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  • How to code a 4x shader/filter which emulates arcade crt display behavior?

    - by Arthur Wulf White
    I want to write a shader/filer probably in adobe Pixel Bender that will do the best job possible in emulating the fill of an oldskul monochromatic arcade CRT screen. Much like this here: http://filthypants.blogspot.com/2012/07/customizing-cgwgs-crt-pixel-shader.html Here are some attributes I know will exist in this filter: It will take in a low res image 160 x 120 and return a medium res image 640 x 480. It will add scanlines It will blur the color channels to create that color bleeding effect It will distort the shape of the image from a perfect rectangle into a rounder shape. The question is, could you please provide any other attributes that are beneficial to emulating an arcade CRT feel and links and resources on coding these effects. Thanks

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  • Updating PHP in CenOS

    - by Reza
    I followed this tutorial to update PHP from 5.3 version to 5.4. My distro is CentOS 5.5. after running following command: yum --enablerepo=remi,remi-test install httpd php php-common I get following error: --> Missing Dependency: php-common = 5.3.13-1.w5 is needed by package php-zts-5.3.13-1.w5.i386 (installed) Error: Missing Dependency: php-common = 5.3.13-1.w5 is needed by package php-zts-5.3.13-1.w5.i386 (installed) Error: php53-common conflicts with php-common You could try using --skip-broken to work around the problem You could try running: package-cleanup --problems package-cleanup --dupes rpm -Va --nofiles --nodigest The program package-cleanup is found in the yum-utils package. How can I solve this error?

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  • Transmission dependencies are not in repository

    - by chocobai
    I'm running Ubuntu 12.04 using Gnome3 through their ppa in launchpad. Went good until now. Today Ubuntu wanted to make some updates and I thought okay. But it didn't want to install all of them. Turned out there were not all dependencies in the ppa. Before I noticed that, I (noob :D) uninstalled (apt-get purge) Transmission in order to reinstall it. Bad Idea, because now I can't install it, even using synaptics. The problem: It seems like the only ppas that have transmission in it are the one from gnome3 team (not all packages included according to synaptics, v2.71) and the official (transmission-common missing, v2.61). So when I try to install a package it says that transmission-common is too new. I can't even find the version that should be somewhere in the official standard Ubuntu ppa. Installing from the Software center doesn't work either. Why aren't all dependencies in the ppas or why can't I see them? How can I install Transmission (stable, newest version) again? And why has the gnome3 team a newer version as the stable ppa of transmission? Are they including beta software? If you need any additional information just tell me. Sorry I think it's quiet confusing what I did there. Thanks in advance. EDIT1 Okay sorry, I should have explained better. When I try to install it tells me something of dependency problems. When I try sudo apt-get install ... it says: Die folgenden Pakete haben unerfüllte Abhängigkeiten: transmission-cli : Hängt ab von: transmission-common (= 2.61-0ubuntu0.12.04.1) aber 2.71-0ubuntu1~precise1 soll installiert werden transmission-daemon : Hängt ab von: transmission-common (= 2.61-0ubuntu0.12.04.1) aber 2.71-0ubuntu1~precise1 soll installiert werden transmission-gtk : Hängt ab von: transmission-common (= 2.61-0ubuntu0.12.04.1) aber 2.71-0ubuntu1~precise1 soll installiert werden E: Probleme können nicht korrigiert werden, Sie haben zurückgehaltene defekte Pakete. Unfortunately I'm using Ubuntu in German.

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  • Why does SEO based code tips not appear to affect ranking?

    - by Ben
    I've been researching various methods for SEO where pages have precise titles, keywords are highlighted with h tags and tick the many boxes stated in good page mark up for SEO. However when looking at some top ranked search sites on google for key terms they have terrible SEO based mark up. Really long page titles, no tags, limited appearance of keywords in the text and so on. SEO analysis services rate them lower than other sites, yet these sites rank really high. Even with a low number of back-links they are high, so I don't understand how these sites earn the position when they appear inferior to those below them which have better mark up and links. I don't want to cause trouble my mentioning sites or keywords etc. but looking in google at 'executive search' the roughly 5th placed site makes no sense why it should be highly rank, especially with all the added .swfs. The same applies for the top of 'Japan Executive Search'. My main point is that these sites seem to not have all the important structural rules stated in seo page rating applications and general suggested best practice, nor do they show large back-links. It makes me feel like there is no point bothering to write decent mark up if it really doesn't matter. Can anyone explain how sites with such mark-up, and low back-links can outrank well written and structured sites with greater linkage? Sorry if this is a fuzzy question, I want to avoid singling out any sites for example, but it really has me perplexed that sites which appear to ignore the suggested best practices rank so well.

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  • dpkg behaving strangely?

    - by Tom Henderson
    When I use apt to get a package, I have been receiving the same error message. Here is an example trying to install wicd (which is already installed): Reading package lists... Building dependency tree... Reading state information... wicd is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 1 not upgraded. 3 not fully installed or removed. After this operation, 0B of additional disk space will be used. Setting up tex-common (2.06) ... debconf: unable to initialize frontend: Dialog debconf: (Dialog frontend requires a screen at least 13 lines tall and 31 columns wide.) debconf: falling back to frontend: Readline Running mktexlsr. This may take some time... done. No packages found matching texlive-base. dpkg: error processing tex-common (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of texlive-binaries: texlive-binaries depends on tex-common (>= 2.00); however: Package tex-common is not configured yet. dpkg: error processing texlive-binaries (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of dvipng: dvipng depends on texlive-base-bin; however: Package texlive-base-bin is not installed. Package texlive-binaries which provides texlive-base-bin is not configured yet. dpkg: error processing dvipng (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because the error message indicates its a followup error from a previous failure. Errors were encountered while processing: tex-common texlive-binaries dvipng E: Sub-process /usr/bin/dpkg returned an error code (1) I'm not sure if this is a problem with apt or with dpkg, but it certainly doesn't look good!

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  • Is it my responsibility to code for errors on a completely separate website and domain when redirecting or doing a single sign on?

    - by kappasims
    If my application is responsible for redirecting/doing a single sign on to a destination managed by a third party, in general, where should I draw the line for error handling during this process? If an error happens on the other application's end, is it reasonable for my stakeholder to expect the application I am working with to share responsibility for handling these scenarios? Notes: I am going to keep solutions limited to those that entail only one request--I am familiar with the "do an xmlhttprequest and see how that fares before doing anything else" approach. I am speaking in terms of an enterprise-level application with fairly decent customer traffic.

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  • Why can't we capture the design of software more effectively?

    - by Ira Baxter
    As engineers, we all "design" artifacts (buildings, programs, circuits, molecules...). That's an activity (design-the-verb) that produces some kind of result (design-the-noun). I think we all agree that design-the-noun is a different entity than the artifact itself. A key activity in the software business (indeed, in any business where the resulting product artifact needs to be enhanced) is to understand the "design (the-noun)". Yet we seem, as a community, to be pretty much complete failures at recording it, as evidenced by the amount of effort people put into rediscovering facts about their code base. Ask somebody to show you the design of their code and see what you get. I think of a design for software as having: An explicit specification for what the software is supposed to do and how well it does it An explicit version of the code (this part is easy, everybody has it) An explanation for how each part of the code serves to achieve the specification A rationale as to why the code is the way it is (e.g., why a particualr choice rather than another) What is NOT a design is a particular perspective on the code. For example [not to pick specifically on] UML diagrams are not designs. Rather, they are properties you can derive from the code, or arguably, properties you wish you could derive from the code. But as a general rule, you can't derive the code from UML. Why is it that after 50+ years of building software, why don't we have regular ways to express this? My personal opinion is that we don't have good ways to express this. Even if we do, most of the community seems so focused on getting "code" that design-the-noun gets lost anyway. (IMHO, until design becomes the purpose of engineering, with the artifact extracted from the design, we're not going to get around this). What have you seen as means for recording designs (in the sense I have described it)? Explicit references to papers would be good. Why do you think specific and general means have not been succesful? How can we change this?

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  • How does the GPL static vs. dynamic linking rule apply to interpreted languages?

    - by ekolis
    In my understanding, the GPL prohibits static linking from non-GPL code to GPL code, but permits dynamic linking from non-GPL code to GPL code. So which is it when the code in question is not linked at all because the code is written in an interpreted language (e.g. Perl)? It would seem to be too easy to exploit the rule if it was considered dynamic linking, but on the other hand, it would also seem to be impossible to legally reference GPL code from non-GPL code if it was considered static! Compiled languages at least have a distinction between static and dynamic linking, but when all "linking" is just running scripts, it's impossible to tell what the intent is without an explicit license! Or is my understanding of this issue incorrect, rendering the question moot? I've also heard of a "classpath exception" which involves dynamic linking; is that not part of the GPL but instead something that can be added on to it, so dynamic linking is only allowed when the license includes this exception?

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  • "Size mismatch" apt error when installing openJDK

    - by siddanth
    when i try install openjdk-7-jre-headless i am getting the following error: Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: ca-certificates-java icedtea-7-jre-jamvm java-common libcups2 libjpeg62 liblcms2-2 libnspr4 libnss3 libnss3-1d openjdk-7-jre-lib tzdata tzdata-java Suggested packages: default-jre equivs cups-common liblcms2-utils libnss-mdns sun-java6-fonts ttf-dejavu-extra ttf-baekmuk ttf-unfonts ttf-unfonts-core ttf-sazanami-gothic ttf-kochi-gothic ttf-sazanami-mincho ttf-kochi-mincho ttf-wqy-microhei ttf-wqy-zenhei ttf-indic-fonts-core ttf-telugu-fonts ttf-oriya-fonts ttf-kannada-fonts ttf-bengali-fonts The following NEW packages will be installed: ca-certificates-java icedtea-7-jre-jamvm java-common libcups2 libjpeg62 liblcms2-2 libnspr4 libnss3 libnss3-1d openjdk-7-jre-headless openjdk-7-jre-lib tzdata-java The following packages will be upgraded: tzdata 1 upgraded, 12 newly installed, 0 to remove and 122 not upgraded. Need to get 41.2 MB/43.5 MB of archives. After this operation, 64.0 MB of additional disk space will be used. Get:5 http://in.archive.ubuntu.com/ubuntu/ oneiric/main java-common all 0.42ubuntu2 [62.4 kB] Fetched 41.1 MB in 4min 5s (167 kB/s) Failed to fetch http://in.archive.ubuntu.com/ubuntu/pool/main/j/java-common/java-common_0.42ubuntu2_all.deb Size mismatch E: Unable to fetch some archives, maybe run apt-get update or try with --fix-missing? am unable to solve this. Am i missing something? please help me out in solving this.

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  • How can I install a package without installing some dependencies?

    - by Alex
    I'm trying to install the package LaTeXila, and the output looks like this: $ sudo apt-get install latexila --no-install-recommends Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: latexila-data latexmk luatex tex-common texlive-base texlive-binaries texlive-common texlive-doc-base texlive-latex-base Suggested packages: rubber texlive-latex-extra debhelper Recommended packages: texlive texlive-latex-recommended texlive-luatex lmodern texlive-latex-base-doc The following NEW packages will be installed: latexila latexila-data latexmk luatex tex-common texlive-base texlive-binaries texlive-common texlive-doc-base texlive-latex-base 0 upgraded, 10 newly installed, 0 to remove and 0 not upgraded. Need to get 29.3 MB of archives. After this operation, 74.5 MB of additional disk space will be used. Do you want to continue [Y/n]? I don't want to install the texlive packages. I've installed texlive manually from http://www.tug.org/texlive/. Any suggestions?

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  • apache permissions problem

    - by nishan
    Im running ubuntu 12.04 lts 2gb ram 500gb hdd. My hdd have 4 partitions. Partition 1 = 40 gb Windows (NTFS, lable = win32) Partition 2 = 320 gb Windows (FAT label = common) Partition 3 = 40 gb Ubuntu (EXT4) I installed apached2 now to change its default www directory, I used 'gksu gedit /etc/apache2/sites-enabled/000-default' and chaged to /media/common/www After all I run in terminal chmod 777 /media/common/www chmod 777 /media/common/www/. After that I type in firefox 127.0.0.1/index.php It says "Forbidden You don't have permission to access / on this server. Apache/2.2.22 (Ubuntu) Server at 127.0.0.1 Port 80" Before my changes it was working fine. How should i run my websites???

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  • Error while installing phabricator using http://www.phabricator.com/rsrc/install/install_rhel-derivs.sh

    - by Saurav Shah
    The command thats run is yum install httpd git php php-cli php-mysql php-process php-devel php-gd php-pecl-apc php-pecl-json mysql-server I get these errors. How do I fix these? Error: Package: php-devel-5.3.3-3.el6_2.6.x86_64 (rhel6-optional) Requires: php = 5.3.3-3.el6_2.6 Available: php-5.3.3-3.el6.x86_64 (rhel6-base) php = 5.3.3-3.el6 Installing: php-5.3.3-14.el6_3.x86_64 (rhel6-updates) php = 5.3.3-14.el6_3 Error: Package: php-process-5.3.3-3.el6_2.6.x86_64 (rhel6-optional) Requires: php-common = 5.3.3-3.el6_2.6 Available: php-common-5.3.3-3.el6.x86_64 (rhel6-base) php-common = 5.3.3-3.el6 Installing: php-common-5.3.3-14.el6_3.x86_64 (rhel6-updates) php-common = 5.3.3-14.el6_3

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  • What is the best way to code the XNA Game Server for FPS game?

    - by AgentFire
    I'm writing a FPS XNA game. It gonna be multiplayer so I came up with following: I'm making two different assemblies — one for the game logic and the second for drawing it and the game irrelevant stuff (like rocket trails). The type of the connection is client-server (not peer-to-peer), so every client at first connects to the server and then the game begins. I'm completly decided to use XNA.Framework.Game class for the clients to run their game in window (or fullscreen) and the GameComponent/DrawableGameComponent classes to store the game objects and update&draw them on each frame. Next, I want to get the answer to the question: What should I do on the server side? I got few options: Create my own Game class on the server, which will process all the game logic (only, no graphics). The reason why I am not using the standart Game class is when I call Game.Run() the white window appears and I cant figure out how to get rid of it. Use somehow the original XNA's Game class, which is already has the GameComponent collection and Update event (60 times per second, just what I need). UPDATE: I got more questions: First, what socket mode should I use? TCP or UDP? And how to actually let the client know that this packet is meant to be processed after that one? Second, if I is going to use exacly GameComponent class for the game objects which is stored and process on the server, how to make them to be drawn on the client? Inherit them (while they are combined to an assembly)? Something else?

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  • How Easy is it to Code In-Built Videos?

    - by Alan Parker
    First time poster so please don't bite my head off. Basically, I'm having a site built for me and I don't really know anything about coding but I'm not too sure if I trust my web developer. I asked him recently about adding a feature where I could display built-in videos like the following page - http://www.ejot.co.uk/buildingfasteners.odl and he quoted me quite a high amount for it. I just wanted to double check with you guys whether this is a difficult feature to add in and whether it justifies a reasonable amount of money on top of what I'm already paying him. Thanks in advance for your help, Alan

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  • Why are many programmers moving their code to github?

    - by Chibueze Opata
    For the past 6 months or more, I've been seeing many codes hosted at sourceforge.net as well as other hosting sites "Move to GitHub". A mere Google Search with the phrase "Moved to Github" returns several results containing the text moved to github. This is very confusing for me, and I'm wondering, why exactly are people moving? Does it mean that GitHub is better or is there some special advantage I'm not seeing?

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  • New college grad, psychology major, wants to code professionally. Should I get Sun Java-certified?

    - by Anita
    I just graduated from a fairly well-known liberal arts college in May. Interestingly, I majored in psychology, with a concentration in social psychology. In college I took Intro to Computer Science and hated it (used to blame it on myself; now I blame it on the professor :) However, I've always wanted to be a programmer, and finally got my wish by getting hired by a company that was willing to let me learn coding from scratch in exchange for low pay. Well, what do you know, I just got laid off this morning, and need a new job by November to pay the bills. I loved the coding part of my job at the company, and managed to learn enough Java to feel competent in the job and curious to learn more. I think my goal now is to become a professional programmer. I still know very little (never used Swing, for example) but nothing that a good book can't fix. That's the background anyway; sorry for the rambling - I'm still in shock from the layoff :( It seems to me the quickest way to get noticed by companies, without a CS degree, is by getting certification. I'm halfway through studying for the SCJP and can probably sit for an exam in a week or two. Am I right in my assumption that certs will help in my case? And in general, do I have a bat's chance in hell of making it against formally trained programmers? My assets are really just raw intelligence and intense curiosity; well, maybe a love for problem-solving too. Thanks all - feel free to edit/tag the post!

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  • Override an IOCTL Handler in PQOAL

    - by Kate Moss' Big Fan
    When porting or creating a BSP to a new platform, we often need to make change to OEMIoControl or HAL IOCTL handler for more specific. Since Microsoft introduced PQOAL in CE 5.0 and more and more BSP today leverages PQOAL to simplify the OAL, we no longer define the OEMIoControl directly. It is somehow analogous to migrate from pure Windows SDK to MFC; people starts to define those MFC handlers and forgot the WinMain and the big message loop. If you ever take a look at the interface between OAL and Kernel, PUBLIC\COMMON\OAK\INC\oemglobal.h, the pfnOEMIoctl is still there just as the entry point of Windows Program is WinMain since day one. (For those may argue about pfnOEMIoctl is not OEMIoControl, I will encourage you to dig into PRIVATE\WINCEOS\COREOS\NK\OEMMAIN\oemglobal.c which initialized pfnOEMIoctl to OEMIoControl. The interface is just to split OAL and Kernel which no longer linked to one executable file in CE 6, all of the function signature is still identical) So let's trace into PQOAL to realize how it implements OEMIoControl and how can we override an IOCTL handler we interest. First thing to know is the entry point (just as finding the WinMain in MFC), OEMIoControl is defined in PLATFORM\COMMON\SRC\COMMON\IOCTL\ioctl.c. Basically, it does nothing special but scan a pre-defined IOCTL table, g_oalIoCtlTable, and then execute the handler. (The highlight part) Other than that is just for error handling and the use of critical section to serialize the function. BOOL OEMIoControl(     DWORD code, VOID *pInBuffer, DWORD inSize, VOID *pOutBuffer, DWORD outSize,     DWORD *pOutSize ) {     BOOL rc = FALSE;     UINT32 i; ...     // Search the IOCTL table for the requested code.     for (i = 0; g_oalIoCtlTable[i].pfnHandler != NULL; i++) {         if (g_oalIoCtlTable[i].code == code) break;     }     // Indicate unsupported code     if (g_oalIoCtlTable[i].pfnHandler == NULL) {         NKSetLastError(ERROR_NOT_SUPPORTED);         OALMSG(OAL_IOCTL, (             L"OEMIoControl: Unsupported Code 0x%x - device 0x%04x func %d\r\n",             code, code >> 16, (code >> 2)&0x0FFF         ));         goto cleanUp;     }            // Take critical section if required (after postinit & no flag)     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Take critical section                    EnterCriticalSection(&g_ioctlState.cs);     }     // Execute the handler     rc = g_oalIoCtlTable[i].pfnHandler(         code, pInBuffer, inSize, pOutBuffer, outSize, pOutSize     );     // Release critical section if it was taken above     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Release critical section                    LeaveCriticalSection(&g_ioctlState.cs);     } cleanUp:     OALMSG(OAL_IOCTL&&OAL_FUNC, (L"-OEMIoControl(rc = %d)\r\n", rc ));     return rc; }   Where is the g_oalIoCtlTable? It is defined in your BSP. Let's use DeviceEmulator BSP as an example. The PLATFORM\DEVICEEMULATOR\SRC\OAL\OALLIB\ioctl.c defines the table as const OAL_IOCTL_HANDLER g_oalIoCtlTable[] = { #include "ioctl_tab.h" }; And that leads to PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h which defined some of IOCTL handler but others are defined in oal_ioctl_tab.h which is under PLATFORM\COMMON\SRC\INC\. Finally, we got the full table body! (Just like tracing MFC, always jumping back and forth). The format of table is very straight forward, IOCTL code, Flags and Handler Function // IOCTL CODE,                          Flags   Handler Function //------------------------------------------------------------------------------ { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlHalInitRegistry     }, { IOCTL_HAL_INIT_RTC,                       0,  OALIoCtlHalInitRTC          }, { IOCTL_HAL_REBOOT,                         0,  OALIoCtlHalReboot           }, The PQOAL scans through the table until it find a matched IOCTL code, then invokes the handler function. Since it scans the table from the top which means if we define TWO handler with same IOCTL code, the first one is always invoked with no exception. Now back to the PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h, with the following table { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlDeviceEmulatorHalInitRegistry     }, ... #include <oal_ioctl_tab.h> Note the IOCTL_HAL_INITREGISTRY handler are defined in both BSP's local ioctl_tab.h and the common oal_ioctl_tab.h, but due to BSP's local handler comes before "#include <oal_ioctl_tab.h>" so we know the OALIoCtlDeviceEmulatorHalInitRegistry always get called. In this example, the DeviceEmulator BSP overrides the IOCTL_HAL_INITREGISTRY handler from OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry by manipulating the g_oalIoCtlTable table. (In some point of view, it is similar to message map in MFC) Please be aware, when you override an IOCTL handler in PQOAL, you may want to clone the original implementation to your BSP and change to meet your need. It is recommended and save you the redundant works but remember to rename the handler function (Just like the DeviceEmulator it changes the name of OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry). If you don't change the name, linker may not be happy (due to name conflict) and the more important is by using different handler name, you could always redirect the handler back to original one. (It is like the concept of OOP that calling a function in base class; still not so clear? I am goinf to show you soon!) The OALIoCtlDeviceEmulatorHalInitRegistry setups DeviceEmulator specific registry settings and in the end, if everything goes well, it calls the OALIoCtlHalInitRegistry (PLATFORM\COMMON\SRC\COMMON\IOCTL\reginit.c) to do the rest.     if(fOk) {         fOk = OALIoCtlHalInitRegistry(code, pInpBuffer, inpSize, pOutBuffer,             outSize, pOutSize);     } Now you got the picture, whenever you want to override an IOCTL hadnler that is implemented in PQOAL just Clone the handler function to your BSP as a template. Simple name change for the handler function, and a name change in the IOCTL table header file that maps the IOCTL with the function Implement your IOCTL handler and whenever you need to redirect it back just calling the original handler function. It is the standard way of implementing a custom IOCTL and most Microsoft developers prefer. The mapping of IOCTL routine to IOCTL code is platform specific - you control the header file that does that mapping.

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  • Where to find clients who are willing to pay top dollar for highly reliable code?

    - by Robin Green
    I'm looking to find clients who are willing to pay a premium above usual contractor rates, for software that is developed with advanced tools and techniques to eliminate certain classes of bugs. However, I have little experience of contracting, and relatively few contacts. It's important to state that the kind of tools and techniques I'm thinking of (e.g. formal verification) are used commercially extremely rarely, as far as I'm aware. There is kind of a continuum of approaches to higher reliability, with basic testing and basic static typing at one end and full-blown formal verification at the other, but the methods I'm thinking of are towards the latter end of the spectrum.

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  • Has any hobbyist attempted to make a simple VGA-graphics based operating system in machine code?

    - by Bigyellow Bastion
    I mean real bare bones, bare machine here(no Linux kernel, pre-existing kernel, or any bootloader). I mean honestly write the bootloading software in direct microarchitecture-specific machine opcode, host the operating system, interrupts, I/O, services, and graphical software and all hardware interaction, computation, and design entirely in binary. I know this is quite the leap here, but I was thinking to practice first in x86 assembly (not binary) 16-bit style. Any ideas?

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  • What does this piece of code in C++ mean? [closed]

    - by user1838418
    const double pi = 3.141592653589793; const angle rightangle = pi/2; inline angle deg2rad(angle degree) { return degree * rightangle / 90.; } angle function1() { return rightangle * ( ((double) rand()) / ((double) RAND_MAX) - .5 ); } bool setmargin(angle theta, angle phi, angle margin) { return (theta > phi-margin && theta < phi+margin); } Please help me. I'm new to C++

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  • Is it possible to write C# code as below and send email using my home network?

    - by kedar karthik
    Is it possible to write C# code as below and send email using my home network? I have a valid user name and password on that exchange server. Is there any configuration that I can set to achieve this? BTW this code blow works when I run it within office network. I want this code to work when run from any network. String cMSExchangeWebServiceURL = (String)System.Configuration.ConfigurationSettings.AppSettings["MSExchangeWebServiceURL"]; String cEmail = (String)System.Configuration.ConfigurationSettings.AppSettings["Cemail"]; String cPassword = (String)System.Configuration.ConfigurationSettings.AppSettings["Cpassword"]; String cTo = (String)System.Configuration.ConfigurationSettings.AppSettings["CTo"]; ExchangeServiceBinding esb = new ExchangeServiceBinding(); esb.Timeout = 1800000; esb.AllowAutoRedirect = true; esb.UseDefaultCredentials = false; esb.Credentials = new NetworkCredential(cEmail, cPassword); esb.Url = cMSExchangeWebServiceURL; ServicePointManager.ServerCertificateValidationCallback += delegate(object sender1, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) { return true; }; // Create a CreateItem request object CreateItemType request = new CreateItemType(); // Setup the request: // Indicate that we only want to send the message. No copy will be saved. request.MessageDisposition = MessageDispositionType.SendOnly; request.MessageDispositionSpecified = true; // Create a message object and set its properties MessageType message = new MessageType(); message.Subject = subject; message.Body = new TestOutgoingEmailServer.com.cogniti.mail1.BodyType(); message.Body.BodyType1 = BodyTypeType.HTML; message.Body.Value = body; message.ToRecipients = new EmailAddressType[3]; message.ToRecipients[0] = new EmailAddressType(); //message.ToRecipients[1] = new EmailAddressType(); //message.ToRecipients[2] = new EmailAddressType(); message.ToRecipients[0].EmailAddress = "[email protected]"; message.ToRecipients[0].RoutingType = "SMTP"; //message.CcRecipients = new EmailAddressType[1]; //message.CcRecipients[0] = new EmailAddressType(); //message.CcRecipients[0].EmailAddress = toEmailAddress.ElementAt(1).ToString(); //message.CcRecipients[0].RoutingType = "SMTP"; //There are some more properties in MessageType object //you can set all according to your requirement // Construct the array of items to send request.Items = new NonEmptyArrayOfAllItemsType(); request.Items.Items = new ItemType[1]; request.Items.Items[0] = message; // Call the CreateItem EWS method. CreateItemResponseType response = esb.CreateItem(request);

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  • How does copyrights apply to source code header files?

    - by Jim McKeeth
    It seems I heard that header files are not considered copyrightable since they can only be written one way (like a list of ingredients or facts). So a header file for a specific DLL will always look the same when written in a given programming language. Unfortunately I can't find any resources to back this up. So if a vendor provides an SDK with headers in one programming language, and then those headers are translated into another programming language by a third party. Does the 3rd party need permission from the vendor to provide the header translation? Who owns the copyright on the translation? Isn't it a derivative work still owned by the vendor, or is there no copyright, like a list of ingredients? Does this vary from jurisdiction to jurisdiction?

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  • cpufreq not available 11.10

    - by code shogan
    on 11.04 I had cpufreq working on my "AMD Turion(tm) 64 X2 Mobile Technology TL-50 stepping 02" processors, however now on oneiric cpufreq won't load. The core temperature of my cpu is normally 40 c, but lately it's cooking away at 75-80+ c and the fan is always extremely loud even when cpu usage has at 0.4%. and after this dmesg | grep -i cpu I got: Brought up 2 CPUs Switch to broadcast mode on CPU1 Switch to broadcast mode on CPU0 Switched to NOHz mode on CPU #1 Switched to NOHz mode on CPU #0 ACPI: acpi_idle registered with cpuidle cpufreq-nforce2: No nForce2 chipset. cpuidle: using governor ladder cpuidle: using governor menu powernow-k8: Found 1 AMD Turion(tm) 64 X2 Mobile Technology TL-50 (2 cpu cores) (version 2.20.00) I see something about governors and ladder there, does this mean the OS is able to scale my cpu's or not? If so is there a way I can determine it's working? I saw that for other users that the wrong module had been loaded and by disabling it they were able to get cpufreq loaded. How can I tell what scaling module is loaded? stats: Ubuntu Oneiric 32bit Dell Inspiron 1501

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