haven't found a good guide yet. This is my first step to create a multiplatform project, hopefully I would be able to use CMake to generate makefile later on. Any help would be appreciated.

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  • Why can't I pass an argument to create this window using wxpython?

    - by somefreakingguy
    I am trying to learn how to make a GUI in python! Following an online tutorial, I found that the following code 'works' in creating an empty window: import wx from sys import argv class bucky(wx.Frame): def __init__(self, parent, id): wx.Frame.__init__(self, parent, id, 'Frame aka window', size=(300, 200)) if __name__=='__main__': app=wx.PySimpleApp() frame=bucky(parent=None,id=-1) frame.Show() app.MainLoop() That gives me a window, which is great. However, what if I want to get an argument passed onto the program to determine the window size? I thought something like this ought to do the trick: import wx from sys import argv script, x, y = argv class mywindow(wx.Frame): def __init__(self, parent, id): wx.Frame.__init__(self, parent, id, 'Frame aka window', size=(x, y)) if __name__=='__main__': app=wx.PySimpleApp() frame=mywindow(parent=None,id=-1) frame.Show() app.MainLoop() But, alas, that does not work! Nor does the raw_input() function pass on the value. I keep getting the following error: C:/Python26/pythonw.exe -u "C:/Documents and Settings/Owner/Desktop/wz.py" File "C:/Documents and Settings/Owner/Desktop/wz.py", line 8 wx.Frame.__init__(self, parent, id, 'Frame aka window', size=(x y)) ^ SyntaxError: invalid syntax Thanks for the help!

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  • How to make a wxFrame behave like a modal wxDialog object

    - by dagorym
    Is is possible to make a wxFrame object behave like a modal dialog box in that the window creating the wxFrame object stops execution until the wxFrame object exits? I'm working on a small game and have run into the following problem. I have a main program window that hosts the main application (strategic portion). Occasionally, I need to transfer control to a second window for resolution of part of the game (tactical portion). While in the second window, I want the processing in the first window to stop and wait for completion of the work being done in the second window. Normally a modal dialog would do the trick but I want the new window to have some functionality that I can't seem to get with a wxDialog, namely a status bar at the bottom and the ability to resize/maximize/minimize the window (this should be possible but doesn't work, see this question How to get the minimize and maximize buttons to appear on a wxDialog object). As an addition note, I want the second window's functionality needs to stay completely decoupled from the primary window as it will be spun off into a separate program eventually. Has anyone done this or have any suggestions?

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