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  • question about windows controls changed event

    - by Mike
    I have several controls on my form and on changed event the logic entity properties are changed. Is it possible not to implement changed event for every control,but do it in one place and update my logic entity when user is making changes on the form?

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  • [C#] NodeMouseClick event doesn't work correctly ???

    - by Wayne
    i use a treeview to display files and folders like Windows Explorer. it has a NodeMouseClick event but sometimes when i click +, this event doesn't fire. private void treeView1_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e) { MessageBox.Show("node mouse click"); } can anyone explain for me why ? and how to know whenever i click + ? thanks in advance!

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  • Stop mouseDown event when mouseDoubleClick occured

    - by kilonet
    I have a control which is listened for both mouseDown and mouseDoubleClick events. However when mouseDoubleClick occure, I don't need mouseDown event to be handled. (Now both events fired when doubleClick happens) How can I stop handling mouseDown event when mouseDoubleClick occured?

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  • I need a row Added event for a DataGridView

    - by tizzyfoe
    What i want to do is set the background of a row based on some criteria, but the datagrid will be fairly large so i don't want to have to loop over all the rows again. The rows get created me doing something like "myDataGridView.DataSource = MyDataSource, so the only way i can think to edit rows is by using an event. there is a row*s* added event, but that gives me a list of rows that i'd have to iterate over. Thanks in advance for any help.

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  • Why is mesh baking causing huge performance spikes?

    - by jellyfication
    A couple of seconds into the gameplay on my Android device, I see huge performance spikes caused by "Mesh.Bake Scaled Mesh PhysX CollisionData" In my game, a whole level is a parent object containing multiple ridigbodies with mesh colliders. Every FixedUpdate(), my parent object rotates around the player. Rotating the world causes mesh scaling. Here is the code that handles world rotation. private void Update() { input.update(); Vector3 currentInput = input.GetDirection(); worldParent.rotation = initialRotation; worldParent.DetachChildren(); worldParent.position = transform.position; world.parent = worldParent; worldParent.Rotate(Vector3.right, currentInput.x * 50f); worldParent.Rotate(Vector3.forward, currentInput.z * 50f); } How can I get rid of mesh scaling ? Mesh.Bake physx seems to take effect after some time, is it possible to disable this function ? The profiler looks like this: Bottom-left panel shows data before spikes, the right after

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  • Eclipse Check for Updates issue

    - by Nicholas Ryan Bowers
    I install Eclipse from the Software Center so it links up and will be updated with the rest of my software. Because I am developing for Android, however, I have to install the ADT Plugin within Eclipse by going to Help Install new software (or something to that effect). Now, I do understand that I can update Eclipse through the actual Ubuntu software center/system, but in order to update plugins and extensions within Eclipse, I have to go to Help Check for Updates (which then scans all plugins for updates). The only issue, is that when I installed through the software center, the owner became root, and whenever I run it without root, I'm not able to update - I get the error message "Insufficient access privileges to apply this update." When I run it as root, all of my plugins disappear, because I guess I installed them as myself, not as root. I tried to install the plugins as root, but the Install New Software choice would not work. Ubuntu 12.04 and Eclipse 3.7.2-1

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  • Silverlight 4 Training Kit

    - by ScottGu
    We recently released a new free Silverlight 4 Training Kit that walks you through building business applications with Silverlight 4.  You can browse the training kit online or alternatively download an entire offline version of the training kit.  The training material is structured on teaching how to use the new Silverlight 4 features to build an end to end business application. The training kit includes 8 modules, 25 videos, and several hands on labs. Below is a breakdown and links to all of the content. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] Module 1: Introduction Click here to watch this module. In this video John Papa and Ian Griffiths discuss the key areas that the Building Business Applications with Silverlight 4 course focuses on. This module is the overview of the course and covers many key scenarios that are faced when building business applications, and how Silverlight can help address them. Module 2: WCF RIA Services Click here to explore this module. In this lab, you will create a web site for managing conferences that will be the basis for the other labs in this course. Don’t worry if you don’t complete a particular lab in the series – all lab manual instructions are accompanied by completed solutions, so you can either build your own solution from start to finish, or dive straight in at any point using the solutions provided as a starting point. In this lab you will learn how to set up WCF RIA Services, create bindings to the domain context, filter using the domain data source, and create domain service queries. Online Link Download Source Download Lab Document Videos Module 2.1 - WCF RIA Services Ian Griffiths sets up the Entity Framework and WCF RIA Services for the sample Event Manager application for the course. He covers how to set up the services, how the Domain Services work and the role that the DomainContext plays in the sample application. He also reviews the metadata classes and integrating the navigation framework. Module 2.2 – Using WCF RIA Services to Edit Entities Ian Griffiths discusses how he adds the ability to edit and create individual entities with the features built into WCF RIA Services into the sample Event Manager application. He covers data binding fundamentals, IQueryable, LINQ, the DomainDataSource, navigation to a single entity using the navigation framework, and how to use the Visual Studio designer to do much of the work . Module 2.3 – Showing Master/Details Records Using WCF RIA Services Ian Griffiths reviews how to display master/detail records for the sample Event Manager application using WCF RIA Services. He covers how to use the Include attribute to indicate which elements to serialize back to the client. Ian also demonstrates how to use the Data Sources window in the designer to add and bind controls to specific data elements. He wraps up by showing how to create custom services to the Domain Services. Module 3 – Authentication, Validation, MVVM, Commands, Implicit Styles and RichTextBox Click here to visit this module. This lab demonstrates how to build a login screen, integrate ASP.NET authentication, and perform validation on data elements. Model-View-ViewModel (MVVM) is introduced and used in this lab as a pattern to help separate the UI and business logic. You will also learn how to use implicit styling and the new RichTextBox control. Online Link Download Source Download Lab Document Videos Module 3.1 – Authentication Ian Griffiths covers how to integrate a login screen and authentication into the sample Event Manager application. Ian shows how to use the ASP.NET authentication and integrate it into WCF RIA Services and the Silverlight presentation layer. Module 3.2 – MVVM Ian Griffiths covers how to Model-View-ViewModel (MVVM) patterns into the sample Event Manager application. He discusses why MVVM exists, what separated presentation means, and why it is important. He shows how to connect the View to the ViewModel, why data binding is important in this symbiosis, and how everything fits together in the overall application. Module 3.3 –Validation Ian Griffiths discusses how validation of user input can be integrated into the sample Event Manager application. He demonstrates how to use the DataAnnotations, the INotifyDataErrorInfo interface, binding markup extensions, and WCF RIA Services in concert to achieve great validation in the sample application. He discusses how this technique allows for property level validation, entity level validation, and asynchronous server side validation. Module 3.4 – Implicit Styles Ian Griffiths discusses how why implicit styles are important and how they can be integrated into the sample Event Manager application. He shows how implicit styles defined in a resource dictionary can be applied to all elements of a particular kind throughout the application. Module 3.5 – RichTextBox Ian Griffiths discusses how the new RichTextBox control and it can be integrated into the sample Event Manager application. He demonstrates how the RichTextBox can provide editing for the event information and how it can display the rich text for selection and copying. Module 4 – User Profiles, Drop Targets, Webcam and Clipboard Click here to visit this module. This lab builds new features into the sample application to take the user's photo. It teaches you how to use the webcam to capture an image, use Silverlight as a drop target, and take advantage of programmatic access to the clipboard. Link Download Source Download Lab Document Videos Module 4.1 – Webcam Ian Griffiths demonstrates how the webcam adds value to the sample Event Manager application by capturing an image of the attendee. He discusses the VideoCaptureDevice, the CaptureDviceConfiguration, and the CaptureSource classes and how they allow audio and video to be captured so you can grab an image from the capture device and save it. Module 4.2 - Drag and Drop in Silverlight Ian Griffiths demonstrates how to capture and handle the Drop in the sample Event Manager application so the user can drag a photo from a file and drop it into the application. Ian reviews the AllowDrop property, the Drop event, how to access the file that can be dropped, and the other drag related events. He also reviews how to make this work across browsers and the challenges for this. Module 5 – Schedule Planner and Right Mouse Click Click here to visit this module. This lab builds on the application to allow grouping in the DataGrid and implement right mouse click features to add context menu support. Link Download Source Download Lab Document Videos Module 5.1 – Grouping and Binding Ian Griffiths demonstrates how to use the grouping features for data binding in the DataGrid and how it applies to the sample Event Manager application. He reviews the role of the CollectionViewSource in grouping, customizing the templates for headers, and how to work with grouping with ItemsControls. Module 5.2 – Layout Visual States Ian Griffiths demonstrates how to use the Fluid UI animation support for visual states in the ListBox control DataGrid and how it applies to the sample Event Manager application. He reviews the 3 visual states of BeforeLoaded, AfterLoaded, and BeforeUnloaded. Module 5.3 – Right Mouse Click Ian Griffiths demonstrates how to add support for handling the right mouse button click event to display a context menu for the Event Manager application. He demonstrates how to handle the event, show a custom context menu control, and integrate it into the scheduling portion of the application. Module 6 – Printing the Schedule Click here to visit this module. This lab teaches how to use the new printing features in Silverlight 4. The lab walks through the PrintDocument class and the ViewBox control, while showing how to print multiple pages of content using them. Link Download Source Download Lab Document Videos Module 6.1 – Printing and the Viewbox Ian Griffiths demonstrates how to add the ability to print the schedule to the sample Event Manager application. He walks through the importance of the PrintDocument class and its members. He also shows how to handle printing the visual tree and how the ViewBox control can help. Module 6.2 – Multi Page Printing Ian Griffiths expands on his printing discussion by showing how to handle printing multiple pages of content for the sample Event Manager application. He shows how to paginate the content and points out various tips to keep in mind when determining the printable area. Module 7 – Running the Event Dashboard Out of Browser Click here to visit this module. This lab builds a dashboard for the sample application while explaining the fundamentals of the out of browser features, how to handle authentication, displaying notifications (toasts), and how to use native integration to use COM Interop with Silverlight. Link Download Source Download Lab Document Videos Module 7.1 – Out of Browser Ian Griffiths discusses the role of an Out of Browser application for administrators to manage the events and users in the sample Event Manager application. He discusses several reasons why out of browser applications may better suit your needs including custom chrome, toasts, window placement, cross domain access, and file access. He demonstrates the basic technique to take your application and make it work out of browser using the tools. Module 7.2 – NotificationWindow (Toasts) for Elevated Trust Out of Browser Applications Ian Griffiths discusses the how toasts can be used in the sample Event Manager application to show information that may require the user's attention. Ian covers how to create a toast using the NotificationWindow, security implications, and how to make the toast appear as needed. Module 7.3 – Out of Browser Window Placement Ian Griffiths discusses the how to manage the window positioning when building an out of browser application, handling the windows state, and controlling and handling activation of the window. Module 7.4 – Out of Browser Elevated Trust Application Overview Ian Griffiths discusses the implications of creating trusted out of browser application for the Event Manager sample application. He reviews why you might want to use elevated trust, what features is opens to you, and how to take advantage of them. Topics Ian covers include the dynamic keyword in C# 4, the AutomationFactory class, the API to check if you are in a trusted application, and communicating with Excel. Module 8 – Advanced Out of Browser and MEF Click here to visit this module. This hands-on lab walks through the creation of a trusted out of browser application and the new functionality that comes with that. You will learn to use COM Automation, handle the window closing event, set custom window chrome, digitally sign your Silverlight out of browser trusted application, create a silent install option, and take advantage of MEF. Link Download Source Download Lab Document Videos Module 8.1 – Custom Window Chrome for Elevated Trust Out of Browser Applications Ian Griffiths discusses how to replace the standard operating system window chrome with customized chrome for an elevated trusted out of browser application. He covers how it is important to handle close, resize, minimize, and maximize events. Ian mentions that the tooling was not ready when he shot this video, but the good news is that the tooling now supports setting the custom chrome directly from the property page for the Silverlight application. Module 8.2 – Window Closing Event for Out of Browser Applications Ian Griffiths discusses the WindowClosing event and how to handle and optionally cancel the event. Module 8.3 – Silent Install of Out of Browser Applications Ian Griffiths discusses how to use the SLLauncher executable to install an out of browser application. He discusses the optional command line switches that can be set including how the emulate switch can help you emulate the install process. Ian also shows how to setup a shortcut for the application and tell the application where it should look for future updates online. Module 8.4 – Digitally Signing Out of Browser Application Ian Griffiths discusses how and why to digitally sign an out of browser application using the signtool program. He covers what trusted certificates are, the implications of signing (or not signing), and the effect on the user experience. Module 8.5 – The Value of MEF with Silverlight Ian Griffiths discusses what MEF is, how your application can benefit from it, and the fundamental features it puts at your disposal. He covers the 3 step import, export and compose process as well as how to dynamically import XAP files using MEF. Summary As you can probably tell from the long list above – this series contains a ton of great content, and hopefully provides a nice end-to-end walkthrough that helps explain how to take advantage of Silverlight 4 (and all its new features).  Hope this helps, Scott

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  • I tried to transplant the wireless_tools to Android4.0 system, but I have a problem with Java

    - by Chen Guoli
    My Linux system is Ubuntu Kylin, a new branch of Ubuntu spreading mainly in China. I have changed some files, such as wireless.22.h, ifrename.c and iwlib.h, in wireless_tools.29/ which is located in Android4.0 root directory. Then I followed these steps: $ cd ~/Android4.0 $ su $[key](change to root) root# source build/envsetup.sh root# cd ~/Android4.0/wireless_tools.2.9/ root# mm Then I got a message telling me that: Your version is: java version "1.7.0_21". The correct version is: Java SE 1.6. Then I did as How can I uninstall my current java and install sun java 1.6 The java was installed successfully, but when i tried mm again: Your version is: java version "1.6.0_27". The correct version is: Java SE 1.6. Then I tried https://source.android.com/source/initializing.html , but it didn't work. How can I install "java SE 1.6." correctly?

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  • Nexus 7 (4.2.2) stuck as read-only on Ubuntu 13.04 (PC)

    - by Dalladubb
    I have a Nexus 7 running the latest Android (4.2.2) that seems to be stuck as read-only. I cannot transfer any files to or from the device though I am free to look through it. Permissions are: View Content: Only Owner Change Content: Nobody Access Content: Nobody And when I try to change the permission I get this error: Operation not supported by backend I'm baffled. This is a stock install of Ubuntu on my PC and the install isn't that old. Am I missing a lib or something? I feel the need to say it works fine on Windows 7. Thanks for looking.

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  • Scaling and new coordinates based off screen resolution

    - by Atticus
    I'm trying to deal with different resolutions on Android devices. Say I have a sprite at X,Y and dimensions W,H. I understand how to properly scale the width and heigh dimensions depending on the screen size, but I am not sure how to properly reposition this sprite so that it exists in the same area that it should. If I simply resize the width and heigh and keep X,Y at the same coordinates, things don't scale well. How do I properly reposition? Multiply the coordinates by the scale as well?

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  • Typical text encoding+BOM, and EOL behavior on mobile devices

    - by Dan W
    Typical things to worry about when dealing with text are the BOM/signature, encoding, and the end of line (EOL) char/chars. I know that Windows often favours \r\n (CR+LF) and Mac/Linux favours \n (LF), but how about mobile devices such as the iPhone and Android? Do typical apps on those platforms favour one or the other? Also, which text encodings are mobiles most likely to use - UTF-8, iso-8859-1, or even Windows 1252 (or other default codepage) or maybe even UTF-16? And if they use UTF-8/16, are they likely to need (or require not having) a BOM/signature? What is the typical behavior here?

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  • Poor mobile performance when running from Eclipse

    - by Yajirobe_LOL
    So after weeks of thinking my rendering code was bad, I accidentally discovered the following: Running my game on a Nexus S From Eclipse (Debug as - Android application): 12fps From the device while still attached to USB (getting log info in Eclipse still): 24fps From the device while not attached via USB: 56fps I was wondering if anyone else has issues like this? I mean, the problem really isn't a problem since the final release build will likely have good performance, but for the time being I don't want to have to keep (un)plugging my device in and out when testing code all day long. Is there some remedy for this or does anyone have any input/advice? Thanks.

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  • UDP Code client server architecture

    - by GameBuilder
    Hi I have developed a game on android.Now I want to play it on wifi or 3G. I have game packets which i want to send it form client(mobile) to server then to another client2(mobile). I don't know how to write code in Java to send the playPackets continuously to server and receive the playPacket continuously from the server to the clients. I guess i have to use two thread one for sending and one for receiving. Can someone help me with the code, or the procedure to write code for it. Thanks in advance.

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  • how to disable usb storage in ubuntu 13.10?

    - by user288289
    I want to block my all my USB mas storage and allow only devices like keyboard and mouse . I'm able to do so by following the KB. But the issue is that when I connect devices like mobile phones & TABS, I'm able to access the mass storage & able to copy & paste. Disable usb mass storage Kindly advise me how could I block these mobile storage devices. Please note that I only want to block mass storage the other features like charging & android apk execution to mobile should work as usually. Please help...

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  • Mounting Samsung Galaxy S2 via USB on Ubuntu 13.04

    - by argvar
    Connecting my Samsung Galaxy S2 to Windows 7 worked seamlessly. Now that I'm on Ubuntu 13.04 I'd like to access my phone's drive via the USB cable, but that's not working. When I do plug it in I get a error message in Ubuntu: Unable to mount SAMSUNG_Android Unable to open MTP device '[usb:002,008]' Then when I unplug it I see a error message on the phone: Attention Unable to find software on your PC that can recognize your device. Service pack 3, Windows Media Player, version 10 or higher, for Windows XP or Android FIle Transfer for Mac OS must be installed. You can download and install PC Kies from http://www.samsung.com/kies in order to sync data with your device, back up data, and upgrade your device (Windows and Mac OS are supported) What can I do here to fix this? I don't want to use any special software with the phone, just access the phone's drive.

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  • Samsung Sells 10 Million Galaxy S Smartphones

    - by Gopinath
    Since it’s launch in June 2010, Samsung managed to sell 10 million Galaxy S smartphones around the world. Out of the 10 million units sold, US sales accounted for 4 million units and Europe 2.5 million units. JK Shin, President and Head Of Mobile communications at Samsung says: The Galaxy S is the result of our 22 year heritage in the mobile industry. It is the realization of our concept of ‘the Smart Life’ – we wanted to makes users’ lives more convenient, more exciting, and more integrated. Today’s milestone shows that we have succeeded: 10 million Galaxy S users around the world are living the Smart Life. Samsung Galaxy is one of the most popular Android phone launched in 2010. This article titled,Samsung Sells 10 Million Galaxy S Smartphones, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • How to increase ad revenue

    - by Brian515
    I have an Android game in which I've included ads from Millennial Media and Admob. Between these two networks, my fill rate is consistently above 95%. Right now, I'm getting over 45,000 requests for ads per day, and I'm starting to see exponential growth. But, my eCpm for both Millennial and Admob is ridiculously low. Millennial's is $.12 and Admob's is $.01. I've been reading some other posts and it seems like people are getting between $1 and $4 per 1,000 views. How can increase mine? Thank you!

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  • Advantages and disadvantages of libgdx [on hold]

    - by Paul
    I've been an android developer for a while and am thinking about getting into gaming. While looking for a game dev framework, I thought libgdx provides very friendly documentation and functionality. So I would like to use it if there is no big obstacle. But when I tried to see how many developers employ this library, I could find not that many. Is there anything wrong with this library? In other words, I would like to know its advantages or disadvantages from any experienced developer. UPDATE: After reviewing its documentations and trying to build simple games with libgdx, I decided to go with it as its documentations are good enough and its community is very active. What I liked the most is that it provides a bunch of demo games that I can learn a lot from.

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  • How are buttons made to be clicked?

    - by Johnny
    I just want to ask a general question. According to that answer, Ill continue thinking. You know in games there are lots of clickable items. Play button, exit, comboboxes maybe etc. My question is are those buttons drawn in same canvas with background and all other things, or for every different thing there is another canvas object? My question is about for general. Im not asking about a specific game, im asking how they are made generally. Im planning to start a game on Android, and Im confused actually how to design buttons, and other object. Probably Im going to use View/SurfaceView for now. I don't have much experience with OpenGL yet. Thanks in advance.

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  • Starting a career in mobile development in next 5 months?

    - by Jungle Hunter
    I will be starting my career shortly and have the opportunity to being my career in mobility. I have an option to be in more traditional fields (the ones that have been around for quite some time now like web development and Java apps development). What are the pros and cons of both? Also, if I do choose mobility, then I might be presented with the option of iOS or Android. Pros and cons of choosing each? Period: Joining in next 5 months. Mobility company profile: Major consulting company.

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