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  • Insert problem using ADO with classic ASP

    - by Kemal Akcali
    ' Setting variables Dim con, sql_insert, data_source data_source = "project_db" sql_insert = "insert into cart ( UserID,Count,ProductName,ProductDescription,ProductPrice) values ('"&user_id&"','"&count&"','"&product_name&"','"&product_description&"','"&product_price&"')" ' Creating the Connection Object and opening the database Set con = Server.CreateObject("ADODB.Connection") con.Open data_source ' Executing the sql insertion code con.Execute sql_insert ' Done. Now Close the connection con.Close Set con = Nothing AS you can see , it is a simple code . and it worked in my local host for 5 or 6 times. but now it didn't work. What's the problem ? I think , it's about my database or memory. i setup 2 different iis in 2 different computer and they behave same... please help.. Thanks

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  • Context Menu SourceControl Error

    - by developer
    Hi All, I am trying to use contextmenu in my textbox control and I want to bind the textbox value to the value selected in context menu,below is my code <Window.CommandBindings> <CommandBinding Command="local:MyPanel.ChangeTextboxValue" Executed="ChangeTextboxValue_Executed"/> </Window.CommandBindings> CODE-BEHIND public static RoutedUICommand ChangeTextboxValue = new RoutedUICommand ("ChangeTextboxValue", "ChangeTextboxValue", typeof(MyPanel)); private void ChangeTextboxValue_Executed(object sender, ExecutedRoutedEventArgs e) { string oldvalue = Convert.ToString(e.Parameter); (((sender as MenuItem).Parent as ContextMenu).PlacementTarget as TextBox).Text = oldvalue; } oldvalue is the value I want the textbox controls value to change to. I am trying to use above code but it gives me the error, 'Object reference not set to an instance of object'. I tried to debug the app and I get ContextMenu as null.. .Any ideas why??

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  • How can I use a prefix for the fields in my strongly typed View?

    - by deadtime
    Hi, I have an EditProfile action in my PersonController, that finds a Person object by ID and does return View(person). The EditProfile view has a bunch of fields that should be filled in with the information from the Person object. One of the fields is named "Person.FirstName", and is not filled in automatically when the View is rendered. However, if I rename the textbox to "FirstName", it gets filled in. My question is: How can I specify to the view that it should use the "Person" prefix when filling in the information from the Person object? The reason I want to do this is because of consistency - in some of my views I allow the user to edit more than one object at the same time, and use prefixes in order to bind these correctly.

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  • TreeView binding issue in WPF

    - by Michael Stoll
    Consider the following data structure: List<Person> People; class Person { List<Car> Cars; List<Hobby> Hobbies; } I want to bind a TreeView to this structure. And it should look like this: People > Frank > Cars > BMW > Ford > Hobbies > Tennis > Golf > Jane > Cars > Hobbies How can this be achieved in XAML? This is a follow up question to binding-a-treeview-with-contextmenu-in-xaml

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  • Checkout Control Panel that updates pricing???

    - by Stefan
    Hello all, my first post here. I am not much of a programmer, I can tailor some things for my personal needs but thats about it. I am looking for a script (jQuery preferred I suppose) which is easy to incorporate and bind to a few DIVs to be updated dynamically. Nothing too deep, just something that can updated price at check-out... Could I get some recommendations on a solid and simple widget for this? I appreciate any help/suggestions!

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  • Is it ok to store large objects (java component for example) in an Application variable?

    - by DustMason
    I am developing an app right now which creates and stores a connection to a local XMPP server in the Application scope. The connection methods are stored in a cfc that makes sure the Application.XMPPConnection is connected and authorized each time it is used, and makes use of the connection to send live events to users. As far as I can tell, this is working fine. BUT it hasn't been tested under any kind of stress. My question is: Will this set up cause problems later on? I only ask because I can't find evidence of other people using Application variables in this way. If I weren't using railo I would be using CF's event gateway instead to accomplish the same task.

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  • silverlight adding single prism command delegate to a list of items in xaml

    - by bobwah
    I'm building a menu using Prism (using a trtelerik tree view with hierarchy data templates but hopefully the details don't matter) and I'm trying to set up a Click.Command on each menu items bindings that will all call the same delegate command which is defined in the view model. The menu is built up out of items which I don't really want to put any references to the command in. How do I bind the command to each of these items in xaml? I've looked around and it looks like in WPF I could use a relative source binding and find ancestors but there doesn't seem to be a way of doing this in silverlight. Can I setup the delegate as a static resource somehow? I don't think I can create a static resource to the view model as this uses Unity to resolve paramters to it's constructor.

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  • JqueryUI Tab Linking from Another Page

    - by pschorr
    I'm having some issues with jqueryui tabs and linking to certain tabs on another page. Basically, each page has tabs, and all are navigational via drop down at the top, with each 'tab' being available in the drop down. Currently I'm able to text-link, but only within the page I'm on, and I'm just lost on the getting it to work correctly from page to page. Here's what I currently got working with internal text link. $(function() { $("#tabs").tabs( {fx: { opacity: 'toggle' }, selected: 0} ); var $tabs = $('#tabs').tabs(); // first tab selected $('a.nutrlink').click(function() { // bind click event to link $tabs.tabs('select', 1); // switch to third tab return false; }); });

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  • c++ normalizing data sizes across systems

    - by Bocochoco
    I have a struct with three variables: two unsigned ints and an unsigned char. From my understanding, a c++ char is always 1 byte regardless of what operating system it is on. The same can't be said for other datatypes. I am looking for a way to normalize POD's so that when saved into a binary file, the resulting file is readable on any operating system that the code is compiled for. I changed my struct to use a 1-byte alignment by adding #pragma as follows: #pragma pack(push, 1) struct test { int a; } #pragma pack(pop) but that doesn't necessarily mean that int a is exactly 4 bytes on every os, I don't think? Is there a way to ensure that a file saved from my code will always be readable?

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  • Injecting a dependancy into a base class

    - by Jamie Dixon
    Hey everyone, I'm on a roll today with questions. I'm starting out with Dependency Injection and am having some trouble injecting a dependency into a base class. I have a BaseController controller which my other controllers inherit from. Inside of this base controller I do a number of checks such as determining if the user has the right privileges to view the current page, checking for the existence of some session variables etc. I have a dependency inside of this base controller that I'd like to inject using Ninject however when I set this up as I would for my other dependencies I'm told by the compiler that: Error 1 'MyProject.Controllers.BaseController' does not contain a constructor that takes 0 argument This makes sense but I'm just not sure how to inject this dependency. Should I be using this pattern of using a base controller at all or should I be doing this in a more efficient/correct way?

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  • How to download files directly to disk on the iPhone os?

    - by favo
    Hi, I would like to download files directly from an URL to the disk using objective-c on the iPhone os. Currently I am using NSURLConnection to send a synchronousRequest, writing the returned NSData into a file. How can I change the download handling (still having the request beeing synchronous, it is already in a background thread) to write the data directly to disk, not using memory variables to store the complete content (only small parts)? A sample code would be appreciated. Thank you all in advance for your responses!

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • I don't get this C/C++ Joke

    - by Buttercup
    After reading this article on thedailywtf.com, I'm not sure that I really got the joke. It says there that some guy changed the code from int function() { int x; char data_string[15]; ... x = 2; strcpy(data_string,"data data data"); ... } to int function() { int x = 2; char data_string[15] = "data data data"; ... } everywhere in the code and that for some reason did inflate the size of the executable from 1 to 2 CDs (or maybe it didn't do that?). Obviously I'm not familiar enough with C/C++ to get this joke, but what seems strangest is that the 2nd code listing seems "cleaner"—at least from what I've been told in school (that is that initializing variables is a good thing, not a bad one).

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  • jQuery Dynamic Page Loading wont work, not sure why any ideas?

    - by Luke
    Live demo here <- http://webcallonline.exoflux.co.uk/html/ $(function() { var url = $(this).attr("href"); $("nav").delegate("a", "click", function(event) { event.preventDefault(); window.location.hash = $(this).attr('href'); $("#main").slideUp('slow', function(){ $("#main").load(url + " #main", function() { $("#main").slideDown('slow'); }); }); }); $(window).bind('hashchange', function(){ newHash = window.location.hash.substring(1); }); $(window).trigger('hashchange'); }); Does anyone have any ideas?

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  • Is it inefficient to access a python class member container in a loop statement?

    - by Dave
    Hi there. I'm trying to adopt some best practices to keep my python code efficient. I've heard that accessing a member variable inside of a loop can incur a dictionary lookup for every iteration of the loop, so I cache these in local variables to use inside the loop. My question is about the loop statement itself... if I have the following class: class A(object): def init(self) self.myList = [ 'a','b','c', 'd', 'e' ] Does the following code in a member function incur one, or one-per-loop-iteration (5) dictionary lookups? for letter in self.myList: print letter IE, should I adopt the following pattern, if I am concerned about efficiency... localList = self.myList for letter in localList: print letter or is that actually LESS efficient due to the local variable assign? Note, I am aware that early optimization is a dangerous pitfall if I'm concerned about the overall efficiency of code development. Here I am specifically asking about the efficiency of the code, not the coding. Thanks in advance! D

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  • Why is volatile not considered useful in multithreaded C or C++ programming?

    - by Michael E
    As demonstrated in this answer I recently posted, I seem to be confused about the utility (or lack thereof) of volatile in multi-threaded programming contexts. My understanding is this: any time a variable may be changed outside the flow of control of a piece of code accessing it, that variable should be declared to be volatile. Signal handlers, I/O registers, and variables modified by another thread all constitute such situations. So, if you have a global int foo, and foo is read by one thread and set atomically by another thread (probably using an appropriate machine instruction), the reading thread sees this situation in the same way it sees a variable tweaked by a signal handler or modified by an external hardware condition and thus foo should be declared volatile (or, for multithreaded situations, accessed with memory-fenced load, which is probably a better a solution). How and where am I wrong?

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  • C++ associative array with arbitrary types for values

    - by Gerald Kaszuba
    What is the best way to have an associative array with arbitrary value types for each key in C++? Currently my plan is to create a "value" class with member variables of the types I will be expecting. For example: class Value { int iValue; Value(int v) { iValue = v; } std::string sValue; Value(std::string v) { sValue = v; } SomeClass *cValue; Value(SomeClass *v) { cValue = c; } }; std::map<std::string, Value> table; A downside with this is you have to know the type when accessing the "Value". i.e.: table["something"] = Value(5); SomeClass *s = table["something"].cValue; // broken pointer Also the more types that are put in Value, the more bloated the array will be. Any better suggestions?

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  • Is it safe to unset PHP super-globals if this behavior is documented?

    - by Stephen
    I'm building a PHP framework, and in it I have a request object that parses the url as well as the $_GET, $_POST and $_FILE superglobals. I want to encourage safe web habits, so I'm protecting the data against SQL injection, etc. In order to ensure users of this framework are accessing the safe, clean data through the request object, I plan to use unset($_GET, $_POST, $_REQUEST); after parsing those variables. I will document this in the method comments, and explain in the framework documentation that this is happening. My question is: Would this be desirable behavior? What are the potential pitfalls that I have not foreseen?

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  • Customized generation/filtering resources with maven

    - by zamza
    I wonder what is the Maven way in my situation. My application has a bunch of configuration files, let's call them profiles. Each profile configuration file is a *.properties file, that contains keys/values and some comments on these keys/values semantics. The idea is to generate these *.properties to have unified comments in all of them. My plan is to create a template.properties file that contains something like #Comments for key1/value1 key1=${key1.value} #Comments for key2/value2 key2=${key2.value} and a bunch of files like #profile_data_1.properties key1.value=profile_1_key_1_value key2.value=profile_1_key_2_value #profile_data_2.properties key1.value=profile_2_key_1_value key2.value=profile_2_key_2_value Then bind to generate-resources phase to create a copy of template.properties per profile_data_*, and filter that copy with profile_data_*.properties as a filter. The easiest way is probably to create an ant build file and use antrun plugin. But that is not a Maven way, is it? Other option is to create a Maven plugin for that tiny task. Somehow, I don't like that idea (plugin deployment is not what I want very much).

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  • Errors with large data sources

    - by The Sheek Geek
    I'm doing some benchmarking on large data sources and binding/exporting data for reporting. I started with using a data set, filling it with 100000 rows and then attempting to open a crystal report with the retrieved data. I noticed that the data set filled just fine (took about 779 milliseconds) however, when attempting to export the data to the report or even bind to a gridview the application would fail with an OutOfMemoryException. Does anyone experienced this before or have an idea of how to get around it? It is very possible that clients will run reports for years worth of data and 100000 rows are not inconceivable. The application and the benchmark code are written in C# using ORACLE and SQL Server databases. I still have some data sources to test, but would like to know how to get around this just in case I don't find a better solution.

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  • how does "recent history" work on sites for php? (PHP)

    - by ggfan
    I'm not sure if there is an explanation on SO for beginners, but if so, could you provide the links. I am interested in creating a "recent viewed" function that shows what links they clicked on before. I'm not sure if this is the 'correct' way to do it, but this is what I have so far... user clicks on a link(say ad.php?posting_id=12). if the user doesn't click on the link, no cookie or session is stored for the link if the user clicks on the link, it sets a cookie for $_cookie['ad.php?posting_id=22'] Each time the user clicks, more cookies are set In the recent viewed function, it gets all the $_cookie variables and displays them. if the user wants to clear the history, just destroy all the cookies I'm not sure if this is the way to do it, but is the viable? If not, what are the steps to create a "recent viewed" function

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  • Nested loop with dependent bounds trip count

    - by aaa
    hello. just out of curiosity I tried to do the following, which turned out to be not so obvious to me; Suppose I have nested loops with runtime bounds, for example: t = 0 // trip count for l in 0:N for k in 0:N for j in max(l,k):N for i in k:j+1 t += 1 t is loop trip count is there a general algorithm/way (better than N^4 obviously) to calculate loop trip count? I am working on the assumption that the iteration bounds depend only on constant or previous loop variables.

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  • How to get rid of a JQUERY APPEND GIve the following code...

    - by nobosh
    Given the following lines of code which is using JQTOUCH: $('#customers').bind('pageAnimationEnd', function(e, info){ if (!$(this).data('loaded')) { $('.loadingscreen').css({'display':'block'}); $(this).append($('<div> </div>'). load('/mobile/ajax/customers/ .info', function() { $(this).parent().data('loaded', true); $('.loadingscreen').css({'display':'none'}); })); } }); How can I get ride of the .append($(' '). It used to be append($('loading') but I didn't need that and now it seems like a waste of processing time to have in the function. Is it possible?

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  • Prevent auto scrolling when clicking tab anchor

    - by JohnCrossy
    On my page I have some tabs that I've added some javascript so when they're clicked the page loads the tab's anchor URL instead of simply changing the view with AJAX, but I now want to stop the browser from auto scrolling to the anchor location. Having done some research, I'm pretty sure I just need to add a couple of lines so that when clicked it returns false or prevents default but, being a noob, I've no idea where to put them!?! I know it's cheeky, but if any answers could include the full script (ie. the below) with the solution, that way I'll understand better and hopefully learn some valuable lessons also :) Here's the code I'm using: jQuery( function() { jQuery('.ui-tabs').bind( 'tabsselect', function( e, ui ) { window.location.hash = ui.tab.hash }); });

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  • jQuery - how to pass $(this) as an object?

    - by regan
    Hello! I'm trying to pass an object into a function but think there's a problem with $(this) not actually being valid at the point of passing it in. $('textarea#quote').live('bind',function(){ }).limit('10',$(this).parents('form').children().find('span#qc') ); The second parameter can be either a string or an object like $('span#qc'), but I also want to be able to pass in an object which references the current one. Why? Because I have several forms on same page, each containing textarea#quote, so depending on which form is selected I want to be able to reference a particular element within the same form. Anyone??

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