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  • What is the Best way to learn c# programming and capability to do anything with C#?

    - by MSU
    I browsed all the answers given in Stackoverflow,i couldn't find my answer that's why i am writing this, so please don't mark this a duplicate. My case i want to get the capability of doing anything in C# from building applications to solving problems. I searched for and tried to read books. Then one of the experts said, reading books will not make any good for you, for learning you have to solve problems i.e. real world problems in C#, he gave me some sample problems, which i previously did in C++, i started doing, but the thing is that i know the internal logic of solving the problem or the algorithm to solve. But i don't know how to imepelement them using C# efficiently. so, the gap is, i can't think in C#, I know the message to passed but don't the exact way to pass it. I did a program to solve a problem, then find out there are much easier ways of doing it wherever i was doing it in tougher way. So, can you guys(C# experts) please enlighten me, what i need to get hold of the language and get the ability to code in C# proficiently?

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  • Quantifying the value of refactoring in commercial terms

    - by Myles McDonnell
    Here is the classic scenario; Dev team build a prototype. Business mgmt like it and put it into production. Dev team now have to continue to deliver new features whilst at the same time pay the technical debt accrued when the code base was a prototype. My question is this (forgive me, it's rather open ended); how can the value of the refactoring work be quantified in commercial terms? As developers we can clearly understand and communicate the value in technical terms, such a the removal of code duplication, the simplification of an object model and so on. But this means little to an executive focussed on the commercial elements. What will mean something to this executive is the dev. team being able to deliver requirements at faster velocity. Just making this statement without any metrics that clearly quantify return on investment (increased velocity in return for resource allocated to refactoring) carries little weight. I'm interested to hear from anyone who has had experience, positive or negative, in relation to the above. ----------------- EDIT ---------------- Thanks for the responses so far, all of which I think are good. What I want to develop is a metric that proves (or disproves!) all of these statements. A report that ties velocity to refactoring and shows a positive effect.

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  • Mutating Programming Language?

    - by MattiasK
    For fun I was thinking about how one could build a programming language that differs from OOP and came up with this concept. I don't have a strong foundation in computer science so it might be common place without me knowing it (more likely it's just a stupid idea :) I apologize in advance for this somewhat rambling question :) Anyways here goes: In normal OOP methods and classes are variant only upon parameters, meaning if two different classes/methods call the same method they get the same output. My, perhaps crazy idea, is that the calling method and class could be an "invisible" part of it's signature and the response could vary depending on who call's an method. Say that we have a Window object with a Break() method, now anyone (who has access) could call this method on Window with the same result. Now say that we have two different objects, Hammer and SledgeHammer. If Break need to produce different results based on these we'd pass them as parameters Break(IBluntObject bluntObject) With a mutating programming language (mpl) the operating objects on the method would be visible to the Break Method without begin explicitly defined and it could adopt itself based on them). So if SledgeHammer calls Window.Break() it would generate vastly different results than if Hammer did so. If OOP classes are black boxes then MPL are black boxes that knows who's (trying) to push it's buttons and can adapt accordingly. You could also have different permission sets on methods depending who's calling them rather than having absolute permissions like public and private. Does this have any advantage over OOP? Or perhaps I should say, would it add anything to it since you should be able to simply add this aspect to methods (just give access to a CallingMethod and CallingClass variable in context) I'm not sure, might be to hard to wrap one's head around, it would be kinda interesting to have classes that adopted themselves to who uses them though. Still it's an interesting concept, what do you think, is it viable?

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  • How do software projects go over budget and under-deliver?

    - by Carlos
    I've come across this story quite a few times here in the UK: NHS Computer System Summary: We're spunking £12 Billion on some health software with barely anything working. I was sitting the office discussing this with my colleagues, and we had a little think about. From what I can see, all the NHS needs is a database + middle tier of drugs/hospitals/patients/prescriptions objects, and various GUIs for doctors and nurses to look at. You'd also need to think about security and scalability. And you'd need to sit around a hospital/pharmacy/GPs office for a bit to figure out what they need. But, all told, I'd say I could knock together something with that kind of structure in a couple of days, and maybe throw in a month or two to make it work in scale. * If I had a few million quid, I could probably hire some really excellent designers to make a maintainable codebase, and also buy appropriate hardware to run the system on. I hate to trivialize something that seems to have caused to much trouble, but to me it looks like just a big distributed CRUD + UI system. So how on earth did this project bloat to £12B without producing much useful software? As I don't think the software sounds so complicated, I can only imagine that something about how it was organised caused this mess. Is it outsourcing that's the problem? Is it not getting the software designers to understand the medical business that caused it? What are your experiences with projects gone over budget, under delivered? What are best practices for large projects? Have you ever worked on such a project? EDIT *This bit seemed to get a lot of attention. What I mean is I could probably do this for say, 30 users, spending a few tens of thousands of pounds. I'm not including stuff I don't know about the medical industry and government, but I think most people who've been around programming are familiar with that kind of database/front end kind of design. My point is the NHS project looks like a BIG version of this, with bells and whistles, notably security. But surely a budget millions of times larger than mine could provide this?

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  • How to "translate" interdependent object states in code?

    - by Earl Grey
    I have the following problem. My UI interace contains several buttons, labels, and other visual information. I am able to describe every possible workflow scenario that should be be allowed on that UI. That means I can describe it like this - when button A is pressed, the following should follow - In the case of that A button, there are three independent factors that influence the possible result when pushing the A button. The state of the session (blank, single, multi, multi special), the actual work that is being done by the system at the moment of pressing the A button (nothing was happening, work was being done, work was paused) and a separate UI element that has two states (on , off)..This gives me a 3 dimensional cube with 24 possible outcomes. I could write code for this using if cycles, switch cycles etc....but the problem is, I have another 7 buttons on that ui, I can enter this UI from different states..some buttons change the state, some change parameters... To sum up, the combinations are mindbogling and I am not able come up with a methodology that scales and is systematically reliable. I am able to describe EVERY workflow with words, I am sure my description is complete and without logical errors. But I am not able to translate that into code. I was trying to draw flowcharts but it soon became visually too complicated due to too many if "emafors". Can you advice how to proceeed?

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  • Choosing a crossplatform for mobile development

    - by Mech0z
    I am creating a enterprise project and will develop the app for WP, Android and IPhone (Maybe also tablets) I have then done some research of what solutions are out there and have narrowed my choice down to 3 platforms (Due to my requirement to work with Bluetooth) The biggest requirement other than Bluetooth is the need to create good interfaces and module programming so its easy to maintain the whole solution, other than that I would like to use C# but its not a real requirement, but if the difference between 2 platforms is very small then it might tip the scale. Mono (MonoTouch, Mono for android) PhoneGap RhoMobile From my understanding then PhoneGap is not suited for business apps and I am not entirely sure why, but it seems like a platform made for speed rather than long term developement, not sure how true this is. RhoMobile is made for enterprice and might suit my needs, but not sure if its a good platform Anyone with insight that care to share their opinion Mono is C#, seems to be very mature and I found MvvmCross which should help organize the project

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  • Fast set indexing data structure for superset retrieval

    - by Asterios
    I am given a set of sets: {{a,b}, {a,b,c}, {a,c}, {a,c,f}} I would like to have a data structure to index those sets such that the following "lookup" is executed fast: find all supersets of a given set. For example, given the set {a,c} the structure would return {{a,b,c}, {a,c,f}, {a,c}} but not {a,b}. Any suggestions? Could this be done with a smart trie-like data structure storing sets after a proper sorting? This data structures is going to be queried a lot. Thus, I'm searching for a structure that might be expensive in build but rather fast to query.

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  • How to improve designer and developer work flow?

    - by mbdev
    I work in a small startup with two front end developers and one designer. Currently the process starts with the designer sending a png file with the whole page design and assets if needed. My task as front end developer is to convert it to a HTML/CSS page. My work flow currently looks like this: Lay out the distinct parts using html elements. Style each element very roughly (floats, minimal fonts and padding) so I can modify it using inspection. Using Chrome Developer Tools (inspect) add/change css attributes while updating the css file. Refresh the page after X amount of changes Use Pixel Perfect to refine the design more. Sit with the designer to make last adjustments. Inferring the paddings, margins, font sizes using trial and error takes a lot of time and I feel the process could become more efficient but not sure how to improve it. Using PSD files is not an option since buying Photoshop for each developer is currently not considered. Design guide is also not available since design is still evolving and new features are introduced. Ideas for improving the process above and sharing how the process looks like in your company will be great.

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  • What is the difference between Static code analysis and code review?

    - by Xander
    I just wanted to know what is the difference between static code analysis and code review. How these two are done? What are the tools available today for code review/ static analysis of PHP. I also like to know about good tools for any language code review. Thanks in Advance. Xander Cage Note: I am asking this because I was not able to understand the difference. Please, I expect some answers than "I am Mr.Geek and you asked an irrelevant bla bla..... this is closed". I know this sounds mean. But I am sorry.

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  • Is the output of Eclipse's incremental java compiler used in production? Or is it simply to support Eclipse's features?

    - by Doug T.
    I'm new to Java and Eclipse. One of my most recent discoveries was how Eclipse comes shipped with its own java compiler (ejc) for doing incremental builds. Eclipse seems to by default output incrementally built class files to the projRoot/bin folder. I've noticed too that many projects come with ant files to build the project that uses the java compiler built into the system for doing the production builds. Coming from a Windows/Visual Studio world where Visual Studio is invoking the compiler for both production and debugging, I'm used to the IDE having a more intimate relationship with the command-line compiler. I'm used to the project being the make file. So my mental model is a little off. Is whats produced by Eclipse ever used in production? Or is it typically only used to support Eclipse's features (ie its intellisense/incremental building/etc)? Is it typical that for the final "release" build of a project, that ant, maven, or another tool is used to do the full build from the command line? Mostly I'm looking for the general convention in the Eclipse/Java community. I realize that there may be some outliers out there who DO use ecj in production, but is this generally frowned upon? Or is this normal/accepted practice?

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  • Fastest way to parse big json android

    - by jem88
    I've a doubt that doesn't let me sleep! :D I'm currently working with big json files, with many levels. I parse these object using the 'default' android way, so I read the response with a ByteArrayOutputStream, get a string and create a JSONObject from the string. All fine here. Now, I've to parse the content of the json to get the objects of my interest, and I really can't find a better way that parse it manually, like this: String status = jsonObject.getString("status"); Boolean isLogged = jsonObject.getBoolean("is_logged"); ArrayList<Genre> genresList = new ArrayList<Genre>(); // Get jsonObject with genres JSONObject jObjGenres = jsonObject.getJSONObject("genres"); // Instantiate an iterator on jsonObject keys Iterator<?> keys = jObjGenres.keys(); // Iterate on keys while( keys.hasNext() ) { String key = (String) keys.next(); JSONObject jObjGenre = jObjGenres.getJSONObject(key); // Create genre object Genre genre = new Genre( jObjGenre.getInt("id_genre"), jObjGenre.getString("string"), jObjGenre.getString("icon") ); genresList.add(genre); } // Get languages list JSONObject jObjLanguages = jsonObject.getJSONObject("languages"); Iterator jLangKey = jObjLanguages.keys(); List<Language> langList = new ArrayList<Language>(); while (jLangKey.hasNext()) { // Iterate on jlangKey obj String key = (String) jLangKey.next(); JSONObject jCurrentLang = (JSONObject) jObjLanguages.get(key); Language lang = new Language( jCurrentLang.getString("id_lang"), jCurrentLang.getString("name"), jCurrentLang.getString("code"), jCurrentLang.getString("active").equals("1") ); langList.add(lang); } I think this is really ugly, frustrating, timewaster, and fragile. I've seen parser like json-smart and Gson... but seems difficult to parse a json with many levels, and get the objects! But I guess that must be a better way... Any idea? Every suggestion will be really appreciated. Thanks in advance!

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  • Is it a bad idea to list every function/method argument on a new line and why?

    - by dgnball
    I work with someone who, every time they call a function they put the arguments on a new line e.g. aFunction( byte1, short1, int1, int2, int3, int4, int5 ) ; I find this very annoying as it means the code isn't very compact, so I have to scan up and down more to actually make any sense of the logic. I'm interested to know whether this is actually bad practice and if so, how can I persuade them not to do it?

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  • Script/tool to import series of snapshots, each being a new revision, into Subversion, populating source tree?

    - by Rob
    I've developed code locally and taken a fairly regular snapshot whenever I reach a significant point in development, e.g. a working build. So I have a long-ish list of about 40 folders, each folder being a snapshot e.g. in ascending date YYYYMMDD order, e.g.:- 20100523 20100614 20100721 20100722 20100809 20100901 20101001 20101003 20101104 20101119 20101203 20101218 20110102 I'm looking for a script to import each of these snapshots as a new subversion revision to the source tree. The end result being that the HEAD revision is the same as the last snapshot, and other revisions are as numbered. Some other requirements: that the HEAD revision is not cumulative of the previous snapshots, i.e., files that appeared in older snapshots but which don't appear in later ones (e.g. due to refactoring etc.) should not appear in the HEAD revision. meanwhile, there should be continuity between files that do persist between snapshots. Subversion should know that there are previous versions of these files and not treat them as brand new files within each revision. Some background about my aim: I need to formally revision control this work rather than keep local private snapshot copies. I plan to release this work as open source, so version controlling would be highly recommended I am evaluating some of the current popular version control systems (Subversion and GIT) BUT I definitely need a working solution in Subversion. I'm not looking to be persuaded to use one particular tool, I need a solution for each tool I am considering as I would also like a solution in GIT (I will post an answer separately for GIT so separate camps of folks who have expertise in GIT and Subversion will be able to give focused answers on one or the other). The same question but for GIT: Script/tool to import series of snapshots, each being a new edition, into GIT, populating source tree? An outline answer for Subversion in stackoverflow.com but not enough specifics about the script: what commands to use, code to check valid scenarios if necessary - i.e. a working script basically. http://stackoverflow.com/questions/2203818/is-there-anyway-to-import-xcode-snapshots-into-a-new-svn-repository

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  • Why is testing MVC Views frowned upon?

    - by Peter Bernier
    I'm currently setting the groundwork for an ASP.Net MVC application and I'm looking into what sort of unit-tests I should be prepared to write. I've seen in multiple places people essentially saying 'don't bother testing your views, there's no logic and it's trivial and will be covered by an integration test'. I don't understand how this has become the accepted wisdom. Integration tests serve an entirely different purpose than unit tests. If I break something, I don't want to know a half-hour later when my integration tests break, I want to know immediately. Sample Scenario : Lets say we're dealing with a standard CRUD app with a Customer entity. The customer has a name and an address. At each level of testing, I want to verify that the Customer retrieval logic gets both the name and the address properly. To unit-test the repository, I write an integration test to hit the database. To unit-test the business rules, I mock out the repository, feed the business rules appropriate data, and verify my expected results are returned. What I'd like to do : To unit-test the UI, I mock out the business rules, setup my expected customer instance, render the view, and verify that the view contains the appropriate values for the instance I specified. What I'm stuck doing : To unit-test the repository, I write an integration test, setup an appropriate login, create the required data in the database, open a browser, navigate to the customer, and verify the resulting page contains the appropriate values for the instance I specified. I realize that there is overlap between the two scenarios discussed above, but the key difference it time and effort required to setup and execute the tests. If I (or another dev) removes the address field from the view, I don't want to wait for the integration test to discover this. I want is discovered and flagged in a unit-test that gets multiple times daily. I get the feeling that I'm just not grasping some key concept. Can someone explain why wanting immediate test feedback on the validity of an MVC view is a bad thing? (or if not bad, then not the expected way to get said feedback)

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  • What's the ethos of the programming profession?

    - by mac
    I am one of those people who became professional programmer by chance, rather than by choice: I moved to a country whose main language I couldn't speak, I knew how to code... and here I am a few years later. Because of this I never really gave much a thought about the ethos of being a programmer, and working as a freelance I neither had many occasions to discuss this with fellow colleagues. Among others, Dictionary.com define the word ethos as follows: The fundamental character or spirit of a culture; the underlying sentiment that informs the beliefs, customs, or practices of a group or society; dominant assumptions of a people or period. So my question is: How would you describe the ethos of being a programmer, and why would you say so? Please note that: my question is different than this and this other ones (although you might have chosen to become a programmer because of the programmer'ethos or you might think that part of the programmer ethos is about "programming being a meaningful profession"). beside the "how/what" part of the question, there is a "why" part too! :) I would appreciate if the answer could be based not only on the idealised vision of the hero-programmer, but also on real working and life experience. Thank you in advance for your time and contributions!

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  • History of open source software

    - by Victor Sorokin
    I've been always interested, out of the pure self-amusement, in the history of open software used today: who were the people which started it and what were the reasons to start what were design decisions at the start how software evolved over the time Specifically, I'm interested in following software: GCC X Linux kernel Java Of course, there is plenty of information in Internet to google for, but I thought it would be nice to have list of interesting resources at this site. I hope some of visitors of this site have similar interest and can share a link or two they found particularly amusing/interesting. To make this entry more question-like, here's straight question: what are the most interesting/amusing links about history of open source software?

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  • Is it worth it to switch from home-grown remote command interface to using JMX

    - by Sam Goldberg
    Without knowing too much about JMX, I've always assumed that it would be the best approach for building in remote management to our standalone Java server application. Our server application has some minimal remote control capability, using text commands sent via TCP/IP socket to it. Using the home grown approach, it is fairly to add a new command. (Just create new command text, and the code to handle that in the message receiver). On the other hand, we have hardly implemented any commands, even though there are many things we would like to be able to execute remotely. I am trying to weigh the value of moving to incorporating JMX (learning it, and building the interfaces), versus just sticking with the home-grown approach. Does anyone have any experience or advice regarding changing an existing application to use JMX?

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  • Using my own code in freelance projects.

    - by Witchunter
    I have been into freelance business for more than 2 years. While doing projects for other people, I've build a compilation of common tasks that I implement in projects and put them into code. It's kind of a library with some functions that I can reuse without having to rewrite the same thing dozen times. I'm talking about accessing Access databases, downloading information from FTP and similar stuff. Is this acceptable from a legal point of view? What's the difference in reusing the old code and rewriting it from the scratch (using you own brain again, therefore the exact same logic)? I do not hold any copyright to it, of course, and provide the source code for these classes to my clients.

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  • Resources on learning to program in machine code?

    - by AceofSpades
    I'm a student, fresh into programming and loving it, from Java to C++ and down to C. I moved backwards to the barebones and thought to go further down to Assembly. But, to my surprise, a lot of people said it's not as fast as C and there is no use. They suggested learning either how to program a kernel or writing a C compiler. My dream is to learn to program in binary (machine code) or maybe program bare metal (program micro-controller physically) or write bios or boot loaders or something of that nature. The only possible thing I heard after so much research is that a hex editor is the closest thing to machine language I could find in this age and era. Are there other things I'm unaware of? Are there any resources to learn to program in machine code? Preferably on a 8-bit micro-controller/microprocessor. This question is similar to mine, but I'm interested in practical learning first and then understanding the theory.

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  • How to void checked exceptions in Java?

    - by deamon
    I consider checked exception for a design mistake in the Java language. They lead to leaky abstractions and a lot of clutter in the code. It seems that they force the programmer to handle exceptions early although they are in most cases better handled lately. So my question is how to avoid checked exception? My idea is to execute the actual code inside an exception translator using lambda expressions. Example: ExceptionConverter.convertToRuntimeException(() => { // do things that could throw checked exceptions here }); If for example a IOException occurs it gets rethrown as an exception with the same name but from a different class hierarchy (based on RuntimeException). This approach would effectivly remove the need to handle or declare checked exceptions. Exceptions could then be handled where and if it makes sense. Another solution would be to declare IOException throws Exception on each method. What do you think which solution is better? Do you know any better approach to avoid (suppress) checked exceptions in Java?

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  • How dependecy injection increases coupling?

    - by B?????
    Reading wiki page on Dependency injection, the disadvantages section tells this : Dependency injection increases coupling by requiring the user of a subsystem to provide for the needs of that subsystem. with a link to an article against DI. What DI does is that it makes a class use the interface instead of the concrete implementation. That should be decreased coupling, no? So, what am I missing? How is dependency injection increasing coupling between classes?

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  • Is creating a separate pool for each individual png image in the same class appropriate?

    - by Panzercrisis
    I'm still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3): [Embed(source = "/../assets/images/game/misc/red_door.png")] private const RED_DOOR:Class; private const RED_DOOR_TEXTURE:Texture = Texture.fromBitmap(new RED_DOOR()); private const m_vRedDoorPool:Vector.<Image> = new Vector.<Image>(50, true); . . . public function produceRedDoor():Image { // get a Red Door image } public function retireRedDoor(pImage:Image):void { // retire a Red Door Image } Except that there are four colors: red, green, blue, and yellow. So now we have a separate pool for each color, a separate produce function for each color, and a separate retire function for each color. Additionally there are several items in the game that follow this 4-color pattern, so for each of them, we have four pools, four produce functions, and four retire functions. There are more colors involved in the images themselves than just their predominant one, so trying to throw all the doors, for instance, in a single pool, and then changing their color properties around isn't going to work. Also the nonexistence of the static keyword is due to its slowness in AS3. Is this the right way to do things?

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  • what are the advantages and disadvantages of putting code for an unfinished project on github

    - by cori
    I'm stating to work on a project that I intend to release as open source via the githubs. What are the advantages of putting the code on github from the outset, as opposed to waiting until the project is in a working state before publishing. If it matters, this particular project is a C# app/service, and I have only a free github account (so I can't make it private and then pull back the covers later)

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  • What happens at control invoke function?

    - by user65909
    A question about form controls invoke function. Control1 is created on thread1. If you want to update something in Control1 from thread2 you must do something like: delegate void SetTextCallback(string txt); void setText(string txt) { if (this.textBox1.InvokeRequired) { SetTextCallback d = new SetTextCallback(setText); this.Invoke(d, new object[] { txt }); } else { // this will run on thread1 even when called from thread2 this.textBox1.AppendText(msg); } }` What happens behind the scenes here? This invoke behaves different from a normal object invoke. When you want to call a function in an object on a specific thread, then that thread must be waiting on some queue of delegates, and execute the incoming delegates. Is it correct that the windows forms control invoke function is completely different from the standard object invoke function?

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  • Is "Interface inheritance" always safe?

    - by Software Engeneering Learner
    I'm reading "Effective Java" by Josh Bloch and in there is Item 16 where he tells how to use inheritance in a correct way and by inheritance he means only class inheritance, not implementing interfaces or extend interfaces by other interfaces. I didn't find any mention of interface inheritance in the entire book. Does this mean that interface inheritance is always safe? Or there are guidlines for interface inheritance?

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