Search Results

Search found 35156 results on 1407 pages for 'java channel'.

Page 317/1407 | < Previous Page | 313 314 315 316 317 318 319 320 321 322 323 324  | Next Page >

  • Java REST implementation: Jersey vs CXF

    - by dexter
    What do you think is the advantages/disadvantages between this two libraries? Which of these two are best suited for production environment? By the way I will be using JSON instead of XML. I also would like to know what library is most supported by the community e.g. tutorials, documentation.

    Read the article

  • Java regular expression: how to include '-'

    - by changed
    I am using this pattern and matching a string. String s = "//name:value /name:value"; if (s.matches("(//?\\s*\\w+:\\w+\\s*)+")) { // it fits } This works properly. But if I want to have a string like "/name-or-address:value/name-or-address:value" which has this '-' in second part, it doesn't work. I am using \w to match A-Za-z_, but how can I include - in that?

    Read the article

  • Java Flow Control Problem

    - by Kyle_Solo
    I am programming a simple 2d game engine. I've decided how I'd like the engine to function: it will be composed of objects containing "events" that my main game loop will trigger when appropriate. A little more about the structure: Every GameObject has an updateEvent method. objectList is a list of all the objects that will receive update events. Only objects on this list have their updateEvent method called by the game loop. I’m trying to implement this method in the GameObject class (This specification is what I’d like the method to achieve): /** * This method removes a GameObject from objectList. The GameObject * should immediately stop executing code, that is, absolutely no more * code inside update events will be executed for the removed game object. * If necessary, control should transfer to the game loop. * @param go The GameObject to be removed */ public void remove(GameObject go) So if an object tries to remove itself inside of an update event, control should transfer back to the game engine: public void updateEvent() { //object's update event remove(this); System.out.println("Should never reach here!"); } Here’s what I have so far. It works, but the more I read about using exceptions for flow control the less I like it, so I want to see if there are alternatives. Remove Method public void remove(GameObject go) { //add to removedList //flag as removed //throw an exception if removing self from inside an updateEvent } Game Loop for(GameObject go : objectList) { try { if (!go.removed) { go.updateEvent(); } else { //object is scheduled to be removed, do nothing } } catch(ObjectRemovedException e) { //control has been transferred back to the game loop //no need to do anything here } } // now remove the objects that are in removedList from objectList 2 questions: Am I correct in assuming that the only way to implement the stop-right-away part of the remove method as described above is by throwing a custom exception and catching it in the game loop? (I know, using exceptions for flow control is like goto, which is bad. I just can’t think of another way to do what I want!) For the removal from the list itself, it is possible for one object to remove one that is farther down on the list. Currently I’m checking a removed flag before executing any code, and at the end of each pass removing the objects to avoid concurrent modification. Is there a better, preferably instant/non-polling way to do this?

    Read the article

  • Java replace all capturing groups

    - by Don
    Hi, If I have a regex with a capturing group, e.g. foo(g.*f). If I match this against a string and want to replace the first capturing group in all matches with baz so that foog___f blah foog________f is converted to: foobaz blah foobaz There doesn't appear to be any easy way to do this using the standard libraries, because the Matcher.replaceAll() method will only replace all matches of the entire pattern, am I missing something? Obviously I can just iterate through the matches, store the start and end index of each capturing group, then go back and replace them, but is there an easier way? Thanks, Don

    Read the article

  • What's a good FOSS java servlet session replication solution

    - by Bossy Joe
    I work on a very high volume public website running on Tomcat 5.5. Currently we require stickiness to a particular server in order to maintain session. I'd like to start replicating session, but have had trouble finding a good FOSS solution. I've written my own Manager (using memcached as the store) but am having trouble dealing with race conditions if more than one server is handling the requests for the same user. Is there a solution out there I should be looking at? I'm looking for not just something that works as a fallback if stickiness fails, but that would work if user requests are regularly spread to multiple servers.

    Read the article

  • Java - problems with polymorphism

    - by cc0
    I have a book class, then a novel- and a science book class that extend the book class. I made an ArrayList using the book class, then inserted the novels and the science books into that. Now I'm trying to iterate through the ArrayList to count how many novels are there. How can I tell? Would love to see some examples of this! I've been at it for a while.

    Read the article

  • -Java- Swing GUI - Moving around components specifically with layouts

    - by Xemiru Scarlet Sanzenin
    I'm making a little test GUI for something I'm making. However, problems occur with the positioning of the panels. public winInit() { super("Chatterbox - Login"); try { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch(ClassNotFoundException e) { } catch (InstantiationException e) { } catch (IllegalAccessException e) { } catch (UnsupportedLookAndFeelException e) { } setSize(300,135); pn1 = new JPanel(); pn2 = new JPanel(); pn3 = new JPanel(); l1 = new JLabel("Username"); l2 = new JLabel("Password"); l3 = new JLabel("Random text here"); l4 = new JLabel("Server Address"); l5 = new JLabel("No address set."); i1 = new JTextField(10); p1 = new JPasswordField(10); b1 = new JButton("Connect"); b2 = new JButton("Register"); b3 = new JButton("Set IP"); l4.setBounds(10, 12, getDim(l4).width, getDim(l4).height); l1.setBounds(10, 35, getDim(l1).width, getDim(l1).height); l2.setBounds(10, 60, getDim(l2).width, getDim(l2).height); l3.setBounds(10, 85, getDim(l3).width, getDim(l3).height); l5.setBounds(l4.getBounds().width + 14, 12, l5.getPreferredSize().width, l5.getPreferredSize().height); l5.setForeground(Color.gray); i1.setBounds(getDim(l1).width + 15, 35, getDim(i1).width, getDim(i1).height); p1.setBounds(getDim(l1).width + 15, 60, getDim(p1).width, getDim(p1).height); b1.setBounds(getDim(l1).width + getDim(i1).width + 23, 34, getDim(b2).width, getDim(b1).height - 5); b2.setBounds(getDim(l1).width + getDim(i1).width + 23, 60, getDim(b2).width, getDim(b2).height - 5); b3.setBounds(getDim(l1).width + getDim(i1).width + 23, 10, etDim(b2).width, getDim(b3).height - 5); b1.addActionListener(clickButton); b2.addActionListener(clickButton); b3.addActionListener(clickButton); pn1.setLayout(new FlowLayout(FlowLayout.RIGHT)); pn2.setLayout(new FlowLayout(FlowLayout.RIGHT)); pn1.add(l1); pn1.add(i1); pn1.add(b1); pn2.add(l2); pn2.add(p1); pn2.add(b2); add(pn1); add(pn2); } I am attempting to use FlowLayout to position the panels in the way desired. I'd use BorderLayout while adding, but the vertical spacing is too far away when I just use directions closest to one another. The output of this code is to create a window, 300,150, place whatever's in the two panels in the exact same spaces. Yes, I realize there's useless code there with setBounds(), but that was just me screwing around with Absolute Positioning, which wasn't working out for me either.

    Read the article

  • Can you help with regular expressions in Java?

    - by Matt
    I have a bunch of strings which may of may not have random symbols and numbers in them. Some examples are: contains(reserved[j])){ close(); i++){ letters[20]=word I want to find any character that is NOT a letter, and replace it with a white space, so the above examples look like: contains reserved j close i letters word What is the best way to do this?

    Read the article

  • Java Disabled JLabel Reports Mouse Clicked

    - by ikurtz
    colLabels[i].addMouseListener(new MyAdapter()); private class MyAdapter extends MouseAdapter { @Override public void mouseClicked(MouseEvent event) { ColJLabel colJLabel = (ColJLabel)event.getComponent(); System.out.println(colJLabel.ColID); setColumnHeader(false); } } colLabels[i].setEnabled(flag); The situation is this: Mouse clicks are trapped correctly but when i have the JLabel (ColJLabel) control disabled it still reports mouse clicks. How can I make so that mouse clicks are only reported when the control is enabled? Thanks.

    Read the article

  • Proper usage of Java Weak Reference in case of nested collections

    - by Tong Wang
    I need to define a weak reference Map, whose value is a Set. I use Google collections' MapMaker, like this: Map<Class<? extends Object>, Set<Foo>> map = new MapMaker().weakKeys().weakValues().makeMap(); So, for Set<Foo>, can I use a normal HashSet? Or, do I have to create a weak HashSet, like this: Collections.newSetFromMap(new WeakHashMap<Foo, Boolean>()); And why? Another question, the key of my map is Class objects, when will a Class object become weakly reachable? In other words, what is the lifetime of a Class object? Thanks.

    Read the article

  • Dynamically assembling SQL queries in Java

    - by kd
    What is the best way to assemble an SQL query with join conditions dynamically? I don't want to hard code the query for each different condition on a webpage or a set of webpages. Is it even feasible? I got as far as being able to assemble simple queries but i got stumped when i needed to insert join conditions, i.e. how to figure out dependencies for joins etc.

    Read the article

  • java table question

    - by kate
    hello i have a issue and i want your help i have a table which is called citylink[10][2] and i want to make a check before i move on in my code if it's full to continue if it's not to break!!i know that i should use an if loop but i don't know what to put inside it!!

    Read the article

  • Implementing Clonable in Java

    - by Artium
    In which cases should I use this way: public A clone() throws CloneNotSupportedException { A clone = (A)super.clone(); clone.x= this.x; return clone; } And in which cases should I use that way: public ShiftedStack clone() throws CloneNotSupportedException { return new A(this.x); } What should I do if x is final and I want to use the first way? Regarding the first way, I understand it like this: we clone the super class and up-cast it, leading to some members uninitialized. After this initialize these members. Is my understanding correct? Thank you.

    Read the article

  • Why is Java String indexOf failing?

    - by Binaryrespawn
    Hi all, this must be quite simple but I am having great difficulty. You see I am trying to find a string within another string as follows. e = input.indexOf("-->"); s = input.indexOf("<!--"); input = input.replace(input.substring(s, e + 3), " "); The integers e and s are returning -1 in that it was not found and this is causing the replace method to fail. The test string I am using is "Chartered Certified<!--lol--> Accountants (ACCA)". I tried to creat a new string object and pass in the string as an argument as follows e=input.indexOf(new String("<!--")); This yielded the same result. Any ideas ?

    Read the article

  • can this keyword be used in an abstract class in java

    - by Reddy
    I tried with below example, it is working fine. I expected it to pick sub-class's value since object won't be created for super class (as it is abstract). But it is picking up super class's field value only. Please help me understand what is the concepts behind this? abstract class SuperAbstract { private int a=2; public void funA() { System.out.println("In SuperAbstract: this.a "+a); } } class SubClass extends SuperAbstract { private int a=34; } I am calling new SubClass.funA(); I am expecting it to print 34, but it is printing 2.

    Read the article

  • java: assigning object reference IDs for custom serialization

    - by Jason S
    For various reasons I have a custom serialization where I am dumping some fairly simple objects to a data file. There are maybe 5-10 classes, and the object graphs that result are acyclic and pretty simple (each serialized object has 1 or 2 references to another that are serialized). For example: class Foo { final private long id; public Foo(long id, /* other stuff */) { ... } } class Bar { final private long id; final private Foo foo; public Bar(long id, Foo foo, /* other stuff */) { ... } } class Baz { final private long id; final private List<Bar> barList; public Baz(long id, List<Bar> barList, /* other stuff */) { ... } } The id field is just for the serialization, so that when I am serializing to a file, I can write objects by keeping a record of which IDs have been serialized so far, then for each object checking whether its child objects have been serialized and writing the ones that haven't, finally writing the object itself by writing its data fields and the IDs corresponding to its child objects. What's puzzling me is how to assign id's. I thought about it, and it seems like there are three cases for assigning an ID: dynamically-created objects -- id is assigned from a counter that increments reading objects from disk -- id is assigned from the number stored in the disk file singleton objects -- object is created prior to any dynamically-created object, to represent a singleton object that is always present. How can I handle these properly? I feel like I'm reinventing the wheel and there must be a well-established technique for handling all the cases.

    Read the article

  • Java Generics error when implementing Hibernate message interpolator

    - by Jayaprakash
    Framework: Spring, Hibernate. O/S: Windows I am trying to implement hibernate's Custom message interpolator following the direction of this Link. When implementing the below class, it gives an error "Cannot make a static reference to the non-static type Locale". public class ClientLocaleThreadLocal<Locale> { private static ThreadLocal tLocal = new ThreadLocal(); public static void set(Locale locale) { tLocal.set(locale); } public static Locale get() { return tLocal.get(); } public static void remove() { tLocal.remove(); } } As I do not know generics enough, not sure how is being used by TimeFilter class below and the purpose of definition in the above class. public class TimerFilter implements Filter { public void destroy() { } public void doFilter(ServletRequest req, ServletResponse res, FilterChain filterChain) throws IOException, ServletException { try { ClientLocaleThreadLocal.set(req.getLocale()); filterChain.doFilter(req, res); }finally { ClientLocaleThreadLocal.remove(); } } public void init(FilterConfig arg0) throws ServletException { } } Will doing the following be okay? Change static method/field in ClientLocaleThreadLocal to non-static method/fields In TimeFilter, set locale by instantiating new object as below. new ClientLocaleThreadLocal().set(req.getLocale()) Thanks for your help in advance

    Read the article

  • permute data for a HashMap in Java

    - by tuxou
    hi i have a linkedhashmap and i need to permute (change the key of the values) between 2 random values example : key 1 value 123 key 2 value 456 key 3 value 789 after random permutation of 2 values key 1 value 123 key 2 value 789 key 3 value 456 so here I permuted values between key 2 and key 3 thank you; sample of the code of my map : Map map = new LinkedHashMap(); map =myMap.getLinkedHashMap(); Set key = map.keySet(); for(Iterator it = cles.iterator(); it.hasNext();) { Integer cle = it.next(); ArrayList values = (ArrayList)map.get(cle);//an arrayList of integers int i = 0; while(i < values.size()) { //i donno what to do here i++; } }

    Read the article

< Previous Page | 313 314 315 316 317 318 319 320 321 322 323 324  | Next Page >