Search Results

Search found 21960 results on 879 pages for 'program termination'.

Page 317/879 | < Previous Page | 313 314 315 316 317 318 319 320 321 322 323 324  | Next Page >

  • Invoking a function (main()) from a binary file in C

    - by Dhara Darji
    I have simple c program like, my_bin.c: #include <stdio.h> int main() { printf("Success!\n"); return 0; } I compile it with gcc and got executable: my_bin. Now I want to invoke main (or run this my_bin) using another C program. That I did with mmap and function pointer like this: #include <stdio.h> #include <fcntl.h> #include <sys/mman.h> int main() { void (*fun)(); int fd; int *map; fd = open("./my_bin", O_RDONLY); map = mmap(0, 8378, PROT_READ, MAP_SHARED, fd, 0); fun = map; fun(); return 0; } PS: I went through some tutorial, for how to read binary file and execute. But this gives Seg fault, any help appreciated! Thanks!

    Read the article

  • OpenMP in Fortran

    - by user345293
    I very rarely use fortran, however I have been tasked with taking legacy code rewriting it to run in parallel. I'm using gfortran for my compiler choice. I found some excellent resources at https://computing.llnl.gov/tutorials/openMP/ as well as a few others. My problem is this, before I add any OpenMP directives, if I simply compile the legacy program: gfortran Example1.F90 -o Example1 everything works, but turning on the openmp compiler option even without adding directives: gfortran -openmp Example1.F90 -o Example1 ends up with a Segmentation fault when I run the legacy program. Using smaller test programs that I wrote, I've successfully compiled other programs with -openmp that run on multiple threads, but I'm rather at a loss why enabling the option alone and no directives is resulting in a seg fault. I apologize if my question is rather simple. I could post code but it is rather long. It faults as I assign initial values: REAL, DIMENSION(da,da) :: uconsold REAL, DIMENSION(da,da,dr,dk) :: uconsolde ... uconsold=0.0 uconsolde=0.0 The first assignment to "uconsold" works fine, the second seems to be the source of the fault as when I comment the line out the next several lines execute merrily until "uconsolde" is used again. Thank you for any help in this matter.

    Read the article

  • Bluetooth to arduino

    - by user1833709
    My current project includes an Arduino Uno attached via USB to a laptop. The laptop is there is receive messages via bluetooth (I realize I could connect a bluetooth modem directly to the arduino but this project has to come in under budget). What I'd ideally like to do is write a program that continually checks whether the laptop has been paired to a bluetooth transmitter (my phone) and sends this to the arduino. Do you think should write a program that checks the bluetooth state and writes a 0 or 1 to a text document, and then use something like Gobetwino to read from the text document? I could probably figure out how to continually read from the file, but I don't know enough about bluetooth to know how to check whether it's paired or not, computer-side. Something that writes directly to the arduino instead of a text document would be my preference, but I don't know where to start. I'm using an Android phone and Windows 7. If you need more info about the setup, just ask. Does anyone have any experience with this?

    Read the article

  • How does one make the camera on the iphone appear from the app delegate? Is it possible?

    - by K-RAN
    I'm just playing around with a simple program that opens the camera. That's literally all that I want to do. I'm a beginner and I believe that I have the basics down in terms of UI management for the iPhone so I decided to give this one a whirl. What I'm trying to do right now is... - (BOOL) application:(UIApplication*) application didFinishLaunchingWithOptions:(NSDictionary*) launchOptions { UIImagePickerController * camera = [[UIImagePickerController alloc] init]; camera.delegate = self; camera.sourceType = UIImagePickerControllerSourceTypeCamera; camera.allowsEditing = NO; camera.showsCameraControls = NO; [viewController presentModalViewController:camera animated:NO]; [window addSubview:viewController.view]; [window makeKeyAndVisible]; return YES: } So basically, initialize the camera, set some things and show it in the main view. I set the camera's delegate to self because this code is placed in the delegate class (and yes, the delegate class is conforming to UIImagePickerControllerDelegate && UINavigationControllerDelegate). Main problem right now is that nothing is appearing on the screen. I have absolutely no idea what I'm doing wrong, especially since the program is building correctly with no errors or warnings... Any help is appreciated! Thanks a lot :D

    Read the article

  • c++ exercise question

    - by Djecua
    in need of help on a C++ program that will help a deli owner help her customers.Prompt the user for the number of bagels.if then calculate the customers payment two ways. first it finds the price of the smallest multiple of 13 bagels that is closet to the customer's order. it then calculates the price of the customer's order so that the customer's payment is the smallest amount possible with the customer getting the exact number of bagels ordered. if the first method is the smallest amount the program outputs the number of bagels the customer will receive along with the dollar amount owed and the dollar amount saved. otherwise just print the number of bagels received the dollar amount owed $ 3.80 for a dozen bagels (13 bagels) half a dozen(6 bagels) sing bagel cost $.50 owner of the deli is a honest merchant, customers always get the best price on an order, even if they get more bagels than ordered, for example a customer that orders 10 bagels would pay $ 4.60 (2.60 for a half dozen bagels plus $2.00 for 4 single bagels.merchant gives her customer 13 bagels saving the customer $0.80 If someone can example to me how would i design to give customer extra bagels and how to calculate cost.

    Read the article

  • Implementing a scrabble trainer (cheater)

    - by bstullkid
    Hello, I've recently been playing alot of online scrabble so I decided to make a program that quickly searches through a dictionary of 200,000+ words with an input of up to any 26 letters. My first attempt was fail as it took a while when you input 8 or more letters (just a basic look through dictionary and cancel out a letter if its found kind of thing), so I made a tree like structure containing only an array of 26 of the same structure and a flag to indicate the end of a word, doing that It can output all possible words in under a second even with an input of 26 characters. But it seems that when I input 12 or more letters with some of the same characters repeated i get duplicates; can anyone see why I would be getting duplicates with this code? (ill post my program at the bottom) Also, the next step once the duplicates are weeded out is to actually be able to input the letters on the game board and then have it calculate the best word you can make on a given board. I am having trouble trying to figure out a good algorithm that can analyze a scrabble board and an input of letters and output a result; the possible words that could be made I have no problem with but actually checking a board efficiently (ie can this word fit here, or here etc... without creating a non dictionary word in the process on some other string of letters) Anyone have a idea for an approach at that? (given a scrabble board, and an input of 7 letters, find all possible valid words or word sets that you can make) lol crap i forgot to email myself the code from my other computer thats in another state... ill post it on monday when I get back there! btw the dictionary im using is sowpods (http://www.calvin.edu/~rpruim/scrabble/ospd3.txt)

    Read the article

  • In which year was the date the same as the original year?

    - by Marta
    It's my first question on this site, but I always found this site really useful. What I mean with my question is: you ask the person to give a date (eg. Fill in a date [dd-mm-yyyy]: 16-10-2013) you than have to ask an interval between 2 years (eg. Give an interval [yyyy-yyyy]:1800-2000) When the program runs, it has to show what day of the week the given date is. In this case it was a Wednesday. Than the program has to look in which year, in between the interval, the date 16 October also fell on a Wednesday. So in the end it has to look something like this: Fill in a date: [dd-mm-yyyy]: 16-10-2013 Give an interval [yyyy-yyyy]: 1900-2000 16 October was a wednesday in the following years: 1905 1911 1916 1922 1933 1939 1944 1950 1961 1967 1972 1978 1989 1995 2000 The full date is Wednesday 16 October, 2013 The small (or biggest) problem is, I am not allowed to use the DATE.function in java. If someone can help me with the second part I would be really really happy, cause I have no idea how I am supposed to do this To find out what day of the week the given date falls, I use the Zeller Congruence class Day { Date date; //To grab the month and year form the Date class int day; final static String[] DAYS_OF_WEEK = { "Saturday", "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday" }; public void dayWeekInterval{ //code to grab the interval from interval Class, and doing stuff here } public void dayOfTheWeek { int m = date.getMonth(); int y = date.getYear(); if (m < 3) { m += 12; y -= 1; } int k = y % 100; int j = y / 100; int day = ((q + (((m + 1) * 26) / 10) + k + (k / 4) + (j / 4)) + (5 * j)) % 7; return day; } public string ToString(){ return "" + DAYS_OF_WEEK[day] + day; } }

    Read the article

  • Memory leaks after using typeinfo::name()

    - by icabod
    I have a program in which, partly for informational logging, I output the names of some classes as they are used (specifically I add an entry to a log saying along the lines of Messages::CSomeClass transmitted to 127.0.0.1). I do this with code similar to the following: std::string getMessageName(void) const { return std::string(typeid(*this).name()); } And yes, before anyone points it out, I realise that the output of typeinfo::name is implementation-specific. According to MSDN The type_info::name member function returns a const char* to a null-terminated string representing the human-readable name of the type. The memory pointed to is cached and should never be directly deallocated. However, when I exit my program in the debugger, any "new" use of typeinfo::name() shows up as a memory leak. If I output the information for 2 classes, I get 2 memory leaks, and so on. This hints that the cached data is never being freed. While this is not a major issue, it looks messy, and after a long debugging session it could easily hide genuine memory leaks. I have looked around and found some useful information (one SO answer gives some interesting information about how typeinfo may be implemented), but I'm wondering if this memory should normally be freed by the system, or if there is something i can do to "not notice" the leaks when debugging. I do have a back-up plan, which is to code the getMessageName method myself and not rely on typeinfo::name, but I'd like to know anyway if there's something I've missed.

    Read the article

  • Multidimensional data structure?

    - by Austin Truong
    I need a multidimensional data structure with a row and a column. Must be able to insert elements any location in the data structure. Example: {A , B} I want to insert C in between A and B. {A, C, B}. Dynamic: I do not know the size of the data structure. Another example: I know the [row][col] of where I want to insert the element. EX. insert("A", 1, 5), where A is the element to be inserted, 1 is the row, 5 is the column. EDIT I want to be able to insert like this. static void Main(string[] args) { Program p = new Program(); List<string> list = new List<string>(); list.Insert(1, "HELLO"); list.Insert(5, "RAWR"); for (int i = 0; i < list.Count; i++) { Console.WriteLine(list[i]); } Console.ReadKey(); } And of course this crashes with an out of bounds error. So in a sense I will have a user who will choose which ROW and COL to insert the element to.

    Read the article

  • Is the C++ compiler optimizer allowed to break my destructor ability to be called multiple times?

    - by sharptooth
    We once had an interview with a very experienced C++ developer who couldn't answer the following question: is it necessary to call the base class destructor from the derived class destructor in C++? Obviously the answer is no, C++ will call the base class destructor automagically anyway. But what if we attempt to do the call? As I see it the result will depend on whether the base class destructor can be called twice without invoking erroneous behavior. For example in this case: class BaseSafe { public: ~BaseSafe() { } private: int data; }; class DerivedSafe { public: ~DerivedSafe() { BaseSafe::~BaseSafe(); } }; everything will be fine - the BaseSafe destructor can be called twice safely and the program will run allright. But in this case: class BaseUnsafe { public: BaseUnsafe() { buffer = new char[100]; } ~BaseUnsafe () { delete[] buffer; } private: char* buffer; }; class DerivedUnsafe { public: ~DerivedUnsafe () { BaseUnsafe::~BaseUnsafe(); } }; the explicic call will run fine, but then the implicit (automagic) call to the destructor will trigger double-delete and undefined behavior. Looks like it is easy to avoid the UB in the second case. Just set buffer to null pointer after delete[]. But will this help? I mean the destructor is expected to only be run once on a fully constructed object, so the optimizer could decide that setting buffer to null pointer makes no sense and eliminate that code exposing the program to double-delete. Is the compiler allowed to do that?

    Read the article

  • C++ Initialize array in constructor EXC_BAD_ACCESS

    - by user890395
    I'm creating a simple constructor and initializing an array: // Construtor Cinema::Cinema(){ // Initalize reservations for(int i = 0; i < 18; i++){ for(int j = 0; j < 12; j++){ setReservation(i, j, 0); } } // Set default name setMovieName("N/A"); // Set default price setPrice(8); } The setReservation function: void Cinema::setReservation(int row, int column, int reservation){ this->reservations[row][column] = reservation; } The setMovieName function: void Cinema::setMovieName(std::string movieName){ this->movieName = movieName; } For some odd reason when I run the program, the setMovieName function gives the following error: "Program Received Signal: EXC_BAD_ACCESS" If I take out the for-loop that initializes the array of reservations, the problem goes away and the movie name is set without any problems. Any idea what I'm doing wrong? This is the Cinema.h file: #ifndef Cinema_h #define Cinema_h class Cinema{ private: int reservations[17][11]; std::string movieName; float price; public: // Construtor Cinema(); // getters/setters int getReservation(int row, int column); int getNumReservations(); std::string getMovieName(); float getPrice(); void setReservation(int row, int column, int reservation); void setMovieName(std::string movieName); void setPrice(float price); }; #endif

    Read the article

  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

    Read the article

  • Easily measure elapsed time

    - by hap497
    I am trying to use time() to measure various points of my program. What I don't understand is why the values in the before and after are the same? I understand this is not the best way to profile my program, I just want to see how long something take. printf("**MyProgram::before time= %ld\n", time(NULL)); doSomthing(); doSomthingLong(); printf("**MyProgram::after time= %ld\n", time(NULL)); I have tried: struct timeval diff, startTV, endTV; gettimeofday(&startTV, NULL); doSomething(); doSomethingLong(); gettimeofday(&endTV, NULL); timersub(&endTV, &startTV, &diff); printf("**time taken = %ld %ld\n", diff.tv_sec, diff.tv_usec); How do I read a result of **time taken = 0 26339? Does that mean 26,339 nanoseconds = 26.3 msec? What about **time taken = 4 45025, does that mean 4 seconds and 25 msec?

    Read the article

  • Mercurial Subrepos, how to control which changeset I want to use for a subrepo?

    - by Lasse V. Karlsen
    I am reading up on subrepos, and have been running some tests locally, seems to work OK so far, but I have one question. How do I specify/control which changeset I want to use for a particular subrepo? For instance, let's say I have the following two projects: class library application o fourth commit o second commit, added a feature | | o third commit o initial commit | | o second commit |/ o initial commit Now, I want the class library as a subrepo of my application, but due to the immaturity of the longest branch (the one ending up as fourth commit), I want to temporarily use the "second commit" tip. How do I go about configuring that, assuming it is even possible? Here's a batch file that sets up the above two repos + adds the library as a subrepo. If you run the batch file, it will output: [C:\Temp] :test ... v4 As you can see from that last line there, it verifies the contents of the file in the class library, which is "v4" from the fourth commit. I'd like it to be "v2", and persist as "v2" until I'm ready to pull down a newer version from the class library repository. Can anyone tell me if it is possible to do what I want, and if so, what I need to do in order to lock my subrepo to the right changeset? Batch-file: @echo off if exist app rd /s /q app if exist lib rd /s /q lib if exist app-clone rd /s /q app-clone rem == app == hg init app cd app echo program>main.txt hg add main.txt hg commit -m "initial commit" echo program+feature1>main.txt hg commit -m "second commit, added a feature" cd .. rem == lib == hg init lib cd lib echo v1>lib.txt hg add lib.txt hg commit -m "initial commit" echo v2>lib.txt hg commit -m "second commit" hg update 0 echo v3>lib.txt hg commit -m "third commit" echo v4>lib.txt hg commit -m "fourth commit" cd .. rem == subrepos == cd app hg clone ..\lib lib echo lib = ..\lib >.hgsub hg add .hgsub hg commit -m "added subrepo" cd .. rem == clone == hg clone app app-clone type app-clone\lib\lib.txt

    Read the article

  • iPhone inputting NSUserDefaults into a UITextField

    - by Rob
    I am writing a program where I where the first time a user runs it - they will have to fill out about 10 different UITextFields. I am trying to save the fields so that on subsequent runs of the program that whatever they previously put will already be displayed in those UITextFields so the wont have to re-input it in - unless they want to edit something in which case they still have that option. I think that I have figured out a good way to save the strings using NSUserDefaults but now I am trying to figure out how to have those fields populate a UITextField - it doesnt seem as easy as if they were UILabels. This is the route I am attempting: // in the viewDidLoad portion. NSUserDefaults *userData = [NSUserDefaults standardUserDefaults]; //Hooks. NSString *placeHolderName = [userData stringForKey:@"name"]; txtName.text = @"%@", placeHolderName; When I do this, it simply displays the '%@' in the textfields. I want whatever variable being held by placeHolderName to be automatically put into that UITextField. Is this possible?

    Read the article

  • Import CSV to class structure as the user defines

    - by Assimilater
    I have a contact manager program and I would like to offer the feature to import csv files. The problem is that different data sources order the fields in different ways. I thought of programming an interface for the user to tell it the field order and how to handle exceptions. Here is an example line in one of many possible field orders: "ID#","Name","Rank","Address1","Address2","City","State","Country","Zip","Phone#","Email","Join Date","Sponsor ID","Sponsor Name" "Z1234","Call, Anson","STU","1234 E. 6578 S.","","Somecity","TX","United States","012345","000-000-0000","[email protected]","5/24/2010","z12343","Quantum Independence" Notice that in one data field "Name" there is a comma to separate last name and first name and in another there is not. My plan is to have a line for each field (ie ID, Name, City etc.) and a statement "import to" and list box with options like: Don't Import, BusinessJoin Date, First Name, Zip and the program recognizes those as properties of an object... I'd also like the user to be able to record preset field orders so they can re-use them for csv files from the same download source. Then I also need it to check if a record all ready exists (is there a record for Anson Call all ready?) and allow the user to tell it what to do if there is a record (ie mailing address may have changes, so if that field is filled overwrite it, or this mailing address is invalid, leave the current data untouched for this person, overwrite the rest). While I'm capable of coding this...i'm not very excited about it and I'm wondering if there's a tool or set of tools out there to all ready perform most of this functionality... I hope this makes sense...

    Read the article

  • Java: file write on finalize method

    - by sowrov
    In my understanding a singleton object will destroy only when the application is about to terminate. So in C++ I write a Singleton class to log my application and in that Singleton logger's destructor I log the time when my application was terminated. Things worked perfectly in C++. Now I want to have that same logger in Java, as in java there is no destructor so I implemented the finalize method for that singleton logger. But it seem that finalize method actually never get called. So, I add that System.runFinalizersOnExit(true); line, somewhere in my code (though I know it is deprecated) and that finalize method get called every time before termination of the app. But still there is a problem! If I try to write anything on file in that finalize method, It does not work, though System.out work without any problem! :( Can you guys help me on this problem? Here is a sample code of what I am try to do: Singleton Logger Class: public class MyLogger { FileWriter writer; private MyLogger() { try { this.writer = new FileWriter("log.txt"); } catch (IOException ex) { } } public static MyLogger getInstance() { return MyLoggerHolder.INSTANCE; } private static class MyLoggerHolder { private static final MyLogger INSTANCE = new MyLogger(); } @Override protected void finalize () { try { super.finalize(); System.out.println("Here"); //worked correctly. this.writer.write(new Date().toString()+System.getProperty("line.separator")); this.writer.write("End"); this.writer.flush(); //does not work! this.writer.close(); } catch (Throwable ex) { } } public synchronized void log(String str) { try { this.writer.write(new Date().toString()+System.getProperty("line.separator")); this.writer.write(str+"\n"); this.writer.flush(); } catch (IOException ex) { } } } Main: public class Main { public static void main(String[] args) { System.runFinalizersOnExit(true); MyLogger logger = MyLogger.getInstance(); logger.log("test"); } }

    Read the article

  • Retruning reference to object not changing the address in c++

    - by ashish-sangwan
    I am trying to understand function returning reference. For that i have written a simple program :- include using namespace std; class test { int i; friend test& func(); public: test(int j){i=j;} void show(){cout< }; test& func() { test temp(10); return temp; //// Address of temp=0xbfcb2874 } int main() { test obj1(50); // Address of obj1=0xbfcb28a0 func()=obj1; <= Problem:The address of obj1 is not changing obj1.show(); // // Address of obj1=0xbfcb28a0 return 0; } I run the program using gdb and observed that the address of obj1 still remains same but i expect it to get changed to 0xbfcb2874. I am not clear with the concept. Please help. Thanks in advance

    Read the article

  • Returning reference to object is not changing the address in c++

    - by ashish-sangwan
    I am trying to understand functions returning a reference. For that I have written a simple program: #include<iostream> using namespace std; class test { int i; friend test& func(); public: test(int j){i=j;} void show(){cout<<i<<endl;} }; test& func() { test temp(10); return temp; //// Address of temp=0xbfcb2874 } int main() { test obj1(50); // Address of obj1=0xbfcb28a0 func()=obj1; <= Problem:The address of obj1 is not changing obj1.show(); // // Address of obj1=0xbfcb28a0 return 0; } I ran the program using gdb and observed that the address of obj1 still remains same, but I expect it to get changed to 0xbfcb2874. I am not clear with the concept. Please help.

    Read the article

  • Proper QUuid usage in Qt ? (7-Zip DLL usage problems (QLibrary, QUuid GUID conversion, interfaces))

    - by whipsnap
    Hi, I'm trying to write a program that would use 7-Zip DLL for reading files from inside archive files (7z, zip etc). Here's where I'm so far: #include QtCore/QCoreApplication #include QLibrary #include QUuid #include iostream using namespace std; #include "7z910/CPP/7zip/Archive/IArchive.h" #include "7z910/CPP/7zip/IStream.h" #include "MyCom.h" // {23170F69-40C1-278A-1000-000110070000} QUuid CLSID_CFormat7z(0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x07, 0x00, 0x00); typedef int (*CreateObjectFunc)( const GUID *clsID, const GUID *interfaceID, void **outObject); void readFileInArchive() { QLibrary myLib("7z.dll"); CreateObjectFunc myFunction = (CreateObjectFunc)myLib.resolve("CreateObject"); if (myFunction == 0) { cout outArchive; myFunction(&CLSID_CFormat7z, &IID_IOutArchive, (void **)&outArchive); } int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); readFileInArchive(); return a.exec(); } Trying to build that in Qt Creator will lead to following error: cannot convert 'QUuid*' to 'const GUID*' in argument passing How should QUuid be correctly used in this context? Also, being a C++ and Qt newbie I haven't yet quite grasped templates or interfaces, so overall I'm having trouble getting through these first steps. If someone could give tips or even example code on how for example an image file could be extracted from ZIP file (to be shown in Qt GUI later on*), I would highly appreciate that. My main goal at the moment is to write a program with GUI for selecting archive files containing image files (PNG, JPG etc) and displaying those files one at a time in the GUI. A Qt based CDisplayEx in short.

    Read the article

  • Measuring how "heavily linked" a node is in a graph

    - by Eduardo León
    I have posted this question at MathOverflow.com as well. I am no mathematician and English is not my first language, so please excuse me if my question is too stupid, it is poorly phrased, or both. I am developing a program that creates timetables. My timetable-creating algorithm, besides creating the timetable, also creates a graph whose nodes represent each class I have already programmed, and whose arcs represent which pairs of classes should not be programmed at the same time, even if they have to be reprogrammed. The more "heavily linked" a node is, the more inflexible its associated class is with respect to being reprogrammed. Sometimes, in the middle of the process, there will be no option but to reprogram a class that has already been programmed. I want my program to be able to choose a class that, if reprogrammed, affects the least possible number of other already-programmed classes. That would mean choosing a node in the graph that is "not very heavily linked", subject to some constraints with respect to which nodes can be chosen. EDIT: The question was... Do you know any algorithm that measures how "heavily linked" a node is?

    Read the article

  • [FIXED] Scan file contents into an array of a structure.

    - by ZaZu
    Hello, I have a structure in my program that contains a particular array. I want to scan a random file with numbers and put the contents into that array. This is my code : ( NOTE : This is a sample from a bigger program, so I need the structure and arrays as declared ) The contents of the file are basically : 5 4 3 2 5 3 4 2 #include<stdio.h> #define first 500 #define sec 500 struct trial{ int f; int r; float what[first][sec]; }; int trialtest(trial *test); main(){ trial test; trialtest(&test); } int trialtest(trial *test){ int z,x,i; FILE *fin; fin=fopen("randomfile.txt","r"); for(i=0;i<5;i++){ fscanf(fin,"%5.2f\t",(*test).what[z][x]); } fclose(fin); return 0; } But the problem is, whenever this I run this code, I get this error : (25) : warning 508 - Data of type 'double' supplied where a pointer is required I tried adding do{ for(i=0;i<5;i++){ q=fscanf(fin,"%5.2f\t",(*test).what[z][x]); } }while(q!=EOF); But that didnt work either, it gives the same error. Does anyone have a solution to this problem ?

    Read the article

  • Replace without the replace function

    - by Molly Potter
    Assignment: Let X and Y be two words. Find/Replace is a common word processing operation that finds each occurrence of word X and replaces it with word Y in a given document. Your task is to write a program that performs the Find/Replace operation. Your program will prompt the user for the word to be replaced (X), then the substitute word (Y ). Assume that the input document is named input.txt. You must write the result of this Find/Replace operation to a file named output.txt. Lastly, you cannot use the replace() string function built into Python (it would make the assignment much too easy). To test your code, you should modify input.txt using a text editor such as Notepad or IDLE to contain different lines of text. Again, the output of your code must look exactly like the sample output. This is my code: input_data = open('input.txt','r') #this opens the file to read it. output_data = open('output.txt','w') #this opens a file to write to. userStr= (raw_input('Enter the word to be replaced:')) #this prompts the user for a word userReplace =(raw_input('What should I replace all occurences of ' + userStr + ' with?')) #this prompts the user for the replacement word for line in input_data: words = line.split() if userStr in words: output_data.write(line + userReplace) else: output_data.write(line) print 'All occurences of '+userStr+' in input.txt have been replaced by '+userReplace+' in output.txt' #this tells the user that we have replaced the words they gave us input_data.close() #this closes the documents we opened before output_data.close() It won't replace anything in the output file. Help!

    Read the article

  • F# - POCO Class

    - by ebb
    Hey there! I'm trying to write a POCO class in proper F#... But something is wrong.. The C# code that I want to "translate" to proper F# is: public class MyTest { [Key] public int ID { get; set; } public string Name { get; set; } } The closest I can come to the above code in F# is something like: type Mytest() = let mutable _id : int = 0; let mutable _name : string = null; [<KeyAttribute>] member x.ID with public get() : int = _id and public set(value) = _id <- value member x.Name with public get() : string = _name and public set value = _name <- value However when I try to access the properties of the F# version it just returns a compile error saying "Lookup on object of indeterminate type based on information prior to this program point. A type annotation may be needed prior to this program point to constrain the type of the object. This may allow the lookup to be resolved." The code thats trying to get the property is a part of my Repository (I'm using EF Code First). module Databasethings = let GetEntries = let ctx = new SevenContext() let mydbset = ctx.Set<MyTest>() let entries = mydbset.Select(fun item -> item.Name).ToList() // This line comes up with a compile error at "item.Name" (the compile error is written above) entries What the hell is going on? Thanks in advance!

    Read the article

  • Just for fun (C# and C++)...time yourself [closed]

    - by Ted
    Possible Duplicate: What is your solution to the FizzBuzz problem? OK guys this is just for fun, no flamming allowed ! I was reading the following http://www.codinghorror.com/blog/2007/02/why-cant-programmers-program.html and couldn't believe the following sentence... " I've also seen self-proclaimed senior programmers take more than 10-15 minutes to write a solution." For those that can't be bothered to read the article, the background is this: ....I set out to develop questions that can identify this kind of developer and came up with a class of questions I call "FizzBuzz Questions" named after a game children often play (or are made to play) in schools in the UK. An example of a Fizz-Buzz question is the following: Write a program that prints the numbers from 1 to 100. But for multiples of three print "Fizz" instead of the number and for the multiples of five print "Buzz". For numbers which are multiples of both three and five print "FizzBuzz". SO I decided to test myself. I took 5 minutes in C++ and 3mins in c#! So just for fun try it and post your timings + language used! P.S NO UNIT TESTS REQUIRED, NO OUTSOURCING ALLOWED, SWITCH OFF RESHARPER! :-) P.S. If you'd like to post your source then feel free

    Read the article

< Previous Page | 313 314 315 316 317 318 319 320 321 322 323 324  | Next Page >