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  • AdWhirl implementation in iPhone Cocoa touch

    - by user571283
    Hi dudes, i'm starting to implement AdWhirl in my application. i follow the instructions which is belong to adwhirl but i cant see any ad in my application.i add the following methods in my viewcontroller class - (void)viewDidLoad { [super viewDidLoad]; AdWhirlView *adView=[AdWhirlView requestAdWhirlViewWithDelegate:self]; [self.view addSubview:adView]; } -(NSString *) adWhirlApplicationKey{ return @"myAdWhirlKey"; } -(UIViewController *) viewControllerForPresentingModalView{ return self; } i doesn't display anything. please help how to implement AdWhirl

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  • IPSec VPN IP addresses

    - by Randomblue
    I have an IPSec VPN on my Windows 7 machine (all using the native Windows 7 gateway). The host I am connecting to has different ISAKMP "Phase 1" and "Phase 2" IP addresses. As I understand, the Phase 1 address is that of the IPsec endpoint, to which I can connect just fine. The Phase 2 address is found in their "crypto map", and the addresses need to match. At the moment, both my Phase 1 and Phase 2 addresses are configured the same. On my side, I get the error "Error 791: The L2TP connection attempt failed because security policy for the connection was not found" How can I configure the Phase 2 IP address for my Windows 7 IPSec VPN to be different to the IPSec endpoint address?

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  • Java REST implementation: Jersey vs CXF

    - by dexter
    What do you think is the advantages/disadvantages between this two libraries? Which of these two are best suited for production environment? By the way I will be using JSON instead of XML. I also would like to know what library is most supported by the community e.g. tutorials, documentation.

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  • Persistance Queue Implementation

    - by Winter
    I was reading an article on Batch Processing in java over at JDJ http://java.sys-con.com/node/415321 . The article mentioned using a persistence queue as a Batch Updater instead of immediately sending an individual insert or update to the database. The author doesn't give a concrete example of this concept so I googled Persistence Queue but that didn't come up with much. Does anyone know of a good example of this?

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  • Data Mapper implementation in C#

    - by cargo86
    Hi, My Domain Layer is implemented with Domain Model, and after PEAA, in Data Layer I have to use Data Mapper. NHiberbate is an implemantation of Data Mapper in C#? What alternative I have to use Data Mapper in a C# project? Thanks a lot!

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  • Project Implementation estimates with TDD

    - by panzerschreck
    Are there any guidelines when quoting estimates for projects/tasks involving TDD? For example, when compared to normal development of a task taking 1 day to complete, how much more should a TDD driven task take? 50% more time or 70% more time? Are there any statistics available, assuming the developer is well versed with the language and the test framework?

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  • Implementation communication protocols in C/C++

    - by MeThinks
    I am in the process of starting to implement some proprietary communication protocol stack in software but not sure where to start. It is the kind of work I have not done before and I am looking for help in terms of resources for best/recommended approaches. I will be using c/c++ and I am free to use use libraries (BSD/BOOST/Apache) but no GPL. I have used C++ extensively so using the features of C++ is not a problem. The protocol stack has three layers and it is already fully specified and formally verified. So all I need to do is implemented and test it fully in the specified languages. Should also mention that protocol is very simple but can run on different devices over a reliable physical transport layer Any help with references/recommendations will be appreciated. I am willing to use a different language if only to help me understand how to implement them but I will have to eventually resort to the language of choice.

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  • python recursive iteration exceeding limit for tree implementation

    - by user3698027
    I'm implementing a tree dynamically in python. I have defined a class like this... class nodeobject(): def __init__(self,presentnode=None,parent=None): self.currentNode = presentnode self.parentNode = parent self.childs = [] I have a function which gets possible childs for every node from a pool def findchildren(node, childs): # No need to write the whole function on how it gets childs Now I have a recursive function that starts with the head node (no parent) and moves down the chain recursively for every node (base case being the last node having no children) def tree(dad,children): for child in children: childobject = nodeobject(child,dad) dad.childs.append(childobject) newchilds = findchildren(child, children) if len(newchilds) == 0: lastchild = nodeobject(newchilds,childobject) childobject.childs.append(lastchild) loopchild = copy.deepcopy(lastchild) while loopchild.parentNode != None: print "last child" else: tree(childobject,newchilds) The tree formation works for certain number of inputs only. Once the pool gets bigger, it results into "MAXIMUM RECURSION DEPTH EXCEEDED" I have tried setting the recursion limit with set.recursionlimit() and it doesn't work. THe program crashes. I want to implement a stack for recursion, can someone please help, I have gone no where even after trying for a long time ?? Also, is there any other way to fix this other than stack ?

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  • Keyword Implementation in C#

    - by j-t-s
    Hi All Is there a way, and how would I go about implementing my own keyword such as in, and as (etc), to be used in my code? Here is what I had in mind. I want to (just for my own personal reasons, I guess) add a few keywords of my own, one of which would be the "was" keyword: if(Control was Clicked) { // etc etc }

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  • method implementation for this case in Java

    - by Thomas
    Hello, I just saw a code snippet like this: private static class DefaultErrorHandler<RT> implements ErrorHandler<RT> { public RT handle(Object[] params, Throwable e) { return Exceptions.throwUncheckedException(e); } Now I am wondering what the static method "throwUncheckedException (Throwable e)" would return exactly and how it might be implemented regarding the generics. Can anybody give me an example ?

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  • Using my ISerializable implementation instead of DataContractSerializer

    - by mpm
    My WCF client and server exchange objects whose types are defined on a class library shared by both, the server and the client. These objects implement custom serialization via ISerializable. However, my custom serialization is not being used. DataContractSerializer is being used, instead. How do I force my custom serialization to be used? The reason why I need to use my own serialization is because I do trasfer some big object graphs and my serialization algorithm does a good job in compressing/speeding up things.

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  • C++0x implementation guesstimates?

    - by dsimcha
    The C++0x standard is on its way to being complete. Until now, I've dabbled in C++, but avoided learning it thoroughly because it seems like it's missing a lot of modern features that I've been spoiled by in other languages. However, I'd be very interested in C++0x, which addresses a lot of my complaints. Any guesstimates, after the standard is ratified, as to how long it will take for major compiler vendors to provide reasonably complete, production-quality implementations? Will it happen soon enough to reverse the decline in C++'s popularity, or is it too little, too late? Do you believe that C++0x will become "the C++" within a few years, or do you believe that most people will stick to the earlier standard in practice and C++0x will be somewhat of a bastard stepchild, kind of like C99?

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  • super(type,subclass) in simple singleton implementation

    - by Tianchen Wu
    when I was implementing naive singleton in python, I came up with a problem with super key word. As usual the behavior of super is always tricky and buggy, hope someone can shed light on it. Thanks :) The problem is that: class Singleton(object): def __new__(cls,*args,**kw): if not hasattr(cls,'_instance'): #create a instance of type cls, origin=super(Singleton,Singleton).__new__(cls,*args,**kw) cls._instance=origin return cls._instance class B(Singleton): def __init__(self,b): self.b=b It actually works, but I am wondering Will it be better if I change line 5 to the below, like in most of the books? origin=super(Singleton,cls).__new__(cls,*args,**ks) what's the difference to make?

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  • Request/Response pattern in SOA implementation

    - by UserControl
    In some enterprise-like project (.NET, WCF) i saw that all service contracts accept a single Request parameter and always return Response: [DataContract] public class CustomerRequest : RequestBase { [DataMember] public long Id { get; set; } } [DataContract] public class CustomerResponse : ResponseBase { [DataMember] public CustomerInfo Customer { get; set; } } where RequestBase/ResponseBase contain common stuff like ErrorCode, Context, etc. Bodies of both service methods and proxies are wrapped in try/catch, so the only way to check for errors is looking at ResponseBase.ErrorCode (which is enumeration). I want to know how this technique is called and why it's better compared to passing what's needed as method parameters and using standard WCF context passing/faults mechanisms?

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  • Delay in the implementation of text change in Statusbar control

    - by ehsan zeynali
    I have a function a time consuming operation that is done I want to start and end operations appear to be user (By statusbar control) But when performed function, both text executed at the end of function. (user can not sees "Start Operation ...") What solution do you recommend to me? private void btnUpdateDataBase_Click(object sender, RoutedEventArgs e) { TextBlockStatus.Text = "Start Operation ..."; //Time consuming operation TextBlockStatus.Text = "End Operation ..."; }

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  • Adapting pseudocode to java implementation for finding the longest word in a trie

    - by user1766888
    Referring to this question I asked: How to find the longest word in a trie? I'm having trouble implementing the pseudocode given in the answer. findLongest(trie): //first do a BFS and find the "last node" queue <- [] queue.add(trie.root) last <- nil map <- empty map while (not queue.empty()): curr <- queue.pop() for each son of curr: queue.add(son) map.put(son,curr) //marking curr as the parent of son last <- curr //in here, last indicate the leaf of the longest word //Now, go up the trie and find the actual path/string curr <- last str = "" while (curr != nil): str = curr + str //we go from end to start curr = map.get(curr) return str This is what I have for my method public static String longestWord (DTN d) { Queue<DTN> holding = new ArrayQueue<DTN>(); holding.add(d); DTN last = null; Map<DTN,DTN> test = new ArrayMap<DTN,DTN>(); DTN curr; while (!holding.isEmpty()) { curr = holding.remove(); for (Map.Entry<String, DTN> e : curr.children.entries()) { holding.add(curr.children.get(e)); test.put(curr.children.get(e), curr); } last = curr; } curr = last; String str = ""; while (curr != null) { str = curr + str; curr = test.get(curr); } return str; } I'm getting a NullPointerException at: for (Map.Entry<String, DTN> e : curr.children.entries()) How can I find and fix the cause of the NullPointerException of the method so that it returns the longest word in a trie?

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  • Fibonnaci Sequence fast implementation

    - by user2947615
    I have written this function in Scala to calculate the fibonacci number given a particular index n: def fibonacci(n: Long): Long = { if(n <= 1) n else fibonacci(n - 1) + fibonacci(n - 2) } However it is not efficient when calculating with large indexes. Therefore I need to implement a function using a tuple and this function should return two consecutive values as the result. Can somebody give me any hints about this? I have never used Scala before. Thanks!

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  • question about a macro in Linux Kernel List implementation

    - by holydiver
    I generally have ignored using macros while writing in C but I think I know fundamentals about them. While i was reading the source code of list in linux kernel, i saw something like that: #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name) (You can access the remaining part of the code from here.) I didn't understand the function of ampersands(I don't think they are the address of operands here) in LIST_HEAD_INIT and so the use of LIST_HEAD_INIT in the code. I'd appreciate if someone can enlighten me.

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  • Memcached getDelayed alternative implementation

    - by iBobo
    I would like to use getDelayed on the PHP Memcached extension but I think it's not implemented in the right way. Right now you ask for some keys and then retrieve all of them with fetch() and fetchAll(). But imagine a scenario where I need to retrieve 15 keys used in different parts of the page which I don't know in advance, but I can ask the various objects to give me the list. What I want is give the Memcached instance this list (each component would give its part) then later when I need them retrieve from the instance, but not all of them at once: each component would take the one it needs. Basically if I were to implement this I would prohibit using getDelayed alone and implement a bookGet($keys) method where you would add the keys to book (which actually calls getDelayed), and redefine get to handle these three cases: key is booked and retrieved - return the value; key is booked but not retrieved - go and force the fetch of the booked keys and return the correct value; key not booked - do a normal lookup. I want to know if this makes sense, your thoughts on the subject and if someone already implemented this or maybe PECL Memcached already works this way and actually the documentation doesn't explain it correctly.

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  • Another thread safe queue implementation

    - by jensph
    I have a class, Queue, that I tried to make thread safe. It has these three member variables: std::queue<T> m_queue; pthread_mutex_t m_mutex; pthread_cond_t m_condition; and a push and pop implemented as: template<class T> void Queue<T>::push(T value) { pthread_mutex_lock( &m_mutex ); m_queue.push(value); if( !m_queue.empty() ) { pthread_cond_signal( &m_condition ); } pthread_mutex_unlock( &m_mutex ); } template<class T> bool Queue<T>::pop(T& value, bool block) { bool rtn = false; pthread_mutex_lock( &m_mutex ); if( block ) { while( m_queue.empty() ) { pthread_cond_wait( &m_condition, &m_mutex ); } } if( !m_queue.empty() ) { value = m_queue.front(); m_queue.pop(); rtn = true; } pthread_mutex_unlock( &m_mutex ); return rtn; } Unfortunately there are occasional issues that may be the fault of this code. That is, there are two threads and sometimes thread 1 never comes out of push() and at other times thread 2 never comes out of pop() (the block parameter is true) though the queue isn't empty. I understand there are other implementations available, but I'd like to try to fix this code, if needed. Anyone see any issues? The constructor has the appropriate initializations: Queue() { pthread_mutex_init( &mMutex, NULL ); pthread_cond_init( &mCondition, NULL ); } and the destructor, the corresponding 'destroy' calls.

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  • TCP/IP Implementation General Questions

    - by user2971023
    I've implemented the concepts shown here; http://wiki.unity3d.com/index.php/Simple_TCP/IP_Client_-_Server outside of unity and it works. (though i had to create the TCPIPServerApp from scratch as i could not find the base project anywhere). I have some general questions on how to use tcp/ip properly however. I've done some research on tcp/ip itself but I'm still a little confused. It seems like using the method above doesn't guarantee that I'll see the message (res). It just checks on every update to see if there is a different message in res. What if multiple messages are sent and the program lags or something, will i miss the earlier packet(s)? Should i instead do an array so it stores the last X messages? How do i know the data was received? Do I need to add a message id and build in my own ack into the data? Should i check to see if the port is in use before setting up a connection? Sorry for all the questions. This is all new to me but I enjoy this very much! ... Below already answered By Anton, Thanks It sounds like tcp uses its own packet numbering to ensure the packets end up in the right order on the other side. What if a packet is missed, are the subsequent packets thrown away? Or is this numbering and packet ordering, only for handling data that is broken out into multiple packets? TCP will automatically break the data into multiple packets if necessary right?

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