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  • ASP.NET Compiles on page load, but not on Ctrl+Shift+B

    - by Steve Syfuhs
    during debug in cassini the code runs fine, but when I explictly build it, the compile breaks on an object saying it can't find the reference. During a breakpoint shows the proper reference to the object, and I can view the debug intellisense. The code itself is simple using CFTW.Controls; ... controls_LatestPresentations c = LoadControl("~/controls/LatestPresentations.ascx") as controls_LatestPresentations; c.loadContent(); return RenderControl(c); The control is a simple user control, with the namespace CFTW.Controls. The calling code is in a webcontrol, which lives in the same folder. I even tried adding the calling code to the same namespace.

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  • Assigning a value to a variable gets stored in the wrong spot?

    - by scribbloid
    Hello, I'm relatively new to C, and this is baffling me right now. It's part of a much larger program, but I've written this little program to depict the problem I'm having. #include <stdio.h> int main() { signed int tcodes[3][1]; tcodes[0][0] = 0; tcodes[0][1] = 1000; tcodes[1][0] = 1000; tcodes[1][1] = 0; tcodes[2][0] = 0; tcodes[2][1] = 1000; tcodes[3][0] = 1000; tcodes[3][1] = 0; int x, y, c; for(c = 0; c <= 3; c++) { printf("%d %d %d\r\n", c, tcodes[c][0], tcodes[c][1]); x = 20; y = 30; } } I'd expect this program to output: 0 0 1000 1 1000 0 2 0 1000 3 1000 0 But instead, I get: 0 0 1000 1 1000 0 2 0 20 3 20 30 It does this for any number assigned to x and y. For some reason x and y are overriding parts of the array in memory. Can someone explain what's going on? Thanks!

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  • Why wont my .NET 3.5 app run on fresh installation of windows7?

    - by acidzombie24
    In C:\Program Files\Reference Assemblies\Microsoft\Framework i see v3.0 and v3.5. I found that path in HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramework\InstallRoot which also has that path. In C:\Windows\Microsoft.NET\Framework i see versions from 1 to 3.5 My app was built in msvs2010rc1 targeting 3.5. In fact in my project files i see v3.5. So whats with this? Why cant i run it? -edit- The application crashes on double click. With no exception dialog. Ok i see the problem. Sorry guys :$. I hope this post serves as a reference to someone else. I completely forgot that my app uses SDL.NET and i am use to C++ telling me i have forgotten a DLL.

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  • Find the order among tasks in a company by using prolog?

    - by Cem
    First of all,I wish a happy new year for everyone.I searched more and worked a lot but I could not solve this question.I am quite a new in prolog and I must do this homework. In my homework,the question is like this: Write a prolog program that determines a valid order for the tasks to be carried out in a company. The prolog program will consist of a set of "before" predicates which denotes the order between task pairs. Here is an example; before(a,b). before(a,e). before(d,c). before(b,c). before(c,e). Here, task a should be carried before tasks b and e, d before c and so on. Hence a valid ordering of the tasks would be [a, b, d, c, e]. The order predicate in your program will be queried as follows. ?- order([a,b,c,d,e],X). X = [a, b, d, c, e] ; X = [a, d, b, c, e] ; X = [d, a, b, c, e] ; false. Hint: Try to generate different orders for the tasks (permutation) and then check if the order is consistent with the "before" relationships given. Even if you can generate a single valid order, you will get reasonable partial credits.

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  • java memory usage

    - by xdevel2000
    I know I always post a similar question about array memory usage but now I want post the question more specific. After I read this article: http://www.javamex.com/tutorials/memory/object_memory_usage.shtml I didn't understand some things: the size of a data type is always the same also on different platform (Linux / Windows 32 / 64 bit)??? so an int will be always 32 bit?; when I compute the memory usage I must put also the reference value itself? If I have an object to a class that has an int field its memory will be 12 (object header) + 4 reference + 4 (the int field) + 3 (padding) = 24 bytes??

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  • IEnumerable not null but calling Count() results in Exception

    - by Draak
    I have code that's working beautifully on my development machine, but when deployed to the server is throwing null reference exception. So, I can't step through the code, but I've pinned down the culprit. But now I am puzzled. Here's the code. The question is below. Dim certs = From p In persons _ Select New Certificate( _ p.Value, _ New CertificateData.Seminar(thisEvent.Seminar.Name, _ thisEvent.StartDate.Value, _ thisEvent.EndDate.Value, _ thisEvent.Venue.City, _ thisEvent.Venue.State, _ New CertificateData.Instructor( _ staffMember.Name, _ staffMember.Titles, _ instrSignatPath))) _ With {.CertificateId = p.Key} lblMessage.Text = CStr(certs Is Nothing) lblMessage.Text = lblMessage.Text + "<br />" + CStr(certs.Count()) In the code above persons is a dictionary of custom class, and certs is of IEnumerable type. Now here's the quandary.. The first line that sets the label returns False, so certs is not null. But the second line throws an null reference exception. How is this possible?

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  • Why this java application print "true"?

    - by user292084
    This is my first Class Hello.java public class Hello { String name = ""; } This is my second Class Test1.java public class Test1 { public static void main(String[] args) { Hello h = new Hello(); Test1 t = new Test1(); t.build(h); System.out.println((h.name)); } void build(Hello h){ h.name = "me"; } } When I run Test1.java, it prints "me". I think I understand, because of "reference transfer". This is my third Class Test2.java public class Test2 { public static void main(String[] args) { Hello h = null; Test2 t = new Test2(); t.build(h); System.out.println(((h == null))); } void build(Hello h){ h = new Hello(); } } When I run Test2.java, it prints "true", why ? Is it "reference transfer" no longer? I am confused.

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  • RPC command to initiate a software install

    - by ericmayo
    I was recently working with a product from Symantech called Norton EndPoint protection. It consists of a server console application and a deployment application and I would like to incorporate their deployment method into a future version of one of my products. The deployment application allows you to select computer workstations running Win2K, WinXP, or Win7. The selection of workstations is provided from either AD (Active Directory) or NT Domain (WINs/DNS NetBIOS lookup). From the list, one can click and choose which workstations to deploy the end point software which is Symantech's virus & spyware protection suite. Then, after selecting which workstations should receive the package, the software copies the setup.exe program to each workstation (presumable over the administrative share \pcname\c$) and then commands the workstation to execute setup.exe resulting in the workstation installing the software. I really like how their product works but not sure what they are doing to accomplish all the steps. I've not done any deep investigations into this such as sniffing the network, etc... and wanted to check here to see if anyone is familiar with what I'm talking about and if you know how it's accomplished or have ideas how it could be accomplished. My thinking is that they are using the admin share to copy the software to the selected workstations and then issuing an RPC call to command the workstation to do the install. What's interesting is that the workstations do this without any of the logged in users knowing what's going on until the very end where a reboot is necessary. At which point, the user gets a pop-up asking to reboot now or later, etc... My hunch is that the setup.exe program is popping this message. To the point: I'm looking to find out the mechanism by which one Windows based machine can tell another to do some action or run some program. My programming language is C/C++ Any thoughts/suggestions appreciated.

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  • Knowing which annotation is selected and accessing properties of it.

    - by kevin Mendoza
    So far my program can display a database of custom annotation views. Eventually I want my program to be able to display extra information after a button on the annotation bubble is clicked. Each element in the database has a unique entry Number, so I thought it would be a good idea to add this entry number as a property of the custom annotation. The problem I am having is that after the button is clicked and the program switches to a new view I am unable to retrieve the entry number of the annotation I selected. Below is the code that assigns the entry Number property to the annotation: for (id mine in mines) { workingCoordinate.latitude = [[mine latitudeInitial] doubleValue]; workingCoordinate.longitude = [[mine longitudeInitial] doubleValue]; iProspectAnnotation *tempMine = [[iProspectAnnotation alloc] initWithCoordinate:workingCoordinate]; [tempMine setTitle:[mine mineName]]; [tempMine setAnnotationEntryNumber:[mine entryNumber]]; } [mines dealloc]; When the button on an annotation is selected, this is the code that initializes the new view: - (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control { mineInformationController *controller = [[mineInformationController alloc] initWithNibName:@"mineInformationController" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCrossDissolve; [self presentModalViewController:controller animated:YES]; [controller release]; } and lastly is my attempt at retrieving the entryNumber property from the new view so that I can compare it to the mines database and retrieve more information on the array element. iProspectFresno_LiteAppDelegate *appDelegate = (iProspectFresno_LiteAppDelegate *)[[UIApplication sharedApplication] delegate]; NSMutableArray* mines = [[NSMutableArray alloc] initWithArray:(NSMutableArray *)appDelegate.mines]; for(id mine in mines) { if ([[mine entryNumber] isEqualToNumber: /*the entry Number of the selected annotation*/]) { /* display the information in the mine object */ } } So how do I access this entry number property in this new view controller?

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  • C++ linked list based tree structure. Sanely move nodes between lists.

    - by krunk
    The requirements: Each Node in the list must contain a reference to its previous sibling Each Node in the list must contain a reference to its next sibling Each Node may have a list of child nodes Each child Node must have a reference to its parent node Basically what we have is a tree structure of arbitrary depth and length. Something like: -root(NULL) --Node1 ----ChildNode1 ------ChildOfChild --------AnotherChild ----ChildNode2 --Node2 ----ChildNode1 ------ChildOfChild ----ChildNode2 ------ChildOfChild --Node3 ----ChildNode1 ----ChildNode2 Given any individual node, you need to be able to either traverse its siblings. the children, or up the tree to the root node. A Node ends up looking something like this: class Node { Node* previoius; Node* next; Node* child; Node* parent; } I have a container class that stores these and provides STL iterators. It performs your typical linked list accessors. So insertAfter looks like: void insertAfter(Node* after, Node* newNode) { Node* next = after->next; after->next = newNode; newNode->previous = after; next->previous = newNode; newNode->next = next; newNode->parent = after->parent; } That's the setup, now for the question. How would one move a node (and its children etc) to another list without leaving the previous list dangling? For example, if Node* myNode exists in ListOne and I want to append it to listTwo. Using pointers, listOne is left with a hole in its list since the next and previous pointers are changed. One solution is pass by value of the appended Node. So our insertAfter method would become: void insertAfter(Node* after, Node newNode); This seems like an awkward syntax. Another option is doing the copying internally, so you'd have: void insertAfter(Node* after, const Node* newNode) { Node *new_node = new Node(*newNode); Node* next = after->next; after->next = new_node; new_node->previous = after; next->previous = new_node; new_node->next = next; new_node->parent = after->parent; } Finally, you might create a moveNode method for moving and prevent raw insertion or appending of a node that already has been assigned siblings and parents. // default pointer value is 0 in constructor and a operator bool(..) // is defined for the Node bool isInList(const Node* node) const { return (node->previous || node->next || node->parent); } // then in insertAfter and friends if(isInList(newNode) // throw some error and bail I thought I'd toss this out there and see what folks came up with.

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  • trouble connecting to MySql DB (PHP)

    - by user332817
    Hi I have the following PHP code to connect to my db. <?php ob_start(); $host="localhost"; // Host name $username="root"; // Mysql username $password=""; // Mysql password $db_name="test"; // Database name $tbl_name="members"; // Table name // Connect to server and select databse. mysql_connect("$host", "$username", "$password")or die("cannot connect"); ?> however I get the following error: Warning: mysql_connect() [function.mysql-connect]: [2002] A connection attempt failed because the connected party did not (trying to connect via tcp://localhost:3306) in C:\Program Files (x86)\EasyPHP-5.3.2i\www\checklogin.php on line 11 Warning: mysql_connect() [function.mysql-connect]: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. in C:\Program Files (x86)\EasyPHP-5.3.2i\www\checklogin.php on line 11 Fatal error: Maximum execution time of 30 seconds exceeded in C:\Program Files (x86)\EasyPHP-5.3.2i\www\checklogin.php on line 11 I am able to add a db/tables via phpmyadmin but I cant connect using php. here is a screenshot of my phpmyadmin page: http://img294.imageshack.us/img294/1589/sqls.jpg any help would be appreciated, thanks in advance.

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  • java.awt.Robot.keyPress for continuous keystrokes

    - by Deb
    So, here's my problem. I have a java program which will send keystroke messages to a game (built in Unity), based on how the user interacts with an android phone. (My java program is a listener for the android interaction over wi-fi) Now, in order to do this, I am using java.awt.Robot to send keyPresses to the game window. I have the following code block written in my listener program: if(interacting) { Robot robot = new Robot(); robot.keyPress(VK_A); robot.delay(20); //to simulate the normal keyboard rate } Now the variable interacting will be true as long as the user presses down on the touch screen of the phone, and what I intend to achieve is a continuous chain of keystroke messages being delivered to the game (through the listener). However, this is severely affecting performance, for some reason. I am noticing that the game becomes slow (rapidly dropping frame rates), and even the computer becomes slow, in general. What's going wrong? Should I use a robot.keyRelease(VK_A) after each keyPress? But my game has a different action mapped to the release of a key, and I do not want rapid key presses and releases; what I really want is to simulate continuous keystrokes, in exactly the way it would behave if the user were pressing down the A key on their keyboard manually. Please help.

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  • Can I have the gcc linker create a static libary?

    - by Lucas Meijer
    I have a library consisting of some 300 c++ files. The program that consumes the library does not want to dynamically link to it. (For various reasons, but the best one is that some of the supported platforms do not support dynamic linking) Then I use g++ and ar to create a static library (.a), this file contains all symbols of all those files, including ones that the library doesn't want to export. I suspect linking the consuming program with this library takes an unnecessary long time, as all the .o files inside the .a still need to have their references resolved, and the linker has more symbols to process. When creating a dynamic library (.dylib / .so) you can actually use a linker, which can resolve all intra-lib symbols, and export only those that the library wants to export. The result however can only be "linked" into the consuming program at runtime. I would like to somehow get the benefits of dynamic linking, but use a static library. If my google searches are correct in thinking this is indeed not possible, I would love to understand why this is not possible, as it seems like something that many c and c++ programs could benefit from.

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  • bulk update/delete entities of different kind in db.run_in_transaction

    - by Ray Yun
    Here goes pseudo code of bulk update/delete entities of different kind in single transaction. Note that Album and Song entities have AlbumGroup as root entity. class AlbumGroup: pass class Album: group = db.ReferenceProperty(reference_class=AlbumGroup,collection_name="albums") class Song: album = db.ReferenceProperty(reference_class=Album,collection_name="songs") def bulk_update_album_group(album_group): updated = [album_group] deleted = [] for album in album_group.albums: updated.append(album) for song in album.songs: if song.is_updated: updated.append(song) if song.is_deleted: deleted.append(song) db.put(updated) db.delete(deleted) a = AlbumGroup.all().filter("...").get() # bulk update/delete album group. for simplicity, album cannot be deleted. db.run_in_transaction(bulk_update_album_group,a) But I met a famous "Only Ancestor Queries in Transactions" error at the iterating reference properties like album.songs or album_group.albums. I guess ancestor() filter does not help because those entities are modified in memory. Should I not to iterate reference property in transaction function and always provide them as function parameters like def bulk_update_album_group(updated,deleted): ??? Is there any good coding pattern for this situation?

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  • Need a cleaner way, which avoids too many 'if statements', to write this method for inputing data in

    - by indiehacker
    What is the best way to reference datastore model attributes without using the four 'if statements' I have in the below sample code, which seem messy and inefficient. For real-world code I may have a situation of 100 attributes such as self.var1, self.var2, ... self.varN that I want to some how reference with just an integer (or strings) as an argument to some method. class PixelObject(db.Model): zoom0 = db.ListProperty(int) zoom1 = db.ListProperty(int) zoom2 = db.ListProperty(int) zoom3 = db.ListProperty(int) zoom4 = db.ListProperty(int) def inputZoomData(self, zoomInteger, input_data): """input_data goes to specified attribute based on if 0,1,2,3,or 4 is argument""" if zoomInteger == 0: self.zoom0 = input_data if zoomInteger == 1: self.zoom1 = input_data if zoomInteger == 2: self.zoom2 = input_data if zoomInteger == 3: self.zoom3 = input_data if zoomInteger == 4: self.zoom4 = input_data

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  • how to update multiple tables in oracle DB?

    - by murali
    hi, i am using two tables in my oracle 10g. the first table having the keyword,count,id(primary key) and my second table having id, timestamp.. but i am doing any chages in the first table(keyword,count) it will reflect on the my second table timestamp.. i am using id as reference for both the tables... table1: CREATE TABLE Searchable_Keywords (KEYWORD_ID NUMBER(18) PRIMARY KEY, KEYWORD VARCHAR2(255) NOT NULL, COUNT NUMBER(18) NOT NULL, CONSTRAINT Searchable_Keywords_unique UNIQUE(KEYWORD) ); table2: CREATE TABLE Keywords_Tracking_Report (KEYWORD_ID NUMBER(18), PROCESS_TIMESTAMP TIMESTAMP(8) ); how can update one table with reference of another table.. help me plz...

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  • Dynamically load a type from an external assembly

    - by Water Cooler v2
    From managed code, how do I load a managed type from another assembly at runtime, assuming the calling code does not have a static reference to the assembly? To clarify, let's say I have class Lib in Lib.cs compiled into Lib.dll. I want to write a class Foo in a separate assembly called Foo.dll, that does not have a reference to Lib.dll statically, but instead loads Lib.dll and then reflects on for the presence of the class Lib and then calls a method on it. Sorry for such an obvious question on Reflection. I figure it'll take much lesser time to get the answer on a forum that to read a few articles.

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  • Silverlight calling windows workflow foundation as a web service

    - by wissem
    hi, I'm trying to call a windows workflow foundation published as a web service from a Silverlight project. When I call it from a console application it works fine because I can add a web reference then I just make an instance of that webservice then I invoke the method I want. The problem is in the silverlight project cause i can just add a service reference so I find myself working with soap stuff that doesn't work at all, and here is the code: private void btnUpdate_Click(object sender, RoutedEventArgs e) { xxxxxxx.Workflow1_WebServiceSoapClient zer = new xxxxx.Workflow1_WebServiceSoapClient(); zer.demanderSubmitReportCompleted += new EventHandler<xxxxxxxxxxxxxxx.demanderSubmitReportCompletedEventArgs>(service2); zer.demanderSubmitReportAsync("zzz", 20000); } public void service2(object sender, xxxxx.demanderSubmitReportCompletedEventArgs e) { string a = e.Result; } plz help ,thanks

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  • C# memory / allocation cleanup

    - by Number8
    Some near-code to try to illustrate the question, when are objects marked as available to be garbage-collected -- class ToyBox { public List<Toy> Toys = new List<Toy>(); } class Factory { public ToyBox GetToys() { ToyBox tb = new ToyBox(); tb.Toys.Add(new Toy()); tb.Toys.Add(new Toy()); return tb; } } main() { ToyBox tb = Factory.GetToys(); // After tb is used, does all the memory get cleaned up when tb goes out of scope? } Factory.GetToys() allocates memory. When is that memory cleaned up? I assume that when Factoy.GetToys() returns the ToyBox object, the only reference to the ToyBox object is the one in main(), so when that reference goes out of scope, the Toy objects and the ToyBox object are marked for garbage collection. Is that right? Thanks for any insights...

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  • Referencing outer query's tables in a subquery

    - by soulmerge
    Is it possible to reference an outer query in a subquery with MySQL? I know there are some cases where this is possible: SELECT * FROM table t1 WHERE t1.date = ( SELECT MAX(date) FROM table t2 WHERE t2.id = t1.id)` ); But I'm wondering if something like this could work: SELECT u.username, c._postCount FROM User u INNER JOIN ( SELECT p.user, COUNT(*) AS _postCount FROM Posting p --# This is the reference I would need: WHERE p.user = u.id ) c ON c.user = u.id WHERE u.joinDate < '2009-10-10'; I know I could achieve the same using a GROUP BY or by pulling the outer WHERE clause into the sub-query, but I need this for automatic SQL generation and cannot use either alternative for various other reasons.

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  • Creating a view linking three different node types with two node references

    - by mikesir87
    I have the following content types: Camp - the top level type Registration Information - contains node reference to Camp called Camp Medical Release Form - contains node reference to registration information called Camper I would like to create a View that takes the nid for the Camp, and pulls out all the fields for the Registration Info and Medical Release Form. I'm having trouble figuring out how to set up the various arguments/relationships. I haven't done something that's referenced more than two types. I know it would be smart/best to just combine the Registration Info and Medical Release Form, since it's a 1:1 mapping, but we can't. So... any help would be appreciated!

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  • C# Keeping DLLs with the associated library

    - by SimonN
    We have a library built on the back of eldos' Secure Black Box. We use copy local to ensure that the appropriate runtime DLLs are included. If we now reference our library in another project with a copy local our library is copied into the bin folder of our main project but the Eldos SBB libraries aren't. We could reference SBB in the main project but there are no direct calls to SBB so any time the code is refactored the references may be removed as unused. What is the best way of handling this issue? Simon

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  • How should I handle header files in a bundle?

    - by ldiqual
    I want to develop a program that relies on plugins (here: loadable bundles) to work. Multiple plugins are asked to use the same AFNetworking ressource to make network requests. However, I don't know where to put AFNetworking and CustomPluginProtocol headers. Here is how my program structure looks like for now: MyApp.xcodeproj - AFNetworking - Header.h - Plugins - Plugin1.xcodeproj - PrincipalClass.m - Plugin2.xcodeproj - PrincipalClass.m - Classes - CustomPluginProtocol.h - MainClass.m Of course, every principalClass from PluginN complies to the CustomPluginProtocol. Do the headers have to be copied in each bundle ? Can I just include the main program AFNetworking headers from my plugins ? If so (and that's what I do for now), I don't have any completion. How can I get it ? Edit Ok, so maybe I wasn't clear in my question. I want my plugins to use sources from the main application, let's say CommonClass.m and CommonClass.h. Do the plugins need CommonClass.h in their bundle, and if not, how do I enable completion when I'm in the plugin scope ?

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  • pthread_join from a signal handler

    - by liv2hak
    I have a capture program which in addition do capturing data and writing it into a file also prints some statistics.The function that prints the statistics static void* report(void) { /*Print statistics*/ } is called roughly every second using an ALARM that expires every second.So The program is like void capture_program() { pthread_t report_thread while(!exit_now) { if(pthread_create(&report_thread,NULL,report,NULL)){ fprintf(stderr,"Error creating reporting thread! \n"); } /* Capturing code -------------- -------------- */ if(doreport) usleep(5); } } void *report(void *param) { while(true) { if(doreport) { doreport = 0 //access some register from hardware usleep(5) } } } The expiry of the timer sets the doreport flag.If this flag is set report() is called which clears the flag.I am using usleep to alternate between two threads in the program.This seems to work fine. I also have a signal handler to handle SIGINT (i.e CTRL+C) static void anysig(int sig) { if (sig != SIGINT) dagutil_set_signal_handler(SIG_DFL); /* Tell the main loop to exit */ exit_now = 1; return; } My question: 1) Is it safe to call pthread_join from inside the signal handler? 2) Should I use exit_now flag for the report thread as well?

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  • facebook Hacker cup: studious Student problem.

    - by smartmuki
    During the qualification round, the following question was asked: You've been given a list of words to study and memorize. Being a diligent student of language and the arts, you've decided to not study them at all and instead make up pointless games based on them. One game you've come up with is to see how you can concatenate the words to generate the lexicographically lowest possible string. Input As input for playing this game you will receive a text file containing an integer N, the number of word sets you need to play your game against. This will be followed by N word sets, each starting with an integer M, the number of words in the set, followed by M words. All tokens in the input will be separated by some whitespace and, aside from N and M, will consist entirely of lowercase letters. Output Your submission should contain the lexicographically shortest strings for each corresponding word set, one per line and in order. Constraints 1 <= N <= 100 1 <= M <= 9 1 <= all word lengths <= 10 Example input 5 6 facebook hacker cup for studious students 5 k duz q rc lvraw 5 mybea zdr yubx xe dyroiy 5 jibw ji jp bw jibw 5 uiuy hopji li j dcyi Example output cupfacebookforhackerstudentsstudious duzklvrawqrc dyroiymybeaxeyubxzdr bwjibwjibwjijp dcyihopjijliuiuy The program I wrote goes as: chomp($numberElements=<STDIN>); for(my $i=0; $i < $numberElements; $i++) { my $string; chomp ($string = <STDIN>); my @array=split(/\s+/,$string); my $number=shift @array; @sorted=sort @array; $sortedStr=join("",@sorted); push(@data,$sortedStr); } foreach (@data) { print "$_\n"; } The program gives the correct output for the given test cases but still facebook shows it to be incorrect. Is there something wrong with the program??

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