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  • NetCAT ou le lancement des tests des dernières builds de NetBeans 6.9 : Dernière ligne droite pour l

    NetCAT ou le lancement des tests des dernières build de NetBeans 6.9 Dernière ligne droite pour la nouvelle mouture de NetBeans Depuis le 15 Mars, NetCAT (NetBeans Community Acceptance Testing program), a débuté la série de tests des dernières versions builds de la plateforme NetBeans. Ainsi, une cinquantaine de membres ayant demandé leur intégration au projet vont tester et émettre des retours d'expérience afin d'améliorer le maximum de points dans l'objectif d'obtenir une version finale stable et sans bugs. Le programme va se dérouler pendant 3 mois autour des milestones de l'IDE Voici le planning prévu : [IMG]http://www.livesphere.fr/images/dvp/netc...

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  • Oracle Primavera Partner Programs

    - by mark.kromer
    Here is the slide presentation with only the slides that can be shared at this time, for our Oracle Primavera partner programs focusing on expanding P6's workflows and reporting capabilities. By leveraging Oracle's BPM & BI Publisher products, you can build exciting new workflow & enhanced reports to expand the capabilities of Primavera applications.

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  • What arguments can I use to "sell" the BDD concept to a team reluctant to adopt it?

    - by S.Robins
    I am a bit of a vocal proponent of the BDD methodology. I've been applying BDD for a couple of years now, and have adopted StoryQ as my framework of choice when developing DotNet applications. Even though I have been unit testing for many years, and had previously shifted to a test-first approach, I've found that I get much more value out of using a BDD framework, because my tests capture the intent of the requirements in relatively clear English within my code, and because my tests can execute multiple assertions without ending the test halfway through - meaning I can see which specific assertions pass/fail at a glance without debugging to prove it. This has really been the tip of the iceberg for me, as I've also noticed that I am able to debug both test and implementation code in a more targeted manner, with the result that my productivity has grown significantly, and that I can more easily determine where a failure occurs if a problem happens to make it all the way to the integration build due to the output that makes its way into the build logs. Further, the StoryQ api has a lovely fluent syntax that is easy to learn and which can be applied in an extraordinary number of ways, requiring no external dependencies in order to use it. So with all of these benefits, you would think it an easy to introduce the concept to the rest of the team. Unfortunately, the other team members are reluctant to even look at StoryQ to evaluate it properly (let alone entertain the idea of applying BDD), and have convinced each other to try and remove a number of StoryQ elements from our own core testing framework, even though they originally supported the use of StoryQ, and that it doesn't impact on any other part of our testing system. Doing so would end up increasing my workload significantly overall and really goes against the grain, as I am convinced through practical experience that it is a better way to work in a test-first manner in our particular working environment, and can only lead to greater improvements in the quality of our software, given I've found it easier to stick with test first using BDD. So the question really comes down to the following: What arguments can I use to really drive the point home that it would be better to use StoryQ, or at the very least apply the BDD methodology? Can you point me to any anecdotal evidence that I can use to support my argument to adopt BDD as our standard method of choice? What counter arguments can you think of that could suggest that my wish to convert the team efforts to BDD might be in error? Yes, I'm happy to be proven wrong provided the argument is a sound one. NOTE: I am not advocating that we rewrite our tests in their entirety, but rather to simply start working in a different manner for all future testing work.

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  • Advantages of Steam Greenlight

    - by ashes999
    Let's assume that I can pick a fairly decent game, build it, and finish it with sufficient chrome plating; let's also assume that I can market it myself to some extent, through my own website. What exactly are the advantages of going through Steam Greenlight? Assuming I can actually get through the process and reach sufficient critical mass to be "Greenlight." Can I really expect a lot more marketing (and sales) if I succeed?

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  • SEO - Surefire Tips to Help You Get Better Search Engine Rankings

    When people build websites, there are a lot of intentions for which they do this and one of the reasons is because people want to make use of SEO tips that is make people to be driven to their websites which will in turn fetch money for them. This is done by making a piece of writing that is known as content and this is a very rewarding but difficult task although it has been proven that there are ways through which the work can be made to reduce.

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  • Linux Beginner: Installing Valgrind on a 3.x Kernel

    - by LonelyWebCrawler
    I was reading Learn C the Hard Way when I stumbled upon and followed the instructions for installing Valgrind, the C debugger. However, when I ran ./configure to setup build configurations, I got checking for the kernel version... unsupported (3.0.0-17-generic) configure: error: Valgrind works on kernels 2.4, 2.6 I am running Ubuntu 11.10, on the kernel Linux 3.0.0-17-generic x86_64. The answer may be obvious but I'm not acquainted with Linux: How do I get Valgrind working on my computer? Thanks.

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  • Continuous Delivery and the Database

    Continuous Delivery is fairly generally understood to be an effective way of tackling the problems of software delivery and deployment by making build, integration and delivery into a routine. The way that databases fit into the Continuous Delivery story has been less-well defined. Phil Factor explains why he's an enthusiast for databases being full participants, and suggests practical ways of doing so.

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  • How to dynamically generate PDF documents

    - by Thomas
    I want to build a web application for generating stylish PDF documents. The layout should be based on a design templates and the data should come dynamically from the database. Ideally I want to design the template in a "publishing like" tool with placeholders and replace these placeholders by the web application with the data from the database. Think of something like an invoice generator, where a customer could choose from different invoice templates and the invoice data itself coming from the DB. Thanks for your ideas!

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  • Will Beej's Guide to Network programming point me the right way to be able to make multiplayer games and a web broswer?

    - by Logan545
    I'm new to socket programming in C, and I've found the Beej's Guide to Networking programming. It looks fine and all, however, I just wanted to ask whether this tutorial will point me in the right direction in terms of network programming. I plan to build a game in opengl that will be multiplayer using c+ and possibly a web browser. I know this tutorial would by no means teach me how to do this, but would this be a good way to start off on my path?

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  • What Interface Toolkit is being recommended for Ubuntu on Nexus7/Mobile Devices?

    - by Baggers
    I understand this is a may be a very premature question given that the current build is for testing Ubuntu Core, but I have just bought a Nexus7 to join in with this Ubuntu on mobile adventure and can't help wanting to start writing some apps! I haven't really dabbled with either GTK or QT for touch apps yet and, having seen that Ubuntu TV is using Nux, I wondered what people on AskUbuntu-land would recommend. Hope someone out there know this! Cheers

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  • Best practice for organizing/storing character/monster data in an RPG?

    - by eclecto
    Synopsis: Attempting to build a cross-platform RPG app in Adobe Flash Builder and am trying to figure out the best class hierarchy and the best way to store the static data used to build each of the individual "hero" and "monster" types. My programming experience, particularly in AS3, is embarrassingly small. My ultra-alpha method is to include a "_class" object in the constructor for each instance. The _class, in turn, is a static Object pulled from a class created specifically for that purpose, so things look something like this: // Character.as package { public class Character extends Sprite { public var _strength:int; // etc. public function Character(_class:Object) { _strength = _class._strength; // etc. } } } // MonsterClasses.as package { public final class MonsterClasses extends Object { public static const Monster1:Object={ _strength:50, // etc. } // etc. } } // Some other class in which characters/monsters are created. // Create a new instance of Character var myMonster = new Character(MonsterClasses.Monster1); Another option I've toyed with is the idea of making each character class/monster type its own subclass of Character, but I'm not sure if it would be efficient or even make sense considering that these classes would only be used to store variables and would add no new methods. On the other hand, it would make creating instances as simple as var myMonster = new Monster1; and potentially cut down on the overhead of having to read a class containing the data for, at a conservative preliminary estimate, over 150 monsters just to fish out the one monster I want (assuming, and I really have no idea, that such a thing might cause any kind of slowdown in execution). But long story short, I want a system that's both efficient at compile time and easy to work with during coding. Should I stick with what I've got or try a different method? As a subquestion, I'm also assuming here that the best way to store data that will be bundled with the final game and not read externally is simply to declare everything in AS3. Seems to me that if I used, say, XML or JSON I'd have to use the associated AS3 classes and methods to pull in the data, parse it, and convert it to AS3 object(s) anyway, so it would be inefficient. Right?

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  • Dartisans ep 12 - Dart and Web Components

    Dartisans ep 12 - Dart and Web Components Ask and vote for questions: developers.google.com Web Components are ushering in the "declarative renaissance" for modern web development. Watch this episode of Dartisans to learn how you can build Web Components with Dart, and compile them into JavaScript to run across the modern web. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Starting software projects

    - by shox
    Always , when i try to start new project , with what i think new ideas , first of all i search the web to try to find some thing same, most of the time ( if not all ) , i find that my ideas of new project have been implemented hundred of times , i think every one in software industry , feel this every day , the question is : when should i approve an idea and start building it , although its implemented hundred of times around the world . How i can make my way in trying of build something new

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  • Le Lumia 635 débarque en France avec Windows Phone 8.1 et la 4G pour un petit prix

    Le Lumia 635 débarque en France avec Windows Phone 8.1 et la 4G pour un petit prixDévoilé en avril dernier lors de la conférence Build de Microsoft, le Lumia 635 débarque en France avec le système d'exploitation mobile Windows Phone 8.1.Nokia revient au devant de la scène avec un smartphone low cost (169 euros TTC), qui bénéficie de l'expertise du constructeur et des spécificités (design et fonctionnalités des smartphones Lumia haut de gamme) de la gamme Lumia.Le Lumia 635 repose sur un processeur...

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  • Using CSS3 is a bad practice? [closed]

    - by Qmal
    Possible Duplicate: Should I use HTML5 and/or CSS3 to build my website? I just want to know if it's considered as a "bad practice" to use things like rounded corners, gradients and so on... I understand that there are bots and crawlers that do not process CSS, but they don't need to. And nowadays most people use browsers that can process CSS3 with no problem. So should I make my buttons and shadows and such look pretty with CSS3 or with images?

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  • How To Customize Your Android Lock Screen with WidgetLocker

    - by Jason Fitzpatrick
    Wouldn’t it be great to use your Android lock screen to turn on your flashlight, jump to your camera, and otherwise make accessing your phone and information on it lightening fast? Read on as we show you how. How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit How to Own Your Own Website (Even If You Can’t Build One) Pt 3

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  • Mac OS X 10.6.2 vs. Ubuntu 10.04 Performance

    <b>Phoronix:</b> "...for those impatient ones today we have published an extensive set of tests comparing the performance of Mac OS X 10.6.2 against a development build of Ubuntu 10.04. This is our first time exploring how Canonical's Lucid Lynx can compete with Apple's Snow Leopard."

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  • Points To Ponder While Going For A Custom Logo Design

    Every organization, whether small or large, go for designing a logo for its business. And in these days and age, with immense competition, it';s hard to get identified and build a strong brand image. ... [Author: Gisselle Gloria - Web Design and Development - October 05, 2009]

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  • From the Tips Box: Free Shipping with Amazon Filler, Repairing Ethernet Cables, and Emergency Stickers

    - by Jason Fitzpatrick
    Once a week we round up some great tips from the tips box and share them with everyone. This week we’re looking at easy Amazon filler items, repairing the tab on Ethernet cable connectors, and a humorous data-security sticker. How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

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  • Cannot install glib-dev

    - by las
    I tried to build dasher, but I got it needs glib. So doing so this came up: Checking for GLIB... configure: error: Package requirements (glib-2.0= 2.6) were not met: No package 'glib-2.0' found So I tried to install libglib2.0-dev It gave another error: libglib2.0-dev: Depends: libglib2.0-0 (=2.26.0-0ubuntu1) but 2.26.1-0ubuntu1 is to be installed Depends: libglib2.0-bin but it is not going to be installed What shall I do?

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  • Point to Taken Care while Microsoft SQL Patching Testing in Production

    - by AbhishekLohani
    Originally posted on: http://geekswithblogs.net/AbhishekLohani/archive/2013/10/29/point-to-taken-care-while-sql-patching-testing--in.aspx Point to Taken Care while Microsoft SQL Patching Testing in Production It very critical testing like Paching testing  1. Build the Test Environment Parrel to Production Environment i.e Staging Environment2 Check the Version of Application deployed is same as Production Environment if Staging Environment not parrel to production environment then risk of defect in production 3.Check End to End Flow of Appliction 4 Check the Eventlog entries 5 Check the performance of the Application . Thanks & RegardsAbhishek

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