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  • There is another way to load MSHTML documents without use Application.ProcessMessages?

    - by douglaslise
    There is another way to load MSHTML documents without use Application.ProcessMessages? To load a document into a IHTMLDocument I need to do this: while Doc.readyState <> 'complete' do Application.ProcessMessages; I want not to process all the message queue during the loading, because I would be changing my application flow, in other words, some messages that should be processed after the loading to be completed can be processed earlier, even before the loading end. There is a special message code that the IHTMLDocument expect to advance in the loading process? Or there is another way to load? Thanks.

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  • How can I get make JavaScript code execution to wait until an AJAX request with script is loaded and executed?

    - by Edward Tanguay
    In my application, I am using Ext.Ajax.request to load scripts which I execute with eval. The problem is that since it takes time for the AJAX request to complete, code that is executed afterward which needs variables which are in the script loaded in via AJAX. In this example, I show how this is the case. How can I change this code so that the execution of the JavaScript after the AJAX waits until the script in the AJAX call has been loaded and executed? testEvalIssue_script.htm: <script type="text/javascript"> console.log('2. inside the ajax-loaded script'); </script> main.htm: <html> <head> <script type="text/javascript" src="ext/adapter/ext/ext-base.js"></script> <script type="text/javascript" src="ext/ext-all-debug.js"></script> <script type="text/javascript"> function loadViewViaAjax(url) { Ext.Ajax.request({ url: url, success: function(objServerResponse) { var responseText = objServerResponse.responseText; var scripts, scriptsFinder=/<script[^>]*>([\s\S]+)<\/script>/gi; while(scripts=scriptsFinder.exec(responseText)) { eval.call(window,scripts[1]); } } }); } console.log('1. before loading ajax script'); loadViewViaAjax('testEvalIssue_script.htm'); console.log('3. after loading ajax script'); </script> </head> <body> </body> </html> output: 1. before loading ajax script 3. after loading ajax script 2. inside the ajax-loaded script How can I get the output to be in the correct order, like this: 1. before loading ajax script 2. inside the ajax-loaded script 3. after loading ajax script

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  • Windows CE 5.0 image building: Possible without Platform Builder?

    - by developer
    Is it possible to create Windows CE 5.0 images (ie: nk.bin) from VS2005/VS2008 without using Platform Builder? If so, how? Can a vendor BSP for WinCE 5 be loaded into VS2005/2008? Are there the parts to do this available for download from Microsoft (ie: the SDK), or must you buy the special bits (a la PB) from a "special distributor"? I know it is possible to build binaries (.dll, .exe) for WinCE 5.0 using VS, my question is about creating entire bootable CE 5.0 images for embedded platforms.

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  • There are another way to load MSHTML documents without use Application.ProcessMessages?

    - by douglaslise
    There are another way to load MSHTML documents without use Application.ProcessMessages? To load a document into a IHTMLDocument I need to do this: while Doc.readyState <> 'complete' do Application.ProcessMessages; I want not to process all the message queue during the loading, because I would be changing my application flow, in other words, some messages that should be processed after the loading to be completed can be processed earlier, even before the loading end. There is a special message code that the IHTMLDocument expect to advance in the loading process? Or there is another way to load? Thanks.

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  • Starting one BlackBerry screen from another.

    - by DanG
    I've recently run into a snag while putting on the finishing touches for my BlackBerry app. I'm building a login screen which, if the user is successful in logging in, goes to a data loading screen, and then to a home screen. From the home screen, you can use the app. Everything works great but one thing, I can't seamlessly move from the login screen to the loading screen, to the home screen. I can move from the login screen to the loading screen ok, because I'm doing that via a button click which is on the GUI thread, but then I have the login screen at the bottom of the stack and can't get it out using the dismiss method. Once in the loading screen, I can't push the home screen because I'm not doing it via the gui method, though I'm able to update the GUI via the following piece of code: private void checkData(){ Timer loadingTimer = new Timer(); TimerTask loadingTask = new TimerTask() { public void run() { // set the progress bar progressGaugeField.setValue(DataManager.getDataLoaded()); // for repainting the screen invalidate(); } }; loadingTimer.scheduleAtFixedRate(loadingTask, 500, 500); } Does anyone know how to solve my problem of moving seamlessly from the login screen to the loading screen to the home screen? Note: once I'm at the home screen I'd like to have it be the only screen on the stack. Thanks!

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  • Content-disposition:inline header won't show images inline?

    - by hamstar
    I'm trying to show an image inline on a page. It is being served by a codeigniter controller. class Asset extends MY_Controller { function index( $folder, $file ) { $asset = "assets/$folder/$file"; if ( !file_exists( $asset ) ) { show_404(); return; } switch ( $folder ) { case 'css': header('Content-type: text/css'); break; case 'js': header('Content-type: text/javascript'); break; case 'images': $ext = substr( $file, strrpos($file, '.') ); switch ( $ext ) { case 'jpg': $ext = 'jpeg'; break; case 'svg': $ext = 'svg+xml'; break; } header('Content-Disposition: inline'); header('Content-type: image/'.$ext); } readfile( $asset ); } } When I load a image in Chrome of FF its pops up the download window. I know when the browser can't display the content inline it will force a download anyway, but these are PNG and GIF images which display in the browser fine otherwise. In IE it doesn't force a download but it displays the image in ASCII. If I comment out the entire image case it FF and Chrome both display the ASCII but not the image. I thought setting the content type would allow FF and Chrome to show the actual image, and also allow the location to be used as an src. The javascript and css shows fine of course. Anyone got any ideas how I can make the images show properly? Thanks :)

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  • Saving data - does work on Simulator, not on Device

    - by Peter Hajas
    I use NSData to persist an image in my application. I save the image like so (in my App Delegate): - (void)applicationWillTerminate:(UIApplication *)application { NSLog(@"Saving data"); NSData *data = UIImagePNGRepresentation([[viewController.myViewController myImage]image]); //Write the file out! NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path_to_file = [documentsDirectory stringByAppendingString:@"lastimage.png"]; [data writeToFile:path_to_file atomically:YES]; NSLog(@"Data saved."); } and then I load it back like so (in my view controller, under viewDidLoad): NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path_to_file = [documentsDirectory stringByAppendingString:@"lastimage.png"]; if([[NSFileManager defaultManager] fileExistsAtPath:path_to_file]) { NSLog(@"Found saved file, loading in image"); NSData *data = [NSData dataWithContentsOfFile:path_to_file]; UIImage *temp = [[UIImage alloc] initWithData:data]; myViewController.myImage.image = temp; NSLog(@"Finished loading in image"); } This code works every time on the simulator, but on the device, it can never seem to load back in the image. I'm pretty sure that it saves out, but I have no view of the filesystem. Am I doing something weird? Does the simulator have a different way to access its directories than the device? Thanks!

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  • how to load an image to a grid using pygame, instead of just using a fill color?

    - by yao jiang
    I am trying to create a "map of a city" using pygame. I want to be able to put images of buildings in specific grid coords rather than just filling them in with a color. This is how I am creating this map grid: def clear(): for r in range(rows): for c in range(rows): if r%3 == 1 and c%3 == 1: color = brown; grid[r][c] = 1; else: color = white; grid[r][c] = 0; pygame.draw.rect(screen, color, [(margin+width)*c+margin, (margin+height)*r+margin, width, height]) pygame.display.flip(); Now how do I put images of buildings in those brown colored grids at those specific locations? I've tried some of the samples online but can't seem to get them to work. Any help is appreciated. If anyone have a good source for free sprites that I can use for pygame, please let me know. Thanks!

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  • What HTTP error code should I use for unauthorised access to a protected image?

    - by Bala Clark
    I am writing a web application that has secure images uploaded by users. These images are only available to the owner when logged in. I am wondering what the best HTTP error code to throw in the case of unauthorised access? Would a 404 not found, or a 403 unauthorised be better? I am leaning towards the 403, but would it be better to hide the fact that the resource exists to unauthorised users be better?

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  • AjaxStart issue

    - by Jerry
    Hi All I am trying to build a shopping website with ajax. When a user clicks the "add to cart" image. The little loading image will show next to the Add To Cart Image. The first click works fine and the image showed as I expected. However, the second and the following clicks appends more images on the first loading image(2nd:add two loading images, 3rd: add three images..6 total images after 3 clicks). I did use ajaxStop and remove the first image...Not sure what's going on...Could use a help. Thanks a lot. My javascript code // add to cart $(".addToCart").click(function(e){ $this=$(this); $tableId=$this.closest('table').attr('id'); $($this).prev().ajaxStart(function(){ $("<img class='loader' src='images/loader.gif'>").insertBefore($this); }); $($this).prev().ajaxStop(function(){ $($this).prev().remove(); }); HTML <table> <tr> <td width="146" align="right" valign="middle"> <br> <span id="wasPrice"><?php echo $productPriceWas; ?></span> <br> <?php echo "$".$productPrice;?><br>**//I want my image here**<a class="addToCart" href="javascript:void(0);"><img src="images/addToCart.gif" alt="add To Cart"/><a/> </td> </tr> </table>

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  • Ajax loader image: How to set a minimum duration during which the loader is shown?

    - by whamsicore
    I am using Jquery for Ajax functionality, and using a loader icon to indicate to the user that data is being retrieved. However, I want the user to see the loader icon for at least 1s, even if the data takes less than 1s to retrieve (if more than 1s is required, the loader icon should remain for the entire duration. Here is the code for the loader HTML <img id="loader" src="example.com/images/ loader.gif" style="vertical-align: middle; display: none" /> I am using the Jquery .Ajax function for my data processing.

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  • How do I use IImgCtx to get load an image with an alpha channel?

    - by fret
    I have some working code that uses IImgCtx to load images, but I can't work out how to get at the alpha channel. For images like .gif's and .png's there are transparent pixels, but using anything other than a 24-bit bitmap as a drawing surface doesn't work. For reference on the interface: http://www.codeproject.com/KB/graphics/JianImgCtxDecoder.aspx My code looks like this: IImgCtx *Ctx = 0; HRESULT hr = CoCreateInstance(CLSID_IImgCtx, NULL, CLSCTX_INPROC_SERVER, IID_IImgCtx, (LPVOID*)&Ctx); if (SUCCEEDED(hr)) { GVariant Fn = Name; hr = Ctx->Load(Fn.WStr(), 0); if (SUCCEEDED(hr)) { SIZE Size = { -1, -1 }; ULONG State = 0; while (true) { hr = Ctx->GetStateInfo(&State, &Size, false); if (SUCCEEDED(hr)) { if ((State & IMGLOAD_COMPLETE) || (State & IMGLOAD_STOPPED) || (State & IMGLOAD_ERROR)) { break; } else { LgiSleep(1); } } else break; } if (Size.cx > 0 && Size.cy > 0 && pDC.Reset(new GMemDC)) { if (pDC->Create(Size.cx, Size.cy, 32)) { HDC hDC = pDC->StartDC(); if (hDC) { RECT rc = { 0, 0, pDC->X(), pDC->Y() }; Ctx->Draw(hDC, &rc); pDC->EndDC(); } } else pDC.Reset(); } } Ctx->Release(); Where "StartDC" basically wraps CreateCompatibleDC(NULL) and "EndDC" wraps DeleteDC, with appropriate SelectObjects for the HBITMAPS etc. And pDC-Create(x, y, bit_depth) calls CreateDIBSection(...DIB_RGB_COLORS...). So it works if I create a 24 bits/pixel bitmap but has no alpha to speak of, and it leaves the 32 bits/pixel bitmap blank. Now this interface apparently is used by Internet Explorer to load images, and obviously THAT supports transparency, so I believe that it's possible to get some level of alpha out of the interface. The question is how? (I also have fall back code that will call libpng/libjpeg/my .gif loader etc)

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  • How to save iphone screen shot as jpeg image?

    - by Ali
    Hi I am working on an app where I need to save a part of iphone's screen shot as JPEG and then send this through email. The part of screen has some text labels, fields etc. Any ideas please on how can I save part of screen as JPEG (I am a newbie therefore any help/sample code is highly appreciated)

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  • What is the fastest way to scale and display an image in Python?

    - by Knut Eldhuset
    I am required to display a two dimensional numpy.array of int16 at 20fps or so. Using Matplotlib's imshow chokes on anything above 10fps. There obviously are some issues with scaling and interpolation. I should add that the dimensions of the array are not known, but will probably be around thirty by four hundred. These are data from a sensor that are supposed to have a real-time display, so the data has to be re-sampled on the fly.

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  • Jquery ajaxStart doesnt get triggered

    - by gnomixa
    This code $("#loading").ajaxStart(function() { alert("start"); $(this).show(); }); in my mark-up <div style="text-align:center;"><img id="loading" src="../images/common/loading.gif" alt="" /></div> Here is the full ajax request: $.ajax({ type: "POST", url: "http://localhost/WebServices/Service.asmx/GetResults", data: jsonText, contentType: "application/json; charset=utf-8", dataType: "json", success: function(response) { var results = (typeof response.d) == 'string' ? eval('(' + response.d + ')') : response.d; PopulateTree(results); }, error: function(xhr, status, error) { var msg = JSON.parse(xhr.responseText); alert(msg.Message); } }); $("#loading").ajaxStart(function() { alert("start"); $(this).show(); }); $("#loading").ajaxStop(function() { alert("stop"); $(this).hide(); $("#st-tree-container").show(); }); never fires alert "start" even though the gif is shown to rotate. AjaxStop gets triggered as expected. Any ideas why?

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  • jQyery bind on ajax load() event

    - by Andrei C
    Hi guys. I have a page which display multiple blocks with results details. Inside each block I have some tags with thichbox jQuery plugin attached( class="thichbox"). http://jquery.com/demo/thickbox/ here is an example of one kind of ampersant tag: <a class="thickbox" title="Please Sign In" href="userloginredir.php?height=220&width=350&deal=3"> Problem comes when I added a jQuery pagination to the page because of to many results displaying on the page. The div component with the results inside is updated through ajax load() event. Below is the pagination script. $(document).ready(function(){ //References var pages = $("#menu_deals li"); var loading = $("#loading_deals"); var content = $("#content_deals"); //show loading bar function showLoading(){ loading .css({visibility:"visible"}) .css({opacity:"1"}) .css({display:"block"}) ; } //hide loading bar function hideLoading(){ loading.fadeTo(1000, 0); }; //Manage click events pages.live('click',function(){ //show the loading bar showLoading(); //Highlight current page number pages.css({'background-color' : ''}); $(this).css({'background-color' : 'yellow'}); //Load content var pageNum = this.id; var targetUrl = "ajax_search_results.php?page=" + pageNum + "&" + $("#dealsForm").serialize() + " #content_d"; content.load(targetUrl, hideLoading); }); //default - 1st page $("#1").css({'background-color' : 'yellow'}); var targetUrl = "ajax_search_results.php?page=1&" + $("#dealsForm").serialize() + " #content_d"; showLoading(); content.load(targetUrl, hideLoading); }); When I added pagination(code above), the thickbox events are not recognized anymore and instead of poping out a window with the login form inside it opens the results in new page (is acting like clicking on a normal link) From my jQuery knowledge this means that the components are not defined in the DOM because the content is updated after document ready triggered. I'm trying to bind the load event with something like this: content.bind('load',???); But I don't know how to pass the load params, targetUrl and the callback function hideLoading, when binding the load event. Please help me out in this matter, already took me more time than possible allowed. Thank you!

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  • Help to resolve 'Out of memory' exception when calling DrawImage

    - by Jack Juiceson
    Hi guys, About one percent of our users experience sudden crash while using our application. The logs show below exception, the only thing in common that I've seen so far is that, they all have XP SP3. Thanks in advance Out of memory. at System.Drawing.Graphics.CheckErrorStatus(Int32 status) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttrs, DrawImageAbort callback, IntPtr callbackData) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr, DrawImageAbort callback) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr) at System.Windows.Forms.ControlPaint.DrawBackgroundImage(Graphics g, Image backgroundImage, Color backColor, ImageLayout backgroundImageLayout, Rectangle bounds, Rectangle clipRect, Point scrollOffset, RightToLeft rightToLeft) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle) at System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent) at System.Windows.Forms.ScrollableControl.OnPaintBackground(PaintEventArgs e) at System.Windows.Forms.Control.PaintTransparentBackground(PaintEventArgs e, Rectangle rectangle, Region transparentRegion) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle) at System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent) at System.Windows.Forms.ScrollableControl.OnPaintBackground(PaintEventArgs e) at System.Windows.Forms.Control.PaintTransparentBackground(PaintEventArgs e, Rectangle rectangle, Region transparentRegion) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle) at System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent) at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs) at System.Windows.Forms.Control.WmPaint(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Operation System Information ---------------------------- Name = Windows XP Edition = Home Service Pack = Service Pack 3 Version = 5.1.2600.196608 Bits = 32

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