Search Results

Search found 30236 results on 1210 pages for 'insert update'.

Page 312/1210 | < Previous Page | 308 309 310 311 312 313 314 315 316 317 318 319  | Next Page >

  • Drupal 7 is unable to install modules

    - by Benjamin Wong
    My instance of Drupal 7 is unable to install new modules via FTP link. The error message that comes up is as follows : Warning: fileowner() [function.fileowner]: stat failed for temporary://upd92FE.tmp in update_manager_local_transfers_allowed() (line 924 of C:\inetpub\wwwroot\drupal\modules\update\update.manager.inc). My setup is as follows : Windows 7 Home Premium 64 Bit IIS 7.5 + Zend Community Server

    Read the article

  • help with query in access

    - by Gold
    hi i have 2 tables Table A - code|name Table B - barcode|name table B has full barcode and name, Table A has only code i need to run update query that fill name in Table A i try somthing like: update A set name = (select top 1 Name from B where B.Code = mid(A.Barcode,1,8)) but it dos't work

    Read the article

  • Need Help with Page Life Cycle(I think it is screwing me up)

    - by chobo2
    Hi I have dragged a empty asp.net table onto my webform. I generate all the rows in the code behind those. Now my table gets filled up and has dropdown lists. When the user hits save I go through all the rows and update the values from the dropdownlist in the db. This works all great. However if 2 columns have each have "Present" then those 2 columns should be not be shown anymore and 2 new columns get put in its place with other dropdown lists. This all works. However you have to refresh the entire page to for the 2 columns that should go away to go away. So what I tried to do is at the end of the button click event. Clear the whole table and then regenerate it. However when I do this then my values are not saved to the database anymore for whatever reason. if (IsPostBack == false) { // check if dummy variables exist in db- If true just generate tables with values in db. If not generate them. } else { // grab the values from the database // generate tables with the values } btn click event { go through all rows in table(foreach loop) update each column in the database with cells in each row. while in foreach loop. //done } So this is how it goes and it works expect(all correct values are saved) the table is just not updated to the user. Does not work if (IsPostBack == false) { // same code as above } // if postback is true do nothing. By the time it gets to the click event it says there is zero rows in the table so nothing happens. btn click event { // same code } Fails also. if (IsPostBack == false) { // same code as above } else { // same code as above but moved into its own method. gernerateTable(); } btn click event { // update all rows // once done clear the Tables rows // call generateTable() } This last one does nothing as for some reason it does not update anything. I don't understand why. So what am I doing wrong with this life cycle something in my process is wrong. The code works just not when I want the table to be updated right away.

    Read the article

  • Database structure for versioning and multiple languages

    - by phobia
    How can I solve the issue of content existing in multiple versions and multiple languages? My current structure: Each content can only have one active version in each language, and that's how I'm curious on how to best solve. Right now I have a column of the contentversions table, which means for each change of active version I have to run a update and set active=false on all version and then a update to set active=true for the piece of content in question.

    Read the article

  • Does SQL Server have any kind of magic undo feature?

    - by Andrew G. Johnson
    Long story short is I tried to quickly update a single row in SQL Server using the Management studio and just typed UPDATE table SET column='value' and forgot the WHERE other_column='other_value' portion. Went for lunch, came back and theres 15 unread emails waiting for me. Happened about an hour ago, waiting for the database guy to come back to see when the last backup was. There's no magic UNDO feature though is there?

    Read the article

  • How do I exit a series of If / else conditions in a mysql trigger?

    - by ScArcher2
    I have a trigger that checks to see if certain fields changed during the update. If any of these fields changed I update another table. I'd like to "break" out of the if conditions as soon as I know that something changed. Is there a way to do this within a MySQL Trigger? What I have works, but It seems inefficient. CREATE TRIGGER profile_trigger BEFORE UPDATE ON profile FOR EACH ROW BEGIN DECLARE changed INTEGER; SET changed = 0; IF STRCMP(NEW.first_name, OLD.first_name) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.last_name, OLD.last_name) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.maiden_name, OLD.maiden_name) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.suffix, OLD.suffix) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.title, OLD.title) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.gender, OLD.gender) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.street, OLD.street) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.street2, OLD.street2) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.city, OLD.city) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.state, OLD.state) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.zip, OLD.zip) <> 0 THEN SET changed = 1; ELSEIF STRCMP(NEW.home_phone, OLD.home_phone) <> 0 THEN SET changed = 1; ELSEIF NEW.date_of_birth <> OLD.date_of_birth THEN SET changed = 1; END IF; IF changed > 0 THEN update other_table set updated = CURRENT_TIMESTAMP where id = NEW.id; END IF; END; |

    Read the article

  • Django updating a single model

    - by Hellnar
    Hello How can I use the update() method on a single model which I retrieved via Queryset.get() ? It seems like model. Model doesn't have an update() method yet I cannot invoke .save() as I have a pre-save signals which messes things up. EDIT: An idea would be passing some parameter to the save method and catching it at the pre_save signal, so that I can understand the purpose, how can this be done ? Thanks

    Read the article

  • Dll in both the bin and the gac, which one gets used?

    - by John Boker
    We have a web application that's deployed to many websites with only frontend changes, the shared backend portion has it's DLL in the GAC so we only have to update that one dll and all the sites get the update. Is there a way to override the GAC with a DLL in the /bin folder to test out new features before they get released?

    Read the article

  • Robust way to save/load objects with dependencies?

    - by mrteacup
    I'm writing an Android game in Java and I need a robust way to save and load application state quickly. The question seems to apply to most OO languages. To understand what I need to save: I'm using a Strategy pattern to control my game entities. The idea is I have a very general Entity class which e.g. stores the location of a bullet/player/enemy and I then attach a Behaviour class that tells the entity how to act: class Entiy { float x; float y; Behavior b; } abstract class Behavior { void update(Entity e); {} // Move about at a constant speed class MoveBehavior extends Behavior { float speed; void update ... } // Chase after another entity class ChaseBehavior extends Behavior { Entity target; void update ... } // Perform two behaviours in sequence class CombineBehavior extends Behavior { Behaviour a, b; void update ... } Essentially, Entity objects are easy to save but Behaviour objects can have a semi-complex graph of dependencies between other Entity objects and other Behaviour objects. I also have cases where a Behaviour object is shared between entities. I'm willing to change my design to make saving/loading state easier, but the above design works really well for structuring the game. Anyway, the options I've considered are: Use Java serialization. This is meant to be really slow in Android (I'll profile it sometime). I'm worried about robustness when changes are made between versions however. Use something like JSON or XML. I'm not sure how I would cope with storing the dependencies between objects however. Would I have to give each object a unique ID and then use these IDs on loading to link the right objects together? I thought I could e.g. change the ChaseBehaviour to store a ID to an entity, instead of a reference, that would be used to look up the Entity before performing the behaviour. I'd rather avoid having to write lots of loading/saving code myself as I find it really easy to make mistakes (e.g. forgetting to save something, reading things out in the wrong order). Can anyone give me any tips on good formats to save to or class designs that make saving state easier?

    Read the article

  • how to add a dynamic param

    - by user569846
    the jquery plugin that im using is this http://code.google.com/p/jquery-in-place-editor/ if i have a table like this <table> <thead> <tr> <th>id</th> <th>first name </th> <th>last name </th> </tr> </thead> <tbody> <tr> <td class="id">1</td> <td class="fname">sarmen</td> <td class="lname">mikey</td> </tr> <tr> <td class="id">2</td> <td class="fname">john</td> <td class="lname">angelo</td> </tr> <tr> <td class="id">3</td> <td class="fname">sarmen</td> <td class="lname">grande</td> </tr> </tbody> </table> and my js looked something like this $("td.fname").editInPlace({ url: 'ajax.php', params: '', show_buttons: true }); then lets say i click on the first record to edit it which is fname of sarmen. how can i pass a param that only accociates id 1 ? because if i do a query of lets say "update tbl_users set fname = '$_POST['update_value']' where fname = '$_POST['original_html']'" (note: im just showing an example so no need to clean posts if that was bothering you :) ) if i run this query the fname of sarmen will update in two records rather than one. How can i only update to id of 1 being to update only one record.

    Read the article

  • Subversion branch question

    - by aspdotnetuser
    Hi, If you have created a branch and are working with the files in that branch, when you 'update' it, is it updating/merging the code in the branch with the code in the trunk? Also, when you have commited your changes to the branch, how do you update the trunk with your changes? (since you commit the changes and have to switch to the trunk again?) Any comments will be appreciated :) Thanks,

    Read the article

  • changing "enabled" value of a button during runtime in flex

    - by ruchir patwa
    i want to make a button disabled if a datagrid is empty and it should be enabled when there is atleast 1 entry.the entries in the grid are made at runtime.I tried this this is the button: <mx:Button id="update" label="Update Contact" enabled="{isButtonEnabled()}"/> and the function is defined as where dg_contact is the datagrid: public function isButtonEnabled():Boolean { if(dg_contact.selectedIndex==-1) { return false; } else { return true; } } where am i going wrong?

    Read the article

  • Updating .XML through SQL server 2000

    - by neeraj
    Hello Everyone, I want to apply a update trigger on a table in SQL server 2000. Trigger should update .XML file present on another server. I have full access to both servers. I am unable to figure how to do it, please help me out.

    Read the article

  • mysql delete and foreign key constraint

    - by user121196
    I'm deleting selected rows from both table in MYSQL, the two tables have foreign keys. delete d,b from A as b inner join B as d on b.bid=d.bid where b.name like '%xxxx%'; MYSQL complains about foreign keys even though I'm trying to delete from both tables: Error: Cannot delete or update a parent row: a foreign key constraint fails (yyy/d, CONSTRAINT fk_d_bid FOREIGN KEY (bid) REFERENCES b (bid) ON DELETE NO ACTION ON UPDATE NO ACTION) what's the best solution here to delete from both table?

    Read the article

  • Repository Pattern: SaveOrUpdate() in Entity Framework and L2S

    - by JMSA
    These web articles uses separate Save() and Update() methods in the repository pattern. I am using repository pattern. How can I write a SaveOrUpdate() method in Entity Framework with the help of ObjectContext and in Linq-To-SQL with the help of DataContext? That is, how can I write a single method that shall do both save and update job?

    Read the article

  • problem with JsonStore and JsonReader

    - by kalan
    Hello, In my ExtJS application I use EditorGridPanel to show data from server. var applicationsGrid = new Ext.grid.EditorGridPanel({ region: 'west', layout: 'fit', title: '<img src="../../Content/img/app.png" /> ??????????', collapsible: true, margins: '0 0 5 5', split: true, width: '30%', listeners: { 'viewready': { fn: function() { applicationsGridStatusBar.setText('??????????: ' + applicationsStore.getTotalCount()); } } }, store: applicationsStore, loadMask: { msg: '????????...' }, sm: new Ext.grid.RowSelectionModel({ singleSelect: true, listeners: { 'rowselect': { fn: applicationsGrid_onRowSelect} } }), viewConfig: { forceFit: true }, tbar: [{ icon: '../../Content/img/add.gif', text: '????????' }, '-', { icon: '../../Content/img/delete.gif', text: '???????' }, '-'], bbar: applicationsGridStatusBar, columns: [{ header: '??????????', dataIndex: 'ApplicationName', tooltip: '???????????? ??????????', sortable: true, editor: { xtype: 'textfield', allowBlank: false } }, { header: '<img src="../../Content/img/user.png" />', dataIndex: 'UsersCount', align: 'center', fixed: true, width: 50, tooltip: '?????????? ????????????? ??????????', sortable: true }, { header: '<img src="../../Content/img/role.gif" />', dataIndex: 'RolesCount', align: 'center', fixed: true, width: 50, tooltip: '?????????? ????? ??????????', sortable: true}] }); When I use JsonStore without reader it works, but when I try to update any field it uses my 'create' url instead of 'update'. var applicationsStore = new Ext.data.JsonStore({ root: 'applications', totalProperty: 'total', idProperty: 'ApplicationId', messageProperty: 'message', fields: [{ name: 'ApplicationId' }, { name: 'ApplicationName', allowBlank: false }, { name: 'UsersCount', allowBlank: false }, { name: 'RolesCount', allowBlank: false}], id: 'app1234', proxy: new Ext.data.HttpProxy({ api: { create: '/api/applications/getapplicationslist1', read: '/api/applications/getapplicationslist', update: '/api/applications/getapplicationslist2', destroy: '/api/applications/getapplicationslist3' } }), autoSave: true, autoLoad: true, writer: new Ext.data.JsonWriter({ encode: false, listful: false, writeAllFields: false }) }); I believe that the problem is that I don't use reader, but when I use JsonReader grid stops showing any data at all. var applicationReader = new Ext.data.JsonReader({ root: 'applications', totalProperty: 'total', idProperty: 'ApplicationId', messageProperty: 'message', fields: [{ name: 'ApplicationId' }, { name: 'ApplicationName', allowBlank: false }, { name: 'UsersCount', allowBlank: false }, { name: 'RolesCount', allowBlank: false}] }); var applicationsStore = new Ext.data.JsonStore({ id: 'app1234', proxy: new Ext.data.HttpProxy({ api: { create: '/api/applications/getapplicationslist1', read: '/api/applications/getapplicationslist', update: '/api/applications/getapplicationslist2', destroy: '/api/applications/getapplicationslist3' } }), reader: applicationReader, autoSave: true, autoLoad: true, writer: new Ext.data.JsonWriter({ encode: false, listful: false, writeAllFields: false }) }); So, does anyone know what the problem might be and how to solve it. The data returned from my server is Json-formated and seams to be ok {"message":"test","total":2,"applications":[{"ApplicationId":"f82dc920-17e7-45b5-98ab-03416fdf52b2","ApplicationName":"Archivist","UsersCount":6,"RolesCount":3},{"ApplicationId":"054e2e78-e15f-4609-a9b2-81c04aa570c8","ApplicationName":"Test","UsersCount":1,"RolesCount":0}]}

    Read the article

  • incrementing a table column's data by one || mySql

    - by Praveen Prasad
    iam having a table with columns like id || counter if i do something (some event) i want the counter's value(at a particular id) to increase by one , currently iam doing this : //get current value current_value = select counter from myTable where id='someValue' // increase value current_value++ //update table with current value update myTable set counter=current_value where id='someValue'; currently iam running 2 queries for this, please suggest me some way do it in one step.

    Read the article

  • how can I capture **http response** from twitter.com? ( ruby + twitter gem)

    - by Radek
    I opened a question how can I capture response from twitter.com? ( ruby + twitter gem) to know if my update was successful. It is working fine... But I would like to know how I can capture HTTP Response Codes and Errors oauth = Twitter::OAuth.new('consumer token', 'consumer secret') oauth.authorize_from_access('access token', 'access secret') client = Twitter::Base.new(oauth) response = client.update('Heeeyyyyoooo from Twitter Gem!')

    Read the article

  • Subversion: How to make local changes to a file *never* check in, but have it sync with remote anyway?

    - by Niels Heidenreich
    I have a file with local changes that should never sync back to the repository because it's for my local installation only. But if that same file is changed in the repo, I want those changes to update my local copy, anyway. At the moment, the file in question always shows up in the list of changes when I want to check-in my changes, and I have to manually exclude it from the check-in. How do I make it so that I can just update, with the above restriction in place? Thanks :)

    Read the article

  • RequestFactoryEditorDriver getting edited data after flush

    - by Deanna
    Let me start with I have a solution, but I don't really think it is elegant. So, I am looking for a cleaner way to do this. I have an EntityProxy displayed in a view panel. The view panel is a RequestFactoryEditorDriver only using display mode. The user clicks on a data element and opens a popup editor to edit a data element of the EntityProxy with a few more bits of data than is displayed in the view panel. When the user saves the element I need the view panel to update the display. I ran into a problem because the RequestFactoryEditorDriver of the popup editor flow doesn't let you get to the edited data. The driver uses the passed in context and sends it to the server. The context returned out of flush only allows a Receiver even if you cast it to the type of context you stored in the editor driver in the edit() call. It doesn't appear to send and EntityProxyChanged event either, so I couldn't listen for that and update the display view. The solution I found was to change my domain object persist to return the newly saved entity. Then create the popup editor like this editor.getSaveButtonClickHandler().addClickHandler(createSaveHandler(driver, editor)); // initialize the Driver and edit the given text. driver.initialize(rf, editor); PlayerProfileCtx ctx = rf.playerProfile(); ctx.persist().using(playerProfile).with(driver.getPaths()) .to(new Receiver<PlayerProfileProxy>(){ @Override public void onSuccess(PlayerProfileProxy profile) { editor.hide(); playerProfile = profile; viewDriver.display(playerProfile); } }); driver.edit(playerProfile, ctx); editor.centerAndShow(); Then in the save handler I just fire the context I get from the flush. While this approach works, it doesn't seem right. It would seem I should subscribe to the entitychanged event in the display view and update the entity and the view from there. Also this approach saves the complete entity, not just the changed bits, which will increase bandwidth usage. What I would think should happen, is when you flush the entity it should 'optimistically' update the rf managed version of the entity and fire the entity proxy changed event. Only reverting the entity if something went wrong in the save. The actual save should only send the changed bits. In this way there isn't a need to refetch the whole entity and send that complete data over the wire twice. Is there a better solution?

    Read the article

  • Reset SQL variable inside SELECT statement

    - by Jason McCreary
    I am trying to number some rows on a bridge table with a single UPDATE/SELECT statement using a counter variable @row. For example: UPDATE teamrank JOIN (SELECT @row := @row + 1 AS position, name FROM members) USING(teamID, memberID) SET rank = position Is something like this possible or do I need to create a cursor? If it helps, I am using MySQL 5.

    Read the article

  • A single button should be used in all the forms.

    - by mugamath
    i need to use a single button for all forms in a vb.net project. The single button should be called in the forms to perform operations. For eg., In a form i need to save, update the records. When i call the button, save and update buttons should be appeared at runtime using the single button. guide me....

    Read the article

  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

    Read the article

  • Java Flow Control Problem

    - by Kyle_Solo
    I am programming a simple 2d game engine. I've decided how I'd like the engine to function: it will be composed of objects containing "events" that my main game loop will trigger when appropriate. A little more about the structure: Every GameObject has an updateEvent method. objectList is a list of all the objects that will receive update events. Only objects on this list have their updateEvent method called by the game loop. I’m trying to implement this method in the GameObject class (This specification is what I’d like the method to achieve): /** * This method removes a GameObject from objectList. The GameObject * should immediately stop executing code, that is, absolutely no more * code inside update events will be executed for the removed game object. * If necessary, control should transfer to the game loop. * @param go The GameObject to be removed */ public void remove(GameObject go) So if an object tries to remove itself inside of an update event, control should transfer back to the game engine: public void updateEvent() { //object's update event remove(this); System.out.println("Should never reach here!"); } Here’s what I have so far. It works, but the more I read about using exceptions for flow control the less I like it, so I want to see if there are alternatives. Remove Method public void remove(GameObject go) { //add to removedList //flag as removed //throw an exception if removing self from inside an updateEvent } Game Loop for(GameObject go : objectList) { try { if (!go.removed) { go.updateEvent(); } else { //object is scheduled to be removed, do nothing } } catch(ObjectRemovedException e) { //control has been transferred back to the game loop //no need to do anything here } } // now remove the objects that are in removedList from objectList 2 questions: Am I correct in assuming that the only way to implement the stop-right-away part of the remove method as described above is by throwing a custom exception and catching it in the game loop? (I know, using exceptions for flow control is like goto, which is bad. I just can’t think of another way to do what I want!) For the removal from the list itself, it is possible for one object to remove one that is farther down on the list. Currently I’m checking a removed flag before executing any code, and at the end of each pass removing the objects to avoid concurrent modification. Is there a better, preferably instant/non-polling way to do this?

    Read the article

< Previous Page | 308 309 310 311 312 313 314 315 316 317 318 319  | Next Page >