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  • Cant run application (C#) through cmd

    - by user301639
    Hey, I cant execute application through cmd, when the application trying to read the argument which was sent to it (text file), it fails... when i'm truing to execute it through the IDE (vs2008), it works ok... that's what i did in the main method : static void Main(string[] args) { int choice = 0; if (args.Length == 0) choice = 1; else choice = 2; switch(choice) { case 1: { string[] text = Directory.GetFiles("allText"); Console.WriteLine(DateTime.Now.ToString()); foreach (string fileName in text) { string substring = fileName.Substring(8); ReadData_Logic rd_l = new ReadData_Logic(substring); rd_l.runThreadsAndDecrypt(); rd_l.printKey(substring.Substring(0, fileName.Length - 15).Insert(0, "encryptedKey\\") + "_result.txt"); } Console.WriteLine(DateTime.Now.ToString()); } break; case 2: { Console.WriteLine(DateTime.Now.ToString()); string fileName = args[0]; Console.WriteLine(fileName); **<--- for debug, here i do see the correct file name** ReadData_Logic rd_l = new ReadData_Logic(fileName); rd_l.runThreadsAndDecrypt(); rd_l.printKey(fileName + "_result.txt"); Console.WriteLine(DateTime.Now.ToString()); } break; } } what wrong with the code ? thanks

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  • Java Concurrency : Volatile vs final in "cascaded" variables?

    - by Tom
    Hello Experts, is final Map<Integer,Map<String,Integer>> status = new ConcurrentHashMap<Integer, Map<String,Integer>>(); Map<Integer,Map<String,Integer>> statusInner = new ConcurrentHashMap<Integer, Map<String,Integer>>(); status.put(key,statusInner); the same as volatile Map<Integer,Map<String,Integer>> status = new ConcurrentHashMap<Integer, Map<String,Integer>>(); Map<Integer,Map<String,Integer>> statusInner = new ConcurrentHashMap<Integer, Map<String,Integer>>(); status.put(key,statusInner); in case the inner Map is accessed by different Threads? or is even something like this required: volatile Map<Integer,Map<String,Integer>> status = new ConcurrentHashMap<Integer, Map<String,Integer>>(); volatile Map<Integer,Map<String,Integer>> statusInner = new ConcurrentHashMap<Integer, Map<String,Integer>>(); status.put(key,statusInner); In case the it is NOT a "cascaded" map, final and volatile have in the end the same effect of making shure that all threads see always the correct contents of the Map... But what happens if the Map iteself contains a map, as in the example... How do I make shure that the inner Map is correctly "Memory barriered"? Tanks! Tom

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  • cast operator to base class within a thin wrapper derived class

    - by miked
    I have a derived class that's a very thin wrapper around a base class. Basically, I have a class that has two ways that it can be compared depending on how you interpret it so I created a new class that derives from the base class and only has new constructors (that just delegate to the base class) and a new operator==. What I'd like to do is overload the operator Base&() in the Derived class so in cases where I need to interpret it as the Base. For example: class Base { Base(stuff); Base(const Base& that); bool operator==(Base& rhs); //typical equality test }; class Derived : public Base { Derived(stuff) : Base(stuff) {}; Derived(const Base& that) : Base(that) {}; Derived(const Derived& that) : Base(that) {}; bool operator==(Derived& rhs); //special case equality test operator Base&() { return (Base&)*this; //Is this OK? It seems wrong to me. } }; If you want a simple example of what I'm trying to do, pretend I had a String class and String==String is the typical character by character comparison. But I created a new class CaseInsensitiveString that did a case insensitive compare on CaseInsensitiveString==CaseInsensitiveString but in all other cases just behaved like a String. it doesn't even have any new data members, just an overloaded operator==. (Please, don't tell me to use std::string, this is just an example!) Am I going about this right? Something seems fishy, but I can't put my finger on it.

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  • Game architecture: modeling different steps/types of UI

    - by Sander
    I have not done any large game development projects, only messed around with little toy projects. However, I never found an intuitive answer to a specific design question. Namely, how are different types/states of UI modeled in games? E.g. how is a menu represented? How is it different from a "game world" state (let's use an FPS as an example). How is an overlaid menu on top of a "game world" modeled? Let's imagine the main loop of a game. Where do the game states come into play? It it a simple case-by-case approach? if (menu.IsEnabled) menu.Process(elapsedTime); if (world.IsEnabled) world.Process(elapsedTime); if (menu.IsVisible) menu.Draw(); if (world.IsVisible) world.Draw(); Or are menu and world represented somewhere in a different logic layer and not represented at this level? (E.g. a menu is just another high-level entity like e.g. player input or enemy manager, equal to all others) foreach (var entity in game.HighLevelEntities) entity.Process(elapsedTime); foreach (var entity in game.HighLevelEntities) entity.Draw(elapsedTime); Are there well-known design patterns for this? Come to think of it, I don't know any game-specific design patterns - I assume there are others, as well? Please tell me about them.

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  • Same keyword for two purposes in java? [closed]

    - by gurukulki
    Possible Duplicates: Same keyword for two purposes in java? Same keyword for two purposes in java? As we use "default" keyword as a access specifier, and it can be used in switch statements as well with complete different purpose, So i was curious that is there any other keywords in java which can be used in more then one purposes

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  • How much effort do you have to put in to get gains from using SSE?

    - by John
    Case One Say you have a little class: class Point3D { private: float x,y,z; public: operator+=() ...etc }; Point3D &Point3D::operator+=(Point3D &other) { this->x += other.x; this->y += other.y; this->z += other.z; } A naive use of SSE would simply replace these function bodies with using a few intrinsics. But would we expect this to make much difference? MMX used to involve costly state cahnges IIRC, does SSE or are they just like other instructions? And even if there's no direct "use SSE" overhead, would moving the values into SSE registers and back out again really make it any faster? Case Two Instead, you're working with a less OO-based code base. Rather than an array/vector of Point3D objects, you simply have a big array of floats: float coordinateData[NUM_POINTS*3]; void add(int i,int j) //yes it's unsafe, no overlap check... example only { for (int x=0;x<3;++x) { coordinateData[i*3+x] += coordinateData[j*3+x]; } } What about use of SSE here? Any better? In conclusion Is trying to optimise single vector operations using SSE actually worthwhile, or is it really only valuable when doing bulk operations?

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  • Strange behaviour when posting CGEvent to PSN

    - by Ben Packard
    If I set up a loop that posts some keyboard events to a PSN, I find that it works fine except for when first launched. The event only seems to post when i do something with the mouse manually - even just moving it slightly. Here's the details, if they help. An external application has a list box of text lines, which I am reading by posting copy commands (and checking the pasteboard). Unfortunately this is my only way to get this text. Sometimes, the application pulls focus away from the list, which I can detect. When this happens, the most reliable way to return focus is by sending a mouse event to click on a text field directly above the list, then send a 'tab' keyboard event to shift the focus onto the list. So at launch, the loop runs fine, scrolling down the list and copying the text. When focus is shifted away, its is detected fine, and the events are sent to move focus back to the list. But nothing seems to happen. The loop continues detecting that focus has changed, but the events only work once I move the mouse. Or even just use the scroll wheel. Strange. Once this has happened the first time, it works fine - each time focus moves, the PSN events switch it back without me having to do anything at all. Here's the code that runs in the loop - verified as working: //copy to pasteboard - CMD-V e3 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)8, true); CGEventSetFlags(e3, kCGEventFlagMaskCommand); CGEventPostToPSN(&psn, e3); CFRelease(e3); e4 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)8, false); CGEventPostToPSN(&psn, e4); CFRelease(e4); //move cursor down e1 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)125, true); CGEventPostToPSN(&psn, e1); CFRelease(e1); e2 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)125, false); CGEventPostToPSN(&psn, e2); CFRelease(e2); And here's where I switch focus, also working (except when first required): //click in text input box - point is derived earlier e6 = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, point, 0); CGEventPostToPSN(&psn, e6); CFRelease(e6); e7 = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseUp, point, 0); CGEventPostToPSN(&psn, e7); CFRelease(e7); //press tab key to move to chat log table CGEventRef e = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)48, true); //CGEventPost(kCGSessionEventTap, e); CGEventPostToPSN(&psn, e); CFRelease(e); CGEventRef e11 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)48, false); CGEventPostToPSN(&psn, e11); CFRelease(e11);

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  • make textarea fullscreen jquery (for use as code editor)

    - by Jorre
    I have a text area in which users can type source code (html/css/js). I want to be able to let them click a "switch to fullscreen" link to make the editor fullscreen. Of course, this should work on any resolution and must also resize when a users resizes it's window. I found this plugin, http://plugins.jquery.com/project/fulltextarea, but it's not resizing when the browser windows is resized. Any tips or plugins for this one?

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  • Using collections/containers/catalogs in Domain Models

    - by devoured elysium
    Let's say I want to model a cinema. The cinema will have a couple of rooms(for example, 7), where the movies are being played. I wonder how should I design the domain model for this scenario. Should the Cinema class concept concept have a direct association with the 7 rooms? Should the Cinema class concept have an association with a catalog of the 7 rooms? Why? I am having some trouble understanding why in some places I see the first case and in some others I see something like the second case. If instead of rooms, I wanted to depict the relationship between Cinema and: Tickets to sell (today). Tickets already sold (today) Customers in the Cinema database The set of hours at which there are movies playing in a given room in the cinema. The set of places you can sit at in a room in the cinema. Should I use catalogs, should I connect them directly to the Cinema concept with a multiplicity of * in the target? Thanks

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  • what does this attempted trojan horse code do?

    - by bstullkid
    It looks like this just sends a ping, but whats the point of that when you can just use ping? /* WARNING: this is someone's attempt at writing a malware trojan. Do not compile and *definitely* don't install. I added an exit as the first line to avoid mishaps - msw */ int main (int argc, char *argv[]) { exit(1); unsigned int pid = 0; char buffer[2]; char *args[] = { "/bin/ping", "-c", "5", NULL, NULL }; if (argc != 2) return 0; args[3] = strdup(argv[1]); for (;;) { gets(buffer); /* FTW */ if (buffer[0] == 0x6e) break; switch (pid = fork()) { case -1: printf("Error Forking\n"); exit(255); case 0: execvp(args[0], args); exit(1); default: break; } } return 255; }

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  • How to scale a PHP application (servers, mysql, memcache)

    - by Stéphane Goetz
    Hi, I'm currently creating a website for a social project in switzerland. And before there is an overflow of user, I want to prepare the application to scale. I answered by myself many questions but some are left. I explain what I want to do. First at the beginnning, the Application will have only one server (short time) with DNS, PHP, Mysql, Data, and memcache. Second Then I will split them in two DNS, Mysql, memcache Data, PHP Third Here is the problem, I don't know how to do it exactly here to keep the application running well. I could do : Front : Load Balancer, memcache, DNS Web 1 : PHP, DATA Web 2 : PHP, DATA Mysql This would be the scheme, all PHP sessions are kept in the DB. BUT, how do I sync the data? do I run a Rsync to keep them up to date. do I put them on a separate disk (network disk) to be sure ? but in this case, how can I do in case of user uploads ? and if the website gets more success and we have to go on greater structures, would'nt it create some latency on updates ? or would it be a good thing to go directly to amazon's web services ? some infos I use codeigniter as Framework. I use linux as webserver (distribution not chosen now, but should be Debian) Thanks in advance for your answers.

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  • Orange rectangle around links in WebView

    - by oriharel
    Hi All, I have a web view that is loaded with an HTML that contains links ( ref). when I switch to another activity (say to another tab in a tab activity) and then switching back to it, the link is surrounded with an orange rectangle. also happens in the GoogleAdView which really makes it impossible to view. can someone explains this? thanks, Ori

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  • Is there something like a Filestorage class to store files in?

    - by nebukadnezzar
    Is there something like a class that might be used to store Files and directories in, just like the way Zip files might be used? Since I haven't found any "real" class to write Zip files (real class as in real class), It would be nice to be able to store Files and Directories in a container-like file. A perfect API would probably look like this: int main() { ContainerFile cntf("myContainer.cnt", ContainerFile::CREATE); cntf.addFile("data/some-interesting-stuff.txt"); cntf.addDirectory("data/foo/"); cntf.addDirectory("data/bar/", ContainerFile::RECURSIVE); cntf.close(); } ... I hope you get the Idea. Important Requirements are: The Library must be crossplatform anything *GPL is not acceptable in this case (MIT and BSD License are) I already played with the thought of creating an Implentation based on SQLite (and its ability to store binary blobs). Unfortunately, it seems impossible to store Directory structures in a SQLite Database, which makes it pretty much useless in this case. Is it useless to hope for such a class library?

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  • How to replicate this button in CSS

    - by jasondavis
    I am trying to create a CSS theme switcher button like below. The top image shows what I have so far and the bottom image shows what I am trying to create. I am not the best at this stuff I am more of a back-end coder. I could really use some help. I have a live demo of the code here http://dabblet.com/gist/2230656 Just looking at what I have and the goal image, some differences. I need to add a gradient The border is not right on mine Radius is a little off Possibly some other stuff? Also here is the code...it can be changed anyway to improve this, the naming and stuff could be improved I am sure but I can use any help I can get. HTML <div class="switch-wrapper"> <div class="switcher left selected"> <span id="left">....</span> </div> <div class="switcher right"> <span id="right">....</span> </div> </div> CSS /* begin button styles */ .switch-wrapper{ width:400px; margin:220px; } .switcher { background:#507190; display: inline-block; max-width: 100%; box-shadow: 1px 1px 1px rgba(0,0,0,.3); position:relative; } #left, #right{ width:17px; height:11px; overflow:hidden; position:absolute; top:50%; left:50%; margin-top:-5px; margin-left:-8px; font: 0/0 a; } #left{ background-image: url(http://www.codedevelopr.com/assets/images/switcher.png); background-position: 0px px; } #right{ background-image: url(http://www.codedevelopr.com/assets/images/switcher.png); background-position: -0px -19px; } .left, .right{ width: 30px; height: 25px; border: 1px solid #3C5D7E; } .left{ border-radius: 6px 0px 0px 6px; } .right{ border-radius: 0 6px 6px 0; margin: 0 0 0 -6px } .switcher:hover, .selected { background: #27394b; box-shadow: -1px 1px 0px rgba(255,255,255,.4), inset 0 4px 5px rgba(0,0,0,.6), inset 0 1px 2px rgba(0,0,0,.6); }

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  • Get interface constant name using its value

    - by Ravisha
    This might not have a major usecase in projects ,but i was just trying a POC kind of project where in i get the key code,and using its value i want to print the key name on screen so i want to relive myself off writing switch cases ,so thinking of going by reflection. Is there a way to get the constant integer of interface's name using its value?

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  • How to remove adornments like [exec] when using groovy's AntBuilder

    - by Miguel Pardal
    Hi! I'm using Groovy's AntBuilder to execute Ant tasks: def ant = new AntBuilder() ant.sequential { ant.exec(executable: "cmd", dir: "..", resultproperty: "exec-ret-code") { arg(value: "/c") arg(line: "dir") } } The output lines are prefixed by: [exec] Using Ant on the command line, this is turned off by "emacs mode" ant -emacs ... Is there a way to switch to emacs mode using AntBuilder?

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  • how can a Win32 App plugin load its DLL in its own directory

    - by Jean-Denis Muys
    My code is a plugin for a specific Application, written in C++ using Visual Studio 8. It uses two DLL from an external provider. Unfortunately, my plugin fails to start because the DLLs are not found (I put them in the same directory as the plugin itself). When I manually move or copy the DLLs to the host application directory, then the plugin loads fine. This moving was deemed unacceptably cumbersome for the end user, and I am looking for a way for my plugin to load its DLLs transparently. What can I do? Relevant details: the host Application plugins are located in a directory mandated by the host application. That directory is not in the DLL search path and I don't control it. The plugin is itself packaged as a subdirectory of the plugin directory, holding the plugin code itself, but also any resource associated with the plugin (eg images, configuration files…). I control what's inside that subdirectory, called a "bundle", but not where it's located. the common plugin installation idiom for that App is for the end user to copy the plugin bundle to the plugin directory. This plugin is a port from the Macintosh version of the plugin. On the Mac there is no issue because each binary contains its own dynamic library search path, which I set as I needed to for my plugin binary. To set that on the Mac simply involves a project setting in the Xcode IDE. This is why I would hope for something similar in Visual Studio, but I could not find anything relevant. Moreover, Visual Studio's help was anything but, and neither was Google. A possible workaround would be for my code to explicitly tell Windows where to find the DLL, but I don't know how, and in any case, since my code is not even started, it hasn't got the opportunity to do so. As a Mac developer, I realize that I may be asking for something very elementary. If such is the case, I apologize, but I have run out of hair to pull out.

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  • Problem: writing parameter values to data driven MSTEST output

    - by Shubh
    Hi, I am trying to extract some information about the parameter variants used in an MSTEST data driven test case from trx file. Currently, For data driven tests, I get the output of same testcase with different inputs as a sequence of tags , but there is no info about the value of the variants. Example: Suppose we have a [data driven]TestMethod1() and the data rows contain variations a and b. There are two variations a=1,b=2 for which the test passes and a=3,b=4 for which the test fails. If we can output the info that it was a=1,b=2 which passed and a=3 b=4 which failed in the trx file; the output will be meaningful. Better information about test case runs from the output file alone(without any dependencies). Investigating the test failure without rerunning the whole set If the data rows change in data source(now a=1,b=2 pass and a=5,b=6 fail) , easy to decipher that the errors are different; although the fail sequence is still the same(row 0 pass row 1 fail but now row1 is different) Has any of you gone through a similar problem? What did you follow? I tried to put the parameter value information in the Description attribute of TestMethod, it didnt work. Any other methods you think can work too? thanks, Shubhankar

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  • Error in Ordinary Differential Equation representation

    - by Priya M
    UPDATE I am trying to find the Lyapunov Exponents given in link LE. I am trying to figure it out and understand it by taking the following eqs for my case. These are a set of ordinary differential equations (these are just for testing how to work with cos and sin as ODE) f(1)=ALPHA*(y-x); f(2)=x*(R-z)-y; f(3) = 10*cos(x); and x=X(1); y=X(2); cos(y)=X(3); f1 means dx/dt;f2 dy/dt and f3 in this case would be -10sinx. However,when expressing as x=X(1);y=X(2);i am unsure how to express for cos.This is just a trial example i was doing so as to know how to work with equations where we have a cos,sin etc terms as a function of another variable. When using ode45 to solve these Eqs [T,Res]=sol(3,@test_eq,@ode45,0,0.01,20,[7 2 100 ],10); it throws the following error ??? Attempted to access (2); index must be a positive integer or logical. Error in ==> Eq at 19 x=X(1); y=X(2); cos(x)=X(3); Is my representation x=X(1); y=X(2); cos(y)=X(3); alright? How to resolve the error? Thank you

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  • Newb Question: scanf() in C

    - by riemannliness
    So I started learning C today, and as an exercise i was told to write a program that asks the user for numbers until they type a 0, then adds the even ones and the odd ones together. Here is is (don't laugh at my bad style): #include <stdio.h>; int main() { int esum = 0, osum = 0; int n, mod; puts("Please enter some numbers, 0 to terminate:"); scanf("%d", &n); while (n != 0) { mod = n % 2; switch(mod) { case 0: esum += n; break; case 1: osum += n; } scanf("%d", &n); } printf("The sum of evens:%d,\t The sum of odds:%d", esum, osum); return 0; } My question concerns the mechanics of the scanf() function. It seems that when you enter several numbers at once separated by spaces (eg. 1 22 34 2 8), the scanf() function somehow remembers each distinct numbers in the line, and steps through the while loop for each one respectively. Why/how does this happen? Example interaction within command prompt: - Please enter some numbers, 0 to terminate: 42 8 77 23 11 (enter) 0 (enter) - The sum of evens:50, The sum of odds:111 I'm running the program through the command prompt, it's compiled for win32 platforms with visual studio.

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