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  • Upgrading visual studio with Crystal Reports

    - by jkrebsbach
    In the process up updating an app from Visual Studio 2003 to VS 2008.  It happens to have a couple dozen crystal reports that it executes regarly. Upgraded visual studio to 2008, and when attempting to generate the reports an exception was thrown. A significant portion of the rendering engine for Crystal Reports is not coming from Crystal, it's coming from Visual Studio and those methods and properties have changed over the years.  I needed to upgrade the report generating methods from the VS 2003 way of doing things to the VS 2008 way for the report to generate successfully. Not only that, but this means that while we were previously rendering with Crystal 9 in VS 2003, Visual Studio 2008 will render per Crystal 10, which treats things like column widths in Excel different (by default, at least) so now we have to go through all of our reports and compare outputs for Crystal just to upgrade the Visual Studio environment that I foolishly believed would  not be affected.

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  • MAKE CROSS THREAD METHOD CALLS USING INVOKE METHOD OF THE CONTROL

    Cross threading is a phenomina normally happening in any of application debug session. Developer may not able to understand what's this all about. He may not actually coded for any such scenario like Threading. But this exception may raise especially in side a method where you are accessing any of the GUI control menthod. One natural scenaio will happen, once you are handling with FielSystemWatcher class. But here 1st I will create a sceanrio and then will give you 2 way resolution too.

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  • CodePlex Daily Summary for Friday, September 28, 2012

    CodePlex Daily Summary for Friday, September 28, 2012Popular ReleasesWPUtils: WPUtils 1.2: Just fixed an issue related to isolated storage path for ChoosePhotoBehavior. Specifically CreateDirectory method only accepts relative path, but was given a "/photos/" path which would result in exception. Please make sure you have this fix if you are using ChoosePhotoBehavior! NOTE: Windows Phone SDK 7.1 or higher is required.TFS Timesheets: TFS Timesheets 2.0: New features: Visual Studio 2012 support Bug fixes: Scaling mode inherited rather than font scalingCRM 2011 Visual Ribbon Editor: Visual Ribbon Editor 1.1 Beta: Visual Ribbon Editor 1.1 Beta What's New: Fixed scrolling issue in UnHide dialog Added support for connecting via ADFS / IFD Added support for more than one action for a button Added support for empty StringParameter for Javascript functions Fixed bug in rule CrmClientTypeRule when selecting Outlook option Extended Prefix field in New Button dialogFree Aspx Image Gallery: Free Aspx Image Gallery Release V1: This is first basic release of my free aspx image gallery project. It is free to use and modify by the user without any need of providing any credit to me.Simple Microsoft Excel Document Converter (Convert To XLS, XLSX, PDF, XPS): ExcelDocConverter 0.1 Beta: Initial Release Microsoft Excel Documents Converter. Microsoft Excel 1997-2003 (XLS) Microsoft Excel 2007/2010 (XLSX) Portable Document Format (PDF) Microsoft XPS Document (XPS) Difference between NET2.0 and NET3.5 This program uses .NET Framework runtime library to run. Basically, they are no differences. Only the runtime library version is different. For older computers, i.e. Windows XP, might not have .NET Framework 3.5 installed, then use NET2.0 in stead. But, some Windows XP SP2 mig...Office File Properties: Office File Properties 3.3.1: Bug fix. Convert file extension to lowercase before checking.LoBDb.NET: LoBDb.NET 1.0.9: Centido.Core library: 1) SQL Server script bug fix: an error when changing the MaxLength property of an indexed string column or when changing the Precision-Scale properties of a decimal column. LobDb.NET Manager: 1) Changing the Precision, Scale, Default Value, Minimum and Maximum properties of a decimal column now enables the Save button. 2) The MaxLength property of a string column and the Precision+Scale values of a decimal column are now displayed in the column list. 3) Changing the Min...Chaos games: Chaos games: Small app for generating fractals using chaos gamesVisual Studio Icon Patcher: Version 1.5.2: This version contains no new images from v1.5.1 Contains the following improvements: Better support for detecting the installed languages The extract & inject commands won’t run if Visual Studio is running You may now run in extract or inject mode The p/invoke code was cleaned up based on Code Analysis recommendations When a p/invoke method fails the Win32 error message is now displayed Error messages use red text Status messages use green textMCEBuddy 2.x: MCEBuddy 2.2.16: Changelog for 2.2.16 (32bit and 64bit) Now a standalone remote client also available to control the Engine remotely. 1. Added support for remote connections for status and configuration. MCEBuddy now uses port 23332. The remote server name, remote server port and local server port can be updated from the MCEBuddy.conf file BUT the Service or GUI needs to be restarted (i.e. reboot or restart service or restart program) for it to take effect. Refer to documentation for more details http://mce...ZXing.Net: ZXing.Net 0.9.0.0: On the way to a release 1.0 the API should be stable now with this version. sync with rev. 2393 of the java version improved api better Unity support Windows RT binaries Windows CE binaries new Windows Service demo new WPF demo WindowsCE Hotfix: Fixes an error with ISO8859-1 encoding and scannning of QR-Codes. The hotfix is only needed for the WindowsCE platform.SSIS GoogleAnalyticsSource: Version 1.1 Alpha 2: The component uses now the Google API V2.4 including the management API.MVC Bootstrap: MVC Boostrap 0.5.1: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. This release uses Entity Framework 5 for data access and Ninject 3 for dependency injection. If you download and use this project, please give some feedback, good or bad!menu4web: menu4web 1.0 - free javascript menu for web sites: menu4web 1.0 has been tested with all major browsers: Firefox, Chrome, IE, Opera and Safari. Minified m4w.js library is less than 9K. Includes 21 menu examples of different styles. Can be freely distributed under The MIT License (MIT).Rawr: Rawr 5.0.0: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Coevery - Free CRM: Coevery 1.0.0.26: The zh-CN issue has been solved. We also add a project management module.VidCoder: 1.4.1 Beta: Updated to HandBrake 4971. This should fix some issues with stuck PGS subtitles. Fixed build break which prevented pre-compiled XML serializers from showing up. Fixed problem where a preset would get errantly marked as modified when re-opening the encode settings window or importing a new preset.JSLint for Visual Studio 2010: 1.4.0: VS2012 support is alphaBlackJumboDog: Ver5.7.2: 2012.09.23 Ver5.7.2 (1)InetTest?? (2)HTTP?????????????????100???????????Player Framework by Microsoft: Player Framework for Windows 8 (Preview 6): IMPORTANT: List of breaking changes from preview 5 Added separate samples download with .vsix dependencies instead of source dependencies Support for FreeWheel SmartXML ad responses Support for Smooth Streaming SDK DownloaderPlugins Support for VMAP and TTML polling for live scenarios Support for custom smooth streaming byte stream and scheme handlers Support for new play time and position tracking plugin Added IsLiveChanged event Added AdaptivePlugin.MaxBitrate property Add...New ProjectsChaos games: Small app to generating fractals using chaos gamesDocument Digitalization System: This system will allow the users with on one or more PCs to digitalize pdf files and store it or export it to other file formats.ExternalTokenAnalysisOffline: SPUser?UserToken????????????????。FinalProjectSeniorProject: ***Unfinished*** Senior project build GL Ponpes Selamat Kendal: Aplikasi Akuntansi Sekolah Pondok Pesantren Modern Selamat KendalHealth Care Manager: One of keynote planned for the Brazzaville Microsoft event coming soon.Orchard Commerce History with PayPal: Project expands on Nwazet.Commerce module (and is required for this module to work). Adds a purchase history, product role associations, and PayPal.PDF.NET: PWMIS ?????? Ver 4.5 ???? SMS Egypt: This project is intended to make it easy for people to send SMS to their customers using SMS gateways inside and outside Egypt. Strong Caml: Use the familiar CAML syntax, but now do it in strongly-typed, dynamic code. Just follow Visual Studio's IntelliSense, and your CAML query can't go wrong!TrainingFrameWork: TrainingFrameWork

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  • .pam_environment in kerberized nfs4 home directory

    - by Paul Stoever
    How can I get pam_env to read the user's .pam_environment file, if the user's file is located in a kerberized NFS4 mount? The file and directory permissions for the .pam_environment file are set in a way, that allows the local root to read the file. Reading .pam_environment only fails on the first login. Subsequent logins successfully read the file. The client uses Ubuntu 12.04 Desktop, NFS/Kerberos server is 12.04 Server. The Kerberos/NFS4 stuff works with exception of this. From /var/log/auth for first login: ... lightdm: pam_krb5(lightdm:auth): user USERNAME authenticated as USERNAME@REALM lightdm: pam_unix(lightdm:session): session closed for user lightdm lightdm: pam_env(lightdm:setcred): Unable to open config file: USERHOME/.pam_environment: Permission denied lightdm: pam_env(lightdm:setcred): Unable to open config file: USERHOME/.pam_environment: Permission denied lightdm: pam_unix(lightdm:session): session opened for user USERNAME by (uid=0) ...

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  • java MainServer gives java.lang.UnsupportedClassVersionError: Unsupported major.minor version 51.0

    - by Paradox
    Compiling is easy but when using java to run the programs, it gives Exception found. I am using Ubuntu 12.04 without internet connections. Also, installed Oracle JDK7 and JRE7. Also did the update-alternatives command on java, javac and javaws. Changed the machine java in /etc/profiles. PATH is pointing to oracle java folder. I did many searches on Google about this topic but each time jdk and jre version are different. Also check version of jdk and jre using java -version and javac - version. Both of them are the same. The system also contains OpenJdk6 and OpenJdk7. So, how do I remove these errors?

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  • IsNullOrEmpty generic method for Array to avoid Re-Sharper warning

    - by Michael Freidgeim
    I’ve used the following extension method in many places. public static bool IsNullOrEmpty(this Object[] myArr) { return (myArr == null || myArr.Length == 0); }Recently I’ve noticed that Resharper shows warning covariant array conversion to object[] may cause an exception for the following codeObjectsOfMyClass.IsNullOrEmpty()I’ve resolved the issue by creating generic extension method public static bool IsNullOrEmpty<T>(this T[] myArr) { return (myArr == null || myArr.Length == 0); }Related linkshttp://connect.microsoft.com/VisualStudio/feedback/details/94089/add-isnullorempty-to-array-class    public static bool IsNullOrEmpty(this System.Collections.IEnumerable source)        {            if (source == null)                return true;            else            {                return !source.GetEnumerator().MoveNext();            }        }http://stackoverflow.com/questions/8560106/isnullorempty-equivalent-for-array-c-sharp

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  • Gtk.MessageDialog window parameter problems

    - by William Culver
    I'm in a deeply nested class (which inherits from Gtk.Box) and I need to get a reference to the GtkWindow I'm in to pass to a call to Gtk.MessageDialog() yet I cant seem to find a reference to it. I have tried self.props.window as well as self.get_parent_window() with no avail. Everything I try to do leads to the following error: TypeError: Expected Gtk.Window, but got GObjectMeta Code snippet is as follows: def on_tb_del_clicked(self,widget): question = _("Are you sure you want to do this?") win = self.get_parent_window() dialog = Gtk.MessageDialog(win,0,Gtk.MessageType.QUESTION, Gtk.ButtonsType.YES_NO,question) # <<Exception response = dialog.run() Please help :)

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  • What C++ libraries can be used in game development [closed]

    - by RedShft
    I'm currently in the planning stage for my next game, and since I've been away from C++ for a while I have some questions about helpful libraries. I plan on making a 2D game with SDL, constructing my own simple 2D engine. I plan on making this game for the PC. What libraries would you recommend to make this process easier? What about unittests? What about an enforce operator to throw exceptions? int a = 1; enforce(a == 2); //Throws an exception, Specifically, i'm looking for general purpose libraries, that implement that make my life easier (like boost). Also, a helpful library for physics/collision, AI, XML file parsing (specifically working with the Tiled map editor), and any others that you guys have used that are useful in a 2D game.

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  • Why is nesting or piggybacking errors within errors bad in general?

    - by dietbuddha
    Why is nesting or piggybacking errors within errors bad in general? To me it seems bad intuitively, but I'm suspicious in that I cannot adequately articulate why it is bad. This may be because it is not in general bad and that it is only bad in specific instances. Why is it detrimental to design error/exception handling in such a way. The specific instance is that of a REST service. There is a desire by some to use http errors (specifically the 500 response) as a way to indicate any problem with specific instances of a resource. An example of an instance resource in this case would be: http://server/ticket/80 # instance http://server/ticket # not an instance So this is the behavior that is being proposed. If ticket 80 does not exist return a http response code of 500. Within the body of the error return the "real" error as an additional error code and description. If the ticket resource doesn't exist return a response code of 404.

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  • Introduction to Oracle's Primavera P6 Analytics

    Primavera P6 Analytics is a new product offering from Oracle which utilizes the Oracle BI product, Oracle Business Intelligence Suite Enterprise Edition Plus (Oracle BI EE Plus), to provide root-cause analysis, manage by exception and early-warning problem indicators from your P6 Enterprise Project Portfolio Management projects and portfolios. Out of the box reports and dashboards provide drill-down and drill-through insight to action where you can jump directly into the problem areas in Primavera P6 Enterprise Project Portfolio Management to course-correct or implement best practices based on successful project implementations. A complete view into all of your projects histories provides the trends and analysis needed to identify the best course of action to take next.

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  • How should I handle missing resources?

    - by concept3d
    Your game expects a certain asset to be loaded, but it isn't found. How should the situation be handled? For example: Texture* grassTexture = LoadTexture("Grass.png"); // returns NULL; texture not found Mesh* car = LoadMesh("Car.obj"); // returns NULL; 3D mesh not found It might have been accidentally deleted by the user, corrupted or misspelled while in development. Some potential responses: Assertions (ideally only during development) Exit the game gracefully Throw an exception and try to handle it. Which way is best?

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  • Data Binding to Attached Properties

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2013/06/14/data-binding-to-attached-properties.aspx When I was working on my C#/XAML game framework, I discovered I wanted to try to data bind my sprites to background objects. That way, I could update my objects and the draw functionality would take care of the work for me. After a little experimenting and web searching, it appeared this concept was an impossible dream. Of course, when has that ever stopped me? In my typical way, I started to massively dive down the rabbit hole. I created a sprite on a canvas, and I bound it to a background object. <Canvas Name="GameField" Background="Black"> <Image Name="PlayerStrite" Source="Assets/Ship.png" Width="50" Height="50" Canvas.Left="{Binding X}" Canvas.Top="{Binding Y}"/> </Canvas> Now, we wire the UI item to the background item. public MainPage() { this.InitializeComponent(); this.Loaded += StartGame; }   void StartGame( object sender, RoutedEventArgs e ) { BindingPlayer _Player = new BindingPlayer(); _Player.X = Window.Current.Bounds.Height - PlayerSprite.Height; _Player.X = ( Window.Current.Bounds.Width - PlayerSprite.Width ) / 2.0; } Of course, now we need to actually have our background object. public class BindingPlayer : INotifyPropertyChanged { private double m_X; public double X { get { return m_X; } set { m_X = value; NotifyPropertyChanged(); } }   private double m_Y; public double Y { get { return m_Y; } set { m_Y = value; NotifyPropertyChanged(); } }   public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged( [CallerMemberName] string p_PropertyName = null ) { if( PropertyChanged != null ) PropertyChanged( this, new PropertyChangedEventArgs( p_PropertyName ) ); } } I fired this baby up, and my sprite was correctly positioned on the screen. Maybe the sky wasn't falling after all. Wouldn't it be great if that was the case? I created some code to allow me to move the sprite, but nothing happened. This seems odd. So, I start debugging the application and stepping through code. Everything appears to be working. Time to dig a little deeper. After much profanity was spewed, I stumbled upon a breakthrough. The code only looked like it was working. What was really happening is that there was an exception being thrown in the background thread that I never saw. Apparently, the key call was the one to PropertyChanged. If PropertyChanged is not called on the UI thread, the UI thread ignores the call. Actually, it throws an exception and the background thread silently crashes. Of course, you'll never see this unless you're looking REALLY carefully. This seemed to be a simple problem. I just need to marshal this to the UI thread. Unfortunately, this object has no knowledge of this mythical UI Thread in which we speak. So, I had to pull the UI Thread out of thin air. Let's change our PropertyChanged call to look this. public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged( [CallerMemberName] string p_PropertyName = null ) { if( PropertyChanged != null ) Windows.ApplicationModel.Core.CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync( Windows.UI.Core.CoreDispatcherPriority.Normal, new Windows.UI.Core.DispatchedHandler( () => { PropertyChanged( this, new PropertyChangedEventArgs( p_PropertyName ) ); } ) ); } Now, we raised our notification on the UI thread. Everything is fine, people are happy, and the world moves on. You may have noticed that I didn't await my call to the dispatcher. This was intentional. If I am trying to update a slew of sprites, I don't want thread being hung while I wait my turn. Thus, I send the message and move on. It is worth nothing that this is NOT the most efficient way to do this for game programming. We'll get to that in another blog post. However, it is perfectly acceptable for a business app that is running a background task that would like to notify the UI thread of progress on a periodic basis. It is worth noting that this code was written for a Windows Store App. You can do the same thing with WP8 and WPF. The call to the marshaler changes, but it is the same idea.

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  • Displaying and updating score in Android (OpenGL ES 2)

    - by user16547
    I'm using a FrameLayout where I have a GLSurfaceView at the bottom and a few Views on top of it. One of those Views is a TextView that displays the current score. Here's how I'm updating the score TextView based on what happens in my game loop: whenever an event happens that increases the score, I call activity.runOnUiThread(updater), where activity is the activity that has the above FrameLayout (my main game activity) and updater is just a Runnable that increments the score. From my understanding, using runOnUiThread() from the OpenGL thread is standard practice - otherwise you'll get an exception, I can't remember its name. The problem is that there's a very noticeable lag between the event and the score update. For example the character gets a coin, but the coin count is not updated quickly. I tried summing all the score events from my game loop and calling runOnUiThread() only once per loop, but it doesn't seem to make much of a difference - the lag is still noticeable. How can I improve my design to avoid this lag?

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  • Castle Windsor Dependency Injection with MVC4

    - by Renso
    Problem:Installed MVC4 on my local and ran a MVC3 app and got an error where Castle Windsor was unable to resolve any controllers' constructor injections. It failed with "No component for supporting the service....".As soon as I uninstall MVC4 beta, the problem vanishes like magic?!I also tried to upgrade to NHibernate 3 and Castle and Castle Windsor to version 3 (from version 2), but since I use Rhino Commons, that is not possible as the Rhino Commons project looks like is no longer supported and requests to upgrade it to work with NHibernate version 3 two years ago has gone unanswered. The problem is that Rhino Commons (the older version) references a method in Castle version 2 that has been depreciated in version 3: "CreateContainer("windsor.boo")' threw an exception of type 'System.MissingMethodException."Hope this helps anyone else who runs into this issue. Btw I used NuGet package manager to install the correct packages so I know that is not the issue.

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  • Why does java.util.ArrayList allow to add null?

    - by Alfredo O
    I wonder why java.util.ArrayList allows to add null. Is there any case where I would want to add null to an ArrayList? I am asking this question because in a project we had a bug where some code was adding nulls to the List and it was hard to spot where the bug was. Obviously a NullPointerException was thrown but not until another code tried to access the element. The problem was how to locate the code that added the null object. It would have been easier if the ArrayList throwed an exception in the code where the elements was being added.

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  • Dual monitor gnome-shell broke itself

    - by JXPheonix
    Ok, lets get this over with. I have a dual-monitor, ati setup on gnome-shell that was just fine until this morning. Then, this happened. Look closer... Whatever has happened to my ubuntu setup? My second monitor still works, entirely normally, with the exception that I cannot (obviously) access activities (as i am in gnome-fallback ). I do wish to resume my work... EDIT: By entirely normally, I mean I can move my mouse over it and have seperate windows on it and stuff. It's not mirroring. UPDATE: Unity works entirely normally.

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  • JDK 7 In Action - Learn With Java Tutorials and Developer Guides

    - by sowmya
    At JavaOne 2012, Stuart Marks, Mike Duigou, and Joe Darcy gave a presentation about JDK 7 In Action. Learn more about using JDK 7 features with the help of Java Tutorials and JDK 7 Developer Guides. Links to relevant information are provided below. If you are considering moving to JDK 7 from a previous release, the JDK 7 Release Notes and JDK 7 Adoption Guide are great resources. Project Coin Features Improved Literals * Literals section in Primitive Datatypes topic. * Binary Literals * Underscores in Numeric Literals Strings In Switch * Strings In Switch Diamond * Type Inference for Generic Instance Creation * Type Inference and Instantiation of Generic Classes Multi-catch and Precise Throw * Catching Multiple Exception Types and Rethrowing Exceptions with Improved Type Checking * Catch Blocks Try-with-resources * The try-with-resources Statement NIO.2 File System API * File I/O for information on path, files, change notification, and more * Zip File System Provider * Zip File System Provider * Developing a Custom File System Provider Fork Join Framework * Fork/Join - Sowmya

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  • XNA 4.0 Refresh AudioEngine, WaveBank and Others Not Found

    - by Peteyslatts
    I'm going through the Learning XNA 4.0 book, and unfortunately I installed XNA 4.0 refresh. All the code up until now has worked, with the exception of me needing to remove the Framework.Net and Framework.Storage. (As a side question, will this be problematic later?) The problem I'm having now is that in my Game1.cs file, I have imported all of the XNA.Framework libraries, and when I try and create instances of any of the following classes, an error pops up saying VisualStudio can't find them: AudiEngine, WaveBank, SoundBank, and Cue. I have googled around for a while, and the only solution I saw was to import Microsoft.Xna.Framework.Xact, but this doesn't seem to exist for me. Any help is much appreciated, Thanks Peter.

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  • Checking for DBNull

    - by Jim Lahman
    Using a table adapter to a SQL Server database table that returns a NULL record.  We determine the fields are NULL by comparing against System.DBNull Looking the NULL records in SQL Management studio   Using a table adapter to retrieve a record   1: try 2: { 3: this.vTrackingTableAdapter.FillByTrkZone(this.dsL1Write.vTracking, iTrkZone); 4: } 5: catch (Exception ex) 6: { 7: sLogMessage = String 8: .Format("Error getting coil number from tracking table at {0} - {1}", 9: sTrkName, 10: ex.Message); 11: throw new CannotReadTrackingTableException(sLogMessage); 12: }   Looking at the record as it returned from the table adapter:   ItemArrayObject Column [0] ChargeCoilNumber [1] HeadWeldZone [2] TailWeldZone [3] ZoneLen [4] ZoneCoilLen [5] Confirmed [6] Validated [7] EntryWidth [8] EntryThickness   Since each item in the ItemArray is an object, we can test for null   1: if (dsL1Write.vTracking.Rows[0].ItemArray[0] == System.DBNull.Value) 2: { 3: throw new NoCoilAtPORException("NULL coil found at tracking zone " + sTrkName); 4: }   If no records were returned by the table adapter 1: if (dsL1Write.vTracking.Rows.Count == 0) 2: { 3: throw new NoCoilAtPORException("No coils found at tracking zone " + sTrkName); 4: }

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  • How do you handle unfound resources?

    - by concept3d
    For example your game expects a certain asset to be loaded what is the best way to handle it if the resource isn't found, for example: Texture* grassTexture = LoadTexture("Grass.png");// returns NULL as texture is not found. Mesh* car = LoadMesh("Car.obj");// returns NULL as 3d mesh is not found What if for some reason the resource wasn't found e.g. deleted by user, misspelling while in development ? Should I use Assertions (which is only useful while in development? Exit the game gracefully ? or even thrown an exception and try to handle it? On a separate question, if I used a handle system instead of pointers (which I am already working on) I don't see how this would help me recover from unfound resources, Does a handle system help in situations like this?

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  • Is it possible to hide some topics in phpBB forum?

    - by Martin
    I would like to be able to hide some of the topics in a phpBB-based forum temporarily from the users - perhaps with the exception of administrators and moderators. I am using the forum for my students and I have solutions of some problems from exams and tests there - posted either by me or by some of the students. I plan to use the same or very similar problems during the next academic year. So I don't want the students to see them, but I want to make the solutions visible again after the tests; so that I do not have to post solutions to same questions again. Is something like this possible? Is this a standard part of phpBB, or do I need to install some modification(s) for it?

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  • Sudo apt-get update -f does not work?

    - by BrianO09
    I am a bit of a noob with Linux. Several months ago I updated to Ubuntu 12.04, then stopped using Ubuntu for a while for a variety of reasons. Now I would like to go back to it, but I have a couple of problems. For one thing, the Software Center will simply not load. I click on the icon, the program comes up, but it never loads, and when I close it I get a "window not responding" message. While reading some threads to fix this issue, the common theme was that the main solution was to update by running: sudo apt-get install --reinstall software-center However, when I run that, I get the following (long): bcoleary@ubuntu:~$ sudo apt-get install --reinstall software-center [sudo] password for bcoleary: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: kdelibs-bin : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkjsapi4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed kdelibs5-plugins : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkjsapi4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkntlm4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed kdoctools : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkcmutils4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkde3support4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkpty4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkdeclarative5 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkdewebkit5 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkdnssd4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkemoticons4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkfile4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkhtml5 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkjsapi4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkidletime4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkio5 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkjsembed4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkjsapi4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkmediaplayer4 : Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libknewstuff3-4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libknotifyconfig4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkparts4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkrosscore4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libktexteditor4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libnepomuk4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libnepomukquery4a : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libnepomukutils4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libplasma3 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libthreadweaver4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). So the next thing I tried was: sudo apt-get -f install The following has been cut down, but you get the idea: Errors were encountered while processing: libkdeclarative5 libkcmutils4 libnepomuk4 libkio5 libnepomukquery4a libnepomukutils4 libkparts4 libkdewebkit5 libkdnssd4 libknewstuff3-4 libplasma3 libnepomuksync4 libkemoticons4 libkfile4 libktexteditor4 libkhtml5 libkidletime4 libkmediaplayer4 libknotifyconfig4 libnepomukdatamanagement4 libkde3support4 libkjsembed4 libkrosscore4 kdoctools kdelibs-bin libkatepartinterfaces4 katepart kdelibs5-plugins plasma-scriptengine-javascript kde-runtime amarok libkdcraw20 libkgeomap1 libkipi8 libkvkontakte1 kipi-plugins digikam libkonq-common libkonq5abi1 dolphin kde-baseapps-bin kdebase-runtime libkcddb4 kdemultimedia-kio-plugins kdepimlibs-kio-plugins libkonqsidebarplugin4a konqueror konqueror-nsplugins libakonadi-kde4 libakonadi-calendar4 libkabc4 Processing was halted because there were too many errors. E: Sub-process /usr/bin/dpkg returned an error code (1) Basically it said a ton of stuff was missing. Maybe this happened when I upgraded, I am not sure. Is there a way to fix this? And if not what is the best way to un-install and re-install Ubuntu? It is currently dual-booted with Windows 7. If you need anymore info, please let me know. Thank you for helping a beginner! :)

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  • What top companies look for in an Interview?

    - by Geek
    Basically I am looking for what is it that you goof up and you are out from the remaining process ? Are elimination rounds a fair way to judge a person ? Anyone can have a bad hour :-( Should you code the best possible or should you get the Algorithm right ? I generally first code a workable solution and then work on it till a level I think it looks beautiful to me. Is this a wrong approach ? Recently I had a telephonic interview in which I was asked to write a variation of Level Order traversal in 20 minutes. I could get the Algorithm and working code in 20 minutes but couldn't get the Exception handling and the coding convention right, after which I didn't hear back from them :-( All the other questions in the interview went very well this was the only thing which was 'not upto the mark'. Needless to say I like the company and will apply again but want to get it right the next time :-) Please share your experiences and valuable suggestions.

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  • 20 to 40 seconds pause during the boot on 12.04

    - by Vilmantas Baranauskas
    I've just installed new ASRock B75M-ITX Mainboard and fresh Ubuntu 12.04 on it. During the boot, there is a 20 to 40 seconds pause when goa-daemon is starting (/var/log/syslog): Jul 7 11:13:28 sirius goa[1933]: goa-daemon version 3.4.0 starting [main.c:112, main()] Jul 7 11:13:51 sirius kernel: [ 102.771893] ata3.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen Any ideas what is wrong and how should I proceed trouble-shooting this? EDIT: Thank you for the tip regarding ATA. I've found following in the logs: Jul 8 10:54:20 sirius kernel: [ 6.007532] ata1: link is slow to respond, please be patient (ready=0) Jul 8 10:54:20 sirius kernel: [ 10.648618] ata1: COMRESET failed (errno=-16) The problem vanished when I've reconnected the Intel G1 SSD from SATA3 to SATA2 connector.

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  • Pronunciation in programming?

    - by Xepoch
    How do you correctly or erroneously pronounce programming terms? Any that you find need strict correction or history into the early CS culture? Programming char = "tchar" not care? ! = bang not exclamation? # = pound not hash? Exception #! = shebang * = splat not star? regex = "rej ex" not "regg ex"? sql = "s q l" not "sequel" (already answered, just i.e.) Unixen | = pipe not vertical bar? bin = bin as in pin , not as in binary? lib = lib as in library , not as in liberate? etc = "ett see" , not "e t c" (as in /etc and not "&c") Annoyance / = slash not backslash LaTeX = "laytek" not "lay teks"

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