Search Results

Search found 260258 results on 10411 pages for 'stack size'.

Page 315/10411 | < Previous Page | 311 312 313 314 315 316 317 318 319 320 321 322  | Next Page >

  • My Ruby Code: How can I improve? (Java to Ruby guy)

    - by steve
    Greetings, I get the feeling that I'm using ruby in an ugly way and possibly missing out on tonnes of useful features. I was wondering if anyone could point out a cleaner better way to write my code which is pasted here. The code itself simply scrapes some data from yelp and processes it into a json format. The reason I'm not using hash.to_json is because it throws some sort of stack error which I can only assume is due to the hash being too large (It's not particularly large). Response object = a hash text = the output which saves to file Anyways guidance appreciated. def mineLocation client = Yelp::Client.new request = Yelp::Review::Request::GeoPoint.new(:latitude=>13.3125,:longitude => -6.2468,:yws_id => 'nicetry') response = client.search(request) response['businesses'].length.times do |businessEntry| text ="" response['businesses'][businessEntry].each { |key, value| if value.class == Array value.length.times { |arrayEntry| text+= "\"#{key}\":[" value[arrayEntry].each { |arrayKey,arrayValue| text+= "{\"#{arrayKey}\":\"#{arrayValue}\"}," } text+="]" } else text+="\"#{arrayKey}\":\"#{arrayValue}\"," end } end end

    Read the article

  • Debugging kernel hang

    - by l.thee.a
    I am trying to run an app which is using a kernel mode driver. System locks up every hour and the only way to recover it is a hard reset. Sysrq stops responding, telnet sessions hang and there are no error messages of any kind. Unfortunately the board does not have ejtag support. I have been trying to isolate it functionally, but this is like looking for a needle in a hay stack. Any suggestions? PS: This is a mips linux system (2.6.31).

    Read the article

  • c++ warning: address of local variable

    - by chnet
    int * ref () { int tmp = 100; return &tmp; } int main () { int * a = ref(); cout << *a << endl; } I know the function ref () is allocated stack space. It will get destroyed as soon as the function exits. So the complier will give warning information. But my question is why the returning result is still correct.

    Read the article

  • Any AOP support library for Python ?

    - by edomaur
    I am trying to use some AOP in my Python programming, but I do not have any experience of the various libs that exists. So my question is : What AOP support exists for Python, and what are the advantages of the differents libraries between them ? Edit : I've found some, but I don't know how they compare : Aspyct Lightweight AOP for Python Edit2 : In which context will I use this ? I have two applications, written in Python, which have typically methods which compute taxes and other money things. I'd like to be able to write a "skeleton" of a functionnality, and customize it at runtime, for example changing the way local taxes are applied (by country, or state, or city, etc.) without having to overload the full stack.

    Read the article

  • Can I prevent Flash's Input Events from stacking up when my framerate low?

    - by Matt W
    My Flash game targets 24 fps, but slows to 10 on slower machines. This is fine, except Flash decides to throttle the queue of incoming MouseEvent and KeyboardEvents, and they stack up and the Events fall behind. Way behind. It's so bad that, at 10 fps, if I spam the Mouse and Keyboard for a few seconds not much happens, then, after I stop, the game seems to play itself for the next 5 seconds as the Events trickle in. Spooky, I know. Does anyone know a way around this? I basically need to say to Flash, "I know you think we're falling behind, but throttling the input events won't help. Give them to me as soon as you get them, please."

    Read the article

  • Finding Errant Output to System.out in Large Java Program

    - by SvrGuy
    Hi, We have a large java code base [~1 M Lines]. Buried (somewhere) in the code base is some old debug output to System.out that we want to remove (its cluttering things up). The problem is: out code base is so large that we can't easily find where the output is coming from. What we want is a way to see where System.out.println is getting called from (like a stack trace from an exception or some such). Its not suitable to debugging -- the errant output is coming from some errant thread somewhere etc. Any ideas on how to track the source of this errant output down? PS: 99.99% of calls to System.out are legit, and we have thousands of them, so simply searching the code base for System.out calls is not a solution!

    Read the article

  • Tag-like autocompletion and caret/cursor movement in contenteditable elements.

    - by jimeh
    I'm working on a jQuery plugin that will allow you to do @username style tags, like Facebook does in their status update input box. My problem is, that even after hours of researching and experimenting, it seems REALLY hard to simply move the caret. I've managed to inject the <a> tag with someone's name, but placing the caret after it seems like rocket science, specially if it's supposed work in all browsers. And I haven't even looked into replacing the typed @username text with the tag yet, rather than just injecting it as I'm doing right now... lol There's a ton of questions about working with contenteditable here on Stack Overflow, and I think I've read all of them, but they don't really cover properly what I need. So any more information anyone can provide would be great :)

    Read the article

  • How many parameters in C# method are acceptable?

    - by Valentin Heinitz
    I am new to C# and have to maintain a C# Application. Now I'v found a method vaving 32 Parameters (not auto-generated code). From C/C++ I remember the rule of thumb "4 Parameters". It may be an old-fashioned rule rooting back to old 0x86 compilers, where 4 Parameters could be accomodated in registers (fast) or on stack otherwise. I am not concerning about performance, but I do have a feeling, that 32 parameters per functions are not easy to maintain even in C#. Or am I completly not up to date? What is the rule of thumb for C#? Thank you for any hint!

    Read the article

  • Corrupted image if variable is not static

    - by Jaka Jancar
    I'm doing the following: static GLfloat vertices[3][3] = { {0.0, 1.0, 0.0}, {1.0, 0.0, 0.0}, {-1.0, 0.0, 0.0} }; glColor4ub(255, 0, 0, 255); glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, vertices); glDrawArrays(GL_TRIANGLES, 0, 9); glDisableClientState(GL_VERTEX_ARRAY); This works ok: However, if I remove static from vertices and therefore re-create the data on the stack on each rendering, I get the following: This happens both on the simulator and on the device. Should I be keeping the variables around after I call glDrawArrays?

    Read the article

  • Considering getting into reverse engineering/disassembly

    - by Zombies
    Assuming a decent understanding of assembly on common CPU architectures (eg: x86), how can one explore a potential path (career, fun and profit, etc) into the field of reverse engineering? There is so little educational guides out there so it is difficult to understand what potential uses this has today (eg: is searching for buffer overflow exploits still common, or do stack monitoring programs make this obselete?). I am not looking for any step by step program, just some relevant information such as tips on how to efficiently find a specific area of a program. Basic things in the trade. As well as what it is currently being used for today. So to recap, what current uses does reverse engineering yield today? And how can one find some basic information on how to learn the trade (again it doesn't have to be step-by-step, just anything which can through a clue would be helpful).

    Read the article

  • Python module seeing a full list as empty in another module

    - by Nick
    I'm working on a pygame project and have the main engine layed out. The problem is I hit a bug that I just can not seem to figure out. What happens is one module can't read a variable from another module. It's not that the variable can't be read, it just sees an empty list instead of what it really is. Instead of posting the entire source code I reproduced the bug in two small snippets that hopefully a skillful python-ist can interpret in his\her head. Code: main.py (This is the file that gets run) import screen screens = [] #A stack for all the game screens def current_screen(): #return a reference to the current screen return screens[-1] def play(): print'play called' current_screen().update() if __name__=='__main__': screens.append(screen.Screen()) play() screen.py import main class Screen: def __init__(self): print'screen made' def update(self): print main.screens #Should have a reference to itself in there Thanks!

    Read the article

  • What is wrong with my SQL syntax here?

    - by CT
    New to SQL. I'm looking to create a IT asset database. Here is one of the tables created with php: mysql_query("CREATE TABLE software( id VARCHAR(30), PRIMARY KEY(id), software VARCHAR(30), key VARCHAR(30))") or die(mysql_error()); echo "Software Table Created.</br />"; This is the output from the browser when I run the script: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'VARCHAR(30))' at line 5 I am running a standard LAMP stack on Ubuntu Server 10.04. Thank you.

    Read the article

  • Avoiding string copying in Lua

    - by Matt Sheppard
    Say I have a C program which wants to call a very simple Lua function with two strings (let's say two comma separated lists, returning true if the lists intersect at all, false if not). The obvious way to do this is to push them onto the stack with lua_pushstring, which works fine, however, from the doc it looks like lua_pushstring but makes a copy of the string for Lua to work with. That means that to cross over to the Lua function is going to require two string copies which I could avoid by rewriting the Lua function in C. Is there any way to arrange things so that the existing C strings could be reused on the Lua side for the sake of performance (or would the strcpy cost pale into insignificance anyway)? From my investigation so far (my first couple of hours looking seriously at Lua), lite userdata seems like the sort of thing I want, but in the form of a string.

    Read the article

  • Python 3 - Module: subprocess

    - by Rhys
    Hi Stack Overflow users, I've encountered a frustrating problem, can't find the answer to it. Yesterday I was trying to find a way to HIDE a subprocess.Popen. So for example, if i was opening the cmd. I would like it to be hidden, permanently. I found this code: kwargs = {} if subprocess.mswindows: su = subprocess.STARTUPINFO() su.dwFlags |= subprocess.STARTF_USESHOWWINDOW su.wShowWindow = subprocess.SW_HIDE kwargs['startupinfo'] = su subprocess.Popen("cmd.exe", **kwargs) It worked like a charm! But today, for reasons I don't need to get into, I had to reinstall python 3 (32bit) Now, when I run my program I get this error: Traceback (most recent call last): File "C:\Python31\hello.py", line 7, in <module> su.dwFlags |= subprocess.STARTF_USESHOWWINDOW AttributeError: 'module' object has no attribute 'STARTF_USESHOWWINDOW' I'm using 32bit, python3.1.3 ... just like before. If you have any clues/alternatives PLEASE post, thanks. NOTE: I am looking for a SHORT method to hide the app, not like two pages of code please

    Read the article

  • Preferred Method Of Application Purchase

    - by Chuck
    This is more of a "programmers" question, but felt that it was technical enough to belong on Stack Overflow instead. I'm launching an application soon that will follow the shareware model of purchase. I've thought about implementing this in a few ways: Limited access to the application until they purchase Full access to the application but expires after 30 day, requiring them to purchase to retain utility. Full access to the application indefinitely, but with a 10-15 second pop-up box on start-up asking them to register -- like mIRC does (or used to do). The method of authentication will be web-based. I'll provide them with an authentication key and they'll put it in the application. Whenever the application boots up, it'll check my web service and determine whether the application is genuine or not. This isn't my question. My question is: Is there a preferred method of implementation? I'd like to piss off the users as little as possible, but I'd also like to get paid for my work.

    Read the article

  • At what point should I change the way Struts acquires the session token?

    - by Hanno Fietz
    It seems I have to find a different way to transmit the session token from a Flex client to a Struts backend without using cookies. If I were to put the session token in the payload of a request, at what point would I have to customize Struts' behaviour so that I can reuse as much of the existing session handling as possible? In particular, I don't want to reimplement whatever security measures (such as tying a token to an IP) and configuration parameters (such as session expiration interval). There's a CreateSession interceptor, rather early in the default stack, should I swap that with a subclassed version?

    Read the article

  • iPhone: App crashes when I click on a cell in table view.

    - by Jack Griffiths
    Hi there, Compiling my application works—everything is fine. The only errors I get are by deprecated functions (setText). The only problem is now, is that when I tap on a cell in my table, the app crashes, even though it's meant to push to the next view in the stack. Any solutions are appreciated, if you need any code, just ask. Also, how can I only make sure that one cell goes to only one view? For example: When I tap on CSS, it takes me to a new table with different levels of CSS. WHen I tap on an item in that new view, it comes up with an article on what I just selected. Regards, Jack

    Read the article

  • XDocument change all attribute names

    - by Dested
    I have an XDocument that looks similar to <root> <a> <b foo="1" bar="2" /> <b foo="3" bar="4" /> <b foo="5" bar="6" /> <b foo="7" bar="8" /> <b foo="9" bar="10" /> </a> </root> I wish to change the attribute foo to something else, and the attribute bar to something else. How can I easily do this? My current version (below) stack overflows with large documents, and has an awful smell to it. string dd=LoadedXDocument.ToString(); foreach (var s in AttributeReplacements) dd = dd.Replace(s.Old+"=", s.New+"=");

    Read the article

  • How to analyse contents of binary serialization stream?

    - by Tao
    I'm using binary serialization (BinaryFormatter) as a temporary mechanism to store state information in a file for a relatively complex (game) object structure; the files are coming out much larger than I expect, and my data structure includes recursive references - so I'm wondering whether the BinaryFormatter is actually storing multiple copies of the same objects, or whether my basic "number of objects and values I should have" arithmentic is way off-base, or where else the excessive size is coming from. Searching on stack overflow I was able to find the specification for Microsoft's binary remoting format: http://msdn.microsoft.com/en-us/library/cc236844(PROT.10).aspx What I can't find is any existing viewer that enables you to "peek" into the contents of a binaryformatter output file - get object counts and total bytes for different object types in the file, etc; I feel like this must be my "google-fu" failing me (what little I have) - can anyone help? This must have been done before, right??

    Read the article

  • Converting a navbar to a tabbar app

    - by Nick
    Hey guys, I was wondering how to convert a NavigationController style app into a TabBarcontroller style app. I changed my mainwindow to not contain a navigationcontroller anymore (but a tabbarcontroller instead) and my delegate also appropiatly, but when I launch the app something still thinks I want a navigationController: Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key navigationController.' Stack trace: #0 0x020fa004 in ___TERMINATING_DUE_TO_UNCAUGHT_EXCEPTION___ #1 0x96fc0509 in objc_exception_throw #2 0x020ee1c1 in -[NSException raise] #3 0x000d8a78 in _NSSetUsingKeyValueSetter #4 0x000d84c5 in -[NSObject(NSKeyValueCoding) setValue:forKey:] #5 0x004fb4c8 in -[UIRuntimeOutletConnection connect] #6 0x020af92f in -[NSArray makeObjectsPerformSelector:] #7 0x004f9f7f in -[UINib instantiateWithOptions:owner:loadingResourcesFromBundle:] #8 0x004fbfcb in -[NSBundle(NSBundleAdditions) loadNibNamed:owner:options:] #9 0x0033b0a6 in -[UIApplication _loadMainNibFile] #10 0x0034482a in -[UIApplication _runWithURL:sourceBundleID:] #11 0x00341b88 in -[UIApplication handleEvent:withNewEvent:] #12 0x0033d6d3 in -[UIApplication sendEvent:] #13 0x003440b5 in _UIApplicationHandleEvent #14 0x0265aed1 in PurpleEventCallback #15 0x02092b80 in CFRunLoopRunSpecific #16 0x02091c48 in CFRunLoopRunInMode #17 0x0033be69 in -[UIApplication _run] #18 0x00345003 in UIApplicationMain #19 0x00002ec8 in main at main.m:14 Where can I specify the app is a tabbarcontrolled app, instead of a navigationbarcontrolled app? Thanks in advance,

    Read the article

  • Is GAE Really GZipping My Content? Slow Response Times with GAE as CDN

    - by viatropos
    I am testing out Google App Engine as a free Content Delivery Network and it feels like it's taking a long time to serve up my content. Why does this gae page take a say a half a second to download, while your typical stack overflow page downloads much faster even with a ton more content? What am I missing here? All I have done is create an app and uploaded an image according to that tutorial, but content is being served very slowly it seems. Any suggestions? (Not considering Amazon or other CDNs right now, just looking for help with GAE). Note: I am using Safari when I visit those links, maybe safari is causing problems?

    Read the article

  • C inline assembly of x96 fbstp instruction

    - by David HUnter
    Was wondering how to inline a usage of fbstp on a 32 bit I86 architecture. I tried something like int main( ) { double foo = 100.0; long bar = 0; asm( "pushl %1; fbstp %0" : "=m"(bar) : "r"(foo) ); ... But bar is unchanged. I have tried reading everything I can find on this but most example simply do things like add two integers together. I can’t find any that talk about pushing operands onto the stack and what I should be doing when an instruction like fbstp writes 80 bits of data back to memory ( i.e. what C type to use ) and how to specify it in the asm syntax. Also on x86-64 there seems to be a pushq and no pushl but fbstp still exists whereas fbstq does not. Is there some other magic for 64 bit.

    Read the article

  • Efficient storage/retrieval method for replayable comet style applications (Google Wave, Etherpad)

    - by Gareth Simpson
    I am considering a web application that would have the same kind of multi user, automatic saving, infinite undo / replay capabilities that you see in Google Wave and Etherpad (albeit on a drastically smaller scale and userbase). Before I go away and reinvent the wheel, is this something that has already been addressed as either a piece of technology or library, or even just a design pattern. I know this isn't necessarily the best Stack Overflow question as there is probably not a "right" answer, but my Google-fu has failed me and I'd just like a reading list! Ordinarily I would be developing under python/django but this is not a firm requirement just a preference :)

    Read the article

  • How to get application to use specific version of .NET?

    - by HN
    Hi, I am using pnunit to run nunit tests on remote machines, the pnunit agent loads the test and runs it in Windows 2008 but the test fails to load in Windows 2003, the agent error is INFO PNUnit.Agent.PNUnitAgent - Registering channel on port 9080 INFO PNUnit.Agent.PNUnitAgent - RunTest called for Test MyTest, AssemblyName test.dll, TestToRun test.Program.myDeployTest INFO PNUnit.Agent.PNUnitTestRunner - Spawning a new thread INFO PNUnit.Agent.PNUnitTestRunner - Thread entered for Test MyTest:test.Program.myDeployTest Assembly test.dll Unhandled Exception: System.BadImageFormatException: The format of the file 'test ' is invalid. File name: "test" Server stack trace: at System.Reflection.Assembly.nLoad(AssemblyName fileName, String codeBase, B oolean isStringized, Evidence assemblySecurity, Boolean throwOnFileNotFound, Ass embly locationHint, StackCrawlMark& stackMark) On running procmon and monitoring the agent process i could see that the agent executable was using .NET 1.1 assemblies on Windows 2003 and .NET 2.0 on Windows 2008 which could be an explanation for this behavior. How do I get the agent to use .NET 2.0 on Windows 2003?

    Read the article

  • format specifier for short integer

    - by cateof
    I don't use correctly the format specifiers in C. A few lines of code: int main() { char dest[]="stack"; unsigned short val = 500; char c = 'a'; char* final = (char*) malloc(strlen(dest) + 6); snprintf(final, strlen(dest)+6, "%c%c%hd%c%c%s", c, c, val, c, c, dest); printf("%s\n", final); return 0; } I want my executable to print aa500aastack and not aa500aasta Why I am loosing 2 byte? What is the correct format specifier for an unsighed short integer? thanks.

    Read the article

< Previous Page | 311 312 313 314 315 316 317 318 319 320 321 322  | Next Page >