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  • Flash AS3: Loading bar not finished when movie starts playing

    - by flashey
    Hi, I'm using the same code I always use for preloading another swf but it's not working this time. The problem this time is that when the loading bar gets to 16% every time you can hear the movie I'm loading playing in the background. I can just add a stop to the first frame of the movie I'm loading ("trial_1.swf") but how do I tell it to go to the second frame once it has loaded? Any help is much appreciated! Here's my code: var myrequest:URLRequest=new URLRequest ("trial_1.swf"); var myloader:Loader = new Loader(); myloader.load(myrequest); myloader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progresshandler); function progresshandler(myevent:ProgressEvent):void { var myprogress:Number=myevent.target.bytesLoaded/myevent.target.bytesTotal; bar_mc.scaleX=myprogress*1.5; myTextField_txt.text = Math.round(myprogress*100)+"%" } myloader.contentLoaderInfo.addEventListener(Event.COMPLETE, finished); function finished(myevent:Event):void { addChild(myloader); removeChild(myTextField_txt) removeChild(bar_mc); removeChild(logo_mc); }

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  • Another C question

    - by maddy
    Hi all, I have a piece of code shown below #include <stdio.h> #include <stdlib.h> void Advance_String(char [2],int ); int Atoi_val; int Count22; int Is_Milestone(char [2],int P2); char String[2] = "00"; main() { while(1) { if(Is_Milestone(S,21==1) { if(atoi(S)==22) { Count_22 = Count_22 + 1; } } Atoi_val = atoi(S); Advance_String(S,Atoi_val); } } int Is_Milestone(char P1[2],int P2) { int BoolInit; char *Ptr = P1; int value = atoi(Ptr); BoolInit = (value > P2); return BoolInit; } void Advance_String(char P1[2],int Value) { if(Value!=7) { P1[1] = P1[1]+1; } else { P1[1] = '0'; P1[0] = P1[0]+1 ; } } Now my problem is Count22 never increments as the char increments never achieves the value 21 or above.Could anyone please tell me the reason for this unexpected behaviour?My question here is to find the value of Count22.Is there any problem with the code? Thanks and regards Maddy

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  • WCF Service invalid with Silverlight

    - by Echilon
    I'm trying to get WCF working with Silverlight. I'm a total beginner to WCF but have written asmx services in the past. For some reason when I uncomment more than one method in my service Silverlight refuses to let me use it, saying it is invalid. My code is below if anyone could help. I'm using the Entity Framework if that makes a difference. [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class MessageService {//: IMessageService { /// <summary> /// Sends a new message. /// </summary> /// <param name="recipientUsername">The recipient username.</param> /// <param name="subject">The subject.</param> /// <param name="messageBody">The message body.</param> [OperationContract] public void SendMessageByDetails(string recipientUsername, string subject, string messageBody) { MessageDAL.SendMessage(recipientUsername, subject, messageBody); } /// <summary> /// Sends a new message. /// </summary> /// <param name="msg">The message to send.</param> [OperationContract] public void SendMessage(Message msg) { MessageDAL.SendMessage(msg); } }

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  • Why won't my CATiledLayer scroll in a UIScrollView after zooming?

    - by Brodie4598
    I'm currently having the following problem with CATiledLayer: when the view first loads, the scrolling works perfectly, but then when you zoom once, the view snaps to the anchor point (top left corner) and it can no longer scroll at all. The zooming works in that it will zoom in and out, but it will only zoom to the top left corner. My code is as follows: #import <QuartzCore/QuartzCore.h> #import "PracticeViewController.h" @implementation practiceViewController //@synthesize image; - (void)viewDidLoad { NSString *path = [[NSBundle mainBundle] pathForResource:@"H-5" ofType:@"jpg"]; NSData *data = [NSData dataWithContentsOfFile:path]; image = [UIImage imageWithData:data]; CGRect pageRect = CGRectMake(0, 0, image.size.width, image.size.height); CATiledLayer *tiledLayer = [CATiledLayer layer]; tiledLayer.anchorPoint = CGPointMake(0.0f, 1.0f); tiledLayer.delegate = self; tiledLayer.tileSize = CGSizeMake(1000, 1000); tiledLayer.levelsOfDetail = 6; tiledLayer.levelsOfDetailBias = 0; tiledLayer.bounds = pageRect; tiledLayer.transform = CATransform3DMakeScale(1.0f, -1.0f, 0.3f); myContentView = [[UIView alloc] initWithFrame:self.view.bounds]; [myContentView.layer addSublayer:tiledLayer]; UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:self.view.bounds]; scrollView.delegate = self; scrollView.contentSize = pageRect.size; scrollView.minimumZoomScale = .2; scrollView.maximumZoomScale = 1; [scrollView addSubview:myContentView]; [self.view addSubview:scrollView]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return myContentView; } - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx { NSString *path = [[NSBundle mainBundle] pathForResource:@"H-5" ofType:@"jpg"]; NSData *data = [NSData dataWithContentsOfFile:path]; image = [UIImage imageWithData:data]; CGRect imageRect = CGRectMake (0.0, 0.0, image.size.width, image.size.height); CGContextDrawImage (ctx, imageRect, [image CGImage]); } @end

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  • Issue in setting alarm time in AlarmManager Class

    - by Anshuman
    I have used the following code in setting alarm time in AlarmManager class. Now Suppose my device current date 9-july-2012 11:31:00, Now suppose i set set a alarm at 9-july-2012 11:45:00, then it works fine and pop-up an alarm at that time. But if i set an alarm at 10-aug-2012 11:40:00, then as soon as exit the app the alarm pop-up, which is wrong because i set an alarm at month of august, So why this happen, is anything wrong in my code. if anyone knows help me to solve this out. Code For Setting Alarm time in AlarmManager class Intent myIntent = new Intent(context, AlarmService.class); PendingIntent pendingIntent = PendingIntent.getService(context, i, myIntent, i); AlarmManager alarmManager = (AlarmManager)context.getSystemService(AlarmService.ALARM_SERVICE); Calendar calendar = Calendar.getInstance(); calendar.setTimeInMillis(System.currentTimeMillis()); calendar.add(Calendar.MILLISECOND, (int) dateDifferenceFromSystemTime(NoteManager.getSingletonObject().getAlarmTime(i))); alarmManager.set(AlarmManager.RTC_WAKEUP, calendar.getTimeInMillis(), pendingIntent); public static long dateDifferenceFromSystemTime(Date date) { long difference = 0; try { Calendar c = Calendar.getInstance(); difference = date.getTime() - c.getTimeInMillis(); if (difference < 0) { // if difference is -1 - means alarm time is of previous time then current // then firstly change it to +positive and subtract form 86400000 to get exact new time to play alarm // 86400000-Total no of milliseconds of 24hr Day difference = difference * -1; difference = 86400000 - difference; } } catch (Exception e) { e.printStackTrace(); } return difference; } Service class which pop-up alarm when matches time public class AlarmService extends IntentService { public void onCreate() { super.onCreate(); } public AlarmService() { super("MyAlarmService"); } @Override public int onStartCommand(Intent intent, int flags, int startId) { super.onStartCommand(intent, startId, startId); return START_STICKY; } @Override protected void onHandleIntent(Intent intent) { startActivity(new Intent(this,AlarmDialogActivity.class).setFlags(Intent.FLAG_ACTIVITY_NEW_TASK)); } }

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  • actionscript-3: refactor interface inheritance to get rid of ambiguous reference error

    - by maxmc
    hi! imagine there are two interfaces arranged via composite pattern, one of them has a dispose method among other methods: interface IComponent extends ILeaf { ... function dispose() : void; } interface ILeaf { ... } some implementations have some more things in common (say an id) so there are two more interfaces: interface ICommonLeaf extends ILeaf { function get id() : String; } interface ICommonComponent extends ICommonLeaf, IComponent { } so far so good. but there is another interface which also has a dispose method: interface ISomething { ... function dispose() : void; } and ISomething is inherited by ICommonLeaf: interface ICommonLeaf extends ILeaf, ISomething { function get id() : String; } As soon as the dispose method is invoked on an instance which implements the ICommonComponent interface, the compiler fails with an ambiguous reference error because ISomething has a method called dispose and ILeaf also has a dispose method, both living in different interfaces (IComponent, ISomething) within the inheritace tree of ICommonComponent. I wonder how to deal with the situation if the IComponent, the ILeaf and the ISomething can't change. the composite structure must also work for for the ICommonLeaf & ICommonComponent implementations and the ICommonLeaf & ICommonComponent must conform to the ISomething type. this might be an actionscript-3 specific issue. i haven't tested how other languages (for instance java) handle stuff like this.

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  • How to produce output using show function.

    - by wilson88
    I am trying to use sho to show the output of another function.The first function was used to do sorting, and returned a List. now I want to make a function that uses show() to display the output.This is how I had tried it only to get an error. Its to diplay the results of two the two sorted lists which used this function. map Auctioneer::compareBidList(map& one, map& two) and //**return Sorted.** void show(const char *msg, map<int, Bid*>& Sorted) { cout << msg << endl; show(Sorted); } void compare(map<int, Bid*>& sellers, map<int, Bid*>& buyers) { compare(sellers.begin(), sellers.end(), buyers.begin(),buyers.end(),compareBidList); } //my call in the main after declaration was as follows map<int, Bid*> buyers, sellers; Auctioneer auctioneer; auctioneer.compare(sellers,buyers); show(("Bids after sorting:", sellers,buyers);)

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  • Android Java ArrayList inserting element not working

    - by DavidNg
    I have a simple Android program with one button and one textview. When the button is clicked, a number is inserted in in an ArrayList. However, it does not work. If changing to add, it works fine. package test_ad.com; import java.util.ArrayList; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.TextView; public class Test_adActivity extends Activity { ArrayList<Integer> al = new ArrayList<Integer>(); Button myB; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); myB = (Button) findViewById(R.id.button1); myTV = (TextView) findViewById(R.id.textView1); myB.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { al.set(i,10*i);//insert an Integer at index i, but not working i++; if (i == 5) myTV.setText(al.toString()); } }); } }

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  • Forward declaration of derived inner class

    - by Loom
    I ran into problem implementing some variations of factory method. // from IFoo.h struct IFoo { struct IBar { virtual ~IBar() = 0; virtual void someMethod() = 0; }; virtual IBar *createBar() = 0; }; // from Foo.h struct Foo : IFoo { // implementation of Foo, Bar in Foo.cpp struct Bar : IBar { virtual ~Bar(); virtual void someMethod(); }; virtual Bar *createBar(); // implemented in Foo.cpp }; I'd like to place declaration of Foo::Bar in Foo.cpp. For now I cannot succeed: struct Foo : IFoo { //struct Bar; //1. error: invalid covariant return type // for ‘virtual Foo::Bar* //struct Bar : IBar; //2. error: expected ‘{’ before ‘;’ token virtual Bar *createBar(); // virtual IBar *createBar(); // Is not acceptable by-design }; Is there a trick to have just forward declaration of Boo in Foo.hpp and to have full declaration in Foo.cpp?

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  • How does CDI injection work in MDBs and @Scheduled beans?

    - by Nils-Petter Nilsen
    I'm working on a large Java EE 6 application that is deployed on JBoss 6 Final. My current tasks involve using @Inject consistently instead of @EJB, but I'm running into some problems on some types of beans, specifically @MessageDriven beans and beans with @Scheduled methods. What happens is that if I'm unlucky with the timing (for @Schedule) or if there are messages in the MDBs' queues at startup, instantiation of the beans will fail because the injected resources (which are EJBs themselves) are not bound yet. Because I use @Inject, I'm guessing that the EJB container considers my beans to be ready, since the container itself does not care about @Inject; it probably simply assumes that since there are no @EJB injections, the beans are ready for use. The injected CDI proxies will then fail because the resources to inject aren't actually bound yet. Tiny example: @Stateless @LocalBean public class MySupportingBean { public void doSomething() { ... } } @Singleton public class MyScheduledBean { @Inject private MySupportingBean supportingBean; @Schedule(second = "*/1", hour = "*", minute = "*", persistent = false) public void onTimeout() { supportingBean.doSomething(); } } The above example will probably not fail often because there are only two beans, but the project I'm working on binds lots of EJBs, which will amplify the problem. But it might fail because there is no guarantee that MySupportingBean is bound first, and if onTimeout is invoked before MySupportingBean is bound, then instantiation of MyScheduledBean will fail. If I used @EJB instead, MyScheduledBean wouldn't be bound until the dependency to MySupportingBean was satisfied. Note that the example will not fail in onTimeout itself, but when CDI attempts to inject MySupportingBean. I've read a lot of posts on different forums where many people argue that @Inject is always better. Generally, I agree, but how do they handle @Schedule or @MessageDriven combined with @Inject? In my experience, it comes down to dumb luck whether the beans will work or not in those cases, and the beans will fail arbitrarily, depending on which order the EJBs are deployed in, and when @Schedule or onMessage are invoked.

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  • Stopping and Play button for Audio (Android)

    - by James Rattray
    I have this problem, I have some audio I wish to play... And I have two buttons for it, 'Play' and 'Stop'... Problem is, after I press the stop button, and then press the Play button, nothing happens. -The stop button stops the song, but I want the Play button to play the song again (from the start) Here is my code: final MediaPlayer mp = MediaPlayer.create(this, R.raw.megadeth); And then the two public onclicks: (For playing...) button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // Perform action on click button.setText("Playing!"); try { mp.prepare(); } catch (IllegalStateException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } mp.start(); // } }); And for stopping the track... final Button button2 = (Button) findViewById(R.id.cancel); button2.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mp.stop(); mp.reset(); } }); Can anyone see the problem with this? If so could you please fix it... (For suggest) Thanks alot... James

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  • Unit testing opaque structure based C API

    - by Nicolas Goy
    I have a library I wrote with API based on opaque structures. Using opaque structures has a lot of benefits and I am very happy with it. Now that my API are stable in term of specifications, I'd like to write a complete battery of unit test to ensure a solid base before releasing it. My concern is simple, how do you unit test API based on opaque structures where the main goal is to hide the internal logic? For example, let's take a very simple object, an array with a very simple test: WSArray a = WSArrayCreate(); int foo = 5; WSArrayAppendValue(a, &foo); int *bar = WSArrayGetValueAtIndex(a, 0); if(&foo != bar) printf("Eroneous value returned\n"); else printf("Good value returned\n"); WSRelease(a); Of course, this tests some facts, like the array actually acts as wanted with 1 value, but when I write unit tests, at least in C, I usualy compare the memory footprint of my datastructures with a known state. In my example, I don't know if some internal state of the array is broken. How would you handle that? I'd really like to avoid adding codes in the implementation files only for unit testings, I really emphasis loose coupling of modules, and injecting unit tests into the implementation would seem rather invasive to me. My first thought was to include the implementation file into my unit test, linking my unit test statically to my library. For example: #include <WS/WS.h> #include <WS/Collection/Array.c> static void TestArray(void) { WSArray a = WSArrayCreate(); /* Structure members are available because we included Array.c */ printf("%d\n", a->count); } Is that a good idea? Of course, the unit tests won't benefit from encapsulation, but they are here to ensure it's actually working.

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  • Should I release NSString before assigning a new value to it?

    - by Elliot Chen
    Hi, Please give me some suggestions about how to change a NSString variable. At my class, I set a member var: NSString *m_movieName; ... @property(nonatomic, retain) NSString *m_movieName; At viewDidLoad method, I assign a default name to this var: -(void)viewDidLoad{ NSString *s1 = [[NSString alloc] initWithFormat:@"Forrest Gump"]; self.m_movieName = s1; ... [s1 release]; [super viewDidLoad] } At some function, I want to give a new name to this var, so I did like: -(void)SomeFunc{ NSString *s2 = [[NSString alloc] initWithFormat:@"Brave Heart"]; //[self.movieName release]; // ??????? Should perform here? self.m_moiveName = s2; [s2 release]; } I know, NSString* var is just a pointer to an allocated memory block, and 'assign' operation will increment this memory block's using count. For my situation, should I release m_movieName before assigning a value to it? If I do not release it (via [self.movieName release]), when and where will the previous block be released? Thanks for your help very much!

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  • proper use of volatile keyword

    - by luke
    I think i have a pretty good idea about the volatile keyword in java, but i'm thinking about re-factoring some code and i thought it would be a good idea to use it. i have a class that is basically working as a DB Cache. it holds a bunch of objects that it has read from a database, serves requests for those objects, and then occasionally refreshes the database (based on a timeout). Heres the skeleton public class Cache { private HashMap mappings =....; private long last_update_time; private void loadMappingsFromDB() { //.... } private void checkLoad() { if(System.currentTimeMillis() - last_update_time > TIMEOUT) loadMappingsFromDB(); } public Data get(ID id) { checkLoad(); //.. look it up } } So the concern is that loadMappingsFromDB could be a high latency operation and thats not acceptable, So initially i thought that i could spin up a thread on cache startup and then just have it sleep and then update the cache in the background. But then i would need to synchronize my class (or the map). and then i would just be trading an occasional big pause for making every cache access slower. Then i thought why not use volatile i could define the map reference as volatile private volatile HashMap mappings =....; and then in get (or anywhere else that uses the mappings variable) i would just make a local copy of the reference: public Data get(ID id) { HashMap local = mappings; //.. look it up using local } and then the background thread would just load into a temp table and then swap the references in the class HashMap tmp; //load tmp from DB mappings = tmp;//swap variables forcing write barrier Does this approach make sense? and is it actually thread-safe?

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  • hadoop implementing a generic list writable

    - by Guruprasad Venkatesh
    I am working on building a map reduce pipeline of jobs(with one MR job's output feeding to another as input). The values being passed around are fairly complex, in that there are lists of different types and hash maps with values as lists. Hadoop api does not seem to have a ListWritable. Am trying to write a generic one, but it seems i can't instantiate a generic type in my readFields implementation, unless i pass in the class type itself: public class ListWritable<T extends Writable> implements Writable { private List<T> list; private Class<T> clazz; public ListWritable(Class<T> clazz) { this.clazz = clazz; list = new ArrayList<T>(); } @Override public void write(DataOutput out) throws IOException { out.writeInt(list.size()); for (T element : list) { element.write(out); } } @Override public void readFields(DataInput in) throws IOException{ int count = in.readInt(); this.list = new ArrayList<T>(); for (int i = 0; i < count; i++) { try { T obj = clazz.newInstance(); obj.readFields(in); list.add(obj); } catch (InstantiationException e) { e.printStackTrace(); } catch (IllegalAccessException e) { e.printStackTrace(); } } } } But hadoop requires all writables to have a no argument constructor to read the values back. Has anybody tried to do the same and solved this problem? TIA.

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  • Different Linux message queues have the same id?

    - by Halo
    I open a mesage queue in a .c file, and upon success it says the message queue id is 3. While that program is still running, in another terminal I start another program (of another .c file), that creates a new message queue with a different mqd_t. But its id also appears as 3. Is this a problem? server file goes like this: void server(char* req_mq) { struct mq_attr attr; mqd_t mqdes; struct request* msgptr; int n; char *bufptr; int buflen; pid_t apid; //attr.mq_maxmsg = 300; //attr.mq_msgsize = 1024; mqdes = mq_open(req_mq, O_RDWR | O_CREAT, 0666, NULL); if (mqdes == -1) { perror("can not create msg queue\n"); exit(1); } printf("server mq created, mq id = %d\n", (int) mqdes); and the client goes like: void client(char* req_mq, int min, int max, char* dir_path_name, char* outfile) { pid_t pid; /* get the process id */ if ((pid = getpid()) < 0) { perror("unable to get client pid"); } mqd_t mqd, dq; char pfx[50] = DQ_PRFX; char suffix[50]; // sprintf(suffix, "%d", pid); strcat(pfx, suffix); dq = mq_open(pfx, O_RDWR | O_CREAT, 0666, NULL); if (dq == -1) { perror("can not open data queue\n"); exit(1); } printf("data queue created, mq id = %d\n", (int) dq); mqd = mq_open(req_mq, O_RDWR); if (mqd == -1) { perror("can not open msg queue\n"); exit(1); } mqdes and dq seem to share the same id 3.

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  • Detect NetStream events with AS3 Video Object (not component)

    - by JFOX
    I have created a FLV video player using the AS3 flash.media.Video object (not the FLV playback component) and I am trying to listen for meta events and Cue Points embedded in the FLV video but I am not receiving any when I trace the movie. The cue points are not being created dynamically, they are in the FLV video. Video embed code: // Initialize net stream nc = new NetConnection(); nc.connect (null); // Not using a media server. ns = new NetStream(nc); // Add video to stage vid = new Video(456,675); addChild (vid); // Add callback method for listening on // NetStream meta data client = new Object(); ns.client = client; client.onMetaData = this.nsMetaDataCallback; client.onCuePoint = this.onCuePoint; // Play video vid.attachNetStream ( ns ); ns.play ("flv/00_010.flv"); callback handlers in the same class as the above code: public function onCuePoint(info:Object):void { trace("cuePoint: time = " + info.time + " name = " + info.name + " type = " + info.type); if (ns) ns.pause(); } public function nsMetaDataCallback (mdata:Object):void { trace (mdata.duration); } Is there anything I am missing have wrong to capture events from my net stream?

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  • How can I create a SQL table using excel columns?

    - by Phsika
    I need to help to generate column name from excel automatically. I think that: we can do below codes: CREATE TABLE [dbo].[Addresses_Temp] ( [FirstName] VARCHAR(20), [LastName] VARCHAR(20), [Address] VARCHAR(50), [City] VARCHAR(30), [State] VARCHAR(2), [ZIP] VARCHAR(10) ) via C#. How can I learn column name from Excel? private void Form1_Load(object sender, EventArgs e) { ExcelToSql(); } void ExcelToSql() { string connectionString = @"Provider=Microsoft.ACE.OLEDB.12.0;Data Source=C:\Source\MPD.xlsm;Extended Properties=""Excel 12.0;HDR=YES;"""; // if you don't want to show the header row (first row) // use 'HDR=NO' in the string string strSQL = "SELECT * FROM [Sheet1$]"; OleDbConnection excelConnection = new OleDbConnection(connectionString); excelConnection.Open(); // This code will open excel file. OleDbCommand dbCommand = new OleDbCommand(strSQL, excelConnection); OleDbDataAdapter dataAdapter = new OleDbDataAdapter(dbCommand); // create data table DataTable dTable = new DataTable(); dataAdapter.Fill(dTable); // bind the datasource // dataBingingSrc.DataSource = dTable; // assign the dataBindingSrc to the DataGridView // dgvExcelList.DataSource = dataBingingSrc; // dispose used objects if (dTable.Rows.Count > 0) MessageBox.Show("Count:" + dTable.Rows.Count.ToString()); dTable.Dispose(); dataAdapter.Dispose(); dbCommand.Dispose(); excelConnection.Close(); excelConnection.Dispose(); }

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  • What are the alternatives to public fields?

    - by James
    I am programming a game in java, and as the question title suggestions i am using public fields in my classes. (for the time being) From what i have seen public fields are bad and i have some understanding why. (but if someone could clarify why you should not use them, that would be appreciated) The thing is that also from what i have seen, (and it seems logical) is that using private fields, but using getters and setters to access them is also not good as it defeats the point of using private fields in the first place. So, my question is, what are the alternatives? or do i really have to use private fields with getters and setters? For reference here is one of my classes, and some of its methods. I will elaborate more if needs be. //The player's fields. public double health; public String name; public double goldCount; public double maxWeight; public double currentWeight; public double maxBackPckSlts; public double usedBackPckSlts; // The current back pack slots in use public double maxHealth; // Maximum amount of health public ArrayList<String> backPack = new ArrayList<String>(); //This method happens when ever the player dynamically takes damage(i.e. when it is not scripted for the player to take damage. //Parameters will be added to make it dynamic so the player can take any spread of damage. public void beDamaged(double damage) { this.health -= damage; if (this.health < 0) { this.health = 0; } } public void gainHealth(double gainedHp) { this.health += gainedHp; if (this.health > this.maxHealth) { this.health = this.maxHealth; } }

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  • Read attributes of MSBuild custom tasks via events in the Logger

    - by gt
    I am trying to write a MSBuild logger module which logs information when receiving TaskStarted events about the Task and its parameters. The build is run with the command: MSBuild.exe /logger:MyLogger.dll build.xml Within the build.xml is a sequence of tasks, most of which have been custom written to compile a (C++ or C#) solution, and are accessed with the following custom Task: <DoCompile Desc="Building MyProject 1" Param1="$(Param1Value)" /> <DoCompile Desc="Building MyProject 2" Param1="$(Param1Value)" /> <!-- etc --> The custom build task DoCompile is defined as: public class DoCompile : Microsoft.Build.Utilities.Task { [Required] public string Description { set { _description = value; } } // ... more code here ... } Whilst the build is running, as each task starts, the logger module receives IEventSource.TaskStarted events, subscribed to as follows: public class MyLogger : Microsoft.Build.Utilities.Logger { public override void Initialize(Microsoft.Build.Framework.IEventSource eventSource) { eventSource.TaskStarted += taskStarted; } private void taskStarted(object sender, Microsoft.Build.Framework.TaskStartedEventArgs e) { // write e.TaskName, attributes and e.Timestamp to log file } } The problem I have is that in the taskStarted() method above, I want to be able to access the attributes of the task for which the event was fired. I only have access to the logger code and cannot change either the build.xml or the custom build tasks. Can anyone suggest a way I can do this?

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  • Update C# Chart using BackgroundWorker

    - by Mark
    I am currently trying to update a chart which is on my form to the background worker using: bwCharter.RunWorkerAsync(chart1); Which runs: private void bcCharter_DoWork(object sender, DoWorkEventArgs e) { System.Windows.Forms.DataVisualization.Charting.Chart chart = null; // Convert e.Argument to chart //.. // Converted.. chart.Series.Clear(); e.Result=chart; setChart(c.chart); } private void setChart(System.Windows.Forms.DataVisualization.Charting.Chart arg) { if (chart1.InvokeRequired) { chart1.Invoke(new MethodInvoker(delegate { setChart(arg); })); return; } chart1 = arg; } However, at the point of clearing the series, an exception is thrown. Basically, I want to do a whole lot more processing after clearing the series, which slows the GUI down completely - so wanted this in another thread. I thought that by passing it as an argument, I should be safe, but apparently not! Interestingly, the chart is on a tab page. I can run this over and over if the tabpage is in the background, but if I run this, look at the chart, hide it again, and re-run, it throws the exception. Obviously, it throws if the chart is in the foreground as well. Can anyone suggest what I can do differently? Thanks!

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  • C# webservice async callback not getting called on HTTP 407 error.

    - by Ben
    Hi, I am trying to test the use-case of a customer having a proxy with login credentials, trying to use our webservice from our client. If the request is synchronous, my job is easy. Catch the WebException, check for the 407 code, and prompt the user for the login credentials. However, for async requests, I seem to be running into a problem: the callback is never getting called! I ran a wireshark trace and did indeed see that the HTTP 407 error was being passed back, so I am bewildered as to what to do. Here is the code that sets up the callback and starts the request: TravelService.TravelServiceImplService svc = new TravelService.TravelServiceImplService(); svc.Url = svcUrl; svc.CreateEventCompleted += CbkCreateEventCompleted; svc.CreateEventAsync(crReq, req); And the code that was generated when I consumed the WSDL: public void CreateEventAsync(TravelServiceCreateEventRequest CreateEventRequest, object userState) { if ((this.CreateEventOperationCompleted == null)) { this.CreateEventOperationCompleted = new System.Threading.SendOrPostCallback(this.OnCreateEventOperationCompleted); } this.InvokeAsync("CreateEvent", new object[] { CreateEventRequest}, this.CreateEventOperationCompleted, userState); } private void OnCreateEventOperationCompleted(object arg) { if ((this.CreateEventCompleted != null)) { System.Web.Services.Protocols.InvokeCompletedEventArgs invokeArgs = ((System.Web.Services.Protocols.InvokeCompletedEventArgs)(arg)); this.CreateEventCompleted(this, new CreateEventCompletedEventArgs(invokeArgs.Results, invokeArgs.Error, invokeArgs.Cancelled, invokeArgs.UserState)); } } Debugging the WS code, I found that even the SoapHttpClientProtocol.InvokeAsync method was not calling its callback as well. Am I missing some sort of configuration?

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  • C# Serialization lock out

    - by Greycrow
    When I try to Serialize a class to an xml file I get the exception: The process cannot access the file 'C:\settings.xml' because it is being used by another process. Settings currentSettings = new Settings(); public void LoadSettings() { //Load Settings from XML file try { Stream stream = File.Open("settings.xml", FileMode.Open); XmlSerializer s = new XmlSerializer(typeof(Settings)); currentSettings = (Settings)s.Deserialize(stream); stream.Close(); } catch //Can't read XML - use default settings { currentSettings.Name = GameSelect.Items[0].ToString(); currentSettings.City = MapSelect.Items[0].ToString(); currentSettings.Country = RaceSelect.Items[0].ToString(); } } public void SaveSettings() { //Save Settings to XML file try { Stream stream = File.Open("settings.xml", FileMode.Create); XmlSerializer x = new XmlSerializer(typeof(Settings)); x.Serialize(stream, currentSettings); stream.Close(); } catch { MessageBox.Show("Unable to open XML File - File in use by other process"); } It appears that when I Deserialize it locks the file for writing back, even if I closed the stream. Thanks in advance.

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  • Compile time float packing/punning

    - by detly
    I'm writing C for the PIC32MX, compiled with Microchip's PIC32 C compiler (based on GCC 3.4). My problem is this: I have some reprogrammable numeric data that is stored either on EEPROM or in the program flash of the chip. This means that when I want to store a float, I have to do some type punning: typedef union { int intval; float floatval; } IntFloat; unsigned int float_as_int(float fval) { IntFloat intf; intf.floatval = fval; return intf.intval; } // Stores an int of data in whatever storage we're using void StoreInt(unsigned int data, unsigned int address); void StoreFPVal(float data, unsigned int address) { StoreInt(float_as_int(data), address); } I also include default values as an array of compile time constants. For (unsigned) integer values this is trivial, I just use the integer literal. For floats, though, I have to use this Python snippet to convert them to their word representation to include them in the array: import struct hex(struct.unpack("I", struct.pack("f", float_value))[0]) ...and so my array of defaults has these indecipherable values like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 0x3C83126F, // Some default float value, 0.005 } (These actually take the form of X macro constructs, but that doesn't make a difference here.) Commenting is nice, but is there a better way? It's be great to be able to do something like: const unsigned int DEFAULTS[] = { 0x00000001, // Some default integer value, 1 COMPILE_TIME_CONVERT(0.005), // Some default float value, 0.005 } ...but I'm completely at a loss, and I don't even know if such a thing is possible. Notes Obviously "no, it isn't possible" is an acceptable answer if true. I'm not overly concerned about portability, so implementation defined behaviour is fine, undefined behaviour is not (I have the IDB appendix sitting in front of me). As fas as I'm aware, this needs to be a compile time conversion, since DEFAULTS is in the global scope. Please correct me if I'm wrong about this.

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  • why DataColumn AllowDbNull is true even if oracle db does not allow null

    - by matti
    Hi. I have column SomeId in table SomeLink. When I look with tOra or Sql Plus Worksheet both state: tOra: Column name Data type Default Null Comment SOMEID INTEGER {null} NOT NULL {null} Sql Plus: SOMEID NOT NULL NUMBER(38) I have authored a method that's intended to give default values to all NOT NULL fields that don't have values: public static void GetDefaultValuesForNonNullColumns(DataRow row) { foreach(DataColumn col in row.Table.Columns) { if (Convert.IsDBNull(row[col]) && !col.AllowDBNull) { if (ColumnIsNumeric(col.DataType)) row[col] = 0; else if (col.DataType == typeof(DateTime)) row[col] = DateTime.Now; else if (col.DataType == typeof(String)) row[col] = string.Empty; else if (col.DataType == typeof(Char)) row[col] = ' '; else throw new Exception(string.Format("Unsupported column type: {0}", col.DataType)); } } } When SOMEID is handled in loop the AllowDBNull = true. I really can't understand. The table is created in DataSet like this: _someLinkAdptr = _dbFactory.CreateDataAdapter(); _someLinkAdptr.SelectCommand = _dbFactory.CreateCommand(); _someLinkAdptr.SelectCommand.Connection = _cnctn; _someLinkAdptr.SelectCommand.CommandText = GetSomeLinkSelectTxtAndParams(_someLinkAdptr.SelectCommand, UndefinedValue.ToString(), UndefinedValue.ToString()); Select command returns no rows. The idea is that I can then use commandbuilder to get InsertCommand without building it myself. The row is added to dataset's table like this: private static void CreateDocLink(int anId, int anotherId) { DataRow row = _someDataSet.Tables["SomeLink"].NewRow(); row["AnId"] = anId; row["AnotherId"] = anotherId; Utility.GetDefaultValuesForNonNullColumns(row); _someDataSet.Tables["SomeLink"].Rows.Add(row); } When DataAdapter is updated to oracle db I get: ORA-01400: cannot insert NULL into (SOMESCHEMA.SOMELINK.SOMEID) Cheers & BR -Matti

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