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  • How to use Crtl in a Delphi unit in a C++Builder project? (or link to C++Builder C runtime library)

    - by Craig Peterson
    I have a Delphi unit that is statically linking a C .obj file using the {$L xxx} directive. The C file is compiled with C++Builder's command line compiler. To satisfy the C file's runtime library dependencies (_assert, memmove, etc), I'm including the crtl unit Allen Bauer mentioned here. unit FooWrapper; interface implementation uses Crtl; // Part of the Delphi RTL {$L FooLib.obj} // Compiled with "bcc32 -q -c foolib.c" procedure Foo; cdecl; external; end. If I compile that unit in a Delphi project (.dproj) everthing works correctly. If I compile that unit in a C++Builder project (.cbproj) it fails with the error: [ILINK32 Error] Fatal: Unable to open file 'CRTL.OBJ' And indeed, there isn't a crtl.obj file in the RAD Studio install folder. There is a .dcu, but no .pas. Trying to add crtdbg to the uses clause (the C header where _assert is defined) gives an error that it can't find crtdbg.dcu. If I remove the uses clause, it instead fails with errors that __assert and _memmove aren't found. So, in a Delphi unit in a C++Builder project, how can I export functions from the C runtime library so they're available for linking? I'm already aware of Rudy Velthuis's article. I'd like to avoid manually writing Delphi wrappers if possible, since I don't need them in Delphi, and C++Builder must already include the necessary functions. Edit For anyone who wants to play along at home, the code is available in Abbrevia's Subversion repository at https://tpabbrevia.svn.sourceforge.net/svnroot/tpabbrevia/trunk. I've taken David Heffernan's advice and added a "AbCrtl.pas" unit that mimics crtl.dcu when compiled in C++Builder. That got the PPMd support working, but the Lzma and WavPack libraries both fail with link errors: [ILINK32 Error] Error: Unresolved external '_beginthreadex' referenced from ABLZMA.OBJ [ILINK32 Error] Error: Unresolved external 'sprintf' referenced from ABWAVPACK.OBJ [ILINK32 Error] Error: Unresolved external 'strncmp' referenced from ABWAVPACK.OBJ [ILINK32 Error] Error: Unresolved external '_ftol' referenced from ABWAVPACK.OBJ AFAICT, all of them are declared correctly, and the _beginthreadex one is actually declared in AbLzma.pas, so it's used by the pure Delphi compile as well. To see it yourself, just download the trunk (or just the "source" and "packages" directories), disable the {$IFDEF BCB} block at the bottom of AbDefine.inc, and try to compile the C++Builder "Abbrevia.cbproj" project.

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  • JavaFX - question regarding binding button's disabled state

    - by jamiebarrow
    I'm trying to create a dummy application that maintains a list of tasks. For now, all I'm trying to do is add to the list. I enter a task name in a text box, click on the add task button, and expect the list to be updated with the new item and the task name input to be cleared. I only want to be able to add tasks if the task name is not empty. The below code is my implementation, but I have a question regarding the binding. I'm binding the textbox's text variable to a string in my view model, and the button's disable variable to a boolean in my view model. I have a trigger to update the disabled state when the task name changes. When the binding of the task name happens the boolean is updated accordingly, but the button still appears disabled. But then when I mouse over the button, it becomes enabled. I believe this is due to JavaFX 1.3's binding being lazy - only updates the bound variable when it is read. Also, when I've added the task, I clear the task name in the model, but the textbox's text doesn't change - even though I'm using bind with inverse. Is there a way to make the textbox's text and the button's disabled state update automatically via the binding as I was expecting? Thanks, James AddTaskViewModel.fx: package jamiebarrow; import java.lang.System; public class AddTaskViewModel { function logChange(prop:String,oldValue,newValue):Void { println("{System.currentTimeMillis()} : {prop} [{oldValue}] to [{newValue}] "); } public var newTaskName: String on replace old { logChange("newTaskName",old,newTaskName); isAddTaskDisabled = (newTaskName == null or newTaskName.trim().length() == 0); }; public var isAddTaskDisabled: Boolean on replace old { logChange("isAddTaskDisabled",old,isAddTaskDisabled); }; public var taskItems = [] on replace old { logChange("taskItems",old,taskItems); }; public function addTask() { insert newTaskName into taskItems; newTaskName = ""; } } Main.fx: package jamiebarrow; import javafx.scene.control.Button; import javafx.scene.control.TextBox; import javafx.scene.control.ListView; import javafx.scene.Scene; import javafx.scene.layout.VBox; import javafx.stage.Stage; import javafx.scene.layout.HBox; def viewModel = AddTaskViewModel{}; var txtName: TextBox = TextBox { text: bind viewModel.newTaskName with inverse onKeyTyped: onKeyTyped }; function onKeyTyped(event): Void { txtName.commit(); // ensures model is updated cmdAddTask.disable = viewModel.isAddTaskDisabled;// the binding only occurs lazily, so this is needed } var cmdAddTask = Button { text: "Add" disable: bind viewModel.isAddTaskDisabled with inverse action: onAddTask }; function onAddTask(): Void { viewModel.addTask(); } var lstTasks = ListView { items: bind viewModel.taskItems with inverse }; Stage { scene: Scene { content: [ VBox { content: [ HBox { content: [ txtName, cmdAddTask ] }, lstTasks ] } ] } }

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  • Virtual member call in a constructor when assigning value to property

    - by comecme
    I have an Abstract class and a Derived class. The abstract class defines an abstract property named Message. In the derived class, the property is implemented by overriding the abstract property. The constructor of the derived class takes a string argument and assigns it to its Message property. In Resharper, this assignment leads to a warning "Virtual member call in constructor". The AbstractClass has this definition: public abstract class AbstractClass { public abstract string Message { get; set; } protected AbstractClass() { } public abstract void PrintMessage(); } And the DerivedClass is as follows: using System; public class DerivedClass : AbstractClass { private string _message; public override string Message { get { return _message; } set { _message = value; } } public DerivedClass(string message) { Message = message; // Warning: Virtual member call in a constructor } public DerivedClass() : this("Default DerivedClass message") {} public override void PrintMessage() { Console.WriteLine("DerivedClass PrintMessage(): " + Message); } } I did find some other questions about this warning, but in those situations there is an actual call to a method. For instance, in this question, the answer by Matt Howels contains some sample code. I'll repeat it here for easy reference. class Parent { public Parent() { DoSomething(); } protected virtual void DoSomething() {}; } class Child : Parent { private string foo; public Child() { foo = "HELLO"; } protected override void DoSomething() { Console.WriteLine(foo.ToLower()); } } Matt doesn't describe on what error the warning would appear, but I'm assuming it will be on the call to DoSomething in the Parent constructor. In this example, I understand what is meant by a virtual member being called. The member call occurs in the base class, in which only a virtual method exists. In my situation however, I don't see why assigning a value to Message would be calling a virtual member. Both the call to and the implementation of the Message property are defined in the derived class. Although I can get rid of the error by making my Derived Class sealed, I would like to understand why this situation is resulting in the warning.

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  • trouble to connect with AppStore in my InAppPurchase application(iPhone)

    - by riteshkumar1905
    There is problem to connect AppStore in my application. All things run fine in Simulator.But When i go with iPhone then AppStore is not connected.. I am also enclose the code which i call on button....... import "BuyController.h" import "InAppPurchaseManager.h" import "SKProducts.h" define kInAppPurchaseProUpgradeProductId @"com.vigyaapan.iWorkOut1" @implementation BuyController (IBAction)buy:(id)sender { /* get the product description (defined in early sections)*/ //[self requestProUpgradeProductData]; { if ([SKPaymentQueue canMakePayments]) { InAppPurchaseManager *Observer = [[InAppPurchaseManager alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:Observer]; //NSURL *sandboxStoreURL = [[NSURL alloc]initWithString:@"http://sandbox.itunes.apple.com/verifyReceipt"]; //[[UIApplication sharedApplication]openURL:[NSURL URLWithString:@"http://sandbox.itunes.apple.com"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/ com.vigyaapan.iWorkOut1?id=9820091347&;amp;amp;amp;amp;mt=8"]]; //[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301349397&;amp;amp;amp;amp;mt=8"]]; SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"com.vigyaapan.iWorkOut1"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"MyApp" message:@"You are not authorized to purchase from AppStore" delegate:self cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } //return [SKPaymentQueue canMakePayments]; } SKPayment *payment = [SKPayment paymentWithProductIdentifier:kInAppPurchaseProUpgradeProductId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; //[self requestProUpgradeProductData]; /* get the product description (defined in early sections)*/ } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle )nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; }/ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end

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  • how can we make class with Linked list recursion ...

    - by epsilon_G
    Hi , I'm newbee in The C++ heaven and the OOP, ... I'd like to make some stuffs with the Data structures ... However,I'd like to merge two linked listes ... I made a class before "List" wich contain all what I need to programme something with List ... Add , Display .. The probleme is that I programmed the function "Merge2lists" which give us the third list .. How can I display the third list in the main program after using "Merge2lists" Plz , my prob with the Class and the OOP syntaxe ... try to give me the implementation in the main program ??? Otherwise,How can I apply function given pointer in main program wich declared in class .. Thankx class Liste { private: struct node { int elem ; node *next; }*p; public: LLC(); void Merge2lists (node* a, node * b,node *&result); ~LLC(); }; void List::Merge2lists (node* a, node * b,node *&result) { result = NULL; if (a==NULL) { result=b; return;} else if (b==NULL) { result=a; return;} if (a->elem <= b->elem) { result = a; Merge2lists(a->next, b,result->next); } else { result = b; Merge2lists(a, b->next,result->next); } return; } int main() { liste a ; a.Aff_Val(46); a.Aff_Val(54); a.add_as_first(2); a.add_as_first(1); a.Display(); /*This to displat the elemnts ... Don't care about it it's easy to make*/ list liste2; b.Add(2); b.Add(14); b.Add(16); list result; Merge2lists (a,b,result); /*The probleme is here , how can I use this in my program */

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  • IQueryable and lazy loading

    - by Nelson
    I'm having a hard time determining the best way to handle this... With Entity Framework (and L2S), LINQ queries return IQueryable. I have read various opinions on whether the DAL/BLL should return IQueryable, IEnumerable or IList. Assuming we go with IList, then the query is run immediately and that control is not passed on to the next layer. This makes it easier to unit test, etc. You lose the ability to refine the query at higher levels, but you could simply create another method that allows you to refine the query and still return IList. And there are many more pros/cons. So far so good. Now comes Entity Framework and lazy loading. I am using POCO objects with proxies in .NET 4/VS 2010. In the presentation layer I do: foreach (Order order in bll.GetOrders()) { foreach (OrderLine orderLine in order.OrderLines) { // Do something } } In this case, GetOrders() returns IList so it executes immediately before returning to the PL. But in the next foreach, you have lazy loading which executes multiple SQL queries as it gets all the OrderLines. So basically, the PL is running SQL queries "on demand" in the wrong layer. Is there any sensible way to avoid this? I could turn lazy loading off, but then what's the point of having this "feature" that everyone was complaining EF1 didn't have? And I'll admit it is very useful in many scenarios. So I see several options: Somehow remove all associations in the entities and add methods to return them. This goes against the default EF behavior/code generation and makes it harder to do some composite (multiple entity) LINQ queries. It seems like a step backwards. I vote no. If we have lazy loading anyway which makes it hard to unit test, then go all the way and return IQueryable. You'll have more control farther up the layers. I still don't think this is a good option because IQueryable ties you to L2S, L2E, or your own full implementation of IQueryable. Lazy loading may run queries "on demand", but doesn't tie you to any specific interface. I vote no. Turn off lazy loading. You'll have to handle your associations manually. This could be with eager loading's .Include(). I vote yes in some specific cases. Keep IList and lazy loading. I vote yes in many cases, only due to the troubles with the others. Any other options or suggestions? I haven't found an option that really convinces me.

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  • EF4 Import/Lookup thousands of records - my performance stinks!

    - by Dennis Ward
    I'm trying to setup something for a movie store website (using ASP.NET, EF4, SQL Server 2008), and in my scenario, I want to allow a "Member" store to import their catalog of movies stored in a text file containing ActorName, MovieTitle, and CatalogNumber as follows: Actor, Movie, CatalogNumber John Wayne, True Grit, 4577-12 (repeated for each record) This data will be used to lookup an actor and movie, and create a "MemberMovie" record, and my import speed is terrible if I import more than 100 or so records using these tables: Actor Table: Fields = {ID, Name, etc.} Movie Table: Fields = {ID, Title, ActorID, etc.} MemberMovie Table: Fields = {ID, CatalogNumber, MovieID, etc.} My methodology to import data into the MemberMovie table from a text file is as follows (after the file has been uploaded successfully): Create a context. For each line in the file, lookup the artist in the Actor table. For each Movie in the Artist table, lookup the matching title. If a matching Movie is found, add a new MemberMovie record to the context and call ctx.SaveChanges(). The performance of my implementation is terrible. My expectation is that this can be done with thousands of records in a few seconds (after the file has been uploaded), and I've got something that times out the browser. My question is this: What is the best approach for performing bulk lookups/inserts like this? Should I call SaveChanges only once rather than for each newly created MemberMovie? Would it be better to implement this using something like a stored procedure? A snippet of my loop is roughly this (edited for brevity): while ((fline = file.ReadLine()) != null) { string [] token = fline.Split(separator); string Actor = token[0]; string Movie = token[1]; string CatNumber = token[2]; Actor found_actor = ctx.Actors.Where(a => a.Name.Equals(actor)).FirstOrDefault(); if (found_actor == null) continue; Movie found_movie = found_actor.Movies.Where( s => s.Title.Equals(title, StringComparison.CurrentCultureIgnoreCase)).FirstOrDefault(); if (found_movie == null) continue; ctx.MemberMovies.AddObject(new MemberMovie() { MemberProfileID = profile_id, CatalogNumber = CatNumber, Movie = found_movie }); try { ctx.SaveChanges(); } catch { } } Any help is appreciated! Thanks, Dennis

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  • UITableViewCell outlets not set during bundle load (possibly very elementary question)

    - by Jan Zich
    What are the most common reasons for an outlet (a class property) not being set during a bundle load? I'm sorry; most likely I'm not using the correct terms. It's my first steps with iPhone OS development and Objective-C, so please bear with me. Here is more details. Basically, I'm trying to create a table view based form with a fixed number of static rows. I followed this example: http://developer.apple.com/iphone/library/documentation/userexperience/conceptual/TableView_iPhone/TableViewCells/TableViewCells.html Scroll down to The Technique for Static Row Content please. I have one nib file with one table view, three table cells and all connections set as in the example. The problem is that the corresponding cell properties in my controller are never initialised. I get an exception in cellForRowAtIndexPath complaining that the returned cell is nil: UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath. Here are the relevant parts from the implementation of the controller: @synthesize cellA; @synthesize cellB; @synthesize cellC; - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { switch (indexPath.row) { case 0: return cellA; break; case 1: return cellB; break; case 2: return cellC; break; default: return nil; } } And here is the interface part: @interface AssociatePhoneViewController : UITableViewController { UITableViewCell *cellA; UITableViewCell *cellB; UITableViewCell *cellB; } @property (nonatomic, retain) IBOutlet UITableViewCell *cellA; @property (nonatomic, retain) IBOutlet UITableViewCell *cellB; @property (nonatomic, retain) IBOutlet UITableViewCell *cellC; @end This must be possibly one of the the most embarrassing questions on StackOverflow. It looks like the most basic example code. Is is possible that the cells are not instantiated with the nib file? I have them on the same level before the tabula view in the nib file. I tried to move them after the table view, but it did not make any difference. Are table cells in some way special? Do I need to set some flag or some property on them in the nib file? I was under the impression that all classes (views, windows, controllers …) listed in a nib file are simply instantiated (and linked using the provided connections). Could it possibly be some memory issue? The cell properties in my controller are not defined in any special way.

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  • Discovering a functional algorithm from a mutable one

    - by Garrett Rowe
    This isn't necessarily a Scala question, it's a design question that has to do with avoiding mutable state, functional thinking and that sort. It just happens that I'm using Scala. Given this set of requirements: Input comes from an essentially infinite stream of random numbers between 1 and 10 Final output is either SUCCEED or FAIL There can be multiple objects 'listening' to the stream at any particular time, and they can begin listening at different times so they all may have a different concept of the 'first' number; therefore listeners to the stream need to be decoupled from the stream itself. Pseudocode: if (first number == 1) SUCCEED else if (first number >= 9) FAIL else { first = first number rest = rest of stream for each (n in rest) { if (n == 1) FAIL else if (n == first) SUCCEED else continue } } Here is a possible mutable implementation: sealed trait Result case object Fail extends Result case object Succeed extends Result case object NoResult extends Result class StreamListener { private var target: Option[Int] = None def evaluate(n: Int): Result = target match { case None => if (n == 1) Succeed else if (n >= 9) Fail else { target = Some(n) NoResult } case Some(t) => if (n == t) Succeed else if (n == 1) Fail else NoResult } } This will work but smells to me. StreamListener.evaluate is not referentially transparent. And the use of the NoResult token just doesn't feel right. It does have the advantage though of being clear and easy to use/code. Besides there has to be a functional solution to this right? I've come up with 2 other possible options: Having evaluate return a (possibly new) StreamListener, but this means I would have to make Result a subtype of StreamListener which doesn't feel right. Letting evaluate take a Stream[Int] as a parameter and letting the StreamListener be in charge of consuming as much of the Stream as it needs to determine failure or success. The problem I see with this approach is that the class that registers the listeners should query each listener after each number is generated and take appropriate action immediately upon failure or success. With this approach, I don't see how that could happen since each listener is forcing evaluation of the Stream until it completes evaluation. There is no concept here of a single number generation. Is there any standard scala/fp idiom I'm overlooking here?

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  • WCF Service with callbacks coming from background thread?

    - by Mark Struzinski
    Here is my situation. I have written a WCF service which calls into one of our vendor's code bases to perform operations, such as Login, Logout, etc. A requirement of this operation is that we have a background thread to receive events as a result of that action. For example, the Login action is sent on the main thread. Then, several events are received back from the vendor service as a result of the login. There can be 1, 2, or several events received. The background thread, which runs on a timer, receives these events and fires an event in the wcf service to notify that a new event has arrived. I have implemented the WCF service in Duplex mode, and planned to use callbacks to notify the UI that events have arrived. Here is my question: How do I send new events from the background thread to the thread which is executing the service? Right now, when I call OperationContext.Current.GetCallbackChannel<IMyCallback>(), the OperationContext is null. Is there a standard pattern to get around this? I am using PerSession as my SessionMode on the ServiceContract. UPDATE: I thought I'd make my exact scenario clearer by demonstrating how I'm receiving events from the vendor code. My library receives each event, determines what the event is, and fires off an event for that particular occurrence. I have another project which is a class library specifically for connecting to the vendor service. I'll post the entire implementation of the service to give a clearer picture: [ServiceBehavior( InstanceContextMode = InstanceContextMode.PerSession )] public class VendorServer:IVendorServer { private IVendorService _vendorService; // This is the reference to my class library public VendorServer() { _vendorServer = new VendorServer(); _vendorServer.AgentManager.AgentLoggedIn += AgentManager_AgentLoggedIn; // This is the eventhandler for the event which arrives from a background thread } public void Login(string userName, string password, string stationId) { _vendorService.Login(userName, password, stationId); // This is a direct call from the main thread to the vendor service to log in } private void AgentManager_AgentLoggedIn(object sender, EventArgs e) { var agentEvent = new AgentEvent { AgentEventType = AgentEventType.Login, EventArgs = e }; } } The AgentEvent object contains the callback as one of its properties, and I was thinking I'd perform the callback like this: agentEvent.Callback = OperationContext.Current.GetCallbackChannel<ICallback>(); How would I pass the OperationContext.Current instance from the main thread into the background thread?

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  • Objective-c design advice for use of different data sources, swapping between test and live

    - by user200341
    I'm in the process of designing an application that is part of a larger piece of work, depending on other people to build an API that the app can make use of to retrieve data. While I was thinking about how to setup this project and design the architecture around it, something occurred to me, and I'm sure many people have been in similar situations. Since my work is depending on other people to complete their tasks, and a test server, this slows work down at my end. So the question is: What's the best practice for creating test repositories and classes, implementing them, and not having to depend on altering several places in the code to swap between the test classes and the actual repositories / proper api calls. Contemplate the following scenario: GetDataFromApiCommand *getDataCommand = [[GetDataFromApiCommand alloc]init]; getDataCommand.delegate = self; [getDataCommand getData]; Once the data is available via the API, "GetDataFromApiCommand" could use the actual API, but until then a set of mock data could be returned upon the call of [getDataCommand getData] There might be multiple instances of this, in various places in the code, so replacing all of them wherever they are, is a slow and painful process which inevitably leads to one or two being overlooked. In strongly typed languages we could use dependency injection and just alter one place. In objective-c a factory pattern could be implemented, but is that the best route to go for this? GetDataFromApiCommand *getDataCommand = [GetDataFromApiCommandFactory buildGetDataFromApiCommand]; getDataCommand.delegate = self; [getDataCommand getData]; What is the best practices to achieve this result? Since this would be most useful, even if you have the actual API available, to run tests, or work off-line, the ApiCommands would not necessarily have to be replaced permanently, but the option to select "Do I want to use TestApiCommand or ApiCommand". It is more interesting to have the option to switch between: All commands are test and All command use the live API, rather than selecting them one by one, however that would also be useful to do for testing one or two actual API commands, mixing them with test data. EDIT The way I have chosen to go with this is to use the factory pattern. I set up the factory as follows: @implementation ApiCommandFactory + (ApiCommand *)newApiCommand { // return [[ApiCommand alloc]init]; return [[ApiCommandMock alloc]init]; } @end And anywhere I want to use the ApiCommand class: GetDataFromApiCommand *getDataCommand = [ApiCommandFactory newApiCommand]; When the actual API call is required, the comments can be removed and the mock can be commented out. Using new in the message name implies that who ever uses the factory to get an object, is responsible for releasing it (since we want to avoid autorelease on the iPhone). If additional parameters are required, the factory needs to take these into consideration i.e: [ApiCommandFactory newSecondApiCommand:@"param1"]; This will work quite well with repositories as well.

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  • Application error with MyFaces 1.2: java.lang.IllegalStateException: No Factories configured for this Application.

    - by IgorB
    For my app I'm using Tomcat 6.0.x and Mojarra 1.2_04 JSF implementation. It works fine, just I would like to switch now to MyFaces 1.2_10 impl of JSF. During the deployment of my app a get the following error: ERROR [org.apache.catalina.core.ContainerBase.[Catalina].[localhost].[/myApp]] StandardWrapper.Throwable java.lang.IllegalStateException: No Factories configured for this Application. This happens if the faces-initialization does not work at all - make sure that you properly include all configuration settings necessary for a basic faces application and that all the necessary libs are included. Also check the logging output of your web application and your container for any exceptions! If you did that and find nothing, the mistake might be due to the fact that you use some special web-containers which do not support registering context-listeners via TLD files and a context listener is not setup in your web.xml. A typical config looks like this; <listener> <listener-class>org.apache.myfaces.webapp.StartupServletContextListener</listener-class> </listener> at javax.faces.FactoryFinder.getFactory(FactoryFinder.java:106) at javax.faces.webapp.FacesServlet.init(FacesServlet.java:137) at org.apache.myfaces.webapp.MyFacesServlet.init(MyFacesServlet.java:113) at org.apache.catalina.core.StandardWrapper.loadServlet(StandardWrapper.java:1172) at org.apache.catalina.core.StandardWrapper.load(StandardWrapper.java:992) at org.apache.catalina.core.StandardContext.loadOnStartup(StandardContext.java:4058) at org.apache.catalina.core.StandardContext.start(StandardContext.java:4371) ... Here is part of my web.xml configuration: <servlet> <servlet-name>Faces Servlet</servlet-name> <!-- <servlet-class>javax.faces.webapp.FacesServlet</servlet-class> --> <servlet-class>org.apache.myfaces.webapp.MyFacesServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> ... <listener> <listener- class>org.apache.myfaces.webapp.StartupServletContextListener</listener-class> </listener> Has anyone experienced similar error, and what should I do i order to fix it? Thanx!

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  • c++ quick sort running time

    - by chnet
    I have a question about quick sort algorithm. I implement quick sort algorithm and play it. The elements in initial unsorted array are random numbers chosen from certain range. I find the range of random number effects the running time. For example, the running time for 1, 000, 000 random number chosen from the range (1 - 2000) takes 40 seconds. While it takes 9 seconds if the 1,000,000 number chosen from the range (1 - 10,000). But I do not know how to explain it. In class, we talk about the pivot value can effect the depth of recursion tree. For my implementation, the last value of the array is chosen as pivot value. I do not use randomized scheme to select pivot value. int partition( vector<int> &vec, int p, int r) { int x = vec[r]; int i = (p-1); int j = p; while(1) { if (vec[j] <= x){ i = (i+1); int temp = vec[j]; vec[j] = vec[i]; vec[i] = temp; } j=j+1; if (j==r) break; } int temp = vec[i+1]; vec[i+1] = vec[r]; vec[r] = temp; return i+1; } void quicksort ( vector<int> &vec, int p, int r) { if (p<r){ int q = partition(vec, p, r); quicksort(vec, p, q-1); quicksort(vec, q+1, r); } } void random_generator(int num, int * array) { srand((unsigned)time(0)); int random_integer; for(int index=0; index< num; index++){ random_integer = (rand()%10000)+1; *(array+index) = random_integer; } } int main() { int array_size = 1000000; int input_array[array_size]; random_generator(array_size, input_array); vector<int> vec(input_array, input_array+array_size); clock_t t1, t2; t1 = clock(); quicksort(vec, 0, (array_size - 1)); // call quick sort int length = vec.size(); t2 = clock(); float diff = ((float)t2 - (float)t1); cout << diff << endl; cout << diff/CLOCKS_PER_SEC <<endl; }

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  • iPhone memory management

    - by Prazi
    I am newbie to iPhone programming. I am not using Interface Builder in my programming. I have some doubt about memory management, @property topics in iPhone. Consider the following code @interface LoadFlag : UIViewController { UIImage *flag; UIImageView *preview; } @property (nonatomic, retain) UIImageView *preview; @property (nonatomic, retain) UIImage *flag; @implementation @synthesize preview; @synthesize flag; - (void)viewDidLoad { flag = [UIImage imageNamed:@"myImage.png"]]; NSLog(@"Preview: %d\n",[preview retainCount]); //Count: 0 but shouldn't it be 1 as I am retaining it in @property in interface file preview=[[UIImageView alloc]init]; NSLog(@"Count: %d\n",[preview retainCount]); //Count: 1 preview.frame=CGRectMake(0.0f, 0.0f, 100.0f, 100.0f); preview.image = flag; [self.view addSubview:preview]; NSLog(@"Count: %d\n",[preview retainCount]); //Count: 2 [preview release]; NSLog(@"Count: %d\n",[preview retainCount]); //Count: 1 } When & Why(what is the need) do I have to set @property with retain (in above case for UIImage & UIImageView) ? I saw this statement in many sample programs but didn't understood the need of it. When I declare @property (nonatomic, retain) UIImageView *preview; statement the retain Count is 0. Why doesn't it increase by 1 inspite of retaining it in @property. Also when I declare [self.view addSubview:preview]; then retain Count increments by 1 again. In this case does the "Autorelease pool" releases for us later or we have to take care of releasing it. I am not sure but I think that the Autorelease should handle it as we didn't explicitly retained it so why should we worry of releasing it. Now, after the [preview release]; statement my count is 1. Now I don't need UIImageView anymore in my program so when and where should I release it so that the count becomes 0 and the memory gets deallocated. Again, I am not sure but I think that the Autorelease should handle it as we didn't explicitly retained it so why should we worry of releasing it. What will happen if I release it in -(void) dealloc method In the statement - flag = [UIImage imageNamed:@"myImage.png"]]; I haven't allocated any memory to flag but how can I still use it in my program. In this case if I do not allocate memory then who allocates & deallocates memory to it or is the "flag" just a reference pointing to - [UIImage imageNamed:@"myImage.png"]];. If it is a reference only then do i need to release it. Thanks in advance.

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  • Specializating a template function that takes a universal reference parameter

    - by David Stone
    How do I specialize a template function that takes a universal reference parameter? foo.hpp: template<typename T> void foo(T && t) // universal reference parameter foo.cpp template<> void foo<Class>(Class && class) { // do something complicated } Here, Class is no longer a deduced type and thus is Class exactly; it cannot possibly be Class &, so reference collapsing rules will not help me here. I could perhaps create another specialization that takes a Class & parameter (I'm not sure), but that implies duplicating all of the code contained within foo for every possible combination of rvalue / lvalue references for all parameters, which is what universal references are supposed to avoid. Is there some way to accomplish this? To be more specific about my problem in case there is a better way to solve it: I have a program that can connect to multiple game servers, and each server, for the most part, calls everything by the same name. However, they have slightly different versions for a few things. There are a few different categories that these things can be: a move, an item, etc. I have written a generic sort of "move string to move enum" set of functions for internal code to call, and my server interface code has similar functions. However, some servers have their own internal ID that they communicate with, some use strings, and some use both in different situations. Now what I want to do is make this a little more generic. I want to be able to call something like ServerNamespace::server_cast<Destination>(source). This would allow me to cast from a Move to a std::string or ServerMoveID. Internally, I may need to make a copy (or move from) because some servers require that I keep a history of messages sent. Universal references seem to be the obvious solution to this problem. The header file I'm thinking of right now would expose simply this: namespace ServerNamespace { template<typename Destination, typename Source> Destination server_cast(Source && source); } And the implementation file would define all legal conversions as template specializations.

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  • Deterministic key serialization

    - by Mike Boers
    I'm writing a mapping class which uses SQLite as the storage backend. I am currently allowing only basestring keys but it would be nice if I could use a couple more types hopefully up to anything that is hashable (ie. same requirements as the builtin dict). To that end I would like to derive a deterministic serialization scheme. Ideally, I would like to know if any implementation/protocol combination of pickle is deterministic for hashable objects (e.g. can only use cPickle with protocol 0). I noticed that pickle and cPickle do not match: >>> import pickle >>> import cPickle >>> def dumps(x): ... print repr(pickle.dumps(x)) ... print repr(cPickle.dumps(x)) ... >>> dumps(1) 'I1\n.' 'I1\n.' >>> dumps('hello') "S'hello'\np0\n." "S'hello'\np1\n." >>> dumps((1, 2, 'hello')) "(I1\nI2\nS'hello'\np0\ntp1\n." "(I1\nI2\nS'hello'\np1\ntp2\n." Another option is to use repr to dump and ast.literal_eval to load. This would only be valid for builtin hashable types. I have written a function to determine if a given key would survive this process (it is rather conservative on the types it allows): def is_reprable_key(key): return type(key) in (int, str, unicode) or (type(key) == tuple and all( is_reprable_key(x) for x in key)) The question for this method is if repr itself is deterministic for the types that I have allowed here. I believe this would not survive the 2/3 version barrier due to the change in str/unicode literals. This also would not work for integers where 2**32 - 1 < x < 2**64 jumping between 32 and 64 bit platforms. Are there any other conditions (ie. do strings serialize differently under different conditions)? (If this all fails miserably then I can store the hash of the key along with the pickle of both the key and value, then iterate across rows that have a matching hash looking for one that unpickles to the expected key, but that really does complicate a few other things and I would rather not do it.) Any insights?

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  • Java - Is Set.contains() broken on OpenJDK 6?

    - by Peter
    Hey, I've come across a really strange problem. I have written a simple Deck class which represents a standard 52 card deck of playing cards. The class has a method missingCards() which returns the set of all cards which have been drawn from the deck. If I try and compare two identical sets of missing cards using .equals() I'm told they are different, and if I check to see if a set contains an element that I know is there using .contains() I am returned false. Here is my test code: public void testMissingCards() { Deck deck = new Deck(true); Set<Card> drawnCards = new HashSet<Card>(); drawnCards.add(deck.draw()); drawnCards.add(deck.draw()); drawnCards.add(deck.draw()); Set<Card> missingCards = deck.missingCards(); System.out.println(drawnCards); System.out.println(missingCards); Card c1 = null; for (Card c : drawnCards){ c1 = c; } System.out.println("C1 is "+c1); for (Card c : missingCards){ System.out.println("C is "+c); System.out.println("Does c1.equal(c) "+c1.equals(c)); System.out.println("Does c.equal(c1) "+c.equals(c1)); } System.out.println("Is c1 in missingCards "+missingCards.contains(c1)); assertEquals("Deck confirm missing cards",drawnCards,missingCards); } (Edit: Just for clarity I added the two loops after I noticed the test failing. The first loop pulls out a card from drawnCards and then this card is checked against every card in missingCards - it always matches one, so that card must be contained in missingCards. However, missingCards.contains() fails) And here is an example of it's output: [5C, 2C, 2H] [2C, 5C, 2H] C1 is 2H C is 2C Does c1.equal(c) false Does c.equal(c1) false C is 5C Does c1.equal(c) false Does c.equal(c1) false C is 2H Does c1.equal(c) true Does c.equal(c1) true Is c1 in missingCards false I am completely sure that the implementation of .equals on my card class is correct and, as you can see from the output it does work! What is going on here? Cheers, Pete

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  • How can I have a Makefile automatically rebuild source files that include a modified header file? (I

    - by Nicholas Flynt
    I have the following makefile that I use to build a program (a kernel, actually) that I'm working on. Its from scratch and I'm learning about the process, so its not perfect, but I think its powerful enough at this point for my level of experience writing makefiles. AS = nasm CC = gcc LD = ld TARGET = core BUILD = build SOURCES = source INCLUDE = include ASM = assembly VPATH = $(SOURCES) CFLAGS = -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \ -nostdinc -fno-builtin -I $(INCLUDE) ASFLAGS = -f elf #CFILES = core.c consoleio.c system.c CFILES = $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) SFILES = assembly/start.asm SOBJS = $(SFILES:.asm=.o) COBJS = $(CFILES:.c=.o) OBJS = $(SOBJS) $(COBJS) build : $(TARGET).img $(TARGET).img : $(TARGET).elf c:/python26/python.exe concat.py stage1 stage2 pad.bin core.elf floppy.img $(TARGET).elf : $(OBJS) $(LD) -T link.ld -o $@ $^ $(SOBJS) : $(SFILES) $(AS) $(ASFLAGS) $< -o $@ %.o: %.c @echo Compiling $<... $(CC) $(CFLAGS) -c -o $@ $< #Clean Script - Should clear out all .o files everywhere and all that. clean: -del *.img -del *.o -del assembly\*.o -del core.elf My main issue with this makefile is that when I modify a header file that one or more C files include, the C files aren't rebuilt. I can fix this quite easily by having all of my header files be dependencies for all of my C files, but that would effectively cause a complete rebuild of the project any time I changed/added a header file, which would not be very graceful. What I want is for only the C files that include the header file I change to be rebuilt, and for the entire project to be linked again. I can do the linking by causing all header files to be dependencies of the target, but I cannot figure out how to make the C files be invalidated when their included header files are newer. I've heard that GCC has some commands to make this possible (so the makefile can somehow figure out which files need to be rebuilt) but I can't for the life of me find an actual implementation example to look at. Can someone post a solution that will enable this behavior in a makefile? EDIT: I should clarify, I'm familiar with the concept of putting the individual targets in and having each target.o require the header files. That requires me to be editing the makefile every time I include a header file somewhere, which is a bit of a pain. I'm looking for a solution that can derive the header file dependencies on its own, which I'm fairly certain I've seen in other projects.

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  • Difference in DocumentBuilder.parse when using JRE 1.5 and JDK 1.6

    - by dhiller
    Recently at last we have switched our projects to Java 1.6. When executing the tests I found out that using 1.6 a SAXParseException is not thrown which has been thrown using 1.5. Below is my test code to demonstrate the problem. import java.io.StringReader; import javax.xml.parsers.DocumentBuilder; import javax.xml.parsers.DocumentBuilderFactory; import javax.xml.transform.stream.StreamSource; import javax.xml.validation.SchemaFactory; import org.junit.Test; import org.xml.sax.InputSource; import org.xml.sax.SAXParseException; /** * Test class to demonstrate the difference between JDK 1.5 to JDK 1.6. * * Seen on Linux: * * <pre> * #java version "1.6.0_18" * Java(TM) SE Runtime Environment (build 1.6.0_18-b07) * Java HotSpot(TM) Server VM (build 16.0-b13, mixed mode) * </pre> * * Seen on OSX: * * <pre> * java version "1.6.0_17" * Java(TM) SE Runtime Environment (build 1.6.0_17-b04-248-10M3025) * Java HotSpot(TM) 64-Bit Server VM (build 14.3-b01-101, mixed mode) * </pre> * * @author dhiller (creator) * @author $Author$ (last editor) * @version $Revision$ * @since 12.03.2010 11:32:31 */ public class TestXMLValidation { /** * Tests the schema validation of an XML against a simple schema. * * @throws Exception * Falls ein Fehler auftritt * @throws junit.framework.AssertionFailedError * Falls eine Unit-Test-Pruefung fehlschlaegt */ @Test(expected = SAXParseException.class) public void testValidate() throws Exception { final StreamSource schema = new StreamSource( new StringReader( "<?xml version=\"1.0\" encoding=\"UTF-8\"?>" + "<xs:schema xmlns:xs=\"http://www.w3.org/2001/XMLSchema\" " + "elementFormDefault=\"qualified\" xmlns:xsd=\"undefined\">" + "<xs:element name=\"Test\"/>" + "</xs:schema>" ) ); final String xml = "<Test42/>"; final DocumentBuilderFactory newFactory = DocumentBuilderFactory.newInstance(); newFactory.setSchema( SchemaFactory.newInstance( "http://www.w3.org/2001/XMLSchema" ).newSchema( schema ) ); final DocumentBuilder documentBuilder = newFactory.newDocumentBuilder(); documentBuilder.parse( new InputSource( new StringReader( xml ) ) ); } } When using a JVM 1.5 the test passes, on 1.6 it fails with "Expected exception SAXParseException". The Javadoc of the DocumentBuilderFactory.setSchema(Schema) Method says: When errors are found by the validator, the parser is responsible to report them to the user-specified ErrorHandler (or if the error handler is not set, ignore them or throw them), just like any other errors found by the parser itself. In other words, if the user-specified ErrorHandler is set, it must receive those errors, and if not, they must be treated according to the implementation specific default error handling rules. The Javadoc of the DocumentBuilder.parse(InputSource) method says: BTW: I tried setting an error handler via setErrorHandler, but there still is no exception. Now my question: What has changed to 1.6 that prevents the schema validation to throw a SAXParseException? Is it related to the schema or to the xml that I tried to parse?

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  • The best way to separate admin functionality from a public site?

    - by AndrewO
    I'm working on a site that's grown both in terms of user-base and functionality to the point where it's becoming evident that some of the admin tasks should be separate from the public website. I was wondering what the best way to do this would be. For example, the site has a large social component to it, and a public sales interface. But at the same time, there's back office tasks, bulk upload processing, dashboards (with long running queries), and customer relations tools in the admin section that I would like to not be effected by spikes in public traffic (or effect the public-facing response time). The site is running on a fairly standard Rails/MySQL/Linux stack, but I think this is more of an architecture problem than an implementation one: mainly, how does one keep the data and business logic in sync between these different applications? Some strategies that I'm evaluating: 1) Create a slave database of the public facing database on another machine. Extract out all of the model and library code so that it can be shared between the applications. Create new controllers and views for the admin interfaces. I have limited experience with replication and am not even sure that it's supposed to be used this way (most of the time I've seen it, it's been for scaling out the read capabilities of the same application, rather than having multiple different ones). I'm also worried about the potential for latency issues if the slave is not on the same network. 2) Create new more task/department-specific applications and use a message oriented middleware to integrate them. I read Enterprise Integration Patterns awhile back and they seemed to advocate this for distributed systems. (Alternatively, in some cases the basic Rails-style RESTful API functionality might suffice.) But, I have nightmares about data synchronization issues and the massive re-architecting that this would entail. 3) Some mixture of the two. For example, the only public information necessary for some of the back office tasks is a read-only completion time or status. Would it make sense to have that on a completely separate system and send the data to public? Meanwhile, the user/group admin functionality would be run on a separate system sharing the database? The downside is, this seems to keep many of the concerns I have with the first two, especially the re-architecting. I'm sure the answers are going to be highly dependent on a site's specific needs, but I'd love to hear success (or failure) stories.

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  • Stuck at being unable to print a substring no more than 4679 characters

    - by Newcoder
    I have a program that does string manipulation on very large strings (around 100K). The first step in my program is to cleanup the input string so that it only contains certain characters. Here is my method for this cleanup: public static String analyzeString (String input) { String output = null; output = input.replaceAll("[-+.^:,]",""); output = output.replaceAll("(\\r|\\n)", ""); output = output.toUpperCase(); output = output.replaceAll("[^XYZ]", ""); return output; } When i print my 'input' string of length 97498, it prints successfully. My output string after cleanup is of length 94788. I can print the size using output.length() but when I try to print this in Eclipse, output is empty and i can see in eclipse output console header. Since this is not my final program, so I ignored this and proceeded to next method that does pattern matching on this 'cleaned-up' string. Here is code for pattern matching: public static List<Integer> getIntervals(String input, String regex) { List<Integer> output = new ArrayList<Integer> (); // Do pattern matching Pattern p1 = Pattern.compile(regex); Matcher m1 = p1.matcher(input); // If match found while (m1.find()) { output.add(m1.start()); output.add(m1.end()); } return output; } Based on this program, i identify the start and end intervals of my pattern match as 12351 and 87314. I tried to print this match as output.substring(12351, 87314) and only get blank output. Numerous hit and trial runs resulted in the conclusion that biggest substring that i can print is of length 4679. If i try 4680, i again get blank input. My confusion is that if i was able to print original string (97498) length, why i couldnt print the cleaned-up string (length 94788) or the substring (length 4679). Is it due to regular expression implementation which may be causing some memory issues and my system is not able to handle that? I have 4GB installed memory.

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  • multithreading with database

    - by Darsin
    I am looking out for a strategy to utilize multithreading (probably asynchronous delegates) to do a synchronous operation. I am new to multithreading so i will outline my scenario first. This synchronous operation right now is done for one set of data (portfolio) based on the the parameters provided. The (psudeo-code) implementation is given below: public DataSet DoTests(int fundId, DateTime portfolioDate) { // Get test results for the portfolio // Call the database adapter method, which in turn is a stored procedure, // which in turns runs a series of "rule" stored procs and fills a local temp table and returns it back. DataSet resultsDataSet = GetTestResults(fundId, portfolioDate); try { // Do some local processing on the results DoSomeProcessing(resultsDataSet); // Save the results in Test, TestResults and TestAllocations tables in a transaction. // Sets a global transaction which is provided to all the adapter methods called below // It is defined in the Base class StartTransaction("TestTransaction"); // Save Test and get a testId int testId = UpdateTest(resultsDataSet); // Adapter method, uses the same transaction // Update testId in the other tables in the dataset UpdateTestId(resultsDataSet, testId); // Update TestResults UpdateTestResults(resultsDataSet); // Adapter method, uses the same transaction // Update TestAllocations UpdateTestAllocations(resultsDataSet); // Adapter method, uses the same transaction // It is defined in the base class CommitTransaction("TestTransaction"); } catch { RollbackTransaction("TestTransaction"); } return resultsDataSet; } Now the requirement is to do it for multiple set of data. One way would be to call the above DoTests() method in a loop and get the data. I would prefer doing it in parallel. But there are certain catches: StartTransaction() method creates a connection (and transaction) every time it is called. All the underlying database tables, procedures are the same for each call of DoTests(). (obviously). Thus my question are: Will using multithreading anyway improve performance? What are the chances of deadlock especially when new TestId's are being created and the Tests, TestResults and TestAllocations are being saved? How can these deadlocked be handled? Is there any other more efficient way of doing the above operation apart from looping over the DoTests() method repeatedly?

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  • Public class: The best way to store and access NSMutableDictionary?

    - by meridimus
    I have a class to help me store persistent data across sessions. The problem is I want to store a running sample of the property list or "plist" file in an NSMutableArray throughout the instance of the Persistance class so I can read and edit the values and write them back when I need to. The problem is, as the methods are publicly defined I cannot seem to access the declared NSMutableDictionary without errors. The particular error I get on compilation is: warning: 'Persistence' may not respond to '+saveData' So it kind of renders my entire process unusable until I work out this problem. Here is my full persistence class (please note, it's unfinished so it's just to show this problem): Persistence.h #import <UIKit/UIKit.h> #define kSaveFilename @"saveData.plist" @interface Persistence : NSObject { NSMutableDictionary *saveData; } @property (nonatomic, retain) NSMutableDictionary *saveData; + (NSString *)dataFilePath; + (NSDictionary *)getSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level; + (void)writeSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level withData:(NSDictionary *)saveData; + (NSString *)makeCampaign:(NSUInteger)campaign andLevelKey:(NSUInteger)level; @end Persistence.m #import "Persistence.h" @implementation Persistence @synthesize saveData; + (NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kSaveFilename]; } + (NSDictionary *)getSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level { NSString *filePath = [self dataFilePath]; if([[NSFileManager defaultManager] fileExistsAtPath:filePath]) { NSLog(@"File found"); [[self saveData] setDictionary:[[NSDictionary alloc] initWithContentsOfFile:filePath]]; // This is where the warning "warning: 'Persistence' may not respond to '+saveData'" occurs NSString *campaignAndLevelKey = [self makeCampaign:campaign andLevelKey:level]; NSDictionary *campaignAndLevelData = [[self saveData] objectForKey:campaignAndLevelKey]; return campaignAndLevelData; } else { return nil; } } + (void)writeSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level withData:(NSDictionary *)saveData { NSString *campaignAndLevelKey = [self makeCampaign:campaign andLevelKey:level]; NSDictionary *saveDataWithKey = [[NSDictionary alloc] initWithObjectsAndKeys:saveData, campaignAndLevelKey, nil]; //[campaignAndLevelKey release]; [saveDataWithKey writeToFile:[self dataFilePath] atomically:YES]; } + (NSString *)makeCampaign:(NSUInteger)campaign andLevelKey:(NSUInteger)level { return [[NSString stringWithFormat:@"%d - ", campaign+1] stringByAppendingString:[NSString stringWithFormat:@"%d", level+1]]; } @end I call this class like any other, by including the header file in my desired location: @import "Persistence.h" Then I call the function itself like so: NSDictionary *tempSaveData = [[NSDictionary alloc] [Persistence getSaveWithCampaign:currentCampaign andLevel:currentLevel]];

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  • iPhone: Grouped tables and navigation controller issues

    - by Jack Griffiths
    Hi there, I've set up a grouped table on my app, and pushing to new views works fine. Except for one thing. The titles and stack layout are all weird. Here's the breakdown: I have two sections in my table. When I tap on the first row in the first section, it takes me to the correct view, but the title of the new view is the name of the first row in the second section of the table. In turn, the second row in the first section's title is the second row in the second section's title. If I tap on the second row in the second section of the root view table, the navigation button goes to the second row in the first section of the table. So here's a diagram of my table: Table Section 1 Row 1 Row 2 Row 3 Table Section 2 Row A Row B Row C So if I tap on row 3, the title of the pushed view is Row C. The navigation button tells me to go back to Row 3, then eventually ending up at the root view. Here's my implementation file pushing the views: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //CSS if ([[arryClientSide objectAtIndex:indexPath.row] isEqual:@"CSS"]) { CSSViewController *css = [[CSSViewController alloc] initWithNibName:@"CSSViewController" bundle:nil]; [css setTitle:@"CSS"]; [self.navigationController pushViewController:css animated:YES]; } //HTML if ([[arryClientSide objectAtIndex:indexPath.row] isEqual:@"HTML"]) { HTMLViewController *html = [[HTMLViewController alloc] initWithNibName:@"HTMLViewController" bundle:nil]; [html setTitle:@"HTML"]; [self.navigationController pushViewController:html animated:YES]; } //JS if ([[arryClientSide objectAtIndex:indexPath.row] isEqual:@"JavaScript"]) { JSViewController *js = [[JSViewController alloc] initWithNibName:@"JSViewController" bundle:nil]; [js setTitle:@"JavaScript"]; [self.navigationController pushViewController:js animated:YES]; } //PHP if ([[arryServerSide objectAtIndex:indexPath.row] isEqual:@"PHP"]) { PHPViewController *php = [[PHPViewController alloc] initWithNibName:@"PHPViewController" bundle:nil]; [php setTitle:@"PHP"]; [self.navigationController pushViewController:php animated:YES]; } //SQL if ([[arryServerSide objectAtIndex:indexPath.row] isEqual:@"SQL"]) { SQLViewController *sql = [[SQLViewController alloc] initWithNibName:@"SQLViewController" bundle:nil]; [sql setTitle:@"SQL"]; [self.navigationController pushViewController:sql animated:YES]; } & the array feeding the table's data: - (void)viewDidLoad { [super viewDidLoad]; arryClientSide = [[NSArray alloc] initWithObjects:@"CSS",@"HTML",@"JavaScript",nil]; arryServerSide = [[NSArray alloc] initWithObjects:@"Objective-C", @"PHP",@"SQL",nil]; // arryResources = [[NSArray alloc] initWithObjects:@"HTML Colour Codes", @"Useful Resources", @"About",nil]; self.title = @"Select a Language"; [super viewDidLoad]; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; } Any help would be greatly appreciated. Jack

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  • HttpWebRequest possibly slowing website

    - by Steven Smith
    Using Visual studio 2012, C#.net 4.5 , SQL Server 2008, Feefo, Nopcommerce Hey guys I have Recently implemented a new review service into a current site we have. When the change went live the first day all worked fine. Since then though the sending of sales to Feefo hasnt been working, There are no logs either of anything going wrong. In the OrderProcessingService.cs in Nop Commerce's Service, i call a HttpWebrequest when an order has been confirmed as completed. Here is the code. var email = HttpUtility.UrlEncode(order.Customer.Email.ToString()); var name = HttpUtility.UrlEncode(order.Customer.GetFullName().ToString()); var description = HttpUtility.UrlEncode(productVariant.ProductVariant.Product.MetaDescription != null ? productVariant.ProductVariant.Product.MetaDescription.ToString() : "product"); var orderRef = HttpUtility.UrlEncode(order.Id.ToString()); var productLink = HttpUtility.UrlEncode(string.Format("myurl/p/{0}/{1}", productVariant.ProductVariant.ProductId, productVariant.ProductVariant.Name.Replace(" ", "-"))); string itemRef = ""; try { itemRef = HttpUtility.UrlEncode(productVariant.ProductVariant.ProductId.ToString()); } catch { itemRef = "0"; } var url = string.Format("feefo Url", login, password,email,name,description,orderRef,productLink,itemRef); var request = (HttpWebRequest)WebRequest.Create(url); request.KeepAlive = false; request.Timeout = 5000; request.Proxy = null; using (var response = (HttpWebResponse)request.GetResponse()) { if (response.StatusDescription == "OK") { var stream = response.GetResponseStream(); if(stream != null) { using (var reader = new StreamReader(stream)) { var content = reader.ReadToEnd(); } } } } So as you can see its a simple webrequest that is processed on an order, and all product variants are sent to feefo. Now: this hasnt been happening all week since the 15th (day of the implementation) the site has been grinding to a halt recently. The stream and reader in the the var content is there for debugging. Im wondering does the code redflag anything to you that could relate to the process of website? Also note i have run some SQL statements to see if there is any deadlocks or large escalations, so far seems fine, Logs have also been fine just the usual logging of Bots. Any help would be much appreciated! EDIT: also note that this code is in a method that is called and wrapped in A try catch UPDATE: well forget about the "not sending", thats because i was just told my code was rolled back last week

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