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  • Touch event missing when pushing new view

    - by Milu
    Hello, I am new in iPhone programming. At the moment I am trying to recognize a constant touch. For example I want the user to leave his finger on the screen for the whole application. I use a navigationcontroller which holds the different views. If the user now touches the screen in view1 and then the view is changed to view2 by pushing it on the stack (with pushviewcontroller) with still touching the screen then there are no touch events recognized by view2. If the user then releases his finger (no touch event) and touches the screen again then all events are recognized. Is this a bug or am I doing something totally wrong? I haven't found any answer on this. Could someone help me?

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  • Dealing with Expression Blend's lack of support for C++/CLI projects

    - by Brian Ensink
    I have a WPF C# project that references a C++/CLI mixed mode project. I'm having trouble using the WPF project in Expression Blend 3. I'm new to Blend so perhaps this is obvious, but it won't display the xaml designer properly until it builds the project. In my case it complains that my custom commands are not "recognized or accessible" and the solution is to build the project in Blend. But I can't build the project because it references a C++/CLI mixed mode project which Blend won't load. The WPF project is pure C# it just happens to reference a C++/CLI mixed mode project but I'm not asking Blend to do anything with the mixed-mode assembly. How can I work around this problem? Edit: I was able to get it to build by removing the reference to the C++/CLI mixed mode project and replacing it with a reference to the actual assembly. However this is not ideal because in my past experience Visual Studio will not always be able to resolve the reference when switching between release and debug configurations.

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  • Can't unwrap Optional.None tableviewcell

    - by Mathew Padley
    I've a table view that has a custom table view cell in it. My problem is that when i try and assign a value to a variable in the custom table view cell I get the stated error. Now, I think its because the said variable is not initialised, but its got me completely stumped. This is the custom table cell: import Foundation import UIKit class LocationGeographyTableViewCell: UITableViewCell { //@IBOutlet var Map : MKMapView; @IBOutlet var AddressLine1 : UILabel; @IBOutlet var AddressLine2 : UILabel; @IBOutlet var County : UILabel; @IBOutlet var Postcode : UILabel; @IBOutlet var Telephone : UILabel; var location = VisitedLocation(); func Build(location:VisitedLocation) -> Void { self.location = location; AddressLine1.text = "test"; } } My cell for row at index path is: override func tableView(tableView: UITableView!, cellForRowAtIndexPath indexPath: NSIndexPath!) -> UITableViewCell! { var addressCell = tableView.dequeueReusableCellWithIdentifier("ContactDetail") as? LocationGeographyTableViewCell; if !addressCell { addressCell = LocationGeographyTableViewCell(style: UITableViewCellStyle.Value1, reuseIdentifier: "ContactDetail"); } addressCell!.Build(Location); return addressCell; } As I say I'm completely baffled, the Build function calls the correct function in the tableviewcell. Any help will be gratefully appreciated. Ta

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  • Best canvas for drawing in wxPython?

    - by Pablo Rodriguez
    I have to draw a graph of elements composing a topological model of a physical network. There would be nodes and arches, and the latter could be unidirectional or bidirectional. I would like to capture the clicking events for the nodes and the arches (to select the element and show its properties somewhere), and the dragging events for the nodes (to move them around) and arches (to connect or disconnect elements). I've done some research and I've narrowed the alternatives down to OGL (Object Graphics Library) and FloatCanvas. I would not like to go down to the DrawingContext, but it is not discarded if necessary. Which canvas option would you choose?

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  • A submenu (`ToolStripMenuItem`) does not show automatically.

    - by czuk
    I have encountered strange problem with a three-level context menu. In some situation the sub menu does not show automatically. I have following structure of the menu: * AAA - level 1 * BBB - level 1 * CCC - level 2 * xxx - level 3 * yyy - level 3 * DDD - level 2 * zzz - level 3 * vvv - level 3 I start from a menu with two option AAA and BBB. After I move the cursor over BBB the second-level menu appears with two other options CCC and DDD. So far OK. Now, when I quickly move the cursor over DDD the third-level sub menu does not show up, but when I move the cursor back to CCC the sub menu shows up, and when I go back to DDD then the sub menu also shows. Why it does not show at first time? Have you ever encountered such a problem? I fixed the problem with MouseEnter and MouseLeave events, but I still wonder why it does not work properly without the events.

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  • c# Dynamically generated controls issue.

    - by Thomas
    Good Day I have a form with a panel docked in it. I then dynamically create 15 panels (named: panel_n) and 15 pictureboxes (named: picturebox_n) on the primary panel (named ContainerPanel). When dragging the any picturebox over a panel (panel_n) created using the relevant mouse events. I would like to get the panel's name that the picture box was dragged over. The mouse cursor seems to be captured. I have tried creating a IMessageFilter interface, but there are still no events that trigger when dragging one of the pictureboxes over any one of the panels. The ClientRectangle.IntersectsWith function also does not work as the co-ords are always 0,0. All I need is the panel name where the picturebox was dragged over (preferably on the mouseup event)

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  • Full Calender in JQUERY using webservices in Asp.Net

    - by inkmca
    hi, this is My code it works fine for getting data and parsing but i am unable to get events displayed ..... please let me know possible reason very urgent, i feel callback(evnt) not working here............. events: function(callback) { $.ajax({ type: "POST", url: "WebService.asmx/hello", data: "{}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(data) { var evnt = []; $(data.d).find('event').each(function() { evnt.push({ // title: $(this).attr('title'), // start: $(this).attr('start'), // end: $(this).attr('end') title: 'Events1', start: '2010-04-01', end: '2010-04-10' }); }); alert('called end'); callback(evnt); }, error: OnError }); }

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  • How can I fix this touch event / draw loop "deadlock"?

    - by Josh
    Just want to start out by saying this seems like a great site, hope you guys can help! I'm trying to use the structure laid out in LunarLander to create a simple game in which the user can drag some bitmaps around on the screen (the actual game is more complex, but that's not important). I ripped out the irrelevant parts of LanderLander, and set up my own bitmap drawing, something like BoardThread (an inner class of BoardView): run() { while(mRun) { canvas = lockSurfaceHolder... syncronized(mSurfaceHolder) { /* drawStuff using member position fields in BoardView */ } unlockSurfaceHolder } } My drawStuff simply walks through some arrays and throws bitmaps onto the canvas. All that works fine. Then I wanted to start handling touch events so that when the user presses a bitmap, it is selected, when the user unpresses a bitmap, it is deselected, and if a bitmap is selected during a touch move event, the bitmap is dragged. I did this stuff by listening for touch events in the BoardView's parent, BoardActivity, and passing them down into the BoardView. Something like In BoardView handleTouchEvent(MotionEvent e) { synchronized(mSurfaceHolder) { /* Modify shared member fields in BoardView so BoardThread can render the bitmaps */ } } This ALSO works fine. I can drag my tiles around the screen no problem. However, every once in a while, when the app first starts up and I trigger my first touch event, the handleTouchEvent stops executing at the synchronized line (as viewed in DDMS). The drawing loop is active during this time (I can tell because a timer changes onscreen), and it usually takes several seconds or more before a bunch of touch events come through the pipeline and everything is fine again. This doesn't seem like deadlock to me, since the draw loop is constantly going in and out of its syncronized block. Shouldn't this allow the event handling thread to grab a lock on mSurfaceHolder? What's going on here? Anyone have suggestions for improving how I've structured this? Some other info. This "hang" only ever occurs on first touch event after activity start. This includes on orientation change after restoreState has been called. Also, I can remove EVERYTHING within the syncronized block in the event handler, and it will still get hung up at the syncronized call. Thanks!

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  • How do I create a multiple-table check constraint?

    - by Zack Peterson
    Please imagine this small database... Diagram Tables Volunteer Event Shift EventVolunteer ========= ===== ===== ============== Id Id Id EventId Name Name EventId VolunteerId Email Location VolunteerId Phone Day Description Comment Description Start End Associations Volunteers may sign up for multiple events. Events may be staffed by multiple volunteers. An event may have multiple shifts. A shift belongs to only a single event. A shift may be staffed by only a single volunteer. A volunteer may staff multiple shifts. Check Constraints Can I create a check constraint to enforce that no shift is staffed by a volunteer that's not signed up for that shift's event? Can I create a check constraint to enforce that two overlapping shifts are never staffed by the same volunteer?

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  • Sql Server 2005 multiple insert with c#

    - by bottlenecked
    Hello. I have a class named Entry declared like this: class Entry{ string Id {get;set;} string Name {get;set;} } and then a method that will accept multiple such Entry objects for insertion into the database using ADO.NET: static void InsertEntries(IEnumerable<Entry> entries){ //build a SqlCommand object using(SqlCommand cmd = new SqlCommand()){ ... const string refcmdText = "INSERT INTO Entries (id, name) VALUES (@id{0},@name{0});"; int count = 0; string query = string.Empty; //build a large query foreach(var entry in entries){ query += string.Format(refcmdText, count); cmd.Parameters.AddWithValue(string.Format("@id{0}",count), entry.Id); cmd.Parameters.AddWithValue(string.Format("@name{0}",count), entry.Name); count++; } cmd.CommandText=query; //and then execute the command ... } } And my question is this: should I keep using the above way of sending multiple insert statements (build a giant string of insert statements and their parameters and send it over the network), or should I keep an open connection and send a single insert statement for each Entry like this: using(SqlCommand cmd = new SqlCommand(){ using(SqlConnection conn = new SqlConnection(){ //assign connection string and open connection ... cmd.Connection = conn; foreach(var entry in entries){ cmd.CommandText= "INSERT INTO Entries (id, name) VALUES (@id,@name);"; cmd.Parameters.AddWithValue("@id", entry.Id); cmd.Parameters.AddWithValue("@name", entry.Name); cmd.ExecuteNonQuery(); } } } What do you think? Will there be a performance difference in the Sql Server between the two? Are there any other consequences I should be aware of? Thank you for your time!

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  • .NET C# MouseEnter listener on a Control WITH Scrollbar

    - by Run CMD
    As long as the mouse is over a specific control, we show some form. When the mouse leaves the control, we hide the control after a small timeout. This is standard hover behavior. However, when a control (for example a Treeview) has a scrollbar, and the mouse is ON or OVER the scrollbar, the events don't fire ... If we could get a reference to the scrollbar control, this would solve our problem, as we would add the same listener events to the scrollbar. However, the scrollbar isn't accessible as far as I know ... How can we solve this problem ?

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  • Compilig + testing an Android library with the JDK?

    - by Jarle Hansen
    Hi all, I am creating a library for Android that others can include in their own project. So far I have been working on it as a normal Java project with JDK 1.6 setup as system library. This works just fine in Eclipse when I add the android.jar. The issue comes when I try to my build script. I am running Gradle and doing a normal compile and test build cycle. My thoughts were that it does not matter if I compile it with a normal JDK, since this is not a standalone application. The benefits by creating a normal Java project is that Gradle does support this much better. My project also does not contain any UI at all. However, the problem is that of course android.jar and the JDK contains lots of the same classes and I think that this is what messes up my build script. Everything crashes when running the tests (the tests are in the same project under src/test/java). My question is, how should I create this project that is meant to be included in Android projects as a third party library? Should I create it as an Android project in Eclipse even though I am only creating a library that does not use any of the UI features? Also, should the tests be in a separate project? Thanks for all responses!

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  • iOS subview widget hooked up to multiple controllers

    - by Allison A
    So, I want to create a reusable widget as a xib and subview that can appear on a set amount of specific screens. This widget will have three buttons, each with an Action. I want to be able to handle these actions on multiple viewcontrollers. So say ViewControllerA, ViewControllerD, and ViewControllerF can handle the three button events, each in their own way. I've created the nib file. How do I import it into the specific viewcontrollers, and then how do I wire up those events? EDIT: I know that I could potentially get outlets set up via a viewcontroller, but Apple states that UIViewController is for full-screen views only, and my widget is only taking up a small portion of the screen.

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  • Loading of external SWF results in a "Could not find resource bundle messaging" error

    - by Leeron
    I'm using flash.display.Loader to load this example SWF as a use-case for loading SWFs that uses flex charting components in an application I'm working on. This is the code I'm using to load the swf: Main.mxml: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" creationComplete="onCreationComplete(event);"> <mx:Script> <![CDATA[ import mx.events.FlexEvent; import myLoaderClass; private function onCreationComplete( e:FlexEvent ):void { trace("Init!"); var l:myLoaderClass = new myLoaderClass(); this.addChild(l); } ]]> </mx:Script> </mx:Application> myLoaderClass: package { import mx.core.UIComponent; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Loader; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.events.ProgressEvent; import flash.net.URLRequest; import flash.text.TextField; import flash.text.TextFieldType; import flash.utils.Dictionary; public class JittRunner extends UIComponent { private var displayedObjects:Dictionary; public function JittRunner():void { displayedObjects = new Dictionary(); if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest('ChartSampler.swf'); mLoader.load(mRequest); } } } The thing is, the minute the swf is loaded I'm getting the following runtime error: Error: Could not find resource bundle messaging at mx.resources::ResourceBundle$/getResourceBundle()[C:\autobuild\3.5.0\frameworks\projects\framework\src\mx\resources\ResourceBundle.as:143] at mx.utils::Translator$cinit() at global$init() at mx.messaging.config::ServerConfig$cinit() at global$init() at _app_FlexInit$/init() at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::docFrameHandler()[C:\autobuild\3.5.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:3217] at mx.managers::SystemManager/docFrameListener()[C:\autobuild\3.5.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:3069] What am I doing wrong here?

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  • How to translate such AS3 class into C#?

    - by Ole Jak
    So I try to create opensource C# project for slicing FLVs I began with translating of existing project called flvslicer Can any one please help me with translating one of their classes package org.bytearray.video.events { import flash.events.Event; import flash.utils.ByteArray; public final class MergedEvent extends Event { public var time:Number; public var stream:ByteArray; public static const COMPLETE:String = "mergeComplete"; public function MergedEvent(type:String, stream:ByteArray, duration:Number) { super(type, false, false); // base this.stream = stream; this.time = duration; } } }

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  • Pythagoras tree with g2d

    - by owca
    I'm trying to build my first fractal (Pythagoras Tree): in Java using Graphics2D. Here's what I have now : import java.awt.*; import java.awt.geom.*; import javax.swing.*; import java.util.Scanner; public class Main { public static void main(String[] args) { int i=0; Scanner scanner = new Scanner(System.in); System.out.println("Give amount of steps: "); i = scanner.nextInt(); new Pitagoras(i); } } class Pitagoras extends JFrame { private int powt, counter; public Pitagoras(int i) { super("Pythagoras Tree."); setSize(1000, 1000); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setVisible(true); powt = i; } private void paintIt(Graphics2D g) { double p1=450, p2=800, size=200; for (int i = 0; i < powt; i++) { if (i == 0) { g.drawRect((int)p1, (int)p2, (int)size, (int)size); counter++; } else{ if( i%2 == 0){ //here I must draw two squares } else{ //here I must draw right triangle } } } } @Override public void paint(Graphics graph) { Graphics2D g = (Graphics2D)graph; paintIt(g); } So basically I set number of steps, and then draw first square (p1, p2 and size). Then if step is odd I need to build right triangle on the top of square. If step is even I need to build two squares on free sides of the triangle. What method should I choose now for drawing both triangle and squares ? I was thinking about drawing triangle with simple lines transforming them with AffineTransform but I'm not sure if it's doable and it doesn't solve drawing squares.

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  • How to handle HTML rendering in C# WebBrowser control?

    - by sashaeve
    Is any way to handle a moment when HTML page is rendered on C# WebBrowser control? Edit. WebBrowser control has many events such as Navigated, GotFocus etc. I need to handle an event when HTML is rendered inside the control. Just wondered is it possible. For example, in asp.net we have OnRender, OnInit, OnLoad, OnPreLoad events which form web-page life-cycle. OnLoad in asp.net is something like Navigated for WebBrowser, the idea is to handle event similar to OnRender.

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  • ASP ListView: How do I access the data that is databound to the rows?

    - by Robert
    I want to access the data that was databound to my list view when handling list view events such as: protected void List_ItemDataBound(object sender, ListViewItemEventArgs e) or protected void List_ItemCommand(object sender, ListViewCommandEventArgs e) Inside the events, I can not access the data via somthing like Eval("ID") Currently we are using a very hacky solution: string id = e.Item.FindControl("lblID").Text; Where lblID is a hidden control that is populated with data in the aspx file using: <asp:Label ID="lblID" runat="server" Text='<%# Eval("ID") %>' /> My eyes bleed when I look at this, Is there a better way?

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  • Binding keys from specific device in X.org

    - by Michal Cihar
    I have a remote control for presentations, which generates Next/Prior key events in X.org (Page up/down). I'd like to use these for navigating in playlist (using MPD, but it probably does not matter). The problem is that I want to make this control work all the time (without application having focus) and I don't want to lose Page up/down functionality from normal keyboard. Is there some application which would allow me to bind actions to events from specific keyboard? Or is there simple way to implement such thing on my own?

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  • My code gets an argument error, expecting 1 but got 0 - AS3

    - by Louis Cottier
    I've got this code with a variable of platform, which I'm trying to link with the actual object of Platform in my .fla file but I get this error when I run it; ArgumentError: Error #1063: Argument count mismatch on Code(). Expected 1, got 0. In my output window. package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Code extends MovieClip { var charSpeed:int = 0; var velocity:int = 0; var gravity:Number = 1; var Jump:Boolean = false; public function startGame(){ stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, checkKeyUp); stage.addEventListener(Event.ENTER_FRAME, loop); } private var platform:Platform; public function Code(value:Platform) { platform = value; } function checkKeyDown(evt:KeyboardEvent){ if (evt.keyCode == Keyboard.LEFT){ charSpeed -= 10; } if (evt.keyCode == Keyboard.RIGHT){ charSpeed += 10; } if (evt.keyCode == Keyboard.DOWN){ if(!Jump){ velocity -= 14; Jump = true; } } } function checkKeyUp(evt:KeyboardEvent){ if (evt.keyCode == Keyboard.LEFT){ charSpeed = 0; } if (evt.keyCode == Keyboard.RIGHT){ charSpeed = 0; } } function loop(evt:Event){ player.x = velocity; if (player.x < 0){ player.x = 0; } if (player.x > 550){ player.x = 550; } velocity += gravity; var Platform:Array = new Array(platform) if (!Platform.hitTestPoint(player.x, player.y, true)){ player.y += velocity; } for (var i = 0; i < 10; i++){ if (Platform.hitTestPoint(player.x, player.y, true)){ player.y--; velocity = 0; Jump = false; } } } } } The as3 file name is Code, and the fla file name is Game. My objective is to get my player to move around on the platform using the arrow keys. The linkage of my platform is "Platform". If anyone could help that would be great

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  • JavaScript DEBUG Issue

    - by Rachel
    I am trying to debug this piece of code: $(document).track( { 'module' : 'Omniture', 'event' : 'instant', 'args' : { 'linkTrackVars' : 'products,events,eVar31,eVar32,eVar33,eVar34,eVar35,eVar36,eVar37', 'linkTrackEvents' : '', 'linkType' : 'o', 'linkName' : 'SPM Click' 'svalues' : { 'products' : ';OFFERID1[,;OFFERID2]', // Product added to cart 'events' : 'scAdd', // Cart event 'eVar31' : this.meta.offer_id, 'eVar32' : this.meta.family, 'eVar33' : this.meta.component_id, 'eVar34' : this.meta.ruleset_id, 'eVar35' : this.meta.in_network, // <in-network|out-of-network> 'eVar36' : this.meta.customer, // <customer|non-customer> 'eVar37' : this.page_tag_spm }, }, 'defer' : '0'; }, ); I am getting following error messages: missing } after property list 'svalues' : {\n Any clue.

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  • What /else/ causes this?

    - by Mordachai
    MFC Toolbox Library.lib(SimpleFileIO.obj) : error LNK2005: _wcsnlen already defined in libcmtd.lib(wcslen_s.obj) fatal error LNK1169: one or more multiply defined symbols found This is driving me nuts. Normally, one would get this if the various projects that are a part of their solution do not agree on which CRT to use (single threaded, multi-threaded, release or debug). However, I have been over this thing about 500 times now, and they all agree. Background: this is a VS 2010 project just converted from VS 2008. MFC Toolbox Library.lib is set to compile as a static library, using /MTd, as is the target .exe I am trying to compile in this solution. Further, the solution that this is being converted from (VS 2008) already compiles & links properly!!! So it's not like that there is a disagreement between the two .vcproj's - or at least there wasn't before the conversion. Furthermore, the MFC Toolbox Library is used by about 25 other projects in another solution - and in that solution (Master Build English) it compiles & links against those other projects without complaint in both debug and release targets. I have just spent the last hour going over every single project property for this target project (Cimex Header Viewer) vs. several different target exe projects in Master Build English solution - and I cannot find a difference. They appear to be identical, excepting that they're different names. I've tried doing a clean & build all. I'm simply out of ideas. Does anyone have a thought on what else I might investigate??? I think I'm ready to start chewing glass. :(

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  • Parse file to hash in Ruby

    - by Taschetto
    I'm a ruby newcomer who's trying to read a text file (a Valgrind simulation output) like this: -------------------------------------------------------------------------------- Profile data file 'temp/gt_1024_2_16.out' -------------------------------------------------------------------------------- I1 cache: 1024 B, 16 B, 2-way associative D1 cache: 32768 B, 64 B, 8-way associative LL cache: 3145728 B, 64 B, 12-way associative Profiled target: bash run.sh Events recorded: Ir I1mr ILmr Dr D1mr DLmr Dw D1mw DLmw Events shown: Ir I1mr ILmr Dr D1mr DLmr Dw D1mw DLmw Event sort order: Ir I1mr ILmr Dr D1mr DLmr Dw D1mw DLmw Thresholds: 99 0 0 0 0 0 0 0 0 Include dirs: User annotated: Auto-annotation: off -------------------------------------------------------------------------------- Ir I1mr ILmr Dr D1mr DLmr Dw D1mw DLmw -------------------------------------------------------------------------------- 1,894,017 246,981 2,448 519,124 4,691 2,792 337,817 1,846 1,672 PROGRAM TOTALS // other data I want to extract the PROGRAM TOTALS table and put it into a hash. Something like... myHash = { :Ir => 1894017, :I1mr => 246981, ILmr => 2448, ..., DLmw => 1672 } What are the best options for doing this? Could the CSV classes help me out? Thanks a bunch.

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  • Is there such a thing as a dektop application event aggregator, similar to that used in Prism?

    - by brownj
    The event aggregator in Prism is great, and allows loosely coupled communication between modules within a composite application. Does such a thing exist that allows the same thing to happen between standalone applications running on a user's desktop? I could imagine developing a solution that uses WCF with TCP binding and running inside Windows Process Activation Service. Client applications could subscribe or publish events to this service as required and it would ensure all other listeners get notified of events as appropriate. Using TCP would enable event messages to be pushed out to clients without the need for polling, ensuring messages are delivered very quickly. I can't help but think though that such a thing would already exist... Is anyone aware of something like this, or have any advice on how it may be best implemented?

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