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  • Application crashing on getting updated information from database using timer and storing it on loca

    - by Amit Battan
    In our multi - user application we are continuously interacting with database. We have a common class through which we are sending POST queries to database and obtaining xml files in return. We are using delegates of NSXMLParser to parse the obtained file. The problem with us is we are facing many crashes in it generally when application is idle and changed data in database is being fetched in background through timer which is invoked after every few seconds. We have also dealt with error handling through try and catch but it proves to be of no use in this case and mostly application crashes with following error : Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000020 Strange thing is that many times the fetching of updated data at background works very fine, same methods being successfully executed under similar conditions but suddenly it crashes on one of them. The codes we are using is as follows: // we are using timer in this way: chkOnlineUser=[NSTimer scheduledTimerWithTimeInterval:15 target:mmObject selector:@selector(threadOnlineUser) userInfo:NULL repeats:YES]; // this method being called in timer -(void)threadOnlineUser{//HeartBeat in Thread [NSThread detachNewThreadSelector:@selector(onlineUserRefresh) toTarget:self withObject:nil]; } // this performs actual updation -(void)onlineUserRefresh{ NSAutoreleasePool *pool =[[NSAutoreleasePool alloc]init]; @try{ if(chkTimer==1){ return; } chkTimer=1; if([allUserArray count]==0){ [user parseXMLFileUser:@"all" andFlag:3]; [allUserArray removeAllObjects]; [allUserArray addObjectsFromArray:[user users]]; } [objHeartBeat parseXMLFile:[loginID intValue] timeOut:10]; NSMutableDictionary *tDictOL=[[NSMutableDictionary alloc] init]; tDictOL=[objHeartBeat onLineList]; NSArray *tArray=[[NSArray alloc] init]; tArray=[[tDictOL objectForKey:@"onlineuser"] componentsSeparatedByString:@","]; [loginUserArray removeAllObjects]; for(int l=0;l less than [tArray count] ;l++){ int t;//=[[tArray objectAtIndex:l] intValue]; if([[allUserArray valueForKey:@"Id"] containsObject:[tArray objectAtIndex:l]]){ t = [[allUserArray valueForKey:@"Id"] indexOfObject:[tArray objectAtIndex:l]]; [loginUserArray addObject:[allUserArray objectAtIndex:t]]; } } [onlineTable reloadData]; [logInUserPopUp removeAllItems]; if([loginUserArray count]==1){ [labelLoginUser setStringValue:@"Only you are online"]; [logInUserPopUp setEnabled:YES]; }else{ [labelLoginUser setStringValue:[NSString stringWithFormat:@" %d users online",[loginUserArray count]]]; [logInUserPopUp setEnabled:YES]; } NSMenu *menu = [[NSMenu alloc] initWithTitle:@"menu"]; NSMenuItem *itemOne = [[NSMenuItem alloc] initWithTitle:@"" action:NULL keyEquivalent:@""]; [menu addItem:itemOne]; for(int l=0;l less than [loginUserArray count];l++){ NSString *tempStr= [NSString stringWithFormat:@"%@ %@",[[[loginUserArray objectAtIndex:l] objectForKey:@"user_fname"] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]],[[[loginUserArray objectAtIndex:l] objectForKey:@"user_lname"] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]]; if(![tempStr isEqualToString:@""]){ NSMenuItem *itemOne = [[NSMenuItem alloc] initWithTitle:tempStr action:NULL keyEquivalent:@""]; [menu addItem:itemOne]; }else if(l==0){ NSMenuItem *itemOne = [[NSMenuItem alloc] initWithTitle:tempStr action:NULL keyEquivalent:@""]; [menu addItem:itemOne]; } } [logInUserPopUp setMenu:menu]; if([lastUpdateTime isEqualToString:@""]){ }else { [self fetchUpdatedInfo:lastUpdateTime]; [self fetchUpdatedGroup:lastUpdateTime];// function same as fetchUpdatedInfo [avObject fetchUpdatedInfo:lastUpdateTime];// function same as fetchUpdatedInfo [esTVObject fetchUpdatedInfo:lastUpdateTime];// function same as fetchUpdatedInfo } lastUpdateTime=[[tDictOL objectForKey:@"lastServerTime"] copy]; } @catch (NSException * e) { [queryByPost insertException:@"MainModule" inFun:@"onlineUserRefresh" excp:[e description] userId:[loginID intValue]]; NSRunAlertPanel(@"Error Panel", @"Main Module- onlineUserRefresh....%@", @"OK", nil, nil,e); } @finally { NSLog(@"Internal Update Before Bye"); chkTimer=0; NSLog(@"Internal Update Bye");// Some time application crashes after this log // Some time application crahses after "Internal Update Bye" log } } // The method which we are using to obtain updated data is of following form: -(void)fetchUpdatedInfo:(NSString *)UpdTime{ @try { if(initAfterLoginComplete==0){ return; } [user parseXMLFileUser:UpdTime andFlag:[loginID intValue]]; [tempUserUpdatedArray removeAllObjects]; [tempUserUpdatedArray addObjectsFromArray:[user users]]; if([tempUserUpdatedArray count]0){ if([contactsView isHidden]){ [topContactImg setImage:[NSImage imageNamed:@"btn_contacts_off_red.png"]]; }else { [topContactImg setImage:[NSImage imageNamed:@"btn_contacts_red.png"]]; } }else { return; } int chkprof=0; for(int l=0;l less than [tempUserUpdatedArray count];l++){ NSArray *tempArr1 = [allUserArray valueForKey:@"Id"]; int s; if([[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"] intValue]==profile_Id){ chkprof=1; } if([tempArr1 containsObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]){ s = [tempArr1 indexOfObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]; [allUserArray replaceObjectAtIndex:s withObject:[tempUserUpdatedArray objectAtIndex:l]]; }else { [allUserArray addObject:[tempUserUpdatedArray objectAtIndex:l]]; } NSArray *tempArr2 = [tempUser valueForKey:@"Id"]; if([tempArr2 containsObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]){ s = [tempArr2 indexOfObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]; [tempUser replaceObjectAtIndex:s withObject:[tempUserUpdatedArray objectAtIndex:l]]; }else { [tempUser addObject:[tempUserUpdatedArray objectAtIndex:l]]; } } NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"user_fname" ascending:YES]; [tempUser sortUsingDescriptors:[NSMutableArray arrayWithObject:sortDescriptor]]; [userListTableView reloadData]; [groupsArray removeAllObjects]; for(int z=0;z less than [tempGroups count];z++){ NSMutableArray *tempMArr=[[NSMutableArray alloc] init]; for(int l=0;l less than [allUserArray count];l++){ if([[[allUserArray objectAtIndex:l] objectForKey:@"GroupId"] intValue]==[[[tempGroups objectAtIndex:z] objectForKey:@"group_id"] intValue]){ [tempMArr addObject:[allUserArray objectAtIndex:l]]; } } [groupsArray insertObject:tempMArr atIndex:z]; [tempMArr release]; tempMArr= nil; } for(int n=0;n less than [tempGroups count];n++){ [[groupsArray objectAtIndex:n] addObject:[tempGroups objectAtIndex:n]]; } [groupsListOV reloadData]; if(chkprof==1){ [self profileShow:profile_Id]; }else { } [self selectUserInTable:0]; }@catch (NSException * e) { NSRunAlertPanel(@"Error Panel", @"%@", @"OK", nil, nil,e); } } // The method which we are using to frame select query and parse obtained data is: -(void)parseXMLForUser:(int)UId stringVar:(NSString*)stringVar{ @try{ if(queryByPost) [queryByPost release]; queryByPost=[QueryByPost new]; // common class used to invoke method to send request via POST method //obtaining data for xml parsing NSString *query=[NSString stringWithFormat:@"Select * from userinfo update_time = '%@' AND NOT owner_id ='%d' ",stringVar,UId]; NSData *obtainedData=[queryByPost executeQuery:query WithAction:@"query"]; // method invoked to perform post query if(obtainedData==nil){ // data not obtained so return return; } // initializing dictionary to be obtained after parsing if(obtainedDictionary) [obtainedDictionary release]; obtainedDictionary=[NSMutableDictionary new]; // xml parsing if (updatedDataParser) // airportsListParser is an NSXMLParser instance variable [updatedDataParser release]; updatedDataParser = [[NSXMLParser alloc] initWithData:obtainedData]; [updatedDataParser setDelegate:self]; [updatedDataParser setShouldResolveExternalEntities:YES]; BOOL success = [updatedDataParser parse]; } @catch (NSException *e) { NSLog(@"wtihin parseXMLForUser- parseXMLForUser:stringVar: - %@",[e description]); } } //The method which will attempt to interact 4 times with server if interaction with it is found to be unsuccessful , is of following form: -(NSData*)executeQuery:(NSString*)query WithAction:(NSString*)doAction{ NSLog(@"within ExecuteQuery:WithAction: Query is: %@ and Action is: %@",query,doAction); NSString *returnResult; @try { NSString *returnResult; NSMutableURLRequest *postRequest; NSError *error; NSData *searchData; NSHTTPURLResponse *response; postRequest=[self directMySQLQuery:query WithAction:doAction]; // this method sends actual POST request NSLog(@"after directMYSQL in QueryByPost- performQuery... ErrorLogMsg"); searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; returnResult = [[NSString alloc] initWithData:searchData encoding:NSASCIIStringEncoding]; NSString *resultToBeCompared=[returnResult stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; NSLog(@"result obtained - %@/ resultToBeCompared - %@",returnResult,resultToBeCompared); if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { return nil; } } } } } returnResult = [[NSString alloc] initWithData:searchData encoding:NSASCIIStringEncoding]; return searchData; } @catch (NSException * e) { NSLog(@"within QueryByPost , execurteQuery:WithAction - %@",[e description]); return nil; } } // The method which sends POST request to server , is of following form: -(NSMutableURLRequest *)directMySQLQuery:(NSString*)query WithAction:(NSString*)doAction{ @try{ NSLog(@"Query is: %@ and Action is: %@",query,doAction); // some pre initialization NSString *stringBoundary,*contentType; NSURL *cgiUrl ; NSMutableURLRequest *postRequest; NSMutableData *postBody; NSString *ans=@"434"; cgiUrl = [NSURL URLWithString:@"http://keysoftwareservices.com/API.php"]; postRequest = [NSMutableURLRequest requestWithURL:cgiUrl]; [postRequest setHTTPMethod:@"POST"]; stringBoundary = [NSString stringWithString:@"0000ABCQueryxxxxxx"]; contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", stringBoundary]; [postRequest addValue:contentType forHTTPHeaderField: @"Content-Type"]; //setting up the body: postBody = [NSMutableData data]; [postBody appendData:[[NSString stringWithFormat:@"\r\n\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"code\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:ans] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"action\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:doAction] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"devmode\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:[[[NSBundle mainBundle] infoDictionary] objectForKey:@"devmode"]] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"q\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:query] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postRequest setHTTPBody:postBody]; NSLog(@"Direct My SQL ok");// Some time application crashes afte this log //Some time application crashes after "Direct My SQL ok" log return [postRequest mutableCopy]; }@catch (NSException * e) { NSLog(@"NSException %@",e); NSRunAlertPanel(@"Error Panel", @"Within QueryByPost- directMySQLQuery...%@", @"OK", nil, nil,e); return nil; } }

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  • modx friendly urls nginx FPM php5.3 - friendly url's not working

    - by okdan
    Hi, Im using php5.3 on nginx 0.8.53 with FPM on Modx revolution. Im trying to get "friendly url's" to work, but all I get is 404's. In modx config, friendly url's is set to yes, friendly aliases is set to no (so it drops the suffix) My config file: server { listen 80; server_name .mydomain.net; # index index.php; root /home/mylogin/htdocs; location / { index index.php index.html; if (!-e $request_filename) { rewrite ^/(.*)$ /index.php?q=$1 last; } } # serve static files directly location ~* ^.+\.(jpg|jpeg|gif|css|png|js|ico)$ { root /home/mylogin/htdocs; access_log off; expires 30d; break; } } Fast CGI modx file: fastcgi_connect_timeout 60; fastcgi_send_timeout 300; fastcgi_buffers 4 32k; fastcgi_busy_buffers_size 32k; fastcgi_temp_file_write_size 32k; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; fastcgi_ignore_client_abort on; fastcgi_intercept_errors on; fastcgi_read_timeout 300; fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_param SCRIPT_NAME $fastcgi_script_name; fastcgi_param REQUEST_URI $request_uri; fastcgi_param DOCUMENT_URI $document_uri; fastcgi_param DOCUMENT_ROOT $document_root; fastcgi_param SERVER_PROTOCOL $server_protocol; fastcgi_param GATEWAY_INTERFACE CGI/1.1; fastcgi_param SERVER_SOFTWARE nginx/$nginx_version; fastcgi_param REMOTE_ADDR $remote_addr; fastcgi_param REMOTE_PORT $remote_port; fastcgi_param SERVER_ADDR $server_addr; fastcgi_param SERVER_PORT $server_port; fastcgi_param SERVER_NAME $server_name; fastcgi_param REDIRECT_STATUS 200;

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  • image not displaying in midlet

    - by user316843
    Hello all,am new here. i have a slight problem; PLease look at the following code and tell me if am doing something wrong because the image is not displaying. i have made it really small so it should fit but its not displaying. i have images displaying in other screens but this main midlet would not. Here is the code: import java.io.IOException; import javax.microedition.midlet.*; import javax.microedition.lcdui.*; /** * @author jay */ public class WShop extends MIDlet implements CommandListener { /* Declare display variables*/ private Form mainForm; private Display display; private Command OK,Exit,wView, mView, myView; /* */ Categories categories = new Categories(this); Image image; public WShop() { /* initialize Screen and Command buttons that will be used when the application starts in the class constructor*/ mainForm = new Form("Wind Shopper"); OK = new Command("OK", Command.OK, 2); Exit = new Command("Exit", Command.EXIT, 0); wview= new Command("wview", Command.OK, 0); mview= new Command("mview", Command.OK, 0); try { /* retrieving the main image of the application*/ image = Image.createImage("/main.png"); } catch (IOException ex) { ex.printStackTrace(); } mainForm.addCommand(OK); mainForm.addCommand(Exit); mainForm.addCommand(wView); mainForm.addCommand(mView); mainForm.setCommandListener(this); } public void startApp() { /* checks to see if the display is currently empty and then sets it to the current screen */ if (display == null) { display = Display.getDisplay(this); } display.setCurrent(mainForm); } /* paused state of the application*/ public void pauseApp() { } /* Destroy Midlet state*/ public void destroyApp(boolean unconditional) { } Thanks in advance.

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  • iPhone Dev:Blurring of CALayers when rotated

    - by user153231
    Hello All, I have a CALayer with a png image as its content.When rotation is applied the layer looks blurry. I've searched for a cause for this problem and found out that the problem might be the half pixel problem, which makes the layer blurry if its frame.origin lays on fractions like 96.5, and they suggest to make the origin a whole number. Now, my layer's origin contains fractions because of the rotation i make as in: tempLayer.anchorPoint = CGPointMake(0.5,0.5); tempLayer.position = CGPointMake(200,100); tempLayer.bounds = CGRectMake(0,0,70,88); tempLayer.transform = CATransform3DMakeRotation(10.f*M_PI/180.f, 0.f, 0.f, 1.f); tempLayer.contents = (id)myImage; Basically i have three questions: 1) Is there a better way to rotate the layer? 2) The frame values are derived from the anchorPoint, position, bounds and transform values, how can i round my frame values to integer values and keep my rotation intact? 3) Can the CGRectIntegral function help me? If yes how? Thank you all in advance.

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  • [ZF & jQuery] How can I access an URL using AJAX, receive no response, but just manipulate HTML?

    - by rasouza
    I don't know if it's better used with AJAX (tell me, otherwise) but here is my problem: Assuming i'm using Zend Framework, I have a table with several registries from a database with a delete button on each row. That's like this [...] <tbody> <?php foreach ($row as $reg) { ?> <tr <?php if ($reg['value'] < 0) { echo "class='error'"; } ?>> <td><?php echo $reg['creditor'] ?></td> <td><?php echo $reg['debtor'] ?></td> <td><?php echo $reg['reason'] ?></td> <td>R$ <?php echo number_format(abs($reg['value']), 2, ',', ' ')?></td> <td><a href="#" id="<?php echo $reg['id']; ?>" class="delete"><img src="http://192.168.0.102/libraries/css/blueprint/plugins/buttons/icons/cross.png" alt=""/></a></td> </tr> <?php } ?> </tbody> [...] I would like to .fadeOut() and delete (through the link history/delete/id/ROW_ID ) a table row when clicked in the respective delete button. My deleteAction() has no render. It really shouldn't have one, it just deletes a row in the database. Still, how can I make it happen? I tried: // TR Fading when deleted $('.delete') .click(function() { $.ajax({ type: 'GET', url: 'history/delete/id/'+$(this).attr('id'), success: function() { $(this).parent().parent().fadeOut(); } }); return false; }); without success

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  • Is there a fast alternative to creating a Texture2D from a Bitmap object in XNA?

    - by Matthew Bowen
    I've looked around a lot and the only methods I've found for creating a Texture2D from a Bitmap are: using (MemoryStream s = new MemoryStream()) { bmp.Save(s, System.Drawing.Imaging.ImageFormat.Png); s.Seek(0, SeekOrigin.Begin); Texture2D tx = Texture2D.FromFile(device, s); } and Texture2D tx = new Texture2D(device, bmp.Width, bmp.Height, 0, TextureUsage.None, SurfaceFormat.Color); tx.SetData<byte>(rgbValues, 0, rgbValues.Length, SetDataOptions.NoOverwrite); Where rgbValues is a byte array containing the bitmap's pixel data in 32-bit ARGB format. My question is, are there any faster approaches that I can try? I am writing a map editor which has to read in custom-format images (map tiles) and convert them into Texture2D textures to display. The previous version of the editor, which was a C++ implementation, converted the images first into bitmaps and then into textures to be drawn using DirectX. I have attempted the same approach here, however both of the above approaches are significantly too slow. To load into memory all of the textures required for a map takes for the first approach ~250 seconds and for the second approach ~110 seconds on a reasonable spec computer. If there is a method to edit the data of a texture directly (such as with the Bitmap class's LockBits method) then I would be able to convert the custom-format images straight into a Texture2D and hopefully save processing time. Any help would be very much appreciated. Thanks

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  • Copy Small Bitmaps on to Large Bitmap with Transparency Blend: What is faster than graphics.DrawImag

    - by Glenn
    I have identified this call as a bottleneck in a high pressure function. graphics.DrawImage(smallBitmap, x , y); Is there a faster way to blend small semi transparent bitmaps into a larger semi transparent one? Example Usage: XY[] locations = GetLocs(); Bitmap[] bitmaps = GetBmps(); //small images sizes vary approx 30px x 30px using (Bitmap large = new Bitmap(500, 500, PixelFormat.Format32bppPArgb)) using (Graphics largeGraphics = Graphics.FromImage(large)) { for(var i=0; i < largeNumber; i++) { //this is the bottleneck largeGraphics.DrawImage(bitmaps[i], locations[i].x , locations[i].y); } } var done = new MemoryStream(); large.Save(done, ImageFormat.Png); done.Position = 0; return (done); The DrawImage calls take a small 32bppPArgb bitmaps and copies them into a larger bitmap at locations that vary and the small bitmaps might only partially overlap the larger bitmaps visible area. Both images have semi transparent contents that get blended by DrawImage in a way that is important to the output. I've done some testing with BitBlt but not seen significant speed improvement and the alpha blending didn't come out the same in my tests. I'm open to just about any method including a better call to bitblt or unsafe c# code.

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  • How to implement custom JSF component for drawing chart?

    - by Roman
    I want to create a component which can be used like: <mc:chart data="#{bean.data}" width="200" height="300" /> where #{bean.data} returns a collection of some objects or chart model object or something else what can be represented as a chart (to put it simple, let's assume it returns a collection of integers). I want this component to generate html like this: <img src="someimg123.png" width="200" height="300"/> The problem is that I have some method which can receive data and return image, like: public RenderedImage getChartImage (Collection<Integer> data) { ... } and I also have a component for drawing dynamic image: <o:dynamicImage width="200" height="300" data="#{bean.readyChartImage}/> This component generates html just as I need but it's parameter is array of bytes or RenderedImage i.e. it needs method in bean like this: public RenderedImage getReadyChartImage () { ... } So, one approach is to use propertyChangedListener on submit to set data (Collection<Integer>) for drawing chart and then use <o:dynamicImage /> component. But I'd like to create my own component which receives data and draws chart. I'm using facelets but it's not so important indeed. Any ideas how to create the desired component? P.S. One solution I was thinking about is not to use <o:dynamicImage/> and use some servlet to stream image. But I don't know how to implement that correctly and how to tie jsf component with servlet and how to save already built chart images (generating new same image for each request can cause performance problems imho) and so on..

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  • php insert doesnot take place

    - by reggie
    my code is as follows <?php include("config.php"); $ip=$_SERVER['REMOTE_ADDR']; if($_POST['id']) { $id=$_POST['id']; $id = mysql_escape_String($id); $ip_sql=mysql_query("select ip_add from Voting_IP where mes_id_fk='$id' and ip_add='$ip'"); $count=mysql_num_rows($ip_sql); if($count==0) { $sql = "update Messages set up=up+1 where mes_id='$id'"; mysql_query($sql); $sql_in = "insert into Voting_IP (mes_id_fk,ip_add) values ('$id','$ip')"; mysql_query($sql_in) or die(mysql_error()); echo "<script>alert('Thanks for the vote');</script>"; } else { echo "<script>alert('You have already voted');</script>"; } $result=mysql_query("select up from Messages where mes_id='$id'"); $row=mysql_fetch_array($result); $up_value=$row['up']; echo "<img src='button.png' width='110' height='90'>"; echo $up_value; } ?> My problem is that the insert process doesnot take place at all. the script tags echos an alert box. even the img tag is echoed to the web page. but the insert process doesnot take place. the config file is fine.. note: this code works on my local machine which has php 5.3 but it doesnot work on the server which has php 5.2.. any advice..???

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  • Performance of map overlay in conjunction with ItemizedOverlay is very poor

    - by oviroa
    I am trying to display one png (drawable) on a map in about 300 points. I am retrieving the coordinates from a Sqlite table, dumping them in a cursor. When I try to display them by parsing through the cursor, it takes for ever for the images to be drawn, about .5 second per image. I find that to be suspiciously slow, so some insight on how I can increase performance would help. Here is the snippet of my code that does the rendering: while (!mFlavorsCursor.isAfterLast()) { Log.d("cursor",""+(i++)); point = new GeoPoint( (int)(mFlavorsCursor.getFloat(mFlavorsCursor.getColumnIndex(DataBaseHelper.KEY_LATITUDE))*1000000), (int)(mFlavorsCursor.getFloat(mFlavorsCursor.getColumnIndex(DataBaseHelper.KEY_LONGITUDE))*1000000)); overlayitem = new OverlayItem(point, "", ""); itemizedoverlay.addOverlay(overlayitem); itemizedoverlay.doPopulate(); mFlavorsCursor.moveToNext(); } mapOverlays.add(itemizedoverlay); I tried to isolate all the steps and it looks like the slow one is this: itemizedoverlay.doPopulate(); This is a public method in my class that extends ItemizedOverlay that runs the private populate() method.

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  • a:hover background-postition problem

    - by Ryan
    For some reason, I am not entirely sure why, but the following is not working. The background position simply stays the same on hover. I cannot figure out why. I could do it another way, but I would like to try and get to the bottom of why it does not work. #nav a:link, #nav a:visited { background:url(../img/nav-sprite.png) no-repeat; display:block; float:left; height:200px; padding:10px; text-indent:-9999px; border:solid 1px red; } #nav a#home { background-position:-10px 0px; width:30px; } #nav a#about-us { background-position:-85px 0px; width:45px; } #nav a:hover { background-position:1px -15px; } Does anybody know what could be causing this? Thanks in advance! Ryan

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  • Why am I getting "Message sent to deallocated object" in Objective-C?

    - by Dave C
    I have several buttons on my app that are being created dynamically. They are all pointed at the button click event when pressed. When the button pressed method is called, the sender's tag (int value) is parsed into the controller's house ID. It works with one of the buttons — the first one created, to be specific — but the others throw the following error: -[CFNumber intValue]: message sent to deallocated instance 0xc4bb0ff0 I am not releasing these buttons anywhere in my code. I haven't set them to autorelease or anything like that. I'm just wondering why they are doing this on the click. The button click event: - (IBAction) ButtonClick: (id) sender { HouseholdViewController *controller = [[HouseholdViewController alloc] initWithNibName:@"HouseholdViewController" bundle:nil]; controller.delegate = self; controller.HouseID = [(NSInteger)[(UIButton *)sender tag] intValue]; //this line throws an error controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Where I am creating the buttons: UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(MyLongInScreenCoords, MyLatInScreenCoords, 50, 50); UIImage *buttonImageNormal = [UIImage imageNamed:@"blue_pin.png"]; UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:50 topCapHeight:50]; [button setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal]; [self.view addSubview:button]; button.tag = [NSNumber numberWithInt:[[words objectAtIndex: i] intValue]]; ButtonPoints[CurrentHouseCount][0] = button; ButtonPoints[CurrentHouseCount][1] = [NSValue valueWithCGPoint:CGPointMake(MyActualLat, MyActualLong)]; [button addTarget:self action:@selector(ButtonClick:) forControlEvents:UIControlEventTouchUpInside]; CurrentHouseCount++;

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  • Umlaute from JSP-page are misinterpreted

    - by Karin
    I'm getting Input from a JSP page, that can contain Umlaute. (e.g. Ä,Ö,Ü,ä,ö,ü,ß). Whenever an Umlaut is entered in the Input field an incorrect value gets passed on. e.g. If an "ä" (UTF-8:U+00E4) gets entered in the input field, the String that is extracted from the argument is "ä" (UTF-8: U+00C3 and U+00A4) It seems to me as if the UTF-8 hex encoding (which is c3 a4 for an "ä") gets used for the conversion. How can I retrieved the correct value? Here are snippets from the current implementation The JSP-page passes the input value "pk" on to the processing logic: <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> ... <input type="text" name="<%=pk.toString()%>" value="<%=value%>" size="70"/> <button type="submit" title="Edit" value='Save' onclick="action.value='doSave';pk.value='<%=pk.toString()%>'"><img src="icons/run.png"/>Save</button> The value gets retrieved from args and converted to a string: UUID pk = UUID.fromString(args.get("pk")); //$NON-NLS-1$ String value = args.get(pk.toString()); Note: Umlaute that are saved in the Database get displayed correctly on the page.

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  • Background image help (Solved)

    - by J2
    thanks for help, ended up with this html{ position:relative; min-width:950px; height:100%; background:black url(images/GrassBG.png) repeat-y top center; font:13px "Lucida Grande",Helvetica,Arial,sans-serif; } body.main{ width:950px; margin:0 auto; position:relative; } is there any way when using a div for a background image- to limit the height to only the content displayed? im putting the background image in a div because i want it centered via position:relative but the image doesnt show up unless i put a height on the div, and thats not what i want because i dont want to be able to just scroll down to the bottom of the image where theres no content ive tried putting the background image on the body css but if the browser is less than the width of the image, it just throws it over to the left and you can only see half of it- is there no way to make the background position:relative on the body? sorry if that doesnt make sense < thanks why can you not use Position:relative; on the body?

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  • jQuery | Click child, hides parent

    - by Jamie
    Hey, I have a list of using ul and li: <span class="important">Show/Hide</span> <div id="important" class="hidden"> <ul class="sub"> <li> Value one </li> <li class="child"> <img src="../img/close.png" /> </li> </ul> </div> $(".important").click(function () { $("#important").slideToggle("fast"); }); When the child (class="child") is clicked on, it should slide up the div (id="important"), however, there are other lists that have different IDs, I want the div to slide up when the child is clicked I did this: $(".child").click(function () { $(".child < div").slideUp("fast"); }); I have no idea how to make it work, I've done other combinations, can't seem to do it.

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  • How to output KML by GAE

    - by Niklas R
    Hi I use KML for a google map where entities have a geopt.db coordinate and soft memory limit was exceeded with 213.465 MB after servicing 1 requests total. The log says /list.kml 200 13130ms 10211cpu_ms 4238api_cpu_ms The file list.kml which outputs about 455,7 KB is a template as follows <?xml version="1.0" encoding="UTF-8"?><kml xmlns="http:// www.opengis.net/kml/2.2" xmlns:gx="http://www.google.com/kml/ext/2.2" xmlns:kml="http://www.opengis.net/kml/2.2" xmlns:atom="http:// www.w3.org/2005/Atom"> <Document>{% for a in list %} <Placemark> <name> </name> <description> <![CDATA[<a href="http://{{host}}/{{a.key.id}}"> {{ a.title }} </a> <br/>{{a.text}}]]> </description> <Style> <IconStyle> <Icon> <href> http://www.google.com/intl/en_us/mapfiles/ms/icons/green-dot.png </href> </Icon> </IconStyle> </Style> <Point> <coordinates> {{a.geopt.lon|floatformat:2}},{{a.geopt.lat|floatformat:2}} </coordinates> </Point> </Placemark> {% endfor %} </Document> </kml> Is there a memory leak in the template or the python that passes the list variable? Can I improve using other template engine or other framework than default? Is kmz compression a good idea in this case? Thanks in advance for any suggestion where or how to change the code.

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  • DisplayObject snapshot in flex 3

    - by simplemagik
    i'm creating a visual editor in flex and need to let users export thier projects into Image format. But i have one problem: size of the canvas is fixed and when user add element which is out of these sizes some scroll bars added. And user continue working on the project. but when he want to take snapshot of the canvas he just get the visible part ot the canvas with scrollbars. how to get image of the fullsize canvas? The only solution i found is to check the positions and sizes of canvas child objects and rezise it to fit them. then take snap and resize back. But it hmmmm... too complicated i think. Is there some "easy methods"? <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical"> <mx:Script> <![CDATA[ import mx.graphics.ImageSnapshot; private function SnapshotButtonHandler():void { var snapshot:ImageSnapshot = ImageSnapshot.captureImage(AppCanvas); var file:FileReference = new FileReference(); file.save(snapshot.data, "canvas.png"); } ]]> </mx:Script> <mx:Canvas id="AppCanvas" width="800" height="300" backgroundColor="0xFFFFFF"> <mx:Box x="750" y="100" width="100" height="100" backgroundColor="0xCCCCCC" /> </mx:Canvas> <mx:Button id="SnapshotButton" label="take snapshot" click="SnapshotButtonHandler()" /> </mx:Application>

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  • prevent javascript in the WMD editor's preview box

    - by Justin Grant
    There are many SO questions (e.g. here and here) about how to do server-side scrubbing of Markdown produced by the WMD editor to ensure the HTML generated doesn't contain malicious script, like this: <img onload="alert('haha');" src="http://www.google.com/intl/en_ALL/images/srpr/logo1w.png" /> Unfortunately, this still allows script to show up in the WMD client's preview box. I doubt this is a big deal since if you're scrubbing the HTML on the server, an attacker can't save the bad HTML so no one else will be able to see it later and have their cookies stolen or sessions hijacked by the bad script. But it's still kinda odd to allow an attacker to run any script in the context of your site, and it's probably a bad idea to allow the client preview window to allow different HTML than your server will allow. StackOverflow has clearly plugged this hole. How did they do it? [NOTE: I already figured this out but it required some tricky javascript debugging, so I'm answering my own question here to help others who may want to do ths same thing]

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  • Upload two files at once

    - by Keyo
    I am trying to upload two files at once (two file fields) with codeigniters upload class. Despite having provided the field name codeigniter produces errors on the second field. I this a limitation of codeigniter, php or html or am I simply using the class incorectly? $this->upload->do_upload('video_file') $this->upload->do_upload('image_file') Produces this on the image field: The filetype you are attempting to upload is not allowed. Here are my two functions function upload_image() { $thumb_size = 94; $config['upload_path'] = './assets/uploads/images/'; $config['allowed_types'] = 'jpg|png|gif'; $config['max_size'] = '2048'; $config['file_name'] = 'video_' . rand(999999, 999999999); $this->load->library('upload', $config); if (!$this->upload->do_upload('image_file')) { $error = array('error' => $this->upload->display_errors()); return $error; } else { function upload_video() { $config['upload_path'] = './assets/uploads/videos/'; $config['allowed_types'] = 'flv'; $config['max_size'] = '0'; $config['file_name'] = 'video_' . rand(999999, 999999999); $this->load->library('upload', $config); if (!$this->upload->do_upload('video_file')) { $error = array('error' => $this->upload->display_errors()); return $error; } else {

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  • Batch Image compression tool for optimizing thousands of images

    - by Daniel Magliola
    Hi all, I'm maintaining a site that has thousands of images that have not been compressed nearly enough. The homepage weighs in at 1.5 Mb currently, and it could easily be way less that half that. I'm looking for some kind of tool that'll take a folder full of JPG pictures and will recompress them to their "optimal" compression value. Obviously, "optimal lossy compression setting" is an oxymoron, but I'm thinking maybe a tool that'll try different levels and compare the outputs to the input, and choose a "sweet spot" between size and destruction? Or even try whether PNG is a better option, many times it is, for "drawing" type stuff. Does anyone of you know any such tool? I'd have lots of fun coding one, but I bet someone already did and will save me 2 days. Alternatively, of course, anything that'll take all pictures in a folder and recompress them with a fixed quality level (say, 40) will also work, it'll just not make my inner nerd as happy, but it'll solve my problem just fine. (Ideally something that can run on Windows, ideally from the command line) Thank you!

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  • Strategy for animating a lot of "LED's" - thread?, UIView animations? NSOperation? (iPhone)

    - by RickiG
    Hi I have to do some different views containing 72 LED lights. I built an LED Class so I can loop through the LED's and set them to different colors (Green, Red, Orange, Blue None etc.). The LED then loads the appropriate .png. This works fine, I loop over the LED's and set them. Now I know that at some time they will need to not just turn on/off change color, but will have to turn on with a small delay. Like an equalizer. I have a 5-10 views containing the 72 LED's and I would like to achieve the above with the minimum amount of memory/CPU strain. for(LED *l in self.ledArray) { [l display:Green]; } I simply loop as shown above and inside the LED is a switch case that does the correct logic. If this were actual LED's and a microController I would use sleep(100) or similar in the loop, but I would really like to avoid stuff like that for obvious reasons. I was thinking that doing a performOnThread withDelay would really be consuming, so would UIView animation changing the alpha and NSOperation would also be a lot of lifting for a small feature. Is there a both efficient and clever way to go around this? Thanks for any inspiration given:)

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  • Parse JSON into a ListView friendly output

    - by Thomas McDonald
    So I have this JSON, which then my activity retrieves to a string: {"popular": {"authors_last_month": [ { "url":"http://activeden.net/user/OXYLUS", "item":"OXYLUS", "sales":"1148", "image":"http://s3.envato.com/files/15599.jpg" }, { "url":"http://activeden.net/user/digitalscience", "item":"digitalscience", "sales":"681", "image":"http://s3.envato.com/files/232005.jpg" } { ... } ], "items_last_week": [ { "cost":"4.00", "thumbnail":"http://s3.envato.com/files/227943.jpg", "url":"http://activeden.net/item/christmas-decoration-balls/75682", "sales":"43", "item":"Christmas Decoration Balls", "rating":"3", "id":"75682" }, { "cost":"30.00", "thumbnail":"http://s3.envato.com/files/226221.jpg", "url":"http://activeden.net/item/xml-flip-book-as3/63869", "sales":"27", "item":"XML Flip Book / AS3", "rating":"5", "id":"63869" }, { ... }], "items_last_three_months": [ { "cost":"5.00", "thumbnail":"http://s3.envato.com/files/195638.jpg", "url":"http://activeden.net/item/image-logo-shiner-effect/55085", "sales":"641", "item":"image logo shiner effect", "rating":"5", "id":"55085" }, { "cost":"15.00", "thumbnail":"http://s3.envato.com/files/180749.png", "url":"http://activeden.net/item/banner-rotator-with-auto-delay-time/22243", "sales":"533", "item":"BANNER ROTATOR with Auto Delay Time", "rating":"5", "id":"22243"}, { ... }] } } It can be accessed here as well, although it because it's quite a long string, I've trimmed the above down to display what is needed. Basically, I want to be able to access the items from "items_last_week" and create a list of them - originally my plan was to have the 'thumbnail' on the left with the 'item' next to it, but from playing around with the SDK today it appears too difficult or impossible to achieve this, so I would be more than happy with just having the 'item' data from 'items_last_week' in the list. Coming from php I'm struggling to use any of the JSON libraries which are available to Java, as it appears to be much more than a line of code which I will need to deserialize (I think that's the right word) the JSON, and they all appear to require some form of additional class, apart from the JSONArray/JSONObject script I have which doesn't like the fact that items_last_week is nested (again, I think that's the JSON terminology) and takes an awful long time to run on the Android emulator. So, in effect, I need a (preferably simple) way to pass the items_last_week data to a ListView. I understand I will need a custom adapter which I can probably get my head around but I cannot understand, no matter how much of the day I've just spent trying to figure it out, how to access certain parts of a JSON string..

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  • What points to be used for Drawing Hexagonal Shaped Button

    - by Durga
    Using below code I am able to draw arrow shaped button(shown below) ,but I want to draw hexagone(shown below as result image) ,so that I can use png image of size 175x154 as button image ,What Points I need to use to draw this ? and i need to to draw 6 such buttons ,how do i achieve this ? private void Parent_Load(object sender, EventArgs e) { // Define the points in the polygonal path. Point[] pts = { new Point( 20, 60), new Point(140, 60), new Point(140, 20), new Point(220, 100), new Point(140, 180), new Point(140, 140), new Point( 20, 140) }; // Make the GraphicsPath. GraphicsPath polygon_path = new GraphicsPath(FillMode.Winding); polygon_path.AddPolygon(pts); // Convert the GraphicsPath into a Region. Region polygon_region = new Region(polygon_path); // Constrain the button to the region. btnExam.Region = polygon_region; // Make the button big enough to hold the whole region. btnExam.SetBounds( btnExam.Location.X, btnExam.Location.Y, pts[3].X + 5, pts[4].Y + 5); }

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  • Memory leak in Apples 'Scrolling' sample code

    - by John
    Hi All, I'm using code based on Apple's "Scrolling" sample code - here's where I have a problem: // load all the images from our bundle and add them to the scroll view NSUInteger i; for (i = 1; i <= jNumImages; i++) { NSString *imageName = [NSString stringWithFormat:@"page%d.png", i]; UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView2 = [[UIImageView alloc] initWithImage:image]; The UIImageView causes a leak - it doesn't seem to be releasing (though I do state [imageView2 release]; after adding the imageView as a subView to scrollView2 I have say 15 chapters of a book each held in a nav bar, each containing a scroll view with one chapters worth of these image views (each image is a page). When I get to around the second last chapter the app crashes due to the memory leaks... really annoying! I think it might be because imageView's been alloc'd twice (in alloc and in addSubView) but i'm not sure.... tried releasing twice but it didn't seem to help. any pointers? Thanks in advance ^.^

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  • 3D Sphereical Terrain with an 8 mesh sphere. The edges of the mesh are obvioulsy seen and I'm not su

    - by Justin808
    Hi :) I'm working in Unity3D, but my issue is with 3D meshes. I'm hoping someone here can help or point me in the right direction. I have 2 version of code, http://www.pasteit4me.com/695002 (old) and http://www.pasteit4me.com/690003 (new). The old code, makes a single mesh sphere and creates a terrain on it. The new code makes an 8 mesh sphere and creates a terrain on it. On the new version the edges of the meshes are obviously seen and I'm not sure why. It looks like the edges are adjusted no much, almost 2-3 times more than they should have been. GenerateB() in the old code and Generate() in the new code creates the sphere. MakeTerrain() in both create the terrain. If I dont run the MakeTerrain() function the new sphere looks like a solid mesh. I'm not sure where to start looking in the MakeTerrain() function in the new code to solve the issue :-/ Any ideas? An image of the issue is at http://img28.imageshack.us/img28/3784/screenshot20100611at850.png.

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