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  • Why does my program not react to any arguments?

    - by Electric Coffee
    I have a simple test program in C++ that prints out attributes of a circle #include <iostream> #include <stdlib.h> #include "hidden_functions.h" // contains the Circle class using namespace std; void print_circle_attributes(float r) { Circle* c = new Circle(r); cout << "radius: " << c->get_radius() << endl; cout << "diameter: " << c->get_diameter() << endl; cout << "area: " << c->get_area() << endl; cout << "circumference: " << c->get_circumference() << endl; cout << endl; delete c; } int main(int argc, const char* argv[]) { float input = atof(argv[0]); print_circle_attributes(input); return 0; } when I run my program with the parameter 2.4 it outputs: radius: 0.0 diameter: 0.0 area: 0.0 circumference: 0.0 I've previously tested the program without the parameter, but simply using static values, and it ran just fine; so I know there's nothing wrong with the class I made... So what did I do wrong here? Note: the header is called hidden_functions.h because it served to test out how it would work if I had functions not declared in the header

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  • Assistance with CC Processing script

    - by JM4
    I am currently implementing a credit card processing script, most as provided by the merchant gateway. The code calls functions within a class and returns a string based on the response. The end php code I am using (details removed of course) with example information is: <?php $gw = new gwapi; $gw->setLogin("username", "password"); $gw->setBilling("John","Smith","Acme, Inc.","888","Suite 200", "Beverly Hills", "CA","77777","US","555-555-5555","555-555-5556","[email protected]", "www.example.com"); // "CA","90210","US","[email protected]"); $gw->setOrder("1234","Big Order",1, 2, "PO1234","65.192.14.10"); $r = $gw->doSale("1.00","4111111111111111","1010"); print $gw->responses['responsetext']; ?> where setlogin allows me to login, setbilling takes the sample consumer information, set order takes the order id and description, dosale takes the amount charged, cc number and exp date. when all the variables are sent validated then sent off for processing, a string is returned in the following format: response=1&responsetext=SUCCESS&authcode=123456&transactionid=23456&avsresponse=M&orderid=&type=sale&response_code=100 where: response = transaction approved or declined response text = textual response authcode = transaction authorization code transactionid = payment gateway tran id avsresponse = avs response code orderid = original order id passed in tran request response_code = numeric mapping of processor response I am trying to solve for the following: How do I take the data which is passed back and display it appropriately on the page - If the transaction failed or AVS code doesnt match my liking or something is wrong, an error is displayed to the consumer; if the transaction processed, they are taken to a completion page and the transaction id is sent in SESSION as output to the consumer If the response_code value matches a table of values, certain actions are taken, i.e. if code =100, take to success page, if code = 300 print specific error on original page to customer, etc.

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  • Python : How do you find the CPU consumption for a piece of code?

    - by Yugal Jindle
    Background: I have a django application, it works and responds pretty well on low load, but on high load like 100 users/sec, it consumes 100% CPU and then due to lack of CPU slows down. Problem : Profiling the application gives me time taken by functions. This time increases on high load. Time consumed may be due to complex calculation or for waiting for CPU. so, how to find the CPU cycles consumed by a piece of code ? Since, reducing the CPU consumption will increase the response time. I might have written extremely efficient code and need to add more CPU power OR I might have some stupid code taking the CPU and causing the slow down ? Any help is appreciated ! Update: I am using Jmeter to profile my webapp, it gives me a throughput of 2 requests/sec. [ 100 users] I get a average time of 36 seconds on 100 request vs 1.25 sec time on 1 request. More Info Configuration Nginx + Uwsgi with 4 workers No database used, using a responses from a REST API On 1st hit the response of REST API gets cached, therefore doesn't makes a difference. Using ujson for json parsing. Curious to Know: Python-Django is used by so many orgs for so many big sites, then there must be some high end Debug / Memory-CPU analysis tools. All those I found were casual snippets of code that perform profiling.

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  • Prototype or jQuery for DOM manipulation (client-side dynamic content)

    - by luiggitama
    I need to know which of these two JavaScript frameworks is better for client-side dynamic content modification for known DOM elements (by id), in terms of performance, memory usage, etc.: Prototype's $('id').update(content) jQuery's jQuery('#id').html(content) BTW, both libraries coexist with no conflict in my app, because I'm using RichFaces for JSF development, that's why I can use "jQuery" instead of "$". I have at least 20 updatable areas in my page, and for each one I prepare content (tables, option lists, etc.), based on some user-defined client-side criteria filtering or some AJAX event, etc., like this: var html = []; int idx = 0; ... html[idx++] = '<tr><td class="cell"><span class="link" title="View" onclick="myFunction('; html[idx++] = param; html[idx++] = ')"></span>'; html[idx++] = someText; html[idx++] = '</td></tr>'; ... So here comes the question, which is better to use: // Prototype's $('myId').update(html.join('')); // or jQuery's jQuery('#myId').html(html.join('')); Other needed functions are hide() and show(), which are present in both frameworks. Which is better? Also I'm needing to enable/disable form controls, and to read/set their values. Note that I know my updatable area's id (I don't need CSS selectors at this point). And I must tell that I'm saving these queried objects in some data structure for later use, so they are requested just once when the page is rendered, like this: MyData = {div1:jQuery('#id1'), div2:$('id2'), ...}; ... div1.update('content 1'); div2.html('content 2'); So, which is the best practice?

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  • Iterate over defined elements of a JS array

    - by sibidiba
    I'm using a JS array to Map IDs to actual elements, i.e. a key-value store. I would like to iterate over all elements. I tried several methods, but all have its caveats: for (var item in map) {...} Does iterates over all properties of the array, therefore it will include also functions and extensions to Array.prototype. For example someone dropping in the Prototype library in the future will brake existing code. var length = map.lenth; for (var i = 0; i < length; i++) { var item = map[i]; ... } does work but just like $.each(map, function(index, item) {...}); They iterate over the whole range of indexes 0..max(id) which has horrible drawbacks: var x = []; x[1]=1; x[10]=10; $.each(x, function(i,v) {console.log(i+": "+v);}); 0: undefined 1: 1 2: undefined 3: undefined 4: undefined 5: undefined 6: undefined 7: undefined 8: undefined 9: undefined 10: 10 Of course my IDs wont resemble a continuous sequence either. Moreover there can be huge gaps between them so skipping undefined in the latter case is unacceptable for performance reasons. How is it possible to safely iterate over only the defined elements of an array (in a way that works in all browsers and IE)?

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  • XSLT; parse escaped text to a node-set and extract subelements

    - by Tom W
    Hello SO; I've been fighting with this problem all day and am just about at my wit's end. I have an XML file in which certain portions of data are stored as escaped text but are themselves well-formed XML. I want to convert the whole hierarchy in this text node to a node-set and extract the data therein. No combination of variables and functions I can think of works. The way I'd expect it to work would be: <xsl:variable name="a" select="InnerXML"> <xsl:for-each select="exsl:node-set($a)/*"> 'do something </xsl:for-each> The input element InnerXML contains text of the form <root><element a>text</element a><element b><element c/><element d>text</element d></element b></root> but that doesn't really matter. I just want to navigate the xml like a normal node-set. Where am I going wrong?

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  • How costly performance-wise are these actions in iPhone objective-C?

    - by Alex Gosselin
    This is really a few questions in one, I'm wondering what the performance cost is for these things, as I haven't really been following a best practice of any sort for these. The answers may also be useful to other readers, if somebody knows these. (1) If I need the core data managed object context, is it bad to use #import "myAppDelegate.h" //farther down in the code: NSManagedObjectContext *context = [(myAppDelegate.h*)[[UIApplication sharedApplication] delegate] managedObjectContext]; as opposed to leaving the warning you get if you don't cast the delegate? (2) What is the cheapest way to hard-code a string? I have been using return @"myString"; on occasion in some functions where I need to pass it to a variety of places, is it better to do it this way: static NSString *str = @"myString"; return str; (3) How costly is it to subclass an object i wrote vs. making a new one, in general? (4) When I am using core data and navigating through a hierarchy of some sort, is it necessary to turn things back into faults somehow after I read some info from them? or is this done automatically? Thanks for any help.

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  • Single-entry implementation gone wrong

    - by user745434
    I'm doing my first single-entry site and based on the result, I can't see the benefit. I've implemented the following: .htaccess redirects all requests to index.php at the root Url is parsed and each /segment/ is stored as an element in an array First segment indicates which folder to include (e.g. "users" » "/pages/users/index.php"). index.php file of each folder parses the remaining elements in the segments array until array is empty. content.php file of each folder is included if there are no more elements in the segments array, indicating that the destination file is reached Sample File structure ( folders in [] ): [root] index.php [pages] [users] index.php content.php [profile] index.php content.php [edit] index.php content.php [other-page] index.php content.php Request: http://mysite.com/users/profile/ .htaccess redirects request to http://mysite.com/index.php URL is parsed and segments array contains: [1] users, [2] profile index.php maps [1] to "pages/users/index.php", so includes that file pages/users/index.php maps [2] to pages/users/profile/index.php, so includes that file Since no other elements in the segments array, the contents.php file in the current folder (pages/users/profile) is included. I'm not really seeing the benefit of doing this over having functions that include components of the site (e.g. include_header(), include_footer(), etc.), so I conclude that I'm doing something terribly wrong. I'm just not sure what it is.

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  • Refactoring huge if ( ... instanceof ...)

    - by Chris
    I'm currently trying to refactor a part of a project that looks like this: Many classes B extends A; C extends A; D extends C; E extends B; F extends A; ... And somewhere in the code: if (x instanceof B){ B n = (B) x; ... }else if (x instanceof C){ C n = (C) x; ... }else if (x instanceof D){ D n = (D) x; ... }else if (x instanceof E){ E n = (E) x; ... }else if (x instanceof G){ G n = (G) x; ... }... Above if-construct currently sits in a function with a CC of 19. Now my question is: Can I split this if-construct up in mutliple functions and let Java's OO do the magic? Or are there any catches I have to look out for? My idea: private void oopMagic(C obj){ ... Do the stuff from the if(x instanceof C) here} private void oopMagic(D obj){ ... Do the stuff from the if(x instanceof D) here} private void oopMagic(E obj){ ... Do the stuff from the if(x instanceof E) here} .... and instead of the huge if: oopMagic(x);

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  • __declspec(dllimport) causes compiler crash on MSVC 2010

    - by Zero
    In a *.cpp file, trying to use a third party lib: #define DLL_IMPORT #include <thirdParty.h> // Third party header has code like: // #ifdef DLL_IMPORT // #define DLL_DECL __declspec(dllimport) // fatal error C1001: An internal error has occurred in the compiler. Alternative: #define NO_DLL #include <thirdParty.h> // Third party header has code like: // #elif defined(NO_DLL) // #define DLL_DECL // Compiles fine, but linker errors as can't find DLL functions // I can reproduce results by remove macros and #define all together and manually editing the third party files to have __declspec(dllimport) or not Has anyone come across anything similar, or can hint at the cause? (which is created using CMake). Above is actual example of 2 line *.cpp that crashes so it's narrowed down to something in the #include. The following also work fine: Compile the examples provided by the third party (they provide a *.sln) that use dllimport/export so it doesn't appear to be the fault of the library Compile the third party lib as part of the production project (so dllexport works fine) I've trawled the project settings pages of the two projects to try and spot differences, but have come up blank. Of course, it's possible I'm missing something as those settings pages are not the easiest to navigate. I'll get access to VS2008 in a day or so, so can compare with that. The third party library is MySql++.

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  • Binding Events rather than using onclick

    - by Abs
    Hello all, I have been told its better to bind events to elements rather than having onclicks with functions everywhere. I agree with this as it devolves more from the HTML which means cleaner and easier to debug code. But I am having trouble doing this! I loop through some data with PHP (see below) and I currently use onclick to call a function. How can I bind this onclick event to many elements using JQuery. <?php foreach($main_tags as $key=>$value){ ?> <li> <a id="<?php echo $key; ?>" href="#" onclick="tag_search('<?php echo $key; ?>'); return false;"> <?php echo $key; ?> <span class="num-active"> <?php echo $value; ?> </span> </a> </li> <?php } ?> Thanks all for any help

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  • Receiving "expected expression before" Error When Using A Struct

    - by Zach Dziura
    I'm in the process of creating a simple 2D game engine in C with a group of friends at school. I'd like to write this engine in an Object-Oriented way, using structs as classes, function pointers as methods, etc. To emulate standard OOP syntax, I created a create() function which allocates space in memory for the object. I'm in the process of testing it out, and I'm receiving an error. Here is my code for two files that I'm using to test: test.c: #include <stdio.h> int main() { typedef struct { int i; } Class; Class *test = (Class*) create(Class); test->i = 1; printf("The value of \"test\" is: %i\n", test->i); return 0; } utils.c: #include <stdio.h> #include <stdlib.h> #include "utils.h" void* create(const void* class) { void *obj = (void*) malloc(sizeof(class)); if (obj == 0) { printf("Error allocating memory.\n"); return (int*) -1; } else { return obj; } } void destroy(void* object) { free(object); } The utils.h file simply holds prototypes for the create() and destroy() functions. When I execute gcc test.c utils.c -o test, I'm receiving this error message: test.c: In function 'main': test.c:10:32: error: expected expression before 'Class' I know it has something to do with my typedef at the beginning, and how I'm probably not using proper syntax. But I have no idea what that proper syntax is. Can anyone help?

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  • Memory fragmentation @ boost::asio ?

    - by Poni
    I'm pretty much stuck with a question I never got an answer for, a question which addresses an extremely important issue; memory fragmentation at boost::asio. Found nothing at the documentation nor here at SO. The functions at boost::asio, for example async_write() & async_read_some() always allocate something. (in my case it's 144 & 96 bytes respectively, in VC9 Debug build). How do I know about it? I connect a client to the "echo server" example provided with this library. I put a breakpoint at "new.cpp" at the code of "operator new(size_t size)". Then I send "123". Breakpoint is hit! Now using the stack trace I can clearly see that the root to the "new" call is coming from the async_write() & async_read_some() calls I make in the function handlers. So memory fragmentation will come sooner or later, thus I can't use ASIO, and I wish I could! Any idea? Any helpful code example?

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  • How To: Custom HTML / CSS Text Button for "Facebook like" & "Twitter Follow"

    - by 1Line
    So i have had a little hunt online about creating custom Facebook like buttons and custom twitter follow button but not really found a solution so thought i would ask here and see if anyone knows of a solution for this (currently i have coded some jQuery to get Facebook and Twitter counts using JSON which works but want some custom buttons as per below) I have the count working all ok, just need to tackle the like and follow buttons - it is done in jquery at the moment so would like to continue to use that if this has to be done via that. at the moment i use the API for each to get the count, if i can integrate into the current js i have to get the calls / functions i require would be good: // grab from facebook var facebook = $.getJSON('https://graph.facebook.com/'+f_page+'?callback=?', function(data) { fb_count = data['likes'].toString(); fb_count_gt = data['likes'].toString(); fb_count = add_commas(fb_count); $('#fb_count').html(fb_count); }); // grab from twitter var twitter = $.getJSON("https://twitter.com/users/"+t_page+".json?callback=?",function(data) { twit_count = data['followers_count'].toString(); twit_count_gt = data['followers_count'].toString(); twit_count = add_commas(twit_count); $('#twitter_count').html(twit_count); }); Thanks in advance!

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  • How can I call a function in a parent movieclip from an externally-loaded child?

    - by Doug Wolfgram
    I have a swf file that is my 'shell' program that contains many functions. This shell program loads child movies. In the root timeline of the child movie, I have the following code: function putresponse(q,r) { trace (r); _root.debug(r); } _root.debug("foo"); Debug is a function that writes some text to the screen. When I run this locally, the putresponse function gets called and the trace happens. When I run it remotely (inside the shell) the first debug happens immediately on load (as you'd expect) but then later when putresponse is called, the debug(r) is not executed. The external clip is at the same url as the shell so I don't think it is a security issue. Also, as I said, the debug("foo") works fine. This one really has me perplexed. Can anyone shed some light as to why I can't call the debug from _root when called from a function rather than on the first-level timeline? EDIT: The call to putresponse is coming form two layers deep in local (within the child MC) MCs. The actual call is: _parent._parent.putrepsonse(q,r);

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  • Eval string for wordpress "in_category" workaround outside the loop

    - by fimbim
    In Wordpress you can´t use "in_category" outside the loop, so I created a function that gives me all the categories my article is in and create a "is_category" if statement out of it. I put my function in my "functions.php": function inCatAlt($catID){ $allCats = get_categories('child_of='.$catID); $childCats = 'is_category('.$catID.') '; foreach($allCats as $childCat){ $childCats.= 'or is_category('.$childCat->cat_ID.') '; }; $allchildCats = trim(trim($childCats, 'or ')); return $allchildCats; } and call this in my sidebar, single and so on: echo inCatAlt(13); which gives me this as a string back: "is_category(13) or is_category(16) or is_category(15)" This is exactly what I needed, but now I want to evaluate the string to use it in a if function like this: if(eval(inCatAlt(13))){ do something } But it doesn´t work. Do I evaluate it wrong or what is the problem? If I copy paste the output into the if function it works fine… Thanks in advanced guys. Is my first time asking something here. I´m curious :)

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  • Calling function and running it

    - by devs
    I am quite new to objects and OOP. I really don't know how to explain it well but I'll try. So I am trying to read though JSON with JS, the JSON is passed from PHP. This would be easy if all of the information was on the same html page, but I' am trying something that I am new too. So let me show my code... First is the JS which is in app.js var Donors = function(){ var api = this.list; $(document).ready(function(){ $.getJSON(api, function(){ var donorObj = api.payload; $.each(donorObj, function(i, donor){ //console.log(donor.ign); }); }); }); } What I want this part to do is read from the JSON I'm giving it and console.log each name (or donor.ign) when the document is ready. On the html page, or header.php <script> $(function(){ var list = <?php cbProxy(); ?>; var Dons = new Donors(); Dons.list = list; }); </script> the data that's in list is the below JSON. You already know what the rest does, it just passes the JSON to the Donors() function. JSON example: { "code": 0, "payload": [ { "time": 1349661897, "packages": [ "49381" ], "ign": "Notch", "price": "15.99", "currency": "USD" } I'm use to just making functions and calling it on the same page or file and this is my first doing this kind of function. How can I get the function to run with the data I sent it so it console.log() each name.

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  • localhost yes but phpmyadmin blank

    - by Giskin Leow
    WAMP people having problem with both localhost and phpmyadmin loads blank which usually the port problem. Mine is only phpmyadmin blank. sqlbuddy and phpinfo no problem. tried uninstall reinstalled wamp. tried xampp, same problem, all works well, not phpmyadmin. mysql log: 120905 8:03:08 [Note] Plugin 'FEDERATED' is disabled. 120905 8:03:08 InnoDB: The InnoDB memory heap is disabled 120905 8:03:08 InnoDB: Mutexes and rw_locks use Windows interlocked functions 120905 8:03:08 InnoDB: Compressed tables use zlib 1.2.3 120905 8:03:09 InnoDB: Initializing buffer pool, size = 128.0M 120905 8:03:09 InnoDB: Completed initialization of buffer pool 120905 8:03:09 InnoDB: highest supported file format is Barracuda. 120905 8:03:09 InnoDB: Waiting for the background threads to start 120905 8:03:10 InnoDB: 1.1.8 started; log sequence number 1595675 120905 8:03:11 [Note] Server hostname (bind-address): '(null)'; port: 3306 120905 8:03:11 [Note] - '(null)' resolves to '::'; 120905 8:03:11 [Note] - '(null)' resolves to '0.0.0.0'; 120905 8:03:11 [Note] Server socket created on IP: '0.0.0.0'. 120905 8:03:13 [Note] Event Scheduler: Loaded 0 events 120905 8:03:13 [Note] wampmysqld: ready for connections. apache log [Wed Sep 05 08:03:09 2012] [notice] Apache/2.2.22 (Win32) PHP/5.4.3 configured -- resuming normal operations [Wed Sep 05 08:03:09 2012] [notice] Server built: May 13 2012 13:32:42 [Wed Sep 05 08:03:09 2012] [notice] Parent: Created child process 3812 [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Child process is running [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Acquired the start mutex. [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Starting 64 worker threads. [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Starting thread to listen on port 80. [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Starting thread to listen on port 80. [Wed Sep 05 08:04:14 2012] [error] [client 127.0.0.1] File does not exist: C:/wamp/www/favicon.ico [Wed Sep 05 08:09:50 2012] [error] [client 127.0.0.1] File does not exist: C:/wamp/www/favicon.ico [Wed Sep 05 08:41:03 2012] [error] [client 127.0.0.1] File does not exist: C:/wamp/www/phpMyAdmin

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  • Problems Expanding an Array in C++

    - by dxq
    I'm writing a simulation for class, and part of it involves the reproduction of organisms. My organisms are kept in an array, and I need to increase the size of the array when they reproduce. Because I have multiple classes for multiple organisms, I used a template: template <class orgType> void expandarray(orgType* oldarray, int& numitems, int reproductioncount) { orgType *newarray = new orgType[numitems+reproductioncount]; for (int i=0; i<numitems; i++) { newarray[i] = oldarray[i]; } numitems += reproductioncount; delete[] oldarray; oldarray = newarray; newarray = NULL; } However, this template seems to be somehow corrupting my data. I can run the program fine without reproduction (commenting out the calls to expandarray), but calling this function causes my program to crash. The program does not crash DURING the expandarray function, but crashes on access violation later on. I've written functions to expand an array hundreds of times, and I have no idea what I screwed up this time. Is there something blatantly wrong in my function? Does it look right to you? EDIT: Thanks for everyone's help. I can't believe I missed something so obvious. In response to using std::vector: we haven't discussed it in class yet, and as silly as it seems, I need to write code using the methods we've been taught.

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  • header location won't work in php

    - by Jayden Kelly
    I am making a login page for my website but the header location won't work. here is the code of login.php: <?php include ( './includes/header.php' ); if (isset($_POST['submit'])) { $username = $_POST['username']; $password = $_POST['password']; $check_username = mysql_query("SELECT username FROM users WHERE username='$username'"); $numrows = mysql_num_rows($check_username); if ($numrows != 1) { echo 'That User doesn\'t exist.'; } else { $check_password = mysql_query("SELECT password FROM users WHERE password='$password' && username='$username'"); while ($row = mysql_fetch_assoc($check_password)) { $password_db = $row['password']; if ($password_db == $password) { $_SESSION['username'] = $username; header("Location: members.php"); } } } } ?> <h2>Login to Your Account</h2> <form action='login.php' method='POST'> <input type='text' name='username' value='Username ...' onclick='value=""'/><p /> <input type='password' name='password' value='Password ...' onclick='value=""'/><p /> <input type='submit' name='submit' value='Login to my Account' /> </form> I would really appreciate it if someone could help me, thanks. P.S. If you need the php part of the header file it is here: <?php session_start(); include ( './includes/functions.php' ); include ( './includes/connect_to_mysql.php' ); ?>

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  • Skip subdirectory in python import

    - by jstaab
    Ok, so I'm trying to change this: app/ - lib.py - models.py - blah.py Into this: app/ - __init__.py - lib.py - models/ - __init__.py - user.py - account.py - banana.py - blah.py And still be able to import my models using from app.models import User rather than having to change it to from app.models.user import User all over the place. Basically, I want everything to treat the package as a single module, but be able to navigate the code in separate files for development ease. The reason I can't do something like add for file in __all__: from file import * into init.py is I have circular references between the model files. A fix I don't want is to import those models from within the functions that use them. But that's super ugly. Let me give you an example: user.py ... from app.models import Banana ... banana.py ... from app.models import User ... I wrote a quick pre-processing script that grabs all the files, re-writes them to put imports at the top, and puts it into models.py, but that's hardly an improvement, since now my stack traces don't show the line number I actually need to change. Any ideas? I always though init was probably magical but now that I dig into it, I can't find anything that lets me provide myself this really simple convenience.

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  • The most efficient way to calculate an integral in a dataset range

    - by Annalisa
    I have an array of 10 rows by 20 columns. Each columns corresponds to a data set that cannot be fitted with any sort of continuous mathematical function (it's a series of numbers derived experimentally). I would like to calculate the integral of each column between row 4 and row 8, then store the obtained result in a new array (20 rows x 1 column). I have tried using different scipy.integrate modules (e.g. quad, trpz,...). The problem is that, from what I understand, scipy.integrate must be applied to functions, and I am not sure how to convert each column of my initial array into a function. As an alternative, I thought of calculating the average of each column between row 4 and row 8, then multiply this number by 4 (i.e. 8-4=4, the x-interval) and then store this into my final 20x1 array. The problem is...ehm...that I don't know how to calculate the average over a given range. The question I am asking are: Which method is more efficient/straightforward? Can integrals be calculated over a data set like the one that I have described? How do I calculate the average over a range of rows?

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  • Vectors or Java arrays for Tetris?

    - by StackedCrooked
    I'm trying to create a Tetris-like game with Clojure and I'm having some trouble deciding the data structure for the playing field. I want to define the playing field as a mutable grid. The individual blocks are also grids, but don't need to be mutable. My first attempt was to define a grid as a vector of vectors. For example an S-block looks like this: :s-block { :grids [ [ [ 0 1 1 ] [ 1 1 0 ] ] [ [ 1 0 ] [ 1 1 ] [ 0 1 ] ] ] } But that turns out to be rather tricky for simple things like iterating and painting (see the code below). For making the grid mutable my initial idea was to make each row a reference. But then I couldn't really figure out how to change the value of a specific cell in a row. One option would have been to create each individual cell a ref instead of each row. But that feels like an unclean approach. I'm considering using Java arrays now. Clojure's aget and aset functions will probably turn out to be much simpler. However before digging myself in a deeper mess I want to ask ideas/insights. How would you recommend implementing a mutable 2d grid? Feel free to share alternative approaches as well. Source code current state: Tetris.clj (rev452)

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  • Problem with inherited classes in C#

    - by Unniloct
    I have a class called "Entity," with two child classes: "Creature" and "Item." (I'm making a game.) Creature has two functions called "Attack," one for attacking Creatures, and one for attacking Items. So far, everything works well. Now I'm working on the shooting bit, so I have a function called SelectTarget(). It takes all of the Entities (both Creatures and Items) in the player's view that the player can shoot and lets the player choose one. So here lies the problem: SelectTarget() returns an Entity, but I need some code to figure out whether that Entity is a Creature or an Item, and process it appropriately. Since this question looks kind of empty without any code, and I'm not 100% sure my explanation is good enough, here's where I'm at: if (Input.Check(Key.Fire)) { Entity target = Game.State.SelectTarget.Run(); this.Draw(); if (target != null) { //Player.Attack(target); // This won't work, because I have: // Player.Attack((Creature)Target) // Player.Attack((Item)Target) // but nothing for Entity, the parent class to Creature and Item. return true; } } (If the way the game is laid out seems weird, it's a roguelike.)

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  • C++: Conceptual problem in designing an intepreter

    - by sub
    I'm programming an interpreter for an experimental programming language (educational, fun,...) So far, everything went well (Tokenizer & Parser), but I'm getting a huge problem with some of the data structures in the part that actually runs the tokenized and parsed code. My programming language basically has only two types, int and string, and they are represented as C++ strings (std class) and ints Here is a short version of the data structure that I use to pass values around: enum DataType { Null, Int, String } class Symbol { public: string identifier; DataType type; string stringValue; int intValue; } I can't use union because string doesn't allow me to. This structure above is beginning to give me a headache. I have to scatter code like this everywhere in order to make it work, it is beginning to grow unmaintainable: if( mySymbol.type == Int ) { mySymbol.intValue = 1234; } else { mySymbol.stringValue = "abcde"; } I use the Symbol data structure for variables, return values for functions and general representation of values in the programming language. Is there any better way to solve this? I hope so!

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