Search Results

Search found 23208 results on 929 pages for 'event loop'.

Page 309/929 | < Previous Page | 305 306 307 308 309 310 311 312 313 314 315 316  | Next Page >

  • Problems with "global" exception handlers for unhandled exceptions in multithreaded WPF

    - by JustABill
    I have a program that, among other things, needs to be able to refresh the contents of a directory when the user tells it to. The actual task doesn't really matter, but this is the simplest way of causing this problem to occur that I know of. If I tell it to open a directory that doesn't exist, I get the "unhandled exception" dialog in VS with a stack trace of, from outer to inner: [External code] Textbox PreviewKeyUp event [External code] ClassA's path property being set ClassA's internal path update function being called A call to the INotifyPropertyChanged event [External code] A call to the getter for ClassB's list of children A call to ClassB's internal directory list function And then it fails inside this internal function. I have the following in my App.xaml.cs: private void Application_Startup(object sender, StartupEventArgs e) { AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); Application.Current.Dispatcher.UnhandledException += new System.Windows.Threading.DispatcherUnhandledExceptionEventHandler(Dispatcher_UnhandledException); } But neither of their exception handlers are being called. If I run this program from outside VS, I don't get notified of an exception at all, it just breaks because of the invalid input. And yes, the Application_Startup event is being called. How can I properly "trap" this exception so I can provide a friendly error message and kill the program?

    Read the article

  • Using Rx to synchronize asynchronous events

    - by Martin Liversage
    I want to put Reactive Extensions for .NET (Rx) to good use and would like to get some input on doing some basic tasks. To illustrate what I'm trying to do I have a contrived example where I have an external component with asyncronous events: class Component { public void BeginStart() { ... } public event EventHandler Started; } The component is started by calling BeginStart(). This method returns immediately, and later, when the component has completed startup, the Started event fires. I want to create a synchronous start method by wrapping the component and wait until the Started event is fired. This is what I've come up with so far: class ComponentWrapper { readonly Component component = new Component(); void StartComponent() { var componentStarted = Observable.FromEvent<EventArgs>(this.component, "Started"); using (var startedEvent = new ManualResetEvent(false)) using (componentStarted.Take(1).Subscribe(e => { startedEvent.Set(); })) { this.componenet.BeginStart(); startedEvent.WaitOne(); } } } I would like to get rid of the ManualResetEvent, and I expect that Rx has a solution. But how?

    Read the article

  • javafx doesnt repaint label till method has finished, why?

    - by jeff porter
    Hi all, I have a JavaFX app with a some code like this... public class MainListener extends EventListener{ override public function event (arg0 : String) : Void { statusText.content = arg0; } } statusText is defined like this... var statusText = Text { x: 30 y: stageHeight - 40 font: Font { name: "Bitstream Vera Sans Bold" size: 10 } wrappingWidth: 420 fill: Color.WHITE textAlignment: TextAlignment.CENTER content: "Status: awaiting DBF file." }; I also have some other Javacode that is load data, much like this.. public ArrayList<CustomerRecord> read(EventListener listener) { ArrayList<CustomerRecord> listOfCustomerRecords = new ArrayList<CustomerRecord>(); listener.event("Status: Starting read"); // ** takes a while... List<Map<String, CustomerField>> customerRecords = new Reader(file).readData(listener); // ** long running method over. listener.event("Status: Loaded all customers, count:" + listOfCustomerRecords.size()); return listOfCustomerRecords; } Now while the last method is in its long running call, I would expect to see my statusText updated to have 'Status: Starting read', but its doesn't. Its only when the read() method returns that the text is updated. If its was 'straight' java I would presume that the long running job is hogging the CPU, or the statusText needed to have repaint() called on it. Can anyone give me any ideas? Thanks Jeff Porter

    Read the article

  • time required in java

    - by Amol
    i would like to know how much time is required to execute the conditional loops individually. Like if i had an option to use "if else", "while","for", or "foreach" loop then which loop would get executed faster.I know the difference would be very small and most would say that it would not matter but if i were to have a program which would access thousands of data then this point would come into picture. I would like to know if i declare a variable in the beginning in java and if i were to declare it just before i use it will it make any difference. will the total time required be reduced? if yes then which is practically used (the one in which variables are declared in the beginning or where they are just declared b4 they are used)?

    Read the article

  • Twisted: why is it that passing a deferred callback to a deferred thread makes the thread blocking a

    - by surtyaarthoughts
    I unsuccessfully tried using txredis (the non blocking twisted api for redis) for a persisting message queue I'm trying to set up with a scrapy project I am working on. I found that although the client was not blocking, it became much slower than it could have been because what should have been one event in the reactor loop was split up into thousands of steps. So instead, I tried making use of redis-py (the regular blocking twisted api) and wrapping the call in a deferred thread. It works great, however I want to perform an inner deferred when I make a call to redis as I would like to set up connection pooling in attempts to speed things up further. Below is my interpretation of some sample code taken from the twisted docs for a deferred thread to illustrate my use case: #!/usr/bin/env python from twisted.internet import reactor,threads from twisted.internet.task import LoopingCall import time def main_loop(): print 'doing stuff in main loop.. do not block me!' def aBlockingRedisCall(): print 'doing lookup... this may take a while' time.sleep(10) return 'results from redis' def result(res): print res def main(): lc = LoopingCall(main_loop) lc.start(2) d = threads.deferToThread(aBlockingRedisCall) d.addCallback(result) reactor.run() if __name__=='__main__': main() And here is my alteration for connection pooling that makes the code in the deferred thread blocking : #!/usr/bin/env python from twisted.internet import reactor,defer from twisted.internet.task import LoopingCall import time def main_loop(): print 'doing stuff in main loop.. do not block me!' def aBlockingRedisCall(x): if x<5: #all connections are busy, try later print '%s is less than 5, get a redis client later' % x x+=1 d = defer.Deferred() d.addCallback(aBlockingRedisCall) reactor.callLater(1.0,d.callback,x) return d else: print 'got a redis client; doing lookup.. this may take a while' time.sleep(10) # this is now blocking.. any ideas? d = defer.Deferred() d.addCallback(gotFinalResult) d.callback(x) return d def gotFinalResult(x): return 'final result is %s' % x def result(res): print res def aBlockingMethod(): print 'going to sleep...' time.sleep(10) print 'woke up' def main(): lc = LoopingCall(main_loop) lc.start(2) d = defer.Deferred() d.addCallback(aBlockingRedisCall) d.addCallback(result) reactor.callInThread(d.callback, 1) reactor.run() if __name__=='__main__': main() So my question is, does anyone know why my alteration causes the deferred thread to be blocking and/or can anyone suggest a better solution?

    Read the article

  • Deselect dates in ASP.NET Calendar Control

    - by yomismo
    I'm trying to select and de-select dates on a C# Web Calendar control. The problem I have is that I can select or deselect dates except when there is only a single date selected. Clicking on it does not trigger the selection changed event, so Ineed to do something on the dayrender event but I'm not sure what or how. Edit: Added the Pre_Render event code. This seems to work now, however it seems a little bit erratic,e.g. select date A : OK Select date B :OK deselect them both: OK select date A: Does not work, need to select it twice deselect date A : Ok Select Date C: dates A and c are selected @John Yes, I am aware that the control is part of the .NET 2.0 framework and nothing to do with C# per se. Code so far: public static List<DateTime> list = new List<DateTime>(); protected void Calendar1_DayRender(object sender, DayRenderEventArgs e) { if (e.Day.IsSelected == true) { list.Add(e.Day.Date); } Session["SelectedDates"] = list; } protected void Calendar1_SelectionChanged(object sender, EventArgs e) { DateTime selection = Calendar1.SelectedDate; if (Session["SelectedDates"] != null) { List<DateTime> newList = (List<DateTime>)Session["SelectedDates"]; foreach (DateTime dt in newList) { Calendar1.SelectedDates.Add(dt); } if (searchdate(selection, newList)) { Calendar1.SelectedDates.Remove(selection); } list.Clear(); } } public bool searchdate(DateTime date, List<DateTime> dates) { var query = from o in dates where o.Date == date select o; if (query.ToList().Count == 0) { return false; } else { return true; } } protected void Calendar1_PreRender(object sender, EventArgs e) { if (Calendar1.SelectedDates.Count == 1) { foreach (DateTime dt in list) { if (searchdate(dt, list) && list.Count == 1) { Calendar1.SelectedDates.Clear(); break; } } } }

    Read the article

  • Scala actors: receive vs react

    - by jqno
    Let me first say that I have quite a lot of Java experience, but have only recently become interested in functional languages. Recently I've started looking at Scala, which seems like a very nice language. However, I've been reading about Scala's Actor framework in Programming in Scala, and there's one thing I don't understand. In chapter 30.4 it says that using react instead of receive makes it possible to re-use threads, which is good for performance, since threads are expensive in the JVM. Does this mean that, as long as I remember to call react instead of receive, I can start as many Actors as I like? Before discovering Scala, I've been playing with Erlang, and the author of Programming Erlang boasts about spawning over 200,000 processes without breaking a sweat. I'd hate to do that with Java threads. What kind of limits am I looking at in Scala as compared to Erlang (and Java)? Also, how does this thread re-use work in Scala? Let's assume, for simplicity, that I have only one thread. Will all the actors that I start run sequentially in this thread, or will some sort of task-switching take place? For example, if I start two actors that ping-pong messages to each other, will I risk deadlock if they're started in the same thread? According to Programming in Scala, writing actors to use react is more difficult than with receive. This sounds plausible, since react doesn't return. However, the book goes on to show how you can put a react inside a loop using Actor.loop. As a result, you get loop { react { ... } } which, to me, seems pretty similar to while (true) { receive { ... } } which is used earlier in the book. Still, the book says that "in practice, programs will need at least a few receive's". So what am I missing here? What can receive do that react cannot, besides return? And why do I care? Finally, coming to the core of what I don't understand: the book keeps mentioning how using react makes it possible to discard the call stack to re-use the thread. How does that work? Why is it necessary to discard the call stack? And why can the call stack be discarded when a function terminates by throwing an exception (react), but not when it terminates by returning (receive)? I have the impression that Programming in Scala has been glossing over some of the key issues here, which is a shame, because otherwise it's a truly excellent book.

    Read the article

  • How to Access value of dynamically created control?

    - by sharad
    i have asp.net web application in which i need to create form dynamically depend upon table which user selected.however,i created form dynamically with it's control like text box,drop downlist etc. but not able to access those controls at particular button click event. My form scenario is like this: i have dropdownlist in which i display list of tables,button control say display( on click event which i redirect page with some addition in querystring so that at page init it dynamically genrate controls) and another button control which used to access this controls value say Submit and store in database. This is my code: At Display button Click event: Response.Redirect("dynamic_main.aspx?mode=edit&tablename=" + CMBTableList.SelectedItem.ToString()); This is code For page.Init level if (Request.QueryString["mode"] != null) { if (Request.QueryString["mode"].ToString() == "edit") { Session["tablename"] = Request.QueryString["tablename"].ToString(); // if (Session["tablename"].ToString() == CMBTableList.SelectedItem.ToString()) //{ createcontrol(Session["tablename"].ToString()); // } } } i have used createcontrol() which genrate controls Code For Submit Button: string[] contid=controlid.Value.Split(','); MasterPage ctl00 = FindControl("ctl00") as MasterPage; ContentPlaceHolder cplacehld = ctl00.FindControl("ContentPlaceHolder2") as ContentPlaceHolder; Panel panel1 = cplacehld.FindControl("plnall") as Panel; Table tabl1 = panel1.FindControl("id1") as Table; foreach (string sin in contid) { string splitcvalu = sin.Split('_')[0].ToString(); ControlsAccess contaccess = new ControlsAccess(); if (splitcvalu.ToString() == "txt") { TextBox txt = (TextBox)tabl1.FindControl(sin.ToString()); //TextBox txt = cplacehld.FindControl(sin.ToString()) as TextBox; val = txt.ID; } else { DropDownList DDL = cplacehld.FindControl(sin.ToString()) as DropDownList; } } Here i am no able to access this textbox or drop downlist.i am getting id of particular control from hidden field controlid in which i have stored it during genrating controls. i have used findcontrol() it works in case of finding masterpage,contentplaceholder,table etc. but in case of textbox or other control it doesnt work it shows it returns null. Anyone can help me. Thanks

    Read the article

  • Aggregating / Collecting AJAX requests

    - by Ganesh Shankar
    I have situation where a user can manipulate a large set of data (presented in a table) by using a bunch of filters represented as checkboxes. The page is AJAXed up so the user doesn't have to wait for a full page refresh every time they click a filter. The way it's currently implemented is by having an event handler watch all the checkboxes and request filtered data from the server when a click event is triggered. This works fine. However, there is a usability & performance issue with doing it this way. For example, if a user clicks 6 checkboxes, 6 AJAX requests are triggered and they all come back at various intervals causing the page to be updated 6 times. This will most probably annoy the user and seems rather inefficient. I want to put some kind of timeout on the event handler to do something like this: "Wait for 1 second and if there are no more filters clicked trigger the AJAX request". However, at the moment I've only been able to delay all 6 requests by 1 second. I'm not sure how to aggregate / collect the filter info into 1 AJAX request. Any suggestions would be greatly appreciated!

    Read the article

  • How to lazy load scripts in YUI that accompany ajax html fragments

    - by Chris Beck
    I have a web app with Tabs for Messages and Contacts (think gmail). Each Tab has a Y.on('click') event listener that retrieves an HTML fragment via Y.io() and renders the fragment via node.setContent(). However, the Contact Tab also requires contact.js to enable an Edit button in the fragment. How do I defer the cost of loading contact.js until the user clicks on the Contacts tab? How should contact.js add it's listener to the Edit button? The Complete function of my Tab's on('click') event could serialize Get.script('contact.js') after Y.io('fragment'). However, for better performance, I would prefer to download the script in parallel to downloading the HTML fragment. In that case, I would need to defer adding an event listener to the Edit button until the Edit button is available. This seems like a common RIA design pattern. What is the best way to implement this with YUI? How should I get the script? How should I defer sections of the script until elements in the fragment are available in the DOM?

    Read the article

  • Communication between modules

    - by David Elentok
    I have an application that consists from the following three modules: Search (to search for objects) List (to display the search results) Painter (to allow me to edit objects) - this module isn't always loaded (Each object is a figure that I can edit in the painter). When I open an object in the painter it's added to the objects that are already in the painter and I can move it and alter it. I'm using an object similar to the EventAggregator to communicate between the modules. For example, to show the search results I publish a "ShowList" event that is caught by the List module (I'm not sure this is the best way to do this, if anyone has better idea please comment...). One of the features of the search module requires it to get the selected object in the painter (if the painter is available), and I'm not sure what would be the best way to do that... I thought of these solutions: Whenever the selected object in the painter changes it will publish a "PainterSelectedObjectChanged" event which will be caught by the search module and stored for later use. When the selected object is needed by the search module it will publish a "RequestingPainterSelectedObject" event which will be caught by the painter module. The painter module will then set the "SelectedObject" property in the EventArgs object, and when the publish is complete and we're back in the search module we will have the painter's selected object in the EventArgs object. What do you think? what is the right way to do this?

    Read the article

  • Cursor image to the center on mouseout

    - by Milla
    Hi all! I'm a real noobie with flash and I was wondering if somebody could help me with this one. I have this actionsript 3 code, where the cursor image "ball_mc" follows the mouse's position with a slight delay: stage.addEventListener(Event.ENTER_FRAME,followBall); function followBall(event:Event):void { var dx:int = ball_mc.x - mouseX; var dy:int = ball_mc.y - mouseY; ball_mc.x -= dx / 5; ball_mc.y -= dy /5; } 1) How can I get the cursor image automatically return to the center of the stage on mouseout? As of now, it stays at the position where the mouse leaves the stage. 2) How can I reverse the movement of the mouse? So that when I, for example, move mouse to the right, the cursor image would move to the left? And when moving the mouse up, the image would go down. The stage is 800 x 250 pixels, in case that makes any difference.

    Read the article

  • Concatenation with Zero is not occuring properly in code?

    - by Vineet
    I was trying to reverse a number in pl/sql ,its working fine but when my number contain any 0,output come unexpected .for eg 1234 output 4321 1000 output 1 1203 ouput 3021 10001 output 1 DECLARE r number(9); num number(9):=&p_num; BEGIN WHILE num>=1 LOOP IF mod(num,10)=0 THEN -- extracting last digit of a number . r:=r||0; --if end digit is 0 then concat r with 0 ELSE r:=r||mod(num,10);--if mod is not 0 then it would be last digit. END IF; num:=trunc(num/10);--Removing last digit from number END LOOP; dbms_output.put_line(r); END;

    Read the article

  • ruby-gstreamer doesn't send EOS message

    - by Cheba
    I've managed to make it play sound but it never gets EOS message. And thus script never exits. require 'gst' main_loop = GLib::MainLoop.new pipeline = Gst::Pipeline.new "audio-player" source = Gst::ElementFactory.make "filesrc", "file-source" source.location = "/usr/share/sounds/gnome/default/alerts/bark.ogg" decoder = Gst::ElementFactory.make "decodebin", "decoder" conv = Gst::ElementFactory.make "audioconvert", "converter" sink = Gst::ElementFactory.make "alsasink", "output" pipeline.add source, decoder, conv, sink source >> decoder conv >> sink decoder.signal_connect "pad-added" do |element, pad, data| pad >> conv['sink'] end pipeline.bus.add_watch do |bus, message| puts "Message: #{message.inspect}" case message.type when Gst::Message::Type::ERROR puts message.structure["debug"] main_loop.quit when Gst::Message::Type::EOS puts 'End of stream' main_loop.quit end end pipeline.play begin puts 'Running main loop' main_loop.run ensure puts 'Shutting down main loop' pipeline.stop end

    Read the article

  • Context Menu on QGraphicsWidget

    - by onurozcelik
    Hi, In my application I have two object type. One is field item, other is composite item. Composite items may contain two or more field items. Here is my composite item implementation. #include "compositeitem.h" CompositeItem::CompositeItem(QString id,QList<FieldItem *> _children) { children = _children; } CompositeItem::~CompositeItem() { } QRectF CompositeItem::boundingRect() const { //Not carefully thinked about it return QRectF(QPointF(-50,-150),QSizeF(250,250)); } void CompositeItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget ) { FieldItem *child; foreach(child,children) { child->paint(painter,option,widget); } } QSizeF CompositeItem::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const { QSizeF itsSize(0,0); FieldItem *child; foreach(child,children) { // if its size empty set first child size to itsSize if(itsSize.isEmpty()) itsSize = child->sizeHint(Qt::PreferredSize); else { QSizeF childSize = child->sizeHint(Qt::PreferredSize); if(itsSize.width() < childSize.width()) itsSize.setWidth(childSize.width()); itsSize.setHeight(itsSize.height() + childSize.height()); } } return itsSize; } void CompositeItem::contextMenuEvent(QGraphicsSceneContextMenuEvent *event) { qDebug()<<"Test"; } My first question is how I can propagate context menu event to specific child. Picture on the above demonstrates one of my possible composite item. If you look on the code above you will see that I print "Test" when context menu event occurs. When I right click on the line symbol I see that "Test" message is printed. But when I right click on the signal symbol "Test" is not printed and I want it to be printed. My second question what cause this behaviour. How do I overcome this.

    Read the article

  • Mouse move panning

    - by Rudy
    Hi all, I'm trying to scroll a series of thumbnails horizontally based on the mouseX position. I can get it to scroll but it's very choppy and for some reason it's not reading my start and end numbers so it will stop scrolling. Can anyone point me in the right direction? Thanks. var thumbBounds:Object = new Object(); thumbBounds = thumbContainer.getBounds(this); thumbContainer.addEventListener(MouseEvent.MOUSE_OVER, setScrolling); private function setScrolling(me:MouseEvent):void { thumbContainer.removeEventListener(MouseEvent.MOUSE_OVER, setScrolling); stage.addEventListener(Event.ENTER_FRAME, scrollThumbs); } private function scrollThumbs(e:Event):void { if(mouseX <= thumbBounds.x || mouseX thumbBounds.width || mouseX < thumbBounds.y || mouseX thumbBounds.height) { thumbContainer.addEventListener(MouseEvent.MOUSE_OVER, setScrolling); stage.removeEventListener(Event.ENTER_FRAME, scrollThumbs); } if(thumbContainer.x = 0) { thumbContainer.x = 0; } if(thumbContainer.x <= -842) { thumbContainer.x = -842; } var xdist:Number = new Number(); xdist = mouseX - 382; thumbContainer.x += Math.round(-xdist / 10); }

    Read the article

  • pyplot: really slow creating heatmaps

    - by cvondrick
    I have a loop that executes the body about 200 times. In each loop iteration, it does a sophisticated calculation, and then as debugging, I wish to produce a heatmap of a NxM matrix. But, generating this heatmap is unbearably slow and significantly slow downs an already slow algorithm. My code is along the lines: import numpy import matplotlib.pyplot as plt for i in range(200): matrix = complex_calculation() plt.set_cmap("gray") plt.imshow(matrix) plt.savefig("frame{0}.png".format(i)) The matrix, from numpy, is not huge --- 300 x 600 of doubles. Even if I do not save the figure and instead update an on-screen plot, it's even slower. Surely I must be abusing pyplot. (Matlab can do this, no problem.) How do I speed this up?

    Read the article

  • Looping trough feed entries with rome

    - by Gandalf StormCrow
    I'm trying to loop trough Atom feed entries, and get the title attribute lets say, I found this article, I tried this snipped of code : for (final Iterator iter = feeds.getEntries.iterator(); iter.hasNext(); ) { element = (Element)iter.next(); key = element.getAttributeValue("href"); if ((key != null) && (key.length() > 0)) { marks.put(key, key); } } But I get exception saying : java.lang.ClassCastException: com.sun.syndication.feed.synd.SyndEntryImpl cannot be cast to org.jdom.Element at com.emir.altantbh.FeedReader.main(FeedReader.java:47) What did I do wrong? can anyone direct me towards better tutorial or show me where did I make mistake, I need to loop trough entries and extract title tag value. thank you

    Read the article

  • Make a steady automata in javascript

    - by RobertWHurst
    I'm working on a javascript game and I've got an automata system controlling game time and sprite animation as well as giving a hand to the path finding system for timing and such. My problem is on slow browsers the javascript loop I'm using for counting the time is not very accurate. It tends to jump around a lot. I there a way to force the loop to run consistantly at 30 fps? The automata can drop frames if it needs to catch up so if the solution requires droping frames thats ok.

    Read the article

  • Performance Optimization for Matrix Rotation

    - by Summer_More_More_Tea
    Hello everyone: I'm now trapped by a performance optimization lab in the book "Computer System from a Programmer's Perspective" described as following: In a N*N matrix M, where N is multiple of 32, the rotate operation can be represented as: Transpose: interchange elements M(i,j) and M(j,i) Exchange rows: Row i is exchanged with row N-1-i A example for matrix rotation(N is 3 instead of 32 for simplicity): ------- ------- |1|2|3| |3|6|9| ------- ------- |4|5|6| after rotate is |2|5|8| ------- ------- |7|8|9| |1|4|7| ------- ------- A naive implementation is: #define RIDX(i,j,n) ((i)*(n)+(j)) void naive_rotate(int dim, pixel *src, pixel *dst) { int i, j; for (i = 0; i < dim; i++) for (j = 0; j < dim; j++) dst[RIDX(dim-1-j, i, dim)] = src[RIDX(i, j, dim)]; } I come up with an idea by inner-loop-unroll. The result is: Code Version Speed Up original 1x unrolled by 2 1.33x unrolled by 4 1.33x unrolled by 8 1.55x unrolled by 16 1.67x unrolled by 32 1.61x I also get a code snippet from pastebin.com that seems can solve this problem: void rotate(int dim, pixel *src, pixel *dst) { int stride = 32; int count = dim >> 5; src += dim - 1; int a1 = count; do { int a2 = dim; do { int a3 = stride; do { *dst++ = *src; src += dim; } while(--a3); src -= dim * stride + 1; dst += dim - stride; } while(--a2); src += dim * (stride + 1); dst -= dim * dim - stride; } while(--a1); } After carefully read the code, I think main idea of this solution is treat 32 rows as a data zone, and perform the rotating operation respectively. Speed up of this version is 1.85x, overwhelming all the loop-unroll version. Here are the questions: In the inner-loop-unroll version, why does increment slow down if the unrolling factor increase, especially change the unrolling factor from 8 to 16, which does not effect the same when switch from 4 to 8? Does the result have some relationship with depth of the CPU pipeline? If the answer is yes, could the degrade of increment reflect pipeline length? What is the probable reason for the optimization of data-zone version? It seems that there is no too much essential difference from the original naive version. EDIT: My test environment is Intel Centrino Duo processor and the verion of gcc is 4.4 Any advice will be highly appreciated! Kind regards!

    Read the article

  • SoundPool repeating issue for Samsung Galaxy S3

    - by Alaa Eldin
    I'm trying to play a background sound for my application, I use SoundPool class, my problem is that, sound plays well only when I set the loop parameter with zero value, but it doesn't work for any other value. My code for initialization is: soundpool = new SoundPool(4, AudioManager.STREAM_MUSIC, 0); soundsMap = new HashMap<Integer, Integer>(); soundsMap.put(1, soundpool.load(this, R.raw.soundfile_1, 1)); soundsMap.put(2, soundpool.load(this, R.raw.soundfile_2, 1)); my code for playing is soundpool.play(1, 0.9f, 0.9f, 1, -1, 1f); as I mentioned sound works when I put (0) instead of (-1) for the loop value, anyone has any idea why (-1) or any value other than (0) doesn't work (there is no output sound) ?

    Read the article

  • embedded SWF isn't shown (SWFLoader)

    - by Trantec
    I embed a swf as ByteArray and load it at runtime with the SWFLoader. Here is the internal swf that I want to load: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Label id="rLabel" text="From InternalSWF"/> </mx:Application> The embeding swf loads it with the following code: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" applicationComplete="main();"> <mx:Script> <![CDATA[ import mx.managers.SystemManager; import mx.events.FlexEvent; [Embed(source="../../InternalSWF/bin-release/InternalSWF.swf", mimeType="application/octet-stream")] mimeType="application/octet-stream")] private const internalSWF:Class; public function main(): void { var binary:ByteArray = new internalSWF() as ByteArray; // setup swfloader rSwfLoader.trustContent = true; rSwfLoader.addEventListener( Event.COMPLETE, onSWFLoaded ); rSwfLoader.load(binary); } public function onSWFLoaded( event:Event ): void { } ]]> </mx:Script> <mx:Box> <mx:SWFLoader id="rSwfLoader" height="100%" width="100%" scaleContent="true"/> <mx:Text id="rText" text="from EmbedingSWF"/> </mx:Box> The label "from EmbedingSWF" is shown on both, local and on the webserver. But the label with "From InternalSWF" isn't shown on the webserver, just on the local machine. With some tests I found out that the internal swf is loaded correctly, because it's later added applicationComplete-Function is called. Is this a bug in Adobe-Flash-Player or am I missunderstanding something ? Update: Internet Explorer is fine. Firefox and Chrome not...

    Read the article

  • Active Record two belongs_to calls to the same model

    - by ethyreal
    In linking a sports event to two teams, at first this seemed to make since: events - id:integer - integer:home_team_id - integer:away_team_id teams - integer:id - string:name However I am troubled by how I would link that up in the active record model: class Event belongs_to :home_team, :class_name => 'Team', :foreign_key => "home_team_id" belongs_to :away_team, :class_name => 'Team', :foreign_key => "away_team_id" end Is that the best solution? In an answer to a similar question I was pointed to single table inheritance, and then later found polymorphic associations. Neither of which seemed to fit this association. Perhaps I am looking at this wrong, but I see no need to subclass a team into home and away teams since the distinction is only in where the game is played. I thought also about a has_many through association but that seems two much as I will only ever need two teams, but those two teams don't belong to any one event. event_teams - integer:event_id - integer:team_id - boolean:is_home Is there a cleaner more semantic way for making these associations in active record? Thanks

    Read the article

  • Document Similarity: Comparing two documents efficiently

    - by seanieb
    I have a loop that calculates the similarity between two documents. It collects all the tokens in a document and their scores, and places them in dictionary. It then compares the dictionaries This is what I have so far, it works, but is super slow: # Doc A cursor1.execute("SELECT token, tfidf_norm FROM index WHERE doc_id = %s", (docid[i][0])) doca = cursor1.fetchall() #convert tuple to a dictionary doca_dic = dict((row[0], row[1]) for row in doca) #Doc B cursor2.execute("SELECT token, tfidf_norm FROM index WHERE doc_id = %s", (docid[j][0])) docb = cursor2.fetchall() #convert tuple to a dictionary docb_dic = dict((row[0], row[1]) for row in docb) # loop through each token in doca and see if one matches in docb for x in doca_dic: if docb_dic.has_key(x): #calculate the similarity by summing the products of the tf-idf_norm similarity += doca_dic[x] * docb_dic[x] print "similarity" print similarity I'm pretty new to Python, hence this mess. I need to speed it up, any help would be appreciated. Thanks.

    Read the article

  • Java swing hold buttons

    - by Simon Charette
    Hi, I'm trying to create a subclass of JButton or AbstractButton that would call specified .actionPerformed as long as the mouse is held down on the button. So far I was thinking of extending JButton, adding a mouse listener on creation (inside constructor) and calling actionPerformed while the mouse is down. So far i came up with that but I was wondwering if I was on the right track and if so, how to correctly implement the "held down" logic. package components; import java.awt.event.ActionEvent; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.Action; import javax.swing.Icon; import javax.swing.JButton; public class HoldButton extends JButton { private class HeldDownMouseListener implements MouseListener { private boolean mouseIsHeldDown; private HoldButton button; private long millis; public HeldDownMouseListener(HoldButton button, long millis) { this.button = button; this.millis = millis; } @Override public void mouseClicked(MouseEvent arg0) { } @Override public void mouseEntered(MouseEvent arg0) { } @Override public void mouseExited(MouseEvent arg0) { } @Override public void mousePressed(MouseEvent arg0) { mouseIsHeldDown = true; // This should be run in a sub thread? // while (mouseIsHeldDown) { // button.fireActionPerformed(new ActionEvent(button, ActionEvent.ACTION_PERFORMED, "heldDown")); // try { // Thread.sleep(millis); // } catch (InterruptedException e) { // e.printStackTrace(); // continue; // } // } } @Override public void mouseReleased(MouseEvent arg0) { mouseIsHeldDown = false; } } public HoldButton() { addHeldDownMouseListener(); } public HoldButton(Icon icon) { super(icon); addHeldDownMouseListener(); } public HoldButton(String text) { super(text); addHeldDownMouseListener(); } public HoldButton(Action a) { super(a); addHeldDownMouseListener(); } private void addHeldDownMouseListener() { addMouseListener(new HeldDownMouseListener(this, 300)); } } Thanks a lot for your time.

    Read the article

< Previous Page | 305 306 307 308 309 310 311 312 313 314 315 316  | Next Page >