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  • Neo4j OutOfMemory problem

    - by Edward83
    Hi! This is my source code of Main.java. It was grabbed from neo4j-apoc-1.0 examples. The goal of modification to store 1M records of 2 nodes and 1 relation: package javaapplication2; import org.neo4j.graphdb.GraphDatabaseService; import org.neo4j.graphdb.Node; import org.neo4j.graphdb.RelationshipType; import org.neo4j.graphdb.Transaction; import org.neo4j.kernel.EmbeddedGraphDatabase; public class Main { private static final String DB_PATH = "neo4j-store-1M"; private static final String NAME_KEY = "name"; private static enum ExampleRelationshipTypes implements RelationshipType { EXAMPLE } public static void main(String[] args) { GraphDatabaseService graphDb = null; try { System.out.println( "Init database..." ); graphDb = new EmbeddedGraphDatabase( DB_PATH ); registerShutdownHook( graphDb ); System.out.println( "Start of creating database..." ); int valIndex = 0; for(int i=0; i<1000; ++i) { for(int j=0; j<1000; ++j) { Transaction tx = graphDb.beginTx(); try { Node firstNode = graphDb.createNode(); firstNode.setProperty( NAME_KEY, "Hello" + valIndex ); Node secondNode = graphDb.createNode(); secondNode.setProperty( NAME_KEY, "World" + valIndex ); firstNode.createRelationshipTo( secondNode, ExampleRelationshipTypes.EXAMPLE ); tx.success(); ++valIndex; } finally { tx.finish(); } } } System.out.println("Ok, client processing finished!"); } finally { System.out.println( "Shutting down database ..." ); graphDb.shutdown(); } } private static void registerShutdownHook( final GraphDatabaseService graphDb ) { // Registers a shutdown hook for the Neo4j instance so that it // shuts down nicely when the VM exits (even if you "Ctrl-C" the // running example before it's completed) Runtime.getRuntime().addShutdownHook( new Thread() { @Override public void run() { graphDb.shutdown(); } } ); } } After a few iterations (around 150K) I got error message: "java.lang.OutOfMemoryError: Java heap space at java.nio.HeapByteBuffer.(HeapByteBuffer.java:39) at java.nio.ByteBuffer.allocate(ByteBuffer.java:312) at org.neo4j.kernel.impl.nioneo.store.PlainPersistenceWindow.(PlainPersistenceWindow.java:30) at org.neo4j.kernel.impl.nioneo.store.PersistenceWindowPool.allocateNewWindow(PersistenceWindowPool.java:534) at org.neo4j.kernel.impl.nioneo.store.PersistenceWindowPool.refreshBricks(PersistenceWindowPool.java:430) at org.neo4j.kernel.impl.nioneo.store.PersistenceWindowPool.acquire(PersistenceWindowPool.java:122) at org.neo4j.kernel.impl.nioneo.store.CommonAbstractStore.acquireWindow(CommonAbstractStore.java:459) at org.neo4j.kernel.impl.nioneo.store.AbstractDynamicStore.updateRecord(AbstractDynamicStore.java:240) at org.neo4j.kernel.impl.nioneo.store.PropertyStore.updateRecord(PropertyStore.java:209) at org.neo4j.kernel.impl.nioneo.xa.Command$PropertyCommand.execute(Command.java:513) at org.neo4j.kernel.impl.nioneo.xa.NeoTransaction.doCommit(NeoTransaction.java:443) at org.neo4j.kernel.impl.transaction.xaframework.XaTransaction.commit(XaTransaction.java:316) at org.neo4j.kernel.impl.transaction.xaframework.XaResourceManager.commit(XaResourceManager.java:399) at org.neo4j.kernel.impl.transaction.xaframework.XaResourceHelpImpl.commit(XaResourceHelpImpl.java:64) at org.neo4j.kernel.impl.transaction.TransactionImpl.doCommit(TransactionImpl.java:514) at org.neo4j.kernel.impl.transaction.TxManager.commit(TxManager.java:571) at org.neo4j.kernel.impl.transaction.TxManager.commit(TxManager.java:543) at org.neo4j.kernel.impl.transaction.TransactionImpl.commit(TransactionImpl.java:102) at org.neo4j.kernel.EmbeddedGraphDbImpl$TransactionImpl.finish(EmbeddedGraphDbImpl.java:329) at javaapplication2.Main.main(Main.java:62) 28.05.2010 9:52:14 org.neo4j.kernel.impl.nioneo.store.PersistenceWindowPool logWarn WARNING: [neo4j-store-1M\neostore.propertystore.db.strings] Unable to allocate direct buffer" Guys! Help me plzzz, what I did wrong, how can I repair it? Tested on platform Windows XP 32bit SP3. Maybe solution within creation custom configuration? thnx 4 every advice!

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  • XSLT: look for a word and it's context

    - by farhad
    Hello! I need to search a word and it's context into an xml. For example <line>hello world, my name is farhad and i'm having trouble with xslt</line> looking for 'and', context of 3 words: <line>hello world, my <span class="context">name is farhad <span class="word">and</span> i'm having</span> trouble with xslt</line> How can i do? I wrote some xslt to find the word, but i can't go back 3 words to set span. This is my xslt: <xsl:variable name="delimiters">[,.;!?\s"()]+</xsl:variable> <xsl:template match="/"> <xsl:apply-templates select="//line"/> </xsl:template> <xsl:template match="line"> <line> <xsl:for-each select="tokenize(.,'\s')"> <xsl:choose> <!-- se l'ultimo carattere è di punteggiatura, prendo la sottostringa senza la punteggiatura --> <xsl:when test="compare(replace(.,$delimiters,'$1'),'red') = 0"> <span class="word"> <xsl:value-of select="."/> </span> </xsl:when> <xsl:otherwise> <xsl:value-of select="."/> <xsl:choose> <xsl:when test="position()=last()"> <xsl:text></xsl:text> </xsl:when> <xsl:otherwise> <xsl:text> </xsl:text> </xsl:otherwise> </xsl:choose> </xsl:otherwise> </xsl:choose> </xsl:for-each> </line><xsl:text> </xsl:text> </xsl:template> This is an example xml: http://pastebin.com/eAVM9CDQ . I have to search for context also on preceding tags, for example: <line>hello world,</line> <line>my name</line> <line>is farhad </line> <line>and i'm having</line> <line>trouble with xslt</line> so, looking for 'and', context of 3 words: <line>hello world,</line> <line>my <span class="context">name</line> <line>is farhad </line> <line><span class="word">and</span> i'm having</span></line> <line>trouble with xslt</line> with problems of overlapping, but now it's not a problem (i think i know how manage it). How can i search a word and its context? Thank you very much.

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  • Python TEA implementation

    - by Gaks
    Anybody knows proper python implementation of TEA (Tiny Encryption Algorithm)? I tried the one I've found here: http://sysadminco.com/code/python-tea/ - but it does not seem to work properly. It returns different results than other implementations in C or Java. I guess it's caused by completely different data types in python (or no data types in fact). Here's the code and an example: def encipher(v, k): y=v[0];z=v[1];sum=0;delta=0x9E3779B9;n=32 w=[0,0] while(n>0): y += (z << 4 ^ z >> 5) + z ^ sum + k[sum & 3] y &= 4294967295L # maxsize of 32-bit integer sum += delta z += (y << 4 ^ y >> 5) + y ^ sum + k[sum>>11 & 3] z &= 4294967295L n -= 1 w[0]=y; w[1]=z return w def decipher(v, k): y=v[0] z=v[1] sum=0xC6EF3720 delta=0x9E3779B9 n=32 w=[0,0] # sum = delta<<5, in general sum = delta * n while(n>0): z -= (y << 4 ^ y >> 5) + y ^ sum + k[sum>>11 & 3] z &= 4294967295L sum -= delta y -= (z << 4 ^ z >> 5) + z ^ sum + k[sum&3] y &= 4294967295L n -= 1 w[0]=y; w[1]=z return w Python example: >>> import tea >>> key = [0xbe168aa1, 0x16c498a3, 0x5e87b018, 0x56de7805] >>> v = [0xe15034c8, 0x260fd6d5] >>> res = tea.encipher(v, key) >>> "%X %X" % (res[0], res[1]) **'70D16811 F935148F'** C example: #include <unistd.h> #include <stdio.h> void encipher(unsigned long *const v,unsigned long *const w, const unsigned long *const k) { register unsigned long y=v[0],z=v[1],sum=0,delta=0x9E3779B9, a=k[0],b=k[1],c=k[2],d=k[3],n=32; while(n-->0) { sum += delta; y += (z << 4)+a ^ z+sum ^ (z >> 5)+b; z += (y << 4)+c ^ y+sum ^ (y >> 5)+d; } w[0]=y; w[1]=z; } int main() { unsigned long v[] = {0xe15034c8, 0x260fd6d5}; unsigned long key[] = {0xbe168aa1, 0x16c498a3, 0x5e87b018, 0x56de7805}; unsigned long res[2]; encipher(v, res, key); printf("%X %X\n", res[0], res[1]); return 0; } $ ./tea **D6942D68 6F87870D** Please note, that both examples were run with the same input data (v and key), but results were different. I'm pretty sure C implementation is correct - it comes from a site referenced by wikipedia (I couldn't post a link to it because I don't have enough reputation points yet - some antispam thing)

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  • What is the coolest thing you can do in <10 lines of simple code? Help me inspire beginners!

    - by Tom Ritter
    I'm looking for the coolest thing you can do in a few lines of simple code. I'm sure you can write a Mandelbrot set in Haskell in 15 lines but it's difficult to follow. My goal is to inspire students that programming is cool. We know that programming is cool because you can create anything you imagine - it's the ultimate creative outlet. I want to inspire these beginners and get them over as many early-learning humps as I can. Now, my reasons are selfish. I'm teaching an Intro to Computing course to a group of 60 half-engineering, half business majors; all freshmen. They are the students who came from underprivileged High schools. From my past experience, the group is generally split as follows: a few rock-stars, some who try very hard and kind of get it, the few who try very hard and barely get it, and the few who don't care. I want to reach as many of these groups as effectively as I can. Here's an example of how I'd use a computer program to teach: Here's an example of what I'm looking for: a 1-line VBS script to get your computer to talk to you: CreateObject("sapi.spvoice").Speak InputBox("Enter your text","Talk it") I could use this to demonstrate order of operations. I'd show the code, let them play with it, then explain that There's a lot going on in that line, but the computer can make sense of it, because it knows the rules. Then I'd show them something like this: 4(5*5) / 10 + 9(.25 + .75) And you can see that first I need to do is (5*5). Then I can multiply for 4. And now I've created the Object. Dividing by 10 is the same as calling Speak - I can't Speak before I have an object, and I can't divide before I have 100. Then on the other side I first create an InputBox with some instructions for how to display it. When I hit enter on the input box it evaluates or "returns" whatever I entered. (Hint: 'oooooo' makes a funny sound) So when I say Speak, the right side is what to Speak. And I get that from the InputBox. So when you do several things on a line, like: x = 14 + y; You need to be aware of the order of things. First we add 14 and y. Then we put the result (what it evaluates to, or returns) into x. That's my goal, to have a bunch of these cool examples to demonstrate and teach the class while they have fun. I tried this example on my roommate and while I may not use this as the first lesson, she liked it and learned something. Some cool mathematica programs that make beautiful graphs or shapes that are easy to understand would be good ideas and I'm going to look into those. Here are some complicated actionscript examples but that's a bit too advanced and I can't teach flash. What other ideas do you have?

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  • Managing highly repetitive code and documentation in Java

    - by polygenelubricants
    Highly repetitive code is generally a bad thing, and there are design patterns that can help minimize this. However, sometimes it's simply inevitable due to the constraints of the language itself. Take the following example from java.util.Arrays: /** * Assigns the specified long value to each element of the specified * range of the specified array of longs. The range to be filled * extends from index <tt>fromIndex</tt>, inclusive, to index * <tt>toIndex</tt>, exclusive. (If <tt>fromIndex==toIndex</tt>, the * range to be filled is empty.) * * @param a the array to be filled * @param fromIndex the index of the first element (inclusive) to be * filled with the specified value * @param toIndex the index of the last element (exclusive) to be * filled with the specified value * @param val the value to be stored in all elements of the array * @throws IllegalArgumentException if <tt>fromIndex &gt; toIndex</tt> * @throws ArrayIndexOutOfBoundsException if <tt>fromIndex &lt; 0</tt> or * <tt>toIndex &gt; a.length</tt> */ public static void fill(long[] a, int fromIndex, int toIndex, long val) { rangeCheck(a.length, fromIndex, toIndex); for (int i=fromIndex; i<toIndex; i++) a[i] = val; } The above snippet appears in the source code 8 times, with very little variation in the documentation/method signature but exactly the same method body, one for each of the root array types int[], short[], char[], byte[], boolean[], double[], float[], and Object[]. I believe that unless one resorts to reflection (which is an entirely different subject in itself), this repetition is inevitable. I understand that as a utility class, such high concentration of repetitive Java code is highly atypical, but even with the best practice, repetition does happen! Refactoring doesn't always work because it's not always possible (the obvious case is when the repetition is in the documentation). Obviously maintaining this source code is a nightmare. A slight typo in the documentation, or a minor bug in the implementation, is multiplied by however many repetitions was made. In fact, the best example happens to involve this exact class: Google Research Blog - Extra, Extra - Read All About It: Nearly All Binary Searches and Mergesorts are Broken (by Joshua Bloch, Software Engineer) The bug is a surprisingly subtle one, occurring in what many thought to be just a simple and straightforward algorithm. // int mid =(low + high) / 2; // the bug int mid = (low + high) >>> 1; // the fix The above line appears 11 times in the source code! So my questions are: How are these kinds of repetitive Java code/documentation handled in practice? How are they developed, maintained, and tested? Do you start with "the original", and make it as mature as possible, and then copy and paste as necessary and hope you didn't make a mistake? And if you did make a mistake in the original, then just fix it everywhere, unless you're comfortable with deleting the copies and repeating the whole replication process? And you apply this same process for the testing code as well? Would Java benefit from some sort of limited-use source code preprocessing for this kind of thing? Perhaps Sun has their own preprocessor to help write, maintain, document and test these kind of repetitive library code? A comment requested another example, so I pulled this one from Google Collections: com.google.common.base.Predicates lines 276-310 (AndPredicate) vs lines 312-346 (OrPredicate). The source for these two classes are identical, except for: AndPredicate vs OrPredicate (each appears 5 times in its class) "And(" vs Or(" (in the respective toString() methods) #and vs #or (in the @see Javadoc comments) true vs false (in apply; ! can be rewritten out of the expression) -1 /* all bits on */ vs 0 /* all bits off */ in hashCode() &= vs |= in hashCode()

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  • Hibernate - how to delete bidirectional many-to-many association

    - by slomir
    Problem: I have many-to-many association between two entities A and B. I set A entity as an owner of their relationship(inverse=true is on A's collection in b.hbm.xml). When i delete an A entity, corresponding records in join table are deleted. When i delete an B entity, corresponding records in join table are not deleted (integrity violation exception). -- Let's consider some very simple example: class A{ Set<B> bset=new HashSet<B>(); //... } class B{ Set<A> aset=new HashSet<A>(); //... } File a.hbm.xml [m-to-m mappings only]: <set name="bset" table="AB"> <key name="a_id"/> <many-to-many column="b_id" class="B"/> </set> File b.hbm.xml [m-to-m mappings only]: <set name="aset" table="AB" inverse="true"> <key name="b_id"/> <many-to-many column="a_id" class="A"/> </set> Database relations: A(id,...) B(id,...) AB(a_id,b_id) Suppose that we have some records in AB joint table. For example: AB = {(1,1),(1,2)} where AB= { (a_id , b_id) | ... ... } -- Situation 1 - works probably because A is owner of AB relationship: A a=aDao.read(1); //read A entity with id=1 aDao.delete(a); //delete 'a' entity and both relations with B-entities Situation 2 - doesn't work: B b=bDao.read(1); //read B entity with id=1 bDao.delete(b); //foreign key integrity violation On the one hand, this is somehow logical to me, because the A entity is responsible for his relation with B. But, on the other hand, it is not logical or at least it is not orm-like solution that I have to explicitly delete all records in join table where concrete B entity appears, and then to delete the B entity, as I show in situation 3: Situation 3 - works, but it is not 'elegant': B b=bDao.read(1); Set<A> aset=b.getA(); //get set with A entities Iterator i=aset.iterator(); //while removes 'b' from all related A entities //while breaks relationships on A-side of relation (A is owner) while(i.hasNext()){ A a=i.next(); a.bset.remove(b); //remove entity 'b' from related 'a' entity aDao.update(a); //key point!!! this line breaks relation in database } bDao.delete(b); //'b' is deleted because there is no related A-entities -- So, my question: is there any more convenient way to delete no-owner entity (B in my example) in bidirectional many-to-many association and all of his many-to-many relations from joint table?

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  • LINQ Generic Query with inherited base class?

    - by sah302
    I am trying to write some generic LINQ queries for my entities, but am having issue doing the more complex things. Right now I am using an EntityDao class that has all my generics and each of my object class Daos (such as Accomplishments Dao) inherit it, am example: using LCFVB.ObjectsNS; using LCFVB.EntityNS; namespace AccomplishmentNS { public class AccomplishmentDao : EntityDao<Accomplishment>{} } Now my entityDao has the following code: using LCFVB.ObjectsNS; using LCFVB.LinqDataContextNS; namespace EntityNS { public abstract class EntityDao<ImplementationType> where ImplementationType : Entity { public ImplementationType getOneByValueOfProperty(string getProperty, object getValue) { ImplementationType entity = null; if (getProperty != null && getValue != null) { //Nhibernate Example: //ImplementationType entity = default(ImplementationType); //entity = Me.session.CreateCriteria(Of ImplementationType)().Add(Expression.Eq(getProperty, getValue)).UniqueResult(Of InterfaceType)() LCFDataContext lcfdatacontext = new LCFDataContext(); //Generic LINQ Query Here lcfdatacontext.GetTable<ImplementationType>(); lcfdatacontext.SubmitChanges(); lcfdatacontext.Dispose(); } return entity; } public bool insertRow(ImplementationType entity) { if (entity != null) { //Nhibernate Example: //Me.session.Save(entity, entity.Id) //Me.session.Flush() LCFDataContext lcfdatacontext = new LCFDataContext(); //Generic LINQ Query Here lcfdatacontext.GetTable<ImplementationType>().InsertOnSubmit(entity); lcfdatacontext.SubmitChanges(); lcfdatacontext.Dispose(); return true; } else { return false; } } } }             I have gotten the insertRow function working, however I am not even sure how to go about doing getOnebyValueOfProperty, the closest thing I could find on this site was: http://stackoverflow.com/questions/2157560/generic-linq-to-sql-query How can I pass in the column name and the value I am checking against generically using my current set-up? It seems like from that link it's impossible since using a where predicate because entity class doesn't know what any of the properties are until I pass them in. Lastly, I need some way of setting a new object as the return type set to the implementation type, in nhibernate (what I am trying to convert from) it was simply this line that did it: ImplentationType entity = default(ImplentationType); However default is an nhibernate command, how would I do this for LINQ? EDIT: getOne doesn't seem to work even when just going off the base class (this is a partial class of the auto generated LINQ classes). I even removed the generics. I tried: namespace ObjectsNS { public partial class Accomplishment { public Accomplishment getOneByWhereClause(Expression<Action<Accomplishment, bool>> singleOrDefaultClause) { Accomplishment entity = new Accomplishment(); if (singleOrDefaultClause != null) { LCFDataContext lcfdatacontext = new LCFDataContext(); //Generic LINQ Query Here entity = lcfdatacontext.Accomplishments.SingleOrDefault(singleOrDefaultClause); lcfdatacontext.Dispose(); } return entity; } } } Get the following error: Error 1 Overload resolution failed because no accessible 'SingleOrDefault' can be called with these arguments: Extension method 'Public Function SingleOrDefault(predicate As System.Linq.Expressions.Expression(Of System.Func(Of Accomplishment, Boolean))) As Accomplishment' defined in 'System.Linq.Queryable': Value of type 'System.Action(Of System.Func(Of LCFVB.ObjectsNS.Accomplishment, Boolean))' cannot be converted to 'System.Linq.Expressions.Expression(Of System.Func(Of LCFVB.ObjectsNS.Accomplishment, Boolean))'. Extension method 'Public Function SingleOrDefault(predicate As System.Func(Of Accomplishment, Boolean)) As Accomplishment' defined in 'System.Linq.Enumerable': Value of type 'System.Action(Of System.Func(Of LCFVB.ObjectsNS.Accomplishment, Boolean))' cannot be converted to 'System.Func(Of LCFVB.ObjectsNS.Accomplishment, Boolean)'. 14 LCF Okay no problem I changed: public Accomplishment getOneByWhereClause(Expression<Action<Accomplishment, bool>> singleOrDefaultClause) to: public Accomplishment getOneByWhereClause(Expression<Func<Accomplishment, bool>> singleOrDefaultClause) Error goes away. Alright, but now when I try to call the method via: Accomplishment accomplishment = new Accomplishment(); var result = accomplishment.getOneByWhereClause(x=>x.Id = 4) It doesn't work it says x is not declared. I also tried getOne, and various other Expression =(

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  • Const references when dereferencing iterator on set, starting from Visual Studio 2010

    - by Patrick
    Starting from Visual Studio 2010, iterating over a set seems to return an iterator that dereferences the data as 'const data' instead of non-const. The following code is an example of something that does compile on Visual Studio 2005, but not on 2010 (this is an artificial example, but clearly illustrates the problem we found on our own code). In this example, I have a class that stores a position together with a temperature. I define comparison operators (not all them, just enough to illustrate the problem) that only use the position, not the temperature. The point is that for me two instances are identical if the position is identical; I don't care about the temperature. #include <set> class DataPoint { public: DataPoint (int x, int y) : m_x(x), m_y(y), m_temperature(0) {} void setTemperature(double t) {m_temperature = t;} bool operator<(const DataPoint& rhs) const { if (m_x==rhs.m_x) return m_y<rhs.m_y; else return m_x<rhs.m_x; } bool operator==(const DataPoint& rhs) const { if (m_x!=rhs.m_x) return false; if (m_y!=rhs.m_y) return false; return true; } private: int m_x; int m_y; double m_temperature; }; typedef std::set<DataPoint> DataPointCollection; void main(void) { DataPointCollection points; points.insert (DataPoint(1,1)); points.insert (DataPoint(1,1)); points.insert (DataPoint(1,2)); points.insert (DataPoint(1,3)); points.insert (DataPoint(1,1)); for (DataPointCollection::iterator it=points.begin();it!=points.end();++it) { DataPoint &point = *it; point.setTemperature(10); } } In the main routine I have a set to which I add some points. To check the correctness of the comparison operator, I add data points with the same position multiple times. When writing the contents of the set, I can clearly see there are only 3 points in the set. The for-loop loops over the set, and sets the temperature. Logically this is allowed, since the temperature is not used in the comparison operators. This code compiles correctly in Visual Studio 2005, but gives compilation errors in Visual Studio 2010 on the following line (in the for-loop): DataPoint &point = *it; The error given is that it can't assign a "const DataPoint" to a [non-const] "DataPoint &". It seems that you have no decent (= non-dirty) way of writing this code in VS2010 if you have a comparison operator that only compares parts of the data members. Possible solutions are: Adding a const-cast to the line where it gives an error Making temperature mutable and making setTemperature a const method But to me both solutions seem rather 'dirty'. It looks like the C++ standards committee overlooked this situation. Or not? What are clean solutions to solve this problem? Did some of you encounter this same problem and how did you solve it? Patrick

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  • How do I handle calls to AudioTrack from jni without crashing?

    - by icecream
    I was trying to write to an AudioTrack from a jni callback, and I get a signal 7 (SIGBUS), fault addr 00000000. I have looked at the Wolf3D example for odroid and they seem to use a android.os.Handler to post a Runnable that will do an update in the correct thread context. I have also tried AttachCurrentThread, but I fail in this case also. It works to play the sound when running from the constructor even if I wrap it in a thread and then post it to the handler. When I do the "same" via a callback from jni it fails. I assume I am braeaking some rules, but I haven't been able to figure out what they are. So far, I haven't found the answer here on SO. So I wonder if anyone knows how this should be done. EDIT: Answered below. The following code is to illustrate the problem. Java: package com.example.jniaudiotrack; import android.app.Activity; import android.media.AudioFormat; import android.media.AudioManager; import android.media.AudioTrack; import android.os.Bundle; import android.os.Handler; import android.util.Log; public class JniAudioTrackActivity extends Activity { AudioTrack mAudioTrack; byte[] mArr; public static final Handler mHandler = new Handler(); /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mArr = new byte[2048]; for (int i = 0; i < 2048; i++) { mArr[i] = (byte) (Math.sin(i) * 128); } mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, 2048, AudioTrack.MODE_STREAM); mAudioTrack.play(); new Thread(new Runnable() { public void run() { mHandler.post(new Runnable() { public void run() { mAudioTrack.write(mArr, 0, 2048); Log.i(TAG, "*** Handler from constructor ***"); } }); } }).start(); new Thread(new Runnable() { public void run() { audioFunc(); } }).start(); } public native void audioFunc(); @SuppressWarnings("unused") private void audioCB() { mHandler.post(new Runnable() { public void run() { mAudioTrack.write(mArr, 0, 2048); Log.i(TAG, "*** audioCB called ***"); } }); } private static final String TAG = "JniAudioTrackActivity"; static { System.loadLibrary("jni_audiotrack"); } } cpp: #include <jni.h> extern "C" { JNIEXPORT void Java_com_example_jniaudiotrack_JniAudioTrackActivity_audioFunc(JNIEnv* env, jobject obj); } JNIEXPORT void Java_com_example_jniaudiotrack_JniAudioTrackActivity_audioFunc(JNIEnv* env, jobject obj) { JNIEnv* jniEnv; JavaVM* vm; env->GetJavaVM(&vm); vm->AttachCurrentThread(&jniEnv, 0); jclass cls = env->GetObjectClass(obj); jmethodID audioCBID = env->GetMethodID(cls, "audioCB", "()V"); if (!audioCBID) { return; } env->CallVoidMethod(cls, audioCBID); } Trace snippet: I/DEBUG ( 1653): pid: 9811, tid: 9811 >>> com.example.jniaudiotrack <<< I/DEBUG ( 1653): signal 7 (SIGBUS), fault addr 00000000 I/DEBUG ( 1653): r0 00000800 r1 00000026 r2 00000001 r3 00000000 I/DEBUG ( 1653): r4 42385726 r5 41049e54 r6 bee25570 r7 ad00e540 I/DEBUG ( 1653): r8 000040f8 r9 41048200 10 41049e44 fp 00000000 I/DEBUG ( 1653): ip 000000f8 sp bee25530 lr ad02dbb5 pc ad012358 cpsr 20000010 I/DEBUG ( 1653): #00 pc 00012358 /system/lib/libdvm.so

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  • Explain the Peak and Flag Algorithm

    - by Isaac Levin
    EDIT Just was pointed that the requirements state peaks cannot be ends of Arrays. So I ran across this site http://codility.com/ Which gives you programming problems and gives you certificates if you can solve them in 2 hours. The very first question is one I have seen before, typically called the Peaks and Flags question. If you are not familiar A non-empty zero-indexed array A consisting of N integers is given. A peak is an array element which is larger than its neighbours. More precisely, it is an index P such that 0 < P < N - 1 and A[P - 1] < A[P] A[P + 1] . For example, the following array A: A[0] = 1 A[1] = 5 A[2] = 3 A[3] = 4 A[4] = 3 A[5] = 4 A[6] = 1 A[7] = 2 A[8] = 3 A[9] = 4 A[10] = 6 A[11] = 2 has exactly four peaks: elements 1, 3, 5 and 10. You are going on a trip to a range of mountains whose relative heights are represented by array A. You have to choose how many flags you should take with you. The goal is to set the maximum number of flags on the peaks, according to certain rules. Flags can only be set on peaks. What's more, if you take K flags, then the distance between any two flags should be greater than or equal to K. The distance between indices P and Q is the absolute value |P - Q|. For example, given the mountain range represented by array A, above, with N = 12, if you take: two flags, you can set them on peaks 1 and 5; three flags, you can set them on peaks 1, 5 and 10; four flags, you can set only three flags, on peaks 1, 5 and 10. You can therefore set a maximum of three flags in this case. Write a function that, given a non-empty zero-indexed array A of N integers, returns the maximum number of flags that can be set on the peaks of the array. For example, given the array above the function should return 3, as explained above. Assume that: N is an integer within the range [1..100,000]; each element of array A is an integer within the range [0..1,000,000,000]. Complexity: expected worst-case time complexity is O(N); expected worst-case space complexity is O(N), beyond input storage (not counting the storage required for input arguments). Elements of input arrays can be modified. So this makes sense, but I failed it using this code public int GetFlags(int[] A) { List<int> peakList = new List<int>(); for (int i = 0; i <= A.Length - 1; i++) { if ((A[i] > A[i + 1] && A[i] > A[i - 1])) { peakList.Add(i); } } List<int> flagList = new List<int>(); int distance = peakList.Count; flagList.Add(peakList[0]); for (int i = 1, j = 0, max = peakList.Count; i < max; i++) { if (Math.Abs(Convert.ToDecimal(peakList[j]) - Convert.ToDecimal(peakList[i])) >= distance) { flagList.Add(peakList[i]); j = i; } } return flagList.Count; } EDIT int[] A = new int[] { 7, 10, 4, 5, 7, 4, 6, 1, 4, 3, 3, 7 }; The correct answer is 3, but my application says 2 This I do not get, since there are 4 peaks (indices 1,4,6,8) and from that, you should be able to place a flag at 2 of the peaks (1 and 6) Am I missing something here? Obviously my assumption is that the beginning or end of an Array can be a peak, is this not the case? If this needs to go in Stack Exchange Programmers, I will move it, but thought dialog here would be helpful. EDIT

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  • How to send web browser a loading page, then some time later a results page

    - by Kurt W. Leucht
    I've wasted at least a half day of my company's time searching the Internet for an answer and I'm getting wrapped around the axle here. I can't figure out the difference between all the different technology choices (long polling, ajax streaming, comet, XMPP, etc.) and I can't get a simple hello world example working on my PC. I am running Apache 2.2 and ActivePerl 5.10.0. JavaScript is completely acceptable for this solution. All I want to do is write a simple Perl CGI script that when accessed, it immediately returns some HTML that tells the user to wait or maybe sends an animated GIF. Then without any user intervention (no mouse clicks or anything) I want the CGI script to at some time later replace the wait message or the animated GIF with the actual results from their query. I know this is simple stuff and websites do it all the time using JavaScript, but I can't find a single working example that I can cut and paste onto my machine that will work in Perl. Here is my simple Hello World example that I've compiled from various Internet sources, but it doesn't seem to work. When I refresh this Perl CGI script in my web browser it prints nothing for 5 seconds, then it prints the PLEASE BE PATIENT web page, but not the results web page. So the Ajax XMLHttpRequest stuff obviously isn't working right. What am I doing wrong? #!C:\Perl\bin\perl.exe use CGI; use CGI::Carp qw/fatalsToBrowser warningsToBrowser/; sub Create_HTML { my $html = <<EOHTML; <html> <head> <meta http-equiv="pragma" content="no-cache" /> <meta http-equiv="expires" content="-1" /> <script type="text/javascript" > var xmlhttp=false; /*@cc_on @*/ /*@if (@_jscript_version >= 5) // JScript gives us Conditional compilation, we can cope with old IE versions. // and security blocked creation of the objects. try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (E) { xmlhttp = false; } } @end @*/ if (!xmlhttp && typeof XMLHttpRequest!='undefined') { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp=false; } } if (!xmlhttp && window.createRequest) { try { xmlhttp = window.createRequest(); } catch (e) { xmlhttp=false; } } </script> <title>Ajax Streaming Connection Demo</title> </head> <body> Some header text. <p> <div id="response">PLEASE BE PATIENT</div> <p> Some footer text. </body> </html> EOHTML return $html; } my $cgi = new CGI; print $cgi->header; print Create_HTML(); sleep(5); print "<script type=\"text/javascript\">\n"; print "\$('response').innerHTML = 'Here are your results!';\n"; print "</script>\n";

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  • Unknown error sourcing a script containing 'typeset -r' wrapped in command substitution

    - by Bernard Assaf
    I wish to source a script, print the value of a variable this script defines, and then have this value be assigned to a variable on the command line with command substitution wrapping the source/print commands. This works on ksh88 but not on ksh93 and I am wondering why. $ cat typeset_err.ksh #!/bin/ksh unset _typeset_var typeset -i -r _typeset_var=1 DIR=init # this is the variable I want to print When run on ksh88 (in this case, an AIX 6.1 box), the output is as follows: $ A=$(. ./typeset_err.ksh; print $DIR) $ echo $A init When run on ksh93 (in this case, a Linux machine), the output is as follows: $ A=$(. ./typeset_err.ksh; print $DIR) -ksh: _typeset_var: is read only $ print $A ($A is undefined) The above is just an example script. The actual thing I wish to accomplish is to source a script that sets values to many variables, so that I can print just one of its values, e.g. $DIR, and have $A equal that value. I do not know in advance the value of $DIR, but I need to copy files to $DIR during execution of a different batch script. Therefore the idea I had was to source the script in order to define its variables, print the one I wanted, then have that print's output be assigned to another variable via $(...) syntax. Admittedly a bit of a hack, but I don't want to source the entire sub-script in the batch script's environment because I only need one of its variables. The typeset -r code in the beginning is the error. The script I'm sourcing contains this in order to provide a semaphore of sorts--to prevent the script from being sourced more than once in the environment. (There is an if statement in the real script that checks for _typeset_var = 1, and exits if it is already set.) So I know I can take this out and get $DIR to print fine, but the constraints of the problem include keeping the typeset -i -r. In the example script I put an unset in first, to ensure _typeset_var isn't already defined. By the way I do know that it is not possible to unset a typeset -r variable, according to ksh93's man page for ksh. There are ways to code around this error. The favorite now is to not use typeset, but just set the semaphore without typeset (e.g. _typeset_var=1), but the error with the code as-is remains as a curiosity to me, and I want to see if anyone can explain why this is happening. By the way, another idea I abandoned was to grep the variable I need out of its containing script, then print that one variable for $A to be set to; however, the variable ($DIR in the example above) might be set to another variable's value (e.g. DIR=$dom/init), and that other variable might be defined earlier in the script; therefore, I need to source the entire script to make sure I all variables are defined so that $DIR is correctly defined when sourcing.

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  • How do I use constructor dependency injection to supply Models from a collection to their ViewModels

    - by GraemeF
    I'm using constructor dependency injection in my WPF application and I keep running into the following pattern, so would like to get other people's opinion on it and hear about alternative solutions. The goal is to wire up a hierarchy of ViewModels to a similar hierarchy of Models, so that the responsibility for presenting the information in each model lies with its own ViewModel implementation. (The pattern also crops up under other circumstances but MVVM should make for a good example.) Here's a simplified example. Given that I have a model that has a collection of further models: public interface IPerson { IEnumerable<IAddress> Addresses { get; } } public interface IAddress { } I would like to mirror this hierarchy in the ViewModels so that I can bind a ListBox (or whatever) to a collection in the Person ViewModel: public interface IPersonViewModel { ObservableCollection<IAddressViewModel> Addresses { get; } void Initialize(); } public interface IAddressViewModel { } The child ViewModel needs to present the information from the child Model, so it's injected via the constructor: public class AddressViewModel : IAddressViewModel { private readonly IAddress _address; public AddressViewModel(IAddress address) { _address = address; } } The question is, what is the best way to supply the child Model to the corresponding child ViewModel? The example is trivial, but in a typical real case the ViewModels have more dependencies - each of which has its own dependencies (and so on). I'm using Unity 1.2 (although I think the question is relevant across the other IoC containers), and I am using Caliburn's view strategies to automatically find and wire up the appropriate View to a ViewModel. Here is my current solution: The parent ViewModel needs to create a child ViewModel for each child Model, so it has a factory method added to its constructor which it uses during initialization: public class PersonViewModel : IPersonViewModel { private readonly Func<IAddress, IAddressViewModel> _addressViewModelFactory; private readonly IPerson _person; public PersonViewModel(IPerson person, Func<IAddress, IAddressViewModel> addressViewModelFactory) { _addressViewModelFactory = addressViewModelFactory; _person = person; Addresses = new ObservableCollection<IAddressViewModel>(); } public ObservableCollection<IAddressViewModel> Addresses { get; private set; } public void Initialize() { foreach (IAddress address in _person.Addresses) Addresses.Add(_addressViewModelFactory(address)); } } A factory method that satisfies the Func<IAddress, IAddressViewModel> interface is registered with the main UnityContainer. The factory method uses a child container to register the IAddress dependency that is required by the ViewModel and then resolves the child ViewModel: public class Factory { private readonly IUnityContainer _container; public Factory(IUnityContainer container) { _container = container; } public void RegisterStuff() { _container.RegisterInstance<Func<IAddress, IAddressViewModel>>(CreateAddressViewModel); } private IAddressViewModel CreateAddressViewModel(IAddress model) { IUnityContainer childContainer = _container.CreateChildContainer(); childContainer.RegisterInstance(model); return childContainer.Resolve<IAddressViewModel>(); } } Now, when the PersonViewModel is initialized, it loops through each Address in the Model and calls CreateAddressViewModel() (which was injected via the Func<IAddress, IAddressViewModel> argument). CreateAddressViewModel() creates a temporary child container and registers the IAddress model so that when it resolves the IAddressViewModel from the child container the AddressViewModel gets the correct instance injected via its constructor. This seems to be a good solution to me as the dependencies of the ViewModels are very clear and they are easily testable and unaware of the IoC container. On the other hand, performance is OK but not great as a lot of temporary child containers can be created. Also I end up with a lot of very similar factory methods. Is this the best way to inject the child Models into the child ViewModels with Unity? Is there a better (or faster) way to do it in other IoC containers, e.g. Autofac? How would this problem be tackled with MEF, given that it is not a traditional IoC container but is still used to compose objects?

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  • Policy-based template design: How to access certain policies of the class?

    - by dehmann
    I have a class that uses several policies that are templated. It is called Dish in the following example. I store many of these Dishes in a vector (using a pointer to simple base class), but then I'd like to extract and use them. But I don't know their exact types. Here is the code; it's a bit long, but really simple: #include <iostream> #include <vector> struct DishBase { int id; DishBase(int i) : id(i) {} }; std::ostream& operator<<(std::ostream& out, const DishBase& d) { out << d.id; return out; } // Policy-based class: template<class Appetizer, class Main, class Dessert> class Dish : public DishBase { Appetizer appetizer_; Main main_; Dessert dessert_; public: Dish(int id) : DishBase(id) {} const Appetizer& get_appetizer() { return appetizer_; } const Main& get_main() { return main_; } const Dessert& get_dessert() { return dessert_; } }; struct Storage { typedef DishBase* value_type; typedef std::vector<value_type> Container; typedef Container::const_iterator const_iterator; Container container; Storage() { container.push_back(new Dish<int,double,float>(0)); container.push_back(new Dish<double,int,double>(1)); container.push_back(new Dish<int,int,int>(2)); } ~Storage() { // delete objects } const_iterator begin() { return container.begin(); } const_iterator end() { return container.end(); } }; int main() { Storage s; for(Storage::const_iterator it = s.begin(); it != s.end(); ++it){ std::cout << **it << std::endl; std::cout << "Dessert: " << *it->get_dessert() << std::endl; // ?? } return 0; } The tricky part is here, in the main() function: std::cout << "Dessert: " << *it->get_dessert() << std::endl; // ?? How can I access the dessert? I don't even know the Dessert type (it is templated), let alone the complete type of the object that I'm getting from the storage. This is just a toy example, but I think my code reduces to this. I'd just like to pass those Dish classes around, and different parts of the code will access different parts of it (in the example: its appetizer, main dish, or dessert).

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  • Best way to get back to using the power of lxml after having to use a regex to find something in an

    - by PyNEwbie
    I am trying to rip some text out of a large number of html documents (numbers in the hundreds of thousands). The documents are really forms but they are prepared by a very large group of different organizations so there is significant variation in how they create the document. For example, the documents are divided into chapters. I might want to extract the contents of Chapter 5 from every document so I can analyze the content of the chapter. Initially I thought this would be easy but it turns out that the authors might use a set of non-nested tables throughout the document to hold the content so that Chapter n could be displayed using td tags inside a table. Or they might use other elements such as p tags H tags, div tags or any other block level element. After trying repeatedly to use lxml to help me identify the beginning and end of each chapter I have determined that it is a lot cleaner to use a regular expression because in every case, no matter what the enclosing html element is the chapter label is always in the form of >Chapter # It is a little more complicated in that there might be some white space or non-breaking space represented in different ways (  or   or just spaces). Nonetheless it was trivial to write a regular expression to identify the beginning of each section. (The beginning of one section is the end of the previous section.) But now I want to use lxml to get the text out. My thought is that I have really no choice but to walk along my string to find the close tag for the element that encloses the text I am using to find the relevant section. That is here is one example where the element holding the Chapter name is a div <div style="DISPLAY: block; MARGIN-LEFT: 0pt; TEXT-INDENT: 0pt; MARGIN-RIGHT: 0pt" align="left"><font style="DISPLAY: inline; FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-FAMILY: Times New Roman">Chapter 1.&#160;&#160;&#160;Our Beginnings.</font></div> So I am imagining that I would begin at the location where I found the match for chapter 1 and set up a regular expressions to find the next </div|</td|</p|</h1 . . . So at this point I have identified the type of element holding my chapter heading I can use the same logic to find all of the text that is within that element that is set up a regular expression to help me mark from >Chapter 1.&#160;&#160;&#160;Our Beginnings.< So I have identified where my Chapter 1 begins I can do the same for chapter 2 (which is where Chapter 1 ends) Now I am imagining that I am going to snip the document beginning at the opening of the element that I identified as the element the indicates where chapter 1 begins and ending just before the opening of the element that I identified as the element that indicates where Chapter 2 begins. The string that I have identified will then be fed to lxml to use its power to get the content. I am going to all of this trouble because I have read over and over - never use a regular expression to extract content from html documents and I have not hit on a way to be as accurate with lxml to identify the starting and ending locations for the text I want to extract. For example, I can never be certain that the subtitle of Chapter 1 is Our Beginnings it could be Our Red Canary. Let me say that I spent two solid days trying with lxml to be confident that I had the beginning and ending elements and I could only be accurate <60% of the time but a very short regular expression has given me better than 95% success. I have a tendency to make things more complicated than necessary so I am wondering if anyone has seen or solved a similar problems and if they had an approach (not the details mind you) that they would like to offer.

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  • php sorting a seriously multidimensional array...

    - by BigDogsBarking
    I'm trying to sort a multidimensional object, and, after looking on php.net and around here, I get that I should write a function that I can then call via usort. I'm having some trouble with the syntax. I haven't ever written something this complicated before, and trying to figure it out feels like a mindbender... I'm working with the array posted at the end of this post. I want to filter out duplicate [n] values. But, and this is the tricky part for me, I want to keep the [n] value that has the smallest [d] value. So, if I have (and this example is simplified, the real array is at the end of this post): Array ( [7777] => Array ( [0] => Array ( [n] => '12345' [d] => 1 ) [1] => Array ( [n] => '67890' [d] => 4 ) ) [8888] => Array ( [2] => Array ( [n] => '12345' [d] => 10 ) [3] => Array ( [n] => '67890' [d] => 2 ) ) ) I want to filter out duplicate [n] values based on the [d] value, so that I wind up with this: Array ( [7777] => Array ( [0] => Array ( [n] => '12345' [d] => 1 ) ) [8888] => Array [3] => Array ( [n] => '67890' [d] => 2 ) ) ) I've tried writing different variations of the function cmp example posted on php.net, but I haven't been able to get any to work, and I think it's because I'm not altogether clear on how to traverse it using their example... I tried: function cmp($a, $b) { if($a['n'] == $b['n']) { if($a['d'] == $b['d']) { return 0; } } return ($a['n'] < $b['n']) ? -1 : 1; } But, that really did not work at all... Anyway, here's the real array I'm trying to work with... Help is greatly appreciated! Array ( [32112] => Array ( [0] => Array ( [n] => '02124' [d] => '0' ) [1] => Array ( [n] => '02124' [d] => '0.240101905123744' ) [2] => Array ( [n] => '11050' [d] => '0.441758632682761' ) [3] => Array ( [n] => '02186' [d] => '0.317514080260304' ) ) [43434] => Array ( [4] => Array ( [n] => '02124' [d] => '5.89936971664429e-05' ) [5] => Array ( [n] => '02124' [d] => '0.145859264792549' ) [6] => Array ( [n] => '11050' [d] => '0.327864593457739' ) [7] => Array ( [n] => '11050' [d] => '0.312135345168295' ) ) )

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  • Vertical text inside table headers using a JavaScript-based SVG library

    - by Oleg
    I use jqGrid with many columns containing boolean information, which are displayed as checkboxes inside the table (see http://www.ok-soft-gmbh.com/VerticalHeaders/TestFixedO.htm as an example). To display information more compactly I use vertical column headers. It works very well and works in jqGrid in all browsers (see my discussion with Tony Tomov in jqGrid forum http://www.trirand.com/blog/?page_id=393/feature-request/headers-with-vertical-orientation/), but in IE vertical text is blurred and doesn't look nice enough (open the link above in IE and you will see exactly what I mean). I was asked from users why the text displayed so strangely. So I'm thinking of using a JavaScript-based SVG library like SVG Web ( http://code.google.com/p/svgweb/ ) or Raphaël ( http://raphaeljs.com/ ). SVG is very powerful and it is difficult to find a good example. I need only to display vertical text (-90 grad, from the bottom up) and use if possible without working in mode of absolute positioning. So one more time my question: I need to have a possibility to display vertical text (-90 grad rotation) inside <td> elements of a table header. I want to use a JavaScript-based SVG library like SVG Web or Raphaël. The solution must support IE6. Does anybody have a good reference example which could help me do this? If somebody posts a whole solution of the problem I would be happy. To be exact here is my current solution: I define .rotate { -webkit-transform: rotate(-90deg); /* Safari 3.1+, Chrome */ -moz-transform: rotate(-90deg); /* Firefox 3.5+ */ -o-transform: rotate(-90deg); /* Opera starting with 10.50 */ /* Internet Explorer: */ filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=3); /* IE6, IE7 */ -ms-filter: "progid:DXImageTransform.Microsoft.BasicImage(rotation=3)" /* IE8 */; } define RotateCheckboxColumnHeaders function var RotateCheckboxColumnHeaders = function (grid, headerHeight) { // we use grid as context (if one have more as one table on tnhe page) var trHead = $("thead:first tr", grid.hdiv); var cm = grid.getGridParam("colModel"); $("thead:first tr th").height(headerHeight); headerHeight = $("thead:first tr th").height(); for (var iCol = 0; iCol < cm.length; iCol++) { var cmi = cm[iCol]; if (cmi.formatter === 'checkbox') { // we must set width of column header div BEFOR adding class "rotate" to // prevent text cutting based on the current column width var headDiv = $("th:eq(" + iCol + ") div", trHead); headDiv.width(headerHeight).addClass("rotate"); if (!$.browser.msie) { if ($.browser.mozilla) { headDiv.css("left", (cmi.width - headerHeight) / 2 + 3).css("bottom", 7); } else { headDiv.css("left", (cmi.width - headerHeight) / 2); } } else { var ieVer = jQuery.browser.version.substr(0, 3); // Internet Explorer if (ieVer !== "6.0" && ieVer !== "7.0") { headDiv.css("left", cmi.width / 2 - 4).css("bottom", headerHeight / 2); $("span", headDiv).css("left", 0); } else { headDiv.css("left", 3); } } } } }; And include a call like RotateCheckboxColumnHeaders(grid, 110); after creating jqGrid.

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  • Decentralized synchronized secure data storage

    - by Alberich
    Introduction Hi, I am going to ask a question which seems utopic for me, but I need to know if there is a way to achieve what I need. And if not, I need to know why not. The idea Suppose I have a database structure, in MySql. I want to create some solution to allow anyone (no matter who, no matter where) to have a synchronized copy (updated clone) of this database (with its content) Well, and it is not going to be just one synchronized copy, it could (and should) be a multiple replication (supposing the basic, this means, for example, ten copies all over the world) And, the most important thing: It must be secure. By secure I mean only real-accepted transactions will be synchronized with all the others (no matter how many) database copies/clones. Note: Since it would be quite difficult to make the synchronization in real-time, I will design everything to make this feature dispensable. So it is not required. My auto-suggestion This is how I am thinking to manage it: Time identifiers and Updates checking: Every action (insert, update, delete...) will be stored as the action instruction itself, associated to the time identifier. [I think better than a DATETIME field, it'll be an INT one, with the number of miliseconds passed from 1st january 2013 on, for example]. So each copy is going to ask to the "neighbour copy" for new actions done since last update, and execute them after checking they are allowed. Problem 1: the "neighbour copy" could be outdated too. Solution 1: do not ask just one neighbour, create a random list with some of the copies/clones and ask them for news (I could avoid the list and ask ALL the clones for updates, but this will be inefficient if clones number ascends too much). Problem 2: Real-time global synchronization is not active. What if... Someone at CLONE_ENTERPRISING inserts a row into TABLE. ... this row goes to every clone ... Someone at CLONE_FIXEMALL deletes this row. ... and at the same time, somewhere in an outdated clone ... Someone at CLONE_DROPOUT edits this row (now inexistent at the other clones) Solution 2: easy stuff, force a GLOBAL synchronization before doing any new "depending-on-third-data action" (edit, for example). This global synch. will be unnecessary when making an INSERT, for instance. Note: Well, someone could have some fun, and make the same insert in two clones... since they're not getting updated in real-time, this row will exist twice. But, it's the same as when we have one single database, in some needed cases we check if there is an existing same-row before doing the final action. Not a problem. Problem 3: It is possible to edit the code and do not filter actions, so someone could spread instructions to delete everything, or just make some trolling activity. This is not a problem, since good clones will always be somewhere. Those who got bad won't interest anymore. I really appreciate if you read. I know this is not the perfect solution, it has possibly hundred of holes, but it is my basic start. I will now appreciate anything you can teach me now. Thanks a lot. PS.: It could be that all this I am trying already exists and has its own name. Sorry for asking then (I'd anyway thank this name, if it exists)

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  • How to scale rotated objects properly in Actionscript 3?

    - by Tom
    This is unfortunately a quite complex issue to explain, so please don't get discouraged by the wall of text - it's there for a reason. ;) I'm working on a transformation manager for flash, written with Actionscript 3. Users can place objects on the screen, for example a rectangle. This rectangle can then be selected and transformed: move, scale or rotate. Because flash by default rotates around the top left point of the object, and I want it to rotate around the center, I created a wrapper setup for each display object (eg. a rectangle). This is how the wrappers are setup: //the position wrapper makes sure that we do get the top left position when we access x and y var positionWrapper:Sprite = new Sprite(); positionWrapper.x = renderObject.x; positionWrapper.y = renderObject.y; //set the render objects location to center at the rotation wrappers top left renderObject.x = 0 - renderObject.width / 2; renderObject.y = 0 - renderObject.height / 2; //now create a rotation wrapper, at the center of the display object var rotationWrapper:Sprite = new Sprite(); rotationWrapper.x = renderObject.width / 2; rotationWrapper.y = renderObject.height / 2; //put the rotation wrapper inside the position wrapper and the render object inside the rotation wrapper positionWrapper.addChild(rotationWrapper); rotationWrapper.addChild(renderObject); Now, the x and y of the object can be accessed and set directly: mainWrapper.x or mainWrapper.y. The rotation can be set and accessed from the child of this main wrapper: mainWrapper.getChildAt(0).rotation. Finally, the width and height of the display object can be retreived and set by getting the child of the rotation wrapper and accessing the display object directly. An example on how I access them: //get wrappers and render object var positionWrapper:Sprite = currentSelection["render"]; var rotationWrapper:Sprite = positionWrapper.getChildAt(0) as Sprite; var renderObject:DisplayObject = rotationWrapper.getChildAt(0); This works perfectly for all initial transformations: moving, scaling and rotating. However, the problem arises when you first rotate an object (eg. 45 degrees) and then scale it. The scaled object is getting out of shape and doesn't scale as it should. This for example happens when you scale to the left. Scaling left is basically adding n width to the object and then reduce the x coord of the position wrapper by n too: renderObject.width -= diffX; positionWrapper.x += diffX; This works when the object is not rotated. However, when it is, the position wrapper won't be rotated as it is a parent of the rotation wrapper. This will make the position wrapper move left horizontally while the width of the object is increased diagonally. I hope this makes any sense, if not, please tell me and I'll try to elaborate more. Now, to the question: should I use a different kind of setup, system or structure? Should I maybe use matrixes, if so, how would you keep a static width/height after rotation? Or how do I fix my current wrapper system for scaling after rotation? Any help is appreciated.

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  • Use component id in Castle Windsor generic object configuration

    - by ChoccyButton
    2 questions in one, but very much related. Is it possible with Castle Windsor to resolve a configuration entry such as - Assembly.Namespace.Object1`2[[${ComponentId1}],[${ComponentId2}]], Assembly Where ComponentId1 and ComponentId2 are defined as components. Castle Windsor doesn't seem to be resolving the ComponentId, it is just looking for ComponentId1 in the Castle.Windsor assembly. The second question comes in to play if you can't do the first question. If you have to use a full assembly reference instead of a ComponentId, how can you pass any parameters to the object being created? eg to set ComponentId1.Field1 = "blah", or pass something to the constructor of ComponentId1 Hope that makes sense Update - Following the request for code I've knocked together the following - Objects public class Wrapper<T, T1> where T : ICollector where T1:IProcessor { private T _collector; private T1 _processor; public Wrapper(T collector, T1 processor) { _collector = collector; _processor = processor; } public void GetData() { _collector.CollectData(); _processor.ProcessData(); } } public class Collector1 : ICollector { public void CollectData() { Console.WriteLine("Collecting data from Collector1 ..."); } } public class Processor1 : IProcessor { public void ProcessData() { Console.WriteLine("Processing data from Processor1 ..."); } } repeated so 3 of each type of object in the example Config <components> <component id="Collector1" service="CastleWindsorPlay.ICollector, CastleWindsorPlay" type="CastleWindsorPlay.Collector1, CastleWindsorPlay"/> <component id="Collector2" service="CastleWindsorPlay.ICollector, CastleWindsorPlay" type="CastleWindsorPlay.Collector2, CastleWindsorPlay"/> <component id="Collector3" service="CastleWindsorPlay.ICollector, CastleWindsorPlay" type="CastleWindsorPlay.Collector3, CastleWindsorPlay"/> <component id="Processor1" service="CastleWindsorPlay.IProcessor, CastleWindsorPlay" type="CastleWindsorPlay.Processor1, CastleWindsorPlay"/> <component id="Processor2" service="CastleWindsorPlay.IProcessor, CastleWindsorPlay" type="CastleWindsorPlay.Processor2, CastleWindsorPlay"/> <component id="Processor3" service="CastleWindsorPlay.IProcessor, CastleWindsorPlay" type="CastleWindsorPlay.Processor3, CastleWindsorPlay"/> <component id="Wrapper1" type="CastleWindsorPlay.Wrapper`2[[CastleWindsorPlay.Collector1, CastleWindsorPlay],[CastleWindsorPlay.Processor3, CastleWindsorPlay]], CastleWindsorPlay" /> </components> Instantiation var wrapper = (Wrapper<ICollector, IProcessor>) container.Resolve("Wrapper1"); wrapper.GetData(); This brief example errors with this error message though - Can't create component 'Wrapper1' as it has dependencies to be satisfied. Wrapper1 is waiting for the following dependencies: Services: - CastleWindsorPlay.Collector1 which was not registered. - CastleWindsorPlay.Processor3 which was not registered. The curious part about this is that I can get it to resolve Collector1 and Processor3 individually before the call to the wrapper, but the wrapper still can't see them. This is a basic example, the next thing I'd like to be able to do is when instantiating the Wrapper, set a property on the collector and/or processor. So it could be something like Collector.Id = 10, but set in the config where the wrapper is defined. Setting against the Collector component definition wouldn't work as I'd want to be able to instantiate multiple copies of each Collector, using different Id's Update 2 What I'm actually trying to do is have - <components> <component id="Wrapper1" type="CastleWindsorPlay.Wrapper`2[${Collector1}(id=1)],[${Processor3}]], CastleWindsorPlay" /> <component id="Wrapper2" type="CastleWindsorPlay.Wrapper`2[${Collector1}(id=3)],[${Processor3}]], CastleWindsorPlay" /> </components> Then have another object defined as <component id="Manager" type="CastleWindsorPlay.Manager,CastleWindsorPlay"> <parameters> <wrappers> <array> <item>${Wrapper1}</item> <item>${Wrapper2}</item> </array> </wrappers> </parameters> Then finally in code just be able to call - var manager = (Manager)container.Resolve("Manager"); This should return the manager object, with an array of wrappers populated and the wrappers configured with the correct Collector and Convertor. I know there are errors in the Castle config here, that's why I'm asking the question, I don't know how to set the config up to do what I'm after, or even if it's possible to do it in Castle Windsor

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  • swap a div to an embed form when user tweets using the @anywhere function box

    - by Jeff
    I'm using the @anywhere twitter function on the front page of my site (vocabbomb.com) and right now it works great to allow users to tweet straight away. Problem is, when they click tweet, it just reloads the twitter box, empty. I want it to load something new, like a "thank you, now fill in this email form" and show a mailchimp form. Ok so this is the @anywhere code currently working fine: <div id="tbox"></div> <script type="text/javascript"> twttr.anywhere(function (T) { T("#tbox").tweetBox({ height: 100, width: 400, defaultContent: " #vocabbomb", label: "Use the word foo in a tweet:", }); }); </script> So this is fine, and when the user writes a tweet, it just re-displays the twitter box. I understand there is a function that lets you specify stuff after the tweet is made: (example from http://dev.twitter.com/pages/anywhere_tweetbox) <div id="example-ontweet"></div> <script type="text/javascript"> twttr.anywhere(function (T) { T("#example-ontweet").tweetBox({ onTweet : function(plaintext, html) { console.log(plaintext); alert(html); } }); }); </script> Is this the best way to attempt this? Or do I need a function or something that changes what's in the div to something else? I want the mailchimp email form to show up after the tweet. It includes a ton of script and tags and starts like this: <!-- Begin MailChimp Signup Form --> <!--[if IE]> <style type="text/css" media="screen"> #mc_embed_signup fieldset {position: relative;} #mc_embed_signup legend {position: absolute; top: -1em; left: .2em;} </style> <![endif]--> <!--[if IE 7]> <style type="text/css" media="screen"> .mc-field-group {overflow:visible;} </style> <![endif]--> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.2.6/jquery.min.js"></script> <script type="text/javascript" src="http://downloads.mailchimp.com/js/jquery.validate.js"></script> <script type="text/javascript" src="http://downloads.mailchimp.com/js/jquery.form.js"></script> <div id="mc_embed_signup"> <form action="http://faresharenyc.us1.list-manage.com/subscribe/post?u=106b58b4751a007d826715754&amp;id=2fe6ba4e6a" method="post" id="mc-embedded-subscribe-form" name="mc-embedded-subscribe-form" class="validate" target="_blank" style="font: normal 100% Arial, sans-serif;font-size: 10px;"> ... So my attempt to just require it inside the function didn't work at all: <div id="tbox"></div> <script type="text/javascript"> twttr.anywhere(function (T) { T("#tbox").tweetBox({ height: 100, width: 400, defaultContent: " #vocabbomb", label: "Use the word foo in a tweet:", onTweet: function(plain, html){ <?php require_once('mailchimp.html'); ?> } }); }); </script> Nettuts had a brief discussion here: http://net.tutsplus.com/tutorials/javascript-ajax/using-twitters-anywhere-service-in-6-steps/ I am seeing now that the 'onTweet' function simply adds some text above the twitter box, but doesn't actually replace the entire twitter box. How do I do that? Is it possible? Thanks!

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  • Text misaligns in IE

    - by kingrichard2005
    I have a ASP.net web page I'm working with, I didn't create it myself, with the following HTML code: <DIV style="POSITION: absolute; TEXT-ALIGN: center; WIDTH: 1400px; TOP: 60px; LEFT: 125px"> <SPAN style="TEXT-ALIGN: center; FONT-SIZE: xx-large" id=labelInstructions>Some Text: <BR><BR></SPAN> <TABLE style="WIDTH: 1200px" border=1 align=center> <TBODY> <TR> <TD><LABEL style="FONT-SIZE: x-large" for=FileUpload1>ENTER Path: </LABEL><INPUT id=FileUpload1 size=70 type=file name=FileUpload1></TD> </TR> <TR> <TD><SPAN style="COLOR: red; FONT-SIZE: medium" id=fileUploadError><BR><BR></SPAN></TD> </TR> <TR> <TD> <TABLE style="WIDTH: 1200px" border=1> <TBODY> <TR> <TD style="WIDTH: 400px; FONT-SIZE: x-large" vAlign=top align=right>FILE CONTENT INSTRUCTIONS:</TD> <TD style="WIDTH: 850px; FONT-SIZE: x-large" vAlign=top align=left>INSTRUCTION 1<BR>INSTRUCTION 2<BR></TD></TR> <TR><TD></TD></TR> <TR> <TD style="WIDTH: 400px; FONT-SIZE: x-large" vAlign=top align=right>FILE CONTENT EXAMPLE:</TD> <TD style="WIDTH: 850px; FONT-SIZE: x-large" vAlign=top align=left>EXAMPLE 1<BR>EXAMPLE 2<BR><BR></TD> </TR> </TBODY> </TABLE> </TD> </TR> </TBODY> </TABLE> </DIV> When this html is displayed in IE, I notice that the alignment of the text in the cells in the inner table, i.e. the table that is in the third cell of the outer table, is distorted when zooming in and out on it. I have a fixed table setting in pixels instead of percentages, so I don't understand why this is an issue. I want the text in the cells to stay in the same position when zooming. The code must be manipulated from the code behind, so I cannot create a separate CSS file. Any help is appreciated. Here are two examples to illustrate what I'm talking about: Normal zoom at 100%: Zoom at 75%: Notice in the second image the two table cells at the bottom are slightly offset to the left. UPDATE: Yes, I understand, we will be implementing a new system in the near future. Obviously this is old and very non-standard, this was dropped in my lap when I started working with it. And we're coming up with plans for a new system to replace it, in the meantime, this is what I have to deal with.

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  • Supporting Piping (A Useful Hello World)

    - by blastthisinferno
    I am trying to write a collection of simple C++ programs that follow the basic Unix philosophy by: Make each program do one thing well. Expect the output of every program to become the input to another, as yet unknown, program. I'm having an issue trying to get the output of one to be the input of the other, and getting the output of one be the input of a separate instance of itself. Very briefly, I have a program add which takes arguments and spits out the summation. I want to be able to pipe the output to another add instance. ./add 1 2 | ./add 3 4 That should yield 6 but currently yields 10. I've encountered two problems: The cin waits for user input from the console. I don't want this, and haven't been able to find a simple example showing a the use of standard input stream without querying the user in the console. If someone knows of an example please let me know. I can't figure out how to use standard input while supporting piping. Currently, it appears it does not work. If I issue the command ./add 1 2 | ./add 3 4 it results in 7. The relevant code is below: add.cpp snippet // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing if (numbers.size() > 0) { double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } std::cout << sum << std::endl; } else { double input; // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> input; std::cout << input << std::endl; } } // ... MORE IRRELEVANT CODE ... So, I guess my question(s) is does anyone see what is incorrect with this code in order to support piping standard input? Are there some well known (or hidden) resources that explain clearly how to implement an example application supporting the basic Unix philosophy? @Chris Lutz I've changed the code to what's below. The problem where cin still waits for user input on the console, and doesn't just take from the standard input passed from the pipe. Am I missing something trivial for handling this? I haven't tried Greg Hewgill's answer yet, but don't see how that would help since the issue is still with cin. // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> arg; std::cout << arg << std::endl; } std::cout << sum << std::endl; // ... MORE IRRELEVANT CODE ...

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  • MVC design in Cocoa - are all 3 always necessary? Also: naming conventions, where to put Controller

    - by Nektarios
    I'm new to MVC although I've read a lot of papers and information on the web. I know it's somewhat ambiguous and there are many different interpretations of MVC patterns.. but the differences seem somewhat minimal My main question is - are M, V, and C always going to be necessary to be doing this right? I haven't seen anyone address this in anything I've read. Examples (I'm working in Cocoa/Obj-c although that shouldn't much matter).. 1) If I have a simple image on my GUI, or a text entry field that is just for a user's convenience and isn't saved or modified, these both would be V (view) but there's no M (no data and no domain processing going on), and no C to bridge them. So I just have some aspects that are "V" - seems fine 2) I have 2 different and visible windows that each have a button on them labeled as "ACTIVATE FOO" - when a user clicks the button on either, both buttons press in and change to say "DEACTIVATE FOO" and a third window appears with label "FOO". Clicking the button again will change the button on both windows to "ACTIVATE FOO" and will remove the third "FOO" window. In this case, my V consists of the buttons on both windows, and I guess also the third window (maybe all 3 windows). I definitely have a C, my Controller object will know about these buttons and windows and will get their clicks and hold generic states regarding windows and buttons. However, whether I have 1 button or 10 button, my window is called "FOO" or my window is called "BAR", this doesn't matter. There's no domain knowledge or data here - just control of views. So in this example, I really have "V" and "C" but no "M" - is that ok? 3) Final example, which I am running in to the most. I have a text entry field as my View. When I enter text in this, say a number representing gravity, I keep it in a Model that may do things like compute physics of a ball while taking in to account my gravity parameter. Here I have a V and an M, but I don't understand why I would need to add a C - a controller would just accept the signals from the View and pass it along to the Model, and vice versa. Being as the C is just a pure passthrough, it's really "junk" code and isn't making things any more reusable in my opinion. In most situations, when something changes I will need to change the C and M both in nearly identical ways. I realize it's probably an MVC beginner's mistake to think most situations call for only V and M.. leads me in to next subject 4) In Cocoa / Xcode / IB, I guess my Controllers should always be an instantiated object in IB? That is, I lay all of my "V" components in IB, and for each collection of View objects (things that are related) I should have an instantiated Controller? And then perhaps my Models should NOT be found in IB, and instead only found as classes in Xcode that tie in with Controller code found there. Is this accurate? This could explain why you'd have a Controller that is not really adding value - because you are keeping consistent.. 5) What about naming these things - for my above example about FOO / BAR maybe something that ends in Controller would be the C, like FancyWindowOpeningController, etc? And for models - should I suffix them with like GravityBallPhysicsModel etc, or should I just name those whatever I like? I haven't seen enough code to know what's out there in the wild and I want to get on the right track early on Thank you in advance for setting me straight or letting me know I'm on the right track. I feel like I'm starting to get it and most of what I say here makes sense, but validation of my guessing would help me feel confident..

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  • iPhone App Crashes when merging managed object contexts

    - by DVG
    Short Version: Using two managed object contexts, and while the context is saving to the store the application bombs when I attempt to merge the two contexts and reload the table view. Long Version: Okay, so my application is set up as thus. 3 view controllers, all table views. Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller I ran into a problem when Games View Controller was bombing when adding a new entry to the context, because the fetched results contorller wanted to update the view for something that didn't match the predicate. As a solution, I rebuilt the Add Controller to use a second NSManagedObject Context, called adding context, following the design pattern in the Core Data Books example. My Games List View Controller is a delegate for the add controller, to handle all the saving, so my addButtonPressed method looks like this - (IBAction) addButtonPressed: (id) sender { AddGameTableViewController *addGameVC = [[AddGameTableViewController alloc] initWithNibName:@"AddGameTableViewController" bundle:nil]; NSManagedObjectContext *aAddingContext = [[NSManagedObjectContext alloc] init]; self.addingContext = aAddingContext; [aAddingContext release]; [addingContext setPersistentStoreCoordinator:[[gameResultsController managedObjectContext] persistentStoreCoordinator]]; addGameVC.context = addingContext; addGameVC.delegate = self; addGameVC.newGame = (Game *)[NSEntityDescription insertNewObjectForEntityForName:@"Game" inManagedObjectContext:addingContext]; UINavigationController *addNavCon = [[UINavigationController alloc] initWithRootViewController:addGameVC]; [self presentModalViewController:addNavCon animated:YES]; [addGameVC release]; [addNavCon release]; } There is also a delegate method which handles the saving. This all works swimmingly. The issue is getting the table view controller in the GameListViewController to update itself. Per the example, an observer is added to watch for the second context to be saved, and then to merge the addingContext with the primary one. So I have: - (void)addViewController:(AddGameTableViewController *)controller didFinishWithSave:(BOOL)save { if (save) { NSNotificationCenter *dnc = [NSNotificationCenter defaultCenter]; [dnc addObserver:self selector:@selector(addControllerContextDidSave:) name:NSManagedObjectContextDidSaveNotification object:addingContext]; //snip! Context Save Code [dnc removeObserver:self name:NSManagedObjectContextDidSaveNotification object:addingContext]; } self.addingContext = nil; [self dismissModalViewControllerAnimated:YES]; } - (void)addControllerContextDidSave:(NSNotification*)saveNotification { NSManagedObjectContext *myContext = [gameResultsController managedObjectContext]; [myContext mergeChangesFromContextDidSaveNotification:saveNotification]; } So now, what happens is after save is pressed, the application hangs for a moment and then crashes. The save is processed, as the new game is present when I relaunch the application, and the application seems to be flowing as appropriate, but it bombs out for reasons that are beyond my understanding. NSLog of the saveNotification spits out this: NSConcreteNotification 0x3b557f0 {name = NSManagingContextDidSaveChangesNotification; object = <NSManagedObjectContext: 0x3b4bb90>; userInfo = { inserted = {( <Game: 0x3b4f510> (entity: Game; id: 0x3b614e0 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p2> ; data: { name = "Final Fantasy XIII"; platform = 0x3b66910 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Platform/p20>; }) )}; updated = {( <Platform: 0x3b67650> (entity: Platform; id: 0x3b66910 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Platform/p20> ; data: { games = ( 0x3b614e0 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p2>, 0x603a530 <x-coredata://13168366-B8E7-41C8-B384-BAF14A5E08D9/Game/p1> ); name = "Xbox 360"; }) )}; }} I've tried both a simple [self.tableView reloadData]; and the more complicated multi-method table updating structure in the Core Data Books example. Both produce the same result.

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