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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 4

    - by MarkPearl
    Learning Outcomes Explain the characteristics of memory systems Describe the memory hierarchy Discuss cache memory principles Discuss issues relevant to cache design Describe the cache organization of the Pentium Computer Memory Systems There are key characteristics of memory… Location – internal or external Capacity – expressed in terms of bytes Unit of Transfer – the number of bits read out of or written into memory at a time Access Method – sequential, direct, random or associative From a users perspective the two most important characteristics of memory are… Capacity Performance – access time, memory cycle time, transfer rate The trade off for memory happens along three axis… Faster access time, greater cost per bit Greater capacity, smaller cost per bit Greater capacity, slower access time This leads to people using a tiered approach in their use of memory   As one goes down the hierarchy, the following occurs… Decreasing cost per bit Increasing capacity Increasing access time Decreasing frequency of access of the memory by the processor The use of two levels of memory to reduce average access time works in principle, but only if conditions 1 to 4 apply. A variety of technologies exist that allow us to accomplish this. Thus it is possible to organize data across the hierarchy such that the percentage of accesses to each successively lower level is substantially less than that of the level above. A portion of main memory can be used as a buffer to hold data temporarily that is to be read out to disk. This is sometimes referred to as a disk cache and improves performance in two ways… Disk writes are clustered. Instead of many small transfers of data, we have a few large transfers of data. This improves disk performance and minimizes processor involvement. Some data designed for write-out may be referenced by a program before the next dump to disk. In that case the data is retrieved rapidly from the software cache rather than slowly from disk. Cache Memory Principles Cache memory is substantially faster than main memory. A caching system works as follows.. When a processor attempts to read a word of memory, a check is made to see if this in in cache memory… If it is, the data is supplied, If it is not in the cache, a block of main memory, consisting of a fixed number of words is loaded to the cache. Because of the phenomenon of locality of references, when a block of data is fetched into the cache, it is likely that there will be future references to that same memory location or to other words in the block. Elements of Cache Design While there are a large number of cache implementations, there are a few basic design elements that serve to classify and differentiate cache architectures… Cache Addresses Cache Size Mapping Function Replacement Algorithm Write Policy Line Size Number of Caches Cache Addresses Almost all non-embedded processors support virtual memory. Virtual memory in essence allows a program to address memory from a logical point of view without needing to worry about the amount of physical memory available. When virtual addresses are used the designer may choose to place the cache between the MMU (memory management unit) and the processor or between the MMU and main memory. The disadvantage of virtual memory is that most virtual memory systems supply each application with the same virtual memory address space (each application sees virtual memory starting at memory address 0), which means the cache memory must be completely flushed with each application context switch or extra bits must be added to each line of the cache to identify which virtual address space the address refers to. Cache Size We would like the size of the cache to be small enough so that the overall average cost per bit is close to that of main memory alone and large enough so that the overall average access time is close to that of the cache alone. Also, larger caches are slightly slower than smaller ones. Mapping Function Because there are fewer cache lines than main memory blocks, an algorithm is needed for mapping main memory blocks into cache lines. The choice of mapping function dictates how the cache is organized. Three techniques can be used… Direct – simplest technique, maps each block of main memory into only one possible cache line Associative – Each main memory block to be loaded into any line of the cache Set Associative – exhibits the strengths of both the direct and associative approaches while reducing their disadvantages For detailed explanations of each approach – read the text book (page 148 – 154) Replacement Algorithm For associative and set associating mapping a replacement algorithm is needed to determine which of the existing blocks in the cache must be replaced by a new block. There are four common approaches… LRU (Least recently used) FIFO (First in first out) LFU (Least frequently used) Random selection Write Policy When a block resident in the cache is to be replaced, there are two cases to consider If no writes to that block have happened in the cache – discard it If a write has occurred, a process needs to be initiated where the changes in the cache are propagated back to the main memory. There are several approaches to achieve this including… Write Through – all writes to the cache are done to the main memory as well at the point of the change Write Back – when a block is replaced, all dirty bits are written back to main memory The problem is complicated when we have multiple caches, there are techniques to accommodate for this but I have not summarized them. Line Size When a block of data is retrieved and placed in the cache, not only the desired word but also some number of adjacent words are retrieved. As the block size increases from very small to larger sizes, the hit ratio will at first increase because of the principle of locality, which states that the data in the vicinity of a referenced word are likely to be referenced in the near future. As the block size increases, more useful data are brought into cache. The hit ratio will begin to decrease as the block becomes even bigger and the probability of using the newly fetched information becomes less than the probability of using the newly fetched information that has to be replaced. Two specific effects come into play… Larger blocks reduce the number of blocks that fit into a cache. Because each block fetch overwrites older cache contents, a small number of blocks results in data being overwritten shortly after they are fetched. As a block becomes larger, each additional word is farther from the requested word and therefore less likely to be needed in the near future. The relationship between block size and hit ratio is complex, and no set approach is judged to be the best in all circumstances.   Pentium 4 and ARM cache organizations The processor core consists of four major components: Fetch/decode unit – fetches program instruction in order from the L2 cache, decodes these into a series of micro-operations, and stores the results in the L2 instruction cache Out-of-order execution logic – Schedules execution of the micro-operations subject to data dependencies and resource availability – thus micro-operations may be scheduled for execution in a different order than they were fetched from the instruction stream. As time permits, this unit schedules speculative execution of micro-operations that may be required in the future Execution units – These units execute micro-operations, fetching the required data from the L1 data cache and temporarily storing results in registers Memory subsystem – This unit includes the L2 and L3 caches and the system bus, which is used to access main memory when the L1 and L2 caches have a cache miss and to access the system I/O resources

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  • Safe to advertise without a trademark?

    - by KlashnikovKid
    Alright, I'm currently thinking about registering my game with Steam's new Greenlight program. Only problem is I don't have a trademarked title yet and I read the government's registration process can take a little while. (and $$ I don't have at the moment) So naturally, this got me wondering if it is a sound idea to proceed without one. So my question is are there any serious pitfalls I should worry about if I start advertising without a trademarked title? (Assuming it doesn't infringe upon anyone else's property of course)

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  • Java - Draw Cards and Eliminate Cards Problem

    - by Jen
    I am having a problem in this question. I want a system inside a game wherein the player draws 2 cards randomly, and the enemy draws 2 cards randomly. Then, what the program does is to print out to the console the cards the player draw and the enemy's. The cards should not conflict and must not be the same. Then lastly, the program prints out the card that was not drawn by both the player and the enemy. Here's how I did it but it was lengthy and full of errors: import java.util.Random; public class Draw { public static Random random = new Random(); public static String cards[] = {"Hall", "Kitchen", "Billiard", "Study", "Pool"}; public static int playercounter; public static int enemycounter; public static String playercardA = null; public static String playercardB = null; public static String enemycardA = null; public static String enemycardB = null; public String lastcard = null; public static void playercardAdraw() { playercounter = random.nextInt(5); playercardA = cards[playercounter]; } public static void playercardBdraw() { playercounter=random.nextInt(5); playercardB= cards[playercounter]; if (playercardB==playercardA || playercardB == enemycardA || playercardB == enemycardB) { return; } } public static void enemycardAdraw () { enemycounter = random.nextInt(5); enemycardA=cards[enemycounter]; if (enemycardA == playercardA || enemycardA == playercardB) { return; } } public static void enemycardBdraw () { enemycounter = random.nextInt(5); enemycardB=cards[enemycounter]; if (enemycardB == playercardA || enemycardB == playercardB || enemycardB == enemycardA) { return; } } public static void main (String args []) { System.out.println("Starting to draw..."); System.out.println("Player's Turn: "); playercardAdraw(); System.out.println("Player's first card: " + playercardA); playercardBdraw(); System.out.println("Player's second card: " + playercardB); System.out.println("Enemy's Turn: "); enemycardAdraw(); System.out.println("Enemy's first card: " + enemycardA); enemycardBdraw(); System.out.println("Enemy's Second card: " + enemycardB); } }

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  • How to install Oxford Advanced Learners' 8 in ubuntu 12.04 LTS 64bit

    - by ioweyou
    I have bought Oxford Advanced Learners' 8 which come along with installation CD. In the cd they have linux installation option. But i can't install that in my ubuntu. When i run setup.sh from my terminal i get the following error message: The setup program seems to have failed on amd64/unknown Fatal error, no tech support email configured in this setup Does anyone have idea about installing OALD 8 in ubuntu 64 bit os?

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  • Why don't popular software programs like photoshop or world of warcraft support ubuntu?

    - by user784637
    The only thing stopping me from making ubuntu 12.04 my main os is that a lot of programs I use on windows 7 and mac aren't available for download on ubuntu. Why don't popular software programs like photoshop or world of warcraft support linux? Also - Would a company have to create the program (ex photoshop) for every possible distro(gentoo, arch linux, ubuntu, etc...), or would they just have to make one binary and it would work across all distros?

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  • Can not authenticate form system tools

    - by alfish
    Whenever I try to run a program from gnome, I get messages like Authenticated is required to run the Gparted Partition Editor The same goes for all programs that need root permission and I try to run from 'System tools' in my gnome-fallback. However the same user can become root in gnome terminal with no problem (I added the user to sudoers). I must mention that I've changed the user's password after OS install, so I think I need to update something but don't know what. I appreciate your hints.

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  • Filtering GridView Table Rows using a Drop-Down List in ASP.NET 3.5

    In the real world ASP.NET 3.5 websites rely heavily on the MS SQL server database to display information to the browser. For the purposes of usability it is important that users can filter some information shown to them particularly large tables. This article will show you how to set up a program that lets users filter data with a GridView web control and a drop-down list.... SW Deployment Automation Best Practices Free Guide for IT Leaders: Overcoming Software Distribution & Mgmt Challenges.

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  • Will installing Ubuntu using Wubi erase Windows?

    - by James Lang
    I have an HP laptop with 2 partitions: C: and D:, with windows 7 installed in the C: drive and D: is the Recovery partition. When I try to install Ubuntu 12.04 LTS using Wubi, it only shows the C: drive for installing and not the D: drive where I wanted to format and install ubuntu. So, if I go ahead and install in the C: drive where windows 7 is already installed, would Wubi erase windows 7? Or it will just install Ubuntu as a program in windows?

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  • Comment programmer le robot humanoïde Nao en .Net ? Extrait d'une session sur le sujet donnée aux TechDays 2011

    Comment programmer le robot humanoïde Nao en .Net ? Extrait d'une session sur le sujet donnée aux TechDays 2011 La semaine dernière, à l'occasion des TechDays et pour présenter son Developer Program, l'équipe d'Aldebaran Robotics a donné une conférence sur la manière de programmer son petit robot Nao via .Net, ce qui se révèle somme toute assez simple. Extrait, avec des actions basiques comme dire "Bonjour" ou tourner la tête :

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  • Can not authenticate to run GParted

    - by alfish
    Whenever I try to run a program from gnome gui, I get message Authenticated is required to run the Gparted Partition Editor The same goes for all programs that need root permission and I try to run from 'System tools' in my gnome-fallback. However the same user can become root in gnome terminal with no problem (I added the user to sudoers). I must mention that I've changed the user's password after OS install, so I think I need to update something but don't know what. I appreciate your hints.

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  • Calibre icon missing from system tray

    - by onvas
    After installing Calibre, I immediately changed the preferences particularly by enabling system tray icon. The program restarted, as required, but the icon didn't appear on my sys tray. So I tried restarting my laptop, but still the same negative result. I have already whitelisted all apps after installing my OS so the problem is likely not that. Is there another solution for this? I'm using 12.04 64-bit on my ThinkPad R61i.

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  • Why do "Joke" programming languages exist? [closed]

    - by ThePlan
    First of all please be aware this post contains some abusive language but I hope it will not bother anyone. I apologize for the bad language but that's what the name is. As I've been doing documentation on existing programming languages attempting to make a complete list of them I stumbled across terrible programming languages, which were clearly not made for actual use and implementation due to their insane difficulty. Languages such as Brainfu*k and LOLCODE or Whitespace are fool languages because they have no real use. For example, a "Hello world" program written in BrainFu*k. Taken from Wikipedia: The following program prints "Hello World!" and a newline to the screen: +++++ +++++ initialize counter (cell #0) to 10 [ use loop to set the next four cells to 70/100/30/10 > +++++ ++ add 7 to cell #1 > +++++ +++++ add 10 to cell #2 > +++ add 3 to cell #3 > + add 1 to cell #4 <<<< - decrement counter (cell #0) ] > ++ . print 'H' > + . print 'e' +++++ ++ . print 'l' . print 'l' +++ . print 'o' > ++ . print ' ' << +++++ +++++ +++++ . print 'W' > . print 'o' +++ . print 'r' ----- - . print 'l' ----- --- . print 'd' > + . print '!' > . print '\n' or another example taken from LOLCODE language: HAI CAN HAS STDIO? PLZ OPEN FILE "LOLCATS.TXT"? AWSUM THX VISIBLE FILE O NOES INVISIBLE "ERROR!" KTHXBYE These languages are very difficult to learn/read/work with. My question is - Why do they exist? What is the purpose of them? Also, is there an official "name" for these type of languages?

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  • On Demand Membership & Specialization Certificates

    - by Cinzia Mascanzoni
    Did you know that partners can download OPN Membership Level certificates, as well as Specialization and Oracle Exastack program certificates as they need them? Invite partners to click here to access “My Company Certificates.” They can use their certificates to promote their company’s achievements to customers and prospects.

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  • PL/SQL to delete invalid data from token Strings

    - by Jie Chen
    Previous article describes how to delete the duplicated values from token string in bulk mode. This one extends it and shows the way to delete invalid data. Scenario Support we have page_two and manufacturers tables in database and the table DDL is: SQL> desc page_two; Name NULL? TYPE ----------------------------------------- -------- ------------------------ MULTILIST04 VARCHAR2(765) SQL> SQL> desc manufacturers; Name NULL? TYPE ----------------------------------------- -------- ------ ID NOT NULL NUMBER NAME VARCHAR In table page_two, column multilist04 stores a token string splitted with common. Each token represent a valid ID in manufacturers table. My expectation is to delete invalid token strings from page_two.multilist04, which have no mapping id in manufacturers.id. For example in below SQL result: ,6295728,33,6295729,6295730,6295731,22, , value 33 and 22 are invalid data because there is no ID equals to 33 or 22 in manufacturers table. So I need to delete 33 and 22. SQL> col rowid format a20; SQL> col multilist04 format a50; SQL> select rowid, multilist04 from page_two; ROWID MULTILIST04 -------------------- -------------------------------------------------- AAB+UrADfAAAAhUAAI ,6295728,6295729,6295730,6295731, AAB+UrADfAAAAhUAAJ ,1111,6295728,6295729,6295730,6295731, AAB+UrADfAAAAhUAAK ,6295728,111,6295729,6295730,6295731, AAB+UrADfAAAAhUAAL ,6295728,6295729,6295730,6295731,22, AAB+UrADfAAAAhUAAM ,6295728,33,6295729,6295730,6295731,22, SQL> select id, encode_name from manufacturers where id in (1111,11,22,33); No rows selected SQL> Solution As there is no existing SPLIT function or related in PL/SQL, I should program it by myself. I code Split intermediate function which is used to get the token value between current splitter and next splitter. Next program is main entry point, it get each column value from page_two.multilist04, process each row based on cursor. When it get each multilist04 value, it uses above Split function to get each token string stored to singValue variant, then check if it exists in manufacturers.id. If not found, set fixFlag to 1, pending to be deleted.

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  • Website Statistics

    Website statistics are crucial while marketing a website since advertisers and people who use that website need to know how well it is doing or how may hits that site is generating. In short, they need to know whether they are getting their money's worth. What is needed is an efficient program to determine how well a particular website is doing.

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  • Draw Cards and Eliminate Cards Problem

    - by Jen
    I am having a problem in this question. I want a system inside a game wherein the player draws 2 cards randomly, and the enemy draws 2 cards randomly. Then, what the program does is to print out to the console the cards the player draw and the enemy's. The cards should not conflict and must not be the same. Then lastly, the program prints out the card that was not drawn by both the player and the enemy. Here's how I did it but it was lengthy and full of errors: import java.util.Random; public class Draw { public static Random random = new Random(); public static String cards[] = {"Hall", "Kitchen", "Billiard", "Study", "Pool"}; public static int playercounter; public static int enemycounter; public static String playercardA = null; public static String playercardB = null; public static String enemycardA = null; public static String enemycardB = null; public String lastcard = null; public static void playercardAdraw() { playercounter = random.nextInt(5); playercardA = cards[playercounter]; } public static void playercardBdraw() { playercounter=random.nextInt(5); playercardB= cards[playercounter]; if (playercardB==playercardA || playercardB == enemycardA || playercardB == enemycardB) { return; } } public static void enemycardAdraw () { enemycounter = random.nextInt(5); enemycardA=cards[enemycounter]; if (enemycardA == playercardA || enemycardA == playercardB) { return; } } public static void enemycardBdraw () { enemycounter = random.nextInt(5); enemycardB=cards[enemycounter]; if (enemycardB == playercardA || enemycardB == playercardB || enemycardB == enemycardA) { return; } } public static void main (String args []) { System.out.println("Starting to draw..."); System.out.println("Player's Turn: "); playercardAdraw(); System.out.println("Player's first card: " + playercardA); playercardBdraw(); System.out.println("Player's second card: " + playercardB); System.out.println("Enemy's Turn: "); enemycardAdraw(); System.out.println("Enemy's first card: " + enemycardA); enemycardBdraw(); System.out.println("Enemy's Second card: " + enemycardB); } }

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  • Can't get ubuntu 12.04 to set pixel resolution higher than 1360x768

    - by walt
    Can't get ubuntu 12.04 to set pixel resolution higher than 1360x768. Very new to linux liking it other than this lol. I have a dell xps 420 with a nvidia geforce 260 hooked up to my 55 inch tv through a dvi/hdmi adapter.The display program wont set the resolution above 1360x768.I have tried the two "additional driver" options for the graphics card and the Details Window doesn't recognise with either driver.

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  • How do I do random isometric paths?

    - by user406470
    I'm working on an Isometric city generator, and I am looking for a little push in the right direction. I'm looking to randomly generate roads on a isometric plane. I have never done pathfinding before, and I've googled it and didn't find any articles relating to what I am trying to do. Basically, my program generates a random isometric city and, I am hoping to add roads to that. Any help is appreciated!

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  • Where to get sounds for game development for kids [closed]

    - by at.
    I'm teaching kids to program using Ruby and the gaming framework Gosu/Chingu. For the sounds for their games I've been showing them http://www.bfxr.net/. It's decent, but the samples are limited and some of them are pretty cheap (check the explosion, it's like an explosion on a commodore 64 game). Is there an easy resource kids can get the sounds they want? I'm happy to pay some kind of educational license for it.

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  • how to uninstall ubuntu 12.04 from virtualbox 4.3

    - by Kujua
    Due to some difficulties encountered in using the currently installed ubuntu, Iam trying to uninstall this ubuntu 12.04 from virtualbox 4.3. My aim is to redo the whole installation process. Iam using window 7. I tried once by unistalling virtualbox through control panel, uninstall program. But after re installing again i find that the works done in ubuntu are still there. I wanted to start a fresh, please advice

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  • No Items show in dash of gnome-shell when using "Axiom" Theme?

    - by Hailwood
    I am using the awesome Axiom Gnome-Shell theme from Deviantart. The theme works perfectly except for one issue, no items show up in the dash? The actual items are there, e.g. if I type in something I know exists and then press enter it opens the program, there are simply no icons visible. Why is this? Yet after some more playing I have discovered some other funkyness, for example, if a lot of items are returned by the search you get:

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  • Thank you for all partners that attended to our Specialization campaign in Denmark

    - by user12875760
    Oracle’s Specialization Program is a trusted status and brand, which allows our most experienced and committed partners to differentiate themselves in the marketplace and gain a competitive edge by spotlighting their strengths and special skills.Partners can choose where they want to specialize from a wide range of Specializations from Oracle’s growing product portfolio. Click here to read more.

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  • NetCAT ou le lancement des tests des dernières builds de NetBeans 6.9 : Dernière ligne droite pour l

    NetCAT ou le lancement des tests des dernières build de NetBeans 6.9 Dernière ligne droite pour la nouvelle mouture de NetBeans Depuis le 15 Mars, NetCAT (NetBeans Community Acceptance Testing program), a débuté la série de tests des dernières versions builds de la plateforme NetBeans. Ainsi, une cinquantaine de membres ayant demandé leur intégration au projet vont tester et émettre des retours d'expérience afin d'améliorer le maximum de points dans l'objectif d'obtenir une version finale stable et sans bugs. Le programme va se dérouler pendant 3 mois autour des milestones de l'IDE Voici le planning prévu : [IMG]http://www.livesphere.fr/images/dvp/netc...

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  • How to run software, that is not offered though package managers, that requires ia32-libs

    - by Onno
    I'm trying to install the Arma 2 OA dedicated server on a Virtualbox VM so I can test my own missions in a sandbox environment in a way that lets me offload them to another computer in my network. (The other computer is running the VM, but it's a windows machine, and I didn't want to hassle with its installation) It needs at least 2, and preferably 4GB of ram, so I thought I would install the AMD64 version of ubuntu 13.10 to get this going. 'How do you run a 32-bit program on a 64-bit version of Ubuntu?' already explained how to install 32bit software though apt-get and/or dpkg, but that doesn't apply in this case. The server is offered as a compressed download on the site of BI Studio, the developer of the Arma games. Its installation instructions are obviously slightly out of date with the current state of the art. (probably because the state of the art has been updated quite recently :) ) It states that I have to install ia32-libs, which has now apparently been deprecated. Now I have to find out how to get the right packages installed to make sure that it will run. My experience level is like novice-intermediate when it comes to these issues. I've installed a lot of packages though apt-get; I've solved dependency issues in the past; I haven't installed much software without using package managers. I can handle myself with basic administrative work like editing conf files and such. I have just gone ahead and tried to install it without installing ia32-libs through apt-get but to install gcc to get the libs after all. My reasoning being that gcc will include the files for backward compatibility coding and on linux all libs are (as far as I can tell) installed at a system level in /libs . So far it seems to start up. (I can connect with the game server trough my in-game network browser, so it's communicating) I'm not sure if there's any dependency checking going on when running the game server program, so I'm left with a couple of questions: Does 13.10 catch any calls to ia32libs libraries and translate the calls to the right code on amd64? If it runs, does that mean that all required libraries have been loaded correctly, or is there a change of it crashing later on when a library that was needed is missing after all? Is it necessary to do a workaround such as installing gcc? How do I find out what libraries I might need to run this software? (or any other piece of 32-bit software that isn't offered through a package manager)

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