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  • NSArraycontroller selectionIndexes bindings

    - by Michael Scherbaum
    Hi all, I have the following set-up: A Window that has a splitView in which I display I NSCollectionView in the left view and a detailView in the right view. Both views are set-up in separate xibs. Furthermore I have a Datacontroller (of class NSArrayController) that manages a mutable Array of NSMutableDictionaries (moviesForChoice). The dataController is set-up as application delegate. The movie objects in the array have properties like (name, plot, genre etc.) so far so good... In the xib for the NScollectionview I bound a NSArraycontroller content property to my datacontroller via Application.delegate.moviesForChoice The collectionView accesses the arraycontroller.arrrangedObjects and arraycontroller.selectionIndexes. This works fine the contents are displayed and the selection works fine in the collectionview (my collectionviewItem renders a selection color) In the xib for the detailView I want to display information for the selected object in the collectionview. Therefore I also added an arraycontroller to the xib, bound the content aray to Application.delegate.moviesForChoice and bound the NSTextfields in the view to e.g. arraycontroller.selection.name Here comes my issue: everytime I open the window with the two xibs, my collectionview displays all movies that are for choice correctly, and the detailview displays the information for the 1st object in my collectionview. Whenever I click on a different movie in the collectionView the res. item renders a selection color, but the detailView doesn't update. My understanding of it would be that the DataController is not informed about updates in the selectionIndexes and can therefore not trigger an update in the detailView. Correct me if I'm wrong... To remedy this I tried to bind the selectionIndexes property of the arraycontroller in the collectionView xib to Application.delegate.moviesForChoice.selecionIndexes but this failed with: addObserver:forKeyPath:options:context:] is not supported. Key path: selectionIndexes I could imagine that this means that the datacontroller is not KVO compliant for my Array moviesForChoice, but I implemented the following methods for it: -(void)insertObject:(NSDictionary *)dict inMoviesForChoiceAtIndex:(NSUInteger)index { [moviesForChoice insertObject:dict atIndex:index]; } -(void)removeObjectFromMoviesForChoiceAtIndex:(NSUInteger)index { [moviesForChoice removeObjectAtIndex:index]; } -(void)setMoviesForChoice:(NSMutableArray *)a { moviesForChoice = a; } -(NSArray*)moviesForChoice { return moviesForChoice; } -(NSUInteger)countOfMoviesForChoice { return [moviesForChoice count]; } - (void)addMovieForChoiceObject:(Movie *)anObject { [moviesForChoice addObject:anObject]; } So where am I wrong? How do I correctly bind to the selectionIndexes? You help is much appreciated! M

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  • Java Swing: JWindow appears behind all other process windows, and will not disappear

    - by Kim Jong Woo
    I am using JWindow to display my splash screen during the application start up. however it will not appear in front of all windows as it should, and it will not disappear as well. import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import java.awt.Font; import java.awt.Toolkit; import javax.swing.BorderFactory; import javax.swing.ImageIcon; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.JWindow; public class MySplash { public static MySplash INSTANCE; private static JWindow jw; public MySplash(){ createSplash(); } private void createSplash() { jw = new JWindow(); JPanel content = (JPanel) jw.getContentPane(); content.setBackground(Color.white); // Set the window's bounds, centering the window int width = 328; int height = 131; Dimension screen = Toolkit.getDefaultToolkit().getScreenSize(); int x = (screen.width - width) / 2; int y = (screen.height - height) / 2; jw.setBounds(x, y, width, height); // Build the splash screen JLabel label = new JLabel(new ImageIcon("splash.jpg")); JLabel copyrt = new JLabel("SplashScreen Test", JLabel.CENTER); copyrt.setFont(new Font("Sans-Serif", Font.BOLD, 12)); content.add(label, BorderLayout.CENTER); content.add(copyrt, BorderLayout.SOUTH); Color oraRed = new Color(156, 20, 20, 255); content.setBorder(BorderFactory.createLineBorder(oraRed, 0)); } public synchronized static MySplash getInstance(){ if(INSTANCE==null){ INSTANCE = new MySplash(); } return INSTANCE; } public void showSplash(){ jw.setAlwaysOnTop(true); jw.toFront(); jw.setVisible(true); return; } public void hideSplash(){ jw.setAlwaysOnTop(false); jw.toBack(); jw.setVisible(false); return; } } So in my main class which extends JFrame, I call my splash screen by SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { MySplash.getInstance().showSplash(); } }); However, the JWindow appears behind the all open instances of windows on my computer. Hiding the JWindow also doesn't work. SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { MySplash.getInstance().hideSplash(); } });

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  • How to avoid keyboard hide & show when focus changes from UITextField and UIWebView?

    - by Manoj
    I have a requirement in which the view contains one native UITextField and one UIWebView. The issue is if I switch the focus from UITextView to UIWebView, the keyboard window flicker(hides and then shows). ie, I got UIKeyboardWillHideNotification and UIKeyboardDidShowNotification But, this is not happening when I switch the other way. ies, I got only UIKeyboardDidShowNotification Is there any way to avoid this flickering effect? Note: I also notices if I have multiple UITextField and UIWebView, this issue is not happening with the same type of views.

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  • SwapBuffers causes redraw

    - by user146780
    I'm making a Win32 application with OpenGL in the main window (not using GLUT). I have my drawing code in WM_PAINT right now when I call swapBuffers it must be invalidating itself because it is constantly rerendering and using lots of cpu resources. How can I make it only render when it honestly receives WM_PAINT like when using GDI? Thanks

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  • Memory Allocation Error in MySQL

    - by Chinjoo
    I am using MySql ODBC driver with .Net 3.5. I have created a stored procedure in MySQl which accepts around 15 parameters with types like datetime, varchar, Int32, Int64 etc.. When I run the SP from the query window with the arguments provided, it runs fine. But whwn I test using the .Net application, it gives exception with "Memory allocation error", MySQL native error code is 4001. Any help will be much appreciated.

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  • Oracle SQL CMD Line!!!

    - by DAVID
    Hi when ever perform select statements in the command line tool it doesnt use all of the space.. ive modified buffer size and window size and it just doesnt work. here is the Screenshot http://img19.imageshack.us/img19/8954/cmdoracle.jpg

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  • Can Apache httpd be made to log errors to console instead of log files under Windows?

    - by Vilx-
    I'm doing infrequent development with Apache/PHP on my Windows machine so I've opted to run apache as a console process instead of a service. It would be nice if errors could be logged to the console window instead of a logfile so I can see them immediately. Can this be done somehow? It doesn't seem that apache has such a capability built in and I can't find a mod that would do this either.

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  • Javascript scope problem with object and setTimeout

    - by Shabbyrobe
    I'm trying to make a jQuery plugin that executes a method on a timer. I'd like it to work on multiple elements on a page independently. I've reached a point where the timer executes for each element, but the method called in the setTimeout seems to only know about the last instance of the plugin. I know I'm doing something fundamentally stupid here, but I'm danged if I know what. I know stuff like this has been asked 8 million times on here before, but I've not managed to find an answer that relates to my specific problem. Here's a script that demonstrates the structure of what I'm doing. <html> <head> <script type="text/javascript" src="assets/jquery.min.js"></script> <script type="text/javascript"> var crap = 0; (function($) { jQuery.fn.pants = function(options) { var trousers = { id: null, current: 0, waitTimeMs: 1000, begin: function() { var d = new Date(); this.id = crap++; console.log(this.id); // do a bunch of stuff window.setTimeout(function(self) {return function() {self.next();}}(this), this.waitTimeMs); }, next: function() { this.current ++; console.log(this.id); window.setTimeout(function(self) {return function() {self.next();}}(this), this.waitTimeMs); }, }; options = options || {}; $.extend(trousers, options); this.each(function(index, element) { trousers.begin(); }); return this; }; } )(jQuery); jQuery(document).ready(function() { jQuery("div.wahey").pants(); }); </script> </head> <body> <div class="wahey"></div> <div class="wahey"></div> </body> </html> The output I get is this: 0 1 1 1 1 1 The output I expect to get is this: 0 1 0 1 0 1

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  • Where should I put zoomIn in my MapActivity?

    - by Johny
    I'm writing an Android app, and I'd like to zoomIn as soon as the map has been loaded. I get the following error: java.lang.IllegalArgumentException: width and height must be > 0 This MapActivity - width and height must be > 0 question suggests the problem is the zoomIn() method is in the onCreate() method. But I get same error when I put it in the onResume() method. I've been searching for hours and I can't find anything about it at http://developer.android.com or anywhere else... Also I can't find a way to get the time point the map has been loaded. A "MapLoadedListener" or something like that... EDIT Here is my code: public class AMap extends MapActivity{ private final String LOG_TAG = this.getClass().getSimpleName(); private Context mContext; private Chronometer timer; private TextView tvCountdown; private RelativeLayout rl; private MapView mapView; private MapController mapController; private List<Overlay> mapOverlays; private PlayersOverlay playersOverlay; private Drawable drawable; private Builder endDialog; private ContextThemeWrapper ctw; private Handler mHandler = new Handler(); private Player player = new Player(); private StartTask startTask; private EndTask endTask; private MyDBAdapter mdba; private Cursor playersCursor; private UpdateBroadcastReceiver r; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map_view); mContext = AMap.this; // set map mapView = (MapView) findViewById(R.id.mapview); mapView.setBuiltInZoomControls(true); mapView.setFocusable(true); // find the relative layout rl = (RelativeLayout) findViewById(R.id.rl); // set the chronometer timer = (Chronometer) findViewById(R.id.tv_timer); timer.setBackgroundColor(Color.DKGRAY); // set the countdown textview tvCountdown = (TextView) findViewById(R.id.tv_countdown); // Open DB connection and get players Cursor mdba = new MyDBAdapter(mContext); mdba.open(); playersCursor = mdba.getGame(); // Get this player's id and location Intent starter = this.getIntent(); player.setId(starter.getIntExtra("id", 0)); player.setLatitude(starter.getDoubleExtra("lat", 0)); player.setLongitude(starter.getDoubleExtra("lon", 0)); // Set this player's location as map's center GeoPoint geoPoint = new GeoPoint((int) (player.getLatitude()*1E6), (int) (player.getLongitude()*1E6)); mapController = mapView.getController(); mapController.setCenter(geoPoint); mapController.setZoom(15); Log.d(LOG_TAG, "My playersCursor has "+playersCursor.getCount()+" rows"); // drawable is needed but not used drawable = this.getResources().getDrawable(R.drawable.ic_launcher); // set PlayersOverlay (locations and statuses) playersOverlay = new PlayersOverlay(player.getId(), playersCursor, drawable, this); mapOverlays = mapView.getOverlays(); mapOverlays.add(playersOverlay); mHandler.postDelayed(mUpdateTimeTask, 100); } private Runnable mUpdateTimeTask = new Runnable() { public void run() { int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, "w = "+w+" , h = "+h); mHandler.postAtTime(this, System.currentTimeMillis() + 1000); } }; @Override public void onAttachedToWindow(){ Log.d(LOG_TAG, "Attached to Window"); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Attached to window: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } public void onWindowFocusChanged(boolean hasFocus){ Log.d(LOG_TAG, "Focus changed to: "+hasFocus); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Window focus changed: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } @Override protected void onStart(){ super.onStart(); // Create and register the broadcast receiver for messages from service IntentFilter filter = new IntentFilter(AppConstants.iGAME_UPDATE); r = new UpdateBroadcastReceiver(); registerReceiver(r, filter); // Create the dialog for end of game ctw = new ContextThemeWrapper(mContext, android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); endDialog = new AlertDialog.Builder(ctw); endDialog.setMessage("End of Game"); endDialog.setCancelable(false); endDialog.setNeutralButton("OK", new OnClickListener(){ @Override public void onClick(DialogInterface dialog, int which) { Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } }); } @Override protected void onStop() { if(!playersCursor.isClosed()) playersCursor.close(); unregisterReceiver(r); mdba.close(); super.onStop(); } @Override protected boolean isRouteDisplayed() { return false; } // Receives signal from NetworkService that DB has been updated public class UpdateBroadcastReceiver extends BroadcastReceiver { boolean startSignal, update, endSignal; @Override public void onReceive(Context context, Intent intent) { endSignal = intent.getBooleanExtra("endSignal", false); if(endSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received End Signal"); endTask = new EndTask(); endTask.execute(); return; } update = intent.getBooleanExtra("update", false); if(update){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received game update"); playersCursor.requery(); mapView.invalidate(); return; } startSignal = intent.getBooleanExtra("startSignal", false); if(startSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received Start Signal"); startTask = new StartTask(); startTask.execute(); return; } } } class StartTask extends AsyncTask<Void,Integer,Void>{ private final ToneGenerator tg = new ToneGenerator(AudioManager.STREAM_NOTIFICATION, 100); private final long DELAY = 1200; @Override protected Void doInBackground(Void... params) { int i = 3; while(i>=0){ publishProgress(i); try { Thread.sleep(DELAY); } catch (InterruptedException e) { e.printStackTrace(); } i--; } return null; } @Override protected void onProgressUpdate(Integer... progress){ tg.startTone(ToneGenerator.TONE_PROP_PROMPT); tvCountdown.setText(""+progress[0]); } @Override protected void onPostExecute(Void result) { rl.removeView(tvCountdown); timer.setBase(SystemClock.elapsedRealtime()); timer.start(); //enable screen touches playersOverlay.setGameStarted(true); } } class EndTask extends AsyncTask<Void,Void,Void>{ @Override protected void onPreExecute(){ //disable screen touches playersOverlay.setEndOfGame(true); timer.stop(); } @Override protected Void doInBackground(Void... params) { return null; } @Override protected void onPostExecute(Void result) { try{ endDialog.show(); }catch(Exception e){ Toast.makeText(mContext, "End of game", Toast.LENGTH_LONG); Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } mHandler.removeCallbacks(mUpdateTimeTask); } } }

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  • SwapBuffers calls itself

    - by user146780
    I'm making a Win32 application with OpenGL in the main window (not using GLUT). I have my drawing code in WM_PAINT right now when I call swapBuffers it must be invalidating itself because it is constantly rerendering and using lots of cpu resources. How can I make it only render when it honestly receives WM_PAINT like when using GDI? Thanks

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  • Redirecting page from IFrame to Parent when session expire

    - by Venkatesh
    I have IFrame load one of the menu item click in that page left side I have tree structure and top of the page menu Items.Center of the page loading with IFrame.Whenever session going to expire I am giving alert(session will expire soon). But this alert is coming for Iframe window (after some seconds complete) as well as parent page.That means two alerts are coming whenever session going to expire .That alert should come on parent page not in Iframe page.How to avoid this?

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  • Throwing cats out of windows

    - by AndrewF
    Imagine you're in a tall building with a cat. The cat can survive a fall out of a low story window, but will die if thrown from a high floor. How can you figure out the longest drop that the cat can survive, using the least number of attempts? Obviously, if you only have one cat, then you can only search linearly. First throw the cat from the first floor. If it survives, throw it from the second. Eventually, after being thrown from floor f, the cat will die. You then know that floor f-1 was the maximal safe floor. But what if you have more than one cat? You can now try some sort of logarithmic search. Let's say that the build has 100 floors and you have two identical cats. If you throw the first cat out of the 50th floor and it dies, then you only have to search 50 floors linearly. You can do even better if you choose a lower floor for your first attempt. Let's say that you choose to tackle the problem 20 floors at a time and that the first fatal floor is #50. In that case, your first cat will survive flights from floors 20 and 40 before dying from floor 60. You just have to check floors 41 through 49 individually. That's a total of 12 attempts, which is much better than the 50 you would need had you attempted to use binary elimination. In general, what's the best strategy and it's worst-case complexity for an n-storied building with 2 cats? What about for n floors and m cats? Assume that all cats are equivalent: they will all survive or die from a fall from a given window. Also, every attempt is independent: if a cat survives a fall, it is completely unharmed. This isn't homework, although I may have solved it for school assignment once. It's just a whimsical problem that popped into my head today and I don't remember the solution. Bonus points if anyone knows the name of this problem or of the solution algorithm.

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  • Getting mouse position in major internet browswers with javascript

    - by strakastroukas
    I read this article regarding creating popup notes with javascript and css The problem is that this one works only in IE since window.event is undefined in Firefox. // assigns X,Y mouse coordinates to note element note.style.left=event.clientX; note.style.top=event.clientY; So could you point me a fully working example? Or at least, how could i modify the javascript code to make it work in both internet browsers?

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  • jquery code not working in chrome

    - by Paul
    This code works is FF and IE but not in Chrome. Any help would be greatly appreciated. Thank You! here is the html Item One Item Two Item Three Item Four Item Five Item Six Item Seven Item Eight Item Nine Item ten here is the css popularsearches { border-bottom: 1px solid #D4D4D4; border-left: 1px solid #D4D4D4; border-right: 1px solid #D4D4D4; overflow:hidden; height: 130px; width:248px; margin-bottom:20px; } popularsearches ul { padding:0 5px 0 0; margin:0; } popularsearches ul li { list-style-type:none; list-style-position:inside; border-bottom: solid 1px #D4D4D4; font-size:14px; padding:3px 0 3px 0; margin:0 0 0 10px; text-align:left; } popularsearches ul li a { text-decoration:none; } popularsearches ul li a:hover, a:link, a:visited { text-decoration:none; } popularsearches-inside { width: 500px; } popularsearches-left { float:left; width:250px; height:100px; } popularsearches-right { float:left; width:250px; height:100px; } here is the jQuery var closeinterval = 0; function scrollContent() { //Toggle left between 250 and 0 var top = jQuery("#popularsearches").scrollLeft() == 0 ? 250 : 0; jQuery("#popularsearches").animate({ scrollLeft: top }, "slow"); } // Call scrollContent function every 6 secs closeinterval = setInterval("scrollContent()", 6000); jQuery(document).ready(function() { jQuery("#popular-button-left").bind("click", function() { if (closeinterval) { window.clearInterval(closeinterval); closeinterval = null; } jQuery("#popularsearches").animate({ scrollLeft: 0 }, 1000); }); jQuery("#popular-button-right").bind("click", function() { if (closeinterval) { window.clearInterval(closeinterval) closeinterval = null; } jQuery("#popularsearches").animate({ scrollLeft: 250 }, 1000); }); });

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  • Scroll event of jquery is not working in IE 7 with IE 7 standard but works in IE8,9

    - by SidP
    I have an example below which has a terms div which has some terms and conditions as content. When the user scroll the div to bottom, then the checkbox is enabled. This is only not working only in IE 7 with IE 7/8/9 standards (I am changing the standard options from Developer window). Following is my html, css and js: <body> <div id="terms">Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer lacinia dui vel velit bibendum cursus. Nunc eget lacus vitae nulla euismod elementum ornare ac urna. Nam enim est, bibendum eu ultricies eu, mollis vitae lacus. Duis porta vulputate feugiat. Nullam eu iaculis lacus. Aliquam adipiscing posuere consequat. Donec et dui non massa congue eleifend. Nunc tortor diam, luctus eget mollis sit amet, posuere nec lectus. Morbi sit amet ultricies nisi. Nam sodales quam non mi tristique sollicitudin. Vestibulum vel augue eget mi tincidunt commodo. Sed egestas metus nibh, et vestibulum augue. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer lacinia dui vel velit bibendum cursus. Nunc eget lacus vitae nulla euismod elementum ornare ac urna. Nam enim est, bibendum eu ultricies eu, mollis vitae lacus. Duis porta vulputate feugiat. Nullam eu iaculis lacus. Aliquam adipiscing posuere consequat. Donec et dui non massa congue eleifend. Nunc tortor diam, luctus eget mollis sit amet, posuere nec lectus. Morbi sit amet ultricies nisi. Nam sodales quam non mi tristique sollicitudin. Vestibulum vel augue eget mi tincidunt commodo. Sed egestas metus nibh, et vestibulum augue. </div> <input type="checkbox" name="cb1" id="cb1" disabled="true" /> </body> CSS: <style type="text/css"> #terms { height: 100px; overflow: auto; } body{ width:960px; margin: 0 auto; } </style> JS: <script src="jquery-1.8.1.js"></script> <script type="text/javascript">//<![CDATA[ $(window).load(function(){ $('#terms').scroll(function() { if ($(this)[0].scrollHeight - $(this).scrollTop() == $(this).outerHeight()) { $("#cb1").removeAttr("disabled"); } else { $("#cb1").attr("disabled", "true"); } }); });//]]> </script>

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  • DataGridview repaints very slowly

    - by Emad Suria
    I'm using datagridview in windows application developed in C# VS2005 .net 2.0. Datagridview is provided a list of business objects. It take annoying delay of 2-3 seconds before starting displaying the rows in datagridview in falling-curtain fashion. When I switch back to my application from any other window it start repaint process in the same falling-curtain fashion. This is quite annoying. Plz someone help me sort this out!

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  • How to bind the Command property of the ItemTemplate CheckBox to ViewModel object's property?

    - by 123Developer
    Let me ask this question with a pseudo code: Where "Contacts" the ViewModel object set as the DataContext for the window. "Contacts" has "PersonCollection" , public ICommand PersonSelectedCommand properties. "PersonCollection" is List "Person" has Name, Age properties Currently this is not working as CheckBox is trying to find and bind the ICommand "PersonSelectedCommand" property of object "person", which does not exists! How will bind the CheckBox to the ICommand "PersonSelectedCommand" property of object "Contact" Thanks and regards 123Deveopler

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