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  • Python to C# Conversion of RGBA values not working

    - by clangers
    I'm currently converting some python code to C#, and I'm having an issue with the RGBA C# libraries # Original Python Code: d = math.sqrt( (x - size/2.0)**2 + (y - size/2.0)**2 ) rgbVal = int(200*d/md + 50) rgba = (0,0,0, 255 - rgbVal) img.putpixel((x,y), rgba) // My C# Code double d = Math.Sqrt(Math.Pow((x - DotSize / 2.0), 2) + Math.Pow((y - DotSize / 2.0), 2)); int rgbVal = (int) (200 * d / md + 50); Color color = Color.FromArgb(255 - rgbVal, 0, 0, 0); // ** ERROR ** img.SetPixel(x,y, color); At both instances of the code d is equal to 106 and md is equal to 53. However the resulting rgbVal value is 450. This would obviously mean that 255 - 450 is -195, which causes an error to be thrown as each individual value must be between 0 and 255. Anyone have any idea how I can fix this. Please note that the data is the same when running both the python and C# versions.

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  • mysql_fetch_array() expects parameter 1 to be resource problem

    - by user225269
    I don't get it, I see no mistakes in this code but there is this error, please help: mysql_fetch_array() expects parameter 1 to be resource problem <?php $con = mysql_connect("localhost","root","nitoryolai123$%^"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO=".$_GET['id']); ?> <?php while ($row = mysql_fetch_array($result)) { ?> <table class="a" border="0" align="center" cellpadding="0" cellspacing="1" bgcolor="#D3D3D3"> <tr> <form name="formcheck" method="get" action="updateact.php" onsubmit="return formCheck(this);"> <td> <table border="0" cellpadding="3" cellspacing="1" bgcolor=""> <tr> <td colspan="16" height="25" style="background:#5C915C; color:white; border:white 1px solid; text-align: left"><strong><font size="2">Update Students</td> <tr> <td width="30" height="35"><font size="2">*I D Number:</td> <td width="30"><input name="idnum" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $_GET['id']; ?>"></td> </tr> <tr> <td width="30" height="35"><font size="2">*Year:</td> <td width="30"><input name="yr" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $row["YEAR"]; ?>"></td> <?php } ?> I'm just trying to load the data in the forms but I don't know why that error appears. What could possibly be the mistake in here?

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  • Deleting Part of An Array in Java to Free Memory on Heap

    - by kate
    I am implementing a dynamic programming algorithm for the knapsack problem in Java. I declare the array and then initialize its size to be [number of objects][capacity of knapsack]. When my number of objects or my capacity gets too large, I get a memory error because I run out of space on the heap. My questions is: If I delete rows from my double array as I go along, will Java free the memory as I delete? Or does Java reserve that memory space for the size of the array I originally created? If it's the latter, is there a way to manually free the memory in Java? Thanks for your Help!

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  • why isn't the input text file being read into the ArrayList<String>, diary?

    - by hmg
    Here's my code: public void readFile() throws IOException { System.out.println("Input file name: "); Scanner in = new Scanner(System.in); String readName = in.nextLine(); Scanner reader = new Scanner(new File(readName)); System.out.println("Reading file..."); while (reader.hasNextLine()) { System.out.println(reader.nextLine()); } System.out.println("File read."); Scanner inAgain = new Scanner(System.in); System.out.println("Would you like to read this into the current Diary?"); System.out.println("Warning: This will overwrite your current Diary!"); String readFileConfirm = inAgain.nextLine(); ArrayList<String> readData = new ArrayList<String>(); if (readFileConfirm.equalsIgnoreCase("yes")) { for (int i = 0; i < readData.size(); i++) { readData.add(reader.nextLine()); } System.out.println("Data added to extra array..."); System.out.println("Here are the contents."); for (int i = 0; i < readData.size(); i++) { System.out.println(readData.get(i)); } System.out.println("Contents read."); System.out.println("Now overwriting current Diary with read file..."); diary.clear(); for (int i = 0; i < diary.size(); i++) { diary.add(readData.get(i)); } System.out.println("New Diary created!"); System.out.println("Use 'recall' to see your new Diary!"); } else { System.out.println("Very well, returning to first command entry."); } } Thanks in advance! -h

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  • Reconstructing simple 3d enviroment(room) from photo

    - by Riz
    I have photo of a room with three walls and floor/ceiling or both. I am trying to reconstruct this room in 3d asking user for minimal input. Right now I use 8 points defined by user, angles of left and right wall(they can be quite different from 90) and one size "InLeftBottom-InRightBottom"(I need to have real size of this room for later use). I have no info about user's camera(I can read EXIF to get FOV and use constant height but this can be only used as additional info). Is this possible to ask user for less info? Maybe it's possible to get wall angles without user interaction? Or maybe I am completly wrong and should use different approach?

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  • clearTimeout not working as expected

    - by user543314
    Javascript sliding menu stay open. clearTimeout not working as expected -can you help me please <html> <head> <style> #Menu1 {position:absolute; top:-190px; left:150px; font-size:15px;visibility:visible; background-color:#D0BCFE; width:114px;z-index:0;border-style:solid; } #Menu2 {position:absolute; top:-190px; left:580px; font-size:15px;visibility:visible; background-color:#D0BCFE; width:114px;z-index:0;border-style:solid; } #Menu3 {position:absolute; top:-190px; left:1005px; font-size:15px;visibility:visible; background-color:#D0BCFE; width:114px;z-index:0;border-style:solid; } TD.TDHREFMENUS{font-size:20;color:red;position:relative;z-index:0;background-color:#C4ABFE;border-style:solid;width:114px;} </style> <script> var stopUp=null; var stopDown=null; var mov=-143; var on; function down(id){ if (!on){ on=true; clearTimeout(stopUp) stopUp=null; } var obj=document.getElementById(id) obj.style.top=mov +"px"; if (mov <=27){ mov+=2; stopDown=setTimeout(function (){ down(id) }, 20) } } function up(id){ if (on){ on=false; clearTimeout(stopDown) stopDown=null; } var obj=document.getElementById(id) obj.style.top=mov +"px"; if (mov >=-143){ mov-=2; stopUp=setTimeout(function(){ up(id)}, 20); } } </script> </head> <body leftmargin=0 marginwidth=0 topmargin=0 marginheight=0> <div id="Menu1" onmouseover="down('Menu1')" onmouseout="up('Menu1')"> URL 1<br> URL 2<br> URL 3<br> URL 4<br> URL 5<br> URL 6<br> URL 7<br> URL 8<br> </div> </div> <div id="Menu2" onmouseover="down('Menu2')" onmouseout="up('Menu2')"> URL 1<br> URL 2<br> URL 3<br> URL 4<br> URL 5<br> URL 6<br> URL 7<br> URL 8<br> </div> </div> <div id="Menu3" onmouseover="down('Menu3')" onmouseout="up('Menu3')"> URL 1<br> URL 2<br> URL 3<br> URL 4<br> URL 5<br> URL 6<br> URL 7<br> URL 8<br> </div> </div> <TABLE cellSpacing=0 cellPadding=0 BORDER=1 WIDTH=100%> <TBODY> <TR> <TD align=middle CLASS="TDHREFMENUS"><span onmouseover="down('Menu1')" onmouseout="up('Menu1')">MENU 1</span> </TD> <TD align=middle CLASS="TDHREFMENUS"><span onmouseover="down('Menu2')" onmouseout="up('Menu2')">MENU 2</span> </TD> <TD align=middle CLASS="TDHREFMENUS"><span onmouseover="down('Menu3')" onmouseout="up('Menu3')">MENU 3</span> </TD> </TR> </TBODY> </TABLE> <br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br> <html> <head>

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  • Visual Basic Display Square

    - by user1724157
    Alright I'm currently lost on a particular assignment I have for a class. I've seen many examples of this app but none of them see to help my problem is as follows: Write a Sub procedure "DisplaySquare" to display the solid square. The size should be specified by the integer parameter "size". The character that fills the square should be specified by the string parameter "fillCharacter. Use a For...Next statement nested within another For...Next statement to create the square. The outer For...Next specifies what row is currently being displayed. The inner For...Next appends all the characters that form the row to a display string. So it should come out like as follows: if a user enters "8" and "#" ######## ######## ######## ######## ######## ######## ######## ######## Any help would be appreciated.

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  • What is the REGEX of a CSS selector

    - by user421563
    I'd like to parce a CSS file and add before every CSS selector another selector. From: p{margin:0 0 10px;} .lead{margin-bottom:20px;font-size:21px;font-weight:200;line-height:30px;} I'd like: .mySelector p{margin:0 0 10px;} .mySelector .lead{margin-bottom:20px;font-size:21px;font-weight:200;line-height:30px;} But my CSS file is really complex (in fact it is the bootstrap css file) so the regex should match all CSS selectors. For now I have this regex: ([^\r\n,{};]+)(,|{) and you can see the result here http://regexr.com?328ps but as you can see there are a lot of matches that shouldn't match for example: text-shadow:0 -1px 0 rgba(0, matchs positive but it shouldn't Does someone have a solution ? THX

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  • new operator overwriting an existing object

    - by dvpdiner2
    I have a custom FastStack class, implemented as a fixed size array and an index into that array. In my copy constructor, I allocate the array and then assign each object from the copy's array into the new array. There's some refcounting in the objects on the stack, hence assignment is used rather than a simple copy. The problem is that when allocating the array, it sometimes overwrites part of the other stack's array. As can be expected, this leads to eventual segmentation faults when that data is dereferenced. class FastStack { private: int m_size, m_ptr; ObjectRef* m_stack; public: FastStack(int size) : m_size(size), m_ptr(-1) { m_stack = new ObjectRef[m_size]; } FastStack(const FastStack& copy) : m_size(copy.m_size), m_ptr(copy.m_ptr) { long a = (long)copy.m_stack[0]; m_stack = new ObjectRef[m_size]; if ((long)copy.m_stack[0] != a) fprintf(stderr, "\nWe have a serious problem!\n\n"); for (int i = 0; i <= m_ptr; i++) m_stack[i] = copy.m_stack[i]; } ~FastStack() { delete[] m_stack; } }; class ObjectRef { private: DataObj* m_obj; public: ObjectRef() : m_obj(0) { } ObjectRef(DataObj* obj) : m_obj(obj) { if (m_obj) m_obj->addRef(); } ObjectRef(const ObjectRef& obj) : m_obj(obj.m_obj) { if (m_obj) m_obj->addRef(); } ~ObjectRef() { if (m_obj) m_obj->delRef(); } ObjectRef& operator=(DataObj* obj) { if (obj) obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj; return *this; } ObjectRef& operator=(const ObjectRef& obj) { if (obj.m_obj) obj.m_obj->addRef(); if (m_obj) m_obj->delRef(); m_obj = obj.m_obj; return *this; } }; I see that "We have a serious problem!" line shortly before a segfault, and stepping through it with gdb I can see that one of the ObjectRefs created by new has the same address as the other stack's array. My first instinct is to say that new should never be allocating memory that is already in use, but that clearly seems to be the case here and I am at a complete loss as to what can be done. Added: At the time that I see this happen, m_size = 2 and m_ptr = 0.

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  • How to Implement AutoSize

    - by TheCloudlessSky
    I'm trying to figure out a good way to auto-size a Rectangle that has text drawn inside of it. I basically want the size to have a ratio of width/height and then "grow" according to that ratio to fit the text. I've looked at Graphics.MeasureString but I don't think it does what I'm looking for (maybe it does and I'm just using it wrong). I don't want to specify a specific width of the rectangle to be drawn, instead I want to say find the smallest width/height to fit this text but the found rectangle must have some specific ratio of width and height. This doesn't have to be specific to C#, any idea for solving this problem I'm sure can be mapped to C#. Thanks!

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  • Magento "File was not uploaded"

    - by John
    I'm currently using the magento admin interface, trying to upload an image in the "manage products" and I get the error "file was not uploaded" after I browse the file and click "upload file". I've looked on other forums and the main solution I saw were to make sure that php.ini has the following lines... magic_quotes_gpc = off short_open_tag = on extension=pdo.so extension=pdo_mysql.so I have Windows/IIS with ISAPI_Rewrite. Is there a max file upload size that I can change somewhere. I'm uploading pictures from my local desktop of size ~100kb. help!

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • android resources in apk

    - by klaus-vlad
    HI Here's a thing I don't understand and hopefully someone will point to me. In my android development project under the folder res there are all the resources my application uses. The size is 3.11 mb and contains 1013 files . On the other hand in the apk there is the folder res with all the resources ass well , but this has a size of only 760 kb and contains only 332 files . Now does this means that not all the resources are packed ? If this is the case what happens when a needed resources is referenced ?

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  • Converting a C++ Checksum function to Java

    - by user1897599
    I'm trying to convert this C++ checksum to Java but for the time being I've failed. What am I doing wrong? What is it supposed to do? It is supposed to return a positive checksum for a buffer in OpenGL Here's the C part. DWORD QuickChecksum(DWORD *data, int size){ if(!data) { return 0x0; } DWORD sum; DWORD tmp; sum = *data; for(int i = 1; i < (size/4); i++) { tmp = data[i]; tmp = (DWORD)(sum >> 29) + tmp; tmp = (DWORD)(sum >> 17) + tmp; sum = (DWORD)(sum << 3) ^ tmp; } return sum; } And here is what I have tried in Java. As far As I know DWORD is 32bit so I use int in a long to get a unsigned int which should be done in java with ? I've been looking at this problem so much now that I've grown blind to it. public static long getChecksum(byte[] data, int size) { long sum, tmp; sum = getInt(new byte[]{data[0], data[1], data[2], data[3]},true) & 0xFF; for(int I = 4; I < data.length; I += 4) { tmp = getInt(new byte[]{data[I],data[I+1],data[I+2],data[I+3]},true) & 0xFF; tmp = (sum >>> 29) + tmp; tmp = (sum >>> 17) + tmp; sum = (sum << 3) ^ tmp; } return sum & 0xFF; } private static int getInt(byte[] bytes, boolean big) { ByteBuffer bb = ByteBuffer.wrap(bytes); return bb.getInt(); } Thank you all for your help!

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  • How big can a SQL Server row be before it's a problem?

    - by John Leidegren
    Occasionally I run into this limitation using SQL Server 2000 that a row size can not exceed 8K bytes. SQL Server 2000 isn't really state of the art, but it's still in production code and because some tables are denormalized that's a problem. However, this seems to be a non issue with SQL Server 2005. At least, it won't complain that row sizes are bigger than 8K, but what happens instead and why was this a problem in SQL Server 2000? Do I need to care about my rows growing? Should I try and avoid large rows? Are varchar(max) and varbinary(max) a solution or expensive, in terms of size in database and/or CPU time? Why do I care at all about specifying the length of a particular column, when it seems like it's just a matter of time before someones going to hit that upper limit?

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  • can't connect Java client to C server.

    - by nexes
    I have a very simple server written in C and an equally simple client written in Java. When I run them both on the same computer everything works, but when I try to run the server on computer A and the client on computer B, I get the error IOException connection refused from the java client. I can't seem to find out whats happening, any thoughts? I've even turned off the firewalls but the problem still persists. server. #include <stdio.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #define PORT 3557 #define BUF 256 int main(int argc, char *argv[]) { struct sockaddr_in host, remote; int host_fd, remote_fd; int size = sizeof(struct sockaddr);; char data[BUF]; host.sin_family = AF_INET; host.sin_addr.s_addr = htonl(INADDR_ANY); host.sin_port = htons(PORT); memset(&host.sin_zero, 0, sizeof(host.sin_zero)); host_fd = socket(AF_INET, SOCK_STREAM, 0); if(host_fd == -1) { printf("socket error %d\n", host_fd); return 1; } if(bind(host_fd, (struct sockaddr *)&host, size)) { printf("bind error\n"); return 1; } if(listen(host_fd, 5)) { printf("listen error"); return 1; } printf("Server setup, waiting for connection...\n"); remote_fd = accept(host_fd, (struct sockaddr *)&remote, &size); printf("connection made\n"); int read = recv(remote_fd, data, BUF, 0); data[read] = '\0'; printf("read = %d, data = %s\n", read, data); shutdown(remote_fd, SHUT_RDWR); close(remote_fd); return 0; } client. import java.net.*; import java.io.*; public class socket { public static void main(String[] argv) { DataOutputStream os = null; try { Socket socket = new Socket("192.168.1.103", 3557); os = new DataOutputStream(socket.getOutputStream()); os.writeBytes("phone 12"); os.close(); socket.close(); } catch (UnknownHostException e) { System.out.println("Unkonw exception " + e.getMessage()); } catch (IOException e) { System.out.println("IOException caught " + e.getMessage()); } } }

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  • Page not redirecting properly(php)

    - by user225269
    I want to do the login page this way so that I won't be having trouble posting the username in the userpage. But everytime I try to access login.php. I get an error in firefox, that the page is not redirecting properly. What do I do? This works when I separate them into two. Into something like, login.php and verifylogin.php as the form action. But if I do it like this, I get redirection errors: <?php $host="localhost"; $username="root"; $password="nitoryolai123$%^"; $db_name="school"; $tbl_name="users"; mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); $uname = mysql_real_escape_string($_POST['username']); $pword = mysql_real_escape_string($_POST['password']); $SQL = "SELECT * FROM users WHERE username = '$uname' AND password = '$pword'"; $result = mysql_query($SQL); $num_rows = mysql_num_rows($result); if ($result) { if ($num_rows > 0) { session_start(); $_SESSION['login'] = "1"; header ("Location: userpage.php"); } else { session_start(); $_SESSION['login'] = ""; header ("Location: login.php"); } } else { $errorMessage = "Error logging on"; } ?> <tr> <form name="form1" method="post" action="login.php"> <td> <table> <tr> <td><strong><font size="2">Login User</strong></td> </tr> <tr> <td width="30" height="35"><font size="2">Username:</td> <td width="30"><input name="username" type="text" id="username" maxlength="17"></td> </tr> <tr> <td width="30" height="35" ><font size="2">Password:</td> <td width="30"><input name="password" type="password" id="password" maxlength="17"></td> </tr> <td><td align="right" width="30"><input type="submit" name="Submit" value="Submit" /></td> <td><input type="reset" name="Reset" value="Reset"></td></td> </tr> </form> please help, thanks.

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  • Drawing Image onto Canvas Stretches Image?

    - by Fred Finkle
    I have this code (stolen from the web): function readIt() { var reader = new FileReader(); reader.onload = (function(e) { var img = new Image(); img.src = e.target.result; var c = document.getElementById("canvas"); var ctx = c.getContext("2d"); ctx.drawImage(img, 0, 0); } ); reader.readAsDataURL(document.getElementById('userImage').files[0]); } Which works up to a point. The canvas's width and height are set to the size of the image, but only the top left of the image appears - It appears to be stretched so it fits all the space allocated to the canvas (enough to display the whole image - 615px x 615px). If I add an <img> element sized the same size as the canvas and point the src to the image in the file system it appears perfect. I'm using Chrome, but it appears the same in Firefox. Thanks in advance.

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  • Database suggestion

    - by superartsy
    I am working on an enterprise level product that is designed around SQL Express Database ( views,concurrent users,stored procedures,case,IF).Though we dont use any SQL Server advanced features, if the database size of 4Gb in express ends up being a limitation customers can move to advanced versions of SQL Server. However my problem is, SQL Express deployment is not easy and the installer size is huge. This is a major drawback for someone looking to try our product.You dont want end users to not buy a product becos the download is huge. Does anyone have any recommendations of a database that has a smaller footprint but all the features of Express and which can be migrated to express?

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  • Android - Fill Layout with Buttons

    - by GuyNoir
    Just a quick question about how you would go about implementing this. I want there to be buttons at the bottom of the screen, but if the screen size is larger, more buttons would be added. For example, at a small screen size, there might be 4-5 buttons at the bottom, but if you ran it on a tablet or something similar, there would be maybe 20 buttons. Any suggestions? It can't scroll either, it just has to dynamically fill the layout with buttons. Thanks.

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  • Auto not being recognised by the compiler, what would be the best replacement?

    - by user1719605
    So I have wrote a program that uses auto however the compiler doesn't seem to recognize it, probably it is an earlier compiler. I was wondering for my code, with are suitable variables to fix my code so that I do not need to use the auto keyword? I'm thinking a pointer to a string? or a string iterator, though I am not sure. #include <cstdlib> #include <string> #include <iostream> #include <unistd.h> #include <algorithm> using namespace std; int main(int argc, char* argv[]) { enum MODE { WHOLE, PREFIX, SUFFIX, ANYWHERE, EMBEDDED } mode = WHOLE; bool reverse_match = false; int c; while ((c = getopt(argc, argv, ":wpsaev")) != -1) { switch (c) { case 'w': // pattern matches whole word mode = WHOLE; break; case 'p': // pattern matches prefix mode = PREFIX; break; case 'a': // pattern matches anywhere mode = ANYWHERE; break; case 's': // pattern matches suffix mode = SUFFIX; break; case 'e': // pattern matches anywhere mode = EMBEDDED; break; case 'v': // reverse sense of match reverse_match = true; break; } } argc -= optind; argv += optind; string pattern = argv[0]; string word; int matches = 0; while (cin >> word) { switch (mode) { case WHOLE: if (reverse_match) { if (pattern != word) { matches += 1; cout << word << endl; } } else if (pattern == word) { matches += 1; cout << word << endl; } break; case PREFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.begin(), pattern.end(), word.begin()); if (reverse_match) { if (res.first != word.end()) { matches += 1; cout << word << endl; } } else if (res.first == word.end()) { matches += 1; cout << word << endl; } } break; case ANYWHERE: if (reverse_match) { if (!word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } } else if (word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } break; case SUFFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.rbegin(), pattern.rend(), word.rbegin()); if (reverse_match) { if (res.first != word.rend()) { matches = +1; cout << word << endl; } } else if (res.first == word.rend()) { matches = +1; cout << word << endl; } } break; case EMBEDDED: if (reverse_match) { if (!pattern.find(word) != string::npos) { matches += 1; cout << word << endl;} } else if (pattern.find(word) != string::npos) { matches += 1; cout << word << endl; } break; } } return (matches == 0) ? 1 : 0; } Thanks in advance!

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  • Algorithms for finding the intersections of intervals

    - by tomwu
    I am wondering how I can find the number of intervals that intersect with the ones before it. for the intervals [2, 4], [1, 6], [5, 6], [0, 4], the output should be 2. from [2,4] [5,6] and [5,6] [0,4]. So now we have 1 set of intervals with size n all containing a point a, then we add another set of intervals size n as well, and all of the intervals are to the right of a. Can you do this in O(nlgn) and O(nlg^2n)?

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  • python input for itertools.product

    - by user364249
    Looking for a way to simulate nested loops (or a cartesian product) i came across the itertools.product function. i need a function or piece of code that receive a list of integers as input and returns a specific generator. example: input = [3,2,4] - gen = product(xrange(3),xrange(2),xrange(4)) or input = [2,4,5,6] - gen = product(xrange(2),xrange(4),xrange(5),xrange(6)) as the size of the lists varies i am very confused in how to do that without the need of a lot of precoding based on a crazy amount of ifs and the size of the list. also is there a difference in calling product(range(3)) or product(xrange(3))?

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  • is there some lightweight tecnique for adding type safety to identifier properties?

    - by shoren
    After using C++ I got used to the concept of Identifier which can be used with a class for the type, provides type safety and has no runtime overhead (the actual size is the size of the primitive). I want to do something like that, so I will not make mistakes like: personDao.find(book.getId());//I want compilation to fail personDao.find(book.getOwnerId());//I want compilation to succeed Possible solutuions that I don't like: For every entity have an entity id class wrapping the id primitive. I don't like the code bloat. Create a generic Identifier class. Code like this will not compile: void foo(Identifier book); void foo(Identifier person); Does anyone know of a better way? Is there a library with a utility such as this? Is implementing this an overkill? And the best of all, can this be done in Java without the object overhead like in C++?

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