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  • remove white space before delimiter with sed

    - by Erik
    I have data of the following format that I want to input into LibreOffice calc data | num | num | num | num For some reason Libreoffice does not think the string "3214 " is a number by default (trailing white space). I want to replace '(\s)*|' with '|' where \s stands for space and * for the Kleene star operation. And do this at multiple places in each line (all matches). I tried: sed -i 's/(\s)*|/|/' DataStats0914.txt But it has no effect.

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  • vBulletin 5 + lighttpd url rewriting

    - by Boots
    I'm trying to get vBulletin 5 up and running under lighttpd but I'm having some problems with url rewriting. Here is the apache .htaccess provided by vBulletin. <IfModule mod_rewrite.c> RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php?routestring=$1 [L,QSA] #needed because admincp is an actual directory. RewriteRule ^(admincp/)$ index.php?routestring=$1 [L,QSA] </IfModule> If this helps, this is the IIS config provided by vBulletin <?xml version="1.0" encoding="UTF-8"?> <!-- This file is to support redirection in IIS. It is harmless if you are running under Apache --> <configuration> <system.webServer> <rewrite> <rules> <rule name="Main Redirect" stopProcessing="true"> <match url="^(.*)$" ignoreCase="false" /> <conditions logicalGrouping="MatchAll"> <add input="{REQUEST_FILENAME}" matchType="IsFile" ignoreCase="false" negate="true" /> <add input="{REQUEST_FILENAME}" matchType="IsDirectory" ignoreCase="false" negate="true" /> </conditions> <action type="Rewrite" url="index.php/{R:1}" /> </rule> <rule name="Admincp" stopProcessing="true"> <match url="^(admincp/)$" ignoreCase="false" /> <action type="Rewrite" url="index.php/{R:1}" /> </rule> </rules> </rewrite> </system.webServer> </configuration> Anyone have any suggestions as to the lighttpd url.rewrite equivalent? All my experiments have failed thus far. I'm running lighttpd-1.4.31-1 I tried this but it didn't work. I think it has something to do with me not properly emulating [QS] in the .htaccess url.rewrite-once = ("^(.*)$" => "index.php?routestring=$1", "^(admincp/)$)" => "index.php?routestring=$1") This has gotten me closer but not fully functional yet. url.rewrite-if-not-file = ("^(.*)$" => "index.php?routestring=$1", "^(admincp/)$)" => "index.php?routestring=$1")

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  • Is Ubuntu 10.04 suitable for working on for web development

    - by wombart
    Hi everyone, Im just wondering what everyone's experiences are with the latest Ubuntu 10.04 version? Is it stable enough for a working environment? I require it for web development, so using VMs, IDEs, connecting to VPNs, SSH to servers, etc. Im currently using 9.04 and found 9.10 unstable and problematic at times (such as problems connecting to VPN) Any input would be appreciated, thanks!

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  • Forms authentication for main site, Windows auth for subfolder

    - by John D
    Hi all, On my Windows 2008 R2 server with IIS 7.5 I would like to have my ASP.NET website running with forms authentication, while protecting a subfolder with the basic Windows authentication. I have done this on Windows 2003 with IIS 6 for years, but I simply can't get it to work with IIS 7.5. Your input would be highly appreciated :)

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  • Citrix PS 4.5 load testing

    - by Datapimp23
    Hi, Do any of you know a free solution to load test citrix PS 4.5 servers. I don't mind doing a little scripting myself, but I'm kind of in the dark and don't really know where to begin. Any input would be appreciated.

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  • What means empty iptables?

    - by Memochipan
    I'm using CentOS and when type the command: iptables -L -v The output is as follows: Chain INPUT (policy ACCEPT 19614 packets, 2312K bytes) pkts bytes target prot opt in out source destination Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 13881 packets, 32M bytes) pkts bytes target prot opt in out source destination What does this means I'm able to connect using SSH. Where can I see that rule?

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  • Linux Terminal I/O via SPI Device

    - by crankshaft
    Is it possible to create a console using the SPI device (/dev/spidev0.0) in a similar way that you would create a serial console, or if not is this possible ?? GRUB_TERMINAL=serial GRUB_SERIAL_COMMAND="serial --speed=38400 --unit=0 --word=8 --parity=no --stop=1" GRUB_CMDLINE_LINUX_DEFAULT="console=tty0 console=ttyS0,38400n8 ipv6.disable=1" Or would it be possible to redirect input and output to a script or .c binary and have that handle the SPI ?

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  • How to set start screen tiles' language in Windows 8

    - by Robert Koritnik
    I've installed English Windows 8 x64 on my notebook and selected Slovenian as locale during installation. The problem I'm having now is that my tiles on start screen display in Slovenian even though my installation is English. I've also edited languages, adding English (British) on the list and putting it on top of Slovenian, but tiles still use Slovenian... All previous Windows versions were able to have English UI with a particular locale for input, time, dates, currency etc. How can I do the same in Windows 8?

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  • "pdf_open: Not a PDF 1.[1-5] file." when typesetting TeX file in TextMate

    - by Manti
    I have a TeX file, which is typeset by XeLaTeX. The file has \includegraphics{coverimage.eps} on the first page, and coverimage.eps is located in the same directory as the TeX file. OS: MacOS 10.6.5, TextMate 1.5.10, xelatex 3.1415926-2.2-0.9997.4 (TeX Live 2010) If I run xelatex doc.tex in console, file compiles without errors, and eps file is included. If I typeset it in TextMate (xelatex engine is selected in preferences), I get the following error: ** WARNING ** pdf_open: Not a PDF 1.[1-5] file. ** WARNING ** Failed to include image file "./coverimage.eps" ** WARNING ** >> Please check if ** WARNING ** >> rungs -q -dNOPAUSE -dBATCH -sPAPERSIZE=a0 -sDEVICE=pdfwrite -dCompatibilityLevel=%v -dAutoFilterGrayImages=false -dGrayImageFilter=/FlateEncode -dAutoFilterColorImages=false -dColorImageFilter=/FlateEncode -sOutputFile=%o %i -c quit ** WARNING ** >> %o = output filename, %i = input filename, %b = input filename without suffix ** WARNING ** >> can really convert "./coverimage.eps" to PDF format image. ** WARNING ** pdf: image inclusion failed for "coverimage.eps". ** WARNING ** Failed to read image file: coverimage.eps ** WARNING ** Interpreting special command PSfile (ps:) failed. ** WARNING ** >> at page="1" position="(107.149, 124.566)" (in PDF) ** WARNING ** >> xxx "PSfile="coverimage.eps" llx=0 lly=0 urx=408 ury=526 rwi=3809 and there is no image included in the resulting file (but text looks ok). I am not sure whether it is the error of xelatex or TextMate LaTeX bundle. What I tried to do: As I said, xelatex doc.tex from console works. The exact command line that TextMate uses is: xelatex -interaction=nonstopmode -file-line-error-style -synctex=1 But it works from console too. If I convert the image to pdf (and fix the .tex file accordingly), typesetting from TextMate works too. I tried running rungs with parameters specified in the error message, and got valid .pdf file with image as a result. I compared .log files from typesetting in TextMate and in console, they are absolutely identical except for this error message (in particular, version of xelatex is the same). Does anyone know what can cause this? Please tell me if you need any additional information. Thank you in advance.

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  • Need to open port 10000 for webmin and 21 for FTP in Centos?

    - by Abir Sepahvand
    Hi hwo can I open these two ports in CentOS. I have used webmin with Ubuntu before but I never had to manually open any port. When I enter iptables -L I get a output like this. Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination [root@sachinvasudev test]#

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  • Fail to set a new location of _viminfo on Windows

    - by Elderry
    I am trying to move _viminfo out of my home folder to make it simpler. So I added this to my _vimrc: set viminfo+=n~\\AppBackup\\Vim\\_viminfo However it's useless, Vim still create _viminfo in my home folder. Then I manually input the command above. This time it works fine, so I am sure the command itself is valid. How should I solve this problem for now? To be more specific, I am using GVim 7.4 on Windows 8.1.

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  • mod_rewrite all but two files causing loop

    - by mpounsett
    I'm trying to set up a web site to allow the creation of a semaphore file to close the site. The logic I want to follow is: when the semaphore file exists and the request is not for /style.css or /favicon.icon show the content of /closed.html I have 1 and 3 working, but my exceptions for 2 result in a processing loop when style.css or favicon.ico are requested. This is my most recent attempt: RewriteEngine on RewriteCond %{REQUEST_URI} !^/style.css RewriteCond %{REQUEST_URI} !^/favicon.ico RewriteCond /usr/local/etc/site/closed -f RewriteRule ^.*$ /closed.html [L] This is in a VirtualHost block, not in a Directory. There is no .htaccess file in play. I have also recently tried this, based on an answer I found elsewhere, but with the same (looping) result: RewriteCond %{REQUEST_URI} ^/style.css [OR] RewriteCond %{REQUEST_URI} ^/favicon.ico RewriteRule ^.*$ - [L] RewriteCond /usr/local/etc/site/closed -f RewriteRule ^.*$ /closed.html [L] I expect a request for /style.css or /favicon.ico to fail to match one of the first two rewrite conditions, which should prevent the URI from being rewritten, which should stop the mod_rewrite iteration. However, mod_rewrite seems to think the URI has been rewritten in those cases, and iterates over the rules again (and again, and again). The above works properly in all cases except for style.css or favicon.ico. In those cases I exceed the loop limits. What am I missing here to cause the rewrite iteration to stop when someone requests style.css or favicon.ico? EDIT: Here's a loglevel 9 example of what happens using the first ruleset when a request arrives for /style.css. This is just the first two iterations.. it continues to loop identically until the limit is reached. 2001:4900:1044:0:145f:826e:6436:dc1 - - [29/May/2014:15:29:26 +0000] [host.example/sid#80c1c48b0][rid#80c1db0a0/initial] (2) init rewrite engine with requested uri /style.css 2001:4900:1044:0:145f:826e:6436:dc1 - - [29/May/2014:15:29:26 +0000] [host.example/sid#80c1c48b0][rid#80c1db0a0/initial] (3) applying pattern '^.*$' to uri '/style.css' 2001:4900:1044:0:145f:826e:6436:dc1 - - [29/May/2014:15:29:26 +0000] [host.example/sid#80c1c48b0][rid#80c1db0a0/initial] (4) RewriteCond: input='/style.css' pattern='!^/style.css' => not-matched 2001:4900:1044:0:145f:826e:6436:dc1 - - [29/May/2014:15:29:26 +0000] [host.example/sid#80c1c48b0][rid#80c1db0a0/initial] (1) pass through /style.css 2001:4900:1044:0:145f:826e:6436:dc1 - - [29/May/2014:15:29:26 +0000] [host.example/sid#80c1c48b0][rid#80c1dd0a0/initial] (2) init rewrite engine with requested uri /style.css 2001:4900:1044:0:145f:826e:6436:dc1 - - [29/May/2014:15:29:26 +0000] [host.example/sid#80c1c48b0][rid#80c1dd0a0/initial] (3) applying pattern '^.*$' to uri '/style.css' 2001:4900:1044:0:145f:826e:6436:dc1 - - [29/May/2014:15:29:26 +0000] [host.example/sid#80c1c48b0][rid#80c1dd0a0/initial] (4) RewriteCond: input='/style.css' pattern='!^/style.css' => not-matched 2001:4900:1044:0:145f:826e:6436:dc1 - - [29/May/2014:15:29:26 +0000] [host.example/sid#80c1c48b0][rid#80c1dd0a0/initial] (1) pass through /style.css

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  • Encrypt windows 8 file history

    - by SnippetSpace
    File history is great but it saves your files on the external drive without any encryption and stores them using the exact same folder structure as the originals. If a bad guy gets his hands on the hard drive it could basically not be easier to get to your important files. Is there any way to encrypt the file history backup without breaking its functionality and without having to encrypt the original content itself? Thanks for your input!

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  • What are the Best Virtual Desktop Managers for Windows 7 excluding Dexpot? [closed]

    - by user233641
    My question is different to others as my list of important features is completely different and I believe unique. Necessary Features Are: Dual-monitor support 6 desktops minimum Different icons can be created on different desktops Reliable and does not delete or remove icons without input from me Ability to save profiles and reload them if necessary Ability to change the home desktop to a different one Reasonably easy to use Keyboard Support Good email support

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  • Change section key to less-than in OS X

    - by onik
    I'm having trouble getting my keyboard layout to be properly recognized. At the moment everything else is fine, but my less-than key (<) is mapped to the section key (§), which makes writing HTML a pain. I've tried Ukelele and KeyRemap4MacBook, but can't seem to find the correct settings to change. For reference, this is my layout: Finnish Multilingual, and in System Preferences the input is set to Finnish.

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  • Why doesn't my microphone work?

    - by Alice
    When I talk into it when there are no programs using it i can hear myself in the headphones, but when I try to record myself using a program it doesn't recoard any audio. I am using Windows 7 and a Cosonic headset. It works on my brother's PC but not on mine, I can't seem to any mic response from my PC. The program doesn't require to locate the input device. I'm trying to use it on MSN & the website Livemocha.com

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  • Asterisk: Dropping calls with an "ast_yyerror"

    - by Nick
    I'm having an intermittent issue where asterisk will play our greeting to the caller, and then drop the call instead of making our phones ring. I'm unable to reproduce the problem with any phones I have here, and many callers get through just fine. Some callers though, run into the problem, and I can't find any pattern to it. The bit of information I could find said it was caused by an error in evaluating a dialplan expression. I'm thinking it's this line: exten = START,n,GotoIf($[${FORCE_CLOSED}=TRUE]?CLOSED,1) But I'm not sure what's wrong with it. I see the following error on the console: [Apr 4 16:29:49] WARNING[27038]: ast_expr2.fl:459 ast_yyerror: ast_yyerror(): syntax error: syntax error, unexpected '=', expecting $end; Input:=TRUE^ Surrounding Console output: -- Executing [START@AGInbound:1] Answer("IAX2/AtlantaTeliax-10086", "") in new stack -- Executing [START@AGInbound:2] BackGround("IAX2/AtlantaTeliax-10086", 0000_AG_THANK_YOU_FOR_CALLING_AG") in new stack -- Playing '0000_AG_THANK_YOU_FOR_CALLING_AG.slin' (language 'en') [Apr 4 16:29:49] WARNING[27038]: ast_expr2.fl:459 ast_yyerror: ast_yyerror(): syntax error: syntax error, unexpected '=', expecting $end; Input: =TRUE ^ [Apr 4 16:29:49] WARNING[27038]: ast_expr2.fl:463 ast_yyerror: If you have questions, please refer to doc/tex/channelvariables.tex in the asterisk source. -- Executing [START@AGInbound:3] GotoIf("IAX2/AtlantaTeliax-10086", "?CLOSED,1") in new stack -- Executing [START@AGInbound:4] GotoIfTime("IAX2/AtlantaTeliax-10086", "9:30-17:0|mon-fri|*|*?OPEN,1") in new stack -- Executing [START@AGInbound:5] GotoIfTime("IAX2/AtlantaTeliax-10086", "10:0-18:30|sat|*|*?OPEN,1") in new stack -- Executing [START@AGInbound:6] GotoIfTime("IAX2/AtlantaTeliax-10086", "12:0-17:0|sun|*|*?OPEN,1") in new stack Relevant lines from the dial plan: exten = START,1,Answer() exten = START,n,Background(0000_AG_THANK_YOU_FOR_CALLING_AG) ; See if we're open ; Force Closed if no one's going to be answering exten = START,n,GotoIf($[${FORCE_CLOSED}=TRUE]?CLOSED,1) exten = START,n,GotoIfTime(${AG_WEEKDAY_OPEN_HOUR}:${AG_WEEKDAY_OPEN_MIN}-${AG$ exten = START,n,GotoIfTime(${AG_SATURDAY_OPEN_HOUR}:${AG_SATURDAY_OPEN_MIN}-${$ exten = START,n,GotoIfTime(${AG_SUNDAY_OPEN_HOUR}:${AG_SUNDAY_OPEN_MIN}-${AG_S$ ; ...and we're not. But maybe the time of day has been overridden? exten = START,n,GotoIf($[${OVERRIDE_TIME_OF_DAY}=TRUE]?OPEN,1) ; No override... We're definatly closed. exten = START,n,Goto(CLOSED,1) Any idea what's wrong with the expression? We recently upgraded from 1.4 to 1.6.

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  • Firefox: fast dictionary language switching

    - by Lo'oris
    I have two language dictionaries installed on Firefox 3.6, and I would like to be able to switch really fast between them, using the keyboard. At the moment the only way I know I can switch is right clicking in a text input field, go into Language, and then click the language. I would instead to be able to switch between those two just hitting two keys at most, if possible just one (something like F13). Searching for addons I've found tons of extensions somewhat related but that don't actually do what I want.

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  • Connect to server via SSH2 [closed]

    - by SaulTigh
    I'm using http://www.hetzner.de/en/. They send me something like that: Your Hetzner-Server is now active. Thank you for choosing Hetzner Online as your Web Hosting partner. You can access your server immediately via SSH2, using following details: IP-Address: *.*.*.* Login: "login" Password: "password" So, I'm trying to connect to this server in this way: ssh login@*.*.*.* Then I input my password, but it gives an error "permission denied". Can anyone tel me why and how can I fix this?

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  • Automatic add-on domain creation

    - by histerius
    Hello, I wonder is it possible to automatically create add-on domains (www.mydomain.com/first, www.mydomain.com/second...)? I know it can be done in cPanel, but I'd like to have a program that creates add-on domains based on the user input. Tnx, Stjepan

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  • Why are pieces of my HTML showing up on the page and breaking it? Is it PHP related?

    - by Jason Rhodes
    I've been building a site in PHP, HTML, CSS, and using a healthy dose of jQuery javascript. The site looks absolutely fine on my Mac browsers, but for some reason, when my client uses PC Safari, she's seeing strange bits of my HTML show up on the page. Here are some (small) screenshot examples: Figure 1: This one is just a closing </li> tag that should've been on the Media li element. Not much harm done, but strange. Figure 2: Here this was part of <div class='submenu'> and since the div tag didn't render properly, the entire contents of that div don't get styled correctly by CSS. Figure 3: This last example shows what should have been <a class='top current' href=... but for some reason half of the HTML tag stops being rendered and just gets printed out. So the rest of that list menu is completely broken. Here's the code from the header.php file itself. The main navigation section (seen in the screenshots) is further down, marked by a line of asterisks if you want to skip there. <?php // Setting up location variables if(isset($_GET['page'])) { $page = Page::find_by_slug($_GET['page']); } elseif(isset($_GET['post'])) { $page = Page::find_by_id(4); } else { $page = Page::find_by_id(1); } $post = isset($_GET['post']) ? Blogpost::find_by_slug($_GET['post']) : false; $front = $page->id == 1 ? true : false; $buildblog = $page->id == 4 ? true : false; $eventpage = $page->id == 42 ? true : false; // Setting up content edit variables $edit = isset($_GET['edit']) ? true : false; $preview = isset($_GET['preview']) ? true : false; // Finding page slug value $pageslug = $page->get_slug($loggedIn); ?> <!DOCTYPE html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title> <?php if(!$post) { if($page->id != 1) { echo $page->title." | "; } echo $database->site_name(); } elseif($post) { echo "BuildBlog | ".$post->title; } ?> </title> <link href="<?php echo SITE_URL; ?>/styles/style.css" media="all" rel="stylesheet" /> <?php include(SITE_ROOT."/scripts/myJS.php"); ?> </head> <body class=" <?php if($loggedIn) { echo "logged"; } else { echo "public"; } if($front) { echo " front"; } ?>"> <?php $previewslug = str_replace("&edit", "", $pageslug); ?> <?php if($edit) { echo "<form id='editPageForm' action='?page={$previewslug}&preview' method='post'>"; } ?> <?php if($edit && !$preview) : // Edit original ?> <div id="admin_meta_nav" class="admin_meta_nav"> <ul class="center nolist"> <li class="title">Edit</li> <li class="cancel"><a class="cancel" href="?page=<?php echo $pageslug; ?>&cancel">Cancel</a></li> <li class="save"><input style='position: relative; z-index: 500' class='save' type="submit" name="newpreview" value="Preview" /></li> <li class="publish"><input style='position: relative; z-index: 500' class='publish button' type="submit" name="publishPreview" value="Publish" /></li> </ul> </div> <?php elseif($preview && !$edit) : // Preview your edits ?> <div id="admin_meta_nav" class="admin_meta_nav"> <ul class="center nolist"> <li class="title">Preview</li> <li class="cancel"><a class="cancel" href="?page=<?php echo $pageslug; ?>&cancel">Cancel</a></li> <li class="save"><a class="newpreview" href="?page=<?php echo $pageslug; ?>&preview&edit">Continue Editing</a></li> <li class="publish"><a class="publish" href="?page=<?php echo $pageslug; ?>&publishLastPreview">Publish</a></li> </ul> </div> <?php elseif($preview && $edit) : // Return to preview and continue editing ?> <div id="admin_meta_nav" class="admin_meta_nav"> <ul class="center nolist"> <li class="title">Edit Again</li> <li class="cancel"><a class="cancel" href="?page=<?php echo $pageslug; ?>&cancel">Cancel</a></li> <li class="save"><input style='position: relative; z-index: 500' class='save button' type="submit" name="newpreview" value="Preview" /></li> <li class="publish"><input style='position: relative; z-index: 500' class='publish button' type="submit" name="publishPreview" value="Publish" /></li> </ul> </div> <?php else : ?> <div id="meta_nav" class="meta_nav"> <ul class="center nolist"> <li><a href="login.php?logout">Logout</a></li> <li><a href="<?php echo SITE_URL; ?>/admin">Admin</a></li> <li><a href="<?php if($front) { echo "admin/?admin=frontpage"; } elseif($event || $eventpage) { echo "admin/?admin=events"; } elseif($buildblog) { if($post) { echo "admin/editpost.php?post={$post->id}"; } else { echo "admin/?admin=blog"; } } else { echo "?page=".$pageslug."&edit"; } ?>">Edit Mode</a></li> <li><a href="<?php echo SITE_URL; ?>/?page=donate">Donate</a></li> <li><a href="<?php echo SITE_URL; ?>/?page=calendar">Calendar</a></li> </ul> <div class="clear"></div> </div> <?php endif; ?> <div id="public_meta_nav" class="public_meta_nav"> <div class="center"> <ul class="nolist"> <li><a href="<?php echo SITE_URL; ?>/?page=donate">Donate</a></li> <li><a href="<?php echo SITE_URL; ?>/?page=calendar">Calendar</a></li> </ul> <div class="clear"></div> </div> </div> * Main Navigation Section, as seen in screenshots above, starts here ** <div class="header"> <div class="center"> <a class="front_logo" href="<?php echo SITE_URL; ?>"><?php echo $database->site_name(); ?></a> <ul class="nolist main_nav"> <?php $tops = Page::get_top_pages(); $topcount = 1; foreach($tops as $top) { $current = $top->id == $topID ? true : false; $title = $top->title == "Front Page" ? "Home" : ucwords($top->title); $url = ($top->title == "Front Page" || !$top->get_slug($loggedIn)) ? SITE_URL : SITE_URL . "/?page=".$top->get_slug($loggedIn); if(isset($_GET['post']) && $top->id == 1) { $current = false; } if(isset($_GET['post']) && $top->id == 4) { $current = true; } echo "<li"; if($topcount > 3) { echo " class='right'"; } echo "><a class='top"; if($current) { echo " current"; } echo "' href='{$url}'>{$title}</a>"; if($children = Page::get_children($top->id)) { echo "<div class='submenu'>"; echo "<div class='corner-helper'></div>"; foreach($children as $child) { echo "<ul class='nolist level1"; if(!$subchildren = Page::get_children($child->id)) { echo " nochildren"; } echo "'>"; $title = ucwords($child->title); $url = !$child->get_slug($loggedIn) ? SITE_URL : SITE_URL . "/?page=".$child->get_slug($loggedIn); if($child->has_published() || $loggedIn) { echo "<li><a class='title' href='{$url}'>{$title}</a>"; if($subchildren = Page::get_children($child->id)) { echo "<ul class='nolist level2'>"; foreach($subchildren as $subchild) { if($subchild->has_published() || $loggedIn) { $title = ucwords($subchild->title); $url = !$subchild->get_slug($loggedIn) ? SITE_URL : SITE_URL . "/?page=".$subchild->get_slug($loggedIn); echo "<li><a href='{$url}'>{$title}</a>"; } } echo "</ul>"; } echo "</li>"; } echo "</ul>"; } echo "</div>"; } echo "</li>"; $topcount++; } ?> </ul> <div class="clear"></div> </div> </div> <div id="mediaLibraryPopup" class="mediaLibraryPopup"> <h3>Media Library</h3> <ul class="box nolist"></ul> <div class="clear"></div> <a href="#" class="cancel">Cancel</a> </div> <div class="main_content"> Does anyone have any idea why the PC Safari browser would be breaking things up like this? I'm assuming it's PHP related but I cannot figure out why it would do that.

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  • Need some help on how to replay the last game of a java maze game

    - by Marty
    Hello, I am working on creating a Java maze game for a project. The maze is displayed on the console as standard output not in an applet. I have created most of hte code I need, however I am stuck at one problem and that is I need a user to be able to replay the last game i.e redraw the maze with the users moves but without any input from the user. I am not sure on what course of action to take, i was thinking about copying each users move or the position of each move into another array, as you can see i have 2 variables which hold the position of the player, plyrX and plyrY do you think copying these values into a new array after each move would solve my problem and how would i go about this? I have updated my code, apologies about the textIO.java class not being present, not sure how to resolve that exept post a link to TextIO.java [TextIO.java][1] My code below is updated with a new array of type char to hold values from the original maze (read in from text file and displayed using unicode characters) and also to new variables c_plyrX and c_plyrY which I am thinking should hold the values of plyrX and plyrY and copy them into the new array. When I try to call the replayGame(); method from the menu the maze loads for a second then the console exits so im not sure what I am doing wrong Thanks public class MazeGame { //unicode characters that will define the maze walls, //pathways, and in game characters. final static char WALL = '\u2588'; //wall final static char PATH = '\u2591'; //pathway final static char PLAYER = '\u25EF'; //player final static char ENTRANCE = 'E'; //entrance final static char EXIT = '\u2716'; //exit //declaring member variables which will hold the maze co-ordinates //X = rows, Y = columns static int entX = 0; //entrance X co-ordinate static int entY = 1; //entrance y co-ordinate static int plyrX = 0; static int plyrY = 1; static int exitX = 24; //exit X co-ordinate static int exitY = 37; //exit Y co-ordinate //static member variables which hold maze values //used so values can be accessed from different methods static int rows; //rows variable static int cols; //columns variable static char[][] maze; //defines 2 dimensional array to hold the maze //variables that hold player movement values static char dir; //direction static int spaces; //amount of spaces user can travel //variable to hold amount of moves the user has taken; static int movesTaken = 0; //new array to hold player moves for replaying game static char[][] mazeCopy; static int c_plyrX; static int c_plyrY; /** userMenu method for displaying the user menu which will provide various options for * the user to choose such as play a maze game, get instructions, etc. */ public static void userMenu(){ TextIO.putln("Maze Game"); TextIO.putln("*********"); TextIO.putln("Choose an option."); TextIO.putln(""); TextIO.putln("1. Play the Maze Game."); TextIO.putln("2. View Instructions."); TextIO.putln("3. Replay the last game."); TextIO.putln("4. Exit the Maze Game."); TextIO.putln(""); int option; //variable for holding users option TextIO.put("Type your choice: "); option = TextIO.getlnInt(); //gets users option //switch statement for processing menu options switch(option){ case 1: playMazeGame(); case 2: instructions(); case 3: if (c_plyrX == plyrX && c_plyrY == plyrY)replayGame(); else { TextIO.putln("Option not available yet, you need to play a game first."); TextIO.putln(); userMenu(); } case 4: System.exit(0); //exits the user out of the console default: TextIO.put("Option must be 1, 2, 3 or 4"); } } //end of userMenu /**main method, will call the userMenu and get the users choice and call * the relevant method to execute the users choice. */ public static void main(String[]args){ userMenu(); //calls the userMenu method } //end of main method /**instructions method, displays instructions on how to play * the game to the user/ */ public static void instructions(){ TextIO.putln("To beat the Maze Game you have to move your character"); TextIO.putln("through the maze and reach the exit in as few moves as possible."); TextIO.putln(""); TextIO.putln("Your characer is displayed as a " + PLAYER); TextIO.putln("The maze exit is displayed as a " + EXIT); TextIO.putln("Reach the exit and you have won escaped the maze."); TextIO.putln("To control your character type the direction you want to go"); TextIO.putln("and how many spaces you want to move"); TextIO.putln("for example 'D3' will move your character"); TextIO.putln("down 3 spaces."); TextIO.putln("Remember you can't walk through walls!"); boolean insOption; //boolean variable TextIO.putln(""); TextIO.put("Do you want to play the Maze Game now? (Y or N) "); insOption = TextIO.getlnBoolean(); if (insOption == true)playMazeGame(); else userMenu(); } //end of instructions method /**playMazeGame method, calls the loadMaze method and the charMove method * to start playing the Maze Game. */ public static void playMazeGame(){ loadMaze(); plyrMoves(); } //end of playMazeGame method /**loadMaze method, loads the 39x25 maze from the MazeGame.txt text file * and inserts values from the text file into the maze array and * displays the maze on screen using the unicode block characters. * plyrX and plyrY variables are set at their staring co ordinates so that when * a game is completed and the user selects to play a new game * the player character will always be at position 01. */ public static void loadMaze(){ plyrX = 0; plyrY = 1; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end of loadMaze method /**redrawMaze method, method for redrawing the maze after each move. * */ public static void redrawMaze(){ TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end redrawMaze method /**replay game method * */ public static void replayGame(){ c_plyrX = plyrX; c_plyrY = plyrY; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions mazeCopy = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ mazeCopy[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == c_plyrX && j == c_plyrY){ c_plyrX = i; c_plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (mazeCopy[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (mazeCopy[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (mazeCopy[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (mazeCopy[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end replayGame method /**plyrMoves method, method for moving the players character * around the maze. */ public static void plyrMoves(){ int nplyrX = plyrX; int nplyrY = plyrY; int pMoves; direction(); //UP if (dir == 'U' || dir == 'u'){ nplyrX = plyrX; nplyrY = plyrY; for(pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrX =plyrX + 1; } else { plyrX = plyrX-spaces; c_plyrX = plyrX; movesTaken++; } } }//end UP if //DOWN if (dir == 'D' || dir == 'd'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves ++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrX = plyrX+1; } else{ plyrX = plyrX+spaces; c_plyrX = plyrX; movesTaken++; } } } //end DOWN if //LEFT if (dir == 'L' || dir =='l'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrY = plyrY + 1; } else{ plyrY = plyrY-spaces; c_plyrY = plyrY; movesTaken++; } } } //end LEFT if //RIGHT if (dir == 'R' || dir == 'r'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrY += 1; } else{ plyrY = plyrY+spaces; c_plyrY = plyrY; movesTaken++; } } } //end RIGHT if //prints message if player escapes from the maze. if (maze[plyrX][plyrY] == '3'){ TextIO.putln("****Congratulations****"); TextIO.putln(); TextIO.putln("You have escaped from the maze."); TextIO.putln(); userMenu(); } else{ movesTaken++; redrawMaze(); plyrMoves(); } } //end of plyrMoves method /**direction, method * */ public static char direction(){ TextIO.putln("Enter the direction you wish to move in and the distance"); TextIO.putln("i.e D3 = move down 3 spaces"); TextIO.putln("U - Up, D - Down, L - Left, R - Right: "); dir = TextIO.getChar(); if (dir =='U' || dir == 'D' || dir == 'L' || dir == 'R' || dir == 'u' || dir == 'd' || dir == 'l' || dir == 'r'){ spacesMoved(); } else{ loadMaze(); TextIO.putln("Invalid direction!"); TextIO.put("Direction must be one of U, D, L or R"); direction(); } return dir; //returns the value of dir (direction) } //end direction method /**spaces method, gets the amount of spaces the user wants to move * */ public static int spacesMoved(){ TextIO.putln(" "); spaces = TextIO.getlnInt(); if (spaces <= 0){ loadMaze(); TextIO.put("Invalid amount of spaces, try again"); spacesMoved(); } return spaces; } //end spacesMoved method } //end of MazeGame class

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