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  • sigleton EXC_BAD_ACCESS

    - by lclaud
    Hi, so I have a class that I decleare as a singleton and in that class I have a NSMutableArray that contains some NSDictionaries with some key/value pairs in them. The trouble is it doesn't work and I dont't know why... I mean it crashes with EXC_BAD_ACCESS but i don't know where. I followed the code and it did create a new array on first add, made it to the end of the funtion ..and crashed ... @interface dataBase : NSObject { NSMutableArray *inregistrari; } @property (nonatomic,retain) NSMutableArray *inregistrari; -(void)adaugaInregistrareCuData:(NSDate *)data siValoare:(NSNumber *)suma caVenit:(BOOL)venit cuDetaliu:(NSString *)detaliu; -(NSDictionary *)raportIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)luniDisponibileIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)aniDisponibiliIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)vectorDateIntreData:(NSDate *)dataI siData:(NSDate *)dataF; -(void)salveazaInFisier; -(void)incarcaDinFisier; + (dataBase *)shareddataBase; @end And here is the .m file #import "dataBase.h" #import "SynthesizeSingleton.h" @implementation dataBase @synthesize inregistrari; SYNTHESIZE_SINGLETON_FOR_CLASS(dataBase); -(void)adaugaInregistrareCuData:(NSDate *)data siValoare:(NSNumber *)suma caVenit:(BOOL)venit cuDetaliu:(NSString *)detaliu{ NSNumber *v=[NSNumber numberWithBool:venit]; NSArray *input=[NSArray arrayWithObjects:data,suma,v,detaliu,nil]; NSArray *keys=[NSArray arrayWithObjects:@"data",@"suma",@"venit",@"detaliu",nil]; NSDictionary *inreg=[NSDictionary dictionaryWithObjects:input forKeys:keys]; if(inregistrari == nil) { inregistrari=[[NSMutableArray alloc ] initWithObjects:inreg,nil]; }else { [inregistrari addObject:inreg]; } [inreg release]; [input release]; [keys release]; } It made it to the end of that adaugaInregistrareCuData ... ok . said the array had one object ... and then crashed

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  • Exporting database from external server (without SSH access)

    - by Derek Carlisle
    Our current website is hosted by the design agency who originally built the website, however we are bringing the development of the website in house therefore need to export the database from their server and import it to ours. We have FTP and phpMyAdmin access but don't have SSH access to the server. I was hoping to run a PHP script that would mysql dump the database, compress it and then copy it across to our server using scp: $backupFile = $_SERVER['DOCUMENT_ROOT'].'/backup' . date("Y-m-d-H-i-s") . '.gz'; system("mysqldump -h DB_HOST -u DB_USER -pDB_PASS DB_NAME | gzip > $backupFile"); exec("sshpass -p PASSWORD scp -r -P PORT_NUMBER $backupFile [email protected]:/path/to/directory/"); I have ran this locally from the command line and it worked fine, although I had to install sshpass (the hosting server might not have this installed). Also, I was hoping to run it from the browser as I don't have command line access on the hosting server, however it didn't work, no errors produced though. Can you anyone recommend how I can export from the server that I don't have SSH access to and import to my server? Thanks

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  • Why SetMinimumSize sets the minimal heights but not width?

    - by Roman
    Here is my code: import javax.swing.*; import java.awt.*; public class PanelModel { public static void main(String[] args) { JFrame frame = new JFrame("Colored Trails"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel mainPanel = new JPanel(); mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); JPanel firstPanel = new JPanel(); firstPanel.setLayout(new GridLayout(4, 4)); firstPanel.setMaximumSize(new Dimension(4*100, 4*100)); firstPanel.setMinimumSize(new Dimension(4*100, 4*100)); JButton btn; for (int i=1; i<=4; i++) { for (int j=1; j<=4; j++) { btn = new JButton(); btn.setPreferredSize(new Dimension(100, 100)); firstPanel.add(btn); } } mainPanel.add(firstPanel); frame.add(mainPanel); frame.setSize(520,600); //frame.setMinimumSize(new Dimension(520,600)); frame.setVisible(true); } } When I increase the size of the window (by mouse) I see that my panel does not increase its size. It is the expected behavior (because I set the maximal size of the panel). However, when I decrease the size of the window, I see that width of the panel is decreased too (while the height is constant). So, the setMinimumSize works only partially. Why is that?

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  • java gregorian calendar timer

    - by Ieyasu Sawada
    I have this java program which calculates the time that the person took to respond to the confirm dialog box. But it seems that both time1 and time 2 gets the same value. What have I done wrong here: import javax.swing.JOptionPane; import java.util.*; public class DialogTimer{ public static void main(String args[]){ int time1, time2, milli1, milli2, sec1, sec2, timeDifference; final int MILLISECSINSECOND =1000; JOptionPane.showConfirmDialog(null, "Is stealing ever justified? "); GregorianCalendar before=new GregorianCalendar(); GregorianCalendar after= new GregorianCalendar(); milli1=before.get(GregorianCalendar.MILLISECOND); milli2=after.get(GregorianCalendar.MILLISECOND); sec1=before.get(GregorianCalendar.SECOND); sec2=after.get(GregorianCalendar.SECOND); time1=MILLISECSINSECOND * sec1 + milli1; time2=MILLISECSINSECOND * sec2 + milli2; //timeDifference=time1 - time2; System.out.println(time1); System.out.println(time2); //JOptionPane.showMessageDialog(null, "It took " + (time1 - time2) + " milliseconds for you to answer"); } }

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  • Multiple dispatching issue

    - by user1440263
    I try to be synthetic: I'm dispatching an event from a MovieClip (customized symbol in library) this way: public function _onMouseDown(e:MouseEvent){ var obj = {targetClips:["tondo"],functionString:"testFF"}; dispatchEvent(new BridgeEvent(BridgeEvent.BRIDGE_DATA,obj)); } The BridgeEvent class is the following: package events { import flash.events.EventDispatcher; import flash.events.Event; public class BridgeEvent extends Event { public static const BRIDGE_DATA:String = "BridgeData"; public var data:*; public function BridgeEvent(type:String, data:*) { this.data = data; super(type, true); } } } The document class listens to the event this way: addEventListener(BridgeEvent.BRIDGE_DATA,eventSwitcher); In eventSwitcher method I have a simple trace("received"). What happens: when I click the MovieClip the trace action gets duplicated and the output window writes many "received" (even if the click is only one). What happens? How do I prevent this behaviour? What is causing this? Any help is appreciated. [SOLVED] I'm sorry, you will not believe this. A colleague, to make me a joke, converted the MOUSE_DOWN handler to MOUSE_OVER.

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  • Compiling GWT 2.6.1 at Java 7 source level

    - by Neeko
    I've recently updated my GWT project to 2.6.1, and started to make use of Java 7 syntax since 2.6 now supports Java 7. However, when I attempt to compile, I'm receiving compiler errors such as [ERROR] Line 42: '<>' operator is not allowed for source level below 1.7 How do I specify the GWT compiler to target 1.7? I was under the impression that it would do that by default, but I guess not. I've attempted cleaning the project, including deleting the gwt-unitCache directory but to no avail. Here is my Ant compile target. <target name="compile" depends="prepare"> <javac includeantruntime="false" debug="on" debuglevel="lines,vars,source" srcdir="${src.dir}" destdir="${build.dir}"> <classpath refid="project.classpath"/> </javac> </target> <target name="gwt-compile" depends="compile"> <java failonerror="true" fork="true" classname="com.google.gwt.dev.Compiler"> <classpath> <!-- src dir is added to ensure the module.xml file(s) are on the classpath --> <pathelement location="${src.dir}"/> <pathelement location="${build.dir}"/> <path refid="project.classpath"/> </classpath> <jvmarg value="-Xmx256M"/> <arg value="${gwt.module.name}"/> </java> </target>

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  • How do I make this nested for loop, testing sums of cubes, more efficient?

    - by Brian J. Fink
    I'm trying to iterate through all the combinations of pairs of positive long integers in Java and testing the sum of their cubes to discover if it's a Fibonacci number. I'm currently doing this by using the value of the outer loop variable as the inner loop's upper limit, with the effect being that the outer loop runs a little slower each time. Initially it appeared to run very quickly--I was up to 10 digits within minutes. But now after 2 full days of continuous execution, I'm only somewhere in the middle range of 15 digits. At this rate it may end up taking a whole year just to finish running this program. The code for the program is below: import java.lang.*; import java.math.*; public class FindFib { public static void main(String args[]) { long uLimit=9223372036854775807L; //long maximum value BigDecimal PHI=new BigDecimal(1D+Math.sqrt(5D)/2D); //Golden Ratio for(long a=1;a<=uLimit;a++) //Outer Loop, 1 to maximum for(long b=1;b<=a;b++) //Inner Loop, 1 to current outer { //Cube the numbers and add BigDecimal c=BigDecimal.valueOf(a).pow(3).add(BigDecimal.valueOf(b).pow(3)); System.out.print(c+" "); //Output result //Upper and lower limits of interval for Mobius test: [c*PHI-1/c,c*PHI+1/c] BigDecimal d=c.multiply(PHI).subtract(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)), e=c.multiply(PHI).add(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)); //Mobius test: if integer in interval (floor values unequal) Fibonacci number! if (d.toBigInteger().compareTo(e.toBigInteger())!=0) System.out.println(); //Line feed else System.out.print("\r"); //Carriage return instead } //Display final message System.out.println("\rDone. "); } } Now the use of BigDecimal and BigInteger was delibrate; I need them to get the necessary precision. Is there anything other than my variable types that I could change to gain better efficiency?

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  • Iterate with binary structure over numpy array to get cell sums

    - by Curlew
    In the package scipy there is the function to define a binary structure (such as a taxicab (2,1) or a chessboard (2,2)). import numpy from scipy import ndimage a = numpy.zeros((6,6), dtype=numpy.int) a[1:5, 1:5] = 1;a[3,3] = 0 ; a[2,2] = 2 s = ndimage.generate_binary_structure(2,2) # Binary structure #.... Calculate Sum of result_array = numpy.zeros_like(a) What i want is to iterate over all cells of this array with the given structure s. Then i want to append a function to the current cell value indexed in a empty array (example function sum), which uses the values of all cells in the binary structure. For example: array([[0, 0, 0, 0, 0, 0], [0, 1, 1, 1, 1, 0], [0, 1, 2, 1, 1, 0], [0, 1, 1, 0, 1, 0], [0, 1, 1, 1, 1, 0], [0, 0, 0, 0, 0, 0]]) # The array a. The value in cell 1,2 is currently one. Given the structure s and an example function such as sum the value in the resulting array (result_array) becomes 7 (or 6 if the current cell value is excluded). Someone got an idea?

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  • Using ASP.NET session state with Silverlight (PRISM)

    - by Jon Andersen
    Hi, The scenario: I have a PRISM application developed in Silverlight (4), and I'm using a ASP.NET server side application to host several web-services (which, in turn, accesses WCF-services, but that's not really important here). The Silverlight application must be able to call the web services cross-domain (meaning that the web services isn't necessarily on the same server hosting the silverlight application). The Silverlight application consists of several modules, each accessing the ASP.NET web-services. I do not have much experience with Silverlight and PRISM, but as far as I can see, this is not a very unusual scenario... The problem: My challange is, that when 2 different modules access the web-services, I get 2 new sessions on the web-server. I would have thought that since both modules live on the same HTML-page (and then also in the same browser session), they would get the same session on the web-server...? I have tried to make the web-service Proxy-client globally available in the container (using Unity), by registering an instance (using Container.RegisterInstance), and then getting this instance whenever a module needs to make a web-service call (using Container.Resolve), but this doesn't seem to help. However, any calls made within the same module always gets the same session on the server. Can anyone see what I'm missing here...? Thanks! Jon

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  • Proper way of naming your Java Google App Engine Project

    - by Saif Bechan
    I am starting out with Google's App Engine in Java. I have seen the tutorial video but I do not understand the naming of the project package. It is going to be a guestbook, that's why the name is guestbook, I understand that part. But after that I see package name. 1)Is that something you import into the project, or is is something you create. I have seen this a lot in projects, something like com.xxx.xxx. 2)How do you name this type of thing or is this an import. I have looked at another tutorial there they take the naming to a whole new level. The name of both the project and the package is de.vogella.gae.java.todo. 3)What does this mean in java terms. 4)Maybe one of you can help me with this specific project I want to start. I want to create a Google App project that for now only serves static files. I will leave the project empty and just put all my static files in the war directory of the project. I want the domain name to be mydomainstatic

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  • C# / IronPython Interop with shared C# Class Library

    - by Adam Haile
    I'm trying to use IronPython as an intermediary between a C# GUI and some C# libraries, so that it can be scripted post compile time. I have a Class library DLL that is used by both the GUI and the python and is something along the lines of this: namespace MyLib { public class MyClass { public string Name { get; set; } public MyClass(string name) { this.Name = name; } } } The IronPython code is as follows: import clr clr.AddReferenceToFile(r"MyLib.dll") from MyLib import MyClass ReturnObject = MyClass("Test") Then, in C# I would call it as follows: ScriptEngine engine = Python.CreateEngine(); ScriptScope scope = null; scope = engine.CreateScope(); ScriptSource source = engine.CreateScriptSourceFromFile("Script.py"); source.Execute(scope); MyClass mc = scope.GetVariable<MyClass>("ReturnObject ") When I call this last bit of code, source.Execute(scope) runs returns successfully, but when I try the GetVariable call, it throw the following exception Microsoft.Scripting.ArgumentTypeException: expected MyClass , got MyClass So, you can see that the class names are exactly the same, but for some reason it thinks they are different. The DLL is in a different directory than the .py file (I just didn't bother to write out all the path setup stuff), could it be that there is an issue with the interpreter for IronPython seeing these objects as difference because it's somehow seeing them as being in a different context or scope?

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  • Ruby: how does constant-lookup work in instance_eval/class_eval?

    - by Alan O'Donnell
    I'm working my way through Pickaxe 1.9, and I'm a bit confused by constant-lookup in instance/class_eval blocks. I'm using 1.9.2. It seems that Ruby handles constant-lookup in *_eval blocks the same way it does method-lookup: look for a definition in receiver.singleton_class (plus mixins); then in receiver.singleton_class.superclass (plus mixins); then continue up the eigenchain until you get to #<Class:BasicObject>; whose superclass is Class; and then up the rest of the ancestor chain (including Object, which stores all the constants you define at the top-level), checking for mixins along the way Is this correct? The Pickaxe discussion is a bit terse. Some examples: class Foo CONST = 'Foo::CONST' class << self CONST = 'EigenFoo::CONST' end end Foo.instance_eval { CONST } # => 'EigenFoo::CONST' Foo.class_eval { CONST } # => 'EigenFoo::CONST', not 'Foo::CONST'! Foo.new.instance_eval { CONST } # => 'Foo::CONST' In the class_eval example, Foo-the-class isn't a stop along Foo-the-object's ancestor chain! And an example with mixins: module M CONST = "M::CONST" end module N CONST = "N::CONST" end class A include M extend N end A.instance_eval { CONST } # => "N::CONST", because N is mixed into A's eigenclass A.class_eval { CONST } # => "N::CONST", ditto A.new.instance_eval { CONST } # => "M::CONST", because A.new.class, A, mixes in M

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  • Java: how to have try-catch as conditional in for-loop?

    - by HH
    I know how to solve the problem by comparing size to an upper bound but I want a conditional that look for an exception. If an exception occur in conditinal, I want to exit. import java.io.*; import java.util.*; public class listTest{ public static void main(String[] args){ Stack<Integer> numbs=new Stack<Integer>(); numbs.push(1); numbs.push(2); for(int count=0,j=0;try{((j=numbs.pop())<999)}catch(Exception e){break;}&& !numbs.isEmpty(); ){ System.out.println(j); } // I waited for 1 to be printed, not 2. } } Some Errors javac listTest.java listTest.java:10: illegal start of expression for(int count=0,j=0;try{((j=numbs.pop())<999)}catch(Exception e){break;}&& ^ listTest.java:10: illegal start of expression for(int count=0,j=0;try{((j=numbs.pop())<999)}catch(Exception e){break;}&& ^

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  • Nokogiri changing custom elements

    - by dagda1
    Hi, I have sample html that I have marked up with some special tags that will be used by a different program, an example of the html is below. You should note the <START:organization>..<END> elements. <html> <head/> <body> <ul> <li> <START:organization> Advanced Integrated Pest Management <END> </li> <li> <START:organization> American Bakers Association <END> </li> </ul> </body> </html> I wanted to use nokogiri to preprocess the html to easily remove irrelevant tags like <script>. I created the following extension to the nokogiri document class: module Nokogiri module HTML class Document def prepare_html xpath("//script").remove to_html.remove_new_lines end end end end The problem is that nokogiri is changing the <START:organization> element to <organization>. Is there anyway that I can preserve the htnl to maintain my custom markup tags? Thanks Paul

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  • Can't create new "enterprise" project in netbeans

    - by Danny
    I'm running netbeans 6.7.1 on Ubuntu Karmic. On the services tab I added a new glassfish v3 prelude server, I installed it to my home directory using the download button. I started the server and opened localhost:4848 to verify I can get into the admin panel. Then I did file-new projct and created a new java web-web application. On the configuration step of the wizard it preselected glassfish v3 prelude and java ee 5. I accepted and did a test run. I ran the project just fine. So now I did file-new projecct and attempted to create a Java EE-ejb module. When I arrive to the server configuration stage of the wizard, it doesn't show any servers on the server dropdown list (so it's empty), it also doesn't see any version of java on the "java ee version" dropdown list. This also happens for the other "Java EE" project types. I can't seem to get my head around why I can make a new web application but not an ejb module. Can anyone provide any insight to why it might not be seeing that I have java or glassfish installed when I try to make a new java ee project but I see it when I try to make a java web project?

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  • FileNotFoundException Java

    - by Troels Hansen
    Hi, I'm trying to make a simple highscore system for a minesweeper game. However i keep getting a file not found exception, and i've tried to use the full path for the file aswell. package minesweeper; import java.io.*; import java.util.*; public class Highscore{ public static void submitHighscore(String difficulty) throws IOException{ int easy = 99999; int normal = 99999; int hard = 99999; //int newScore = (int) MinesweeperView.getTime(); int newScore = 10; File f = new File("Highscores.dat"); if (!f.exists()){ f.createNewFile(); } Scanner input = new Scanner(f); PrintStream output = new PrintStream(f); if (input.hasNextInt()){ easy = input.nextInt(); normal = input.nextInt(); hard = input.nextInt(); } output.flush(); if(difficulty.equals("easy")){ if (easy > newScore){ easy = newScore; } }else if (difficulty.equals("normal")){ if (normal > newScore){ normal = newScore; } }else if (difficulty.equals("hard")){ if (hard > newScore){ hard = newScore; } } output.println(easy); output.println(normal); output.println(hard); } //temporary main method used for debugging public static void main(String[] args) throws IOException { submitHighscore("easy"); } }

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  • VS2010 Web Deploy: how to remove absolute paths and automate setAcl?

    - by Julien Lebosquain
    The integrated Web Deployment in Visual Studio 2010 is pretty nice. It can create a package ready to be deployed using MSDeploy on a target IIS machine. Problem is, this package will be redistributed to a client that will install it himself using the "Import Application" from IIS when MSDeploy is installed. The default package created always include the full path from the development machine, "D:\Dev\XXX\obj\Debug\Package\PackageTmp" in the source manifest file. It doesn't prevent installation of course since it was designed this way, but it looks ugly in the import dialog and has no meaning to the client. Worse he will wonder what are those paths and it looks quite confusing. By customizing the .csproj file (by adding MSBuild properties used by the package creation task), I managed to add additional parameters to the package. However, I spent most of the afternoon in the 2600 lines long Web.Publishing.targets trying to understand what parameter influenced the "development path" behavior, in vain. I also tried to use the setAcl to customize security on a given folder after deployment, but I only managed to do this with MSBuild by using a relative path... it shouldn't matter if I resolve the first problem though. I could modify the generated archive after its creation but I would prefer if everything was automatized using MSBuild. Does anyone know how to do that?

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  • What's wrong with my HtmlHelper?

    - by Dejan.S
    I done a htmlhelper but I can not get it to work tho. I did like I seen on different tutorials. my MenuItemHelper static Class public static string MenuItem(this HtmlHelper helper, string linkText, string actionName, string controllerName) { var currentControllerName = (string)helper.ViewContext.RouteData.Values["controller"]; var currentActionName = (string)helper.ViewContext.RouteData.Values["action"]; var sb = new StringBuilder(); if (currentControllerName.Equals(controllerName, StringComparison.CurrentCultureIgnoreCase) && currentActionName.Equals(actionName, StringComparison.CurrentCultureIgnoreCase)) sb.Append("<li class=\"selected\">"); else sb.Append("<li>"); sb.Append(helper.ActionLink(linkText, actionName, controllerName)); sb.Append("</li>"); return sb.ToString(); } import namespace <%@ Import Namespace="MYAPP.Web.App.Helpers" %> Implementation on my master.page <%= Html.MenuItem("TEST LINK", "About", "Site") %> Errormessage I get Method not found: 'System.String System.Web.Mvc.Html.LinkExtensions.ActionLink(System.Web.Mvc.HtmlHelper, System.String, System.String, System.String)

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  • Getting unhandled error and connection get lost when a client tries to communicate with chat server in twisted

    - by user2433888
    from twisted.internet.protocol import Protocol,Factory from twisted.internet import reactor class ChatServer(Protocol): def connectionMade(self): print "A Client Has Connected" self.factory.clients.append(self) print"clients are ",self.factory.clients self.transport.write('Hello,Welcome to the telnet chat to sign in type aim:YOUR NAME HERE to send a messsage type msg:YOURMESSAGE '+'\n') def connectionLost(self,reason): self.factory.clients.remove(self) self.transport.write('Somebody was disconnected from the server') def dataReceived(self,data): #print "data is",data a = data.split(':') if len(a) > 1: command = a[0] content = a[1] msg="" if command =="iam": self.name + "has joined" elif command == "msg": ma=sg = self.name + ":" +content print msg for c in self.factory.clients: c.message(msg) def message(self,message): self.transport.write(message + '\n') factory = Factory() factory.protocol = ChatServer factory.clients = [] reactor.listenTCP(80,factory) print "Iphone Chat server started" reactor.run() The above code is running succesfully...but when i connect the client (by typing telnet localhost 80) to this chatserver and try to write message ,connection gets lost and following errors occurs : Iphone Chat server started A Client Has Connected clients are [<__main__.ChatServer instance at 0x024AC0A8>] Unhandled Error Traceback (most recent call last): File "C:\Python27\lib\site-packages\twisted\python\log.py", line 84, in callWithLogger return callWithContext({"system": lp}, func, *args, **kw) File "C:\Python27\lib\site-packages\twisted\python\log.py", line 69, in callWithContext return context.call({ILogContext: newCtx}, func, *args, **kw) File "C:\Python27\lib\site-packages\twisted\python\context.py", line 118, in callWithContext return self.currentContext().callWithContext(ctx, func, *args, **kw) File "C:\Python27\lib\site-packages\twisted\python\context.py", line 81, in callWithContext return func(*args,**kw) --- --- File "C:\Python27\lib\site-packages\twisted\internet\selectreactor.py", line 150, in _doReadOrWrite why = getattr(selectable, method)() File "C:\Python27\lib\site-packages\twisted\internet\tcp.py", line 199, in doRead rval = self.protocol.dataReceived(data) File "D:\chatserverultimate.py", line 21, in dataReceived content = a[1] exceptions.IndexError: list index out of range Where am I going wrong?

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  • Macports and virtualenv site-packages Fallback

    - by Streeter
    I've installed django and python as this link suggested with macports. However, I'd like to use virtualenv to install more packages. My understanding is that if I do not pass in the --no-site-packages to virtualenv, I should get the currently installed packages in addition to whatever packages I install into the virtual environment. Is this correct? As an example, I've installed django through macports and then create a virtual environment, but I cannot import django from within that virtual environment: [streeter@mordecai]:~$ mkvirtualenv django-test New python executable in django-test/bin/python Installing setuptools............done. ... (django-test)[streeter@mordecai]:~$ pip install django-debug-toolbar Downloading/unpacking django-debug-toolbar Downloading django-debug-toolbar-0.8.4.tar.gz (80Kb): 80Kb downloaded Running setup.py egg_info for package django-debug-toolbar Installing collected packages: django-debug-toolbar Running setup.py install for django-debug-toolbar Successfully installed django-debug-toolbar Cleaning up... (django-test)[streeter@mordecai]:~$ python Python 2.6.1 (r261:67515, Jun 24 2010, 21:47:49) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import django Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: No module named django >>> So I can install packages into the virtual environment, but it isn't picking up the global site-packages. Or am I not doing something correctly / missing something / misunderstanding how virtualenv works? I've got Mac OS 10.6 (Snow Leopard), have updated my macports packages and am using macports' python26 (via python_select python26).

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  • Pymedia video encoding failed

    - by user1474837
    I am using Python 2.5 with Windows XP. I am trying to make a list of pygame images into a video file using this function. I found the function on the internet and edited it. It worked at first, than it stopped working. This is what it printed out: Making video... Formating 114 Frames... starting loop making encoder Frame 1 process 1 Frame 1 process 2 Frame 1 process 2.5 This is the error: Traceback (most recent call last): File "ScreenCapture.py", line 202, in <module> makeVideoUpdated(record_files, video_file) File "ScreenCapture.py", line 151, in makeVideoUpdated d = enc.encode(da) pymedia.video.vcodec.VCodecError: Failed to encode frame( error code is 0 ) This is my code: def makeVideoUpdated(files, outFile, outCodec='mpeg1video', info1=0.1): fw = open(outFile, 'wb') if (fw == None) : print "Cannot open file " + outFile return if outCodec == 'mpeg1video' : bitrate= 2700000 else: bitrate= 9800000 start = time.time() enc = None frame = 1 print "Formating "+str(len(files))+" Frames..." print "starting loop" for img in files: if enc == None: print "making encoder" params= {'type': 0, 'gop_size': 12, 'frame_rate_base': 125, 'max_b_frames': 90, 'height': img.get_height(), 'width': img.get_width(), 'frame_rate': 90, 'deinterlace': 0, 'bitrate': bitrate, 'id': vcodec.getCodecID(outCodec) } enc = vcodec.Encoder(params) # Create VFrame print "Frame "+str(frame)+" process 1" bmpFrame= vcodec.VFrame(vcodec.formats.PIX_FMT_RGB24, img.get_size(), # Covert image to 24bit RGB (pygame.image.tostring(img, "RGB"), None, None) ) print "Frame "+str(frame)+" process 2" # Convert to YUV, then codec da = bmpFrame.convert(vcodec.formats.PIX_FMT_YUV420P) print "Frame "+str(frame)+" process 2.5" d = enc.encode(da) #THIS IS WHERE IT STOPS print "Frame "+str(frame)+" process 3" fw.write(d.data) print "Frame "+str(frame)+" process 4" frame += 1 print "savng file" fw.close() Could somebody tell me why I have this error and possibly how to fix it? The files argument is a list of pygame images, outFile is a path, outCodec is default, and info1 is not used anymore. UPDATE 1 This is the code I used to make that list of pygame images. from PIL import ImageGrab import time, pygame pygame.init() f = [] #This is the list that contains the images fps = 1 for n in range(1, 100): info = ImageGrab.grab() size = info.size mode = info.mode data = info.tostring() info = pygame.image.fromstring(data, size, mode) f.append(info) time.sleep(fps)

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  • Custom UIProgressView drawing weirdness

    - by Werner
    I am trying to create my own custom UIProgressView by subclassing it and then overwrite the drawRect function. Everything works as expected except the progress filling bar. I can't get the height and image right. The images are both in Retina resolution and the Simulator is in Retina mode. The images are called: "[email protected]" (28px high) and "[email protected]" (32px high). CustomProgressView.h #import <UIKit/UIKit.h> @interface CustomProgressView : UIProgressView @end CustomProgressView.m #import "CustomProgressView.h" @implementation CustomProgressView - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code } return self; } // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code self.frame = CGRectMake(self.frame.origin.x, self.frame.origin.y, self.frame.size.width, 16); UIImage *progressBarTrack = [[UIImage imageNamed:@"progressBarTrack"] resizableImageWithCapInsets:UIEdgeInsetsZero]; UIImage *progressBar = [[UIImage imageNamed:@"progressBar"] resizableImageWithCapInsets:UIEdgeInsetsMake(4, 4, 5, 4)]; [progressBarTrack drawInRect:rect]; NSInteger maximumWidth = rect.size.width - 2; NSInteger currentWidth = floor([self progress] * maximumWidth); CGRect fillRect = CGRectMake(rect.origin.x + 1, rect.origin.y + 1, currentWidth, 14); [progressBar drawInRect:fillRect]; } @end The resulting ProgressView has the right height and width. It also fills at the right percentage (currently set at 80%). But the progress fill image isn't drawn correctly. Does anyone see where I go wrong?

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  • Emptying the datastore in GAE

    - by colwilson
    I know what you're thinking, 'O not that again!', but here we are since Google have not yet provided a simpler method. I have been using a queue based solution which worked fine: import datetime from models import * DELETABLE_MODELS = [Alpha, Beta, AlphaBeta] def initiate_purge(): for e in config.DELETABLE_MODELS: deferred.defer(delete_entities, e, 'purging', _queue = 'purging') class NotEmptyException(Exception): pass def delete_entities(e, queue): try: q = e.all(keys_only=True) db.delete(q.fetch(200)) ct = q.count(1) if ct > 0: raise NotEmptyException('there are still entities to be deleted') else: logging.info('processing %s completed' % queue) except Exception, err: deferred.defer(delete_entities, e, then, queue, _queue = queue) logging.info('processing %s deferred: %s' % (queue, err)) All this does is queue a request to delete some data (once for each class) and then if the queued process either fails or knows there is still some stuff to delete, it re-queues itself. This beats the heck out of hitting the refresh on a browser for 10 minutes. However, I'm having trouble deleting AlphaBeta entities, there are always a few left at the end. I think because it contains Reference Properties: class AlphaBeta(db.Model): alpha = db.ReferenceProperty(Alpha, required=True, collection_name='betas') beta = db.ReferenceProperty(Beta, required=True, collection_name='alphas') I have tried deleting the indexes relating to these entity types, but that did not make any difference. Any advice would be appreciated please.

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  • Android: onListItemClick not opening up the .xml file

    - by Capsud
    Hi, public void onListItemClick(ListView l, View v, int position, long id) { if(position == 0){ setContentView(R.layout.cuisine); } } I have an array of Strings and i'm using the above method to try and open up a new xml file called 'cuisine' when it is clicked. but it keeps failing! Have I done this right, or what am I doing wrong? Thanks. Ok from looking at similar problems on the web, people have said to get the onListItemClick() to start a new activity and using that new activity to then open up the new view? So what i've done is this... protected void onListItemClick(ListView l, View v, int position, long id) { Intent dundrumIntent = new Intent(v.getContext(), DundrumSelector.class); dundrumIntent.putExtra("position", position); startActivityForResult(dundrumIntent, 0); } and then import android.app.Activity; import android.os.Bundle; public class DundrumSelector extends Activity { @Override public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); int position = getIntent().getExtras().getInt("position"); if(position == 0){ setContentView(R.layout.cuisine); } } } Yet i'm still getting the same problem. The program crashes when I click on an item in the listView. And yes i've added the activity to the manifest. Does anyone have a resolution to this as alot of people seem to be having the same problem. Thanks alot.

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  • Migrate Data and Schema from MySQL to MSSQL

    - by colithium
    Are there any free solutions for automatically migrating a database from MySQL to MSSQL Server that "just works"? I've been attempting this simple (at least I thought so) task all day now. I've tried: MSSQL Server Management Studio's Import Data feature Create an empty database Tasks - Import Data... .NET Framework Data Provider for Odbc Valid DSN (verified it connects) Copy data from one or more tables or views Check 1 VERY simple table Click Preview Get Error: The preview data could not be retrieved. ADDITIONAL INFORMATION: ERROR [42000] [MySQL][ODBC 5.1 Driver][mysqld-5.1.45-community]You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '"table_name"' at line 1 (myodbc5.dll) A similar error occurs if I go through the rest of the wizard and perform the operation. The failed step is "Setting Source Connection" the error refers to retrieving column information and then lists the above error. It can retrieve column information just fine when I modify column mappings so I really don't know what the issue is. I've also tried getting various MySql tools to output ddl statements that MSSQL understand but haven't succeeded. I've tried with MySQL v5.1.11 to SQL Server 2005 and with MySQL v5.1.45 to SQL Server 2008 (with ODBC drivers 3.51.27.00 and 5.01.06.00 respectively)

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