Search Results

Search found 16554 results on 663 pages for 'programmers identity'.

Page 322/663 | < Previous Page | 318 319 320 321 322 323 324 325 326 327 328 329  | Next Page >

  • How to document experimental or incomplete APIs like @deprecated?

    - by Michael Levy
    Is there a good term that is similar but different than "deprecate" to mean that a method or API is in the code base but should not be used because its implementation is not complete or will likely change? (Yeah, I know, those methods shouldn't be public, yada yada yada. I didn't create my situation, I'm just trying to make the best of it.) What do people suggest? Experimental, Incomplete, something else? If I'm building javadoc documentation for this API that is still in flux, should I use the @deprecated tag or is there a better convention? To me @deprecated implies that this API is old and a newer preferred mechanism is available. In my situation, there is no alternative, but some of the methods in the API are not finished and so should not be used. At this point I cannot make them private, but I'd like to put clear warnings in the docs.

    Read the article

  • Which features of user story management should an agile team look for?

    - by Sonja Dimitrijevic
    In my research study, I need to identify the key features of user story management tools that can be used to support agile development. So far, I identified the following general groups of features: User role modeling and personas support, User stories and epics management, Acceptance testing support, High-level release planning, Low-level iteration planning, and Progress tracking. Each group contains some specific features, e.g., support for story points, writing of acceptance tests, etc. Which features of user story management should an agile team look for especially when switching from tangible tools (index cards, pin boards and big visible charts) to a software tool? Are some features more important than the others? Many thanks in advance!

    Read the article

  • What the best way to wire up Entity Framework database context (model) to ViewModel in MVVM WPF?

    - by hal9k2
    As in the question above: What the best way to wire up Entity Framework database model (context) to viewModel in MVVM (WPF)? I am learning MVVM pattern in WPF, alot of examples shows how to implement model to viewModel, but models in that examples are just simple classes, I want to use MVVM together with entity framework model (base first approach). Whats the best way to wire model to viewModel. Thanks for answers. //ctor of ViewModel public ViewModel() { db = new PackageShipmentDBEntities(); // Entity Framework generated class ListaZBazy = new ObservableCollection<Pack>(db.Packs.Where(w => w.IsSent == false)); } This is my usual ctor of ViewModel, think there is a better way, I was reading about repository pattern, not sure if I can adapt this to WPF MVVM

    Read the article

  • Should the syntax for disabling code differ from that of normal comments?

    - by deltreme
    For several reasons during development I sometimes comment out code. As I am chaotic and sometimes in a hurry, some of these make it to source control. I also use comments to clarify blocks of code. For instance: MyClass MyFunction() { (...) // return null; // TODO: dummy for now return obj; } Even though it "works" and alot of people do it this way, it annoys me that you cannot automatically distinguish commented-out code from "real" comments that clarify code: it adds noise when trying to read code you cannot search for commented-out code for for instance an on-commit hook in source control. Some languages support multiple single-line comment styles - for instance in PHP you can either use // or # for a single-line comment - and developers can agree on using one of these for commented-out code: # return null; // TODO: dummy for now return obj; Other languages - like C# which I am using today - have one style for single-line comments (right? I wish I was wrong). I have also seen examples of "commenting-out" code using compiler directives, which is great for large blocks of code, but a bit overkill for single lines as two new lines are required for the directive: #if compile_commented_out return null; // TODO: dummy for now #endif return obj; So as commenting-out code happens in every(?) language, shouldn't "disabled code" get its own syntax in language specifications? Are the pro's (separation of comments / disabled code, editors / source control acting on them) good enough and the cons ("shouldn't do commenting-out anyway", not a functional part of a language, potential IDE lag (thanks Thomas)) worth sacrificing? Edit I realise the example I used is silly; the dummy code could easily be removed as it is replaced by the actual code.

    Read the article

  • WCF web service with Neural Network

    - by Gary Frank
    I am developing a web service that performs object recognition. It will be available for testing as soon as enough code has been developed, and then officially when it is finished. It is based on a radically new type of artificial neural network that I designed. Its goal is to recognize any type of object within an image. Besides the WCF web service, the project will also create a website to test and demonstrate the web service. Here is a link with more information. http://www.indiegogo.com/VOR

    Read the article

  • Design documents as part of Agile

    - by syrion
    At my workplace, we face a challenge in that "agile" too often has meant "vague requirements, bad acceptance criteria, good luck!" We're trying to address that, as a general improvement effort. So, as part of that, I am proposing that we generate design documents that, above and beyond the user story level, accurately reflect the outcome of preliminary investigations of the effect of a given feature within the system and including answers to questions that we have asked the business. Is there an effective standard for this? We currently face a situation where a new feature may impact multiple areas in our "big ball of mud" system, and estimates are starting to climb due to this technical debt. Hopefully more thoughtful design processes can help.

    Read the article

  • In centralized version control, is it always good to update often?

    - by janos
    Assuming that: You are in a team developing some software. Your team is using centralized version control in the development process. You are working on a new feature which will surely take several days to complete, and you won't be able to commit before that because it would break the build. Your team members commit something every day that affects some of the files you're working with for your fancy new feature. Since this is centralized version control, you will have to update your local checkout at some point: at least once right before committing the new feature. If you update only once right before your commit, then there might be a lot of conflicts due to the many other changes by your teammates, which could be a world of pain to resolve all at once. Or, you could update often, and even if there are a few conflicts to resolve day by day, it should be easier to do, little by little. Can we say that it is always a good idea to update often?

    Read the article

  • Using Interlocked.Exchange(ref Enum, 1) to prevent re-entrancy [migrated]

    - by makerofthings7
    What options do I have for pending work that can't acquire a lock via the following sample? System.Threading.Interlocked.CompareExchange<TrustPointStatusEnum> (ref tp.TrustPointStatus, TrustPointStatusEnum.NotInitalized,TrustPointStatusEnum.Loading); Based on my research think I have the following options: I can use Threading.SpinWait (for very quick IO tasks) at the cost of CPU I can use Sleep() which has an unreliable wake up time I'm not sure of any other option, but what I want to make sure of is that all these options work with the .NET 4 async and await keywords, especially if I use Task to run them on a background thread

    Read the article

  • Fixed Sized Buffer or Variable Buffers with C# Sockets

    - by Keagan Ladds
    I am busy designing a TCP Server class in C# that has events and allows the user of the class to define packets that the server can send a receive by registering a class that is derived from my "GenericPacket" class. My TCPListener uses Async methods such as .BeginReceive(..); My issue is that because I am using the .BeginReceive(); I need to specify a buffer size when I call the function. This means I cant read the whole packet if one of my defined packets is too big. I have thought of creating a fixed sized Header that gets read using .BeginRead(); and the read the rest using Stream.Read(); but this will lead to the whole server having to wait for this operation to complete. I would like to know if anyone has come across this before and I would appreciate any suggestions.

    Read the article

  • What functionality should a (basic) mock framework have?

    - by user1175327
    If i would start on writing a simple Mock framework, then what are the things that a basic mock framework MUST have? Obviously mocking any object, but what about assertions and perhaps other things? When I think of how I would write my own mock framework then I realise how much I really know (or don't know) and what I would trip up on. So this is more for educational purposes. Of course I did research and this is what i've come up with that a minimal mocking framework should be able to do. Now my question in this whole thing is, am I missing some important details in my ideas? Mocking Mocking a class: Should be able to mock any class. The Mock should preserve the properties and their original values as they were set in the original class. All method implementations are empty. Calls to methods of Mock: The Mock framework must be able to define what a mocked method must return. IE: $MockObj->CallTo('SomeMethod')->Returns('some value'); Assertions To my understanding mocking frameworks also have a set of assertions. These are the ones I think are most important (taken from SimpleTest). expect($method, $args) Arguments must match if called expectAt($timing, $method, $args) Arguments must match when called on the $timing'th time expectCallCount($method, $count) The method must be called exactly this many times expectMaximumCallCount($method, $count) Call this method no more than $count times expectMinimumCallCount($method, $count) Must be called at least $count times expectNever($method) Must never be called expectOnce($method, $args) Must be called once and with the expected arguments if supplied expectAtLeastOnce($method, $args) Must be called at least once, and always with any expected arguments And that's basically, as far as I understand, what a mock framework should be able to do. But is this really everything? Because it currently doesn't seem like a big deal to build something like this. But that's also the reason why I have the feeling that i'm missing some important details about such a framework. So is my understanding right about a mock framework? Or am i missing alot of details?

    Read the article

  • How to implement a no-login authentication system

    - by mrwooster
    I am looking to build a very loose authentication system that can track a user and link submitted data/comments to a specific user. The submissions are essentially anonymous, but a user may want to edit his submission/comment at a later date. I want the experience to be as smooth as possible so do not want to ask users to sign up for an account and then login each time. There is no point as their submissions are not in their name and to another user browsing the site, there is no way of linking a submission to a specific user (think anonymous comments on a blog post or pastie). However, the user should have the ability to edit (at least in the short term) the content they have posted. The way I imagine doing this would be to place a unique identifier in a cookie on the users machine. This would enable me to link a submission to a user, and while that cookie remained on the users machine, I would allow them to edit their content. Of course, if the cookie is lost, or the user accesses the site from a different browser, then they would not be able to edit their content, but this is not really an issue, they can always resubmit a new piece of content. Is there a better way of doing this? How can I implement this so that the user can edit their data for the longest possible amount of time.

    Read the article

  • Randomly generate directed graph on a grid

    - by Talon876
    I am trying to randomly generate a directed graph for the purpose of making a puzzle game similar to the ice sliding puzzles from Pokemon. This is essentially what I want to be able to randomly generate: http://bulbanews.bulbagarden.net/wiki/Crunching_the_numbers:_Graph_theory. I need to be able to limit the size of the graph in an x and y dimension. In the example given in the link, it would be restricted to an 8x4 grid. The problem I am running into is not randomly generating the graph, but randomly generating a graph, which I can properly map out in a 2d space, since I need something (like a rock) on the opposite side of a node, to make it visually make sense when you stop sliding. The problem with this is that sometimes the rock ends up in the path between two other nodes or possibly on another node itself, which causes the entire graph to become broken. After discussing the problem with a few people I know, we came to a couple of conclusions that may lead to a solution. Including the obstacles in the grid as part of the graph when constructing it. Start out with a fully filled grid and just draw a random path and delete out blocks that will make that path work. The problem then becomes figuring out which ones to delete to avoid introducing an additional, shorter path. We were also thinking a dynamic programming algorithm may be beneficial, though none of us are too skilled with creating dynamic programming algorithms from nothing. Any ideas or references about what this problem is officially called (if it's an official graph problem) would be most helpful. Here are some examples of what I have accomplished so far by just randomly placing blocks and generating the navigation graph from the chosen start/finish. The idea (as described in the previous link) is you start at the green S and want to get to the green F. You do this by moving up/down/left/right and you continue moving in the direction chosen until you hit a wall. In these pictures, grey is a wall, white is the floor, and the purple line is the minimum length from start to finish, and the black lines and grey dots represented possible paths. Here are some bad examples of randomly generated graphs: http://i.stack.imgur.com/9uaM6.png Here are some good examples of randomly generated (or hand tweaked) graphs: i.stack.imgur.com/uUGeL.png (can't post another link, sorry) I've also seemed to notice the more challenging ones when actually playing this as a puzzle are ones which have lots of high degree nodes along the minimum path.

    Read the article

  • Are microsoft certificates useful [closed]

    - by grabah
    Possible Duplicate: Why should you get MCTS certified? Are microsoft certificates useful for anything more than beeing a bonus on job interviews? I do believe in formal training but i'm sceptical about their value, specialy if i dont' take classes (not enough time/money) but study at home/online and than go directly to take exams. Would you recomend taking preparation classes, or are they just waste of time? (or perhaps is whole certification thing waste of time?) (i have several years of expirience and currently working in software development)

    Read the article

  • How to ask the boss to pay for qualifications?

    - by adamk
    Hi, I'm working as a junior developer for a startup company, and have been working here around 7 months now. After 4 months, we had a late quarterly review, and just before the boss mentioned there was a training budget, and we should let them know what training we needed and they'd get it for us. I asked for some training at the time, but 3 months have passed without mention of it, and I have since learnt what I needed in my own time (I just can't stop learning new things!) I took on a new role recently, so have been given some cheap ($60) training for that however. Now the next review is approaching, and I would like to get Adobe Qualified Expert qualifications for ActionScript 3 / Flex. I was told by a contracted co-worker who had left that I should try to get the company to pay for this, as it's something they can tell potential investors as a selling point. My question is though; how do I approach this with my boss? I don't want it to sound like I'm looking for another job and want the qualifications to look elsewhere!

    Read the article

  • how to write the code for this program specially in mathematica? [closed]

    - by asd
    I implemented a solution to the problem below in Mathematica, but it takes a very long time (hours) to compute f of kis or the set B for large numbers. Somebody suggested that implementing this in C++ resulted in a solution in less than 10 minutes. Would C++ be a good language to learn to solve these problems, or can my Mathematica code be improved to fix the performance issues? I don't know anything about C or C++ and it should be difficult to start to learn this languages. I prefer to improve or write new code in mathematica. Problem Description Let $f$ be an arithmetic function and A={k1,k2,...,kn} are integers in increasing order. Now I want to start with k1 and compare f(ki) with f(k1). If f(ki)f(k1), put ki as k1. Now start with ki, and compare f(kj) with f(ki), for ji. If f(kj)f(ki), put kj as ki, and repeat this procedure. At the end we will have a sub sequence B={L1,...,Lm} of A by this property: f(L(i+1))f(L(i)), for any 1<=i<=m-1 For example, let f is the divisor function of integers. Here I put some part of my code and this is just a sample and the question in my program could be more larger than these: «««««««««««««««««««««««««««««««««««« f[n_] := DivisorSigma[0, n]; g[n_] := Product[Prime[i], {i, 1, PrimePi[n]}]; k1 = g[67757] g[353] g[59] g[19] g[11] g[7] g[5]^2 6^3 2^7; k2 = g[67757] g[353] g[59] g[19] g[11] g[7] g[5] 6^5 2^7; k3 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^4 2^7; k4 = g[67759] g[349] g[53] g[19] g[11] g[7] g[5] 6^5 2^6; k5 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^4 2^8; k6 = g[67759] g[349] g[53] g[19] g[11] g[7] g[5]^2 6^3 2^7; k7 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^5 2^6; k8 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^4 2^9; k9 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^3 2^7; k10 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5] 6^5 2^7; k11 = g[67759] g[349] g[53] g[19] g[11] g[7] g[5]^2 6^4 2^6; k12 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^3 2^8; k13 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^4 2^6; k14 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^3 2^9; k15 = g[67757] g[359] g[53] g[19] g[11] g[7] g[5]^2 6^4 2^7; k16 = g[67757] g[359] g[53] g[23] g[11] g[7] g[5] 6^4 2^8; k17 = g[67757] g[359] g[59] g[19] g[11] g[7] g[5] 6^4 2^7; k18 = g[67757] g[359] g[53] g[23] g[11] g[7] g[5] 6^4 2^9; k19 = g[67759] g[353] g[53] g[19] g[11] g[7] g[5] 6^4 2^6; k20 = g[67763] g[347] g[53] g[19] g[11] g[7] g[5] 6^4 2^7; k = Table[k1, k2, k3, k4, k5, k6, k7, k8, k9, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k20]; i = 1; count = 0; For[j = i, j <= 20, j++, If[f[k[[j]]] - f[k[[i]]] > 0, i = j; Print["k",i]; count = count + 1]]; Print["count= ", count] ««««««««««««««««««««««««««««««««««««

    Read the article

  • "A", "an", and "the" in method and function names: What's your take?

    - by Mike Spross
    I'm sure many of us have seen method names like this at one point or another: UploadTheFileToTheServerPlease CreateATemporaryFile WriteTheRecordToTheDatabase ResetTheSystemClock That is, method names that are also grammatically-correct English sentences, and include extra words purely to make them read like prose. Personally, I'm not a huge fan of such "literal" method names, and prefer to be succint, while still being as clear as possible. To me, words like "a", "an", and "the" just look plain awkward in method names, and it makes method names needlessly long without really adding anything useful. I would prefer the following method names for the previous examples: UploadFileToServer CreateTemporaryFile WriteOutRecord ResetSystemClock In my experience, this is far more common than the other approach of writing out the lengthier names, but I have seen both styles and was curious to see what other people's thoughts were on these two approaches. So, are you in the "method names that read like prose" camp or the "method names that say what I mean but read out loud like a bad foreign-language-to-English translation" camp?

    Read the article

  • What is a good strategy for binding view objects to model objects in C++?

    - by B.J.
    Imagine I have a rich data model that is represented by a hierarchy of objects. I also have a view hierarchy with views that can extract required data from model objects and display the data (and allow the user to manipulate the data). Actually, there could be multiple view hierarchies that can represent and manipulate the model (e.g. an overview-detail view and a direct manipulation view). My current approach for this is for the controller layer to store a reference to the underlying model object in the View object. The view object can then get the current data from the model for display, and can send the model object messages to update the data. View objects are effectively observers of the model objects and the model objects broadcast notifications when properties change. This approach allows all the views to update simultaneously when any view changes the model. Implemented carefully, this all works. However, it does require a lot of work to ensure that no view or model objects hold any stale references to model objects. The user can delete model objects or sub-hierarchies of the model at any time. Ensuring that all the view objects that hold references to the model objects that have been deleted is time-consuming and difficult. It feels like the approach I have been taking is not especially clean; while I don't want to have to have explicit code in the controller layer for mediating the communication between the views and the model, it seems like there must be a better (implicit) approach for establishing bindings between the view and the model and between related model objects. In particular, I am looking for an approach (in C++) that understands two key points: There is a many to one relationship between view and model objects If the underlying model object is destroyed, all the dependent view objects must be cleaned up so that no stale references exist While shared_ptr and weak_ptr can be used to manage the lifetimes of the underlying model objects and allows for weak references from the view to the model, they don't provide for notification of the destruction of the underlying object (they do in the sense that the use of a stale weak_ptr allows for notification), but I need an approach that notifies the dependent objects that their weak reference is going away. Can anyone suggest a good strategy to manage this?

    Read the article

  • How much code should I be responsible for?

    - by Mick
    Through colleagues and exit interviews, I have heard that at my small company I am "responsible" for anywhere from 3-10 times more code than I would be at another job. I'm trying to look for some sort of fuzzy metric that I can use to compare my workload with others in my field. By "code responsibility", I don't mean "I'm the only one who knows area X of the code base" (though sadly, it's often true in a startup environment), but rather am referring to a number like "code_base_size/number_of_developers". Are there any resources I can use to help me more accurately measure my work load than just counting lines of code?

    Read the article

  • Algorithm for perfect non-binary graph layout

    - by mariki
    I have a complex non-binary graph model. Each tree node can have multiple children&parents (a node can also have a connection to it's "brother"). A node is represented as square on screen with lines to the connected nodes. For that I want to use Draw2D and GEF libraries. The problem I am facing is the graph layout. I need a nice algorithm that can reposition the square nodes and the connections with minimum intersections and also make it symmetric as possible.

    Read the article

  • Is it unethical to sell the award of a competition? [closed]

    - by Ahmet Yildirim
    This summer, i won a competition held by microsoft & nokia... Winners from each uni. received an high-end smartphone... Knowing that particular "high-end smartphone" had not much user to develop for, as soon as i receive it, i put an ad on a ebay-like site to sell it. Eventually i exchanged it with a tablet which had high developer demand & many many users to develop for , so i could make money by developing for it. I also email microsoft asking, when something technical goes wrong with the device , can i get it fixed by warranty. Which i never received a respond. Later on, after a while... I got some feedback from a connection i have from nokia, regarding sale of the device & asking for the warranty.. He says and i quote : " They say, they werent happy that you sold the device and got offended that you asked for warranty. You should not expect anything at all from microsoft or nokia in the future. " I was like what the frak, they didnt gave it to me as a gift, i won it in a competition as an award , it is my right to do whatever i want. How ethical is that , they dont respond to my email directly? Is it unethical to sell a gadget you won in a competition? Is it unethical to ask for warranty on award?

    Read the article

  • Composing programs from small simple pieces: OOP vs Functional Programming

    - by Jay Godse
    I started programming when imperative programming languages such as C were virtually the only game in town for paid gigs. I'm not a computer scientist by training so I was only exposed to Assembler and Pascal in school, and not Lisp or Prolog. Over the 1990s, Object-Oriented Programming (OOP) became more popular because one of the marketing memes for OOP was that complex programs could be composed of loosely coupled but well-defined, well-tested, cohesive, and reusable classes and objects. And in many cases that is quite true. Once I learned object-oriented programming my C programs became better because I structured them more like classes and objects. In the last few years (2008-2014) I have programmed in Ruby, an OOP language. However, Ruby has many functional programming (FP) features such as lambdas and procs, which enable a different style of programming using recursion, currying, lazy evaluation and the like. (Through ignorance I am at a loss to explain why these techniques are so great). Very recently, I have written code to use methods from the Ruby Enumerable library, such as map(), reduce(), and select(). Apparently this is a functional style of programming. I have found that using these methods significantly reduce code volume, and make my code easier to debug. Upon reading more about FP, one of the marketing claims made by advocates is that FP enables developers to compose programs out of small well-defined, well-tested, and reusable functions, which leads to less buggy code, and low code volume. QUESTIONS: Is the composition of complex program by using FP techniques contradictory to or complementary to composition of a complex program by using OOP techniques? In which situations is OOP more effective, and when is FP more effective? Is it possible to use both techniques in the same complex program? Do the techniques overlap or contradict each other?

    Read the article

  • Focus on Javascript or Jquery?

    - by daxflame
    Hello, I am a student in college, and I notice that a lot of companies look for people who have experience with Javascript. Does this include Javascript's libraries, like JQuery? Or, are they looking for Javascript people only? It probably depends on the company, but what is the general advice for a student wanting to do some front end work? Is Javascript more powerful than JQuery? I know Jquery is a library and simplifies many tasks, but is there some reason why you would use Javascript over Jquery?

    Read the article

  • How to reduce errors in dynamic language such as python, and improve my code quality

    - by Martin Luo
    I post the origin question in stackoverflow, some people suggest me to post here I've always have trouble with dynamic language like Python. Several problems: Typo error, I can use pylint to reduce some of these errors. But there's still some errors that pylint can not figure out. Object type error, I often forgot what type of the parameter is, int? str? some object? Also, forgot the type of some object in my code. Unit test might help me sometimes, but I'm not always have enough time to do UT. When I need a script to do a small job, the line of code are 100 - 200 lines, not big, but I don't have time to do the unit test, because I need to use the script as soon as possible. So, many errors appear. So, any idea on how to reduce the number of these problems?

    Read the article

  • What constitutes proper use of threads in programming?

    - by Smith
    I am tired of hearing people recommend that you should use only one thread per process, while many programs use up to 100 per process! take for example some common programs vb.net ide uses about 25 thread when not debugging System uses about 100 chrome uses about 19 Avira uses more than about 50 Any time I post a thread related question, I am reminded almost every time that I should not use more that one thread per process, and all the programs I mention above are ruining on my system with a single processor. What constitutes proper use of threads in programming? Please make general comment, but I'd prefer .NET framework thanks EDIT changed processor to process

    Read the article

  • How will we be able to produce websites without using cookies with the new law? [closed]

    - by Theresa Forster
    Possible Duplicate: How do I comply with the EU Cookie Directive? Under this new EU law we are not allowed to use any cookies without asking first, I for one need to use a cookie to register the user logged on, as if not with a cookie they can log on more than once and breach the license terms of the software. so i find myself asking what can we use instead of cookies to perform this task?

    Read the article

< Previous Page | 318 319 320 321 322 323 324 325 326 327 328 329  | Next Page >