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  • calling background service from BroadcastReceiver....

    - by Shalini Singh
    Hi , i am trying to call a push notification background from BroadcastReceiver class.but my application is going to crash the code is given bellow public class AlarmReceiver extends BroadcastReceiver { Context ctx; static int count=1; @Override public void onReceive(Context context, Intent intent) { // TODO Auto-generated method stub //Toast.makeText(context, "working"+count, Toast.LENGTH_LONG).show(); count++; Log.e("broadcast***","receiver"); Intent myIntent=new Intent(context,NotifyService.class); myIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); context.startActivity(myIntent); } } * manifest entry:- <intent-filter> <action android:name="android.intent.action.BOOT_COMPLETED"/> </intent-filter> </receiver> Error: 05-24 15:17:00.042: ERROR/AndroidRuntime(424): Caused by: android.content.ActivityNotFoundException: Unable to find explicit activity class {com.android.alarm/com.android.alarm.NotifyService}; have you declared this activity in your AndroidManifest.xml? Please help me....

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  • RAR Decompress on iPhone Device

    - by DenVog
    Has anyone found a solution to decompressing RAR files on iPhone (not Jailbroken)? It would be great if there was a library similar to libz. I did not find anything official from [URL="http://www.rarlab.com/"]RARlab[/URL]. Anyone successful with integrating [URL="http://wdtz.org/iphone/unrar/"]unRAR[/URL] into their app? The source code appears to be C++? I know that this has been asked before, but I've not seen a solution other than porting unRAR which is beyond me. Would greatly appreciate any information or suggestions. Thank you.

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  • C# MDX RenderToSurface, where to reset after device is lost?

    - by Moritz Schöfl
    Hi, I got a problem with the RenderToSurface class. When I resize the Form of my Device, the Draw method is still called, but doesnt throw an Exception, it looks like this: device.Clear(ClearFlags.Target, Color.Red, 0, 0); device.BeginScene(); // here is out commented code device.EndScene(); device.Present(); In another method, I wrote this: renderToSurface.BeginScene(surfaces[currentIndex]); // here is out commented code renderToSurface.EndScene(Filter.None); and this method seems to throw a nullpointer exception when I resize the window; So my question is: - where to reset / restore / handle the renderToSurface class? (i tried it with the DeviceReset event like following - void OnDeviceReset(object sender, EventArgs e) { renderToSurface = new RenderToSurface(Game.Device, Game.ClientSize.Width, Game.ClientSize.Height, Format.A8R8G8B8, true, DepthFormat.D16); } )

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  • Enable access for assistive device programmatically

    - by Dheeraj
    Hi All, I want to enable Access for assistive devices in System Preferences programmatically. But Problem is that my application is not running as root user and i do not want my application to be as root user and also should not ask for any authentication in between. I want to tap all keyboard events globally. I am using CGEventTapCreate() for the same.In the documentation of CGEventTapCreate() API it is mentioned that, Event taps receive key up and key down events if one of the following conditions is true: The current process is running as the root user. Access for assistive devices is enabled. In Mac OS X v10.4 & later, you can enable this feature using System Preferences, Universal Access panel, Keyboard view. I tried manually by checking the Enable Access for assistive devices from System Preference and it gives me expected output. So is there any way to do the same via program without asking for authentication and also application is not running as root user? Thanks, Dheeraj.

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  • register device at run time

    - by user177893
    In the App ID section of the Program Portal, locate the App ID you wish to use with the Apple Push Notification service. Only App IDs with a specific bundle ID can be used with the APNs. You cannot use a “wild-card” application ID. You must see “Available” under the Apple Push Notification service column to register this App ID and configure a certificate for this App ID. Click the ‘Configure’ link next to your desired App ID. In the Configure App ID page, check the Enable Push Notification Services box and click the Configure button. Clicking this button launches the APNs Assistant, which guides you through the next series of steps that create your App ID specific Client SSL certificate. Download the Client SSL certificate file to your download location. Navigate to that location and double-click the certificate file (which has an extension of cer) to install it in your keychain. When you are finished, click Done in the APNS Assistant. Double-clicking the file launches Keychain Access. Make sure you install the certificate in your login keychain on the computer you are using for provider development. The APNs SSL certificate should be installed on your notification server. When you finish these steps you are returned to the Configure App ID page of the iPhone Dev Center portal. The certificate should be badged with a green circle and the label “Enabled”. To complete the APNs set-up process, you will need to create a new provisioning profile containing your APNs-enabled App ID. IS it posssible to do theses steps through code.

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  • how to link a java class to a image button in eclipse?

    - by Isabella Chan
    I am trying to create a application that includes a Imagebutton and by clicking on the imagebutton, the application will start to run another java class that is within the package itself. I try using this method, however the program stopped working immediately? how should i code the codes instead? can anyone help me? Thanks :D package com.fyp.gulliver; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; public class GulliverActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //---Map button--- Button btnMap = (Button) findViewById(R.id.map); btnMap.setOnClickListener(new View.OnClickListener() { Class ourClass; public void onClick(View v) { // TODO Auto-generated method stub try { ourClass = Class.forName ("com.fyp.gulliver.Maps"); Intent ourIntent = new Intent(GulliverActivity.this, ourClass); startActivity(ourIntent); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); } }

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  • Using UNINSTALL_SHORTCUT Intent

    - by Lucas S.
    I am trying to use the following intent action, but i get an ActivityNotFoundException in the fisrt case. And nothing at all in the second case. "com.android.launcher.action.UNINSTALL_SHORTCUT" I try to use it with the following code: Intent i = new Intent ("com.android.launcher.action.UNINSTALL_SHORTCUT"); startActivity(i); Also with the following: Intent i = new Intent ("com.android.launcher.action.UNINSTALL_SHORTCUT"); sendBroadCast(i);

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  • App will not launch from drawer after phone is removed from car dock

    - by BigFwoosh
    I am creating a replacement Car Home app for Android 2.0+ devices. The app needs to launch when the phone is inserted into the car dock, as well as terminate when it is removed from the dock. It also needs to be able to be launched from the app drawer. I'm having a problem right now where once the phone is inserted and removed from the dock, I can no longer launch the app from the app drawer because every time I launch the app my BroadcastReceiver picks up a DOCK_EVENT action for some reason. I created a test project that only registers my BroadcastReceiver, and the same thing happens. Here's the code for the BroadcastReceiver: public class CarDockBroadcastReceiver extends BroadcastReceiver { /** * @see android.content.BroadcastReceiver#onReceive(Context,Intent) */ @Override public void onReceive(Context context, Intent intent) { // TODO Put your code here if(intent.getExtras().containsKey("android.intent.extra.DOCK_STATE")){ int state = intent.getExtras().getInt("android.intent.extra.DOCK_STATE",1); if(state == 0){ Log.i("Dock", "Removed from dock!"); ((Activity)context).finish(); } } } } My main Activity is as follows: public class MainActivity extends Activity { /** Called when the activity is first created. */ CarDockBroadcastReceiver receiver; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); IntentFilter filter = new IntentFilter("android.intent.action.DOCK_EVENT"); receiver = new CarDockBroadcastReceiver(); registerReceiver(receiver, filter); } @Override protected void onDestroy() { // TODO Auto-generated method stub unregisterReceiver(receiver); super.onDestroy(); } } The main Activity has an intent filter for action.MAIN, category.LAUNCHER, category.DEFAULT, and category.CAR_DOCK. Any ideas on why this is happening?

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  • Mobile device company?

    - by Bopha
    Sorry to ask question not related to programming. But I have been wanting to know what are the name of the companies that do business in Mobile industry besides Apple, Microsoft and Motorolla? The company that makes hardware and sofware for their mobile devices for consumers. The reason I ask because I really want to find job in that area. So if anyone can help with the name, very appreciate. Thanks in advance..

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  • Home_path issue with RoR testing locally on mobile device

    - by Amir
    When I use <%= link_to image_tag("foo.png"), home_path %> and display it on my localhost on my iPhone, it's broken. When I inspect on with firebug, the src of the image is http://localhost:3000/images/foo.png thus causing it to break on my iPhone. When I use <img src="/images/foo.png" /> it displays fine on my iPhone. I am pointing to the IP address of my PC running the server of my rails app in Safari. It's loading the text but all the css, JavaScript, and images are missing unless the path is absolute with using the rails default helpers. Is there a way to correct this path issue locally so it's absolute like /images/foo.png instead of http://localhost:3000/images/foo.png. Update CSS file paths are also affected. Instead of just making the path /stylesheets/foo.css, it's http://localhost:3000/stylesheets/foo.css. Update: Solution It's the Facebook plugin changing the asset host to the callback url of my facebook app settings which is currently set to http://localhost:3000/

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  • Touching an object in a tweened animation?

    - by Michael
    I'm having trouble porting a simple game I developed for the iPhone over to Android. The game has an animated ball which moves from Point A to Point B. The user must touch the ball before it reaches point B or lose the game. This was easy to implement on the iPhone using Core Animation since I could locate the current position of the ball by accessing its animation layer. In Android, I attempted to recreate the game using tweened animation and represented the ball as a Drawable. My issue is that I can't determine if the user is touching the spot because the Drawable apparently bounds do not update as the ball visually moves - making the program think the ball is always in its original position. While searching these forums I saw an Android team dev. confirm that you can't get the current location in a tweened animation but offered no solution for a workaround. Can I accomplish this on the Android using my current approach? If not, what approach should I use? Best regards, Michael

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  • How do I add install my own LocationProvider?

    - by gregm
    I would like to create my own implementation of a LocationProvider, there seems to be a way to add a "mock" provider, but that isn't exactly what I want. http://developer.android.com/reference/android/location/LocationManager.html There also appears to be a permission called: android.permission.INSTALL_LOCATION_PROVIDER But there is no documentation about how to use this permission. How do I register a new location provider?

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  • Tablet interface for the physically disabled?

    - by Glenn
    My sister has Cerebral Palsy, which in her case means she has only gross motor control and her speech is slurred. Implications should be obvious: traditional computer/phone/tablet interfaces won't work for her and she can't speak clearly enough for speech recognition software to help her at all. She enjoys reading but has difficulty holding the book and/or turning a page. There are a few options for helping her use a computer, but nothing for tablets or eReaders. That's where you come in. I would like to make (or buy, if such a thing exists) a better interface to an Android tablet that would work for someone with little to no physical dexterity or speech ability. I'd also be interested in work on the Kindle or iPad, but I'm most familiar with Android so I'm starting there. I know Android has Bluetooth capability. Is it possible to interface a joystick to control the Android device? By "control", I mean the entire operating system - selecting an app, launching it, controlling the menus, etc. I want to give her control over the whole thing, not just a specific app. On a PC this can be accomplished by creating a generic USB HID interface and an arcade joystick to move the mouse over the screen and click on thigns. Is it possible to do something like that in Android? Any help you can offer would be greatly appreciated. Thanks!

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  • How to scale an Image in ImageView to keep the aspect ratio

    - by michael
    Hi, In android, I defined an ImageView's layoutWidth to be 'fill_parent' (which takes up the full width of the phone). My question is if the Image i put to ImageView is bigger than the layoutWidth, android will scale it, right? But what about the height? when android scale it, will it keeps the aspect ratio? What I find out is, there is some 'white space' at the top/bottom of the ImageView when android scales an image which is bigger than the ImageView. Is that true? If yes, how can I eliminate that white spaces? Thank you.

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  • iphone device orientation

    - by Chandan Shetty SP
    During inAppPurchase, the storeKit will ask the username and password even though i set... [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight]; It ask Username and password in Portrait Mode... In general How to solve this kind of issue. Thanks in advance,

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  • WMI: How to differentiate between Wireless mouse and touch screen

    - by kingas
    I am using Win32_PointingDevice class to detect mice connected to the system. I ran my device discovery script on a machine which has touch screen. The discovery shows up with 3 pointing devices, directly connected USB mouse, wireless mouse and touch screen. My question is how to distinguish between USB mouse with touch screen. If Win32_PointingDevice class doesn't provide information then are there any other methods which I can use to get mouse and touch information. This is extension to my previous question at http://stackoverflow.com/questions/1746689/wmi-class-for-wireless-mouse

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  • device rotation without animation?

    - by dot
    I'm trying to have standard interface orientation, but without the animation. I would like to be able to turn the iPhone and have have the view adjusted instantly. I've seen people recommend this function, but it doesn't seem to work. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return NO; } Any help is greatly appreciated! Thanks!

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  • Read sms from Mobile device with .net application?

    - by nikunj
    Hello Friends, Can anyone help me? How can I read SMS from mobile with my .net application? i have a Nokia 5310 mobile phone. Can you tell me from where i can download Nokia SDK or source code or Nokia API etc? I want to make a custom application which reads SMS and at the same time sends a response to the sender's mobile number.

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  • Linux: Ways to communicate with kernel module from user space.

    - by Inso Reiges
    Hello, What are the ways to communicate with a kernel module from user space? By communication i mean sending information and commands between the module and a user space process. I currently know of two way: open/close/read/write/ioctl on published device node. read/write on exported and hooked /proc file. More specifically, can someone advice the best way to communicate with a kernel module that does not actually drives any hardware and therefore should not be littering /dev with stub nodes that exists solely for ioctl calls? I mostly need to check its various status variables and send it a block of data with a request type tag and see if the request succeeded. Inso.

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