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  • Weird behaviour of C++ destructors

    - by Vilx-
    #include <iostream> #include <vector> using namespace std; int main() { vector< vector<int> > dp(50000, vector<int>(4, -1)); cout << dp.size(); } This tiny program takes a split second to execute when simply run from the command line. But when run in a debugger, it takes over 8 seconds. Pausing the debugger reveals that it is in the middle of destroying all those vectors. WTF? Note - Visual Studio 2008 SP1, Core 2 Duo 6700 CPU with 2GB of RAM. Added: To clarify, no, I'm not confusing Debug and Release builds. These results are on one and the same .exe, without even any recompiling inbetween. In fact, switching between Debug and Release builds changes nothing.

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  • Fast sign in C++ float...are there any platform dependencies in this code?

    - by Patrick Niedzielski
    Searching online, I have found the following routine for calculating the sign of a float in IEEE format. This could easily be extended to a double, too. // returns 1.0f for positive floats, -1.0f for negative floats, 0.0f for zero inline float fast_sign(float f) { if (((int&)f & 0x7FFFFFFF)==0) return 0.f; // test exponent & mantissa bits: is input zero? else { float r = 1.0f; (int&)r |= ((int&)f & 0x80000000); // mask sign bit in f, set it in r if necessary return r; } } (Source: ``Fast sign for 32 bit floats'', Peter Schoffhauzer) I am weary to use this routine, though, because of the bit binary operations. I need my code to work on machines with different byte orders, but I am not sure how much of this the IEEE standard specifies, as I couldn't find the most recent version, published this year. Can someone tell me if this will work, regardless of the byte order of the machine? Thanks, Patrick

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  • Can a destructor be recursive?

    - by Cubbi
    Is this program well-defined, and if not, why exactly? #include <iostream> #include <new> struct X { int cnt; X (int i) : cnt(i) {} ~X() { std::cout << "destructor called, cnt=" << cnt << std::endl; if ( cnt-- > 0 ) this->X::~X(); // explicit recursive call to dtor } }; int main() { char* buf = new char[sizeof(X)]; X* p = new(buf) X(7); p->X::~X(); // explicit call to dtor delete[] buf; } My reasoning: although invoking a destructor twice is undefined behavior, per 12.4/14, what it says exactly is this: the behavior is undefined if the destructor is invoked for an object whose lifetime has ended Which does not seem to prohibit recursive calls. While the destructor for an object is executing, the object's lifetime has not yet ended, thus it's not UB to invoke the destructor again. On the other hand, 12.4/6 says: After executing the body [...] a destructor for class X calls the destructors for X's direct members, the destructors for X's direct base classes [...] which means that after the return from a recursive invocation of a destructor, all member and base class destructors will have been called, and calling them again when returning to the previous level of recursion would be UB. Therefore, a class with no base and only POD members can have a recursive destructor without UB. Am I right?

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  • instantiate python object within a c function called via ctypes

    - by gwk
    My embedded Python 3.3 program segfaults when I instantiate python objects from a c function called by ctypes. After setting up the interpreter, I can successfully instantiate a python Int (as well as a custom c extension type) from c main: #import <Python/Python.h> #define LOGPY(x) \ { fprintf(stderr, "%s: ", #x); PyObject_Print((PyObject*)(x), stderr, 0); fputc('\n', stderr); } // c function to be called from python script via ctypes. void instantiate() { PyObject* instance = PyObject_CallObject((PyObject*)&PyLong_Type, NULL); LOGPY(instance); } int main(int argc, char* argv[]) { Py_Initialize(); instantiate(); // works fine // run a script that calls instantiate() via ctypes. FILE* scriptFile = fopen("emb.py", "r"); if (!scriptFile) { fprintf(stderr, "ERROR: cannot open script file\n"); return 1; } PyRun_SimpleFileEx(scriptFile, scriptPath, 1); // close on completion return 0; } I then run a python script using PyRun_SimpleFileEx. It appears to run just fine, but when it calls instantiate() via ctypes, the program segfaults inside PyObject_CallObject: import ctypes as ct dy = ct.CDLL('./emb') dy.instantiate() # segfaults lldb output: instance: 0 Process 52068 stopped * thread #1: tid = 0x1c03, 0x000000010000d3f5 Python`PyObject_Call + 69, stop reason = EXC_BAD_ACCESS (code=1, address=0x18) frame #0: 0x000000010000d3f5 Python`PyObject_Call + 69 Python`PyObject_Call + 69: -> 0x10000d3f5: movl 24(%rax), %edx 0x10000d3f8: incl %edx 0x10000d3fa: movl %edx, 24(%rax) 0x10000d3fd: leaq 2069148(%rip), %rax ; _Py_CheckRecursionLimit (lldb) bt * thread #1: tid = 0x1c03, 0x000000010000d3f5 Python`PyObject_Call + 69, stop reason = EXC_BAD_ACCESS (code=1, address=0x18) frame #0: 0x000000010000d3f5 Python`PyObject_Call + 69 frame #1: 0x00000001000d5197 Python`PyEval_CallObjectWithKeywords + 87 frame #2: 0x0000000201100d8e emb`instantiate + 30 at emb.c:9 Why does the call to instantiate() fail from ctypes only? The function only crashes when it calls into the python lib, so perhaps some interpreter state is getting munged by the ctypes FFI call?

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  • Implementing Operator Overloading with Logarithms in C++

    - by Jacob Relkin
    Hello my friends, I'm having some issues with implementing a logarithm class with operator overloading in C++. My first goal is how I would implement the changeBase method, I've been having a tough time wrapping my head around it. My secoond goal is to be able to perform an operation where the left operand is a double and the right operand is a logarithm object. Here's a snippet of my log class: // coefficient: double // base: unsigned int // number: double class _log { double coefficient, number; unsigned int base; public: _log() { base = rand(); coefficient = rand(); number = rand(); } _log operator+ ( const double b ) const; _log operator* ( const double b ) const; _log operator- ( const double b ) const; _log operator/ ( const double b ) const; _log operator<< ( const _log &b ); double getValue() const; bool changeBase( unsigned int base ); }; You guys are awesome, thank you for your time.

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  • Why does a conditional not affect query speed?

    - by Telos
    I have a stored procedure that was taking a "long" period of time to execute. The query only needs to return data in one case, so I figured I could check for that case and just return before hitting the actual query. The only problem is that it still takes the same amount of time to execute with an if statement. I have verified that the code inside the if is not executing, and that if I replace the complex query with a simple select the speed is fine... so now I'm confused. Why is the query being slowed down by code that doesn't get executed when the conditional is false? Here's the query itself: ALTER PROCEDURE [dbo].[pr_cbc_GetCokeInfo] @pa_record int, @pb_record int AS BEGIN SET NOCOUNT ON; declare @ticketRec int SELECT @ticketRec = TicketRecord FROM eservice_live..v_sdticket where TicketRecord=@pa_record AND serviceCompanyID = 1139 AND @pb_record IS NULL if @ticketRec IS NULL return select record = null, doc_ref = @pa_record, memo_type = 'I', memo = 'Bottler: ' + isnull(Bottler, '') + ' ' + 'Sales Loc: ' + isnull(SalesLocation, '') + ' ' + 'Outlet Desc: ' + isnull(OutletDesc, '') + ' ' + 'City: ' + isnull(OutletCity, '') + ' ' + 'EquipNo: ' + isnull(EquipNo, '') + ' ' + 'SerialNo: ' + isnull(SerialNo, '') + ' ' + 'PhaseNo: ' + isnull(cast(PhaseNo as varchar(255)), '') + ' ' + 'StaticIP: ' + isnull(StaticIP, '') + ' ' + 'Air Card: ' + isnull(AirCard, '') FROM eservice_live..v_SDExtendedInfoField ef JOIN eservice_live..CokeSNList csl ON ef.valueText=csl.SerialNo where ef.docType='CLH' AND ef.docref = @ticketRec AND ef.ExtendedDocNumber=5 SET NOCOUNT OFF; END

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  • Opengl Iphone SDK: How to tell if you're touching an object on screen?

    - by TheGambler
    First is my touchesBegan function and then the struct that stores the values for my object. I have an array of these objects and I'm trying to figure out when I touch the screen if I'm touching an object on the screen. I don't know if I need to do this by iterating through all my objects and figure out if I'm touching an object that way or maybe there is an easier more efficient way. How is this usually handled? -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ [super touchesEnded:touches withEvent:event]; UITouch* touch = ([touches count] == 1 ? [touches anyObject] : nil); CGRect bounds = [self bounds]; CGPoint location = [touch locationInView:self]; location.y = bounds.size.height - location.y; float xTouched = location.x/20 - 8 + ((int)location.x % 20)/20; float yTouched = location.y/20 - 12 + ((int)location.y % 20)/20; } typedef struct object_tag // Create A Structure Called Object { int tex; // Integer Used To Select Our Texture float x; // X Position float y; // Y Position float z; // Z Position float yi; // Y Increase Speed (Fall Speed) float spinz; // Z Axis Spin float spinzi; // Z Axis Spin Speed float flap; // Flapping Triangles :) float fi; // Flap Direction (Increase Value) } object;

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  • SpringMvc Annotations for DAO interface and DAO implementation

    - by dev_darin
    I would like to know if I am annotating these classes correctly, since I am new to the annotations: Country.java @Component public class Country { private int countryId; private String countryName; private String countryCode; /** * No args constructor */ public Country() { } /** * @param countryId * @param countryName * @param countryCode */ public Country(int countryId, String countryName, String countryCode) { this.countryId = countryId; this.countryName = countryName; this.countryCode = countryCode; } //getters and setters } CountryDAO.java @Repository public interface CountryDAO { public List<Country> getCountryList(); public void saveCountry(Country country); public void updateCountry(Country country); } JdbcCountryDAO.java @Component public class JdbcCountryDAO extends JdbcDaoSupport implements CountryDAO{ private final Logger logger = Logger.getLogger(getClass()); @Autowired public List<Country> getCountryList() { int countryId = 6; String countryCode = "AI"; logger.debug("In getCountryList()"); String sql = "SELECT * FROM TBLCOUNTRY WHERE countryId = ? AND countryCode = ?"; logger.debug("Executing getCountryList String "+sql); Object[] parameters = new Object[] {countryId, countryCode}; logger.info(sql); //List<Country> countryList = getJdbcTemplate().query(sql,new CountryMapper()); List<Country> countryList = getJdbcTemplate().query(sql, parameters,new CountryMapper()); return countryList; } CountryManagerIFace.java @Repository public interface CountryManagerIFace extends Serializable{ public void saveCountry(Country country); public List<Country> getCountries(); } CountryManager.java @Component public class CountryManager implements CountryManagerIFace{ @Autowired private CountryDAO countryDao; public void saveCountry(Country country) { countryDao.saveCountry(country); } public List<Country> getCountries() { return countryDao.getCountryList(); } public void setCountryDao(CountryDAO countryDao){ this.countryDao = countryDao; } }

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  • Core Audio on iPhone - any way to change the microphone gain (either for speakerphone mic or headpho

    - by Halle
    After much searching the answer seems to be no, but I thought I'd ask here before giving up. For a project I'm working on that includes recording sound, the input levels sound a little quiet both when the route is external mic + speaker and when it's headphone mic + headphones. Does anyone know definitively whether it is possible to programmatically change mic gain levels on the iPhone in any part of Core Audio? If not, is it possible that I'm not really in "speakerphone" mode (with the external mic at least) but only think I am? Here is my audio session init code: OSStatus error = AudioSessionInitialize(NULL, NULL, audioQueueHelperInterruptionListener, r); [...some error checking of the OSStatus...] UInt32 category = kAudioSessionCategory_PlayAndRecord; // need to play out the speaker at full volume too so it is necessary to change default route below error = AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(category), &category); if (error) printf("couldn't set audio category!"); UInt32 doChangeDefaultRoute = 1; error = AudioSessionSetProperty (kAudioSessionProperty_OverrideCategoryDefaultToSpeaker, sizeof (doChangeDefaultRoute), &doChangeDefaultRoute); if (error) printf("couldn't change default route!"); error = AudioSessionAddPropertyListener(kAudioSessionProperty_AudioRouteChange, audioQueueHelperPropListener, r); if (error) printf("ERROR ADDING AUDIO SESSION PROP LISTENER! %d\n", (int)error); UInt32 inputAvailable = 0; UInt32 size = sizeof(inputAvailable); error = AudioSessionGetProperty(kAudioSessionProperty_AudioInputAvailable, &size, &inputAvailable); if (error) printf("ERROR GETTING INPUT AVAILABILITY! %d\n", (int)error); error = AudioSessionAddPropertyListener(kAudioSessionProperty_AudioInputAvailable, audioQueueHelperPropListener, r); if (error) printf("ERROR ADDING AUDIO SESSION PROP LISTENER! %d\n", (int)error); error = AudioSessionSetActive(true); if (error) printf("AudioSessionSetActive (true) failed"); Thanks very much for any pointers.

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  • Use Objective-C without NSObject?

    - by Alex I
    I am testing some simple Objective-C code on Windows (cygwin, gcc). This code already works in Xcode on Mac. I would like to convert my objects to not subclass NSObject (or anything else, lol). Is this possible, and how? What I have so far: // MyObject.h @interface MyObject - (void)myMethod:(int) param; @end and // MyObject.m #include "MyObject.h" @interface MyObject() { // this line is a syntax error, why? int _field; } @end @implementation MyObject - (id)init { // what goes in here? return self; } - (void)myMethod:(int) param { _field = param; } @end What happens when I try compiling it: gcc -o test MyObject.m -lobjc MyObject.m:4:1: error: expected identifier or ‘(’ before ‘{’ token MyObject.m: In function ‘-[MyObject myMethod:]’: MyObject.m:17:3: error: ‘_field’ undeclared (first use in this function) EDIT My compiler is cygwin's gcc, also has cygwin gcc-objc package: gcc --version gcc (GCC) 4.7.3 I have tried looking for this online and in a couple of Objective-C tutorials, but every example of a class I have found inherits from NSObject. Is it really impossible to write Objective-C without Cocoa or some kind of Cocoa replacement that provides NSObject? (Yes, I know about GNUstep. I would really rather avoid that if possible...)

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  • MySQL ORDER BY DESC is fast but ASC is very slow

    - by Pepper
    Hello, I'm completely stumped on this one. For some reason when I sort this query by DESC it's super fast, but if sorted by ASC it's extremely slow. This takes about 150 milliseconds: SELECT posts.id FROM posts USE INDEX (published) WHERE posts.feed_id IN ( 4953,622,1,1852,4952,76,623,624,10 ) ORDER BY posts.published DESC LIMIT 0, 50; This takes about 32 seconds: SELECT posts.id FROM posts USE INDEX (published) WHERE posts.feed_id IN ( 4953,622,1,1852,4952,76,623,624,10 ) ORDER BY posts.published ASC LIMIT 0, 50; The EXPLAIN is the same for both queries. id select_type table type possible_keys key key_len ref rows Extra 1 SIMPLE posts index NULL published 5 NULL 50 Using where I've tracked it down to "USE INDEX (published)". If I take that out it's the same performance both ways. But the EXPLAIN shows the query is less efficient overall. id select_type table type possible_keys key key_len ref rows Extra 1 SIMPLE posts range feed_id feed_id 4 \N 759 Using where; Using filesort And here's the table. CREATE TABLE `posts` ( `id` int(20) NOT NULL AUTO_INCREMENT, `feed_id` int(11) NOT NULL, `post_url` varchar(255) NOT NULL, `title` varchar(255) NOT NULL, `content` blob, `author` varchar(255) DEFAULT NULL, `published` int(12) DEFAULT NULL, `updated` datetime NOT NULL, `created` datetime NOT NULL, PRIMARY KEY (`id`), UNIQUE KEY `post_url` (`post_url`,`feed_id`), KEY `feed_id` (`feed_id`), KEY `published` (`published`) ) ENGINE=InnoDB AUTO_INCREMENT=196530 DEFAULT CHARSET=latin1; Is there a fix for this? Thanks!

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  • IComparable not included when serializing in WCF

    - by djerry
    Hey guys, I have a list i'm filling at server side. It's a list of "User", which implements IComparable. Now when WCF is serializing the data, i guess it's not including the CompareTo method. This is my Object class : [DataContract] public class User : IComparable { private string e164, cn, h323; private int id; private DateTime lastActive; [DataMember] public DateTime LastActive { get { return lastActive; } set { laatstActief = value; } } [DataMember] public int Id { get { return id; } set { id = value; } } [DataMember] public string H323 { get { return h323; } set { h323 = value; } } [DataMember] public string Cn { get { return cn; } set { cn = value; } } [DataMember] public string E164 { get { return e164; } set { e164 = value; } } public User() { } public User(string e164, string cn, string h323, DateTime lastActive) { this.E164 = e164; this.Cn = cn; this.H323 = h323; this.LastActive= lastActive; } [DataMember] public string ToStringExtra { get { if (h323 != "/" && h323 != "") return h323 + " (" + e164 + ")"; return e164; } set { ;} } public override string ToString() { if (Cn.Equals("Trunk Line") || Cn.Equals("")) if (h323.Equals("")) return E164; else return h323; return Cn; } public int CompareTo(object obj) { User user = (User)obj; return user.LastActive.CompareTo(this.LastActive); } } Is it possible to get the CompareTo method to reach the client? Putting [DataMember] isn't the solution as i tried it ( i know...). Thanks in advance.

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  • C: lseek() related question.

    - by Andrei Ciobanu
    I want to write some bogus text in a file ("helloworld" text in a file called helloworld), but not starting from the beginning. I was thinking to lseek() function. If I use the following code: #include <unistd.h> #include <fcntl.h> #include <sys/stat.h> #include <sys/types.h> #include <stdlib.h> #include <stdio.h> #define fname "helloworld" #define buf_size 16 int main(){ char buffer[buf_size]; int fildes, nbytes; off_t ret; fildes = open(fname, O_CREAT | O_TRUNC | O_WRONLY, S_IRUSR | S_IWUSR); if(fildes < 0){ printf("\nCannot create file + trunc file.\n"); } //modify offset if((ret = lseek(fildes, (off_t) 10, SEEK_END)) < (off_t) 0){ fprintf(stdout, "\nCannot modify offset.\n"); } printf("ret = %d\n", (int)ret); if(write(fildes, fname, buf_size) < 0){ fprintf(stdout, "\nWrite failed.\n"); } close(fildes); return (0); } , it compiles well and it runs without any apparent errors. Still if i : cat helloworld The output is not what I expected, but: helloworld Can Where is "Can" comming from, and where are my empty spaces ? Should i expect for "zeros" instead of spaces ? If i try to open helloworld with gedit, an error occurs, complaining that the file character encoding is unknown.

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  • Disable Painting of the VScrollbar in a System.Windows.Forms.RichTextBox

    - by SchlaWiener
    I have a custom control inherited from RichTextBox. This control has the ability to "disable" rich text editing. I achive this by just setting the Rtf property to the text property during the TextChanged event. this is how my code looks like: private bool lockTextChanged; void RichTextBox_TextChanged(object sender, EventArgs e) { // prevent StackOverflowException if (lockTextChanged) return; // remember current position int rtbstart = rtb.SelectionStart; int len = rtb.SelectionLength; // prevent painting rtb.SuspendLayout(); // set the text property to remove the entire formatting. lockTextChanged = true; rtb.Text = rtb.Text; rtb.Select(rtbstart, len); lockTextChanged = false; rtb.ResumeLayout(true); } That worked well. However in a large text with like 200 lines the controls jitters (you see the first lines of text for the wink). To prevent that from happening I filter the WM_PAINT between SuspendLayout() and ResumeLayout() private bool layoutSuspended; public new void SuspendLayout() { layoutSuspended = true; base.SuspendLayout(); } public new void ResumeLayout() { layoutSuspended = false; base.ResumeLayout(); } public new void ResumeLayout(bool performLayout) { layoutSuspended = false; base.ResumeLayout(performLayout); } private const int WM_PAINT = 0x000F; protected override void WndProc(ref System.Windows.Forms.Message m) { if (!(m.Msg == WM_PAINT && layoutSuspended)) base.WndProc(ref m); } that did the trick, the RichTextBox isn't jittering anymoe. That's what I wanted to achive, except one thing: The scrollbar is still jittering everytime I type text to my control. Now my question: Does anyone have a clue for me how to prevent the scrollbar from redrawing during Suspend/Resume Layout?

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  • conditional update records mysql query

    - by Shakti Singh
    Hi, Is there any single msql query which can update customer DOB? I want to update the DOB of those customers which have DOB greater than current date. example:- if a customer have dob 2034 update it to 1934 , if have 2068 updated with 1968. There was a bug in my system if you enter date less than 1970 it was storing it as 2070. The bug is solved now but what about the customers which have wrong DOB. So I have to update their DOB. All customers are stored in customer_entity table and the entity_id is the customer_id Details is as follows:- desc customer_entity -> ; +------------------+----------------------+------+-----+---------------------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------------+----------------------+------+-----+---------------------+----------------+ | entity_id | int(10) unsigned | NO | PRI | NULL | auto_increment | | entity_type_id | smallint(8) unsigned | NO | MUL | 0 | | | attribute_set_id | smallint(5) unsigned | NO | | 0 | | | website_id | smallint(5) unsigned | YES | MUL | NULL | | | email | varchar(255) | NO | MUL | | | | group_id | smallint(3) unsigned | NO | | 0 | | | increment_id | varchar(50) | NO | | | | | store_id | smallint(5) unsigned | YES | MUL | 0 | | | created_at | datetime | NO | | 0000-00-00 00:00:00 | | | updated_at | datetime | NO | | 0000-00-00 00:00:00 | | | is_active | tinyint(1) unsigned | NO | | 1 | | +------------------+----------------------+------+-----+---------------------+----------------+ 11 rows in set (0.00 sec) And the DOB is stored in the customer_entity_datetime table the column value contain the DOB. but in this table values of all other attribute are also stored such as fname,lname etc. So the attribute_id with value 11 is DOB attribute. mysql> desc customer_entity_datetime; +----------------+----------------------+------+-----+---------------------+----------------+ | Field | Type | Null | Key | Default | Extra | +----------------+----------------------+------+-----+---------------------+----------------+ | value_id | int(11) | NO | PRI | NULL | auto_increment | | entity_type_id | smallint(8) unsigned | NO | MUL | 0 | | | attribute_id | smallint(5) unsigned | NO | MUL | 0 | | | entity_id | int(10) unsigned | NO | MUL | 0 | | | value | datetime | NO | | 0000-00-00 00:00:00 | | +----------------+----------------------+------+-----+---------------------+----------------+ 5 rows in set (0.01 sec) Thanks.

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  • Boost class/struct serialization to byte array

    - by Dave18
    does boost library provide functions to pack the class/struct data into a byte array to shorten the length of serialized data? Currently i'm using stringstream to get the serialized data, for example - struct data { std::string s1; std::string s2; int i; }; template <typename Archive> void serialize(Archive &ar, data &d, const unsigned int version) { ar & d.s1; ar & d.s2; ar & d.i; } int main() { data d; d.s1 = "This is my first string"; d.s2 = "This is my second string"; d.i = 10000; std::stringstream archive_stream; boost::archive::text_oarchive archive(archive_stream); archive.operator <<(d); } How would i use a byte array instead of stringstream for data?

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  • How to use boost::bind with non-copyable params, for example boost::promise ?

    - by zhengxi
    Some C++ objects have no copy constructor, but have move constructor. For example, boost::promise. How can I bind those objects using their move constructors ? #include <boost/thread.hpp> void fullfil_1(boost::promise<int>& prom, int x) { prom.set_value(x); } boost::function<void()> get_functor() { // boost::promise is not copyable, but movable boost::promise<int> pi; // compilation error boost::function<void()> f_set_one = boost::bind(&fullfil_1, pi, 1); // compilation error as well boost::function<void()> f_set_one = boost::bind(&fullfil_1, std::move(pi), 1); // PS. I know, it is possible to bind a pointer to the object instead of // the object itself. But it is weird solution, in this case I will have // to take cake about lifetime of the object instead of delegating that to // boost::bind (by moving object into boost::function object) // // weird: pi will be destroyed on leaving the scope boost::function<void()> f_set_one = boost::bind(&fullfil_1, boost::ref(pi), 1); return f_set_one; }

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  • How do I import and call unmanaged C dll with ansi string "char *" pointer string from VB.net?

    - by Warren P
    I have written my own function, which in C would be declared like this, using standard Win32 calling conventions: int Thing( char * command, char * buffer, int * BufSize); I have the following amount of VB figured out, which should import the dll and call this function, wrapping it up to make it easy to call Thing("CommandHere",GetDataBackHere): Imports Microsoft.VisualBasic Imports System.Runtime.InteropServices Imports System Imports System.Text Namespace dllInvocationSpace Public Class dllInvoker ' tried attributes but could not make it build: ' <DllImport("Thing1.dll", False, CallingConvention.Cdecl, CharSet.Ansi, "Baton", True, True, False, True)> Declare Ansi Function Thing Lib "Thing1.dll" (ByVal Command As String, ByRef Buffer As String, ByRef BufferLength As Integer) Shared Function dllCall(ByVal Command As String, ByRef Results As String) As Integer Dim Buffer As StringBuilder = New StringBuilder(65536) Dim retCode As Integer Dim bufsz As Integer bufsz = 65536 retCode = Thing(Command, Buffer, bufsz) Results = Buffer Return retCode End Function End Class End Namespace The current code doesn't build, because although I think I should be able to create a "buffer" that the C Dll can write data back into using a string builder, I haven't got it quite right. (Value of type System.Text.STringBuilder cannot be converted to 'String'). I have looked all over the newsgroups and forums and can not find an example where the C dll needs to pass between 1 and 64kbytes of data back (char *buffer, int bufferlen) to visual basic.net.

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  • How does this code break the Law of Demeter?

    - by Dave Jarvis
    The following code breaks the Law of Demeter: public class Student extends Person { private Grades grades; public Student() { } /** Must never return null; throw an appropriately named exception, instead. */ private synchronized Grades getGrades() throws GradesException { if( this.grades == null ) { this.grades = createGrades(); } return this.grades; } /** Create a new instance of grades for this student. */ protected Grades createGrades() throws GradesException { // Reads the grades from the database, if needed. // return new Grades(); } /** Answers if this student was graded by a teacher with the given name. */ public boolean isTeacher( int year, String name ) throws GradesException, TeacherException { // The method only knows about Teacher instances. // return getTeacher( year ).nameEquals( name ); } private Grades getGradesForYear( int year ) throws GradesException { // The method only knows about Grades instances. // return getGrades().getForYear( year ); } private Teacher getTeacher( int year ) throws GradesException, TeacherException { // This method knows about Grades and Teacher instances. A mistake? // return getGradesForYear( year ).getTeacher(); } } public class Teacher extends Person { public Teacher() { } /** * This method will take into consideration first name, * last name, middle initial, case sensitivity, and * eventually it could answer true to wild cards and * regular expressions. */ public boolean nameEquals( String name ) { return getName().equalsIgnoreCase( name ); } /** Never returns null. */ private synchronized String getName() { if( this.name == null ) { this.name == ""; } return this.name; } } Questions How is the LoD broken? Where is the code breaking the LoD? How should the code be written to uphold the LoD?

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  • Why does setting this member in C fail?

    - by Lee Crabtree
    I'm writing a Python wrapper for a C++ library, and I'm getting a really weird when trying to set a struct's field in C. If I have a struct like this: struct Thing { PyOBJECT_HEAD unsigned int val; }; And have two functions like this: static PyObject* Thing_GetBit(Thing* self, PyObject* args) { unsigned int mask; if(!PyArg_ParseTuple(args, "I", &mask) Py_RETURN_FALSE; if((self->val & mask) != 0) Py_RETURN_TRUE; Py_RETURN_FALSE; } static PyObject* Thing_SetBit(Thing* self, PyObject* args) { unsigned int mask; bool on; if(!PyArg_ParseTuple(args, "Ii", &mask, &on)) Py_RETURN_FALSE; if(on) thing->val |= mask; else thing->val &= ~mask; Py_RETURN_TRUE; } Python code that calls the first method works just fine, giving back the value of the struct member. Calls to the SetBit method give an error about an object at address foo accessing memory at address bar, which couldn't be "written". I've poked around the code, and it's like I can look at the value all I want, both from C and Python, but the instant I try to set it, it blows up in my face. Am I missing something fundamental here?

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  • java.lang.NoSuchMethodError: main Exception in thread "main" .

    - by russell
    I Cant understand why this messege come--------- java.lang.NoSuchMethodError: main Exception in thread "main" . I know it expecting main() method but as i m building an applet which does not contain main method rather contain init() method.So what will i do??My code is s follow --- import java.applet.*; import java.awt.*; public class Ballbewegung1 extends Applet implements Runnable { // Initialisierung der Variablen int x_pos = 10; // x - Position des Balles int y_pos = 100; // y - Position des Balles int radius = 20; // Radius des Balles public void init() { setBackground (Color.blue); } public void start () { // Schaffen eines neuen Threads, in dem das Spiel l?uft Thread th = new Thread (this); // Starten des Threads th.start (); } public void stop() { } public void destroy() { } public void run () { // Erniedrigen der ThreadPriority um zeichnen zu erleichtern Thread.currentThread().setPriority(Thread.MIN_PRIORITY); // Solange true ist l?uft der Thread weiter while (true) { // Ver?ndern der x- Koordinate x_pos ++; // Neuzeichnen des Applets repaint(); try { // Stoppen des Threads f?r in Klammern angegebene Millisekunden Thread.sleep (20); } catch (InterruptedException ex) { // do nothing } // Zur?cksetzen der ThreadPriority auf Maximalwert Thread.currentThread().setPriority(Thread.MAX_PRIORITY); } } public void paint (Graphics g) { g.setColor (Color.red); g.fillOval (x_pos - radius, y_pos - radius, 2 * radius, 2 * radius); } } And I dont know how to use code tag.so plz someone ans.

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  • string Comparison

    - by muhammad-aslam
    I want to compare two user input strings, but not able to do so... #include "stdafx.h" #include "iostream" #include "string" using namespace std; int _tmain(int argc, _TCHAR* argv0[]) { string my_string; string my_string2; cout<<"Enter string"<<endl; cin>>my_string; cout<<"Enter 2nd string"<<endl; cin>>my_string2; cout<<my_string<<" "<<my_string2; strcmp(my_string,my_string2); int result; result= strcmp(my_string,my_string2); cout<<result<<endl; return 0; } This error is appearing. Error 1 error C2664: 'strcmp' : cannot convert parameter 1 from 'std::string' to 'const char *' c:\users\asad\documents\visual studio 2008\projects\string\string\string.cpp 23 String

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  • Passing arguments to objects created using the new operator?

    - by Abhijit
    Hi guys, I have a small C++ problem to which I don't know the best solution. I have two classes A and B as follows: class A { int n; B* b; public: A(int num): n(num) { b = new B[n]; for (int i = 0; i < n; i++) { b[i].setRef(this); } } ~A() { delete [] b; } }; class B { A* a; public: B() { } B(A* aref) { a = aref; } void setRef(A* aref) { a = aref; } }; I am creating an object of class A by passing to its constructor the number of objects of class B I want to be created. I want every object of class B to hold a pointer to the class A object that creates it. I think the best way to do this would be by passing the pointer to the class A object as a constructor argument to the class B object. However, since I'm using the new operator, the no-args constructor for class B is called. As a result, the only solution I can see here is calling the setRef(A*) method for every object of class B after it has been constructed using the new operator. Is there a better solution/design pattern that would be more applicable here? Would using placement new for class B be a better solution? Thanks in advance for your help.

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  • sql foreign keys

    - by Paul Est
    I was create tables with the syntax in phpmyadmin: DROP TABLE IF EXISTS users; DROP TABLE IF EXISTS info; CREATE TABLE users ( user_id int unsigned NOT NULL auto_increment, email varchar(100) NOT NULL default '', pwd varchar(32) NOT NULL default '', isAdmin int(1) unsigned NOT NULL, PRIMARY KEY (user_id) ) TYPE=INNODB; CREATE TABLE info ( info_id int unsigned NOT NULL auto_increment, first_name varchar(100) NOT NULL default '', last_name varchar(100) NOT NULL default '', address varchar(300) NOT NULL default '', zipcode varchar(100) NOT NULL default '', personal_phone varchar(100) NOT NULL default '', mobilephone varchar(100) NOT NULL default '', faxe varchar(100) NOT NULL default '', email2 varchar(100) NOT NULL default '', country varchar(100) NOT NULL default '', sex varchar(1) NOT NULL default '', birth varchar(1) NOT NULL default '', email varchar(100) NOT NULL default '', PRIMARY KEY (info_id), FOREIGN KEY (email) REFERENCES users(email) ON UPDATE CASCADE ON DELETE CASCADE ) TYPE=INNODB; But shows the error "#1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'TYPE=INNODB' at line 11 " If i remove the TYPE=INNODB in the end of create the tables, it will show the error "#1005 - Can't create table 'curriculo.info' (errno: 150) ".

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  • SerializationException with custom GenericIdentiy?

    - by MunkiPhD
    I'm trying to implement my own GenericIdentity implementation but keep receiving the following error when it attempts to load the views (I'm using asp.net MVC): System.Runtime.Serialization.SerializationException was unhandled by user code Message="Type is not resolved for member 'OpenIDExtendedIdentity,Training.Web, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'." Source="WebDev.WebHost" I've ended up with the following class: [Serializable] public class OpenIDExtendedIdentity : GenericIdentity { private string _nickName; private int _userId; public OpenIDExtendedIdentity(String name, string nickName, int userId) : base(name, "OpenID") { _nickName = nickName; _userId = userId; } public string NickName { get { return _nickName; } } public int UserID { get { return _userId; } } } In my Global.asax I read a cookie's serialized value into a memory stream and then use that to create my OpenIDExtendedIdentity object. I ended up with this attempt at a solution after countless tries of various sorts. It works correctly up until the point where it attempts to render the views. What I'm essentially attempting to achieve is the ability to do the following (While using the default Role manager from asp.net): User.Identity.UserID User.Identity.NickName ... etc. I've listed some of the sources I've read in my attempt to get this resolved. Some people have reported a Cassini error, but it seems like others have had success implementing this type of custom functionality - thus a boggling of my mind. http://forums.asp.net/p/32497/161775.aspx http://ondotnet.com/pub/a/dotnet/2004/02/02/effectiveformsauth.html http://social.msdn.microsoft.com/Forums/en-US/netfxremoting/thread/e6767ae2-dfbf-445b-9139-93735f1a0f72

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