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  • Adding a div layer on top of a jquery carousel. Tough one.

    - by wilwaldon
    Hey everyone, I have a tough one, well it's tough for me because I'm kinda new to the whole jQuery carousel thing, never built one before this project. Here's my problem. If you go to the TEST SITE you will see a scroller with a blue background about half way down the page. If you mouse onto the "data analytics" slide you should see a black box fade in. Here is my dilemma. I want that black box to be a menu that's connected to the data analytics slide. I've done a mock up for you so you can see what I'm talking about. Here is my scroller code. I'm using jCarousel. <div class="carousel"> <ul> <li> <div id="homeslide1"> testers sdfasdfasdfas asdftjhs iasndkad kasdnf <a href="#" id="#homeslide1-toggle">Close this</a> </div> <a href="#" id="homeslide1-show"><img src="<?php bloginfo('template_url'); ?>/images/home_data_analytics.jpg" width="200" height="94" /></a> </li> <li><img src="<?php bloginfo('template_url'); ?>/images/home_oem_partnerships.jpg" width="200" height="94" /></li> <li><img src="<?php bloginfo('template_url'); ?>/images/home_reporting.jpg" width="200" height="92" /></li> <li><img src="<?php bloginfo('template_url'); ?>/images/home_returning_lost_customers.jpg" width="200" height="92" /></li> <li><img src="<?php bloginfo('template_url'); ?>/images/home_sales.jpg" width="200" height="92" /></li> <li><img src="<?php bloginfo('template_url'); ?>/images/home_service_retention.jpg" width="200" height="92" /></li> </ul> Here is my scroller css /*HOMEPAGE SCROLLER*/ .carousel {!important padding:10px; width: 890px; margin: 0px 0px 0px 26px;} .carousel ul li element.style{height: 94px;} .carousel ul{width: 200px; padding: 5px;} .carouselitem{height: 94px;} .prev{background: url(images/home_left_scroll.png); height: 94px; width: 16px; text-indent: -999px; outline: none; cursor:pointer; float: left;} .next{background: url(images/home_right_scroll.png); height: 94px; width: 16px; text-indent: -999px; outline: none; cursor:pointer; float: right;} .carousel ul li{ padding: 0px 3px 0px 3px; margin: 0px; height:!important 94px; } .home_right_arrow{ width: 16px; float: right;} .home_left_arrow{ width: 16px; float: left;} .homeslide1{ width: 200px; height: 94px;} I've tried all sorts of z-index tricks but can't seem to figure it out on my own. If you solve this riddle I'll buy you a beer if we ever meet up. I'll also give you a high five through the internet. Is there a simple way to do this via jQuery? If so could you point me in the right direction? Thanks so much.

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  • BB Code Parser (in formatting phase) with jQuery jammed due to messed up loops most likely

    - by Oskar
    Greetings everyone, I'm making a BB Code Parser but I'm stuck on the JavaScript front. I'm using jQuery and the caret library for noting selections in a text field. When someone selects a piece of text a div with formatting options will appear. I have two issues. Issue 1. How can I make this work for multiple textfields? I'm drawing a blank as it currently will detect the textfield correctly until it enters the $("#BBtoolBox a").mousedown(function() { } loop. After entering it will start listing one field after another in a random pattern in my eyes. !!! MAIN Issue 2. I'm guessing this is the main reason for issue 1 as well. When I press a formatting option it will work on the first action but not the ones afterwards. It keeps duplicating the variable parsed. (if I only keep to one field it will never print in the second) Issue 3 If you find anything especially ugly in the code, please tell me how to improve myself. I appriciate all help I can get. Thanks in advance $(document).ready(function() { BBCP(); }); function BBCP(el) { if(!el) { el = "textarea"; } // Stores the cursor position of selection start $(el).mousedown(function(e) { coordX = e.pageX; coordY = e.pageY; // Event of selection finish by using keyboard }).keyup(function() { BBtoolBox(this, coordX, coordY); // Event of selection finish by using mouse }).mouseup(function() { BBtoolBox(this, coordX, coordY); // Event of field unfocus }).blur(function() { $("#BBtoolBox").hide(); }); } function BBtoolBox(el, coordX, coordY) { // Variable containing the selected text by Caret selection = $(el).caret().text; // Ignore the request if no text is selected if(selection.length == 0) { $("#BBtoolBox").hide(); return; } // Print the toolbox if(!document.getElementById("BBtoolBox")) { $(el).before("<div id=\"BBtoolBox\" style=\"left: "+ ( coordX + 5 ) +"px; top: "+ ( coordY - 30 ) +"px;\"></div>"); // List of actions $("#BBtoolBox").append("<a href=\"#\" onclick=\"return false\"><img src=\"./icons/text_bold.png\" alt=\"B\" title=\"Bold\" /></a>"); $("#BBtoolBox").append("<a href=\"#\" onclick=\"return false\"><img src=\"./icons/text_italic.png\" alt=\"I\" title=\"Italic\" /></a>"); } else { $("#BBtoolBox").css({'left': (coordX + 3) +'px', 'top': (coordY - 30) +'px'}).show(); } // Parse the text according to the action requsted $("#BBtoolBox a").mousedown(function() { switch($(this).children(":first").attr("alt")) { case "B": // bold parsed = "[b]"+ selection +"[/b]"; break; case "I": // italic parsed = "[i]"+ selection +"[/i]"; break; } // Changes the field value by replacing the selection with the variable parsed $(el).val($(el).caret().replace(parsed)); $("#BBtoolBox").hide(); return false; }); }

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  • Algorithm for dragging objects on a fixed grid

    - by FlyingStreudel
    Hello, I am working on a program for the mapping and playing of the popular tabletop game D&D :D Right now I am working on getting the basic functionality like dragging UI elements around, snapping to the grid and checking for collisions. Right now every object when released from the mouse immediately snaps to the nearest grid point. This causes an issue when something like a player object snaps to a grid point that has a wall -or other- adjacent. So essentially when the player is dropped they wind up with some of the wall covering them. This is fine and working as intended, however the problem is that now my collision detection is tripped whenever you try to move this player because its sitting underneath a wall and because of this you cant drag the player anymore. Here is the relevant code: void UIObj_MouseMove(object sender, MouseEventArgs e) { blocked = false; if (dragging) { foreach (UIElement o in ((Floor)Parent).Children) { if (o.GetType() != GetType() && o.GetType().BaseType == typeof(UIObj) && Math.Sqrt(Math.Pow(((UIObj)o).cX - cX, 2) + Math.Pow(((UIObj)o).cY - cY, 2)) < Math.Max(r.Height + ((UIObj)o).r.Height, r.Width + ((UIObj)o).r.Width)) { double Y = e.GetPosition((Floor)Parent).Y; double X = e.GetPosition((Floor)Parent).X; Geometry newRect = new RectangleGeometry(new Rect(Margin.Left + (X - prevX), Margin.Top + (Y - prevY), Margin.Right + (X - prevX), Margin.Bottom + (Y - prevY))); GeometryHitTestParameters ghtp = new GeometryHitTestParameters(newRect); VisualTreeHelper.HitTest(o, null, new HitTestResultCallback(MyHitTestResultCallback), ghtp); } } if (!blocked) { Margin = new Thickness(Margin.Left + (e.GetPosition((Floor)Parent).X - prevX), Margin.Top + (e.GetPosition((Floor)Parent).Y - prevY), Margin.Right + (e.GetPosition((Floor)Parent).X - prevX), Margin.Bottom + (e.GetPosition((Floor)Parent).Y - prevY)); InvalidateVisual(); } prevX = e.GetPosition((Floor)Parent).X; prevY = e.GetPosition((Floor)Parent).Y; cX = Margin.Left + r.Width / 2; cY = Margin.Top + r.Height / 2; } } internal virtual void SnapToGrid() { double xPos = Margin.Left; double yPos = Margin.Top; double xMarg = xPos % ((Floor)Parent).cellDim; double yMarg = yPos % ((Floor)Parent).cellDim; if (xMarg < ((Floor)Parent).cellDim / 2) { if (yMarg < ((Floor)Parent).cellDim / 2) { Margin = new Thickness(xPos - xMarg, yPos - yMarg, xPos - xMarg + r.Width, yPos - yMarg + r.Height); } else { Margin = new Thickness(xPos - xMarg, yPos - yMarg + ((Floor)Parent).cellDim, xPos - xMarg + r.Width, yPos - yMarg + ((Floor)Parent).cellDim + r.Height); } } else { if (yMarg < ((Floor)Parent).cellDim / 2) { Margin = new Thickness(xPos - xMarg + ((Floor)Parent).cellDim, yPos - yMarg, xPos - xMarg + ((Floor)Parent).cellDim + r.Width, yPos - yMarg + r.Height); } else { Margin = new Thickness(xPos - xMarg + ((Floor)Parent).cellDim, yPos - yMarg + ((Floor)Parent).cellDim, xPos - xMarg + ((Floor)Parent).cellDim + r.Width, yPos - yMarg + ((Floor)Parent).cellDim + r.Height); } } } Essentially I am looking for a simple way to modify the existing code to allow the movement of a UI element that has another one sitting on top of it. Thanks!

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  • event capturing or bubbling

    - by ChampionChris
    I have a link button in a repeater control. the li element is drag and droppable using jquery. when the page loads the the link button works perfectly, the jquery that is attached and the server side code both execute. when I perform a drag and drop then click on the link button it doesn't not fire. when i click it a second time it does fire. If i perform 2 or drag and drops in a row the link button doesn't fire a as many drag and drops as i before it will fire. for example if if perform 3 drag and drops then it will take about 3 click before the events are fired. <asp:Repeater ID="rTracks" runat="server" OnItemDataBound="rTracks_ItemDataBound" EnableViewState="true"> <ItemTemplate> <li onclick="testclick();" class='admin-song ui-selectee <asp:Literal id="ltStatusClass" runat="server" />' mediaid="<%# Eval("MediaId") %>" artistid="<%# Eval("tbMedia.tbArtists.id") %>"><span class="handle"><strong> <%--<%# int.Parse(DataBinder.Eval(Container, "ItemIndex", "")) + 1%>--%><%# Eval("SortNumber")%></strong><%--0:03--%></span> <span class="play"><span class="btn-play">&nbsp;</span></span> <span class="track" title="<%# Eval("tbMedia.Title") %>"> <%# Eval("tbMedia.Title") %></span> <span class="artist"> <%# Eval("tbMedia.tbArtists.Name") %></span> <span class="time" length="<%# Eval("tbMedia.Length") %>"> <asp:Literal ID="ltRuntime" runat="server" /></span> <span class="notes"><span class="btn-notes"> <asp:Literal ID="ltNotesCount" runat="server" /></span></span> <span class="status"> <asp:Literal ID="ltStatus" runat="server" /></span> <span class="date"> <%# Eval("DateAdded") %></span> <span class="remove"><asp:LinkButton ID="lbStatusClass2" runat="server" CssClass="btn-del" OnClick="UpdateStatus" ValidationGroup='<%#Bind("MediaId") %>'> <%--<span class='<asp:Literal id="ltStatusClass2" runat="server" Text="btn-del" />'>--%> &nbsp;<%--</span>--%></asp:LinkButton></span></span> </li> </ItemTemplate> </asp:Repeater> I have onclick event on the li element, when the mouse is clicks the link button the li onclick event is fired even when linkbutton event doesnt fire. My question is if the li captures the event y doesnt the event fire on the linkbutton? What would be stopping the event?

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  • Why are my USB 2.0 devices hanging Windows XP?

    - by BenAlabaster
    Background on the machine I'm having a problem with: The machine was inherited and appears to be circa 2003 (there's a date stamp on the power supply which leads me to this conclusion). I've got it set up as a Skype terminal for my 2 year old to keep in touch with her grandparents and other members of the family - which everyone loves. It has a generic ATX motherboard with no identifying markings other than one stamp that says "Rev.B". CPU-Z identifies the motherboard model as VT8601 but doesn't provide me with any manufacturer name. On board it has 1 x 10/100 LAN, 2 x USB 1.0, VGA, PS/2 for KB and mouse, parallel port, 2 x serial ports, 2 x IDE, 1 x floppy, 2 x SDRAM slots, 1 x CPU housing that is seating a 1.3GHz Intel Celeron CPU, 3 x PCI, 1 x AGP - although you can only use 2 of the PCI slots if you use the AGP slot due to the physical layout of the board. It's got 768Mb PC133 SDRAM - 1 x 512Mb & 1 x 256Mb installed as well as a D-LINK WDA-2320 54G Wi-Fi network card and a generic USB 2.0 expansion board containing 3 x external + 1 x internal USB connectors - it has a NEC uPD720102 chipset. It has a DVD+/-RW running as master on IDE1 and a 1.44Mb 3.5" floppy drive connected to the floppy connector. It has an 80Gb Western Digital hard drive running as master on IDE0. All this is sitting in a slimline case. I don't know the wattage of the PSU, but can post this later if this proves to be helpful. The motherboard is running a version of Award BIOS for which I don't have the version number to hand but can again post this later if it would be helpful. The hard disk is freshly formatted and built with Windows XP Professional/Service Pack 3 and is up to date with all current patches. In addition to Windows XP, the only other software it's running is Skype 4.1 (4.2 hangs the whole machine as soon as it starts up, requiring a hard boot to recover). It's got a Daytek MV150 15" touch screen hooked up to the on board VGA and COM1 sockets with the most current drivers from the Daytek website and the most current version of ELO-Touchsystems drivers for the touch component. The webcam is a Logitech Webcam C200 with the latest drivers from the Logitech website. The problem: If I hook any devices to the USB 2.0 sockets, it hangs the whole machine and I have to hard boot it to get it back up. If I have any devices attached to the USB 2.0 sockets when I boot up, it hangs before Windows gets to the login prompt and I have to hard boot it to recover. Workarounds found: I can plug the same devices into the on board USB 1.0 sockets and everything works fine, albeit at reduced performance. I've tried 3 different kinds of USB thumb drives, 3 different makes/models of webcams and my iPhone all with the same effect. They're recognized and don't hang the machine when I hook them to the USB 1.0 but if I hook them to the USB 2.0 ports, the machine hangs within a couple of seconds of recognizing the devices were connected. Attempted solutions: I've seen suggestions that this could be a power problem - that the PSU just doesn't have the wattage to drive these ports. While I'm doubtful this is the problem [after all the motherboard has the same standard connector regardless of the PSU wattage], I tried disabling all the on board devices that I'm not using - on board LAN, the second COM port, the AGP connector etc. through the BIOS in what I'm sure is a futile attempt to reduce the power consumption... I also modified the ACPI and power management settings. It didn't have any noticeable affect, although it didn't do any harm either. Could the wattage of the PSU really cause this problem? If it can, is there anything I need to be aware of when replacing it or do I just need to make sure it's got a higher wattage than the current one? My interpretation was that the wattage only affected the number of drives you could hook up to the power connectors, is that right? I've installed the USB card in another machine and it works without issue, so it's not a problem with the USB card itself, and Windows says the card is installed and working correctly... right up until I connect a device to it. The only thing I haven't done which I only just thought of while writing this essay is trying the USB 2.0 card in a different PCI slot, or re-ordering the wi-fi and USB cards in the slots... although I'm not sure if this will make any difference - does anyone have any experience that would suggest this might work? Other thoughts/questions: Perhaps this is an incompatibility between the USB 2.0 card and the BIOS, would re-flashing the BIOS with a newer version help? Do I need to be able to identify the manufacturer of the motherboard in order to be able to find a BIOS edition specific for this motherboard or will any version of Award BIOS function in its place? Question: Does anyone have any ideas that could help me get my USB 2.0 devices hooked up to this machine? Edit: Updated the USB 2.0 info with reference to actual card - http://www.xpcgear.com/lpnec4u.html

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  • How to add addtional disks to a Windows 2008 KVM based Guest?

    - by taazaa
    I have a Win 2008 KVM based guest VM running on a Ubuntu 10 host. It is a raw image of 22G. I want to add a "data" drive which would show up as "D:\" drive on the guest. I first created a raw image using: qemu-img create -f raw ~/vmdisk2.img 50G Then, tried attaching it using virsh attach-disk. When that did not work, I tried editing the xml file of the VM directly. Both did not seem to work. I would greatly appreciate any help on how to do this and what the best practice is. I want to keep the base image small, so that I can clone it (hopefully) and then attach necessary storage based on the application at hand. Update: The xml of the vm before adding the second drive: <domain type='kvm'> <name>win08e-vm1</name> <uuid>183a4ba0-1c0b-0b04-ad01-aa7c3a4cb390</uuid> <memory>1048576</memory> <currentMemory>1048576</currentMemory> <vcpu>2</vcpu> <os> <type arch='x86_64' machine='pc-0.12'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> <apic/> <pae/> </features> <clock offset='localtime'/> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>restart</on_crash> <devices> <emulator>/usr/bin/kvm</emulator> <disk type='file' device='disk'> <driver name='qemu' type='raw'/> <source file='/var/lib/libvirt/images/win08e-vm1.img'/> <target dev='hda' bus='ide'/> <address type='drive' controller='0' bus='0' unit='0'/> </disk> <disk type='file' device='cdrom'> <driver name='qemu' type='raw'/> <source file='/home/taazaa/iso/Win08ER264.iso'/> <target dev='hdc' bus='ide'/> <readonly/> <address type='drive' controller='0' bus='1' unit='0'/> </disk> <controller type='ide' index='0'> <address type='pci' domain='0x0000' bus='0x00' slot='0x01' function='0x1'/> </controller> <interface type='bridge'> <mac address='52:54:00:7f:a7:ae'/> <source bridge='br0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x03' function='0x0'/> </interface> <serial type='pty'> <target port='0'/> </serial> <console type='pty'> <target type='serial' port='0'/> </console> <input type='tablet' bus='usb'/> <input type='mouse' bus='ps2'/> <graphics type='vnc' port='-1' autoport='yes' keymap='en-us'/> <video> <model type='vga' vram='9216' heads='1'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x02' function='0x0'/> </video> <memballoon model='virtio'> <address type='pci' domain='0x0000' bus='0x00' slot='0x04' function='0x0'/> </memballoon> </devices> </domain> Thanks!

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  • Unable to output XML data in a manageable way

    - by Rob
    I've been given data from a previous version of a website (it was a custom CMS) and am looking to get it into a state that I can import it into my Wordpress site. This is what I'm working on - http://www.teamworksdesign.com/clients/ciw/datatest/index.php. If you scroll down to row 187 the data starts to fail (there should be a red message) with the following error message: Fatal error: Uncaught exception 'Exception' with message 'String could not be parsed as XML' in /home/teamwork/public_html/clients/ciw/datatest/index.php:132 Stack trace: #0 /home/teamwork/public_html/clients/ciw/datatest/index.php(132): SimpleXMLElement-__construct(' Can anyone see what the problem is and how to fix it? This is how I'm outputting the date: <!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> </head> <body> <?php ini_set('memory_limit','1024M'); ini_set('max_execution_time', 500); //300 seconds = 5 minutes echo "<br />memory_limit: " . ini_get('memory_limit') . "<br /><br />"; echo "<br />max_execution_time: " . ini_get('max_execution_time') . "<br /><br />"; libxml_use_internal_errors(true); $z = new XMLReader; $z->open('dbo_Content.xml'); $doc = new DOMDocument; $doc->preserveWhiteSpace = false; // move to the first <product /> node while ($z->read() && $z->name !== 'dbo_Content'); $c = 0; // now that we're at the right depth, hop to the next <product/> until the end of the tree while ($z->name === 'dbo_Content') { if($c < 201) { // either one should work $node = simplexml_import_dom($doc->importNode($z->expand(), true)); if($node->ClassId == 'policydocument') { $c++; echo "<h1>Row: $c</h1>"; echo "<pre>"; echo htmlentities($node->XML) . "<br /><br /><br /><b>*******</b><br /><br /><br />"; echo "</pre>"; try{ $xmlObject = new SimpleXMLElement($node->XML); foreach ($xmlObject->fields[0]->field as $field) { switch((string) $field['name']) { case 'parentId': echo "<b>PARENT ID: </b> " . $field->value . "<br />"; break; case 'title': echo "<b>TITLE: </b> " . $field->value . "<br />"; break; case 'summary': echo "<b>SUMMARY: </b> " . $field->value . "<br />"; break; case 'body': echo "<b>BODY:</b> " . $field->value . "<br />"; break; case 'published': echo "<b>PUBLISHED:</b> " . $field->value . "<br />"; break; } } echo '<br /><h2 style="color:green;">Success on node: '.$node->ContentId.'</h2><hr /><br />'; } catch (Exception $e){ echo '<h2 style="color:red;">Failed on node: '.$node->ContentId.'</h2>'; } } // go to next <product /> $z->next('dbo_Content'); } } ?> </body> </html>

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  • CSS menu items flickering in IE6

    - by Quick Joe Smith
    Edit #1: I have just discovered this flicker bug affects IE8 (and therefore most likely IE7) as well. I am putting together a pure-CSS dropdown menu (mostly a learning exercise) and have hit a point in IE where the submenu items are flickering as the mouse moves around within the <li> but outside the inner <a>. Source code is as follows: The included csshover3.htc is downloadable from Peter Nederlof's page for Whatever:hover <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>CSS Menu</title> <style type="text/css"> body { behavior: url("csshover3.htc"); } div#navbar { background-color:#333; font-size:1.4em; overflow:auto; } div#navbar ul { display:inline-block; /* ie6 float container bug */ list-style:none; margin:0px; padding:0px; } div#navbar ul.menu li { float:left; display:inline; /* ie6 double-margin bug */ } div#navbar ul.menu a { display:block; text-decoration:none; color:#fff; padding:5px 10px; } div#navbar ul li a:link, div#navbar ul li a:visited { text-decoration:none; } div#navbar ul li a:hover { color:#333; background-color:#f6c323; } div#navbar ul.menu ul { display:none; } div#navbar ul.menu li:hover ul { display:block; position:absolute; background-color:#333; } div#navbar ul.menu li:hover ul li { float:none; } div#navbar ul.menu li:hover ul ul { display:none; } div#navbar ul.menu li:hover li:hover { position:relative; } div#navbar ul.menu li:hover li:hover ul { display:block; position:absolute; left:100%; top:0; } </style> </head> <body> <h1>CSS Menu</h1> <div id="navbar"> <ul class="menu"> <li><a href="#">A</a></li> <li> <a>B</a> <ul> <li><a href="#">123</a></li> <li><a href="#">2</a></li> <li> <a>Tweee</a> <ul> <li><a href="#">Phwoar</a></li> <li><a href="#">Gr</a></li> </ul> </li> </ul> </li> <li><a href="#">C</a></li> </ul> </div> </body> </html> Live demo: http://jsfiddle.net/4q6Vw/ Any help is appreciated.

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  • how to make css submenu stay put when subpage has been selected.

    - by Ronedog
    I have a css horizontal menu with a menu / submenu display working on the hover, but I would also like to make the submenu options stay put when I've selected that page. The code below shows the submenu on hover, but goes away on mouse out. I'm having some difficulty figuring out how to make my code work to keep the submenu items staying put? How can I do this? Thanks for your help. Here's the HTML: <ul id="menu_nav"> <li> <a href="#" class="button">Home</a> <span> <a href="#">Home Link1</a> <a href="#">Home Link2</a> <a href="#">Home Link3</a> </span> </li> <li> <a href="#" class="button">About Us</a> <span> <a href="#">About Link1</a> <a href="#">About Link2</a> <a href="#">About Link3</a> </span> </li> </ul> Here's the CSS ul#menu_nav { position:relative; float:left; width:790px; padding:0; margin:0; list-style-type:none; background-color:#000099; } ul#menu_nav li {float: left; margin: 0; padding: 0; border-right: 1px solid #555;} ul#menu_nav li a.button { float:left; text-decoration:none; color:white; background-color:#000099; padding:0.2em 0.6em; border-right:1px solid #CCCCCC; font-family: Tahoma; font-size: 11px; font-style: normal; font-weight: bold; position: relative; height: 21px; line-height:1.85em; } ul#menu_nav li a:hover { background-color:#F7F7F7; color:#000099; border-top:1px solid #CCCCCC; } ul#menu_nav li span{ float: left; padding: 15px 0; position: absolute; left: 0; top:25px; display: none; /*--Hide by default--*/ width: 790px; background: #F7F7F7; color: #fff; } ul#menu_nav li:hover span { display: block; } /*--Show subnav on hover--*/ ul#menu_nav li span a { display: inline; } /*--Since we declared a link style on the parent list link, we will correct it back to its original state--*/ ul#menu_nav li span a:hover {text-decoration: underline;} Heres the jquery: $("ul#menu_nav li").hover(function() { //Hover over event on list item $(this).css({ 'background' : '#1376c9'}); //Add background color and image on hovered list item $(this).find("span").show(); //Show the subnav } , function() { //on hover out... $(this).css({ 'background' : 'none'}); //Ditch the background $(this).find("span").hide(); //Hide the subnav });

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  • Better Way To Use C++ Named Parameter Idiom?

    - by Head Geek
    I've been developing a GUI library for Windows (as a personal side project, no aspirations of usefulness). For my main window class, I've set up a hierarchy of option classes (using the Named Parameter Idiom), because some options are shared and others are specific to particular types of windows (like dialogs). The way the Named Parameter Idiom works, the functions of the parameter class have to return the object they're called on. The problem is that, in the hierarchy, each one has to be a different class -- the createWindowOpts class for standard windows, the createDialogOpts class for dialogs, and the like. I've dealt with that by making all the option classes templates. Here's an example: template <class T> class _sharedWindowOpts: public detail::_baseCreateWindowOpts { public: /////////////////////////////////////////////////////////////// // No required parameters in this case. _sharedWindowOpts() { }; typedef T optType; // Commonly used options optType& at(int x, int y) { mX=x; mY=y; return static_cast<optType&>(*this); }; // Where to put the upper-left corner of the window; if not specified, the system sets it to a default position optType& at(int x, int y, int width, int height) { mX=x; mY=y; mWidth=width; mHeight=height; return static_cast<optType&>(*this); }; // Sets the position and size of the window in a single call optType& background(HBRUSH b) { mBackground=b; return static_cast<optType&>(*this); }; // Sets the default background to this brush optType& background(INT_PTR b) { mBackground=HBRUSH(b+1); return static_cast<optType&>(*this); }; // Sets the default background to one of the COLOR_* colors; defaults to COLOR_WINDOW optType& cursor(HCURSOR c) { mCursor=c; return static_cast<optType&>(*this); }; // Sets the default mouse cursor for this window; defaults to the standard arrow optType& hidden() { mStyle&=~WS_VISIBLE; return static_cast<optType&>(*this); }; // Windows are visible by default optType& icon(HICON iconLarge, HICON iconSmall=0) { mIcon=iconLarge; mSmallIcon=iconSmall; return static_cast<optType&>(*this); }; // Specifies the icon, and optionally a small icon // ...Many others removed... }; template <class T> class _createWindowOpts: public _sharedWindowOpts<T> { public: /////////////////////////////////////////////////////////////// _createWindowOpts() { }; // These can't be used with child windows, or aren't needed optType& menu(HMENU m) { mMenuOrId=m; return static_cast<optType&>(*this); }; // Gives the window a menu optType& owner(HWND hwnd) { mParentOrOwner=hwnd; return static_cast<optType&>(*this); }; // Sets the optional parent/owner }; class createWindowOpts: public _createWindowOpts<createWindowOpts> { public: /////////////////////////////////////////////////////////////// createWindowOpts() { }; }; It works, but as you can see, it requires a noticeable amount of extra work: a type-cast on the return type for each function, extra template classes, etcetera. My question is, is there an easier way to implement the Named Parameter Idiom in this case, one that doesn't require all the extra stuff?

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  • Slide navigation problem multiple div movement

    - by littleMan
    I have almost figured it out but still doesn't quite work the way i want it to. my problem is this part. It scrolls the first element to the left but the second element just appears and doesn't scroll does anyone know what todo here. var i = jQuery('.wikiform .wizard .view').size(); jQuery('.wikiform .navigation input[name^=Next]').click(function () { jQuery('.wikiform .wizard .view').each(function (j) { jQuery(this).animate({ marginLeft: -(current.next().width() * (i - j)) }, 750); /*line above Im having problems with ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ */ current = current.next(); j++; }); }); my complete code down below test it out and see what Im doing wrong (function ($) { $.fn.WikiForm = function (options) { this.Mode = options.mode || 'CancelOk' || 'Ok' || 'Wizard'; var current = jQuery('.wikiform .view:first'); function positionForm() { jQuery('body') .css('overflow-y', 'hidden'); jQuery('<div id="overlay"></div>') .insertBefore('.wikiform') .css('top', jQuery(document).scrollTop()) .animate({ 'opacity': '0.8' }, 'slow'); jQuery('.wikiform') .css('height', jQuery('.wikiform .wizard .view:first').height() + jQuery('.wikiform .navigation').height()) .css('top', window.screen.availHeight / 2 - jQuery('.wikiform').height() / 2) .css('width', jQuery('.wikiform .wizard .view:first').width()) .css('left', -jQuery('.wikiform').width()) .animate({ marginLeft: jQuery(document).width() / 2 + jQuery('.wikiform').width() / 2 }, 750); jQuery('.wikiform .wizard') .css('overflow', 'hidden') .css('height', jQuery('.wikiform .wizard .view:first').height()); } if (this.Mode == "Wizard") { return this.each(function () { positionForm(); //alert(current.next().width()); var i = jQuery('.wikiform .wizard .view').size(); jQuery('.wikiform .navigation input[name^=Next]').click(function () { jQuery('.wikiform .wizard .view').each(function (j) { jQuery(this).animate({ marginLeft: -(current.next().width() * (i - j)) }, 750); current = current.next(); j++; }); }); jQuery('.wikiform .navigation input[name^=Back]').click(function () { }); }); } else if (this.Mode == "CancelOk") { return this.each(function () { }); } else { return this.each(function () { }); } }; })(jQuery); $(document).ready(function () { jQuery(window).bind("load", function () { jQuery(".wikiform").WikiForm({ mode: 'Wizard', speed:750, ease:"expoinout" }); }); }); <style type="text/css"> body { margin:0px; } #overlay { background-color:Black; position:absolute; top:0; left:0; height:100%; width:100%; } .wikiform { background-color:Green; position:absolute; } .wikiform .wizard { clear: both; } .wizard { position: relative; left: 0; top: 0; width: 100%; list-style-type: none; } .wizard .view { float:left; } .view .form { } .navigation { float:right; clear:left } #view1 { background-color:Aqua; width:300px; height:300px; } #view2 { background-color:Fuchsia; width:300px; height:300px; } </style> <title></title></head><body><form action="" method=""><div id="layout"><div id="header"> Header </div> <div id="content" style="height:2000px"> Content </div> <div id="footer"> Footer </div> </div> <div id="formView1" class="wikiform"> <div class="wizard"> <div id="view1" class="view"> <div class="form"> Content 1 </div> </div> <div id="view2" class="view"> <div class="form"> Content 2 </div> </div> </div> <div class="navigation"> <input type="button" name="Back" value=" Back " /> <input type="button" name="Next " class="Next" value=" Next " /> <input type="button" name="Cancel" value="Cancel" /> </div> </div>

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  • Fixed Table Header And Scrolling Body

    - by user2881191
    can Anyone please help me with the example that is on site 'http://mkoryak.github.io/floatThead/examples/inner-scroll/' How Can i Apply the Jquery to the below example. please provide Me the Demo in JSFiddle. I Want to Make My Table Header Fixed With Scrolling (both horizontal and vertical) Body. If Possible I also need to make the last column Fixed as the Header. Please Help Me Reageding the Issue. I Have Been Stuck For a Week. Below Is My test Code For which I need to apply the style as in the above link or any other better approach. Css : #table-container{ background-color :white; overflow:auto; position:absolute; top : 0px; bottom : 18px; width : 100%; z-index: 1; } Jsp : <div id="table-container"> <table id="maintable" style="width: 100%"> <thead> <tr> <th>Col 1</th> <th>Col 2</th> <th>Col 3</th> <th>Col 4</th> <th>Col 5</th> <th>Col 6</th> <th>Col 7</th> <th>Col 8</th> <th>Col 9</th> </tr> </thead> <tbody> <tr> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> </tr> <tr> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> </tr> <tr> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> </tr> <tr> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> </tr> <tr> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> </tr> <tr> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> <td>info</td> </tr> </tbody> </table> </div>

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  • How do you place an Excel Sheet/Workbook onto a C# .NET Winform?

    - by incognick
    I am trying to create a stand alone application in Visual Studio 2008 C# .Net that will house Excel Workbooks (2007). I am using Office.Interop in order to create the Excel application and I open the workbooks via Workbooks.Open(...). The Interop does not provide any functionality to "move" the workbooks onto a form so I turned to P/Invoke Win32 library. I am able to move the entire excel application onto a WinForm with great success: // pseudo code to give you the idea excel = new Excel.ApplicationClass(); SetParent(excel.Hwnd, form.handle); This allows me to customize the form and control user input. All right click commands and formula editing work properly. Now, the issue I run into is when I want to open two workbooks in two separate forms. I do this by creating two excel application classes and placing each of those in their own form. When I try to reference one workbook to another workbook via =[Book2]Sheet1!A1, for example, it does not update. This is expected as each application is running under its own thread/process. Here are the alternatives I have tried. If you have any suggestions I would be greatly appreciative.(OLE is not an option. VSTO must be available) Create a single application class and move the workbook window into my form. Results: The window moves into my form and displays correctly, however, no right click or left click works on the form and it never gains focus. (I have tried to manually set focus and it does not work either). My guess is, by moving the window outside of the XLDESK application (viewable in Spy++ for Excel Application), the workbook application (EXCEL7) does not receive the correct window messages to gain focus and to behave properly. This leads me to: Move the XLDESK window handle into my form. Results: This allows the workbook to be click-able again but also has an undesired result of moving all child windows into the same form. Create a main excel application that creates workbooks. Create a new excel application for each new window. Move the workbook under the new excel application XLDESK window. Results: This also has the same effect of the 1st option. Unable to click in the workbook. This must mean that the thread that created the workbook is also responsible for the events. Create a windows hook that watches the WndProc procedure. Results: No events watched. The targeted thread must export the hook proc in a DLL export call. Excel does not do this and thus you cannot inject into it's DLL (unless someone can prove me wrong). I am able to watch all threads within my own process but not from an outside process. Excel is created as a separate process. Subclass NativeWindow. Results: Same as #4. After I move the window into my form, all events are captured up until the mouse is directly over the excel sheet making the sheet seem unclickable. One idea I haven't tried yet is just to continually save the excel sheet as the user edits it. This should update all references but I would feel this would cause poor system performance. There will be numerous chart references as well and I'm not sure if this solution would cause problems further down the road. I think in the end, all the workbooks need to be created by the same Excel Application and then moved to get the desired results but I can't seem to find the correct way to move the windows without disabling the user input in the process. Any suggestions?

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  • Success function not being called when form is submitted

    - by Tom Hartman
    Hi, I've been trying to figure out why the following script's success function isn't running. Everything in my form works perfectly, and the form contents are being emailed correctly, but the success function isn't being called. If anyone could review my code and let me know why my success function isn't being called I would very much appreciate it! Here is the HTML form with notification divs, which are hidden via css: <div id="success" class="notification"> <p>Thank you! Your message has been sent.</p> </div> <div id="failure" class="notification"> <p>Sorry, your message could not be sent.</p> </div> <form id="contact-form" method="post" action="" class="jqtransform"> <label for="name">Name:</label> <input name="name" id="name" type="text" class="validate[required] input" /> <label for="company">Company:</label> <input name="company" id="company" type="text" class="input" /> <label for="phone">Phone:</label> <input name="phone" id="phone" type="text" class="input" /> <label for="email">Email:</label> <input name="email" id="email" type="text" class="validate[required,email] input" /> <div class="sep"></div> <label for="subject">Subject:</label> <input name="subject" id="subject" type="text" class="validate[required] input" /> <div class="clear"></div> <label for="message">Message:</label> <textarea name="message" id="message" class="validate[required]"></textarea> <div id="check-services"> <input type="checkbox" name="services[]" value="Contractor Recommendation" /> <div>Contractor Recommendation</div> <input type="checkbox" name="services[]" value="Proposal Review" /> <div>Proposal Review</div> <input type="checkbox" name="services[]" value="Existing Website Review" /> <div>Existing Website Review</div> <input type="checkbox" name="services[]" value="Work Evaluation" /> <div>Work Evaluation</div> <input type="checkbox" name="services[]" value="Layman Translation" /> <div>Layman Translation</div> <input type="checkbox" name="services[]" value="Project Management" /> <div>Project Management</div> </div> <div class="sep"></div> <input name="submit" id="submit" type="submit" class="button" value="Send" /> <input name="reset" id="reset" type="reset" class="button" value="Clear" onclick="$.validationEngine.closePrompt('.formError',true)" /> </form> Here is the javascript: // CONTACT FORM VALIDATION AND SUBMISSION $(document).ready(function(){ $('#contact-form').validationEngine({ ajaxSubmit: true, ajaxSubmitFile: 'lib/mail.php', scroll: false, success: function(){ $('#success').slideDown(); }, failure: function(){ $('#failure').slideDown(); $('.formError').animate({ marginTop: '+30px' }); } }); }); And here is my PHP mailer script: <?php $name = $_POST['name']; $company = $_POST['company']; $phone = $_POST['phone']; $email = $_POST['email']; $subject = $_POST['subject']; $message = $_POST['message']; $services = $_POST['services']; $to = '[email protected]'; $subject = 'THC - Contact'; $content .= "You received a message from ".$name.".\r\n\n"; if ($company): $content .= "They work for ".$company.".\r\n\n"; endif; $content .= "Here's the message:\r\n\n".$message."\r\n\n"; $content .= "And they are interested in the services below:\r\n\n"; $content .= implode("\r\n",$services); if ($phone): $content .= "\r\n\nYou can reach them at ".$phone."."; else: $content .= "\r\n\nNo phone number was provided."; endif; $headers = "From: ".$name."\r\n"; $headers .= "Reply-To: ".$email."\r\n"; if (mail($to,$subject,$content,$headers)): return true; else: return false; endif; ?>

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  • Multiple Graphics Cards on Fedora 15 (Gnome 3)

    - by Michael
    I have the (delightful) misfortune of having 3 graphics cards. They are XFX Radeon 5750s. Each drives 2 monitors via dvi. I am having a really hard time getting these running on fedora 15 (gnome 3). So my setup is 3 columns of 2 monitors (the upper monitor is mounted upside down in each column to reduce the bezel between monitors). When the (graphical) login screen comes up all 6 have the blue stripey background that must be the default, but then when I login, things get interesting. In the xorg.conf below, you will see only 2 of the screens in the serverlayout while the other 4 are commented out. Logging in with only 2 of the screens active works well (and it even remembers that the top one is upside down, and should be considered above the lower, i am not sure where it stores this info, but i set it using the graphical "Displays" settings) However, as soon as I uncomment a third screen, or more, it gives me an error message when I login. It's one of those friendly, less helpful messages (Oh no! Something has gone wrong. A problem has occurred and the system can't recover. Please log out and try again). If i do not use an xorg.conf, then the "Displays" prefs pane shows only the two monitors on one of my graphics cards Thanks to anyone who can help me get going! (xorg.conf and then lspci below, and xorg log) xorg.conf Section "ServerLayout" Identifier "X.org Configured" Screen "Screen0" 0 0 Screen "Screen1" Below "Screen0" # Screen "Screen2" RightOf "Screen0" # Screen "Screen3" RightOf "Screen1" # Screen "Screen4" RightOf "Screen3" # Screen "Screen5" RightOf "Screen4" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "catalogue:/etc/X11/fontpath.d" FontPath "built-ins" EndSection Section "Module" Load "record" Load "dri" Load "dbe" Load "extmod" Load "dri2" Load "glx" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor2" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor3" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor4" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor5" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Device" Identifier "Card0" Driver "radeon" BusID "PCI:4:0:0" EndSection Section "Device" Identifier "Card1" Driver "radeon" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "Card2" Driver "radeon" BusID "PCI:6:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Card0" Monitor "Monitor1" SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Card1" Monitor "Monitor2" SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen3" Device "Card1" Monitor "Monitor3" SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen4" Device "Card2" Monitor "Monitor4" SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen5" Device "Card2" Monitor "Monitor5" SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection lspci output follows [tgm@tgm ~]$ lspci 00:00.0 Host bridge: Intel Corporation 5520/5500/X58 I/O Hub to ESI Port (rev 13) 00:01.0 PCI bridge: Intel Corporation 5520/5500/X58 I/O Hub PCI Express Root Port 1 (rev 13) 00:03.0 PCI bridge: Intel Corporation 5520/5500/X58 I/O Hub PCI Express Root Port 3 (rev 13) 00:07.0 PCI bridge: Intel Corporation 5520/5500/X58 I/O Hub PCI Express Root Port 7 (rev 13) 00:14.0 PIC: Intel Corporation 5520/5500/X58 I/O Hub System Management Registers (rev 13) 00:14.1 PIC: Intel Corporation 5520/5500/X58 I/O Hub GPIO and Scratch Pad Registers (rev 13) 00:14.2 PIC: Intel Corporation 5520/5500/X58 I/O Hub Control Status and RAS Registers (rev 13) 00:14.3 PIC: Intel Corporation 5520/5500/X58 I/O Hub Throttle Registers (rev 13) 00:1a.0 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #4 00:1a.1 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #5 00:1a.2 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #6 00:1a.7 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB2 EHCI Controller #2 00:1b.0 Audio device: Intel Corporation 82801JI (ICH10 Family) HD Audio Controller 00:1c.0 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Root Port 1 00:1c.1 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Port 2 00:1c.2 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Root Port 3 00:1d.0 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #1 00:1d.1 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #2 00:1d.2 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #3 00:1d.7 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB2 EHCI Controller #1 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev 90) 00:1f.0 ISA bridge: Intel Corporation 82801JIR (ICH10R) LPC Interface Controller 00:1f.2 IDE interface: Intel Corporation 82801JI (ICH10 Family) 4 port SATA IDE Controller #1 00:1f.3 SMBus: Intel Corporation 82801JI (ICH10 Family) SMBus Controller 00:1f.5 IDE interface: Intel Corporation 82801JI (ICH10 Family) 2 port SATA IDE Controller #2 02:00.0 PCI bridge: nVidia Corporation NF200 PCIe 2.0 switch for mainboards (rev a3) 03:00.0 PCI bridge: nVidia Corporation NF200 PCIe 2.0 switch for mainboards (rev a3) 03:02.0 PCI bridge: nVidia Corporation NF200 PCIe 2.0 switch for mainboards (rev a3) 04:00.0 VGA compatible controller: ATI Technologies Inc Juniper [Radeon HD 5750 Series] 04:00.1 Audio device: ATI Technologies Inc Juniper HDMI Audio [Radeon HD 5700 Series] 05:00.0 VGA compatible controller: ATI Technologies Inc Juniper [Radeon HD 5750 Series] 05:00.1 Audio device: ATI Technologies Inc Juniper HDMI Audio [Radeon HD 5700 Series] 06:00.0 VGA compatible controller: ATI Technologies Inc Juniper [Radeon HD 5750 Series] 06:00.1 Audio device: ATI Technologies Inc Juniper HDMI Audio [Radeon HD 5700 Series] 07:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 02) 08:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 02) xorg log (posted to fpaste due to how long it is. thanks to marcusw for the request) http://www.fpaste.org/r5ww/ xorg log with all 6 monitors enabled in xorg.conf (they all turn on and have blue, but then one gets the aforementioned user-friendly error message). http://www.fpaste.org/X63H/

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  • jQuery animation menu height

    - by StealthRT
    Hey all i have the following jsfiddle Fiddle that i need some help on. When i have my mouse over it-it expands out to a static width but, depending on the text length, it grabs it by the inner's text $('.inner').height(). Problem being is that it goes a little too far beyond the last text list item and when i roll over any of the text in the menu box it slides back up a little. How can prevent it from (1) sliding back up and (2) have the exact height needed without even having the extra space at the bottom of the box for its height? The JS: $(document).ready(function() { $('#menuSquare, .inner').mouseout(function() { theMenu('close'); }); $('#menuSquare, .inner').mouseover(function() { theMenu('open'); }); }); function theMenu(what2Do) { if (what2Do == 'open') { $('#menuSquare').stop().animate({ width: 190, //95 height: $('.inner').height(), duration:900, 'padding-top' : 10, 'padding-right' : 10, 'padding-bottom' : 10, 'padding-left' : 10, backgroundColor: '#fff', opacity: 0.8 }, 1000,'easeOutCubic') } else { $('#menuSquare').stop().animate({ width: "20", height: "20", padding: '0px', backgroundColor: '#e51937', opacity: 0.8 }, 500,'easeInCirc') } }? The HTML: <div id="menuSquare" class="TheMenuBox" style="overflow: hidden; width: 20px; height: 20px; background-color: rgb(229, 25, 55); opacity: 0.8; padding: 0px;"> <div class="inner"> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Custom Homes');">Custom Homes</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Full Service Hotels');">Full Service Hotels</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Mixed Use');">Mixed Use</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Office');">Office</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Retail');">Retail</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Select Service Hotels');">Select Service Hotels</p> </div> </div>

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  • JTable how to change BackGround Color

    - by mKorbel
    I inspired by MeBigFatGuy interesting question, in this conection I have very specific question about Graphisc2D, how to change BackGround Color by depends if is JTables Row visible in the JViewPort, 1) if 1st. & last JTables Row will be visible in the JViewPort, then BackGround would be colored to the Color.red 2) if 1st. & last JTables Row will not be visible in the JViewPort, then BackGround would be colored to the Color.whatever from SSCCE import java.awt.*; import java.awt.event.ActionEvent; import java.awt.image.BufferedImage; import javax.swing.*; import javax.swing.RepaintManager; import javax.swing.event.ChangeEvent; import javax.swing.event.ChangeListener; import javax.swing.table.TableModel; /* http://stackoverflow.com/questions/1249278/ how-to-disable-the-default-painting-behaviour-of-wheel-scroll-event-on-jscrollpan * and * http://stackoverflow.com/questions/8195959/ swing-jtable-event-when-row-is-visible-or-when-scrolled-to-the-bottom */ public class ViewPortFlickering { private JFrame frame = new JFrame("Table"); private JViewport viewport = new JViewport(); private Rectangle RECT = new Rectangle(); private Rectangle RECT1 = new Rectangle(); private JTable table = new JTable(50, 3); private javax.swing.Timer timer; private int count = 0; public ViewPortFlickering() { GradientViewPort tableViewPort = new GradientViewPort(table); viewport = tableViewPort.getViewport(); viewport.addChangeListener(new ChangeListener() { @Override public void stateChanged(ChangeEvent e) { RECT = table.getCellRect(0, 0, true); RECT1 = table.getCellRect(table.getRowCount() - 1, 0, true); Rectangle viewRect = viewport.getViewRect(); if (viewRect.intersects(RECT)) { System.out.println("Visible RECT -> " + RECT); } else if (viewRect.intersects(RECT1)) { System.out.println("Visible RECT1 -> " + RECT1); } else { // } } }); frame.add(tableViewPort); frame.setPreferredSize(new Dimension(600, 300)); frame.pack(); frame.setLocation(50, 100); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); RepaintManager.setCurrentManager(new RepaintManager() { @Override public void addDirtyRegion(JComponent c, int x, int y, int w, int h) { Container con = c.getParent(); while (con instanceof JComponent) { if (!con.isVisible()) { return; } if (con instanceof GradientViewPort) { c = (JComponent) con; x = 0; y = 0; w = con.getWidth(); h = con.getHeight(); } con = con.getParent(); } super.addDirtyRegion(c, x, y, w, h); } }); frame.setVisible(true); start(); } private void start() { timer = new javax.swing.Timer(100, updateCol()); timer.start(); } public Action updateCol() { return new AbstractAction("text load action") { private static final long serialVersionUID = 1L; @Override public void actionPerformed(ActionEvent e) { System.out.println("updating row " + (count + 1)); TableModel model = table.getModel(); int cols = model.getColumnCount(); int row = 0; for (int j = 0; j < cols; j++) { row = count; table.changeSelection(row, 0, false, false); timer.setDelay(100); Object value = "row " + (count + 1) + " item " + (j + 1); model.setValueAt(value, count, j); } count++; if (count >= table.getRowCount()) { timer.stop(); table.changeSelection(0, 0, false, false); java.awt.EventQueue.invokeLater(new Runnable() { @Override public void run() { table.clearSelection(); } }); } } }; } public static void main(String[] args) { java.awt.EventQueue.invokeLater(new Runnable() { @Override public void run() { ViewPortFlickering viewPortFlickering = new ViewPortFlickering(); } }); } } class GradientViewPort extends JScrollPane { private static final long serialVersionUID = 1L; private final int h = 50; private BufferedImage img = null; private BufferedImage shadow = new BufferedImage(1, h, BufferedImage.TYPE_INT_ARGB); private JViewport viewPort; public GradientViewPort(JComponent com) { super(com); viewPort = this.getViewport(); viewPort.setScrollMode(JViewport.BLIT_SCROLL_MODE); viewPort.setScrollMode(JViewport.BACKINGSTORE_SCROLL_MODE); viewPort.setScrollMode(JViewport.SIMPLE_SCROLL_MODE); Graphics2D g2 = shadow.createGraphics(); g2.setPaint(new Color(250, 150, 150)); g2.fillRect(0, 0, 1, h); g2.setComposite(AlphaComposite.DstIn); g2.setPaint(new GradientPaint(0, 0, new Color(0, 0, 0, 0f), 0, h, new Color(0.5f, 0.8f, 0.8f, 0.5f))); g2.fillRect(0, 0, 1, h); g2.dispose(); } @Override public void paint(Graphics g) { if (img == null || img.getWidth() != getWidth() || img.getHeight() != getHeight()) { img = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_ARGB); } Graphics2D g2 = img.createGraphics(); super.paint(g2); Rectangle bounds = getViewport().getVisibleRect(); g2.scale(bounds.getWidth(), -1); int y = (getColumnHeader() == null) ? 0 : getColumnHeader().getHeight(); g2.drawImage(shadow, bounds.x, -bounds.y - y - h, null); g2.scale(1, -1); g2.drawImage(shadow, bounds.x, bounds.y + bounds.height - h + y, null); g2.dispose(); g.drawImage(img, 0, 0, null); } }

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  • Preventing ListBox scrolling to top when updated

    - by WDZ
    I'm trying to build a simple music player with a ListBox playlist. When adding audio files to the playlist, it first fills the ListBox with the filenames and then (on a separate thread) extracts the ID3 data and overwrites the filenames with the correct Artist - Title information (much like Winamp). But while the ListBox is being updated, it's unscrollable, as it always jumps to the top on every item overwrite. Any way to prevent this? EDIT: The code: public Form1() { //Some initialization code omitted here BindingList<TAG_INFO> trackList = new BindingList<TAG_INFO>(); // The Playlist this.playlist = new System.Windows.Forms.ListBox(); this.playlist.Location = new System.Drawing.Point(12, 12); this.playlist.Name = "playlist"; this.playlist.Size = new System.Drawing.Size(229, 316); this.playlist.DataSource = trackList; } private void playlist_add_Click(object sender, EventArgs e) { //Initialize OpenFileDialog OpenFileDialog opd = new OpenFileDialog(); opd.Filter = "Music (*.WAV; *.MP3; *.FLAC)|*.WAV;*.MP3;*.FLAC|All files (*.*)|*.*"; opd.Title = "Select Music"; opd.Multiselect = true; //Open OpenFileDialog if (DialogResult.OK == opd.ShowDialog()) { //Add opened files to playlist for (int i = 0; opd.FileNames.Length > i; ++i) { if (File.Exists(opd.FileNames[i])) { trackList.Add(new TAG_INFO(opd.FileNames[i])); } } //Initialize BackgroundWorker BackgroundWorker _bw = new BackgroundWorker(); _bw.WorkerReportsProgress = true; _bw.DoWork += new DoWorkEventHandler(thread_trackparser_DoWork); _bw.ProgressChanged += new ProgressChangedEventHandler(_bw_ProgressChanged); //Start ID3 extraction _bw.RunWorkerAsync(); } } void thread_trackparser_DoWork(object sender, DoWorkEventArgs e) { BackgroundWorker _bw = sender as BackgroundWorker; for (int i = 0; i < trackList.Count; ++i) { //Pass extracted tag info to _bw_ProgressChanged for thread-safe playlist entry update _bw.ReportProgress(0,new object[2] {i, BassTags.BASS_TAG_GetFromFile(trackList[i].filename)}); } } void _bw_ProgressChanged(object sender, ProgressChangedEventArgs e) { object[] unboxed = e.UserState as object[]; trackList[(int)unboxed[0]] = (unboxed[1] as TAG_INFO); } EDIT2: Much simpler test case: Try scrolling down without selecting an item. The changing ListBox will scroll to the top again. using System; using System.Windows.Forms; namespace WindowsFormsApplication1 { public class Form1 : Form { private System.ComponentModel.IContainer components = null; protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.listBox1 = new System.Windows.Forms.ListBox(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // listBox1 this.listBox1.FormattingEnabled = true; this.listBox1.Location = new System.Drawing.Point(0, 0); this.listBox1.Name = "listBox1"; this.listBox1.Size = new System.Drawing.Size(200, 290); // timer1 this.timer1.Enabled = true; this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // Form1 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(200, 290); this.Controls.Add(this.listBox1); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } private System.Windows.Forms.ListBox listBox1; private System.Windows.Forms.Timer timer1; public Form1() { InitializeComponent(); for (int i = 0; i < 45; i++) listBox1.Items.Add(i); } int tickCounter = -1; private void timer1_Tick(object sender, EventArgs e) { if (++tickCounter > 44) tickCounter = 0; listBox1.Items[tickCounter] = ((int)listBox1.Items[tickCounter])+1; } } static class Program { [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } }

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  • I'm trying to make lots of the same object appear randomly on the screen subject to conditions and k

    - by Katsideswide
    Hi! A good friend recommended this site to me, it looks really useful! I'm a bit of a shameless noob at actionscript and after 3 days of tutorials and advice I've hit a brick wall. I've managed to get a sensor attached to an arduino talking to flash using something called AS3glue. it works, when i set up a trace("leaf") for the contition that the sensor reads 0, i get a printout of the word "leaf". however i want the program to make a graphic appear on the screen when this condition is met, not just trace something. I'm trying to get the program to generate a library object called "Enemy" on the screen at a random position each time the conditions are met. It's called enemy because I was following a game tutorial...actually it's a drawing of a leaf. Here's the bit of the code which is causing me problems: var army:Array; var enemy:Enemy; function AvoiderGame() { army = new Array(); var newEnemy = new Enemy( 100, 100 ); army.push( newEnemy ); addChild( newEnemy ); } function timerEvent(event:Event):void { if (a.getAnalogData(0) ==0 && a.getAnalogData(0) != this.lastposition){ trace("leaf"); var randomX:Number = (Math.random() * 200) + 100; var randomY:Number = (Math.random() * 150) + 50; var newEnemy = new Enemy( randomX, randomY); army.push( newEnemy ); addChild( newEnemy ); } else if (a.getAnalogData(0) == 0) { //don't trace anything } else { //don't trace anything } this.lastposition = a.getAnalogData(0); //afterwards, set the position to be the new lastposition and repeat. } I've imported "import flash.display.MovieClip;" and the code for the Enemy class looks like this: package { import flash.display.MovieClip; public class Enemy extends MovieClip { public function Enemy( startX:Number, startY:Number ) { x = startX; y = startY; } } } Here's my error. I've tried googling, it seems like a pretty general error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at as3glue_program_fla::MainTimeline/timerEvent() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick() I've made sure that the "Enemy" object is exported for AS3. I'm going for something like this when it's programmed in AS2: leafCounter = 0; //set the counter to 0 counter.swapDepths(1000); //puts the counter on top of pretty much anything, unless you make more than 1000 leaves! counter.textbox.text = 0; //shows "0" in the text box in the "counter" movie clip this.onMouseDown = function() { //triggers when the mouse is clicked this.attachMovie("Leaf","Leaf"+leafCounter,leafCounter,{_x:Math.random()*Stage.width,_y:Math.random()*Stage.height,_rotation:Math.random()*360}); //adds a leaf to rthe stage with a random position and random rotation leafCounter++; //adds 1 to the leaf counter counter.textbox.text = leafCounter; //shows that number in the text box } I'm sure it must be a simple error, I can get the logic working when it just traces something on the screen but i can't get it to generate an "enemy" Any help or hints would be really useful! I know this is a bit of a ham-fisted job of altering existing code.

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  • JavaScript Node.replaceChild() doesn't count new child's innerHtml

    - by manuna
    While creating a Firefox addon, I've run into a weird problem. I have an array of nodes, returned by some iterator. Iterator returns only nodes, containing Node.TEXT_NODE as one or more of it's children. The script runs on page load. I have to find some text in that nodes by regexp and surround it with a SPAN tag. //beginning skipped var node = nodeList[i]; var node_html = node.innerHTML; var node_content = node.textContent; if(node_content.length > 1){ var new_str = "<SPAN class='bar'>" + foo + "</SPAN>"; var regexp = new RegExp( foo , 'g' ); node_html = node_html.replace(regexp, new_str); node.innerHTML = node_html; } Basic version looked like this, and it worked except one issue - node.innerHTML could contain attributes, event handlers, that could also contain foo, that should not be surrounded with <span> tags. So I decided to make replacements in text nodes only. But text nodes can't contain a HTML tag, so I had to wrap them with <div>. Like this: var node = nodeList[i]; for(var j=0; j<node.childNodes.length; j++){ var child = node.childNodes[j]; var child_content = child.textContent; if(child.nodeType == Node.TEXT_NODE && child_content.length >1){ var newChild = document.createElement('div'); // var newTextNode = document.createTextNode(child_content); // newChild.appendChild(newTextNode); var new_html = child_content; var new_str = "<SPAN class='bar'>" + foo + "</SPAN>"; var regexp = new RegExp( foo , 'g' ); new_html = new_html.replace(regexp, new_str); newChild.innerHTML = new_html; alert(newChild.innerHTML); node.replaceChild(newChild, child); } } In this case, alert(newChild.innerHTML); shows right html. But after the page is rendered, all <div>s created are empty! I'm puzzled. If I uncomment this code: // var newTextNode = document.createTextNode(child_content); // newChild.appendChild(newTextNode); alert also shows things right, and <div>s are filled with text (textNode adding works ok) , but again without <span>s. And another funny thing is that I can't highlight that new <div>s' content with a mouse in browser. Looks like it doesn't take new innerHTML into account, and I can't understand why. Do I do something wrong? (I certainly do, but what? Or, is that a FF bug/feature?)

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  • Programmatically adding an object and selecting the correspondig row does not make it become the CurrentRow

    - by Robert
    I'm in a struggle with the DataGridView: I do have a BindingList of some simple objects that implement INotifyPropertyChanged. The DataGridView's datasource is set to this BindingList. Now I need to add an object to the list by hitting the "+" key. When an object is added, it should appear as a new row and it shall become the current row. As the CurrentRow-property is readonly, I iterate through all rows, check if its bound item is the newly created object, and if it is, I set this row to "Selected = true;" The problem: although the new object and thereby a new row gets inserted and selected in the DataGridView, it still is not the CurrentRow! It does not become the CurrentRow unless I do a mouse click into this new row. In this test program you can add new objects (and thereby rows) with the "+" key, and with the "i" key the data-bound object of the CurrentRow is shown in a MessageBox. How can I make a newly added object become the CurrentObject? Thanks for your help! Here's the sample: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { BindingList<item> myItems; public Form1() { InitializeComponent(); myItems = new BindingList<item>(); for (int i = 1; i <= 10; i++) { myItems.Add(new item(i)); } dataGridView1.DataSource = myItems; } public void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Add) { addItem(); } } public void addItem() { item i = new item(myItems.Count + 1); myItems.Add(i); foreach (DataGridViewRow dr in dataGridView1.Rows) { if (dr.DataBoundItem == i) { dr.Selected = true; } } } private void btAdd_Click(object sender, EventArgs e) { addItem(); } private void dataGridView1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Add) { addItem(); } if (e.KeyCode == Keys.I) { MessageBox.Show(((item)dataGridView1.CurrentRow.DataBoundItem).title); } } } public class item : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; private int _id; public int id { get { return _id; } set { this.title = "This is item number " + value.ToString(); _id = value; InvokePropertyChanged(new PropertyChangedEventArgs("id")); } } private string _title; public string title { get { return _title; } set { _title = value; InvokePropertyChanged(new PropertyChangedEventArgs("title")); } } public item(int id) { this.id = id; } #region Implementation of INotifyPropertyChanged public void InvokePropertyChanged(PropertyChangedEventArgs e) { PropertyChangedEventHandler handler = PropertyChanged; if (handler != null) handler(this, e); } #endregion } }

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  • Running game, leaving game and continuing animation

    - by Madrusec
    I have been trying to learn some Actionscript recently and have been trying to run an interactive story that at one point turns into an extremel simple shooter game. After the player either wins or looses, then he/she is taken to the rest of the animated story. So I have everything up to the point where the games runs (successfully) but for some reason I am unable to have flash run the rest of the frames, most of which have no code at all. This is the code for scene 1: stop (); import flash.display.MovieClip; import flash.events.MouseEvent; import flash.utils.Timer; import flash.events.TimerEvent; var stoneInGame:uint; var stoneMaker: Timer; var container_mc: MovieClip; var cursor:MovieClip; var score:int; var anxiety:int; var anxiety_mc :MovieClip = new mcAnxiety(); //stage.addChild( anxiety_mc ); function initializeGame():void { stoneInGame = 10; stoneMaker = new Timer(1000, stoneInGame); container_mc = new MovieClip(); addChild(container_mc); container_mc.addChild(anxiety_mc); anxiety_mc.x = 497; anxiety_mc.y = 360; stoneMaker.addEventListener(TimerEvent.TIMER, createStones); stoneMaker.start(); cursor = new Cursor(); addChild(cursor); cursor.enabled = false; Mouse.hide(); stage.addEventListener(MouseEvent.MOUSE_MOVE, dragCursor); score = 0; anxiety = anxiety_mc.totalFrames; anxiety_mc.gotoAndStop(anxiety); } function dragCursor(event:MouseEvent):void { cursor.x = this.mouseX; cursor.y = this.mouseY; } function createStones(event:TimerEvent):void { var stone:MovieClip; stone = new Stone(); stone.x = Math.random() * stage.stageWidth; stone.y = Math.random() * stage.stageHeight; container_mc.addChild(stone); } function increaseScore():void { score ++; if(score >= stoneInGame) { dragCursor.stop(); createStones.stop(); stoneMaker.stop(); trace("you wind!"); } } function decreaseAnxiety():void { anxiety--; if(anxiety <= 0) { stoneMaker.stop(); trace("you lose!"); } else { anxiety_mc.gotoAndStop(anxiety); } increaseScore(); } initializeGame(); So what I tried to do was adding gotoAndPlay() inside both the decreaseAnxiety and increaseScore functions after the trace statements and referenced a frame where I have more keyframes that continue a story. However, Flash just goes back to the beginning of the timeline and I even the functions that change and control the cursor seem to be running. This leads me to believe that I need to make sure that I tell flash o stup running certain functions before jumping to another frame. However, it seems to me that I would still have the same issue and not be able to continue in the timeline. Is there something I am missing? How can I jump out of all this code once the game finishes and simply continue playing the rest of the frames? Any pointers would be greatly appreciated. Thank you

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  • The css is not displayed in opera mini and balckberry browsers

    - by p.karuppasamy
    Hi All, I 'm a php developer. I develope a site for mobile using php hawhaw.inc. i use the page sim for set the css for my page as $myPage->use_simulator("http://".$_SERVER["SERVER_NAME"].":".$_SERVER['SERVER_PORT'].dirname($_SERVER['PHP_SELF'])."/css/style.css") im my css file i write the css for table. it set in the windows mobile but it's not set in the opera mini and black berry browsers. The page is $myPage = new HAW_deck("Login ", HAW_ALIGN_CENTER); /*$myPage->set_bgcolor('#337fa6'); $myPage->set_background('../images/body_bg.jpg'); $myPage->set_css_class('skin');*/ $myHtmlCode = '<link href="css/style.css" rel="stylesheet" type="text/css" media="handheld" /><link rel="stylesheet" type="text/css" href="css/style.css" /><meta name="viewport" content="initial-scale=1.0"/><meta name="viewport" content="user-scalable=false" />'; $myAdblock = new HAW_raw(HAW_HTML, $myHtmlCode); $myPage->add_raw($myAdblock); /*$myPage->set_width('50%'); $myPage->set_height('50%');*/ $myPage->use_simulator("http://".$_SERVER["SERVER_NAME"].":".$_SERVER['SERVER_PORT'].dirname($_SERVER['PHP_SELF'])."/css/style.css"); $myForm = new HAW_form($_SERVER['PHP_SELF']); $text = new HAW_text("Please enter username & password:"); $text1 = new HAW_text("REMcloud", HAW_TEXTFORMAT_BOLD | HAW_TEXTFORMAT_BIG); $myImage1 = new HAW_image('','../images/logo.png','REMcloud',''); $myImage1->set_br(1); $myImage1->set_html_width(200); $myImage1->set_html_height(100); $error=new HAW_text($_REQUEST['msg'], HAW_TEXTFORMAT_BOLD); $error->set_color("#ff0000", "red"); $theID = new HAW_input("username", "", "Username", "*N"); $theID->set_size(4); $theID->set_maxlength(20); $text2 = new HAW_text(""); $thePW = new HAW_input("password", "", "Password", "*N"); $thePW->set_size(4); $thePW->set_maxlength(20); $thePW->set_type(HAW_INPUT_PASSWORD); $theSubmission = new HAW_submit("Submit", "submit"); // add the elements in the form //$myForm->add_text($text1); $myForm->add_image($myImage1); //$myForm->add_text($text2); $myForm->add_text($error); $myForm->add_text($text2); $myForm->add_text($text); $myForm->add_text($text2); $myForm->add_input($theID); $myForm->add_text($text2); $myForm->add_input($thePW); $myForm->add_text($text2); $myForm->add_submit($theSubmission); $myPage->add_form($myForm); $myPage->create_page(); the css is /* HAWHAW skin stylesheet for the hawhaw phone */ body { background-color: #FFFFFF; text-align: center; margin: 0px; padding: 0px; color: #222222; } #skin { margin: 0px auto; padding: 0px; text-align: left; width: 280px; height: 466px; background-image: url(../../images/bg.jpg); background-color:#337fa6; background-repeat:repeat-x; } #display { position: relative; top: 80px; /* left: 43px;*/ width: 100%; height: 85%; overflow: auto; } TABLE{ width:100%; padding-left:-10px; overflow:scroll; height:20px; border:none; font-family:Calibri; font-size:14px; } tr{ height:20px; } td{ color:#fff; border:none; } a { font-family:Calibri; font-size:16px; } if any one know please advice me for the same Thanks in advance

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  • CSS Position Help (horizontal sidebar showing up when animate content over)

    - by jstacks
    Let me try my best to explain what I'd like to have happen, show you the code I have an hopefully I can get some help. So, I'm trying to do a sliding navigation UI from the left side of the screen (like a lot of mobile apps). The main content slides over, displaying the navigation menu beneath. Right now the browser thinks the screen is getting wider and introduces a horizontal scroll bar. However, I don't want that to happen... How do I get the div to animate off screen but not enlarge the width of the screen (i.e. keep it partially off screen)? Anyway here is my fiddle: http://jsfiddle.net/2vP67/6/ And here is the code within the post: HTML <div id='wrapper'> <div id='navWide'> </div> <div id='containerWide'> </div> <div id='containerTall'> <div id='container'> <div id='nav'> <div id='navNavigate'> Open Menu </div> <div id='navNavigateHide'> Close Menu </div> </div> </div> </div> <div id='sideContainerTall'> <div id='sideContainer'> <div id='sideNav'>Side Navigation </div> </div> </div> </div> CSS #wrapper { width:100%; min-width:1000px; height:100%; min-height:100%; position:relative; top:0; left:0; z-index:0; } #navWide { color: #ffffff; background:#222222; width:100%; min-width:1000px; height:45px; position:fixed; top:0; left:0; z-index:100; } #containerWide { width:100%; min-width:1000px; min-height:100%; position:absolute; top:45px; z-index:100; } #containerTall { color: #000000; background:#dadada; width:960px; min-height:100%; margin-left:-480px; position:absolute; top:0; left:50%; z-index:1000; } /***** main container *****/ #container { width:960px; min-height:585px; } #nav { color: #ffffff; background:#222222; width:960px; height:45px; position:fixed; top:0; z-index:10000; } #navNavigate { background:yellow; font-size:10px; color:#888888; width:32px; height:32px; padding:7px 6px 6px 6px; float:left; cursor:pointer; } #navNavigateHide { background:yellow; font-size:10px; color:#888888; width:32px; height:32px; padding:7px 6px 6px 6px; float:left; cursor:pointer; display:none; } #sideContainerTall { background:#888888; width:264px; min-height:100%; margin-left:-480px; position:absolute; top:0; left:50%; z-index:500; } #sideContainer { width:264px; min-height:585px; display:none; } #sideContainerTall { background:#888888; width:264px; min-height:100%; margin-left:-480px; position:absolute; top:0; left:50%; z-index:500; } #sideContainer { width:264px; min-height:585px; display:none; } #sideNav { width:264px; height:648px; float:left; } Javascript $(document).ready(function() { $('div#navNavigate').click(function() { $('div#navNavigate').hide(); $('div#navNavigateHide').show(); $('div#sideContainer').show(); $('div#containerTall').animate({ 'left': '+=264px' }); }); $('div#navNavigateHide').click(function() { $('div#navNavigate').show(); $('div#navNavigateHide').hide(); $('div#containerTall').animate({ 'left': '-=264px' }, function() { $('div#sideContainer').hide(); }); }); });

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  • android listview loadmore button with xml parsing

    - by user1780331
    Hi i have to developed listview with load more button using xml parsing in android application. Here i have faced some problem. my xml feed is empty means how can hide the load more button on last page. i have used below code here. public class CustomizedListView extends Activity { // All static variables private String URL = "http://dev.mmm.com/xctesting/xcart444pro/retrieve.php?page=1"; // XML node keys static final String KEY_SONG = "Order"; static final String KEY_TITLE = "orderid"; static final String KEY_DATE = "date"; static final String KEY_ARTIST = "payment_method"; int current_page = 1; ListView lv; LazyAdapter adapter; ProgressDialog pDialog; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); lv = (ListView) findViewById(R.id.list); ArrayList<HashMap<String, String>> songsList = new ArrayList<HashMap<String, String>>(); XMLParser parser = new XMLParser(); String xml = parser.getXmlFromUrl(URL); // getting XML from URL Document doc = parser.getDomElement(xml); // getting DOM element NodeList nl = doc.getElementsByTagName(KEY_SONG); // looping through all song nodes <song> for (int i = 0; i < nl.getLength(); i++) { // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); Element e = (Element) nl.item(i); // adding each child node to HashMap key => value map.put(KEY_ID, parser.getValue(e, KEY_ID)); map.put(KEY_TITLE, parser.getValue(e, KEY_TITLE)); map.put(KEY_ARTIST, parser.getValue(e, KEY_ARTIST)); songsList.add(map); } Button btnLoadMore = new Button(this); btnLoadMore.setText("Load More"); btnLoadMore.setBackgroundResource(R.drawable.lgnbttn); // Adding Load More button to lisview at bottom lv.addFooterView(btnLoadMore); // Getting adapter adapter = new LazyAdapter(this, songsList); lv.setAdapter(adapter); btnLoadMore.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View arg0) { // Starting a new async task new loadMoreListView().execute(); } }); } private class loadMoreListView extends AsyncTask<Void, Void, Void> { @Override protected void onPreExecute() { // Showing progress dialog before sending http request pDialog = new ProgressDialog( CustomizedListView.this); pDialog.setMessage("Please wait.."); //pDialog.setIndeterminateDrawable(getResources().getDrawable(R.drawable.my_progress_indeterminate)); pDialog.setIndeterminate(true); pDialog.setCancelable(false); pDialog.show(); pDialog.setContentView(R.layout.custom_dialog); } protected Void doInBackground(Void... unused) { current_page += 1; // Next page request URL = "http://dev.mmm.com/xctesting/xcart444pro/retrieve.php?page=" + current_page; ArrayList<HashMap<String, String>> songsList = new ArrayList<HashMap<String, String>>(); XMLParser parser = new XMLParser(); String xml = parser.getXmlFromUrl(URL); // getting XML from URL Document doc = parser.getDomElement(xml); // getting DOM element NodeList nl = doc.getElementsByTagName(KEY_SONG); NodeList nl = doc.getElementsByTagName(KEY_SONG); if (nl.getLength() == 0) { btnLoadMore.setVisibility(View.GONE); pDialog.dismiss(); } else // looping through all item nodes <item> for (int i = 0; i < nl.getLength(); i++) { // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); Element e = (Element) nl.item(i); // adding each child node to HashMap key => value map.put(KEY_ID, parser.getValue(e, KEY_ID)); map.put(KEY_TITLE, parser.getValue(e, KEY_TITLE)); map.put(KEY_ARTIST, parser.getValue(e, KEY_ARTIST)); songsList.add(map); } // get listview current position - used to maintain scroll position int currentPosition = lv.getFirstVisiblePosition(); // Appending new data to menuItems ArrayList adapter = new LazyAdapter( CustomizedListView.this, songsList); lv.setAdapter(adapter); lv.setSelectionFromTop(currentPosition + 1, 0); } }); return (null); } protected void onPostExecute(Void unused) { // closing progress dialog pDialog.dismiss(); } } } EDIT: Here i have to run the app means the listview is displayed on perpage 4 items.my last page having 1 item.please refer this screenshot:http://screencast.com/t/fTl4FETd In last page i have to click the load more button means have to go next activity and successfully hide the button on empty page..please refer this screenshot:http://screencast.com/t/wyG5zdp3r i have to check the condition for empty page: if (nl.getLength() == 0) { btnLoadMore.setVisibility(View.GONE); pDialog.dismiss(); } How can i write the conditon fot last page?????pleas ehelp me Here i wish to need the o/p is hide the button on last page. Please help me.how can i check the condition.give me some code programmatically.

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