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  • C#/.NET Little Wonders &ndash; Cross Calling Constructors

    - by James Michael Hare
    Just a small post today, it’s the final iteration before our release and things are crazy here!  This is another little tidbit that I love using, and it should be fairly common knowledge, yet I’ve noticed many times that less experienced developers tend to have redundant constructor code when they overload their constructors. The Problem – repetitive code is less maintainable Let’s say you were designing a messaging system, and so you want to create a class to represent the properties for a Receiver, so perhaps you design a ReceiverProperties class to represent this collection of properties. Perhaps, you decide to make ReceiverProperties immutable, and so you have several constructors that you can use for alternative construction: 1: // Constructs a set of receiver properties. 2: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable, bool isBuffered) 3: { 4: ReceiverType = receiverType; 5: Source = source; 6: IsDurable = isDurable; 7: IsBuffered = isBuffered; 8: } 9: 10: // Constructs a set of receiver properties with buffering on by default. 11: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable) 12: { 13: ReceiverType = receiverType; 14: Source = source; 15: IsDurable = isDurable; 16: IsBuffered = true; 17: } 18:  19: // Constructs a set of receiver properties with buffering on and durability off. 20: public ReceiverProperties(ReceiverType receiverType, string source) 21: { 22: ReceiverType = receiverType; 23: Source = source; 24: IsDurable = false; 25: IsBuffered = true; 26: } Note: keep in mind this is just a simple example for illustration, and in same cases default parameters can also help clean this up, but they have issues of their own. While strictly speaking, there is nothing wrong with this code, logically, it suffers from maintainability flaws.  Consider what happens if you add a new property to the class?  You have to remember to guarantee that it is set appropriately in every constructor call. This can cause subtle bugs and becomes even uglier when the constructors do more complex logic, error handling, or there are numerous potential overloads (especially if you can’t easily see them all on one screen’s height). The Solution – cross-calling constructors I’d wager nearly everyone knows how to call your base class’s constructor, but you can also cross-call to one of the constructors in the same class by using the this keyword in the same way you use base to call a base constructor. 1: // Constructs a set of receiver properties. 2: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable, bool isBuffered) 3: { 4: ReceiverType = receiverType; 5: Source = source; 6: IsDurable = isDurable; 7: IsBuffered = isBuffered; 8: } 9: 10: // Constructs a set of receiver properties with buffering on by default. 11: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable) 12: : this(receiverType, source, isDurable, true) 13: { 14: } 15:  16: // Constructs a set of receiver properties with buffering on and durability off. 17: public ReceiverProperties(ReceiverType receiverType, string source) 18: : this(receiverType, source, false, true) 19: { 20: } Notice, there is much less code.  In addition, the code you have has no repetitive logic.  You can define the main constructor that takes all arguments, and the remaining constructors with defaults simply cross-call the main constructor, passing in the defaults. Yes, in some cases default parameters can ease some of this for you, but default parameters only work for compile-time constants (null, string and number literals).  For example, if you were creating a TradingDataAdapter that relied on an implementation of ITradingDao which is the data access object to retreive records from the database, you might want two constructors: one that takes an ITradingDao reference, and a default constructor which constructs a specific ITradingDao for ease of use: 1: public TradingDataAdapter(ITradingDao dao) 2: { 3: _tradingDao = dao; 4:  5: // other constructor logic 6: } 7:  8: public TradingDataAdapter() 9: { 10: _tradingDao = new SqlTradingDao(); 11:  12: // same constructor logic as above 13: }   As you can see, this isn’t something we can solve with a default parameter, but we could with cross-calling constructors: 1: public TradingDataAdapter(ITradingDao dao) 2: { 3: _tradingDao = dao; 4:  5: // other constructor logic 6: } 7:  8: public TradingDataAdapter() 9: : this(new SqlTradingDao()) 10: { 11: }   So in cases like this where you have constructors with non compiler-time constant defaults, default parameters can’t help you and cross-calling constructors is one of your best options. Summary When you have just one constructor doing the job of initializing the class, you can consolidate all your logic and error-handling in one place, thus ensuring that your behavior will be consistent across the constructor calls. This makes the code more maintainable and even easier to read.  There will be some cases where cross-calling constructors may be sub-optimal or not possible (if, for example, the overloaded constructors take completely different types and are not just “defaulting” behaviors). You can also use default parameters, of course, but default parameter behavior in a class hierarchy can be problematic (default values are not inherited and in fact can differ) so sometimes multiple constructors are actually preferable. Regardless of why you may need to have multiple constructors, consider cross-calling where you can to reduce redundant logic and clean up the code.   Technorati Tags: C#,.NET,Little Wonders

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  • Tomorrow's web development: What's the bearing?

    - by pex
    I just read a wonderful article about headaches web developers have to live with nowadays. Several questions from that article busied me for some time as well. Now I am wondering whether I missed something, whether there are approaches other than Sproutcore or Cappucino to combine the eternal detached worlds of backend and frontend. How to only write validations once? How to collect business logic in only one model? Are we heading toward a combination of CouchDB Views, NodeJS and minimalistic client-side scripts including plenty of XHR requests? Or shall we follow the direction of handling everything except the database on client side? Is everything about JavaScript? I simply ask for approaches of setting up the next web application, for best practices and promising new technologies and frameworks.

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  • Jquery datePicker

    - by Shane
    I have slight issue with the jquery datepicker in that it displays ABOVE the target box. This is due to the way my page is set up. I found the issue with CSS in my page via firebug, unfortunately it conflicts with about 20 elements. Next I tried hooking into the "beforeShow event" which works but then after the event fires it just recalculates and puts it where ever it wants. beforeShow: function() { $('#ui-datepicker-div').show(); var offset = $('#ui-datepicker-div').offset(); $('#ui-datepicker-div').css({ top: (offset.top + 222) + 'px' }) } Does anyone else have any ideas how how I can reposition this? I just need to move it down by about 200 odd pixels.

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  • LaTeX-like display programming environment

    - by Gage
    I used to be a hobbyist programmer, but now I'm also a fairly experienced physicist and find myself programming to solve certain problems quite a lot. In physics, we use variables with superscripts, subscripts, italics, underlines, etc etc. To bridge this gap to the computer we usually use LaTeX. Now, I generally use MATLAB for handling any data and such, and find it very irritating that I can't basically use LaTeX for variable names. Something as simple as sy has to be named either sigma_y or some descriptive name like peak_height_error. I don't necessarily want full on workable LaTeX in my code, but I do want to be able to use greek letters and super/sub-scripts at the very least. Does this exist?

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  • fancybox auto load

    - by dolomite
    <script type="text/javascript"> $(document).ready(function() { $("a[rel=example_group]").fancybox({ 'transitionIn' : 'none', 'transitionOut' : 'none', 'titlePosition' : 'over', 'titleFormat' : function(title, currentArray, currentIndex, currentOpts) { return '<span id="fancybox-title-over">Image ' + (currentIndex + 1) + ' / ' + currentArray.length + (title.length ? ' &nbsp; ' + title : '') + '</span>'; } }); $("#lightbox_trigger").fancybox({ 'titlePosition' : 'inside', 'transitionIn' : 'none', 'transitionOut' : 'none' }); }); jQuery(document).ready(function() { $("#lightbox_trigger").trigger('click'); }); that works fine, the click event triggers the lightbox..but what if I remove the link with the id #lightbox_trigger? Basically what I want it the lightbox to load without the click event and link.. anyone?

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  • How do I properly handle a faulted WCF connection?

    - by mafutrct
    In my client program, there is a WCF connection that is opened at startup and supposedly stays connected til shutdown. However, there is a chance that the server closes due to unforeseeable circumstances (imagine someone pulling the cable). Since the client uses a lot of contract methods in a lot of places, I don't want to add a try/catch on every method call. I've got 2 ideas for handling this issue: Create a method that takes a delegate and executes the delegate inside a try/catch and returns an Exception in case of a known exception, or null else. The caller has to deal with nun-null results. Listen to the Faulted event of the underlying CommunicationObject. But I don't see how I could handle the event except for displaying some error message and shutting down. Are there some best practices for faulted WCF connection that exist for app lifetime?

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  • Chrome extensions: Content script (jQuery) in Youtube does not work properly

    - by Fabian
    I have this: $(document).ready(function() { $("button.yt-uix-expander-arrow").attr("id", "yt-uix-expander-arrow"); $("#yt-uix-expander-arrow").mouseover(function() { alert("Hello"); }); }); injected into Youtube. Using right click inspect element, the <button class="yt-uix-expander-arrow"> has a id="yt-uix-expander-arrow" attribute successfully added to it. However the mouseover event does not trigger. However if I were to change $("#yt-uix-expander-arrow").mouseover() to $(".yt-uix-expander-arrow").mouseover() it works. That's very unusual, because the #yt-uix-expander-arrow id has already been added to the button element. I tested it out on Facebook, adding a id to a class and doing a mouseover() event on the ID and it works. Any idea?

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  • Problems using wxWidgets (wxMSW) within multiple DLL instances

    Preface I'm developing VST-plugins which are DLL-based software modules and loaded by VST-supporting host applications. To open a VST-plugin the host applications loads the VST-DLL and calls an appropriate function of the plugin while providing a native window handle, which the plugin can use to draw it's GUI. I managed to port my original VSTGUI code to the wxWidgets-Framework and now all my plugins run under wxMSW and wxMac but I still have problems under wxMSW to find a correct way to open and close the plugins and I am not sure if this is a wxMSW-only issue. Problem If I use any VST-host application I can open and close multiple instances of one of my VST-plugins without any problems. As soon as I open another of my VST-plugins besides my first VST-plugin and then close all instances of my first VST-plugin the application crashes after a short amount of time within the wxEventHandlerr::ProcessEvent function telling me that the wxTheApp object isn't valid any longer during execution of wxTheApp-FilterEvent (see below). So it seems to be that the wxTheApp objects was deleted after closing all instances of the first plugin and is no longer available for the second plugin. bool wxEvtHandler::ProcessEvent(wxEvent& event) { // allow the application to hook into event processing if ( wxTheApp ) { int rc = wxTheApp->FilterEvent(event); if ( rc != -1 ) { wxASSERT_MSG( rc == 1 || rc == 0, _T("unexpected wxApp::FilterEvent return value") ); return rc != 0; } //else: proceed normally } .... } Preconditions 1.) All my VST-plugins a dynamically linked against the C-Runtime and wxWidgets libraries. With regard to the wxWidgets forum this seemed to be the best way to run multiple instances of the software side by side. 2.) The DllMain of each VST-Plugin is defined as follows: // WXW #include "wx/app.h" #include "wx/defs.h" #include "wx/gdicmn.h" #include "wx/image.h" #ifdef __WXMSW__ #include <windows.h> #include "wx/msw/winundef.h" BOOL APIENTRY DllMain ( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: { wxInitialize(); ::wxInitAllImageHandlers(); break; } case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: wxUninitialize(); break; } return TRUE; } #endif // __WXMSW__ class Application : public wxApp {}; IMPLEMENT_APP_NO_MAIN(Application) Question How can I prevent this behavior respectively how can I properly handle the wxTheApp object if I have multiple instances of different VST-plugins (DLL-modules), which are dynamically linked against the C-Runtime and wxWidgets libraries? Best reagards, Steffen

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  • Android: custom view onClickEvent with X & Y locations

    - by Martyn
    Hi, I've got a custom view and I want to get the X and Y coordinates of a user click. I've found that I can only get the coordinates from the onTouchEvent and an onClickEvent won't fire if I have an onTouchEvent. Unfortunately the onTouchEventfires when the user drags the screen as well as clicking. I've tried to differentiate between the two, but I still get the code firing when I'm dragging: public boolean onTouchEvent(MotionEvent event) { int action = event.getAction(); if (action == MotionEvent.ACTION_DOWN) { //fires on drag and click I've had a look at this but as I mentioned above I don't think the solution there will work as I can't get the onClick and the onTouch events working at the same time. Maybe I'm doing something wrong in this respect, is there a normal way of dealing with capturing user input on custom events? Should I be able to use the onClick and onTouch events at the same time? Thanks, Martyn

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  • Ajax problem not displaying data using multiple javascript calls...

    - by Ronedog
    I'm writing an app that uses ajax to retrieve data from a mysql db using php. Because of the nature of the app, the user clicks an href link that has an "onclick" event used to call the javascript/ajax. I'm retrieving the data from mysql, then calling a separate php function which creates a small html table with the necessary data in it. The new table gets passed back to the responseText and is displayed inside a div tag. The tables only have around 10-20 rows of data in them. This functionality is working fine and displays the data in html form exactly as it needs to be on the page. The problem is this. the HREF "onclick" event needs to run multiple scripts one right after the other. The first script updates the "existing" data and inside the "update_existing" function is a call to refresh a section of the page with the updated HTML from the responseText. Then when that is done a "display_html" function is called which also updates a different section of the page with it's newly created HTML table. The event looks like this: Update This string gets built dynamically using php with parameters supplied, but for this example I simply took the parameters out so it didn't get confusing. The "update_existion() function actually calls the display_html() function which updates a section of the page as needed. I need to update a different section of the page on the same click of the mouse right after the update, which is why I'm calling the display_html() again, right after it. The problem is only the last call is being updated on my screen. In other words, the 2nd function call "display_html()" executes and displays the refreshed data just fine, but the previous call to update_existing() runs and updates the database properly, but doesn't display on the screen unless I press the browsers "refresh" button, which of course displays the new data exactly how I want it to, but I don't want the users to have to press the "refresh" button. I tried adding multiple "display_html() calls one right after the other, separating all of them with the semicolon and learned that only the very last function call actually refreshed the div element on the html page with the table information, although all the previous display_html() calls worked, they couldn't be seen on the page without a refresh of the browser. Is this a problem with javascript, or the ajax call, or is this a limitation in the DOM that only allows one element to be updated at a time. The ajax call is asynchroneous, but I've tried both, only async works period. This is the same in both Firefox and Internet Explorer Any ideas what's going on and how to get around it so I can run these multiple scripts?

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  • 'SImple' 2 class Java calculator doesn't accept inputs or do calculations

    - by Tony O'Keeffe
    Hi, I'm trying to get a two class java calculator working (new to java) to work but so far i'm having no success. the two classes are outlined below, calcFrame is for the interface and calEngine should do the actual calculations but i can't get them to talk to one another. i'd really appreciate any assistance on same. Thanks. CalcFrame Code - import java.awt.; import javax.swing.; import javax.swing.border.; import java.awt.event.; /** *A Class that operates as the framework for a calculator. *No calculations are performed in this section */ public class CalcFrame implements ActionListener { private CalcEngine calc; private JFrame frame; private JTextField display; private JLabel status; /** * Constructor for objects of class GridLayoutExample */ public CalcFrame() { makeFrame(); //calc = engine; } /** * This allows you to quit the calculator. */ // Alows the class to quit. private void quit() { System.exit(0); } // Calls the dialog frame with the information about the project. private void showAbout() { JOptionPane.showMessageDialog(frame, "Group Project", "About Calculator Group Project", JOptionPane.INFORMATION_MESSAGE); } private void makeFrame() { frame = new JFrame("Group Project Calculator"); makeMenuBar(frame); JPanel contentPane = (JPanel)frame.getContentPane(); contentPane.setLayout(new BorderLayout(8, 8)); contentPane.setBorder(new EmptyBorder( 10, 10, 10, 10)); /** * Insert a text field */ display = new JTextField(); contentPane.add(display, BorderLayout.NORTH); //Container contentPane = frame.getContentPane(); contentPane.setLayout(new GridLayout(4, 4)); JPanel buttonPanel = new JPanel(new GridLayout(4, 4)); contentPane.add(new JButton("1")); contentPane.add(new JButton("2")); contentPane.add(new JButton("3")); contentPane.add(new JButton("4")); contentPane.add(new JButton("5")); contentPane.add(new JButton("6")); contentPane.add(new JButton("7")); contentPane.add(new JButton("8")); contentPane.add(new JButton("9")); contentPane.add(new JButton("0")); contentPane.add(new JButton("+")); contentPane.add(new JButton("-")); contentPane.add(new JButton("/")); contentPane.add(new JButton("*")); contentPane.add(new JButton("=")); contentPane.add(new JButton("C")); contentPane.add(buttonPanel, BorderLayout.CENTER); //status = new JLabel(calc.getAuthor()); //contentPane.add(status, BorderLayout.SOUTH); frame.pack(); frame.setVisible(true); } /** * Create the main frame's menu bar. * The frame that the menu bar should be added to. */ private void makeMenuBar(JFrame frame) { final int SHORTCUT_MASK = Toolkit.getDefaultToolkit().getMenuShortcutKeyMask(); JMenuBar menubar = new JMenuBar(); frame.setJMenuBar(menubar); JMenu menu; JMenuItem item; // create the File menu menu = new JMenu("File"); menubar.add(menu); // create the Quit menu with a shortcut "Q" key. item = new JMenuItem("Quit"); item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q, SHORTCUT_MASK)); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { quit(); } }); menu.add(item); // Adds an about menu. menu = new JMenu("About"); menubar.add(menu); // Displays item = new JMenuItem("Calculator Project"); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { showAbout(); } }); menu.add(item); } /** * An interface action has been performed. * Find out what it was and handle it. * @param event The event that has occured. */ public void actionPerformed(ActionEvent event) { String command = event.getActionCommand(); if(command.equals("0") || command.equals("1") || command.equals("2") || command.equals("3") || command.equals("4") || command.equals("5") || command.equals("6") || command.equals("7") || command.equals("8") || command.equals("9")) { int number = Integer.parseInt(command); calc.numberPressed(number); } else if(command.equals("+")) { calc.plus(); } else if(command.equals("-")) { calc.minus(); } else if(command.equals("=")) { calc.equals(); } else if(command.equals("C")) { calc.clear(); } else if(command.equals("?")) { } // else unknown command. redisplay(); } /** * Update the interface display to show the current value of the * calculator. */ private void redisplay() { display.setText("" + calc.getDisplayValue()); } /** * Toggle the info display in the calculator's status area between the * author and version information. */ } CalcEngine - public class CalcEngine { // The calculator's state is maintained in three fields: // buildingDisplayValue, haveLeftOperand, and lastOperator. // The current value (to be) shown in the display. private int displayValue; // The value of an existing left operand. private int leftOperand; /** * Create a CalcEngine. */ public CalcEngine() { clear(); } public int getDisplayValue() { return displayValue; } /** * A number button was pressed. * Either start a new operand, or incorporate this number as * the least significant digit of an existing one. * @param number The number pressed on the calculator. */ public void numberPressed(int number) { if(buildingDisplayValue) { // Incorporate this digit. displayValue = displayValue*10 + number; } else { // Start building a new number. displayValue = number; buildingDisplayValue = true; } } /** * The 'plus' button was pressed. */ public void plus() { applyOperator('+'); } /** * The 'minus' button was pressed. */ public void minus() { applyOperator('-'); } /** * The '=' button was pressed. */ public void equals() { // This should completes the building of a second operand, // so ensure that we really have a left operand, an operator // and a right operand. if(haveLeftOperand && lastOperator != '?' && buildingDisplayValue) { calculateResult(); lastOperator = '?'; buildingDisplayValue = false; } else { keySequenceError(); } } /** * The 'C' (clear) button was pressed. * Reset everything to a starting state. */ public void clear() { lastOperator = '?'; haveLeftOperand = false; buildingDisplayValue = false; displayValue = 0; } /** * @return The title of this calculation engine. */ public String getTitle() { return "Java Calculator"; } /** * @return The author of this engine. */ public String getAuthor() { return "David J. Barnes and Michael Kolling"; } /** * @return The version number of this engine. */ public String getVersion() { return "Version 1.0"; } /** * Combine leftOperand, lastOperator, and the * current display value. * The result becomes both the leftOperand and * the new display value. */ private void calculateResult() { switch(lastOperator) { case '+': displayValue = leftOperand + displayValue; haveLeftOperand = true; leftOperand = displayValue; break; case '-': displayValue = leftOperand - displayValue; haveLeftOperand = true; leftOperand = displayValue; break; default: keySequenceError(); break; } } /** * Apply an operator. * @param operator The operator to apply. */ private void applyOperator(char operator) { // If we are not in the process of building a new operand // then it is an error, unless we have just calculated a // result using '='. if(!buildingDisplayValue && !(haveLeftOperand && lastOperator == '?')) { keySequenceError(); return; } if(lastOperator != '?') { // First apply the previous operator. calculateResult(); } else { // The displayValue now becomes the left operand of this // new operator. haveLeftOperand = true; leftOperand = displayValue; } lastOperator = operator; buildingDisplayValue = false; } /** * Report an error in the sequence of keys that was pressed. */ private void keySequenceError() { System.out.println("A key sequence error has occurred."); // Reset everything. clear(); } }

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  • DropdownList autoposback after client confirmation

    - by Aamir
    I have a dropdownlist with the autopostback set to true. I want the user to confirm if they really want to change the value, which on post back fires a server side event (selectedindexchanged). I have tried adding an onchange attribute "return confirm('Please click OK to change. Otherwise click CANCEL?';") but it will not postback regardless of the confirm result and the value in the list does not revert back if cancel selected. When I remove the onchange attribute from the DropdownList tag, the page does postback. It does not when the onchange attribute is added. Do I still need to wire the event handler (I'm on C# .Net 2.0 ). Any leads will be helpful. Thanks!

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  • Dofollow or Nofollow trackbacks?

    - by Ernesto Marrero
    Trackbacs Dofollow? ¿yes or not? Authoritative sources, Pleasse Thinking about SEO, is it better that they are dofollow trackback or nofollow trackbacks? When I write a post on my blog, I automatically send trackback to my site from http://bitacoras.com. The above link is dofollow. Is it advisable to give relevance to this link in also handling dofollow link? For example any domain. on the homepage has pagerank 3. This site has a pagerank 0 of the internal page that I send trackbacks to. Is it convenient to send dofollow links to that page to increase the pagerank? Will they increase my pagerank if I perform this operation?

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  • How to give highest priority to events generated from main thread than those generated from secondar

    - by martjno
    I have a c++ application written in wxWidgets, which has a main thread (GUI) and a working thread (calculations). The working thread executes commands requested by the main thread and communicates the result to the main thread posting an event after every step of the processing. The problem is that when the working thread is sending many events consecutively, the gui requests made by the user (i.e. interrupt the processing clicking a button) won't be processed by the event handler until the working thread has finished. This is actually happening on OSX, on Windows it works perfectly. I've tried to wxThread::SetPriority and wxThread::Yield but nothing changes. It is working if I put wxThread::Sleep in the working thread, but this slows down very much the processing.

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  • null object reference in ScrollPane/endDrag() when scrollDrag=true

    - by SP
    Hello there. In my flash application, I've got multiple windows which use Scrollpanes. The scrollDrag property is set to true on these because I want that functionality. If I close (within my application) one of these 'windows' and open another, I seem to get a whole lot of this error showing up in my logs: TypeError: Error #1009: Cannot access a property or method of a null object reference. at fl.containers::ScrollPane/endDrag() Sometimes I get thousands of these, which I'm guessing is probably slowing my app down a bit, but otherwise is not causing a problem. Looking through the adobe code for scrollpane, endDrag is really simple: protected function endDrag(event:MouseEvent):void { stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag); } The stage var is the only thing that could be null here. The only thing I can think to do is set scrollDrag=false before the window in my application closes so that nothing is listening for the event. Any other suggestions?

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  • VEMap Pan triggers VEMap.onclick

    - by Jason
    I'm using the Virtual Earth (or Bing!...) SDK and need to attach an event when someone clicks the map. Unfortunately panning the map also triggers the onclick event. Does anyone know of a work around? function GetMap(){ map = new VEMap('dvMap'); map.LoadMap(new VELatLong(35.576916524038616,-80.9410858154297), 11, 'h',false); mapIsInit = true; map.AttachEvent('onclick', MapClick); } function MapClick(e){ var clickPnt = map.PixelToLatLong(new VEPixel(e.mapX,e.mapY)); Message('Map X: ' + clickPnt.Longitude + '\nMap Y: ' + clickPnt.Latitude + '\nZoom: ' + e.zoomLevel); }

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  • MooTools Fx.Slide throwing this.element is null

    - by Brant
    The following code is throwing the error "this.element is null". However, the wid_cont is definitely grabbing an element. window.addEvent('domready',function(){ var min = $(document.body).getElements('a.widget_minimize'); min.addEvent('click', function(event){ event.stop(); //var box = ; var wid_cont = ($(this).getParents('.widget_box').getElement('.widget_box_content_cont')); var myVerticalSlide = new Fx.Slide(wid_cont); myVerticalSlide.slideOut(); } ); }); It's moo tools 1.2.4 and has the fx.slide included....

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  • How to draw a rectangle in WinForm app in the correct location

    - by TooFat
    I have a WinForm app that has an image displayed in a PictureBox that has the added functionality of allowing a user to draw a rectangle on the image by clicking and dragging. The Location, Height and Width of the rectangle are saved to disk. When the image is viewed again I would like to automatically redraw that rectangle in the same position on the image. When I redraw it, however, the Height and Width are fine but the location is always off. The location is being captured in the MouseDown Event like so private void pbSample_MouseDown(object Sender, MouseEventArgs e) { if (SelectMode) { StartLocation.X = e.X; StartLocation.Y = e.Y; //later on these are saved as the location of the rectangle } } And I am redrawing it like so public void DrawSelectedArea(Rectangle rect) { Graphics g = this.PictureBox1.CreateGraphics(); Pen p = new Pen(Brushes.Black); g.DrawRectangle(p, rect); } Given the location from the MouseEventArgs captured during the MouseDown Event how can I calculate the correct location to redraw my rectangle?

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  • ASP.NET Nested Repeater Accessing elements

    - by Rich
    I have a list of Accommodation objects bound to a Repeater, and then a nested Repeater which has the various attendee groups listed [e.g. Default, Seniors, Juniors]. This is all output fine, with the values displayed as LinkButtons, which when clicked gets sent to a code-behind event handler. Here is an example of the output to give you a picture [with some er... interesting attendee group names]: In the event handler, I test the object parameter to see which Repeater has been sent, as the outer repeater's links can also be clicked [so the Accommodation would be set, but no Attendee Group]. Is there a way to get a HiddenField from the outer RepeaterItem that contains the currently clicked inner repeater's LinkButton? E.g. From the image, I click the Attending link in the Women section. So the EventArgs via FindControl can get me the hidden field which contains the Attendee Group's ID, which is good, but I also need the Accommodation ID [to know whether it was either Wimbledon Hotel Inn or New Acc]

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  • Does this MSDN article violate MVVM?

    - by rasx
    This may be old news but back in March 2009, this article, “Model-View-ViewModel In Silverlight 2 Apps,” has a code sample that includes DataServiceEntityBase: // COPIED FROM SILVERLIGHTCONTRIB Project for simplicity /// <summary> /// Base class for DataService Data Contract classes to implement /// base functionality that is needed like INotifyPropertyChanged. /// Add the base class in the partial class to add the implementation. /// </summary> public abstract class DataServiceEntityBase : INotifyPropertyChanged { /// <summary> /// The handler for the registrants of the interface's event /// </summary> PropertyChangedEventHandler _propertyChangedHandler; /// <summary> /// Allow inheritors to fire the event more simply. /// </summary> /// <param name="propertyName"></param> protected void FirePropertyChanged(string propertyName) { if (_propertyChangedHandler != null) { _propertyChangedHandler(this, new PropertyChangedEventArgs(propertyName)); } } #region INotifyPropertyChanged Members /// <summary> /// The interface used to notify changes on the entity. /// </summary> event PropertyChangedEventHandler INotifyPropertyChanged.PropertyChanged { add { _propertyChangedHandler += value; } remove { _propertyChangedHandler -= value; } } #endregion What this class implies is that the developer intends to bind visuals directly to data (yes, a ViewModel is used but it defines an ObservableCollection of data objects). Is this design diverging too far from the guidance of MVVM? Now I can see some of the reasons Why would we go this way: what we can do with DataServiceEntityBase is this sort of thing (which is intimate with the Entity Framework): // Partial Method to support the INotifyPropertyChanged interface public partial class Game : DataServiceEntityBase { #region Partial Method INotifyPropertyChanged Implementation // Override the Changed partial methods to implement the // INotifyPropertyChanged interface // This helps with the Model implementation to be a mostly // DataBound implementation partial void OnDeveloperChanged() { base.FirePropertyChanged("Developer"); } partial void OnGenreChanged() { base.FirePropertyChanged("Genre"); } partial void OnListPriceChanged() { base.FirePropertyChanged("ListPrice"); } partial void OnListPriceCurrencyChanged() { base.FirePropertyChanged("ListPriceCurrency"); } partial void OnPlayerInfoChanged() { base.FirePropertyChanged("PlayerInfo"); } partial void OnProductDescriptionChanged() { base.FirePropertyChanged("ProductDescription"); } partial void OnProductIDChanged() { base.FirePropertyChanged("ProductID"); } partial void OnProductImageUrlChanged() { base.FirePropertyChanged("ProductImageUrl"); } partial void OnProductNameChanged() { base.FirePropertyChanged("ProductName"); } partial void OnProductTypeIDChanged() { base.FirePropertyChanged("ProductTypeID"); } partial void OnPublisherChanged() { base.FirePropertyChanged("Publisher"); } partial void OnRatingChanged() { base.FirePropertyChanged("Rating"); } partial void OnRatingUrlChanged() { base.FirePropertyChanged("RatingUrl"); } partial void OnReleaseDateChanged() { base.FirePropertyChanged("ReleaseDate"); } partial void OnSystemNameChanged() { base.FirePropertyChanged("SystemName"); } #endregion } Of course MSDN code can seen as “toy code” for educational purposes but is anyone doing anything like this in the real world of Silverlight development?

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  • How to convert an EntityCollection<T> to List<POCOObj>

    - by ggomez
    I have Entity Framework entities Events which have an EntityCollection of RSVP. I want to convert the EntityCollection of RSVP to a generic List< of a POCO class RSVP. So I want EntityCollection - List. What would be the best way to go about achieving this? So far I have this (it's missing the RSVP part) var events = from e in _entities.Event.Include("RSVP") select new BizObjects.Event { EventId = e.EventId, Name = e.Name, Location = e.Location, Organizer = e.Organizer, StartDate = e.StartDate, EndDate = e.EndDate, Description = e.Description, CreatedBy = e.CreatedBy, CreatedOn = e.CreatedOn, ModifiedBy = e.ModifiedBy, ModifiedOn = e.ModifiedOn, RSVPs = ??? }; Thanks.

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  • how to dynamically add button to SilverLight datagrid

    - by Grayson Mitchell
    I have a datagrid that I want to add a button/s to at runtime. I have managed to do this with the below code: DataGridTemplateColumn templateCol = new DataGridTemplateColumn(); templateCol.CellTemplate = (System.Windows.DataTemplate)XamlReader.Load( @"<DataTemplate xmlns='http://schemas.microsoft.com/client/2007' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'> <Button Content='" + item.Value.Label + @"'/> </DataTemplate>"); _dataGrid.Columns.Add(templateCol); The problem is that I can't work out how to add a click event. I want to add a click event with a parameter corresponding to the row id...

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  • How do you implement file drag-and-drop upload in Google Chrome?

    - by Chris R
    I've found several tutorials online about implementing file drag/drop with Firefox 3.6 (they involve using a FileReader object to get the file binary data). However, I cannot create a FileReader object in Chrome on Windows or Mac. Does anyone know what the API is to read and manipulate data from a drag-and-dropped file in Chrome? If I can get the binary data of the file, I already have the rest of the code to perform the upload. Note: I've also tried using the getAsBinary() function call on the file object of the drag event (event.dataTransfer.file) but I believe that is a Mozilla-specific function and not implemented in Chrome. Also, I'm not interested in a solution using google gears or one that requires a user to select files from a dialog. I'm specifically trying to implement a drag-and-drop file upload.

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