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  • CakePHP ACL use case(s)

    - by Jonathan
    I have got a simple web app in development, i want to establish a couple of user groups; Admin, Doctors & Patients. Each group would have their access restricted to particular controller actions rather than individual content. So for example, Doctors can view patient records (index & view actions), but cannot delete them. Usually i would create a groups model, and assign the various users to a group. And filter in the beforeFilter() method to determine if the user has access. But if ACL can do the job, why right the code, right? Thanks

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  • designing the database if depending on dynamic columns

    - by phani_yelugula
    In my project,"admin" can create text fields dynamically (using jsp +javascript) and enter can enter data in text fields for saving.in the back end i have to save them in database. here the problem is 1)how we can create columns dynamically depending on the textfields admin is creating. like if he is creating 5textfields then we should create 5 columns in database,if he going with 10 we should do 10 columns. im doing this in mysql,jsp,struts,hibernate

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  • what service class to use to incapsulate method

    - by xbsxbs
    I have to write a simple method extractArticle() that returns Article object which is extracted from Message object. I have MessageService and ArticleService classes intended to handle tasks like this. What service class is more correctly to use to incapsulate extractArticle() funcionality? $article = MessageService::extractArticle(Message $message); or $article = ArticleService::extractArticleFromMessage(Message $message);

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  • Windows Game Loop 50% CPU on Dual Core

    - by Dave18
    The game loop alone is using 50% of CPU Usage, I haven't done any rendering work yet. What i'm doing here? while(true) { if(PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if(msg.message == WM_QUIT || msg.message == WM_CLOSE || msg.message == WM_DESTROY) break; TranslateMessage(&msg); DispatchMessage(&msg); } else { //Run game code, break out of loop when the game is over } }

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  • [WPF] When Should I Retrieve Values from Textbox?

    - by they_soft
    Suppose I have a Window with TextBoxes I want to use the values. Right now I'm thinking of either: 1) Updating each associated value once the cursor is out of focus, and once the user presses Ok I start the program 2) Once the user presses Ok, I retrieve all the values at once then start the program I'm not sure which one is better though. First alternative seems more modular, but there's more semantic coupling since I each new box is supposed to be updating its respective value. I realize this isn't all that important, but I'm trying to understand when to centralize and when not to. Other better approachers are appreciated too.

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  • Best way to create 100% width middle column with css

    - by nick
    Hey everyone, I have a pretty standard css layout where I use a container div that is 980px wide to hold everything. The only problem is that I want to have a 1900px wide banner half way down the page that is centered in the middle and is 100% width of the page. Is there any way to do this without getting rid of the container div? so I am wanting ____________________ | | | | | | | | | | | | |___| |___| | | | | |___ ___| | | | | | | | | | | | | | | | | |___|___________|___| < 980px > container < 100% page width > Anyone know how to get that 1900px banner centered in the middle without deleting my container div? THANKS!!

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  • How to create many div's with 100% height?

    - by ChrisBenyamin
    I need a html document, that contains multiple div's with 100% height (screen filling) one below the other. I have tried to apply every element a height of 100%, but that won't work seamless nor clean. Maybe there is a option with JavaScript? I don't have an idea. Please suggest me your solutions. chris

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  • What 64bit Desktop Linux (gui) Distribution can I run on an intel processor, especially in virtualbox on mac os x?

    - by cwd
    What 64bit Desktop Linux (GUI) Distribution can I run on an intel processor, especially in VirtualBox on Mac OS X? Ubuntu 32bit works well. ubuntu 64bit is for amd64 only, I think. I know Mac OS X is 64 bit Linux. This is not what I'm asking about. It would be lovely if you could recommend a small install, or one that has a live cd version. Update: I tried downloading the ubuntu-10.10-desktop-amd64.iso package and this is what i get:

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  • What is needed to invoke LibreOffice running just the macro without the GUI?

    - by C.W.Holeman II
    Invoking LibreOffice and running a macro via the GUI works as expected producing three HTML files, one for each spreadsheet page: $ libreoffice x.ods Tools>Macros>Run Macros... Library: LibreOffice Macros> ExportSheetsToHTML Macro Names: exportsheetstohtml.js Run When attempting to invoke just the macro it just hangs: $ libreoffice\ -invisible\ -nofirststartwizard\ -headless\ -norestore\ x.ods "macro:///LibreOffice Macros.ExportSheetsToHTML.exportsheetstohtml.js" $ ps x | grep libreoffice 11286 pts/0 S+ 0:00 /bin/sh /opt/libreoffice/program/soffice -invisible -nofirststartwizard -headless -norestore x.ods macro:///LibreOffice Macros.ExportSheetsToHTML.exportsheetstohtml.js 11296 pts/0 Sl+ 0:58 /opt/libreoffice/program/soffice.bin -invisible -nofirststartwizard -headless -norestore x.ods macro:///LibreOffice Macros.ExportSheetsToHTML.exportsheetstohtml.js Version info: Linux road 2.6.32-28-generic #55-Ubuntu SMP Mon Jan 10 21:21:01 UTC 2011 i686 GNU/Linux LibreOffice 3.3.0 OOO330m19 (Build:6) tag libreoffice-3.3.0.4

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  • Redhat 6 gui installation VS kickstart gives me different packages?

    - by jonaz
    If i do the graphical install and select basic server + aide and screen i get a system with 535 installed packages. If i look at the /root/anaconda-ks.cfg file in that freshly installed system i see: %packages @base @console-internet @core @debugging @directory-client @hardware-monitoring @java-platform @large-systems @network-file-system-client @performance @perl-runtime @security-tools @server-platform @server-policy @system-admin-tools pax python-dmidecode oddjob sgpio certmonger pam_krb5 krb5-workstation nscd pam_ldap nss-pam-ldapd perl-DBD-SQLite aide screen If i then install a NEW system using a kickstart only containing those packages i get 620 installed packages. So basicly my question is why does the system install almost 100 more packages when using kickstart compared to the GUI installation when the exact same packagegroups are selected?

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  • How do I set the umask for files and directories created from the GUI in MacOS X Lion (10.7)?

    - by Avry
    I've set my umask in my .bashrc file to 007. Any files created on the command line after loading my bashrc file respects this setting. I want to be able to set the umask to 007 for any files created using non-command line apps. This document talks about setting the umask via launchd. And it kind of works. If I follow these directions I can change the default permissions on a GUI created file from rw-r--r-- to rw-rw---- but the directories still are not group writeable (i.e. I want them to be rwxrwx--- but they are rwxr-x--- instead) The analog on Linux would be /etc/login.defs as the place to set the umask. What do I change in order for the umask to be set properly (i.e. the way I want it)?

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  • Why does deleting from the command line take significantly less time than from a GUI?

    - by Jordan Plahn
    So this is probably the dumbest question you'll read today, but it's something I just wondered about as I was deleting a dozen or so images from my computer. With a quick rm -rf command on the directory's contents, all the images were gone in a snap. When I drag the same dozen or so images to a trash can/recycle ban, it takes sometimes 10 seconds or more. Now I'm sure some of it comes from the overhead of the GUI and such, and some of it may be the fact that the file still "exists" in some form if it's put into the recycle bin, but is there anything else that accounts for such a huge time disparity? Are "rm" and "delete" just such fundamentally different commands so I'm trying to compare apples and oranges? Enlighten me, please!

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  • Which GUI Toolkit was used for TuneUp Utilities and Avast ?

    - by vettipayyan
    There are arguments supporting and discouraging the use of TuneUp Utilities . However , their User Interface is a really good one and i can't find out what gui toolkit they've used .... I wonder this for Avast too... I'm using PyQt for my image processing app and trying to improve the look and feel which is essential for it. But i can't find these type of custom styles etc... If you've suggestions tell me. It'll be helpful..

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  • I'm trying to setup Xvfb to run an GUI app on a remote server with no display

    - by jz87
    I have a 3rd party java app that I need to run on a remote server. Unfortunately, the app is designed for the desktop and assumes a GUI is available. The thing is I would like to leave this app running on the remote server without having to tie up my desktop machine with a persistent VNC connection to the remote machine. I'm trying to setup Xvfb on the remote machine so emulate a graphical environment, connect to the remote machine via VNC to launch the app and configure parameters and then log off and let it run. Here's what I have so far: I have ubuntu 11.04 server apt-get install xvfb apt-get install fluxbox apt-get install x11vnc Xvfb :1 -screen 0 1024x768x16 & fluxbox & At this point I run into a problem because it gives a very undescriptive error: Cannot connect to server. How do I know if the server is running and that it's running properly?

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  • DESIGNING FOR WIN PHONE 7

    Designing applications for the Win Phone 7 is very similar to designing for print. In my opinion, it feels like a cross between a tri-fold brochure and a poster. I based my prototype designs on Microsofts Metro style guide, with typography as the main focus and stunning imagery for support. Its nice to have fixed factors regulating the design, making it a fun and fresh design experience. Microsoft provides a UI Design Guidelines document that outlines layout sizes, background image size, recommended typefaces and spacing. You know what you are designing for and you know how it will look and act on the win phone 7 platform. Although applications are not required to strictly adhere to the Metro style guide I feel it makes the best use of the panorama view  and navigation. With strong examples of this UI concept in place like their Zune-like music + videos hub, I found it fairly easy to put together a few quick app mockups (see below). In addition to design guidelines, using a ready built design templates, or a win phone 7 specific panorama control like the one by Clarity Consulting will make the process of bringing your designs to life much more efficient. Likes, Dislikes, and Challenges I think the idea of the hub is completely intuitive. This concept clearly breaks down info into more manageable pieces, and greatly helps with organization when designing for the phone. I like the chromeless appearance, allowing the core functionality of the application to take precedence over gradients, textures, bevels, drop shadows, and the complicated animations you see on the web. Although I understand the Win Phone 7 guidelines are a work in progress, I found a few contradictions. I also noticed that certain design specifications did not translate well to the phone emulator . If you use their guidelines as suggested best practices and not as fixed definitions you will have more success. Multi-directional vs Linear The main challenge I had was stepping away from familiar navigational examples seen in other mobile phones. I had to keep reminding myself that the content to the right and to the left of what I was working on didnt necessarily have to have a direct link to one another. I started thinking multi-directional as opposed to linear. Win phone 7 vs IPhone The Metro styling of the Win Phone 7 is similar to the Zune HD and the Windows Media Center UI and offers a different interface paradigm than the IPhone. When navigating an application it feels like you are panning a long seamless page of information in contrast to the multiple panels of an IPhone. I think there is less of an opportunity to overdesign your application, which happens often with IPhone applications. While both interfaces are simple and sleek, win phone 7 really gets down to the basics. IPhone sets a high standard for designing for touch, designing for win phone 7 could improve on that user experience with a consistent and strategic use of white space and staying away from a menu and icon heavy UI. Design Examples for Win Phone 7 Applications Here are some concepts for both generic and brand specific applications for Win Phone 7: View Full Album Resources to get you going with your own Win Phone 7 design: Helpful design templates for Win Phone 7  http://www.shazaml.com/archives/windows-phone-7-ui-templates Here is the interaction design guide for Win Phone 7 http://go.microsoft.com/?linkid=9713252 Windows has a project template for Blend 4 and Visual Studio 2010 RC1 http://developer.windowsphone.com/ Clarity Consulting developed a panorama control for Win Phone 7 http://blogs.claritycon.com/blogs/design/archive/2010/03/30/building-the-elusive-windows-phone-panorama-control.aspxDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • DESIGNING FOR WIN PHONE 7

    Designing applications for the Win Phone 7 is very similar to designing for print. In my opinion, it feels like a cross between a tri-fold brochure and a poster. I based my prototype designs on Microsofts Metro style guide, with typography as the main focus and stunning imagery for support. Its nice to have fixed factors regulating the design, making it a fun and fresh design experience. Microsoft provides a UI Design Guidelines document that outlines layout sizes, background image size, recommended typefaces and spacing. You know what you are designing for and you know how it will look and act on the win phone 7 platform. Although applications are not required to strictly adhere to the Metro style guide I feel it makes the best use of the panorama view  and navigation. With strong examples of this UI concept in place like their Zune-like music + videos hub, I found it fairly easy to put together a few quick app mockups (see below). In addition to design guidelines, using a ready built design templates, or a win phone 7 specific panorama control like the one by Clarity Consulting will make the process of bringing your designs to life much more efficient. Likes, Dislikes, and Challenges I think the idea of the hub is completely intuitive. This concept clearly breaks down info into more manageable pieces, and greatly helps with organization when designing for the phone. I like the chromeless appearance, allowing the core functionality of the application to take precedence over gradients, textures, bevels, drop shadows, and the complicated animations you see on the web. Although I understand the Win Phone 7 guidelines are a work in progress, I found a few contradictions. I also noticed that certain design specifications did not translate well to the phone emulator . If you use their guidelines as suggested best practices and not as fixed definitions you will have more success. Multi-directional vs Linear The main challenge I had was stepping away from familiar navigational examples seen in other mobile phones. I had to keep reminding myself that the content to the right and to the left of what I was working on didnt necessarily have to have a direct link to one another. I started thinking multi-directional as opposed to linear. Win phone 7 vs IPhone The Metro styling of the Win Phone 7 is similar to the Zune HD and the Windows Media Center UI and offers a different interface paradigm than the IPhone. When navigating an application it feels like you are panning a long seamless page of information in contrast to the multiple panels of an IPhone. I think there is less of an opportunity to overdesign your application, which happens often with IPhone applications. While both interfaces are simple and sleek, win phone 7 really gets down to the basics. IPhone sets a high standard for designing for touch, designing for win phone 7 could improve on that user experience with a consistent and strategic use of white space and staying away from a menu and icon heavy UI. Design Examples for Win Phone 7 Applications Here are some concepts for both generic and brand specific applications for Win Phone 7: View Full Album Resources to get you going with your own Win Phone 7 design: Helpful design templates for Win Phone 7  http://www.shazaml.com/archives/windows-phone-7-ui-templates Here is the interaction design guide for Win Phone 7 http://go.microsoft.com/?linkid=9713252 Windows has a project template for Blend 4 and Visual Studio 2010 RC1 http://developer.windowsphone.com/ Clarity Consulting developed a panorama control for Win Phone 7 http://blogs.claritycon.com/blogs/design/archive/2010/03/30/building-the-elusive-windows-phone-panorama-control.aspxDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Apps UX Launches Blueprints for Mobile User Experiences

    - by mvaughan
    By Misha Vaughan, Oracle Applications User ExperienceAt Oracle OpenWorld 2012 this year, the Oracle Applications User Experience (Apps UX) team announced the release of Mobile User Experience Functional Design Patterns. These patterns are designed to work directly with Oracle’s Fusion Middleware, specifically, ADF Mobile.  The Oracle Application Development Framework for mobile users enables developers to build one application that can be deployed to multiple mobile device platforms. These same mobile design patterns provide the guidance for Oracle teams to develop Fusion Mobile expenses. Application developers can use Oracle’s mobile design patterns to design iPhone, Android, or browser-based smartphone applications. We are sharing our mobile design patterns and their baked-in, scientifically proven usability to enable Oracle customers and partners to build mobile applications quickly.A different way of thinking and designing. Lynn Rampoldi-Hnilo, Senior Manager of Mobile User Experiences for Apps UX, says mobile design has to be compelling. “It needs to be optimized for the device, and be visually rich and simple,” she said. “What is really key is that you are designing for a user’s most personal device, the device that they will have with them at all times of the day.”Katy Massucco, director of the overall design patterns site, said: “You need to start with a simplified task flow. Everything should be a natural interaction. The action should be relevant and leveraging the device. It should be seamless.”She suggests that developers identify the essential tasks that a user would want to do while mobile. “They need to understand the user and the context,” she added. ?A sample inline action design patternWhat people are sayingReactions to the release of the design patterns have been positive. Debra Lilley, Oracle ACE Director and Fusion User Experience Advocate (FXA), has already demo’ed Fusion Mobile Expenses widely.  Fellow Oracle Ace Director Ronald van Luttikhuizen, called it a “cool demo by @debralilley of the new mobile expenses app.” FXA member Floyd Teter says he is already cooking up some plans for using mobile design patterns.  We hope to see those ideas at Collaborate or ODTUG in 2013. For another perspective on why user experience is such an important focus for mobile applications, check out this video by John King, Director, and Monty Latiolais, President, both from ODTUG, or the Oracle Development Tools User Group.In a separate interview by e-mail, Latiolais wrote: “I enjoy the fact we can take something that, in the past, has been largely subjective, and now apply to it a scientifically proven look and feel. Trusting Oracle’s UX Design Patterns, the presentation really can become one less thing to worry about. As someone with limited ADF experience, that is extremely beneficial.”?King, who was also interviewed by e-mail, wrote: “User Experience is about making the task at hand as easy and error-free as possible. Oracle's UX labs worked hard to make the User Experience in the new Fusion Applications as good as possible; ADF makes adding tested, consistent, user experiences a declarative exercise by leveraging that work. As we move applications onto mobile platforms, user experience is the driving factor. Customers are "spoiled" by a bevy of fantastic applications, and ours cannot disappoint them. Creating applications that enable users to quickly and effectively accomplish whatever task is at hand takes thought and practice. Developers must become ’power users’ and then create applications that they and their users will love.”

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  • Construction Paper, Legos, and Architectural Modeling

    I can remember as a kid playing with construction paper and Legos to explore my imagination. Through my exploration I was able to build airplanes, footballs, guns, and more, out of paper. Additionally I could create entire cities, robots, or anything else I could image out of Legos.  These toys, I now realize were in fact tools that gave me an opportunity to explore my ideas in the physical world through the use of modeling.  My imagination was allowed to run wild as I, unknowingly at the time, made design decisions that directly affected the models I was building from the raw materials.  To prove my point further, I can remember building a paper airplane that seemed to go nowhere when I tried to throw it. So I decided to attach a paper clip to the plane before I decided to throw it the next time to test my concept that by adding more weight to the plane that it would fly better and for longer distances. The paper airplane allowed me to model my design decision through the use of creating an artifact in that I created a paper airplane that was carrying extra weight through the incorporation of the paper clip in to the design. Also, I remember using Legos to build all sorts of creations, and these creations became artifacts of my imagination. As I further and further defined my Lego creations through the process of playing I was able to create elaborate artifacts of my imagination. These artifacts represented design decision I had made in the evolution of my creation through my child like design process. In some form or fashion the artifacts I created as a kid are very similar to the artifacts that I create when I model a software architectural concept or a software design in that the process of making decisions is directly translated in to a tangible model in the form of an architectural model. Architectural models have been defined as artifacts that depict design decisions of a system’s architecture.  The act of creating architectural models is the act of architectural modeling. Furthermore, architectural modeling is the process of creating a physical model based architectural concepts and documenting these design decisions. In the process of creating models, the standard notation used is Architectural modeling notation. This notation is the primary method of capturing the essence of design decisions regarding architecture.  Modeling notations can vary based on the need and intent of a project; typically they range from natural language to a diagram based notation. Currently, Unified Markup Language (UML) is the industry standard in terms of architectural modeling notation  because allows for architectures to be defined through a series of boxes, lines, arrows and other basic symbols that encapsulate design designs in to virtual components, connectors, configurations and interfaces.  Furthermore UML allows for additional break down of models through the use of natural language as to explain each section of the model in plain English. One of the major factors in architectural modeling is to define what is to be modeled. As a basic rule of thumb, I tend to model architecture based on the complexity of systems or sub sub-systems of architecture. Another key factor is the level of detail that is actually needed for a model. For example if I am modeling a system for a CEO to view then the low level details will be omitted. In comparison, if I was modeling a system for another engineer to actually implement I would include as much detailed information as I could to help the engineer implement my design.

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  • Extremely slow login after upgrade from 11.10 to 12.04

    - by ocalex86
    I just upgraded my xubuntu 11.10 to 12.04 and now, when I login into the GUI, I have to wait about 3 minutes before the desktop appears. Only the background image is displayed. The login into the console works fine (with ctrl+alt+f2) Even stranger: If I login first in the console and then in the GUI, it boots quickly. If I login first in the GUI, switch to console and login, it takes 3 minutes to boot in the GUI. My machine is a thinkpad T420s.

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  • Could I be going crazy with Event Handlers? Am I going the "wrong way" with my design?

    - by sensae
    I guess I've decided that I really like event handlers. I may be suffering a bit from analysis paralysis, but I'm concerned about making my design unwieldy or running into some other unforeseen consequence to my design decisions. My game engine currently does basic sprite-based rendering with a panning overhead camera. My design looks a bit like this: SceneHandler Contains a list of classes that implement the SceneListener interface (currently only Sprites). Calls render() once per tick, and sends onCameraUpdate(); messages to SceneListeners. InputHandler Polls the input once per tick, and sends a simple "onKeyPressed" message to InputListeners. I have a Camera InputListener which holds a SceneHandler instance and triggers updateCamera(); events based on what the input is. AgentHandler Calls default actions on any Agents (AI) once per tick, and will check a stack for any new events that are registered, dispatching them to specific Agents as needed. So I have basic sprite objects that can move around a scene and use rudimentary steering behaviors to travel. I've gotten onto collision detection, and this is where I'm not sure the direction my design is going is good. Is it a good practice to have many, small event handlers? I imagine going the way I am that I'd have to implement some kind of CollisionHandler. Would I be better off with a more consolidated EntityHandler which handles AI, collision updates, and other entity interactions in one class? Or will I be fine just implementing many different event handling subsystems which pass messages to each other based on what kind of event it is? Should I write an EntityHandler which is simply responsible for coordinating all these sub event handlers? I realize in some cases, such as my InputHandler and SceneHandler, those are very specific types of events. A large portion of my game code won't care about input, and a large portion won't care about updates that happen purely in the rendering of the scene. Thus I feel my isolation of those systems is justified. However, I'm asking this question specifically approaching game logic type events.

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  • Issue with VS 2008 designer and usercontrol.

    - by Ram
    Hello, I have created a custom data grid control. I dragged it on windows form and set its properties like column and all & ran the project. It built successfully and I am able to view the grid control on the form. Now if i try to view that form in designer, I am getting following error.. Object reference not set to an instance of an object. Instances of this error (1) 1. Hide Call Stack at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.GetMemberTargetObject(XmlElementData xmlElementData, String& member) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.CreateAssignStatement(XmlElementData xmlElement) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.XmlElementData.get_CodeDomElement() at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.EndElement(String prefix, String name, String urn) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.Parse(XmlReader reader) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.ParseXml(String xmlStream, CodeStatementCollection statementCollection, String fileName, String methodName) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.OnMethodPopulateStatements(Object sender, EventArgs e) at System.CodeDom.CodeMemberMethod.get_Statements() at System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Deserialize(IDesignerSerializationManager manager, CodeTypeDeclaration declaration) at System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager manager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager serializationManager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.DeferredLoadHandler.Microsoft.VisualStudio.TextManager.Interop.IVsTextBufferDataEvents.OnLoadCompleted(Int32 fReload) If I ignore the exception, form appears blank with no sign of grid control on it. However I can see the code for the grid in the designer file. Any pointer on this would be a great help.

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  • VS 2008 designer and usercontrol.

    - by Ram
    Hello, I have created a custom data grid control. I dragged it on windows form and set its properties like column and all & ran the project. It built successfully and I am able to view the grid control on the form. Now if i try to view that form in designer, I am getting following error.. Object reference not set to an instance of an object. Instances of this error (1) 1. Hide Call Stack at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.GetMemberTargetObject(XmlElementData xmlElementData, String& member) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.CreateAssignStatement(XmlElementData xmlElement) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.XmlElementData.get_CodeDomElement() at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.EndElement(String prefix, String name, String urn) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.Parse(XmlReader reader) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.ParseXml(String xmlStream, CodeStatementCollection statementCollection, String fileName, String methodName) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.OnMethodPopulateStatements(Object sender, EventArgs e) at System.CodeDom.CodeMemberMethod.get_Statements() at System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Deserialize(IDesignerSerializationManager manager, CodeTypeDeclaration declaration) at System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager manager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager serializationManager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.DeferredLoadHandler.Microsoft.VisualStudio.TextManager.Interop.IVsTextBufferDataEvents.OnLoadCompleted(Int32 fReload) If I ignore the exception, form appears blank with no sign of grid control on it. However I can see the code for the grid in the designer file. Any pointer on this would be a great help. I have customized grid for my custom requirements like I have added custom text box n all. I have defined 3 constructors public GridControl() public GridControl(IContainer container) protected GridControl(SerializationInfo info, StreamingContext context)

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