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  • Message passing chrome extension

    - by Mayur Kataria
    I wants to create an extension where content script will send message to background page and then on browser action means clicking on extension icon will access that background page and get some data.I am using chrome Version 23.0.1271.64 m on windows8. I am getting following error. Port error: Could not establish connection. Receiving end does not exist. I tried to solve the same. but people are using sendRequest which is not supported by chrome20+. i also found solution mentioned for chrome 20+. But not working. Please help. Below is the file contents. manifest.json { "name": "Test Extension", "version": "1.0", "manifest_version": 2, "description": "A test extension.", "background": "background.html", "content_scripts": [ { "matches": ["<all_urls>"], "js": ["jquery.js","content.js"] } ], "permissions": ["tabs", "http://*/", "https://*/"], "browser_action": { "default_icon": "icon.png", "default_popup": "popup.html" } } background.html <html> <head> <script src="background.js"></script> </head> <body> <h1>Wy</h1> </body> </html> background.js chrome.extension.onMessage.addListener(function(request, sender, sendResponse) { // Chrome 20+ alert(request); console.log('received in listener'); sendResponse({farewell: "goodbye"}); }); content.js $(function(){ console.log('start-sending message'); chrome.extension.sendMessage({greeting: "hello"},function(response){alert(response);}); console.log('end-sending message'); }); popup.html <!doctype html> <html> <head> <title>Getting Started Extension's Popup</title> </style> <!-- JavaScript and HTML must be in separate files for security. --> <script src="jquery.js"></script> <script src="popup.js"></script> </head> <body> </body> </html> popup.js $(function(){ var str_html = "<tr><td width='60%'>S</td><td width='40%'>15</td></tr><tr><td width='60%'>M</td><td width='40%'>25</td></tr>"; $('#sizes_container').html(str_html); var bkg = chrome.extension.getBackgroundPage(); console.log(bkg); });

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  • Dynamically loading modules in Python (+ threading question)

    - by morpheous
    I am writing a Python package which reads the list of modules (along with ancillary data) from a configuration file. I then want to iterate through each of the dynamically loaded modules and invoke a do_work() function in it which will spawn a new thread, so that the code runs in a separate thread. At the moment, I am importing the list of all known modules at the beginning of my main script - this is a nasty hack I feel, and is not very flexible, as well as being a maintenance pain. This is the function that spawns the threads. I will like to modify it to dynamically load the module when it is encountered. The key in the dictionary is the name of the module containing the code: def do_work(work_info): for (worker, dataset) in work_info.items(): #import the module defined by variable worker here... t = threading.Thread(target=worker.do_work, args=[dataset]) # I'll NOT dameonize since spawned children need to clean up on shutdown # Since the threads will be holding resources #t.daemon = True t.start() Question 1 When I call the function in my script (as written above), I get the following error: AttributeError: 'str' object has no attribute 'do_work' Which makes sense, since the dictionary key is a string (name of the module to be imported). When I add the statement: import worker before spawning the thread, I get the error: ImportError: No module named worker This is strange, since the variable name rather than the value it holds are being used - when I print the variable, I get the value (as I expect) whats going on? Question 2 As I mentioned in the comments section, I realize that the do_work() function written in the spawned children needs to cleanup after itself. My understanding is to write a clean_up function that is called when do_work() has completed successfully, or an unhandled exception is caught - is there anything more I need to do to ensure resources don't leak or leave the OS in an unstable state? Question 3 If I comment out the t.daemon flag statement, will the code stil run ASYNCHRONOUSLY?. The work carried out by the spawned children are pretty intensive, and I don't want to have to be waiting for one child to finish before spawning another child. BTW, I am aware that threading in Python is in reality, a kind of time sharing/slicing - thats ok Lastly is there a better (more Pythonic) way of doing what I'm trying to do?

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  • Writing a mini-language with haskell, trouble with "while" statements and blocks { }

    - by Nibirue
    EDIT: problem partially solved, skip to the bottom for update. I'm writing a small language using haskell, and I've made a lot of progress, but I am having trouble implementing statements that use blocks, like "{ ... }". I've implemented support for If statements like so in my parser file: stmt = skip +++ ifstmt +++ assignment +++ whilestmt ifstmt = symbol "if" >> parens expr >>= \c -> stmt >>= \t -> symbol "else" >> stmt >>= \e -> return $ If c t e whilestmt = symbol "while" >> parens expr >>= \c -> symbol "\n" >> symbol "{" >> stmt >>= \t -> symbol "}" >> return $ While c t expr = composite +++ atomic And in the Syntax file: class PP a where pp :: Int -> a -> String instance PP Stmt where pp ind (If c t e) = indent ind ++ "if (" ++ show c ++ ") \n" ++ pp (ind + 2) t ++ indent ind ++ "else\n" ++ pp (ind + 2) e pp ind (While c t) = indent ind ++ "while (" ++ show c ++") \n" ++ "{" ++ pp (ind + 2) t ++ "}" ++ indent ind Something is wrong with the while statement, and I don't understand what. The logic seems correct, but when I run the code I get the following error: EDIT: Fixed the first problem based on the first reply, now it is not recognizing my while statment which I assume comes from this: exec :: Env -> Stmt -> Env exec env (If c t e) = exec env ( if eval env c == BoolLit True then t else e ) exec env (While c t) = exec env ( if eval env c == BoolLit True then t ) The file being read from looks like this: x = 1; c = 0; if (x < 2) c = c + 1; else ; -- SEPARATE FILES FOR EACH x = 1; c = 1; while (x < 10) { c = c * x; x = x + 1; } c I've tried to understand the error report but nothing I've tried solves the problem.

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  • Twisted + SQLAlchemy and the best way to do it.

    - by Khorkrak
    So I'm writing yet another Twisted based daemon. It'll have an xmlrpc interface as usual so I can easily communicate with it and have other processes interchange data with it as needed. This daemon needs to access a database. We've been using SQL Alchemy in place of hard coding SQL strings for our latest projects - those mostly done for web apps in Pylons. We'd like to do the same for this app and re-use library code that makes use of SQL Alchemy. So what to do? Well of course since that library was written for use in a Pylons app it's all the straight-forward blocking style code that everyone is accustomed to and all of the non-blocking is magically handled by Pylons via threading, thread locals, scoped sessions and so on. So now for Twisted I guess I'm a bit stuck. I could: Just write the sql I need directly if it's minimal and use the dbapi pool in twisted to do runInteractions etc when I need to hit the db. Use the objects and inherently blocking methods in our library and block now and then in my Twisted daemon. Bah. Use sAsync which was last updated in 2008 and kind of reuse the models we have defined already but not really and it does address code that needs to work in Pylons either. Does that even work with the latest version SQL Alchemy? Who knows. That project looked great though - why was it apparently abandoned? Spawn a separate subprocess and have it deal with the library code and all it's blocking, the results being returned back to my daemon when ready as objects marshalled via YAML over xmlrpc. Use deferToThread and then expunge the objects returned having made sure to do eager loads so that I have all my stuff that I might need. Seems kind of ugha to me. I'm also stuck using Python 2.5.4 atm so no 2.6 yet and I don't think I can just do an import from future to get access to the cool new multiprocessing module stuff in there. That's OK though I guess as we've got dealing with interprocess communication down pretty well. So I'm leaning towards option 4 mostly as that would avoid the mortal sin of logic duplication with option 1 while also staying the heck away from threads. Any better ideas?

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  • A versioning workflow for multiple similar (but not identical) deployments

    - by rs77
    I'm currently employed at a small non-tech organisation and have been given the role of coding the organisations' website. While I have enjoyed the task and have learnt much with web dev I've encountered a few issues that I'm hoping someone will be able to help with me or at least point me in the right direction on. A little background: The site I work on has subdomains that each have their own separate WordPress installation on - as this has been the easiest "backend" admin panel for the type of user who will be responsible for updating content (etc). Within the organisation I work under the Marketing Manager (MM) and I code according to his style guide and wire frames. While we have been working with only one subdomain since the beginning of the year the project has been relatively simple and straightforward. However, lately the workflow is becoming a little more complicated as our original subdomain has been copied over to the other subdomains. Each of the new subdomains receives minor edits to their stylesheets (eg. different pictures for background, slightly different colours here and there, etc). The issue: At the moment managing all the different subdomains has been "bearable", but the straw that's braking the camel's back at the moment has been the slight reversions the MM has required now that the CEO has seen the final product. The problem I'm having with reversions in stylesheets is that the CEO will one week state that he likes change "X" and then as the MM and I continue to modify the site (to now "Z"), will another week state that he wants us to change "X" to "W" but keeping most of the changes made in "Y". What I'm looking for is something that allows for: tracking file changes reverting changes made (or reverting back to 'a' from 'e' but including changes 'b' & 'c') easily upload necessary files to their respective WP-theme installation Does anything out there come close to addressing these issues? If so, what? Thanks for any help! PS - I'm learning Git at the moment and it seems to do the "tracking file changes" quite nicely. Haven't learnt about the reverting changes bit yet, though. Maybe for my final point I'm thinking of creating a shell script to automatically upload the files to their folders. Does Git do this too though? Addendum (alexbbrown) I had a similar problem: I ran a custom version of mediawiki where I installed various extensions in the versioned core (with svn). Each of the extensions required an section in the confit file, but the confit file also needed local configuration for each of several deployments. I could have implemented it using includes, but they would not be versioned; and rebasing branches each time is a chore. +50 experience points for a good answer in git.

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  • Linux termios VTIME not working?

    - by San Jacinto
    We've been bashing our heads off of this one all morning. We've got some serial lines setup between an embedded linux device and an Ubuntu box. Our reads are getting screwed up because our code usually returns two (sometimes more, sometimes exactly one) message reads instead of one message read per actual message sent. Here is the code that opens the serial port. InterCharTime is set to 4. void COMBaseClass::OpenPort() { cerr<< "openning port"<< port <<"\n"; struct termios newtio; this->fd = -1; int fdTemp; fdTemp = open( port, O_RDWR | O_NOCTTY); if (fdTemp < 0) { portOpen = 0; cerr<<"problem openning "<< port <<". Retrying"<<endl; usleep(1000000); return; } newtio.c_cflag = BaudRate | CS8 | CLOCAL | CREAD ;//| StopBits; newtio.c_iflag = IGNPAR; newtio.c_oflag = 0; /* set input mode (non-canonical, no echo,...) */ newtio.c_lflag = 0; newtio.c_cc[VTIME] = InterCharTime; /* inter-character timer in .1 secs */ newtio.c_cc[VMIN] = readBufferSize; /* blocking read until 1 char received */ tcflush(fdTemp, TCIFLUSH); tcsetattr(fdTemp,TCSANOW,&newtio); this->fd = fdTemp; portOpen = 1; } The other end is configured similarly for communication, and has one small section of particular iterest: while (1) { sprintf(out, "\r\nHello world %lu", ++ulCount); puts(out); WritePort((BYTE *)out, strlen(out)+1); sleep(2); } //while Now, when I run a read thread on the receiving machine, "hello world" is usually broken up over a couple messages. Here is some sample output: 1: Hello 2: world 1 3: Hello 4: world 2 5: Hello 6: world 3 where number followed by a colon is one message recieved. Can you see any error we are making? Thank you. Edit: For clarity, please view section 3.2 of this resource href="http://www.faqs.org/docs/Linux-HOWTO/Serial-Programming-HOWTO.html. To my understanding, with a VTIME of a couple seconds (meaning vtime is set anywhere between 10 and 50, trial-and-error), and a VMIN of 1, there should be no reason that the message is broken up over two separate messages.

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  • How to check total cache size using a program

    - by user1888541
    so I'm having some trouble creating a program to measure cache size in C. I understand the basic concept of going about this but I'm still having trouble figuring out exactly what I am doing wrong. Basically, I create an array of varying length (going by power of 2s) and access each element in the array and put it in a dummy variable. I go through the array and do this around 1000 times to negate the "noise" that would otherwise occur if I only did it once to get an accurate measurement for time. Then, I look for the size that causes a big jump in access time. Unfortunately, this is where I am having my problem, I don't see this jump using my code and clearly I am doing something wrong. Another thing is that I used /proc/cpuinfo to check the cache and it said the size was 6114 but that was not a power of 2. I was told to go by powers of 2 to figure out the cache can anyone explain why this is? Here is the just of my code...I will post the rest if need be { struct timeval start; struct timeval end; // int n = 1; // change this to test different sizes int array_size = 1048576*n; // I'm trying to check the time "manually" first before creating a loop for the program to do it by itself this is why I have a separate "n" variable to increase the size char x = 0; int i =0, j=0; char *a; a =malloc(sizeof(char) * (array_size)); gettimeofday(&start,NULL); for(i=0; i<1000; i++) { for(j=0; j < array_size; j += 1) { x = a[j]; } } gettimeofday(&end,NULL); int timeTaken = (end.tv_sec * 1000000 + end.tv_usec) - (start.tv_sec *1000000 + start.tv_usec); printf("Time Taken: %d \n", timeTaken); printf("Average: %f \n", (double)timeTaken/((double)array_size); }

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  • Eclipse javascript character encoding

    - by Bardock
    Hi, I'd like to display some language specific characters from javascript but I can't. My app is a Java webapp and the front end is jQuery. All the characters that are sended from the server - in a JSP or with AJAX - are displayed properly. When I want to display some text hardcoded in to the javascript file it's broken. I'm using Eclipse. In the JSP's header I use: <%@ page language="java" contentType="text/html; charset=UTF-8" pageEncoding="UTF-8"%> I've tried this (charset in the script element) too: <script type="text/javascript" charset="utf-8"><c:import url="/JS/mainJS.js" /></script> In my Eclipse I've set the project properties / text file encoding to UTF-8 AND I've checked the JS files' resource properties / text file encoding that is UTF-8 too. But when I try this: $.test = function(){ var s = "éééáááuuuu"; alert(s); } I get: éééáááűűűű The strange thing is that: When I try in a separate html file (in the same project), It's working: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Test</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <style type="text/css"> body {background: #c0c0c0;} </style> <script type="text/javascript"> $(document).ready(function(){ var s = "éááuuúúú"; $("#console").text(s); alert(s); }) </script> </head> <body> <div id="console"></div> </body> </html> Even if I DO NOT use any content type and page encoding settings. What is the problem? What shall I do? (I'm using Apache Tomcat integrated in Eclipse) Thanks in advance!

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  • How should I organize my C# classes? [closed]

    - by oscar.fimbres
    I'm creating an email generator system. I'm creating some clases and I'm trying to make things right. By the time, I have created 5 classes. Look at the class diagram: I'm going to explain you each one. Person. It's not a big deal. Just have two constructors: Person(fname, lname1, lname2) and Person(token, fname, lname1, lname2). Note that email property stays without value. StringGenerator. This is a static class and it has only a public function: Generate. The function receives a Person class and it will return a list of patterns for the email. MySql. It contains all the necessary to connect to a database. Database. This class inherits from MySql class. It has particular functions for the database. This gets all the registries from a table (function GetPeople) and return a List. Each person from the list contains all data except Email. Also it can add records (List but this must contains an available email). An available email is when an email doesn't have another person. For that reason, I have a method named ExistsEmail. Container. This is the class which is causing me some problems. It's like a temporary container. It supposed to have a people list from GetPeople (in Database class) and for each person it adds, it must generate a list of possible names (StringGenerator.Generate), then it selects one of the list and it must check out if exists in the database or in the same container. As I told above this is temporal, it may none of the possible emails is available. So the user can modify or enter a custom email available and update the list in this container. When all the email's people are available, it sends a list to add in the database, It must have a Flush method, to insert all the people in the database. I'm trying to design correct class. I need a little help to improve or edite the classes, because I want to separate the logic and visual, and learn of you. I hope you've been able to understand me. Any question or doubt, please let me know. Anyway, I attached the solution here to better understand it: http://www.megaupload.com/?d=D94FH8GZ

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  • Large transactions causing "System.Data.SqlClient.SqlException: Timeout expired" error?

    - by Michael
    My application requires a user to log in and allows them to edit a list of things. However, it seems that if the same user always logs in and out and edits the list, this user will run into a "System.Data.SqlClient.SqlException: Timeout expired." error. I've read comments about increasing the timeout period but I've also read a comment about it possibly caused by uncommitted transactions. And I do have one going in the application. I'll provide the code I'm working with and there is an IF statement in there that I was a little iffy about but it seemed like a reasonable thing to do. I'll just go over what's going on here, there is a list of objects to update or add into the database. New objects created in the application are given an ID of 0 while existing objects have their own ID's generated from the DB. If the user chooses to delete some objects, their IDs are stored in a separate list of Integers. Once the user is ready to save their changes, the two lists are passed into this method. By use of the IF statement, objects with ID of 0 are added (using the Add stored procedure) and those objects with non-zero IDs are updated (using the Update stored procedure). After all this, a FOR loop goes through all the integers in the "removal" list and uses the Delete stored procedure to remove them. A transaction is used for all this. Public Shared Sub UpdateSomethings(ByVal SomethingList As List(Of Something), ByVal RemovalList As List(Of Integer)) Using DBConnection As New SqlConnection(conn) DBConnection.Open() Dim MyTransaction As SqlTransaction MyTransaction = DBConnection.BeginTransaction() Try For Each SomethingItem As Something In SomethingList Using MyCommand As New SqlCommand() MyCommand.Connection = DBConnection If SomethingItem.ID > 0 Then MyCommand.CommandText = "UpdateSomething" Else MyCommand.CommandText = "AddSomething" End If MyCommand.Transaction = MyTransaction MyCommand.CommandType = CommandType.StoredProcedure With MyCommand.Parameters If MyCommand.CommandText = "UpdateSomething" Then .Add("@id", SqlDbType.Int).Value = SomethingItem.ID End If .Add("@stuff", SqlDbType.Varchar).Value = SomethingItem.Stuff End With MyCommand.ExecuteNonQuery() End Using Next For Each ID As Integer In RemovalList Using MyCommand As New SqlCommand("DeleteSomething", DBConnection) MyCommand.Transaction = MyTransaction MyCommand.CommandType = CommandType.StoredProcedure With MyCommand.Parameters .Add("@id", SqlDbType.Int).Value = ID End With MyCommand.ExecuteNonQuery() End Using Next MyTransaction.Commit() Catch ex As Exception MyTransaction.Rollback() 'Exception handling goes here End Try End Using End Sub There are three stored procedures used here as well as some looping so I can see how something can be holding everything up if the list is large enough. Other users can log in to the system at the same time just fine though. I'm using Visual Studio 2008 to debug and am using SQL Server 2000 for the DB.

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  • Derived template override return type of member function C++

    - by Ruud v A
    I am writing matrix classes. Take a look at this definition: template <typename T, unsigned int dimension_x, unsigned int dimension_y> class generic_matrix { ... generic_matrix<T, dimension_x - 1, dimension_y - 1> minor(unsigned int x, unsigned int y) const { ... } ... } template <typename T, unsigned int dimension> class generic_square_matrix : public generic_matrix<T, dimension, dimension> { ... generic_square_matrix(const generic_matrix<T, dimension, dimension>& other) { ... } ... void foo(); } The generic_square_matrix class provides additional functions like matrix multiplication. Doing this is no problem: generic_square_matrix<T, 4> m = generic_matrix<T, 4, 4>(); It is possible to assign any square matrix to M, even though the type is not generic_square_matrix, due to the constructor. This is possible because the data does not change across children, only the supported functions. This is also possible: generic_square_matrix<T, 4> m = generic_square_matrix<T, 5>().minor(1,1); Same conversion applies here. But now comes the problem: generic_square_matrix<T, 4>().minor(1,1).foo(); //problem, foo is not in generic_matrix<T, 3, 3> To solve this I would like generic_square_matrix::minor to return a generic_square_matrix instead of a generic_matrix. The only possible way to do this, I think is to use template specialisation. But since a specialisation is basically treated like a separate class, I have to redefine all functions. I cannot call the function of the non-specialised class as you would do with a derived class, so I have to copy the entire function. This is not a very nice generic-programming solution, and a lot of work. C++ almost has a solution for my problem: a virtual function of a derived class, can return a pointer or reference to a different class than the base class returns, if this class is derived from the class that the base class returns. generic_square_matrix is derived from generic_matrix, but the function does not return a pointer nor reference, so this doesn't apply here. Is there a solution to this problem (possibly involving an entirely other structure; my only requirements are that the dimensions are a template parameter and that square matrices can have additional functionality). Thanks in advance, Ruud

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  • Code to generate random numbers in C++

    - by user1678927
    Basically I have to write a program to generate random numbers to simulate the rolling of a pair of dice. This program should be constructed in multiple files. The main function should be in one file, the other functions should be in a second source file, and their prototypes should be in a header file. First I write a short function that returns a random value between 1 and 6 to simulate the rolling of a single 6-sided die.Second, i write a function that pretends to roll a pair of dice by calling this function twice. My program starts by asking the user how many rolls should be made. Then I write a function to simulate rolling the dice this many times, keeping a count of exactly how many times the values 2,3,4,5,6,7,8,9,10,11,12(each number is the sum of a pair of dice) occur in an array. Later I write a function to display a small bar chart using these counts that ideally would look something like below for a sample of 144 rolls, where the number of asterisks printed corresponds to the count: 2 3 4 5 6 7 8 9 10 11 12 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Next, to see how well the random number generator is doing, I write a function to compute the average value rolled. Compare this to the ideal average of 7. Also, print out a small table showing the counts of each roll made by the program, the ideal count based on the frequencies above given the total number of rolls, and the difference between these values in separate columns. This is my incomplete code so far: "Compiler visual studio 2010" int rolling(){ //Function that returns a random value between 1 and 6 rand(unsigned(time(NULL))); int dice = 1 + (rand() %6); return dice; } int roll_dice(int num1,int num2){ //it calls 'rolling function' twice int result1,result2; num1 = rolling(); num2 = rolling(); result1 = num1; result2 = num2; return result1,result2; } int main(void){ int times,i,sum,n1,n2; int c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11;//counters for each sum printf("Please enter how many times you want to roll the dice.\n") scanf_s("%i",&times); I pretend to use counters to count each sum and store the number(the count) in an array. I know i need a loop (for) and some conditional statements (if) but m main problem is to get the values from roll_dice and store them in n1 and n2 so then i can sum them up and store the sum in 'sum'.

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  • Make a table start on the same line as header

    - by ripper234
    I am trying to get a table of icons appear on the same line as the header. In the HTML below, the icons appear on a separate line. I tried using 'top' attribute to move the table, but this is not a good solution because then there's an ugly space between the icons table and the rest of the document. How can I fix this? <html> <head> <style type="text/css"> #action-icons { float:right; position:relative; border:0; } </style> </head> <body> <h1 class="edit">Bla bla</h1> <table id="action-icons"> <tbody> <tr> <td><img width="64" height="64"/></td> <td><img width="60" height="60"/></td> </tr> <tr> <td><img width="36" height="36"/></td> <td><img width="36" height="36"/></td> </tr> </tbody> </table> <table width="100%" class="tasksgrid"> <tbody> <tr> <th class='taskcell'>One</th> <th class='taskcell'>Two</th> </tr> </tbody> </table> </body> </html>

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  • Page not redirecting properly(php)

    - by user225269
    I want to do the login page this way so that I won't be having trouble posting the username in the userpage. But everytime I try to access login.php. I get an error in firefox, that the page is not redirecting properly. What do I do? This works when I separate them into two. Into something like, login.php and verifylogin.php as the form action. But if I do it like this, I get redirection errors: <?php $host="localhost"; $username="root"; $password="nitoryolai123$%^"; $db_name="school"; $tbl_name="users"; mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); $uname = mysql_real_escape_string($_POST['username']); $pword = mysql_real_escape_string($_POST['password']); $SQL = "SELECT * FROM users WHERE username = '$uname' AND password = '$pword'"; $result = mysql_query($SQL); $num_rows = mysql_num_rows($result); if ($result) { if ($num_rows > 0) { session_start(); $_SESSION['login'] = "1"; header ("Location: userpage.php"); } else { session_start(); $_SESSION['login'] = ""; header ("Location: login.php"); } } else { $errorMessage = "Error logging on"; } ?> <tr> <form name="form1" method="post" action="login.php"> <td> <table> <tr> <td><strong><font size="2">Login User</strong></td> </tr> <tr> <td width="30" height="35"><font size="2">Username:</td> <td width="30"><input name="username" type="text" id="username" maxlength="17"></td> </tr> <tr> <td width="30" height="35" ><font size="2">Password:</td> <td width="30"><input name="password" type="password" id="password" maxlength="17"></td> </tr> <td><td align="right" width="30"><input type="submit" name="Submit" value="Submit" /></td> <td><input type="reset" name="Reset" value="Reset"></td></td> </tr> </form> please help, thanks.

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  • DataGridView cells not editable when using an outside thread call

    - by joslinm
    Hi, I'm not able to edit my datagridview cells when a number of identical calls takes place on another thread. Here's the situation: Dataset table is created in the main window The program receives in files and processes them on a background thread in class TorrentBuilder : BackgroundWorker creating an array objects of another class Torrent My program receives those objects from the BW result and adds them into the dataset The above happens either on my main window thread or in another thread: I have a separate thread watching a folder for files to come in, and when they do come in, they proceed to call TorrentBuilder.RunWorkerAsynch() from that thread, receive the result, and call an outside class that adds the Torrent objects into the table. When the files are received by the latter thread, the datagridview isn't editable. All of the values come up properly into the datagridview, but when I click on a cell to edit it: I can write letters and everything, but when I click out of it, it immediately reverts back to its original value. If I restart the program, I can edit the same cells just fine. If the values are freshly added from the main window thread, I can edit the cells just fine. The outside thread is called from my main window thread, and sits there in the background. I don't believe it to be ReadOnly because I would have gotten an exception. Here's some code: From my main window class: private void dataGridView_DragDrop(object sender, DragEventArgs e) { ArrayList al = new ArrayList(); string[] files = (string[])e.Data.GetData(DataFormats.FileDrop); foreach (string file in files) { string extension = Path.GetExtension(file); if (Path.GetExtension(file).Equals(".zip") || Path.GetExtension(file).Equals(".rar")) { foreach (string unzipped in dh.UnzipFile(file)) al.Add(unzipped); } else if (Path.GetExtension(file).Equals(".torrent")) { al.Add(file); } } dataGridViewProgressBar.Visible = true; tb.RunWorkerCompleted += new RunWorkerCompletedEventHandler(tb_DragDropCompleted); tb.ProgressChanged += new ProgressChangedEventHandler(tb_DragDropProgress); tb.RunWorkerAsync() } void tb_DragDropCompleted(object sender, RunWorkerCompletedEventArgs e) { data.AddTorrents((Torrent[])e.Result); builder.Dispose(); dh.MoveProcessedFiles(data); dataGridViewProgressBar.Visible = false; } From my outside Thread while (autocheck) { if (torrentFiles != null) { builder.RunWorkerAsync(torrentFiles); while (builder.IsBusy) Thread.Sleep(500); } } void builder_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e) { data.AddTorrents((Torrent[])e.Result); builder.Dispose(); dh.MoveProcessedFiles(xml); data.Save(); //Save just does an `AcceptChanges()` and saves to a XML file }

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  • Need advice about pointers and time elapsed program. How to fix invalid operands and cannot convert errors?

    - by user1781382
    I am trying to write a program that tells the difference between the two times the user inputs. I am not sure how to go about this. I get the errors : Line 27|error: invalid operands of types 'int' and 'const MyTime*' to binary 'operator-'| Line |39|error: cannot convert 'MyTime' to 'const MyTime*' for argument '1' to 'int DetermineElapsedTime(const MyTime*, const MyTime*)'| I also need a lot of help in this problem. I don't have a good curriculum, and my class textbook is like cliffnotes for programming. This will be my last class at this university. The C++ teztbook I use(my own not for class) is Sam's C++ One hour a day. #include <iostream> #include<cstdlib> #include<cstring> using namespace std; struct MyTime { int hours, minutes, seconds; }; int DetermineElapsedTime(const MyTime *t1, const MyTime *t2); long t1, t2; int DetermineElapsedTime(const MyTime *t1, const MyTime *t2) { return((int)t2-t1); } int main(void) { char delim1, delim2; MyTime tm, tm2; cout << "Input two formats for the time. Separate each with a space. Ex: hr:min:sec\n"; cin >> tm.hours >> delim1 >> tm.minutes >> delim2 >> tm.seconds; cin >> tm2.hours >> delim1 >> tm2.minutes >> delim2 >> tm2.seconds; DetermineElapsedTime(tm, tm2); return 0; } I have to fix the errors first. Anyone have any ideas??

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  • Line up swing components by edges

    - by rasen58
    Is it possible to line up swing components? The components are in separate panels which both use flow layout. These two panels are in another panel which is using a grid layout. As you can see there is a subtle difference and I find it annoying. I know that all of the jlabels [the rectangles in blue/purple all have the same size, so i think it might be because of the '+' and '*', but I'm not sure because the left sides of the first two boxes aren't lined up. the panels JPanel panel2 = new JPanel(new GridLayout(4, 1)); JPanel panel2a = new JPanel(new FlowLayout()); JPanel panel2b = new JPanel(new FlowLayout()); the first two rectangles (purple) add1 = new JLabel("", JLabel.CENTER); add1.setTransferHandler(new TransferHandler("text")); add1.setBorder(b2); add2 = new JLabel("", JLabel.CENTER); add2.setTransferHandler(new TransferHandler("text")); add2.setBorder(b2); the two blue rectangles textFieldA = new JTextField(); textFieldA.setHorizontalAlignment(JTextField.CENTER); textFieldA.setEditable(false); textFieldA.setBorder(new LineBorder(Color.blue)); textFieldM = new JTextField(); textFieldM.setHorizontalAlignment(JTextField.CENTER); textFieldM.setEditable(false); textFieldM.setBorder(new LineBorder(Color.blue)); the + and * opA = new JLabel("+", JLabel.CENTER); opS = new JLabel("*", JLabel.CENTER); Showing that the rectangles are the same size Dimension d = card1.getPreferredSize(); int width = d.width + 100; int height = d.height + 50; add1.setPreferredSize(new Dimension(width, height)); add2.setPreferredSize(new Dimension(width, height)); mult1.setPreferredSize(new Dimension(width, height)); mult2.setPreferredSize(new Dimension(width, height)); textFieldA.setPreferredSize(new Dimension(width, height)); textFieldM.setPreferredSize(new Dimension(width, height)); Adding to the panels panel2a.add(add1); panel2a.add(opA); panel2a.add(add2); panel2a.add(enterA); panel2a.add(textFieldA); panel2c.add(mult1); panel2c.add(opM); panel2c.add(mult2); panel2c.add(enterM); panel2c.add(textFieldM); panel2.add(panel2a); panel2.add(panel2c);

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  • IntentService android download and return file to Activity

    - by Andrew G
    I have a fairly tricky situation that I'm trying to determine the best design for. The basics are this: I'm designing a messaging system with a similar interface to email. When a user clicks a message that has an attachment, an activity is spawned that shows the text of that message along with a paper clip signaling that there is an additional attachment. At this point, I begin preloading the attachment so that when the user clicks on it - it loads more quickly. currently, when the user clicks the attachment, it prompts with a loading dialog until the download is complete at which point it loads a separate attachment viewer activity, passing in the bmp byte array. I don't ever want to save attachments to persistent storage. The difficulty I have is in supporting rotation as well as home button presses etc. The download is currently done with a thread and handler setup. Instead of this, I'd like the flow to be the following: User loads message as before, preloading begins of attachment as before (invisible to user). When the user clicks on the attachment link, the attachment viewer activity is spawned right away. If the download was done, the image is displayed. If not, a dialog is shown in THIS activity until it is done and can be displayed. Note that ideally the download never restarts or else I've wasted cycles on the preload. Obviously I need some persistent background process that is able to keep downloading and is able to call back to arbitrarily bonded Activities. It seems like the IntentService almost fits my needs as it does its work in a background thread and has the Service (non UI) lifecycle. However, will it work for my other needs? I notice that common implementations for what I want to do get a Messenger from the caller Activity so that a Message object can be sent back to a Handler in the caller's thread. This is all well and good but what happens in my case when the caller Activity is Stopped or Destroyed and the currently active Activity (the attachment viewer) is showing? Is there some way to dynamically bind a new Activity to a running IntentService so that I can send a Message back to the new Activity? The other question is on the Message object. Can I send arbitrarily large data back in this package? For instance, rather than send back that "The file was downloaded", I need to send back the byte array of the downloaded file itself since I never want to write it to disk (and yes this needs to be the case). Any advice on achieving the behavior I want is greatly appreciated. I've not been working with Android for that long and I often get confused with how to best handle asynchronous processes over the course of the Activity lifecycle especially when it comes to orientation changes and home button presses...

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  • Socket connection to a telnet-based server hangs on read

    - by mixwhit
    I'm trying to write a simple socket-based client in Python that will connect to a telnet server. I can test the server by telnetting to its port (5007), and entering text. It responds with a NAK (error) or an AK (success), sometimes accompanied by other text. Seems very simple. I wrote a client to connect and communicate with the server, but it hangs on the first attempt to read the response. The connection is successful. Queries like getsockname and getpeername are successful. The send command returns a value that equals the number of characters I'm sending, so it seems to be sending correctly. But in the end, it always hangs when I try to read the response. I've tried using both file-based objects like readline and write (via socket.makefile), as well as using send and recv. With the file object I tried making it with "rw" and reading and writing via that object, and later tried one object for "r" and another for "w" to separate them. None of these worked. I used a packet sniffer to watch what's going on. I'm not versed in all that I'm seeing, but during a telnet session I can see my typed text and the server's text coming back. During my Python socket connection, I can see my text going to the server, but packets back don't seem to have any text in them. Any ideas on what I'm doing wrong, or any strategies to try? Here's the code I'm using (in this case, it's with send and recv): #!/usr/bin/python host = "localhost" port = 5007 msg = "HELLO EMC 1 1" msg2 = "HELLO" import socket import sys try: skt = socket.socket(socket.AF_INET, socket.SOCK_STREAM) except socket.error, e: print("Error creating socket: %s" % e) sys.exit(1) try: skt.connect((host,port)) except socket.gaierror, e: print("Address-related error connecting to server: %s" % e) sys.exit(1) except socket.error, e: print("Error connecting to socket: %s" % e) sys.exit(1) try: print(skt.send(msg)) print("SEND: %s" % msg) except socket.error, e: print("Error sending data: %s" % e) sys.exit(1) while 1: try: buf = skt.recv(1024) print("RECV: %s" % buf) except socket.error, e: print("Error receiving data: %s" % e) sys.exit(1) if not len(buf): break sys.stdout.write(buf)

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  • GWT: Reloading a single tab in a tab panel

    - by auste piliponyte
    I have a GWT tab panel and would like to reload a single tab when a certain event (e.g. button click) happens in another tab. Is there a way to do that? Another possibility would be executing some code (e.g. adding a new element to a tab) when that tab is selected. Any help would be really appreciated, I am stuck with this for a while already. To make the question more specific I am providing some code below. I have my code organized in screens, there is a home screen that initiates the tab panel. And there are separate screens for initiation of each tab. The simplified code for the home screen: public class HomeScreen extends Composite{ public HomeScreen() { TabPanel tabPanel = new TabPanel(); FlowPanel flowpanel; flowpanel = new FlowPanel(); ProfileTabScreen profileTabScreen = new ProfileTabScreen(); flowpanel.add(profileTabScreen); tabPanel.add(flowpanel, "Profile"); flowpanel = new FlowPanel(); GroupsTabScreen groupsTabScreen = new GroupsTabScreen(); flowpanel.add(groupsTabScreen); tabPanel.add(flowpanel, "Groups"); initWidget(tabPanel); } } Code for the tab screen from which I want to initiate the reload: private VerticalPanel groupPanel = new VerticalPanel(); private Button newGroupButton = new Button("New group"); public GroupsTabScreen() { newGroupButton.addClickHandler(new ClickHandler(){ public void onClick(ClickEvent event) { createNewGroup(); } }); groupPanel.add(newGroupButton); initWidget(groupPanel); } Code for the tab screen that has to be reloaded: private VerticalPanel profilePanel = new VerticalPanel(); private Label label = new Label("No groups yet."); public ProfileTabScreen() { profilePanel.add(label); initWidget(profilePanel); } So let's imagine I just want to change text of a label in profileTab (while in reality it will be ListBox and other elements), when the newGroupButton is clicked in groupTab. As I said, reloading the whole profileTab each time is is selected would be acceptable as well.

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  • C++ vector pointer/reference problem

    - by sub
    Please take a look at this example: #include <iostream> #include <vector> #include <string> using namespace std; class mySubContainer { public: string val; }; class myMainContainer { public: mySubContainer sub; }; void doSomethingWith( myMainContainer &container ) { container.sub.val = "I was modified"; } int main( ) { vector<myMainContainer> vec; /** * Add test data */ myMainContainer tempInst; tempInst.sub.val = "foo"; vec.push_back( tempInst ); tempInst.sub.val = "bar"; vec.push_back( tempInst ); // 1000 lines of random code here int i; int size = vec.size( ); myMainContainer current; for( i = 0; i < size; i ++ ) { cout << i << ": Value before='" << vec.at( i ).sub.val << "'" << endl; current = vec.at( i ); doSomethingWith( current ); cout << i << ": Value after='" << vec.at( i ).sub.val << "'" << endl; } system("pause");//i suck } A hell lot of code for an example, I know. Now so you don't have to spend years thinking about what this [should] do[es]: I have a class myMainContainer which has as its only member an instance of mySubContainer. mySubContainer only has a string val as member. So I create a vector and fill it with some sample data. Now, what I want to do is: Iterate through the vector and make a separate function able to modify the current myMainContainer in the vector. However, the vector remains unchanged as the output tells: 0: Value before='foo' 0: Value after='foo' 1: Value before='bar' 1: Value after='bar' What am I doing wrong? doSomethingWith has to return void, I can't let it return the modified myMainContainer and then just overwrite it in the vector, that's why I tried to pass it by reference as seen in the doSomethingWith definition above.

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  • Help with doctype issues

    - by James
    Hi I am having issues making my footer stick to the bottom of the page in all browsers. I have the following document structure: <html> <head> </head> <body> <div id="wrapper"> <div id="header"> <ul> <li>home</li> </ul> </div> <div class="expander"></div> </div> <div id="footer" class="expander"> </div> </body> </html> Relevant CSS is: body { margin: 0; height: 100%; } #wrapper { min-height: 100%; height: auto !important; height: 100%; margin: 0 auto -116px; } .expander { height: 116px; } #footer { width: 100%; } #header ul { list-style: none outside none; clear: both; margin: 0; } #header li { margin: 0; margin-right: 20px; padding: 0; display: inline-block; height: 85px; padding-top: 20px; margin-bottom: -20px; } When used without any doc type, the page renders as I intend it to in Chrome and Firefox. In IE8, however, the list item tabs are on separate lines When I add an XHTML doctype, the page renders correctly in IE8 except the footer is not drawn at the bottom of the page in IE8, Chrome or Firefox, i.e. the footer sits directly below the menu bar. Example doctype: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> What am I doing wrong?

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  • Refactor the following two C++ methods to move out duplicate code

    - by ossandcad
    I have the following two methods that (as you can see) are similar in most of its statements except for one (see below for details) unsigned int CSWX::getLineParameters(const SURFACE & surface, vector<double> & params) { VARIANT varParams; surface->getPlaneParams(varParams); // this is the line of code that is different SafeDoubleArray sdParams(varParams); for( int i = 0 ; i < sdParams.getSize() ; ++i ) { params.push_back(sdParams[i]); } if( params.size() > 0 ) return 0; return 1; } unsigned int CSWX::getPlaneParameters(const CURVE & curve, vector<double> & params) { VARIANT varParams; curve->get_LineParams(varParams); // this is the line of code that is different SafeDoubleArray sdParams(varParams); for( int i = 0 ; i < sdParams.getSize() ; ++i ) { params.push_back(sdParams[i]); } if( params.size() > 0 ) return 0; return 1; } Is there any technique that I can use to move the common lines of code of the two methods out to a separate method, that could be called from the two variations - OR - possibly combine the two methods to a single method? The following are the restrictions: The classes SURFACE and CURVE are from 3rd party libraries and hence unmodifiable. (If it helps they are both derived from IDispatch) There are even more similar classes (e.g. FACE) that could fit into this "template" (not C++ template, just the flow of lines of code) I know the following could (possibly?) be implemented as solutions but am really hoping there is a better solution: I could add a 3rd parameter to the 2 methods - e.g. an enum - that identifies the 1st parameter (e.g. enum::input_type_surface, enum::input_type_curve) I could pass in an IDispatch and try dynamic_cast< and test which cast is NON_NULL and do an if-else to call the right method (e.g. getPlaneParams() vs. get_LineParams()) The following is not a restriction but would be a requirement because of my teammates resistance: Not implement a new class that inherits from SURFACE/CURVE etc. (They would much prefer to solve it using the enum solution I stated above)

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  • Delete duplicate rows, do not preserve one row

    - by Radley
    I need a query that goes through each entry in a database, checks if a single value is duplicated elsewhere in the database, and if it is - deletes both entries (or all, if more than two). Problem is the entries are URLs, up to 255 characters, with no way of identifying the row. Some existing answers on Stackoverflow do not work for me due to performance limitations, or they use uniqueid which obviously won't work when dealing with a string. Long Version: I have two databases containing URLs (and only URLs). One database has around 3,000 urls and the other around 1,000. However, a large majority of the 1,000 urls were taken from the 3,000 url database. I need to merge the 1,000 into the 3,000 as new entries only. For this, I made a third database with combined URLs from both tables, about 4,000 entries. I need to find all duplicate entries in this database and delete them (Both of them, without leaving either). I have followed the query of a few examples on this site, but whenever I try to delete both entries it ends up deleting all the entries, or giving sql errors. Alternatively: I have two databases, each containing the separate database. I need to check each row from one database against the other to find any that aren't duplicates, and then add those to a third database. Edit: I've got my own PHP solution which is pretty hacky, but works. I cannot answer my own question for 8 hours because I'm new, so here it is for now: I went with a PHP script to accomplish this, as I'm more familiar with PHP than MySQL. This generates a simple list of urls that only exist in the target database, but not both. If you have more than 7,000 entries to parse this may take awhile, and you will need to copy/paste the results into a text file or expand the script to store them back into a database. I'm just doing it manually to save time. Note: Uses MeekroDB <pre> <?php require('meekrodb.2.1.class.php'); DB::$user = 'root'; DB::$password = ''; DB::$dbName = 'testdb'; $all = DB::query('SELECT * FROM old_urls LIMIT 7000'); foreach($all as $row) { $test = DB::query('SELECT url FROM new_urls WHERE url=%s', $row['url']); if (!is_array($test)) { echo $row['url'] . "\n"; }else{ if (count($test) == 0) { echo $row['url'] . "\n"; } } } ?> </pre>

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  • Iterating multple lists consecutively (C++)

    - by Graham Rogers
    I have 3 classes, 2 inheriting from the other like so: class A { public: virtual void foo() {cout << "I am A!" << endl;} }; class B : public A { public: void foo() {cout << "B pretending to be A." << endl} void onlyBFoo() {cout << "I am B!" << endl} }; class C : public A { public: void foo() {cout << "C pretending to be A." << endl} void onlyCFoo() {cout << "I am C!" << endl} }; What I want to do is something like this: list<A> list_of_A; list<B> list_of_B; list<C> list_of_C; //put three of each class in their respective list for (list<B>::iterator it = list_of_B.begin(); it != list_of_B.end(); ++it) { (*it).onlyBFoo(); } for (list<C>::iterator it = list_of_C.begin(); it != list_of_C.end(); ++it) { (*it).foo(); } //This part I am not sure about for (list<A>::iterator it = list_of_all.begin(); it != list_of_all.end(); ++it) { (*it).foo(); } To output: I am B! I am B! I am B! I am C! I am C! I am C! I am A! I am A! I am A! B pretending to be A. B pretending to be A. B pretending to be A. C pretending to be A. C pretending to be A. C pretending to be A. Basically, sometimes I want to only loop the Bs and Cs so that I can use their methods, but sometimes I want to loop all of them so that I can use the same method from each i.e. iterate the As, then the Bs, then the Cs all in one loop. I thought of creating a separate list (like the code above) containing everything, but it would create lots of unnecessary maintenance, as I will be adding and removing every object from 2 lists instead of one.

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