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  • boost::asio::async_resolve Problem

    - by Moo-Juice
    Hi All, I'm in the process of constructing a Socket class that uses boost::asio. To start with, I made a connect method that took a host and a port and resolved it to an IP address. This worked well, so I decided to look in to async_resolve. However, my callback always gets an error code of 995 (using the same destination host/port as when it worked synchronously). code: Function that starts the resolution: // resolve a host asynchronously template<typename ResolveHandler> void resolveHost(const String& _host, Port _port, ResolveHandler _handler) const { boost::asio::ip::tcp::endpoint ret; boost::asio::ip::tcp::resolver::query query(_host, boost::lexical_cast<std::string>(_port)); boost::asio::ip::tcp::resolver r(m_IOService); r.async_resolve(query, _handler); }; // eo resolveHost Code that calls this function: void Socket::connect(const String& _host, Port _port) { // Anon function for resolution of the host-name and asynchronous calling of the above auto anonResolve = [this](const boost::system::error_code& _errorCode, boost::asio::ip::tcp::resolver_iterator _epIt) { // raise event onResolve.raise(SocketResolveEventArgs(*this, !_errorCode ? (*_epIt).host_name() : String(""), _errorCode)); // perform connect, calling back to anonymous function if(!_errorCode) connect(*_epIt); }; // Resolve the host calling back to anonymous function Root::instance().resolveHost(_host, _port, anonResolve); }; // eo connect The message() function of the error_code is: The I/O operation has been aborted because of either a thread exit or an application request And my main.cpp looks like this: int _tmain(int argc, _TCHAR* argv[]) { morse::Root root; TextSocket s; s.connect("somehost.com", 1234); while(true) { root.performIO(); // calls io_service::run_one() } return 0; } Thanks in advance!

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  • Why it cannot find getInputStream?

    - by Roman
    I have this code: ServerSocket serverSideSocket = new ServerSocket(1234); serverSideSocket.accept(); BufferedReader in = new BufferedReader(new InputStreamReader(serverSideSocket.getInputStream())); And compiler writes me that it cannot find "getInputStream". I do not understand why. In the beginning of my code I do import java.net.*.

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  • EADDRNOTAVAIL when binding 127.0.0.1 on localhost?

    - by Jonas Byström
    I'm getting errno==49 (EADDRNOTAVAIL) when trying to UDP-bind() to 127.0.0.1:47346 running Mac OS X on a G5 (big endian PowerPC). Is there something preventing me from doing so? I've tried other addresses and ports (192.168.1.2 and port 47346) but with no success. Here's a gdb printout of my sockaddr_in: $1 = { sin_len = 0 '\0', sin_family = 2 '\002', sin_port = 47346, sin_addr = { s_addr = 3232235778 }, sin_zero = "???\000\000??" }

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  • How to get fopen to timeout properly

    - by beagleguy
    hey all, I have the following snippet of php code if($fp = fopen($url, 'r')) { stream_set_timeout($fp, 1); stream_set_blocking($fp, 0); } $info = stream_get_meta_data($fp); I'd like the request to timeout after 1 second... if I put a sleep(20) in my $url that I'm reading it just waits the whole 20 seconds and never times out. Is there a better way to do timeouts with fopen? If I use ini_set('default_socket_timeout',2); above that code it times out properly but $info then becomes null so ideally I'd like to use the stream functions. thanks

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  • How do I get user input to refer to a variable in Python?

    - by somefreakingguy
    I would like to get user input to refer to some list in my code. I think it's called namespace? So, what would I have to do to this code for me to print whatever the user inputs, supposing they input 'list1' or 'list2'? list1 = ['cat', 'dog', 'juice'] list2 = ['skunk', 'bats', 'pogo stick'] x = raw_input('which list would you like me to print?') I plan to have many such lists, so a series of if...then statements seems unruly.

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  • Android bluetooth socket error

    - by ashwini
    I am using backport bluetooth api on android 1.6. I am using Google Bluetooth Chat sample app for testing. The app works fine in normal scenarios. In a scenario, when I try to connect to paired device which is in off state, I get following error. 01-04 09:00:11.629: ERROR/BluetoothEventLoop.cpp(84): onGetRemoteServiceChannelResult: D-Bus error: org.bluez.Error.ConnectionAttemptFailed (Host is down) 01-04 09:00:11.729: DEBUG/dalvikvm(128): GC freed 4535 objects / 256008 bytes in 296ms 01-04 09:00:21.880: ERROR/bluetooth_RfcommSocket.cpp(1433): connect error: Host is down (112) But it sets the state as connected. The app is unable to catch the exception. Why does it happen? Or is it the case with backport api? Any help is appreciated as I am struggling a lot to get things run fine.

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  • CAsyncSocket and ThreadPool problem

    - by zabulus
    I have a server application with such structure: There is one object, call him Server, that in endless cycle listens and accepts connections. I have descendant class from CAsyncSocket, that has overriden event OnReceive, call him ProxySocket. Also I have a thread pool with early created threads. When connection is received by server object he accepts the new connection on the new object ProxySocket. When data arrives to the ProxySocket, he creates a command object and gives it to thread pool. In this command object I giving the socket handle of a ProxySocket. When new object of command is creating - I creating a new Socket in working thread and attach handle to it. My issue is next: When command ends, socket doesn't close, I just detach handle it and set CSocket handle to INVALID_SOCKET value, as planned. But my first ProxySocket object doesn't receives messages of new data receiving after that. How can I solve this?

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  • Can I force Apache 2.2 connection close from inside a C module?

    - by Amos Shapira
    Hello, We'd like to have a more fine-grained control on the connections we serve in a C++ Apache 2.2 module (on CentOS 5). One of the connections needs to stay alive for a few multiple requests, so we set "KeepAlive" to "On" and set a short keep-alive period. But for every such connection we have a few more connections from the browser which we don't need to leave behind and instead want to force them to close after a single request. Some of these connections are on different ports (so we can distinguish them by port, since KeepAlive can be set per virtual host) and some request a different URL (so we can tell from the path and parameters that we don't want to leave them behind). Also for the one we do want to keep alive, we know that after a certain request we'd like to close it too. But so far the only way we found to "cancel" the keep-alive is to send a polite "Connection: close" header to the client. If the client is not well behaved, or malicious, then they can keep it open and waste our resources. Is there a way to tell Apache to close the connection from the server side? The documentation advises against just plain close(2) call on the socket since Apache needs to do some clean up before that's done. But is there some API or a trick to "override" the static "KeepAlive On" configuration dynamically (and convince Apache to call close(2))? Thanks.

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  • Detect aborted connection during ASIO request

    - by Tim Sylvester
    Is there an established way to determine whether the other end of a TCP connection is closed in the asio framework without sending any data? Using Boost.asio for a server process, if the client times out or otherwise disconnects before the server has responded to a request, the server doesn't find this out until it has finished the request and generated a response to send, when the send immediately generates a connection-aborted error. For some long-running requests, this can lead to clients canceling and retrying over and over, piling up many instances of the same request running in parallel, making them take even longer and "snowballing" into an avalanche that makes the server unusable. Essentially hitting F5 over and over is a denial-of-service attack. Unfortunately I can't start sending a response until the request is complete, so "streaming" the result out is not an option, I need to be able to check at key points during the request processing and stop that processing if the client has given up.

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  • In TCPServer (Ruby) how can i get the IP/MAC from the client?

    - by a0rtega
    Hi, i want to get the IP Address of the client in a TCPServer in Ruby. And (if it is possible) the MAC Address. For example, a Time Server in Ruby, see the comment. tcpserver = TCPServer.new("", 80) if tcpserver puts "Listening" loop do socket = tcpserver.accept if socket Thread.new do puts "Connected from" + # HERE! How can i get the IP Address from the client? socket.write(Time.now.to_s) socket.close end end end end Thank you very much!

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  • How to recive more than 65000 bytes in C++ socket using recv()

    - by Mr.Cool
    I am developing a client server application (TCP) in Linux using C++. I want to send more than 65,000 bytes at the same time. In TCP, the maximum packet size is 65,635 bytes only. How can I send the entire bytes without loss? Following is my code at server side. //Receive the message from client socket if((iByteCount = recv(GetSocketId(), buffer, MAXRECV, MSG_WAITALL)) > 0) { printf("\n Received bytes %d\n", iByteCount); SetReceivedMessage(buffer); return LS_RESULT_OK; } If I use MSG_WAITALL it takes a long time to receive the bytes so how can I set the flag to receive more than 10 lakhs bytes at time.

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  • What to do when ServerSocket throws IOException and keeping server running

    - by s5804
    Basically I want to create a rock solid server. while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... } catch (IOException e) { e.printStackTrace(); // NOW WHAT? } } In the IOException block, what to do? Is the Server socket at fault so it need to be recreated? For example wait a few seconds and then serverSocket = ServerSocketFactory.getDefault().createServerSocket(MY_PORT); However if the server socket is still OK, then it is a pity to close it and kill all previously accepted connections that are still communicating. EDIT: After some answers, here my attempt to deal with the IOException. Would the implementation be guaranteeing keeping the server up and only re-create server socket when only necessary? while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... bindExceptionCounter = 0; } catch (IOException e) { e.printStackTrace(); recreateServerSocket(); } } private void recreateServerSocket() { while (keepRunning) { try { logger.info("Try to re-create Server Socket"); ServerSocket socket = ServerSocketFactory.getDefault().createServerSocket(RateTableServer.RATE_EVENT_SERVER_PORT); // No exception thrown, then use the new socket. serverSocket = socket; break; } catch (BindException e) { logger.info("BindException indicates that the server socket is still good.", e); bindExceptionCounter++; if (bindExceptionCounter < 5) { break; } } catch (IOException e) { logger.warn("Problem to re-create Server Socket", e); e.printStackTrace(); try { Thread.sleep(30000); } catch (InterruptedException ie) { logger.warn(ie); } } } }

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  • Python 3.3 Webserver restarting problems

    - by IPDGino
    I have made a simple webserver in python, and had some problems with it before as described here: Python (3.3) Webserver script with an interesting error In that question, the answer was to use a While True: loop so that any crashes or errors would be resolved instantly, because it would just start itself again. I've used this for a while, and still want to make the server restart itself every few minutes, but on Linux for some reason it won't work for me. On windows the code below works fine, but on linux it keeps saying Handler class up here ... ... class Server: def __init__(self): self.server_class = HTTPServer self.server_adress = ('MY IP GOES HERE, or localhost', 8080) global httpd httpd = self.server_class(self.server_adress, Handler) self.main() def main(self): if count > 1: global SERVER_UP_SINCE HOUR_CHECK = int(((count - 1) * RESTART_INTERVAL) / 60) SERVER_UPTIME = str(HOUR_CHECK) + " MINUTES" if HOUR_CHECK > 60: minutes = int(HOUR_CHECK % 60) hours = int(HOUR_CHECK // 60) SERVER_UPTIME = ("%s HOURS, %s MINUTES" % (str(hours), str(minutes))) SERVING_ON_ADDR = self.server_adress SERVER_UP_SINCE = str(SERVER_UP_SINCE) SERVER_RESTART_NUMBER = count - 1 print(""" SERVER INFO ------------------------------------- SERVER_UPTIME: %s SERVER_UP_SINCE: %s TOTAL_FILES_SERVED: %d SERVING_ON_ADDR: %s SERVER_RESTART_NUMBER: %s \n\nSERVER HAS RESTARTED """ % (SERVER_UPTIME, SERVER_UP_SINCE, TOTAL_FILES, SERVING_ON_ADDR, SERVER_RESTART_NUMBER)) else: print("SERVER_BOOT=1\nSERVER_ONLINE=TRUE\nRESTART_LOOP=TRUE\nSERVING_ON_ADDR:%s" % str(self.server_adress)) while True: try: httpd.serve_forever() except KeyboardInterrupt: print("Shutting down...") break httpd.shutdown() httpd.socket.close() raise(SystemExit) return def server_restart(): """If you want the restart timer to be longer, replace the number after the RESTART_INTERVAL variable""" global RESTART_INTERVAL RESTART_INTERVAL = 10 threading.Timer(RESTART_INTERVAL, server_restart).start() global count count = count + 1 instance = Server() if __name__ == "__main__": global SERVER_UP_SINCE SERVER_UP_SINCE = strftime("%d-%m-%Y %H:%M:%S", gmtime()) server_restart() Basically, I make a thread to restart it every 10 seconds (For testing purposes) and start the server. After ten seconds it will say File "/home/username/Desktop/Webserver/server.py", line 199, in __init__ httpd = self.server_class(self.server_adress, Handler) File "/usr/lib/python3.3/socketserver.py", line 430, in __init__ self.server_bind() File "/usr/lib/python3.3/http/server.py", line 135, in server_bind socketserver.TCPServer.server_bind(self) File "/usr/lib/python3.3/socketserver.py", line 441, in server_bind self.socket.bind(self.server_address) OSError: [Errno 98] Address already in use As you can see in the except KeyboardInterruption line, I tried everything to make the server stop, and the program stop, but it will NOT stop. But the thing I really want to know is how to make this server able to restart, without giving some wonky errors.

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  • Why I get java.net.SocketException: Connection reset

    - by Jammy
    I need sent some requests to server side and get reponse, sometimes when I call specific method to run the flollowing common code, I get one error in line(addToCookieJar(connection);), any idea how this get happened? URL url = new URL(providerURL); HttpURLConnection connection = (HttpURLConnection)url.openConnection(); connection.setRequestMethod("POST"); connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); connection.setRequestProperty("Content-Type", "application/octet-stream"); // We understand gzip encoding connection.addRequestProperty("Accept-Encoding", "gzip"); if (cookie != null && cookieHandler != null) { connection.setRequestProperty("Cookie", cookie); } if (cookieHandler == null) { addFromCookieJar(connection); } // Send the request ObjectOutputStream oos = new ObjectOutputStream(connection.getOutputStream()); oos.writeObject(remote.getName()); oos.writeObject(m.getName()); // method name oos.writeObject(m.getParameterTypes()); // formal parameters oos.writeObject(args); // actual parameters oos.flush(); oos.close(); if (cookieHandler == null) { cookieJar.put(new URI(providerURL), connection.getHeaderFields()); } Exception: java.lang.reflect.UndeclaredThrowableException at $Proxy0.updateDocument(Unknown Source) at com.agst.ui.gantt.GanttPanel.doUpdateDocument(GanttPanel.java:1931) at com.agst.ui.gantt.GanttPanel.save(GanttPanel.java:1419) at com.agst.ui.gantt.GanttPanel$4.run(GanttPanel.java:1673) at java.lang.Thread.run(Unknown Source) Caused by: java.net.SocketException: Connection reset at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.net.www.protocol.http.HttpURLConnection.getChainedException(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at com.agst.rmi.RemoteCallHandler.call(RemoteCallHandler.java:196) at com.agst.rmi.RemoteCallHandler.invoke(RemoteCallHandler.java:142) ... 5 more Caused by: java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source) at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getHeaderFields(Unknown Source) at com.agst.rmi.RemoteCallHandler.addToCookieJar(RemoteCallHandler.java:529) at com.agst.rmi.RemoteCallHandler.call(RemoteCallHandler.java:192) ... 6 more

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  • Need help in understanding the mapping of user-space send, sendto, sendmsg to kernel-space sendmsg

    - by bala1486
    Hello, I am trying to implement my own transport layer protocol in Linux for an experiment. I am going to use socket interface and add my protocol using sock_register. For the proto_ops i can see that the parameters for the sendmsg and recvmsg are (struct kiocb *iocb, struct socket *sock, struct msghdr *msg, size_t len, int flags). But there are three types of user api's send, sendto, sendmsg. Of these three only sendmsg contains a parameter for msghdr. I find that the other two api's are incompatible with the parameters supplied by the kernel to my kernel-space sendmsg function. So what happens when we use send and sendto user-space api's? Hope i am clear.. Thanks, Bala

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  • How to identify the type of socket data?

    - by Nitesh Panchal
    Hello, May be i am not able to express my doubt properly in this question but still i will try. Basically i created a simple socket based chat program and everything works fine. But i think i have made many patches in it from the design point of view. I have used ObjectInputStream and ObjectOutputStreams in my program. The question i want to ask is how do i identify the different type of data that i send across the network? say if it is simple String type object i directly add to List<String> chatMessages. Now if want to ban certain users i created an another class :- public class User{ private String name; private String id; //getters and setters } This User class means no importance to me till now but i only created it to properly identify the action. Thus if i receive an instanceOf User i can be sure that some user is to be banned. That way i dont have to hardcode strings. I mean first i thought of sending something like "Banned User :" + userName and then i used to check if string startsWith "Banned User :" then i take some action :p. I've created a User class but it means no importance to me in my program. I want to know whether directly sending strings is good way or create a class for every action that is good. If i am not clear please let me know. If i have hundreds of action do i have to create hundreds of classes so i can check via instanceOf? Say now if i plan to create a BUZZ like facility that is available in yahoo messenger. Should i again create an another class named BUZZ? so it can be identified easily?

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  • I want close a CFSocket

    - by zp26
    Hi, I have create a socket with CFSocket. My program is correct but now i wanna close the socket (client side). There is a istruction? Thanks and sorry for my English XP My code: CFSocketRef s; s = CFSocketCreate( NULL, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketDataCallBack, AcceptDataCallback, &context); ... CFSocketConnectToAddress(s, address, 0); ... //here i wanna close the socket

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  • Unit testing UDP socket handling code

    - by JustJeff
    Are there any 'good' ways to cause a thread waiting on a recvfrom() call to become unblocked and return with an error? The motivation for this is to write unit tests for a system which includes a unit that reads UDP datagrams. One of the branches handles errors on the recvfrom call itself. The code isn't required to distinguish between different types of errors, it just has to set a flag. I've thought of closing the socket from another thread, or do a shutdown on it, to cause recvfrom to return with an error, but this seems a bit heavy handed. I've seen mention elsewhere that sending an over-sized packet would do it, and so set up an experiment where a 16K buffer was sent to a recvfrom waiting for just 4K, but that didn't result in an error. The recvfrom just return 4096, to indicate it had gotten that many bytes.

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  • SocketAsyncEventArgs and buffering while messages are in parts

    - by Rob
    C# socket server, which has roughly 200 - 500 active connections, each one constantly sending messages to our server. About 70% of the time the messages are handled fine (in the correct order etc), however in the other 30% of cases we have jumbled up messages and things get screwed up. We should note that some clients send data in unicode and others in ASCII, so that's handled as well. Messages sent to the server are a variable length string which end in a char3, it's the char3 that we break on, other than that we keep receiving data. Could anyone shed any light on our ProcessReceive code and see what could possibly be causing us issues and how we can solve this small issue (here's hoping it's a small issue!) Code below:

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  • How do I generate a connection reset programatically?

    - by Brock Adams
    Hi, I'm sure you've seen the "the connection was reset" message displayed when trying to browse web pages. (The text is from Firefox, other browsers differ.) I need to generate that message/error/condition on demand, to test workarounds. So, how do I generate that condition programmatically? (How to generate a TCP RST from PHP -- or one of the other web-app languages?) Caveats and Conditions: It cannot be a general IP block. The test client must still be able to see the test server when not triggering the condition. Ideally, it would be done at the web-application level (Python, PHP, Coldfusion, Javascript, etc.). Access to routers is problematic. Access to Apache config is a pain. Ideally, it would be triggered by fetching a specific web-page. Bonus if it works on a standard, commercial web host. Update: Sending RST is not enough to cause this condition. See my partial answer, below. I've a solution that works on a local machine, Now need to get it working on a remote host.

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  • How do i program a simple IRC bot in python?

    - by Jake
    Hi every one. I need help writing a basic IRC bot that just connects to a channel.. is anyone able to explain me this? I have managed to get it to connect to the IRC server but i am unable to join a channel and log on. The code i have thus far is: import sockethost = 'irc.freenode.org' port = 6667 join_sock = socket.socket() join_sock.connect((host, port)) <code here> Any help would be greatly appreciated.

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