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  • jQuery UI datepicker options as varialbe

    - by Desmond Liang
    I have a number of inputs on a page function as JQ UI datepicker. Each needs to have different settings. I want to minimize the JS so I save the settings as an attribute in each individual . <input type="text" class="datepicker" name="dateofbirth" id="dateofbirth" size="20" value="" options="{ dateFormat: 'yy-mm-dd',changeYear: true,yearRange: '1920:2010'}" /> <input type="text" class="datepicker" name="expdate" id="expdate" size="20" value="" options="{ yearRange: '2011:2020'}" /> I use js to load the options dynamically as the settings. $(document).ready(function(){ $(".datepicker").each(function(index){ $(this).datepicker("option" , $(this).attr('options')); }); }); datepicker is not functioning. If I empty the parentheses after $this.datepicker it works fine. I have also tried another way to assign settings. ("option",...) no dice.

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  • Play and record streaming audio

    - by Igor
    I'm working on an iPhone app that should be able to play and record audio streaming data simultaneously. Is it actually possible? I'm trying to mix SpeakHere and AudioRecorder samples and getting an empty file with no audio data... Here is my .m code: import "AzRadioViewController.h" @implementation azRadioViewController static const CFOptionFlags kNetworkEvents = kCFStreamEventOpenCompleted | kCFStreamEventHasBytesAvailable | kCFStreamEventEndEncountered | kCFStreamEventErrorOccurred; void MyAudioQueueOutputCallback( void* inClientData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer, const AudioTimeStamp inStartTime, UInt32 inNumberPacketDescriptions, const AudioStreamPacketDescription inPacketDesc ) { NSLog(@"start MyAudioQueueOutputCallback"); MyData* myData = (MyData*)inClientData; NSLog(@"--- %i", inNumberPacketDescriptions); if(inNumberPacketDescriptions == 0 && myData-dataFormat.mBytesPerPacket != 0) { inNumberPacketDescriptions = inBuffer-mAudioDataByteSize / myData-dataFormat.mBytesPerPacket; } OSStatus status = AudioFileWritePackets(myData-audioFile, FALSE, inBuffer-mAudioDataByteSize, inPacketDesc, myData-currentPacket, &inNumberPacketDescriptions, inBuffer-mAudioData); if(status == 0) { myData-currentPacket += inNumberPacketDescriptions; } NSLog(@"status:%i curpac:%i pcdesct: %i", status, myData-currentPacket, inNumberPacketDescriptions); unsigned int bufIndex = MyFindQueueBuffer(myData, inBuffer); pthread_mutex_lock(&myData-mutex); myData-inuse[bufIndex] = false; pthread_cond_signal(&myData-cond); pthread_mutex_unlock(&myData-mutex); } OSStatus StartQueueIfNeeded(MyData* myData) { NSLog(@"start StartQueueIfNeeded"); OSStatus err = noErr; if (!myData-started) { err = AudioQueueStart(myData-queue, NULL); if (err) { PRINTERROR("AudioQueueStart"); myData-failed = true; return err; } myData-started = true; printf("started\n"); } return err; } OSStatus MyEnqueueBuffer(MyData* myData) { NSLog(@"start MyEnqueueBuffer"); OSStatus err = noErr; myData-inuse[myData-fillBufferIndex] = true; AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; fillBuf-mAudioDataByteSize = myData-bytesFilled; err = AudioQueueEnqueueBuffer(myData-queue, fillBuf, myData-packetsFilled, myData-packetDescs); if (err) { PRINTERROR("AudioQueueEnqueueBuffer"); myData-failed = true; return err; } StartQueueIfNeeded(myData); return err; } void WaitForFreeBuffer(MyData* myData) { NSLog(@"start WaitForFreeBuffer"); if (++myData-fillBufferIndex = kNumAQBufs) myData-fillBufferIndex = 0; myData-bytesFilled = 0; myData-packetsFilled = 0; printf("-lock\n"); pthread_mutex_lock(&myData-mutex); while (myData-inuse[myData-fillBufferIndex]) { printf("... WAITING ...\n"); pthread_cond_wait(&myData-cond, &myData-mutex); } pthread_mutex_unlock(&myData-mutex); printf("<-unlock\n"); } int MyFindQueueBuffer(MyData* myData, AudioQueueBufferRef inBuffer) { NSLog(@"start MyFindQueueBuffer"); for (unsigned int i = 0; i < kNumAQBufs; ++i) { if (inBuffer == myData-audioQueueBuffer[i]) return i; } return -1; } void MyAudioQueueIsRunningCallback( void* inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID) { NSLog(@"start MyAudioQueueIsRunningCallback"); MyData* myData = (MyData*)inClientData; UInt32 running; UInt32 size; OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &size); if (err) { PRINTERROR("get kAudioQueueProperty_IsRunning"); return; } if (!running) { pthread_mutex_lock(&myData-mutex); pthread_cond_signal(&myData-done); pthread_mutex_unlock(&myData-mutex); } } void MyPropertyListenerProc( void * inClientData, AudioFileStreamID inAudioFileStream, AudioFileStreamPropertyID inPropertyID, UInt32 * ioFlags) { NSLog(@"start MyPropertyListenerProc"); MyData* myData = (MyData*)inClientData; OSStatus err = noErr; printf("found property '%c%c%c%c'\n", (inPropertyID24)&255, (inPropertyID16)&255, (inPropertyID8)&255, inPropertyID&255); switch (inPropertyID) { case kAudioFileStreamProperty_ReadyToProducePackets : { AudioStreamBasicDescription asbd; UInt32 asbdSize = sizeof(asbd); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_DataFormat, &asbdSize, &asbd); if (err) { PRINTERROR("get kAudioFileStreamProperty_DataFormat"); myData-failed = true; break; } err = AudioQueueNewOutput(&asbd, MyAudioQueueOutputCallback, myData, NULL, NULL, 0, &myData-queue); if (err) { PRINTERROR("AudioQueueNewOutput"); myData-failed = true; break; } for (unsigned int i = 0; i < kNumAQBufs; ++i) { err = AudioQueueAllocateBuffer(myData-queue, kAQBufSize, &myData-audioQueueBuffer[i]); if (err) { PRINTERROR("AudioQueueAllocateBuffer"); myData-failed = true; break; } } UInt32 cookieSize; Boolean writable; err = AudioFileStreamGetPropertyInfo(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, &writable); if (err) { PRINTERROR("info kAudioFileStreamProperty_MagicCookieData"); break; } printf("cookieSize %d\n", cookieSize); void* cookieData = calloc(1, cookieSize); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, cookieData); if (err) { PRINTERROR("get kAudioFileStreamProperty_MagicCookieData"); free(cookieData); break; } err = AudioQueueSetProperty(myData-queue, kAudioQueueProperty_MagicCookie, cookieData, cookieSize); free(cookieData); if (err) { PRINTERROR("set kAudioQueueProperty_MagicCookie"); break; } err = AudioQueueAddPropertyListener(myData-queue, kAudioQueueProperty_IsRunning, MyAudioQueueIsRunningCallback, myData); if (err) { PRINTERROR("AudioQueueAddPropertyListener"); myData-failed = true; break; } break; } } } static void ReadStreamClientCallBack(CFReadStreamRef stream, CFStreamEventType type, void *clientCallBackInfo) { NSLog(@"start ReadStreamClientCallBack"); if(type == kCFStreamEventHasBytesAvailable) { UInt8 buffer[2048]; CFIndex bytesRead = CFReadStreamRead(stream, buffer, sizeof(buffer)); if (bytesRead < 0) { } else if (bytesRead) { OSStatus err = AudioFileStreamParseBytes(globalMyData-audioFileStream, bytesRead, buffer, 0); if (err) { PRINTERROR("AudioFileStreamParseBytes"); } } } } void MyPacketsProc(void * inClientData, UInt32 inNumberBytes, UInt32 inNumberPackets, const void * inInputData, AudioStreamPacketDescription inPacketDescriptions) { NSLog(@"start MyPacketsProc"); MyData myData = (MyData*)inClientData; printf("got data. bytes: %d packets: %d\n", inNumberBytes, inNumberPackets); for (int i = 0; i < inNumberPackets; ++i) { SInt64 packetOffset = inPacketDescriptions[i].mStartOffset; SInt64 packetSize = inPacketDescriptions[i].mDataByteSize; size_t bufSpaceRemaining = kAQBufSize - myData-bytesFilled; if (bufSpaceRemaining < packetSize) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; memcpy((char*)fillBuf-mAudioData + myData-bytesFilled, (const char*)inInputData + packetOffset, packetSize); myData-packetDescs[myData-packetsFilled] = inPacketDescriptions[i]; myData-packetDescs[myData-packetsFilled].mStartOffset = myData-bytesFilled; myData-bytesFilled += packetSize; myData-packetsFilled += 1; size_t packetsDescsRemaining = kAQMaxPacketDescs - myData-packetsFilled; if (packetsDescsRemaining == 0) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } } } (IBAction)buttonPlayPressedid)sender { label.text = @"Buffering"; [self connectionStart]; } (IBAction)buttonSavePressedid)sender { NSLog(@"save"); AudioFileClose(myData.audioFile); AudioQueueDispose(myData.queue, TRUE); } bool getFilename(char* buffer,int maxBufferLength) { NSArray paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString docDir = [paths objectAtIndex:0]; NSString* file = [docDir stringByAppendingString:@"/rec.caf"]; return [file getCString:buffer maxLength:maxBufferLength encoding:NSUTF8StringEncoding]; } -(void)connectionStart { @try { MyData* myData = (MyData*)calloc(1, sizeof(MyData)); globalMyData = myData; pthread_mutex_init(&myData-mutex, NULL); pthread_cond_init(&myData-cond, NULL); pthread_cond_init(&myData-done, NULL); NSLog(@"Start"); myData-dataFormat.mSampleRate = 16000.0f; myData-dataFormat.mFormatID = kAudioFormatLinearPCM; myData-dataFormat.mFramesPerPacket = 1; myData-dataFormat.mChannelsPerFrame = 1; myData-dataFormat.mBytesPerFrame = 2; myData-dataFormat.mBytesPerPacket = 2; myData-dataFormat.mBitsPerChannel = 16; myData-dataFormat.mReserved = 0; myData-dataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked; int i, bufferByteSize; UInt32 size; AudioQueueNewInput( &myData-dataFormat, MyAudioQueueOutputCallback, &myData, NULL /* run loop /, kCFRunLoopCommonModes / run loop mode /, 0 / flags */, &myData-queue); size = sizeof(&myData-dataFormat); AudioQueueGetProperty(&myData-queue, kAudioQueueProperty_StreamDescription, &myData-dataFormat, &size); CFURLRef fileURL; char path[256]; memset(path,0,sizeof(path)); getFilename(path,256); fileURL = CFURLCreateFromFileSystemRepresentation(NULL, (UInt8*)path, strlen(path), FALSE); AudioFileCreateWithURL(fileURL, kAudioFileCAFType, &myData-dataFormat, kAudioFileFlags_EraseFile, &myData-audioFile); OSStatus err = AudioFileStreamOpen(myData, MyPropertyListenerProc, MyPacketsProc, kAudioFileMP3Type, &myData-audioFileStream); if (err) { PRINTERROR("AudioFileStreamOpen"); return 1; } CFStreamClientContext ctxt = {0, self, NULL, NULL, NULL}; CFStringRef bodyData = CFSTR(""); // Usually used for POST data CFStringRef headerFieldName = CFSTR("X-My-Favorite-Field"); CFStringRef headerFieldValue = CFSTR("Dreams"); CFStringRef url = CFSTR(RADIO_LOCATION); CFURLRef myURL = CFURLCreateWithString(kCFAllocatorDefault, url, NULL); CFStringRef requestMethod = CFSTR("GET"); CFHTTPMessageRef myRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, requestMethod, myURL, kCFHTTPVersion1_1); CFHTTPMessageSetBody(myRequest, bodyData); CFHTTPMessageSetHeaderFieldValue(myRequest, headerFieldName, headerFieldValue); CFReadStreamRef stream = CFReadStreamCreateForHTTPRequest(kCFAllocatorDefault, myRequest); if (!stream) { NSLog(@"Creating the stream failed"); return; } if (!CFReadStreamSetClient(stream, kNetworkEvents, ReadStreamClientCallBack, &ctxt)) { CFRelease(stream); NSLog(@"Setting the stream's client failed."); return; } CFReadStreamScheduleWithRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); if (!CFReadStreamOpen(stream)) { CFReadStreamSetClient(stream, 0, NULL, NULL); CFReadStreamUnscheduleFromRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); CFRelease(stream); NSLog(@"Opening the stream failed."); return; } } @catch (NSException *exception) { NSLog(@"main: Caught %@: %@", [exception name], [exception reason]); } } (void)viewDidLoad { [[UIApplication sharedApplication] setIdleTimerDisabled:YES]; [super viewDidLoad]; } (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } (void)viewDidUnload { } (void)dealloc { [super dealloc]; } @end

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  • Changing UINavigationBar font in Swift

    - by dcgoss
    I have a UINavigationBar with a title in the middle. I have added a custom font ("Comic_Andy.ttf") to my app (I have checked info.plist to make sure it's listed, and I have checked the Copy Bundle Resources to make sure it has been added), and I would like the title of the UINavigationBar to be displayed in that font. From what I can gather it seems as though I'm supposed to use this in my ViewController: myNavigationBar.titleTextAttributes = [NSFontAttributeName: UIFont(name: "Comic_Andy", size: 22)] I placed that method in the viewDidLoad function of the ViewController. I have also tried this in the didFinishLaunchingWithOptions function of the AppDelegate: UINavigationBar.appearance().titleTextAttributes = [NSFontAttributeName: UIFont(name: "Comic_Andy", size: 22)] I am programming in Swift, in XCode 6 Beta 6. Many resources regarding this task have mentioned using a method called setTitleTextAttributes, which is nowhere to be seen. I can't figure it out for the life of me - I've probably spent close to 3 hours on it by now - I have checked every StackOverflow answer, every website, so please do not mark this as a duplicate. Many thanks in advance!

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  • JProgressBar.stringPainted(true); is not working

    - by Mirza Ghalib
    This is a part of my java code, in this code I have written that when I click the button the value of JProgressBar should becomes 0 and stringPainted(); becomes true, but "string painted" is not visible when I click the button, please help. import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JProgressBar; public class R implements ActionListener { static int y; CustomProgressBar b = new CustomProgressBar(); public static void main(String arg[]) throws Exception { new R(); } public R() throws Exception { JFrame f = new JFrame(); JButton btn = new JButton("Click"); f.setExtendedState(JFrame.MAXIMIZED_BOTH); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setUndecorated(true); f.setLayout(new FlowLayout()); btn.addActionListener(this); f.add(b); f.add(btn); f.setVisible(true); } class CustomProgressBar extends JProgressBar{ private static final long serialVersionUID = 1L; private boolean isStringToBePainted = false; public CustomProgressBar() { super(JProgressBar.VERTICAL,0,100); } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); if(isStringToBePainted ) { Dimension size = CustomProgressBar.this.getSize(); if( CustomProgressBar.this.getPercentComplete()<0.9 ) R.y = (int)( size.height - size.height * CustomProgressBar.this.getPercentComplete() ); String text = getString(); g.setColor(Color.BLACK ); g.drawString(text, 0, R.y); } } @Override public void setStringPainted(boolean b) { isStringToBePainted=b; } } @Override public void actionPerformed(ActionEvent e) { b.setValue(0); b.setStringPainted(true); } }

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  • Combining Shared Secret and Certificates

    - by Michael Stephenson
    As discussed in the introduction article this walkthrough will explain how you can implement WCF security with the Windows Azure Service Bus to ensure that you can protect your endpoint in the cloud with a shared secret but also combine this with certificates so that you can identify the sender of the message.   Prerequisites As in the previous article before going into the walk through I want to explain a few assumptions about the scenario we are implementing but to keep the article shorter I am not going to walk through all of the steps in how to setup some of this. In the solution we have a simple console application which will represent the client application. There is also the services WCF application which contains the WCF service we will expose via the Windows Azure Service Bus. The WCF Service application in this example was hosted in IIS 7 on Windows 2008 R2 with AppFabric Server installed and configured to auto-start the WCF listening services. I am not going to go through significant detail around the IIS setup because it should not matter in relation to this article however if you want to understand more about how to configure WCF and IIS for such a scenario please refer to the following paper which goes into a lot of detail about how to configure this. The link is: http://tinyurl.com/8s5nwrz   Setting up the Certificates To keep the post and sample simple I am going to use the local computer store for all certificates but this bit is really just the same as setting up certificates for an example where you are using WCF without using Windows Azure Service Bus. In the sample I have included two batch files which you can use to create the sample certificates or remove them. Basically you will end up with: A certificate called PocServerCert in the personal store for the local computer which will be used by the WCF Service component A certificate called PocClientCert in the personal store for the local computer which will be used by the client application A root certificate in the Root store called PocRootCA with its associated revocation list which is the root from which the client and server certificates were created   For the sample Im just using development certificates like you would normally, and you can see exactly how these are configured and placed in the stores from the batch files in the solution using makecert and certmgr.   The Service Component To begin with let's look at the service component and how it can be configured to listen to the service bus using a shared secret but to also accept a username token from the client. In the sample the service component is called Acme.Azure.ServiceBus.Poc.Cert.Services. It has a single service which is the Visual Studio template for a WCF service when you add a new WCF Service Application so we have a service called Service1 with its Echo method. Nothing special so far!.... The next step is to look at the web.config file to see how we have configured the WCF service. In the services section of the WCF configuration you can see I have created my service and I have created a local endpoint which I simply used to do a little bit of diagnostics and to check it was working, but more importantly there is the Windows Azure endpoint which is using the ws2007HttpRelayBinding (note that this should also work just the same if your using netTcpRelayBinding). The key points to note on the above picture are the service behavior called MyServiceBehaviour and the service bus endpoints behavior called MyEndpointBehaviour. We will go into these in more detail later.   The Relay Binding The relay binding for the service has been configured to use the TransportWithMessageCredential security mode. This is the important bit where the transport security really relates to the interaction between the service and listening to the Azure Service Bus and the message credential is where we will use our certificate like we have specified in the message/clientCrentialType attribute. Note also that we have left the relayClientAuthenticationType set to RelayAccessToken. This means that authentication will be made against ACS for accessing the service bus and messages will not be accepted from any sender who has not been authenticated by ACS.   The Endpoint Behaviour In the below picture you can see the endpoint behavior which is configured to use the shared secret client credential for accessing the service bus and also for diagnostic purposes I have included the service registry element.     Hopefully if you are familiar with using Windows Azure Service Bus relay feature the above is very familiar to you and this is a very common setup for this section. There is nothing specific to the username token implementation here. The Service Behaviour Now we come to the bit with most of the certificate stuff in it. When you configure the service behavior I have included the serviceCredentials element and then setup to use the clientCertificate check and also specifying the serviceCertificate with information on how to find the servers certificate in the store.     I have also added a serviceAuthorization section where I will implement my own authorization component to perform additional security checks after the service has validated that the message was signed with a good certificate. I also have the same serviceSecurityAudit configuration to log access to my service. My Authorization Manager The below picture shows you implementation of my authorization manager. WCF will eventually hand off the message to my authorization component before it calls the service code. This is where I can perform some logic to check if the identity is allowed to access resources. In this case I am simple rejecting messages from anyone except the PocClientCertificate.     The Client Now let's take a look at the client side of this solution and how we can configure the client to authenticate against ACS but also send a certificate over to the service component so it can implement additional security checks on-premise. I have a console application and in the program class I want to use the proxy generated with Add Service Reference to send a message via the Azure Service Bus. You can see in my WCF client configuration below I have setup my details for the azure service bus url and am using the ws2007HttpRelayBinding.   Next is my configuration for the relay binding. You can see below I have configured security to use TransportWithMessageCredential so we will flow the token from a certificate with the message and also the RelayAccessToken relayClientAuthenticationType which means the component will validate against ACS before being allowed to access the relay endpoint to send a message.     After the binding we need to configure the endpoint behavior like in the below picture. This contains the normal transportClientEndpointBehaviour to setup the ACS shared secret configuration but we have also configured the clientCertificate to look for the PocClientCert.     Finally below we have the code of the client in the console application which will call the service bus. You can see that we have created our proxy and then made a normal call to a WCF in exactly the normal way but the configuration will jump in and ensure that a token is passed representing the client certificate.     Conclusion As you can see from the above walkthrough it is not too difficult to configure a service to use both a shared secret and certificate based token at the same time. This gives you the power and protection offered by the access control service in the cloud but also the ability to flow additional tokens to the on-premise component for additional security features to be implemented. Sample The sample used in this post is available at the following location: https://s3.amazonaws.com/CSCBlogSamples/Acme.Azure.ServiceBus.Poc.Cert.zip

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  • Placing a window near the system tray

    - by user227990
    I am writing a program that needs to set a window just above/below the traybar for gtk. I have tried using the 2 approaches that failed. One was using the gtk_status_icon_position_menu function and placing the window in the point where the user clicks (in the tray bar). The problem is that these solutions work in gnome(Linux) but not in Windows. In Linux they work because the window manager doesn't seem to allow placement of windows in the tray panel, honoring the closest possible. In Windows this doesn't happen and the window can go "out" of the screen which understandably is not desired. With this said i went out for a work around. My idea was to set the window in the location of mouse click and get the x and y coordinates of a normal window placement and with it's size check if it would be within the screen boundaries. If it was not make the correction. I have came up with the functions needed but for some reason the gdk_drawable_get_size(window-window ,&WindowWidth, &WindowHeight) and other similar functions only give the correct size value after the second run of the signal function. The result of the first run is just 1 to both size and width. (I have read the issue of X11 not giving correct results, but i think this is not it) event_button = (GdkEventButton *) event; if (event_button->button == 1) { if (active == 0) { gboolean dummy; gint WindowHeight, WindowWidth, WindowPosition[2]; GdkScreen *screen; gint ScreenHeight, ScreenWidth; dummy = FALSE; gtk_widget_show_all(window); gtk_window_present(GTK_WINDOW(window)); gtk_status_icon_position_menu(menu, &pos[X], &pos[Y], &dummy, statusicon); gtk_window_move(GTK_WINDOW(window), pos[X],pos[Y]); gdk_drawable_get_size(window->window ,&WindowWidth, &WindowHeight); screen = gtk_status_icon_get_screen(statusicon); ScreenWidth = gdk_screen_get_width(screen); ScreenHeight = gdk_screen_get_height(screen); g_print("Screen: %d, %d\nGeometry: %d, %d\n",ScreenWidth, ScreenHeight, WindowWidth, window->allocation.height); gtk_entry_set_text(GTK_ENTRY(entry),""); active = 1; return TRUE; } How can i do what i want in a portable way?

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  • How to scale MongoDB

    - by terence410
    I know that MongoDB can scale vertically. What about if I running out of disk? I am currently using EC2 with EBS. As you know, I have to assign EBS for a fixed size. What if the mongodb growth bigger than the EBS size? Do I have to create a larger EBS and Copy & Paste the files? Or shall we start more MongoDB instance and each connect to different EBS disk? In such case, I could connect to a different instance for different databases.

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  • Android USB Host Communication

    - by Kip Russell
    I'm working on a project that utilizes the USB Host capabilities in Android 3.2. I'm suffering from a deplorable lack of knowledge and talent regarding USB/Serial communication in general. I'm also unable to find any good example code for what I need to do. I need to read from a USB Communication Device. Ex: When I connect via Putty (on my PC) I enter: >GO And the device starts spewing out data for me. Pitch/Roll/Temp/Checksum. Ex: $R1.217P-0.986T26.3*60 $R1.217P-0.986T26.3*60 $R1.217P-0.987T26.3*61 $R1.217P-0.986T26.3*60 $R1.217P-0.985T26.3*63 I can send the initial 'GO' command from the Android device at which time I receive an echo of 'GO'. Then nothing else on any subsequent reads. How can I: 1) Send the 'go' command. 2) Read in the stream of data that results. The USB device I'm working with has the following interfaces (endpoints). Device Class: Communication Device (0x2) Interfaces: Interface #0 Class: Communication Device (0x2) Endpoint #0 Direction: Inbound (0x80) Type: Intrrupt (0x3) Poll Interval: 255 Max Packet Size: 32 Attributes: 000000011 Interface #1 Class: Communication Device Class (CDC) (0xa) Endpoint #0 Address: 129 Number: 1 Direction: Inbound (0x80) Type: Bulk (0x2) Poll Interval (0) Max Packet Size: 32 Attributes: 000000010 Endpoint #1 Address: 2 Number: 2 Direction: Outbound (0x0) Type: Bulk (0x2) Poll Interval (0) Max Packet Size: 32 Attributes: 000000010 I'm able to deal with permission, connect to the device, find the correct interface and assign the endpoints. I'm just having trouble figuring out which technique to use to send the initial command read the ensuing data. I'm tried different combinations of bulkTransfer and controlTransfer with no luck. Thanks. I'm using interface#1 as seen below: public AcmDevice(UsbDeviceConnection usbDeviceConnection, UsbInterface usbInterface) { Preconditions.checkState(usbDeviceConnection.claimInterface(usbInterface, true)); this.usbDeviceConnection = usbDeviceConnection; UsbEndpoint epOut = null; UsbEndpoint epIn = null; // look for our bulk endpoints for (int i = 0; i < usbInterface.getEndpointCount(); i++) { UsbEndpoint ep = usbInterface.getEndpoint(i); Log.d(TAG, "EP " + i + ": " + ep.getType()); if (ep.getType() == UsbConstants.USB_ENDPOINT_XFER_BULK) { if (ep.getDirection() == UsbConstants.USB_DIR_OUT) { epOut = ep; } else if (ep.getDirection() == UsbConstants.USB_DIR_IN) { epIn = ep; } } } if (epOut == null || epIn == null) { throw new IllegalArgumentException("Not all endpoints found."); } AcmReader acmReader = new AcmReader(usbDeviceConnection, epIn); AcmWriter acmWriter = new AcmWriter(usbDeviceConnection, epOut); reader = new BufferedReader(acmReader); writer = new BufferedWriter(acmWriter); }

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  • I am trying to move a rectangle in Pygame using coordinates but won't work

    - by user1821449
    this is my code import pygame from pygame.locals import * import sys pygame.init() pygame.display.set_caption("*no current mission*") size = (1280, 750) screen = pygame.display.set_mode(size) clock = pygame.time.Clock() bg = pygame.image.load("bg1.png") guy = pygame.image.load("hero_stand.png") rect = guy.get_rect() x = 10 y = 10 while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() if event.type == KEYDOWN: _if event.key == K_RIGHT: x += 5 rect.move(x,y)_ rect.move(x,y) screen.blit(bg,(0,0)) screen.blit(guy, rect) pygame.display.flip() it is just a simple test to see if i can get a rectangle to move. Everything seems to work except the code I put in italic.

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  • Android Image Getter for Larger Images

    - by y ramesh rao
    I have used all the Standard Network related code for Getting Images of about 45KB to 75KB but all are failing these methods work fine for Files of about 3-5KB size of Images. How can I achieve Downloading Image of 45 - 75KB for displaying them on an ImageView in Android for my Netowrk Operations the Things I have used are final URL url = new URL(urlString); final URLConnection conn = url.openConnection(); HttpURLConnection httpConn = (HttpURLConnection) conn; httpConn.setAllowUserInteraction(true); httpConn.setInstanceFollowRedirects(true); httpConn.setRequestMethod("GET"); httpConn.connect(); and the Second option that I have had used is:: DefaultHttpClient httpClient = new DefaultHttpClient(); HttpGet getRequest = new HttpGet(urlString); HttpResponse response = httpClient.execute(getRequest); why is this code functional for Smaller Sized Images and not for Larger Size Images. ?

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  • Opacity in CSS, some doubts

    - by André
    Hi, I have some doubts with opacity in CSS. I have a Header and a Footer that uses opacity, but I would like to turn off opacity the opacity in the text. Is that possible? To a better understanding I will post the code. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title> stu nicholls | CSS PLaY | cross browser fixed header/footer layout basic method </title> <style type="text/css" media="screen"> #printhead {display:none;} html { height:100%; max-height:100%; padding:0; margin:0; border:0; background:#fff; font-size:80%; font-family: "trebuchet ms", tahoma, verdana, arial, sans-serif; /* hide overflow:hidden from IE5/Mac */ /* \*/ overflow: hidden; /* */ } body {height:100%; max-height:100%; overflow:hidden; padding:0; margin:0; border:0;} #content {display:block; height:100%; max-height:100%; overflow:hidden; padding-left:0px; position:relative; z-index:3; word-wrap:break-word;} #head {position:absolute; margin:0; top:0; right:18px; display:block; width:100%; height:1; background-color:transparent; font-size:1em; z-index:5; color:#000; border-bottom:1px solid #000;} #foot {position:absolute; margin:0; bottom:-1px; right:18px; display:block; width:100%; height:30px; background-color:transparent; color:#000; text-align:right; font-size:2em; z-index:4; border-top:1px solid #000;} .pad1 {display:block; width:18px; height:18px; float:left;} /* Com este "height", alinho a border do header */ .pad2 {display:block; height:100px;} .pad3 {display:block; height:0px;} /* Com este "height" controlo onde começa o content e o scroll do browser */ #content p {padding:5px;} .bold {font-size:1.2em; font-weight:bold;} .red {color:#c00; margin-left:5px; font-family:"trebuchet ms", "trebuchet", "verdana", sans-serif;} h2 {margin-left:5px;} h3 {margin-left:5px;} /* Esta classe controla as caracteristicas do background do footer e do header. */ .bkg { background-color: blue; filter:alpha(opacity=35); /* IE's opacity*/ opacity: 0.35; height: 10; } iframe { border-style: none; width: 100%; height: 100%; } </style> </head> <body> <div id="head"> <div class="bkg"> <div class="pad1"></div>Header </div> </div> <div id="content"> <div class="pad3"></div> <iframe src="http://www.yahoo.com" id="iFrame"></iframe> <div class="pad2"></div> </div> </div> <div id="foot"><div class="bkg">Footer</div></div> </body> </html> I want to maintain the opacity in the blue color in the footer and header but I would like to put the text stronger. Is that possible? Best Regards,

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  • Code to show UIPickerview under clicked UITextField

    - by Chris F
    I thought I'd share a code snippet where I show a UIPickerView when you click a UITextField. The code uses a UIPickerView, but there's no reason to use a different view controller, like a UITableViewController that uses a table instead of a picker. Just create a single-view project with a nib, and add a UITextField to the view and make you connections in IB. // .h file #import @interface MyPickerViewViewController : UIViewController <UIPickerViewDelegate, UIPickerViewDataSource, UITextFieldDelegate> - (IBAction)dismissPickerView:(id)sender; @end // .m file #import "MyPickerViewViewController.h" @interface MyPickerViewViewController () { UIPickerView *_pv; NSArray *_array; IBOutlet __weak UITextField *_tf; BOOL _pickerViewShown; } @end @implementation MyPickerViewViewController - (void)viewDidLoad { [super viewDidLoad]; _pickerViewShown = NO; _array = [NSArray arrayWithObjects:@"One", @"Two", @"Three", @"Four", nil]; _pv = [[UIPickerView alloc] initWithFrame:CGRectZero]; _pv.showsSelectionIndicator = YES; _pv.dataSource = self; _pv.delegate = self; _tf.delegate = self; _tf.inputView = _pv; } - (IBAction)dismissPickerView:(id)sender { [_pv removeFromSuperview]; [_tf.inputView removeFromSuperview]; [_tf resignFirstResponder]; _pickerViewShown = NO; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (BOOL)textFieldShouldBeginEditing:(UITextField *)textField { if (!_pickerViewShown) { [self setRectForPickerViewRelativeToTextField:textField]; [self.view addSubview:_tf.inputView]; _pickerViewShown = YES; } else { [self dismissPickerView:self]; } return NO; } - (void)setRectForPickerViewRelativeToTextField:(UITextField*)textField { CGFloat xPos = textField.frame.origin.x; CGFloat yPos = textField.frame.origin.y; CGFloat width = textField.frame.size.width; CGFloat height = textField.frame.size.height; CGFloat pvHeight = _pv.frame.size.height; CGRect pvRect = CGRectMake(xPos, yPos+height, width, pvHeight); _pv.frame = pvRect; } - (NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { return [_array objectAtIndex:row]; } - (NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { return 1; } - (NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { return _array.count; } - (void) pickerView:(UIPickerView *)pickerView didSelectRow:(NSInteger)row inComponent:(NSInteger)component { _tf.text = [_array objectAtIndex:row]; [self dismissPickerView:self]; } @end

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  • Core Animation performance on iphone

    - by nico
    I'm trying to do some animations using Core Animation on the iphone. I'm using CABasicAnimation on CALayer. It's a straight forward animation from a random place at the top of the screen to the bottom of the screen at random speed, I have 30 elements that doing the same animation continuously until another action happens. But the performance on the iPhone 3G is very sluggish when the animations start. The image is only 8k. Is this the right approach? How should I change so it performs better. // image cached somewhere else. CGImageRef imageRef = [[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:name ofType:@"png"]] CGImage]; - (void)animate:(NSTimer *)timer { int startX = round(radom() % 320); float speed = 1 / round(random() % 100 + 2); CALayer *layer = [CALayer layer]; layer.name = @"layer"; layer.contents = imageRef; // cached image layer.frame = CGRectMake(0, 0, CGImageGetWidth(imageRef), CGImageGetHeight(imageRef)); int width = layer.frame.size.width; int height = layer.frame.size.height; layer.frame = CGRectMake(startX, self.view.frame.origin.y, width, height); [effectLayer addSublayer:layer]; CGPoint start = CGPointMake(startX, 0); CGPoint end = CGPointMake(startX, self.view.frame.size.height); float repeatCount = 1e100; CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"position"]; animation.delegate = self; animation.fromValue = [NSValue valueWithCGPoint:start]; animation.toValue = [NSValue valueWithCGPoint:end]; animation.duration = speed; animation.repeatCount = repeatCount; animation.autoreverses = NO; animation.removedOnCompletion = YES; animation.fillMode = kCAFillModeForwards; [layer addAnimation:animation forKey:@"position"]; } The animations are fired off using a NSTimer. animationTimer = [NSTimer timerWithTimeInterval:0.2 target:self selector:@selector(animate:) userInfo:nil repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:animationTimer forMode:NSDefaultRunLoopMode];

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  • Variable length Blob in hibernate?

    - by Seth
    I have a byte[] member in one of my persistable classes. Normally, I'd just annotate it with @Lob and @Column(name="foo", size=). In this particular case, however, the length of the byte[] can vary a lot (from ~10KB all the way up to ~100MB). If I annotate the column with a size of 128MB, I feel like I'll be wasting a lot of space for the small and mid-sized objects. Is there a variable length blob type I can use? Will hibernate take care of all of this for me behind the scenes without wasting space? What's the best way to go about this? Thanks!

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  • crazy asp.net error

    - by dominic
    Hi I am having a problem debugging an issue on a website. Everything works locally, the local and server databases are the same The strange thing about the error is that it points to my local dev machine in the error stack. Is that crazy or what, The files are published and being hosted on a server machine and the error is pointing to a line of code on my local dev box. I feel like I am losing the plot. Can someone pls help be clear the air here because this is very weird Error in '/' Application. Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index] System.Collections.ArrayList.get_Item(Int32 index) +10066148 System.Collections.Specialized.NameObjectCollectionBase.BaseGet(Int32 index) +17 System.Web.HttpFileCollection.get_Item(Int32 index) +9 System.Web.HttpFileCollectionWrapper.get_Item(Int32 index) +18 PitchPortal.Web.Binders.DocumentModelBinder.ValidateAndAssignPostedFile(ControllerContext controllerContext, ModelBindingContext bindingContext, Document doc) in C:\Users\Bich Vu\Documents\Visual Studio 2008\Projects\PitchPortal\PitchPortal.Web\Binders\DocumentModelBinder.cs:73 PitchPortal.Web.Binders.DocumentModelBinder.BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext) in C:\Users\Bich Vu\Documents\Visual Studio 2008\Projects\PitchPortal\PitchPortal.Web\Binders\DocumentModelBinder.cs:45 System.Web.Mvc.ControllerActionInvoker.GetParameterValue(ControllerContext controllerContext, ParameterDescriptor parameterDescriptor) +404 System.Web.Mvc.ControllerActionInvoker.GetParameterValues(ControllerContext controllerContext, ActionDescriptor actionDescriptor) +140 System.Web.Mvc.ControllerActionInvoker.InvokeAction(ControllerContext controllerContext, String actionName) +658084 System.Web.Mvc.Controller.ExecuteCore() +125 System.Web.Mvc.<c_DisplayClass8.b_4() +48 System.Web.Mvc.Async.<c_DisplayClass1.b_0() +21 System.Web.Mvc.Async.<c__DisplayClass81.<BeginSynchronous>b__7(IAsyncResult _) +15 System.Web.Mvc.Async.WrappedAsyncResult1.End() +85 System.Web.Mvc.MvcHandler.EndProcessRequest(IAsyncResult asyncResult) +51 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +454 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +263

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  • Resizing page format on iReport

    - by pringlesinn
    I've been trying to print a pdf made from iReport in less than a page A4. it's like half A4 page height. I'm using a Line Matrix printer, doesn't matter which one. So, when I try to print 2 files at same file, it should print everything on the right place, but just first file is printed correctly. The second one is based on a A4 page format, and just starts printing after A4 page height is over, skipping a big blank. Where can I set the size of page in iReport? The only thing I could do was setting size of what is shown on screen while I edit the file. I tried my best to explain the situation, any doubts, ask me and I'll try even harder.

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  • How to save some values from an array in a controller in Rails?

    - by Alfred Nerstu
    I've got a links array that I'm saving to a database. The problem is that the records aren't saved in the order of the array ie links[1] is saved before links[2] and so on... This is a example from the view file: <p> <label for="links_9_label">Label</label> <input id="links_9_name" name="links[9][name]" size="30" type="text" /> <input id="links_9_url" name="links[9][url]" size="30" type="text" /> </p> And this is my controller: def create @links = params[:links].values.collect { |link| @user.links.new(link) } respond_to do |format| if @links.all?(&:valid?) @links.each(&:save!) flash[:notice] = 'Links were successfully created.' format.html { redirect_to(links_url) } else format.html { render :action => "new" } end end end Thanks in advance! Alfred

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  • "java.lang.ArrayIndexOutOfBoundsException" with System.arraycopy()

    - by Noona
    These few lines of code are giving me a "java.lang.ArrayIndexOutOfBoundsException" exception, could someone please take a look and point out why (the exception is caused in the second arraycopy() call): byte [] newContentBytes = EntityUtils.toByteArray((serverResponse.getEntity())); newContent = new String(newContentBytes); System.out.println( newContent); byte [] headerBytes = headers.getBytes(); byte[] res = new byte[newContentBytes.length + headerBytes.length]; //headerBytes. System.arraycopy(headerBytes, 0, res, 0, headerBytes.length); System.out.println( "length: " + newContentBytes.length); System.arraycopy(newContentBytes, 0, res, newContentBytes.length , newContentBytes.length); The problem is in allocating res size, for example if I write new byte[newContentBytes.length + headerBytes.length+ 2000] instead the exception doesn't occur, so what should the accurate size be?

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  • Vectorizing sums of different diagonals in a matrix

    - by reve_etrange
    I want to vectorize the following MATLAB code. I think it must be simple but I'm finding it confusing nevertheless. r = some constant less than m or n [m,n] = size(C); S = zeros(m-r,n-r); for i=1:m-r for j=1:n-r S(i,j) = sum(diag(C(i:i+r-1,j:j+r-1))); end end The code calculates a table of scores, S, for a dynamic programming algorithm, from another score table, C. The diagonal summing is to generate scores for individual pieces of the data used to generate C, for all possible pieces (of size r). Thanks in advance for any answers! Sorry if this one should be obvious...

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  • Find subset with K elements that are closest to eachother

    - by Nima
    Given an array of integers size N, how can you efficiently find a subset of size K with elements that are closest to each other? Let the closeness for a subset (x1,x2,x3,..xk) be defined as: 2 <= N <= 10^5 2 <= K <= N constraints: Array may contain duplicates and is not guaranteed to be sorted. My brute force solution is very slow for large N, and it doesn't check if there's more than 1 solution: N = input() K = input() assert 2 <= N <= 10**5 assert 2 <= K <= N a = [] for i in xrange(0, N): a.append(input()) a.sort() minimum = sys.maxint startindex = 0 for i in xrange(0,N-K+1): last = i + K tmp = 0 for j in xrange(i, last): for l in xrange(j+1, last): tmp += abs(a[j]-a[l]) if(tmp > minimum): break if(tmp < minimum): minimum = tmp startindex = i #end index = startindex + K? Examples: N = 7 K = 3 array = [10,100,300,200,1000,20,30] result = [10,20,30] N = 10 K = 4 array = [1,2,3,4,10,20,30,40,100,200] result = [1,2,3,4]

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  • Locked DataGridView. Linq is a problem ?

    - by phenevo
    Hi, I get the collection from webservice: var allPlaceHolders = (from ph in new MyService().GetPlaceHolders() select ph).Select(l => new { Code = l.Code, Name = l.Name, Related = false }).ToList(); dgPlaceHoldersAdd.DataSource = allPlaceHolders; Designer.cs: this.dgPlaceHoldersAdd.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize; this.dgPlaceHoldersAdd.Location = new System.Drawing.Point(3, 54); this.dgPlaceHoldersAdd.Name = "dgPlaceHoldersAdd"; this.dgPlaceHoldersAdd.RowHeadersVisible = false; this.dgPlaceHoldersAdd.Size = new System.Drawing.Size(286, 151); this.dgPlaceHoldersAdd.TabIndex = 15; The problem is, that I can't changing value of checkBox column. I has enabled AutoGeneratedColumns (In datagridview at start there is not any column)

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  • Adding an ActionScript eventListener that takes the whole sprite

    - by Rudy
    Hello, I have a very simple constructor in ActionScript as the following: public function ButtonTest() { this.addEventListener(MouseEvent.CLICK, browseFiles); } My problem is that when I open the SWF file itself, the window is not full size and the whole area responds to the mouse click. If I expand the window to full size, a margin of like 200 pixels on the left is not clickable. I hope I make some sense. The issue is that I had the .SWF file in a in my HTML code, and when I make it small, it seems that only the center of the SWF file is clickable. I hope someone can please help me. Thank you, Rudy

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  • Code-Golf: Friendly Number Abbreviator

    - by David Murdoch
    Based on this question: Is there a way to round numbers into a friendly format? THE CHALLENGE - UPDATED! (removed hundreds abbreviation from spec) The shortest code by character count that will abbreviate an integer (no decimals). Code should include the full program. Relevant range is from 0 - 9,223,372,036,854,775,807 (the upper limit for signed 64 bit integer). The number of decimal places for abbreviation will be positive. You will not need to calculate the following: 920535 abbreviated -1 place (which would be something like 0.920535M). Numbers in the tens and hundreds place (0-999) should never be abbreviated (the abbreviation for the number 57 to 1+ decimal places is 5.7dk - it is unneccessary and not friendly). Remember to round half away from zero (23.5 gets rounded to 24). Banker's rounding is verboten. Here are the relevant number abbreviations: h = hundred (102) k = thousand (103) M = million (106) G = billion (109) T = trillion (1012) P = quadrillion (1015) E = quintillion (1018) SAMPLE INPUTS/OUTPUTS (inputs can be passed as separate arguments): First argument will be the integer to abbreviate. The second is the number of decimal places. 12 1 => 12 // tens and hundreds places are never rounded 1500 2 => 1.5k 1500 0 => 2k // look, ma! I round UP at .5 0 2 => 0 1234 0 => 1k 34567 2 => 34.57k 918395 1 => 918.4k 2134124 2 => 2.13M 47475782130 2 => 47.48G 9223372036854775807 3 => 9.223E // ect... . . . Original answer from related question (javascript, does not follow spec): function abbrNum(number, decPlaces) { // 2 decimal places => 100, 3 => 1000, etc decPlaces = Math.pow(10,decPlaces); // Enumerate number abbreviations var abbrev = [ "k", "m", "b", "t" ]; // Go through the array backwards, so we do the largest first for (var i=abbrev.length-1; i>=0; i--) { // Convert array index to "1000", "1000000", etc var size = Math.pow(10,(i+1)*3); // If the number is bigger or equal do the abbreviation if(size <= number) { // Here, we multiply by decPlaces, round, and then divide by decPlaces. // This gives us nice rounding to a particular decimal place. number = Math.round(number*decPlaces/size)/decPlaces; // Add the letter for the abbreviation number += abbrev[i]; // We are done... stop break; } } return number; }

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  • How to load the rest of the data in mysql in php

    - by user225269
    I have trouble figuring out how do I load the rest of the data in html. Here is my code: <?php $con = mysql_connect("localhost","root","nitoryolai123$%^"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO='$_GET['id']'"); ?> <?php while ( $row = mysql_fetch_array($result) ) { ?> <table class="a" border="0" align="center" cellpadding="0" cellspacing="1" bgcolor="#D3D3D3"> <tr> <form name="formcheck" method="post" action="updateact.php" onsubmit="return formCheck(this);"> <td> <table border="0" cellpadding="3" cellspacing="1" bgcolor=""> <tr> <td colspan="16" height="25" style="background:#5C915C; color:white; border:white 1px solid; text-align: left"><strong><font size="2">Update Students</td> <tr> <td width="30" height="35"><font size="2">*I D Number:</td> <td width="30"><input name="idnum" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $_GET['id']; ?>"></td> </tr> <tr> <td width="30" height="35"><font size="2">*Year:</td> <td width="30"><input name="yr" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $row["YEAR"]; ?>"></td> this is the part where I am getting the error: mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO='$_GET['id']'"); ? What do you recommend that I could do so that I can also load the ID Numbers corresponding data into the other forms?

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  • Visual Editor vs Manual code

    - by Albinoswordfish
    I'm not sure how it is using other frameworks but this questions is strictly regarding Java swing. Is it better to use a Visual Editor to place objects or to manually code the placement of the objects onto the frame (Layout managers or null layouts)? From my experience I've had a lot of trouble using Visual editors when it comes to different screen resolutions or changing the window size. Using manual code to place objects I've found that my GUIs behave a lot better with regard to the screen size issue. However when I want to change a small part of my GUI it takes a lot more work compared to using a visual editor Just wondering what people's thoughts were on this?

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