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  • Hiding What Site You're On (Branding Issues)

    - by John
    Here's the scenario: I have a private site that, once logged on, will display different information depending on the attributes of your account: the pages are branded differently based upon what company you are associated with. The problem is the companies linking to this site want everything to be displayed as their own brand, and do not want to see my brand anywhere, especially in the URL (i.e. from www.theirbrand.com they do not want to have links to www.mybrand.com). Is there an elegant solution to this? Is the best option to add a page on www.theirbrand.com that contains an iframe with a source of www.mybrand.com (I'm not sure if that would interfere with back/forward navigation, etc), or is there a better way?

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  • When to give in and start The Big Rewrite?

    - by John Cromartie
    I've had my share of projects where the first thing I think is "let's just rewrite it in ." Everybody feels the urge at some point. In fact, I think I've had the urge to rewrite pretty much every project I've ever been on. However, it is accepted wisdom that a total rewrite is generally a bad idea. The question is: when do you look at a project and say: "OK, it's time to start over." What sort of metrics or examples can you cite of where a rewrite was truly necessary? How bad does the code have to be? How old can a project get before there too much invested?

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  • Include a repetitive chunk of html with PHP?

    - by user146780
    I basically have a div on my Web Site that always has the same stuff. However, this div is not present on all pages which is why I won't use the dynamic web template. I was wondering if it was possible for PHP to get the code from a document on the server and put in into the div? Ex: div id="section... then my text file contains (p) hello (p) basically I want PHP to put it into the div when the user sees it. If theres a smarter way of acheiving this I'd be open to it aswell. Thanks

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  • database design help for game / user levels / progress

    - by sprugman
    Sorry this got long and all prose-y. I'm creating my first truly gamified web app and could use some help thinking about how to structure the data. The Set-up Users need to accomplish tasks in each of several categories before they can move up a level. I've got my Users, Tasks, and Categories tables, and a UserTasks table which joins the three. ("User 3 has added Task 42 in Category 8. Now they've completed it.") That's all fine and working wonderfully. The Challenge I'm not sure of the best way to track the progress in the individual categories toward each level. The "business" rules are: You have to achieve a certain number of points in each category to move up. If you get the number of points needed in Cat 8, but still have other work to do to complete the level, any new Cat 8 points count toward your overall score, but don't "roll over" into the next level. The number of Categories is small (five currently) and unlikely to change often, but by no means absolutely fixed. The number of points needed to level-up will vary per level, probably by a formula, or perhaps a lookup table. So the challenge is to track each user's progress toward the next level in each category. I've thought of a few potential approaches: Possible Solutions Add a column to the users table for each category and reset them all to zero each time a user levels-up. Have a separate UserProgress table with a row for each category for each user and the number of points they have. (Basically a Many-to-Many version of #1.) Add a userLevel column to the UserTasks table and use that to derive their progress with some kind of SUM statement. Their current level will be a simple int in the User table. Pros & Cons (1) seems like by far the most straightforward, but it's also the least flexible. Perhaps I could use a naming convention based on the category ids to help overcome some of that. (With code like "select cats; for each cat, get the value from Users.progress_{cat.id}.") It's also the one where I lose the most data -- I won't know which points counted toward leveling up. I don't have a need in mind for that, so maybe I don't care about that. (2) seems complicated: every time I add or subtract a user or a category, I have to maintain the other table. I foresee synchronization challenges. (3) Is somewhere in between -- cleaner than #2, but less intuitive than #1. In order to find out where a user is, I'd have mildly complex SQL like: SELECT categoryId, SUM(points) from UserTasks WHERE userId={user.id} & countsTowardLevel={user.level} groupBy categoryId Hmm... that doesn't seem so bad. I think I'm talking myself into #3 here, but would love any input, advice or other ideas.

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  • Managing code transitions between developers

    - by gAMBOOKa
    What are your best practices for making sure newly hired developers quickly get up to speed with the code? And ensuring developers moving on don't set back ongoing releases. Some ideas to get started: Documentation Use well established frameworks Training / encourage mentoring Notice period in contract

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  • How to implement Pentago AI algorithm

    - by itsho
    Hi, i'm trying to develop Pentago-game in c#. right now i'm having 2 players mode which working just fine. the problem is, that i want One player mode (against computer), but unfortunately, all implements of minimax / negamax are for one step calculated. butin Pentago, every player need to do two things (place marble, and rotate one of the inner-boards) I didn't figure out how to implement both rotate part & placing the marble, and i would love someone to guide me with this. if you're not familiar with the game, here's a link to the game. if anyone want's, i can upload my code somewhere if that's relevant. thank you very much in advance

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  • IE8 disappearing image bug

    - by Joe Fletcher
    In IE8 (& maybe others), when I leave my page to go to another tab in IE and then come back to my page's tab, each time the cursor runs over an image it disappears until I refresh the page. I've heard of disappearing image bugs, but I couldn't find anything on this particular case, especially given this isn't a weird pre-IE8 bug. I am using a lightbox, so possibly something to do with javascript? http://dev.bwmsnow.co.nz/snowboarding

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  • PHP: Remove the first and last item of the array

    - by phpBOY
    Hi, Suppose I have this array: $array = array('10', '20', '30.30', '40', '50'); Questions What is the fastest/easiest way to remove the first item from the above array? What is the fastest/easiest way to remove the last item from the above array? So the resulting array contains only these values: '20' '30.30' '40'

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  • Retrieving an element by array index in jQuery vs the each() function.

    - by Alex Ciminian
    I was writing a "pluginable" function when I noticed the following behavior (tested in FF 3.5.9 with Firebug 1.5.3). $.fn.computerMove = function () { var board = $(this); var emptySquares = board.find('div.clickable'); var randPosition = Math.floor(Math.random() * emptySquares.length); emptySquares.each(function (index) { if (index === randPosition) { // logs a jQuery object console.log($(this)); } }); target = emptySquares[randPosition]; // logs a non-jQuery object console.log(target); // throws error: attr() not a function for target board.placeMark({'position' : target.attr('id')}); } I noticed the problem when the script threw an error at target.attr('id') (attr not a function). When I checked the log, I noticed that the output (in Firebug) for target was: <div style="width: 97px; height: 97px;" class="square clickable" id="8"></div> If I output $(target), or $(this) from the each() function, I get a nice jQuery object: [ div#8.square ] Now here comes my question: why does this happen, considering that find() seems to return an array of jQuery objects? Why do I have to do $() to target all over again? [div#0.square, div#1.square, div#2.square, div#3.square, div#4.square, div#5.square, div#6.square, div#7.square, div#8.square] Just a curiosity :).

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  • One application instance for two domain name

    - by dervlap
    Hello, I have two web applications in ASP.NET which are quite the same (same business logic, same DAL, same DB scheme but different instance). The only thing that I need to change is the design (logo, color,...) and the text (global and local resource) to adress two separate business sector. We cannot "subdomain" the application because we need the two app "seems to be" independant. Is it a good idea to run only one instance for the 2 web applications. For example : I will have 2 hostnames : mycompagny.com and mycompagny2.com and I will put an HTTP Module which will set a string which will be propagated in my application like 'company' and 'company2'. I will instanciate the dal only once but the connection string will change depending on the string 'company' or 'company2'. Any pros and cons ? Any other alternatives ?

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  • As a Web Developer, how complicated is your average job compared to this?

    - by Daniel S
    I'm 16 years old, and I've recently started to do freelance jobs. I've been playing with PHP since I was 12 and think that I can code reasonably well. So far, I've created a library for fetching info from LinkedIn profiles and some WordPress plugins. However, right now this client wants me to convert an HTML template into a WordPress theme for use as a website. I feel this is a tad easy. As professional web programmers, are most assignments harder than this?

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  • where can i ask questions where my post will not be deleted

    - by user287745
    http://stackoverflow.com/questions/3028161/project-help-needed-some-basic-concepts-great-confusion-because-of-lack-of-prope where can i ask questions where my post will not be deleted because of "it difficult to say what is being asked" i mean general waste area covering questions like the one i asked in.... and please gve links to help forums where there are experts like you before closing this question thank you

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  • XNA: What is the point of Unload()?

    - by Rosarch
    XNA games have an Unload() method, where content is supposed to be unloaded. But what is the point of this? If all the content is being unloaded, then the game must be exiting, in which case everything would be garbage collected anyway, right?

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